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  • Skipping scheduled self-tests and predicting drive EOL

    - by Steve Madsen
    For a few weeks now, smartd has been reporting that it is skipping some of its scheduled self-tests on the weekends: Apr 24 18:29:32 calvin smartd[4758]: Device: /dev/sda, skip scheduled Offline Immediate Test; 40% remaining of current Self-Test. Apr 24 18:29:33 calvin smartd[4758]: Device: /dev/sdb, skip scheduled Offline Immediate Test; 50% remaining of current Self-Test. The drives in this RAID-1 array are set to run an offline test four times a day, a short self-test at 2am every day, and a long self-test on Saturdays at 2am. For some reason, it looks like the long self-test is taking longer, causing the other scheduled tests to be skipped. First question: is this a sign of likely drive failure? Then today, smartd reported that a self-test failed. Here is the output of smartctl -a /dev/sdb: smartctl version 5.38 [i686-pc-linux-gnu] Copyright (C) 2002-8 Bruce Allen Home page is http://smartmontools.sourceforge.net/ === START OF INFORMATION SECTION === Model Family: Seagate Barracuda 7200.8 family Device Model: ST3250823AS Serial Number: 3ND1GNBC Firmware Version: 3.03 User Capacity: 250,059,350,016 bytes Device is: In smartctl database [for details use: -P show] ATA Version is: 7 ATA Standard is: Exact ATA specification draft version not indicated Local Time is: Sun Apr 25 13:15:34 2010 EDT SMART support is: Available - device has SMART capability. SMART support is: Enabled === START OF READ SMART DATA SECTION === SMART overall-health self-assessment test result: PASSED General SMART Values: Offline data collection status: (0x82) Offline data collection activity was completed without error. Auto Offline Data Collection: Enabled. Self-test execution status: ( 0) The previous self-test routine completed without error or no self-test has ever been run. Total time to complete Offline data collection: ( 430) seconds. Offline data collection capabilities: (0x5b) SMART execute Offline immediate. Auto Offline data collection on/off support. Suspend Offline collection upon new command. Offline surface scan supported. Self-test supported. No Conveyance Self-test supported. Selective Self-test supported. SMART capabilities: (0x0003) Saves SMART data before entering power-saving mode. Supports SMART auto save timer. Error logging capability: (0x01) Error logging supported. General Purpose Logging supported. Short self-test routine recommended polling time: ( 1) minutes. Extended self-test routine recommended polling time: ( 84) minutes. SMART Attributes Data Structure revision number: 10 Vendor Specific SMART Attributes with Thresholds: ID# ATTRIBUTE_NAME FLAG VALUE WORST THRESH TYPE UPDATED WHEN_FAILED RAW_VALUE 1 Raw_Read_Error_Rate 0x000f 047 039 006 Pre-fail Always - 168450357 3 Spin_Up_Time 0x0003 098 098 000 Pre-fail Always - 0 4 Start_Stop_Count 0x0032 100 100 020 Old_age Always - 33 5 Reallocated_Sector_Ct 0x0033 100 100 036 Pre-fail Always - 9 7 Seek_Error_Rate 0x000f 087 060 030 Pre-fail Always - 654745480 9 Power_On_Hours 0x0032 055 055 000 Old_age Always - 40141 10 Spin_Retry_Count 0x0013 100 100 097 Pre-fail Always - 0 12 Power_Cycle_Count 0x0032 100 100 020 Old_age Always - 51 194 Temperature_Celsius 0x0022 037 062 000 Old_age Always - 37 (0 17 0 0) 195 Hardware_ECC_Recovered 0x001a 047 039 000 Old_age Always - 168450357 197 Current_Pending_Sector 0x0012 100 100 000 Old_age Always - 0 198 Offline_Uncorrectable 0x0010 100 100 000 Old_age Offline - 0 199 UDMA_CRC_Error_Count 0x003e 200 200 000 Old_age Always - 0 200 Multi_Zone_Error_Rate 0x0000 100 253 000 Old_age Offline - 0 202 TA_Increase_Count 0x0032 100 253 000 Old_age Always - 0 SMART Error Log Version: 1 No Errors Logged SMART Self-test log structure revision number 1 Num Test_Description Status Remaining LifeTime(hours) LBA_of_first_error # 1 Short offline Completed without error 00% 40131 - # 2 Extended offline Completed: read failure 30% 40129 379795511 # 3 Short offline Completed without error 00% 40084 - # 4 Short offline Completed without error 00% 40060 - # 5 Short offline Completed without error 00% 40036 - # 6 Short offline Completed without error 00% 40013 - # 7 Short offline Completed without error 00% 39990 - # 8 Extended offline Completed without error 00% 39977 - # 9 Short offline Completed without error 00% 39919 - #10 Short offline Completed without error 00% 39895 - #11 Short offline Completed without error 00% 39872 - #12 Short offline Completed without error 00% 39848 - #13 Short offline Completed without error 00% 39824 - #14 Short offline Completed without error 00% 39801 - #15 Extended offline Completed without error 00% 39789 - #16 Short offline Completed without error 00% 39754 - #17 Short offline Completed without error 00% 39732 - #18 Short offline Completed without error 00% 39707 - #19 Short offline Completed without error 00% 39683 - #20 Short offline Completed without error 00% 39660 - #21 Short offline Completed without error 00% 39636 - SMART Selective self-test log data structure revision number 1 SPAN MIN_LBA MAX_LBA CURRENT_TEST_STATUS 1 0 0 Not_testing 2 0 0 Not_testing 3 0 0 Not_testing 4 0 0 Not_testing 5 0 0 Not_testing Selective self-test flags (0x0): After scanning selected spans, do NOT read-scan remainder of disk. If Selective self-test is pending on power-up, resume after 0 minute delay. Given that this drive is about 4.5 years old, I am probably tempting fate by keeping it in service. SMART doesn't seem to get much respect as a reliable way to predict drive failure. What else can I use to get an early indication of drive failure?

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  • KVM Slow performance on XP Guest

    - by Gregg Leventhal
    The system is very slow to do anything, even browse a local folder, and CPU sits at 100% frequently. Guest is XP 32 bit. Host is Scientific Linux 6.2, Libvirt 0.10, Guest XP OS shows ACPI Multiprocessor HAL and a virtIO driver for NIC and SCSI. Installed. CPUInfo on host: processor : 0 vendor_id : GenuineIntel cpu family : 6 model : 42 model name : Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz stepping : 7 cpu MHz : 3200.000 cache size : 8192 KB physical id : 0 siblings : 8 core id : 0 cpu cores : 4 apicid : 0 initial apicid : 0 fpu : yes fpu_exception : yes cpuid level : 13 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp lm constant_tsc arch_perfmon pebs bts rep_good xtopology nonstop_tsc aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx smx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt tsc_deadline_timer aes xsave avx lahf_lm ida arat epb xsaveopt pln pts dts tpr_shadow vnmi flexpriority ept vpid bogomips : 6784.93 clflush size : 64 cache_alignment : 64 address sizes : 36 bits physical, 48 bits virtual power management: <memory unit='KiB'>4194304</memory> <currentMemory unit='KiB'>4194304</currentMemory> <vcpu placement='static' cpuset='0'>1</vcpu> <os> <type arch='x86_64' machine='rhel6.3.0'>hvm</type> <boot dev='hd'/> </os> <features> <acpi/> <apic/> <pae/> </features> <cpu mode='custom' match='exact'> <model fallback='allow'>SandyBridge</model> <vendor>Intel</vendor> <feature policy='require' name='vme'/> <feature policy='require' name='tm2'/> <feature policy='require' name='est'/> <feature policy='require' name='vmx'/> <feature policy='require' name='osxsave'/> <feature policy='require' name='smx'/> <feature policy='require' name='ss'/> <feature policy='require' name='ds'/> <feature policy='require' name='tsc-deadline'/> <feature policy='require' name='dtes64'/> <feature policy='require' name='ht'/> <feature policy='require' name='pbe'/> <feature policy='require' name='tm'/> <feature policy='require' name='pdcm'/> <feature policy='require' name='ds_cpl'/> <feature policy='require' name='xtpr'/> <feature policy='require' name='acpi'/> <feature policy='require' name='monitor'/> <feature policy='force' name='sse'/> <feature policy='force' name='sse2'/> <feature policy='force' name='sse4.1'/> <feature policy='force' name='sse4.2'/> <feature policy='force' name='ssse3'/> <feature policy='force' name='x2apic'/> </cpu> <clock offset='localtime'> <timer name='rtc' tickpolicy='catchup'/> </clock> <on_poweroff>destroy</on_poweroff> <on_reboot>restart</on_reboot> <on_crash>restart</on_crash> <devices> <emulator>/usr/libexec/qemu-kvm</emulator> <disk type='file' device='disk'> <driver name='qemu' type='qcow2' cache='none'/> <source file='/var/lib/libvirt/images/Server-10-9-13.qcow2'/> <target dev='vda' bus='virtio'/> <alias name='virtio-disk0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x08' function='0x0'/> </disk>

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  • My linux server takes more than an hour to boot. Suggestions?

