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  • Does Android XML Layout's 'include' Tag Really Work?

    - by Eric Burke
    I am unable to override attributes when using <include> in my Android layout files. When I searched for bugs, I found Declined Issue 2863: "include tag is broken (overriding layout params never works)" Since Romain indicates this works in the test suites and his examples, I must be doing something wrong. My project is organized like this: res/layout buttons.xml res/layout-land receipt.xml res/layout-port receipt.xml The buttons.xml contains something like this: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="horizontal"> <Button .../> <Button .../> </LinearLayout> And the portrait and landscape receipt.xml files look something like: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> ... <!-- Overridden attributes never work. Nor do attributes like the red background, which is specified here. --> <include android:id="@+id/buttons_override" android:background="#ff0000" android:layout_width="fill_parent" layout="@layout/buttons"/> </LinearLayout> What am I missing?

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  • Dragging an UIView inside UIScrollView

    - by Sergey Mikhanov
    Hello community! I am trying to solve a basic problem with drag and drop on iPhone. Here's my setup: I have a UIScrollView which has one large content subview (I'm able to scroll and zoom it) Content subview has several small tiles as subviews that should be dragged around inside it. My UIScrollView subclass has this method: - (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { UIView *tile = [contentView pointInsideTiles:[self convertPoint:point toView:contentView] withEvent:event]; if (tile) { return tile; } else { return [super hitTest:point withEvent:event]; } } Content subview has this method: - (UIView *)pointInsideTiles:(CGPoint)point withEvent:(UIEvent *)event { for (TileView *tile in tiles) { if ([tile pointInside:[self convertPoint:point toView:tile] withEvent:event]) return tile; } return nil; } And tile view has this method: - (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:self.superview]; self.center = location; } This works, but not fully correct: the tile sometimes "falls down" during the drag process. More precisely, it stops receiving touchesMoved: invocations, and scroll view starts scrolling instead. I noticed that this depends on the drag speed: the faster I drag, the quicker the tile "falls". Any ideas on how to keep the tile glued to the dragging finger? Thanks in advance!

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  • NSPredicate as a constraint solver?

    - by Felixyz
    I'm working on a project which includes some slightly more complex dynamic layout of interface elements than what I'm used to. I always feel stupid writing complex code that checks if so-and-so is close to such-and-such and in that case move it x% in some direction, etc. That's just not how programming should be done. Programming should be as declarative as possible! Precisely because what I'm going to do is fairly simple, I thought it would be a good opportunity to try something new, and I thought of using NSPredicate as a simple constraints solver. I've only used NSPredicate for very simple tasks so far, but I know that it capable of much more. Are there any ideas, experiences, examples, warnings, insights that could be useful here? I'll give a very simple example so there will be something concrete to answer. How could I use NSPredicate to solve the following constraints: viewB.xmid = (viewB.leftEdge + viewB.width) / 2 viewB.xmid = max(300, viewA.rightEdge + 20 + viewB.width/2) ("viewB should be horizontally centered on coordinate 300, unless its left edge gets within 20 pixels of viewB's right edge, in which case viewA's left edge should stay fixed at 20 pixels to the right of viewB's right edge and viewA's horizontal center get pushed to the right.") viewA.rightEdge and viewB.width can vary, and those are the 'input variables'. EDIT: Any solution would probably have to use the NSExpression method -(id)expressionValueWithObject:(id)object context:(NSMutableDictionary *)context. This answer is relevant.

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  • Increase width of divs, displayed side by side, using draggable events

    - by Vaibhav Shukla
    I have two divs of fixed length as of now, which loads external URL by dynamically embedding iframes inside them. Divs are appearing next to each other - one on left and other right. As of now, I have fixed their width to 50% each. But, I want to give user a flexibility to increase the width of any div to view the URL inside easily without scrolling horizontally. Something like dragging the border separating the two divs to either left or right according to his need. Is there a way I could achieve this? Please suggest any library or something. I have gone through a library twentytwenty which is used for images. I don't know how will that work for dynamic iframes. Here is the JSFiddle which displays the divs. <div> <div id="originalPage" style="width:54%;height: 730px;float:left"> <p>one div </p> </div> <div id="diffReport" style="width:45%; height: 730px;float:right"> <p>another div</p> </div> </div>

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  • passive view and display logic

