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  • Difference between two UIScrollView delegates

    - by Michael
    scrollViewDidEndScrollingAnimation and scrollViewDidEndDecelerating Looks like the last one is called when the bouncing effect is finished. But can't really understand what's the difference between first because they are called same time(well, decelerating called first).

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  • crt0.o and crt1.o -- What's the difference?

    - by Earlz
    Hello, recently I've been trying to debug some low level work and I could not find the crt0.S for the compiler(avr-gcc) but I did find a crt1.S (and the same with the corresponding .o files) What is the difference between these two files? Is crt1 something completely different or what? They both seem to have to do with something for bootstrapping(setting up stack frame and such), but why the distinction?

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  • wpautop() - when shortcode attributes are on new lines -breaks args array

    - by Luca
    I have a custom shortcode tag with a few attributes, and I would like to be able to display its attributes on new lines - to make it more readable to content editors: [component attr1 ="value1" attr2 ="value of the second one" attr3 ="another" attr4 ="value" ... attrN ="valueN"] The reason behind this requirement is that a few attributes might be quite verbose in content. Unfortunately, wpautop() adds some nasty extra markup that breaks the args array like this (using php print_r($args)): Array ( [0] => attr1 [1] => ="value1" /> [3] => attr2 = [4] => "value [5] => of [6] => the [7] => second [8] => one" /> [10] => "" //...and more like this) I've tried with the attributes inline: [component attr1 ="value1" attr2 ="value of the second one" ="value"... attrN ="valueN"] and the output is as expected: Array ( [attr1] => value1 [attr2] => value of the second one [attr3] => //...and so on) is there any way to have the attributes intented and avoid that extra markup that breaks the $args array?

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  • Python: How to transfer varrying length arrays over a network connection

    - by Devin
    Hi, I need to transfer an array of varying length in which each element is a tuple of two integers. As an example: path = [(1,1),(1,2)] path = [(1,1),(1,2),(2,2)] I am trying to use pack and unpack, however, since the array is of varying length I don't know how to create a format such that both know the format. I was trying to turn it into a single string with delimiters, such as: msg = 1&1~1&2~ sendMsg = pack("s",msg) or sendMsg = pack("s",str(msg)) on the receiving side: path = unpack("s",msg) but that just prints 1 in this case. I was also trying to send 4 integers as well, which send and receive fine, so long as I don't include the extra string representing the path. sendMsg = pack("hhhh",p.direction[0],p.direction[1],p.id,p.health) on the receive side: x,y,id,health = unpack("hhhh",msg) The first was for illustration as I was trying to send the format "hhhhs", but either way the path doesn't come through properly. Thank-you for your help. I will also be looking at sending a 2D array of ints, but I can't seem to figure out how to send these more 'complex' structures across the network. Thank-you for your help.

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  • Add values to an array after isset()

    - by user1656692
    I'm trying to add elements to an array after subsequent trials, but so far only one value is being added to the array. I've Googled and searched stackoverflow, and I seem to be getting only half the picture unless if I'm implementing it wrong. There are about 40 files, which will be needed to be submited one after another, and then a value from each trial is stored in the database. So far, this is what I've done. $_SESSION['task2'] = array(); //Submit Task 1 if (isset($_POST['submit_task_01'])) { $trial1_ac_sec = cleanInput($_POST['clockInputTask_01ac']); $trial1_est_sec = cleanInput($_POST['clockInputTask_01']); $trial1_ac = round(($trial1_ac_sec * 42.67), 2); $trial1_est = round(($trial1_est_sec * 42.67), 2); $trial1_judgErr = $trial1_ac - $trial1_est; $trial_1error = round($trial1_judgErr, 2); array_push($_SESSION['task2'],$trial_1error); header("location: Trial_2.php"); } //Submit Task2 if (isset($_POST['submit_task_02'])) { $trial2_ac_sec = cleanInput($_POST['clockInputTask_02ac']); $trial2_est_sec = cleanInput($_POST['clockInputTask_02']); $trial2_ac = round(($trial2_ac_sec * 42.67), 2); $trial2_est = round(($trial2_est_sec * 42.67), 2); $trial2_judgErr = $trial2_ac - $trial2_est; $trial_2error = round($trial2_judgErr, 2); array_push($_SESSION['task2'],$trial_2error); header("location: newEmptyPHPWebPage.php"); } ... and so on.. up until 40 I'm just wondering what am I doing wrong, I know that each time isset() will reload the page, and the previous data won't be available, so in that sense I thought I'd create an array for sessions and then push data in the session, however that doesn't seem to work. If anyone has any ideas on what I can do, I'll greatly appreciate it. Thank You.