    - by jamieb
    I am building a CentOS 5.4 system that boots off a compact flash card using a card reader that emulates an IDE drive. It literally takes about an hour to boot. The ultra-slow part occurs when Grub is loading the kernel. Once that's done, the rest of the boot process only takes about a minute to get to a login prompt. Does anyone have any suggestions? I suspect that it may have to do with UDMA. Everything IDE-related in my BIOS seems to checkout. The read performance hdparm is telling me 1.77 MB/s. Ouch! (But even at that rate, it still shouldn't take an hour to decompress and load the kernel) [root@server ~]# hdparm -tT /dev/hdc /dev/hdc: Timing cached reads: 2444 MB in 2.00 seconds = 1222.04 MB/sec Timing buffered disk reads: 6 MB in 3.39 seconds = 1.77 MB/sec Trying to enable DMA is a no-go though: [root@server ~]# hdparm -d1 /dev/hdc /dev/hdc: setting using_dma to 1 (on) HDIO_SET_DMA failed: Operation not permitted using_dma = 0 (off) Here's some command outputs that might help: System [root@server ~]# uname -a Linux server.localdomain 2.6.18-164.el5xen #1 SMP Thu Sep 3 04:47:32 EDT 2009 i686 i686 i386 GNU/Linux PCI info: [root@server ~]# lspci -v 00:00.0 Host bridge: Intel Corporation 82945G/GZ/P/PL Memory Controller Hub (rev 02) Subsystem: Intel Corporation 82945G/GZ/P/PL Memory Controller Hub Flags: bus master, fast devsel, latency 0 Capabilities: [e0] Vendor Specific Information 00:02.0 VGA compatible controller: Intel Corporation 82945G/GZ Integrated Graphics Controller (rev 02) (prog-if 00 [VGA controller]) Subsystem: Intel Corporation 82945G/GZ Integrated Graphics Controller Flags: bus master, fast devsel, latency 0, IRQ 10 Memory at fdf00000 (32-bit, non-prefetchable) [size=512K] I/O ports at ff00 [size=8] Memory at d0000000 (32-bit, prefetchable) [size=256M] Memory at fdf80000 (32-bit, non-prefetchable) [size=256K] Capabilities: [90] Message Signalled Interrupts: 64bit- Queue=0/0 Enable- Capabilities: [d0] Power Management version 2 00:1d.0 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #1 (rev 01) (prog-if 00 [UHCI]) Subsystem: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #1 Flags: bus master, medium devsel, latency 0, IRQ 16 I/O ports at fe00 [size=32] 00:1d.1 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #2 (rev 01) (prog-if 00 [UHCI]) Subsystem: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #2 Flags: bus master, medium devsel, latency 0, IRQ 17 I/O ports at fd00 [size=32] 00:1d.2 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #3 (rev 01) (prog-if 00 [UHCI]) Subsystem: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #3 Flags: bus master, medium devsel, latency 0, IRQ 18 I/O ports at fc00 [size=32] 00:1d.3 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #4 (rev 01) (prog-if 00 [UHCI]) Subsystem: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #4 Flags: bus master, medium devsel, latency 0, IRQ 19 I/O ports at fb00 [size=32] 00:1d.7 USB Controller: Intel Corporation 82801G (ICH7 Family) USB2 EHCI Controller (rev 01) (prog-if 20 [EHCI]) Subsystem: Intel Corporation 82801G (ICH7 Family) USB2 EHCI Controller Flags: bus master, medium devsel, latency 0, IRQ 16 Memory at fdfff000 (32-bit, non-prefetchable) [size=1K] Capabilities: [50] Power Management version 2 Capabilities: [58] Debug port 00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev e1) (prog-if 01 [Subtractive decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=01, subordinate=01, sec-latency=32 