    - by genesys
    Hi! In MVC and MVP and similar patterns there's often the approach of the "passive view" which is as stupid as possible. This should facilitate unit testing and create a clearer separation of view and model. I know that those patterns come in very different flavours and especially the understanding of MVP seems to differ from article to article. Therefore my question is not "how do i implement this pattern correctly". I want to improve view and model separation and go for better testability of the application. Therefore i'd like to go for a passive view. But my question is, where would you put logic that is clearly only view related? like a textviewer should scroll the text when the scrollbar is moved. would you put the logic for this into the Presenter? Let's say the textviewer has some extended functionality. like setting markings on textpassages. The logic for this makes clearly sense to be put into the Presenter. However, if it is mixed with all the 'direct' logic of the view (like scrolling the text) the Presenter could become very big, which is also not really a nice design. So my question is where to put display related logic of a passive view and what functionallity to mix in the Presenter. Thanks!

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  • Absolutely positioned div on right causing scrollbar when the left doesn't

    - by Michael Snyder
    I'm trying to "flank" a centered div with some design elements that are absolutely positioned outside the main div's width. I'm getting a scroll bar due to the element on the right, but not the element on the left (IE6/7/8, Chrome, Firefox). How can I get rid of that horizontal scrollbar? <html> <head> <style type="text/css"> html, body { height: 100%; width: 100%; margin: 0; } body { text-align: center; } .wrapper { margin: 0 auto; position: relative; width: 960px; z-index: 0; } .main { background: #900; height: 700px; } .right, .left { position: absolute; height: 100px; width: 100px; } .right { background: #090; top: 0px; left: 960px; z-index: 1; } .left { background: #009; top: 0px; left: -100px; z-index: 1; } </style> </head> <body> <div class="wrapper"> <div class="main"></div> <div class="left"></div> <div class="right"></div> </div> </body> </html>

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  • Facebook Like Box not working

    - by Gabriel Bianconi
    Hello. I'm trying to integrate a Like box in my website. It wasn't working, so I created a sample page (which also doesn't work). <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>FB TEST</title> </head> <body> <iframe src="http://www.facebook.com/plugins/likebox.php?profile_id=185550966885&amp;width=292&amp;connections=5&amp;stream=false&amp;header=true" scrolling="no" frameborder="0" allowTransparency="true" style="border:none; overflow:hidden; width:292px; height:px"></iframe> </body> </html> I'm also using the sample iframe code (mine didn't work, so I tried this), taken from: http://developers.facebook.com/docs/reference/plugins/like-box How can I fix this? Thanks in advance.

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  • Error Converting PIL B&W images to Numpy Arrays

    - by Elliot
    I am getting weird errors when I try to convert a black and white PIL image to a numpy array. An example of the code I am working with is below. if image.mode != '1': image = image.convert('1') #convert to B&W data = np.array(image) #convert data to a numpy array n_lines = data.shape[0] #number of raster passes line_range = range(data.shape[1]) for l in range(n_lines): # process one horizontal line of the image line = data[l] for n in line_range: if line[n] == 1: write_line_to(xl, z+scale*n, speed) #conversion to other program code elif line[n] == 0: run_to(xl, z+scale*n) #conversion to other program code I have tried this using both array and asarray for the conversion, and gotten different errors. If I use array, then the data I get out is nothing like what I put in. It looks like several very shrunken partial images side by side, with the remainder of the image space filled in in black. If I use asarray, then the entirety of python crashes during the raster step (on a random line). If I work with a greyscale image ('L'), then neither of these errors occurs for either array or asarray. Does anyone know what I am doing wrong? Is there something odd about the way PIL encodes B&W images, or something special I need to pass numpy to make it convert properly?

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  • Vertical crosshair reposition on Google Map after map resize Issue

    - by joe
    I use the following function to add a crosshair to my Google Map. It works great for horizontal resizing. I can not figure out how to make it work for vertical. After resizing the map it requires the user to either zoom in or out 1 layer, upon which the crosshair snaps to center. var crosshairsSize=17; GMap2.prototype.addCrosshairs=function(){ var container=this.getContainer(); if(this.crosshairs){$(this.crosshairs).remove();} var crosshairs=document.createElement("img"); crosshairs.src='../images/crosshair2.gif'; crosshairs.style.width=crosshairsSize+'px'; crosshairs.style.height=crosshairsSize+'px'; crosshairs.style.border='0'; crosshairs.style.position='relative'; crosshairs.style.top=((parseInt(container.clientHeight)-crosshairsSize)/2)+'px'; crosshairs.style.left="0px"; // The map is centered so 0 will do crosshairs.style.zIndex='500'; container.appendChild(crosshairs); this.crosshairs=crosshairs; return crosshairs;}; I use map.checkResize(); and the map is correct, it's just the crosshair that is off. I've tried firing a javascript zoom in one level but it doesn't work like zooming in with the mouse. It's only zooming in/out with the mouse scroll wheel too... clicking and dragging the zoom slider doesn't work so somehow it's liking the mouse scroll wheel. Firing addCrosshairs(); after resize makes no difference. It places the new crosshair in old spot and still requires a mouse scroll zoom.