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  • Iterate over defined elements of a JS array

    - by sibidiba
    I'm using a JS array to Map IDs to actual elements, i.e. a key-value store. I would like to iterate over all elements. I tried several methods, but all have its caveats: for (var item in map) {...} Does iterates over all properties of the array, therefore it will include also functions and extensions to Array.prototype. For example someone dropping in the Prototype library in the future will brake existing code. var length = map.lenth; for (var i = 0; i < length; i++) { var item = map[i]; ... } does work but just like $.each(map, function(index, item) {...}); They iterate over the whole range of indexes 0..max(id) which has horrible drawbacks: var x = []; x[1]=1; x[10]=10; $.each(x, function(i,v) {console.log(i+": "+v);}); 0: undefined 1: 1 2: undefined 3: undefined 4: undefined 5: undefined 6: undefined 7: undefined 8: undefined 9: undefined 10: 10 Of course my IDs wont resemble a continuous sequence either. Moreover there can be huge gaps between them so skipping undefined in the latter case is unacceptable for performance reasons. How is it possible to safely iterate over only the defined elements of an array (in a way that works in all browsers and IE)?

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  • C++ : Declaring the array size with a non-constant variable

    - by Jérôme
    I always thought that when declaring an array in C++, the size has to be a constant integer value. For instance : int MyArray[5]; // correct or const int ARRAY_SIZE = 6; int MyArray[ARRAY_SIZE]; // correct but int ArraySize = 5; int MyArray[ArraySize]; // incorrect Here is also what is explained in The C++ Programming Language, by Bjarne Stroustrup : The number of elements of the array, the array bound, must be a constant expression (§C.5). If you need variable bounds, use a vector(§3.7.1, §16.3). For example: void f(int i) { int v1[i]; // error : array size not a constant expression vector<int> v2[i]; // ok } But to my big surprise, the code above does compile fine on my system ! Here is what I tried to compile : void f(int i) { int v2[i]; } int main() { int i = 3; int v1[i]; f(5); } I got no error ! I'm using GCC v4.4.0. Is there something I'm missing ?

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  • Vacancy Tracking Algorithm implementation in C++

    - by Dave
    I'm trying to use the vacancy tracking algorithm to perform transposition of multidimensional arrays in C++. The arrays come as void pointers so I'm using address manipulation to perform the copies. Basically, there is an algorithm that starts with an offset and works its way through the whole 1-d representation of the array like swiss cheese, knocking out other offsets until it gets back to the original one. Then, you have to start at the next, untouched offset and do it again. You repeat until all offsets have been touched. Right now, I'm using a std::set to just fill up all possible offsets (0 up to the multiplicative fold of the dimensions of the array). Then, as I go through the algorithm, I erase from the set. I figure this would be fastest because I need to randomly access offsets in the tree/set and delete them. Then I need to quickly find the next untouched/undeleted offset. First of all, filling up the set is very slow and it seems like there must be a better way. It's individually calling new[] for every insert. So if I have 5 million offsets, there's 5 million news, plus re-balancing the tree constantly which as you know is not fast for a pre-sorted list. Second, deleting is slow as well. Third, assuming 4-byte data types like int and float, I'm using up actually the same amount of memory as the array itself to store this list of untouched offsets. Fourth, determining if there are any untouched offsets and getting one of them is fast -- a good thing. Does anyone have suggestions for any of these issues?

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  • Boolean comparison of array of strings in Ruby

    - by Kyle Kaitan
    I've got an array in Ruby that essentially represents a square boolean matrix. Dots represent zeroes, while any other character represents ones. Example: irb(main):044:0> g => [".b", "m."] # This grid has two '1' values and two '0' values. I'd like to perform a specified logical operation (say, OR) on this array with another similar array to get a third result. For example, if h is ["q.", "r."], then something akin to g.perform_or(h) should yield a new array ["qb", "r."]. (The choice of r to represent the result of 'm' || 'r' is arbitrary and not relevant; any other non-'.' character can be there.) How might I do this? Edit: I made an error in my example. Apologies!

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