I/O behind bridge: 0000d000-0000dfff Memory behind bridge: fde00000-fdefffff Prefetchable memory behind bridge: 00000000fdd00000-00000000fdd00000 Capabilities: [50] #0d [0000] 00:1f.0 ISA bridge: Intel Corporation 82801GB/GR (ICH7 Family) LPC Interface Bridge (rev 01) Subsystem: Intel Corporation 82801GB/GR (ICH7 Family) LPC Interface Bridge Flags: bus master, medium devsel, latency 0 Capabilities: [e0] Vendor Specific Information 00:1f.2 IDE interface: Intel Corporation 82801GB/GR/GH (ICH7 Family) SATA IDE Controller (rev 01) (prog-if 80 [Master]) Subsystem: Intel Corporation 82801GB/GR/GH (ICH7 Family) SATA IDE Controller Flags: bus master, 66MHz, medium devsel, latency 0, IRQ 17 I/O ports at <unassigned> I/O ports at <unassigned> I/O ports at <unassigned> I/O ports at <unassigned> I/O ports at f800 [size=16] Capabilities: [70] Power Management version 2 00:1f.3 SMBus: Intel Corporation 82801G (ICH7 Family) SMBus Controller (rev 01) Subsystem: Intel Corporation 82801G (ICH7 Family) SMBus Controller Flags: medium devsel, IRQ 17 I/O ports at 0500 [size=32] 01:04.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) Subsystem: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ Flags: bus master, medium devsel, latency 32, IRQ 18 I/O ports at de00 [size=256] Memory at fdeff000 (32-bit, non-prefetchable) [size=256] Capabilities: [50] Power Management version 2 01:06.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) Subsystem: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ Flags: bus master, medium devsel, latency 32, IRQ 17 I/O ports at dc00 [size=256] Memory at fdefe000 (32-bit, non-prefetchable) [size=256] Capabilities: [50] Power Management version 2 01:07.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) Subsystem: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ Flags: bus master, medium devsel, latency 32, IRQ 19 I/O ports at da00 [size=256] Memory at fdefd000 (32-bit, non-prefetchable) [size=256] Capabilities: [50] Power Management version 2 hdparm ouput: [root@server ~]# hdparm /dev/hdc /dev/hdc: multcount = 0 (off) IO_support = 0 (default 16-bit) unmaskirq = 0 (off) using_dma = 0 (off) keepsettings = 0 (off) readonly = 0 (off) readahead = 256 (on) geometry = 8146/16/63, sectors = 8211168, start = 0 [root@server ~]# hdparm -I /dev/hdc /dev/hdc: ATA device, with non-removable media Model Number: InnoDisk Corp. - iCF4000 4GB Serial Number: 20091023AACA70000753 Firmware Revision: 081107 Standards: Supported: 5 Likely used: 6 Configuration: Logical max current cylinders 8146 8146 heads 16 16 sectors/track 63 63 -- CHS current addressable sectors: 8211168 LBA user addressable sectors: 8211168 device size with M = 1024*1024: 4009 MBytes device size with M = 1000*1000: 4204 MBytes (4 GB) Capabilities: LBA, IORDY(can be disabled) Standby timer values: spec'd by Vendor R/W multiple sector transfer: Max = 2 Current = 2 DMA: mdma0 mdma1 mdma2 udma0 udma1 *udma2 udma3 udma4 Cycle time: min=120ns recommended=120ns PIO: pio0 pio1 pio2 pio3 pio4 Cycle time: no flow control=120ns IORDY flow control=120ns Commands/features: Enabled Supported: * Power Management feature set * WRITE_BUFFER command * READ_BUFFER command * NOP cmd * CFA feature set * Mandatory FLUSH_CACHE HW reset results: CBLID- above Vih Device num = 0 CFA power mode 1: enabled and required by some commands Maximum current = 100ma Checksum: correct

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  • vsftpd not allowing uploads. 550 response.