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  • How do I make the left and right gutters different colors with 960.gs?

    - by Andrew Arrow
    How do I make the left and right gutters different colors with 960.gs? When I try something simple like: <div style="background-color: green"> <div class="container_16"> <div class="grid_16"> test </div> </div> </div> <div style="background-color: cyan"> <div class="container_16"> <div class="grid_16"> test </div> </div> </div> The green and cyan colors are ignored. Seems like the "grid_16" class removes the color for some reason? My goal is being able to have different sections of the page in different colors all the way across the page, even past 960 pixels. So if someone makes their browser 1200px the left and right sides have the right color and the rest of the grid system is all contained within the 960 pixels in the middle. I could add a background color to 'body' to do this for just 1 color, but I want multiple colors in the page. Like different colored horizontal stripes. Thanks.

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  • How to port an Ajax CMS based on metadata in Asp.Net MVC?

    - by Maushu
    I'm maintaining a CMS where I have this feeling it was made in the age of dinosaurs (Asp.net 1.0?) and decided to upgrade it with Asp.Net MVC and jQuery. But I have some problems regarding the design/specifications of the CMS which I cannot change. The CMS The CMS uses JavaScript. Alot. As in "I don't load pages, I request new pages using Ajax and render the information using javascript" alot. Not to mention the animations, the weird horizontal apresentation of structures... anyways, besides the first page (that is the login page) every other "page" is just data requested from a WebService that comes with the website. Would MVC have any problems with this design? The Database The database is in a SQL Server 2k8 and, like the CMS, this part is also... interesting. Basically, the user can create data structures using metadata (and saved on the Structure table). These structures are saved on tables that are created (and regenerated when changed) at runtime using said metadata. I don't know how I would implement this part in MVC. The question is, can and should I convert this project to MVC? Any tips regarding the metadata and overuse of ajax?

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  • Dynamically add columns to a listbox

    - by mgroves
    I'm brand new to Windows Phone 7 development, and almost as equally new to Silverlight. I have a ListBox with a DataTemplate, StackPanel, and TextBlocks like so: <ListBox Height="355" HorizontalAlignment="Left" Margin="6,291,0,0" Name="detailsList" VerticalAlignment="Top" Width="474" Background="#36FFFFFF"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <TextBlock Width="50" Text="{Binding Ticker}" /> <TextBlock Width="50" Text="{Binding Price}" /> <TextBlock Width="50" Text="{Binding GainLoss}" /> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> I have some C# code to populate it: var info = new List<StockInfo>(); info.Add(new StockInfo { Ticker = "C", Price = "5.18", GainLoss = "10" }); info.Add(new StockInfo { Ticker = "WEN", Price = "4.18", GainLoss = "12" }); info.Add(new StockInfo { Ticker = "CBB", Price = "5.22", GainLoss = "210" }); detailsList.ItemsSource = info; And that all works fine. My question is: how do I add/remove additional 'textblocks' to the listbox dynamically (at runtime)? Also, how do I put column headers on the list box?

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  • Mouse move panning

    - by Rudy
    Hi all, I'm trying to scroll a series of thumbnails horizontally based on the mouseX position. I can get it to scroll but it's very choppy and for some reason it's not reading my start and end numbers so it will stop scrolling. Can anyone point me in the right direction? Thanks. var thumbBounds:Object = new Object(); thumbBounds = thumbContainer.getBounds(this); thumbContainer.addEventListener(MouseEvent.MOUSE_OVER, setScrolling); private function setScrolling(me:MouseEvent):void { thumbContainer.removeEventListener(MouseEvent.MOUSE_OVER, setScrolling); stage.addEventListener(Event.ENTER_FRAME, scrollThumbs); } private function scrollThumbs(e:Event):void { if(mouseX <= thumbBounds.x || mouseX thumbBounds.width || mouseX < thumbBounds.y || mouseX thumbBounds.height) { thumbContainer.addEventListener(MouseEvent.MOUSE_OVER, setScrolling); stage.removeEventListener(Event.ENTER_FRAME, scrollThumbs); } if(thumbContainer.x = 0) { thumbContainer.x = 0; } if(thumbContainer.x <= -842) { thumbContainer.x = -842; } var xdist:Number = new Number(); xdist = mouseX - 382; thumbContainer.x += Math.round(-xdist / 10); }

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  • TinyMce imagemanager won't generate image path when used with an iframe

    - by Tom
    I have successfully setup tinymce to work on a page within an iframe. Everything works perfectly. However, when you use imagemanager to pick an image to be inserted or replaced in the editor it will not copy the path(and filename) of the image to the "Image URL" input in the "Insert/edit image" box. The box will either remain empty or keep the address of the previous image. The behaviour is the same with the filemanager plugin. tinyMCE.init( { mode : "none", editor_selector : "mceEditor", theme : "advanced", plugins : "filemanager,imagemanager,autoresize,safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,emotions,iespell,insertdatetime,preview,media,searchreplace,print,contextmenu,paste,directionality,fullscreen,noneditable,visualchars,nonbreaking,xhtmlxtras,template,inlinepopups,spellchecker", theme_advanced_buttons1 : "insertfile,insertimage,advimage,imagemanager,bold,italic,underline,|,justifyleft,justifycenter,justifyright,justifyfull,nonbreaking,cut,copy,paste,pastetext,pasteword,|,search,replace,|,bullist,numlist", theme_advanced_buttons2 : "blockquote,|,link,unlink,anchor,image,cleanup,help,code,|,insertdate,inserttime,|,forecolor,backcolor,|,charmap,iespell,media,advhr", theme_advanced_layout_manager : "SimpleLayout", theme_advanced_buttons3 : "tablecontrols,|,hr,removeformat,visualaid,|,sub,sup,strikethrough", theme_advanced_buttons4 : "styleselect,formatselect,fontselect,fontsizeselect,|,undo,redo,|,spellchecker", theme_advanced_toolbar_location : "external", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "bottom", relative_urls : true, document_base_url : "http://devtom.ecitb.org.uk/", auto_resize : true, content_css : "/custom/css/style.css", extended_valid_elements : "iframe[height|width|src|frameborder|scrolling]", }); /* The following code comes from- http://tinymce.moxiecode.com/punbb/viewtopic.php?id=12966 Without it the editor only loads 10% of the time. With it, it's pretty much 100% consistent. The other changes mentioned in the post have also been implemented. */ var setupTiny = function() { var ifrObj = document.getElementById('pageEditIFrame'); var win = ifrObj; if (win.contentWindow) { win = win.contentWindow; } var d; if(ifrObj.contentDocument) { d = ifrObj.contentDocument; } else if (ifrObj.contentWindow) { d = ifrObj.contentWindow.document; } else if (ifrObj.document) { d = ifrObj.document; } textAreas.each(function(txtEl) { tinyMCE.execCommand('mceAddFrameControl', false, { element_id : txtEl, window : win, doc : d }); }); }; //Waiting 1 second seems to make the editor load more reliably. setTimeout("setupTiny();",1000);

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  • Position Div using Javascript on page refresh

    - by Jonathan Lyon
    Hi all I have a div that I would like to reposition each time the page is refreshed. It is currently set in the css using top and left. I wold like to pass the top and left values on page refresh. #inneriframe { position:absolute; top:-170px; left:-5px; width:1280px; height:1200px; } The content is from another site and contained in an iframe and I want the viewport of the div to change(within certain limits) each time the page is refreshed. The original page is here http://labs.ideeinc.com/multicolr#colors=8438AD; I have iFramed part of it here http://www.weninja.com/what-we-do Full code <style type="text/css"> #outerdiv { width:280px; height:150px; overflow:hidden; position:relative; } #inneriframe { position:absolute; top:-170px; left:-5px; width:1280px; height:1200px; } </style> <div id='outerdiv'> <iframe src="http://labs.ideeinc.com/multicolr#colors=8438AD;" id='inneriframe' scrolling=no></iframe> </div> <h5>Multicolr Search Lab &copy; 2008 Idee Inc</h5> So basically I just need to change the TOP and LEFT values for the div #inneriframe to have different images show - is this possible? Thanks Jonathan