    - by Josh
    I've set vsftpd up on a centos box. I keep trying to upload files but I keep getting "550 Failed to change directory" and "550 Could not get file size." Here's my vsftpd.conf # The default compiled in settings are fairly paranoid. This sample file # loosens things up a bit, to make the ftp daemon more usable. # Please see vsftpd.conf.5 for all compiled in defaults. # # READ THIS: This example file is NOT an exhaustive list of vsftpd options. # Please read the vsftpd.conf.5 manual page to get a full idea of vsftpd's # capabilities. # # Allow anonymous FTP? (Beware - allowed by default if you comment this out). anonymous_enable=YES # # Uncomment this to allow local users to log in. local_enable=YES # # Uncomment this to enable any form of FTP write command. write_enable=YES # # Default umask for local users is 077. You may wish to change this to 022, # if your users expect that (022 is used by most other ftpd's) local_umask=022 # # Uncomment this to allow the anonymous FTP user to upload files. This only # has an effect if the above global write enable is activated. Also, you will # obviously need to create a directory writable by the FTP user. anon_upload_enable=YES # # Uncomment this if you want the anonymous FTP user to be able to create # new directories. anon_mkdir_write_enable=YES anon_other_write_enable=YES # # Activate directory messages - messages given to remote users when they # go into a certain directory. dirmessage_enable=YES # # The target log file can be vsftpd_log_file or xferlog_file. # This depends on setting xferlog_std_format parameter xferlog_enable=YES # # Make sure PORT transfer connections originate from port 20 (ftp-data). connect_from_port_20=YES # # If you want, you can arrange for uploaded anonymous files to be owned by # a different user. Note! Using "root" for uploaded files is not # recommended! #chown_uploads=YES #chown_username=whoever # # The name of log file when xferlog_enable=YES and xferlog_std_format=YES # WARNING - changing this filename affects /etc/logrotate.d/vsftpd.log #xferlog_file=/var/log/xferlog # # Switches between logging into vsftpd_log_file and xferlog_file files. # NO writes to vsftpd_log_file, YES to xferlog_file xferlog_std_format=NO # # You may change the default value for timing out an idle session. #idle_session_timeout=600 # # You may change the default value for timing out a data connection. #data_connection_timeout=120 # # It is recommended that you define on your system a unique user which the # ftp server can use as a totally isolated and unprivileged user. #nopriv_user=ftpsecure # # Enable this and the server will recognise asynchronous ABOR requests. Not # recommended for security (the code is non-trivial). Not enabling it, # however, may confuse older FTP clients. #async_abor_enable=YES # # By default the server will pretend to allow ASCII mode but in fact ignore # the request. Turn on the below options to have the server actually do ASCII # mangling on files when in ASCII mode. # Beware that on some FTP servers, ASCII support allows a denial of service # attack (DoS) via the command "SIZE /big/file" in ASCII mode. vsftpd # predicted this attack and has always been safe, reporting the size of the # raw file. # ASCII mangling is a horrible feature of the protocol. #ascii_upload_enable=YES #ascii_download_enable=YES # # You may fully customise the login banner string: #ftpd_banner=Welcome to blah FTP service. # # You may specify a file of disallowed anonymous e-mail addresses. Apparently # useful for combatting certain DoS attacks. #deny_email_enable=YES # (default follows) #banned_email_file=/etc/vsftpd/banned_emails # # You may specify an explicit list of local users to chroot() to their home # directory. If chroot_local_user is YES, then this list becomes a list of # users to NOT chroot(). #chroot_list_enable=YES # (default follows) #chroot_list_file=/etc/vsftpd/chroot_list # # You may activate the "-R" option to the builtin ls. This is disabled by # default to avoid remote users being able to cause excessive I/O on large # sites. However, some broken FTP clients such as "ncftp" and "mirror" assume # the presence of the "-R" option, so there is a strong case for enabling it. #ls_recurse_enable=YES # # When "listen" directive is enabled, vsftpd runs in standalone mode and # listens on IPv4 sockets. This directive cannot be used in conjunction # with the listen_ipv6 directive. listen=YES # This directive enables listening on IPv6 sockets. To listen on IPv4 and IPv6 # sockets, you must run two copies of vsftpd whith two configuration files. # Make sure, that one of the listen options is commented !! #listen_ipv6=YES pam_service_name=vsftpd userlist_enable=YES tcp_wrappers=YES log_ftp_protocol=YES banner_file=/etc/vsftpd/issue local_root=/var/www guest_enable=YES guest_username=ftpusr ftp_username=nobody

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  • Other Ideas to troubleshoot Cisco IPSec VPN on OSX?