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  • new Facebook Like button for Blogger

    - by David
    I want to add the new facebook like button to my blogger website. http://developers.facebook.com/docs/reference/plugins/like I have to pass the url to the blog posts in the iframe src tag. I can get the blogger posts url from <data:post.url/> but I can't put that in a src string because Bloggers template system is weird. I want to do this:<iframe allowTransparency='true' frameborder='0' scrolling='no' src='http://www.facebook.com/plugins/like.php?href=<data:post.url/>&amp;layout=standard&amp;show-faces=true&amp;width=450&amp;action=like&amp;colorscheme=light' style='border:none; overflow:hidden; width:450px; height:px'/>but blogger complains: "Your template could not be parsed as it is not well-formed. Please make sure all XML elements are closed properly. XML error message: The value of attribute "src" associated with an element type "null" must not contain the '<' character." Anybody have this working yet?

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  • Using a UITableViewController with a small-sized table?

    - by rpj
    When using a UITableViewController, the initWithStyle: method automatically creates the underlying UITableView with - according to the documentation - "the correct dimensions". My problem is that these "correct dimensions" seem 320x460 (the iPhone's screen size), but I'm pushing this TableView/Controller pair into a UINavigationController which is itself contained in a UIView, which itself is about half the height of the screen. No frame or bounds wrangling I can come up with seems to correctly reset the table's size, and as such it's "too long", meaning there are a collection of rows that are pushed off the bottom of the screen and are not visible nor reachable by scrolling. So my question comes down to: what is the proper way to tell a UITableViewController to resize its component UITableView to a specified rectangle? Thanks! Update I've tried all the techniques suggested here to no avail, but I did find one interesting thing: if I eschew the UINavigationController altogether (which I'm not yet willing to do for production, but as an experiment), and add the table view as a direct subview of the enclosing view I mentioned, the frame size given is respected. The very moment I re-introduce the UINavigationController into the mix, no matter if it is added as a subview before or after the table view, and no matter if alloc/init it before or after the table view is added as a subview, the result is the same as it was before. I'm beginning to suspect UINavigationController isn't much of a team player... Update 2 The suggestion to check frame size after the table view on screen was a good one: turns out that the navigation controller is in fact resizing it some time in between load and display. My solution, hacky at best, has been to cache the frame given on load and to reset it if changed at the beginning of tableView:cellForRowAtIndexPath:. Why there you ask? Because it's the one place I found that worked, that's why! I don't consider this a solution as it's obviously improper, but for the benefit of anyone else reading, it does seem to work.

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  • How do You Center a TextView in Layout?

    - by Ken
    I have a complex layout, part of which features a value centered over a label, with + and - buttons on either side of the value. I want the value to center between the buttons, whether it is "1" or "99". It looks fine when it's a 2-digit number like "99", but when it's a single digit the number is left-justified. How do I properly center that value? Here's the portion of my layout that does this: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_above="@id/runway_label" android:layout_centerHorizontal="true" android:orientation="horizontal"> <ImageView android:id="@+id/dec_runway_button" android:src="@drawable/minus_button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_vertical"/> <TextView android:id="@+id/runway_value" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="#FFFFFF" android:textStyle="bold" android:textSize="40.0sp" android:minWidth="50sp" android:layout_centerInParent="true" android:layout_gravity="center" android:shadowColor="#333333" android:shadowDx="2.0" android:shadowDy="2.0" android:shadowRadius="3.0" /> <ImageView android:id="@+id/inc_runway_button" android:src="@drawable/plus_button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_vertical"/> </LinearLayout>

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  • how to make the user add and delete in android

    - by user3678019
    i have 1 activity .. and in this activity i have 2 web view next to each other , i would like to add , ADD and Delete Button that can add one more web view next to the last web view , and the delete wish will delete any of the web view the user choose . and i want to make the user but it in the order he want like webview 1 first then webview 2 second how can i do this this is mu main.xml <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context="test.zezo.test.Main$PlaceholderFragment" > <HorizontalScrollView android:id="@+id/horizontalScrollView2" android:layout_width="match_parent" android:layout_height="match_parent" android:layout_alignParentLeft="true" android:layout_alignParentRight="true" android:layout_alignParentTop="true" > <LinearLayout android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="horizontal" > <WebView android:id="@+id/webView1" android:layout_width="350dp" android:layout_height="match_parent" android:layout_alignParentLeft="true" /> <WebView android:id="@+id/webView22" android:layout_width="350dp" android:layout_height="match_parent" android:layout_toRightOf="@+id/webView1" android:layout_alignParentLeft="true" /> </LinearLayout> </HorizontalScrollView> and this is a part of my main.java webView = (WebView) findViewById(R.id.webView1); String url = "http://google.com"; webView.getSettings().setJavaScriptEnabled(true); webView.loadUrl(url); webView.setWebChromeClient(new WebChromeClient()); webView.setWebViewClient(new WebViewClient()); WebView webView22 = (WebView)findViewById(R.id.webView22); webView22.getSettings().setJavaScriptEnabled(true); webView22.loadUrl("google.com); webView22.setWebChromeClient(new WebChromeClient()); webView22.setWebViewClient(new WebViewClient()); so how can i do the ADD and DELETE and re Order Buttons to it and one more thing it should be save so when he reopen the app it will be the same as after he add or delete or re order

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  • iPad: Detecting External Keyboard

    - by StuartW
    My app uses a UIAccessoryView to provide additional keyboard functionality (such as forward/backward tabs and arrows keys) for the virtual keyboard, but that causes UIKeyboardDidShowNotification to fire even when a physical keyboard is present (the accessory appears at the bottom of the screen). I'd like to check if a physical keyboard is attached when handling UIKeyboardWillShowNotification, to prevent the accessory view from appearing and to prevent my custom view from scrolling up (to make room for the non-existent virtual keyboard). I've tried examining the UIKeyboardFrameEndUserInfoKey key, but it returns a real size for the virtual keyboard, in spite of nothing being displayed. Is there any way to detect the presence of a physical keyboard to prevent this unwanted behaviour? Hmm, the plot thickens. I tried disabling the input accessory by returning nil from the inputAccessoryView property of the Responder object which triggers the keyboard. That suppresses UIKeyboardWillShowNotification and UIKeyboardDidShowNotification when there is a physical keyboard present, but keeps these notifications when there is no such keyboard. All good so far. Then I tried re-enabling inputAccessoryView only after UIKeyboardWillShowNotification had been received. This only fires when a virtual keyboard is needed, so it should allow me to reintroduce the accessory view in those circumstances. Or so I thought. Unfortunately, it seems the OS doesn't check inputAccessoryView after UIKeyboardWillShowNotification, so it fails to show the accessory view when it is needed :o( That leaves me with two options: Include the input accessory view, giving extra functionality for virtual keyboard users, but lose the ability to detect a physical keyboard and hence not supporting physical devices; or Exclude the input accessory altogether, preventing most users from accessing the extra keys, but allowing the app to work with a physical keyboard. Not a great choice, so I'm still keen to see if anyone else has addressed this problem!

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  • Button Visibility Converter

    - by developer
    Hi All, I have a requirement wherein I need to display on a User form, a Create Button if that user has doesnt have a profile and a Edit Button if he does have a profile. I am using a converter to change the visibility of the button. Below is my code, <StackPanel Orientation="Horizontal"> <Button Content="Create Profile" Visibility="{Binding Profile,Converter={StaticResource ButtonVisibilityConverter}, ConverterParameter='Create'}" Command="local:LaunchEditor" CommandParameter="{Binding}"/> <Button Content="Edit Profile" Visibility="{Binding Profile,Converter={StaticResource ButtonVisibilityConverter}, ConverterParameter='Edit'}" Command="local:LaunchEditor" CommandParameter="{Binding}"/> </StackPanel> Below is my converter code public class ButtonVisibilityConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { string btName = null; btName = (string)parameter; if ((value==null)&&(btName=="Create")) { return Visibility.Visible; } else if ((value != null) && (btName=="Edit")) { return Visibility.Visible; } else { return Visibility.Collapsed; } } public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { throw new NotImplementedException(); } } Everything works fine initially, but the moment I click on the Create Profile window, and it is the constructor that loads the profile window, after that even if I close that window without doing anything, the Create button turns to edit. My guess is that, it is because the constructor would have create the profile object and so even though the object is empty it shows me edit button instead of create. Is there any other way I could display button visibility??