    - by Tawm
    We have one user running OSX Snow Leopard who is having issues staying connected to our VPN running off of an ASA5510. His connection can die even as he's actively pushing traffic across it or if he's been idle for a period of time. Other users on Snow Leopard, Lion, XP, Vista, 7 and various linux flavors are able to stay connected for 24hrs+ without issue We've deleted and remade the connection in System Preferences Networking, ran killall racoon (kills any lingering connections) Below are the logs from the user's system.log from a connect/disconnect cycle: Oct 10 21:22:25 username racoon[8192]: Connecting. Oct 10 21:22:25 username racoon[8192]: IKE Packet: transmit success. (Initiator, Aggressive-Mode message 1). Oct 10 21:22:25 username racoon[8192]: IKEv1 Phase1 AUTH: success. (Initiator, Aggressive-Mode Message 2). Oct 10 21:22:25 username racoon[8192]: IKE Packet: receive success. (Initiator, Aggressive-Mode message 2). Oct 10 21:22:25 username racoon[8192]: IKEv1 Phase1 Initiator: success. (Initiator, Aggressive-Mode). Oct 10 21:22:25 username racoon[8192]: IKE Packet: transmit success. (Initiator, Aggressive-Mode message 3). Oct 10 21:22:29 username racoon[8192]: IKE Packet: transmit success. (Mode-Config message). Oct 10 21:22:29 username racoon[8192]: IKEv1 XAUTH: success. (XAUTH Status is OK). Oct 10 21:22:29 username racoon[8192]: IKE Packet: transmit success. (Mode-Config message). Oct 10 21:22:29 username racoon[8192]: IKEv1 Config: retransmited. (Mode-Config retransmit). Oct 10 21:22:29 username racoon[8192]: IKE Packet: receive success. (MODE-Config). Oct 10 21:22:29 username configd[14]: event_callback: Address added. previous interface setting (name: en1, address: 192.168.0.100), current interface setting (name: utun0, family: 1001, address: 10.215.8.53, subnet: 255.0.0.0, destination: 10.215.8.53). Oct 10 21:22:29 username racoon[8192]: IKE Packet: transmit success. (Initiator, Quick-Mode message 1). Oct 10 21:22:29 username configd[14]: network configuration changed. Oct 10 21:22:29 username racoon[8192]: IKE Packet: receive success. (Initiator, Quick-Mode message 2). Oct 10 21:22:29 username racoon[8192]: IKE Packet: transmit success. (Initiator, Quick-Mode message 3). Oct 10 21:22:29 username racoon[8192]: IKEv1 Phase2 Initiator: success. (Initiator, Quick-Mode). Oct 10 21:22:29 username racoon[8192]: Connected. Oct 10 21:22:29 username configd[14]: SCNCController: Connected. Oct 10 21:22:29 username racoon[8192]: IKE Packet: transmit success. (Initiator, Quick-Mode message 1). Oct 10 21:22:29 username racoon[8192]: IKE Packet: receive success. (Initiator, Quick-Mode message 2). Oct 10 21:22:29 username racoon[8192]: IKE Packet: transmit success. (Initiator, Quick-Mode message 3). Oct 10 21:22:29 username racoon[8192]: IKEv1 Phase2 Initiator: success. (Initiator, Quick-Mode). Oct 10 21:22:47 username login[8200]: USER_PROCESS: 8200 ttys003 Oct 10 21:22:48 username GrowlHelperApp[160]: Periodic CFURLCache Insert stats (iters: 17240) - Tx time:0.001749, # of Inserts: 1, # of bytes written: 304, Did shrink: NO, Size of cache-file: 26624, Num of Failures: 0 Oct 10 21:25:24 username login[7367]: DEAD_PROCESS: 7367 ttys002 Oct 10 21:25:31 username login[7907]: DEAD_PROCESS: 7907 ttys001 Oct 10 21:27:32 username configd[14]: SCNCController: Disconnecting. (Connection was up for, 303 seconds). Oct 10 21:27:32 username racoon[8192]: IKE Packet: transmit success. (Information message). Oct 10 21:27:32 username racoon[8192]: IKEv1 Information-Notice: transmit success. (Delete IPSEC-SA). Oct 10 21:27:32 username racoon[8192]: IKE Packet: transmit success. (Information message). Oct 10 21:27:32 username racoon[8192]: IKEv1 Information-Notice: transmit success. (Delete IPSEC-SA). Oct 10 21:27:32 username racoon[8192]: IKE Packet: transmit success. (Information message). Oct 10 21:27:32 username racoon[8192]: IKEv1 Information-Notice: transmit success. (Delete ISAKMP-SA). Oct 10 21:27:32 username racoon[8192]: Disconnecting. (Connection was up for, 302.766105 seconds). Oct 10 21:27:32 username configd[14]: network configuration changed. Oct 10 21:27:34 username login[8200]: DEAD_PROCESS: 8200 ttys003

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  • Install VLC 2.0.7 in CentOS 6.4?