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  • DesignTime data not showing in Blend when bound against CollectionViewSource

    - by bitbonk
    I have datatemplate for a viewmodel where an itemscontrol is bound again a CollectionViewSource (to enable sorting in xaml). <DataTemplate x:Key="equipmentDataTemplate"> <Viewbox> <Viewbox.Resources> <CollectionViewSource x:Key="viewSource" Source="{Binding Modules}"> <CollectionViewSource.SortDescriptions> <scm:SortDescription PropertyName="ID" Direction="Ascending"/> </CollectionViewSource.SortDescriptions> </CollectionViewSource> </Viewbox.Resources> <ItemsControl ItemsSource="{Binding Source={StaticResource viewSource}}" Height="{DynamicResource equipmentHeight}" ItemTemplate="{StaticResource moduleDataTemplate}"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <StackPanel Orientation="Horizontal" /> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </Viewbox> </DataTemplate> I have also setup the UserControl where all of this is defined to provide designtime data d:DataContext="{x:Static vm:DesignTimeHelper.Equipment}"> This is basically a static property that gives me an EquipmentViewModel that has a list of ModuleViewModels (Equipment.Modules). Now as long as I bind to the CollectionViewSource the designtime data does not show up in blend 3. When I bind to the ViewModel collection directly <ItemsControl ItemsSource="{Binding Modules}" I can see the designtime data. Any idea what I could do?

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  • How do I get textbox to fill the column and autoscroll?

    - by Stephen Price
    I have the following code in my DataGridTemplateColumn: <Controls:DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <TextBox Text="{Binding AlternateTeacherName, Mode=TwoWay}" Style="{StaticResource InputTextBox}"/> </StackPanel> </DataTemplate> Style is: <Style x:Key="InputTextBox" TargetType="TextBox" > <Setter Property="Margin" Value="1" /> <Setter Property="MinWidth" Value="30" /> <Setter Property="BorderThickness" Value="0" /> <Setter Property="Background" Value="Transparent" /> <Setter Property="VerticalAlignment" Value="Center" /> <Setter Property="TextAlignment" Value="Left" /> <Setter Property="HorizontalAlignment" Value="Stretch" /> Problem I'm getting is that the textbox fills the column width correctly (including when you resize it) but if I type into the textbox the cursor is not visible when it reaches the end of the line. I'd like the text to scroll off the left so that the current text is still visible. thanks

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  • Browser relative positioning with jQuery and CutyCapt

    - by Acoustic
    I've been using CutyCapt to take screen shots of several web pages with great success. My challenge now is to paint a few dots on those screen shots that represent where a user clicked. CutyCapt goes through a process of resizing the web page to the scroll width before taking a screen shot. That's extremely useful because you only get content and not much (if any) of the page's background. My challenge is trying to map a user's mouse X coordinates to the screen shot. Obviously users have different screen resolutions and have their browser window open to different sizes. The image below shows 3 examples with the same logo. Assume, for example, that the logo is 10 pixels to the left edge of the content area (in red). In each of these cases, and for any resolution, I need a JavaScript routine that will calculate that the logo's X coordinate is 10. Again, the challenge (I think) is differing resolutions. In the center-aligned examples, the logo's position, as measured from the left edge of the browser (in black), differs with changing browser size. The left-aligned example should be simple as the logo never moves as the screen resizes. Can anyone think of a way to calculate the scrollable width of a page? In other words, I'm looking for a JavaScript solution to calculate the minimum width of the browser window before a horizontal scroll bar shows up. Thanks for your help!

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  • moving a sprite causes jerky movement

    - by mac_55
    I've got some jerky movement of my sprite. Basically, when the user touches a point on the screen, the sprite should move to that point. This is working mostly fine... it's even taking into account a delta - because frame rate may not be consistant. However, I notice that the y movement usually finishes before the x movement (even when the distances to travel are the same), so it appears like the sprite is moving in an 'L' shape rather than a smooth diagonal line. Vertical and horizontal velocity (vx, vy) are both set to 300. Any ideas what's wrong? How can I go about getting my sprite to move in a smooth diagonal line? - (void)update:(ccTime)dt { int x = self.position.x; int y = self.position.y; //if ball is to the left of target point if (x<targetx) { //if movement of the ball won't take it to it's target position if (x+(vx *dt) < targetx) { x += vx * dt; } else { x = targetx; } } else if (x>targetx) //same with x being too far to the right { if (x-(vx *dt) > targetx) { x -= vx * dt; } else { x = targetx; } } if (y<targety) { if (y+(vy*dt)<targety) { y += vy * dt; } else { y = targety; } } else if (y>targety) { if (y-(vy*dt)>targety) { y -= vy * dt; } else { y = targety; } } self.position = ccp(x,y); }

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