    - by raaz
    I am keep failing in the installation process I have tried. I have started process as follows. yum install gcc dbus-glib-devel* lua-devel* libcddb wget http://download.videolan.org/pub/videolan/vlc/2.0.7/vlc-2.0.7.tar.xz tar -xf vlc-2.0.7.tar.xz && cd vlc-2.0.7 ./configure in the configure I am getting the error as follows configure: WARNING: No package 'libcddb' found: CDDB access disabled. checking for Linux DVB version 5... yes checking for DVBPSI... no checking gme/gme.h usability... no checking gme/gme.h presence... no checking for gme/gme.h... no checking for SID... no configure: WARNING: No package 'libsidplay2' found (required for sid). checking for OGG... no configure: WARNING: Library ogg >= 1.0 needed for ogg was not found checking for MUX_OGG... no configure: WARNING: Library ogg >= 1.0 needed for mux_ogg was not found checking for SHOUT... no configure: WARNING: Library shout >= 2.1 needed for shout was not found checking ebml/EbmlVersion.h usability... no checking ebml/EbmlVersion.h presence... no checking for ebml/EbmlVersion.h... no checking for LIBMODPLUG... no configure: WARNING: No package 'libmodplug' found No package 'libmodplug' found. checking mpc/mpcdec.h usability... no checking mpc/mpcdec.h presence... no checking for mpc/mpcdec.h... no checking mpcdec/mpcdec.h usability... no checking mpcdec/mpcdec.h presence... no checking for mpcdec/mpcdec.h... no checking for libcrystalhd/libcrystalhd_if.h... no checking mad.h usability... no checking mad.h presence... no checking for mad.h... no configure: error: Could not find libmad on your system: you may get it from http://www.underbit.com/products/mad/. Alternatively you can use --disable-mad to disable the mad plugin. [root@localhost vlc-2.0.7]# So I went to libmad http location and downloaded it and while doing make it gave me the errors.There are no errors at ./configure with libmad but make not going through. [root@localhost libmad-0.15.0b]# make (sed -e '1s|.*|/*|' -e '1b' -e '$s|.*| */|' -e '$b' \ -e 's/^.*/ *&/' ./COPYRIGHT; echo; \ echo "# ifdef __cplusplus"; \ echo 'extern "C" {'; \ echo "# endif"; echo; \ if [ ".-DFPM_INTEL" != "." ]; then \ echo ".-DFPM_INTEL" | sed -e 's|^\.-D|# define |'; echo; \ fi; \ sed -ne 's/^# *define *\(HAVE_.*_ASM\).*/# define \1/p' \ config.h; echo; \ sed -ne 's/^# *define *OPT_\(SPEED\|ACCURACY\).*/# define OPT_\1/p' \ config.h; echo; \ sed -ne 's/^# *define *\(SIZEOF_.*\)/# define \1/p' \ config.h; echo; \ for header in version.h fixed.h bit.h timer.h stream.h frame.h synth.h decoder.h; do \ echo; \ sed -n -f ./mad.h.sed ./$header; \ done; echo; \ echo "# ifdef __cplusplus"; \ echo '}'; \ echo "# endif") >mad.h make all-recursive make[1]: Entering directory `/home/raja/Downloads/libmad-0.15.0b' make[2]: Entering directory `/home/raja/Downloads/libmad-0.15.0b' if /bin/sh ./libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I. -DFPM_INTEL -DASO_ZEROCHECK -Wall -march=i486 -g -O -fforce-mem -fforce-addr -fthread-jumps -fcse-follow-jumps -fcse-skip-blocks -fexpensive-optimizations -fregmove -fschedule-insns2 -fstrength-reduce -MT version.lo -MD -MP -MF ".deps/version.Tpo" \ -c -o version.lo `test -f 'version.c' || echo './'`version.c; \ then mv -f ".deps/version.Tpo" ".deps/version.Plo"; \ else rm -f ".deps/version.Tpo"; exit 1; \ fi mkdir .libs gcc -DHAVE_CONFIG_H -I. -I. -I. -DFPM_INTEL -DASO_ZEROCHECK -Wall -march=i486 -g -O -fforce-mem -fforce-addr -fthread-jumps -fcse-follow-jumps -fcse-skip-blocks -fexpensive-optimizations -fregmove -fschedule-insns2 -fstrength-reduce -MT version.lo -MD -MP -MF .deps/version.Tpo -c version.c -fPIC -DPIC -o .libs/version.lo cc1: error: unrecognized command line option "-fforce-mem" make[2]: *** [version.lo] Error 1 make[2]: Leaving directory `/home/raja/Downloads/libmad-0.15.0b' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/home/raja/Downloads/libmad-0.15.0b' make: *** [all] Error 2 how can i resolve the issue and install VLC in my Centos ? I am using CentOS 6.4 . Thank you.

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  • fd partitions gone from 2 discs, md happy with it and resyncs. How to recover ?

    - by d0nd
    Hey gurus, need some help badly with this one. I run a server with a 6Tb md raid5 volume built over 7*1Tb disks. I've had to shut down the server lately and when it went back up, 2 out of the 7 disks used for the raid volume had lost its conf : dmesg : [ 10.184167] sda: sda1 sda2 sda3 // System disk [ 10.202072] sdb: sdb1 [ 10.210073] sdc: sdc1 [ 10.222073] sdd: sdd1 [ 10.229330] sde: sde1 [ 10.239449] sdf: sdf1 [ 11.099896] sdg: unknown partition table [ 11.255641] sdh: unknown partition table All 7 disks have same geometry and were configured alike : dmesg : Disk /dev/sdb: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x1e7481a5 Device Boot Start End Blocks Id System /dev/sdb1 1 121601 976760001 fd Linux raid autodetect All 7 disks (sdb1, sdc1, sdd1, sde1, sdf1, sdg1, sdh1) were used in a md raid5 xfs volume. When booting, md, which was (obviously) out of sync kicked in and automatically started rebuilding over the 7 disks, including the two "faulty" ones; xfs tried to do some shenanigans as well: dmesg : [ 19.566941] md: md0 stopped. [ 19.817038] md: bind<sdc1> [ 19.817339] md: bind<sdd1> [ 19.817465] md: bind<sde1> [ 19.817739] md: bind<sdf1> [ 19.817917] md: bind<sdh> [ 19.818079] md: bind<sdg> [ 19.818198] md: bind<sdb1> [ 19.818248] md: md0: raid array is not clean -- starting background reconstruction [ 19.825259] raid5: device sdb1 operational as raid disk 0 [ 19.825261] raid5: device sdg operational as raid disk 6 [ 19.825262] raid5: device sdh operational as raid disk 5 [ 19.825264] raid5: device sdf1 operational as raid disk 4 [ 19.825265] raid5: device sde1 operational as raid disk 3 [ 19.825267] raid5: device sdd1 operational as raid disk 2 [ 19.825268] raid5: device sdc1 operational as raid disk 1 [ 19.825665] raid5: allocated 7334kB for md0 [ 19.825667] raid5: raid level 5 set md0 active with 7 out of 7 devices, algorithm 2 [ 19.825669] RAID5 conf printout: [ 19.825670] --- rd:7 wd:7 [ 19.825671] disk 0, o:1, dev:sdb1 [ 19.825672] disk 1, o:1, dev:sdc1 [ 19.825673] disk 2, o:1, dev:sdd1 [ 19.825675] disk 3, o:1, dev:sde1 [ 19.825676] disk 4, o:1, dev:sdf1 [ 19.825677] disk 5, o:1, dev:sdh [ 19.825679] disk 6, o:1, dev:sdg [ 19.899787] PM: Starting manual resume from disk [ 28.663228] Filesystem "md0": Disabling barriers, not supported by the underlying device [ 28.663228] XFS mounting filesystem md0 [ 28.884433] md: resync of RAID array md0 [ 28.884433] md: minimum _guaranteed_ speed: 1000 KB/sec/disk. [ 28.884433] md: using maximum available idle IO bandwidth (but not more than 200000 KB/sec) for resync. [ 28.884433] md: using 128k window, over a total of 976759936 blocks. [ 29.025980] Starting XFS recovery on filesystem: md0 (logdev: internal) [ 32.680486] XFS: xlog_recover_process_data: bad clientid [ 32.680495] XFS: log mount/recovery failed: error 5 [ 32.682773] XFS: log mount failed I ran fdisk and flagged sdg1 and sdh1 as fd. I tried to reassemble the array but it didnt work: no matter what was in mdadm.conf, it still uses sdg and sdh instead of sdg1 and sdh1. I checked in /dev and I see no sdg1 and and sdh1, shich explains why it wont use it. I just don't know why those partitions are gone from /dev and how to readd those... blkid : /dev/sda1: LABEL="boot" UUID="519790ae-32fe-4c15-a7f6-f1bea8139409" TYPE="ext2" /dev/sda2: TYPE="swap" /dev/sda3: LABEL="root" UUID="91390d23-ed31-4af0-917e-e599457f6155" TYPE="ext3" /dev/sdb1: UUID="2802e68a-dd11-c519-e8af-0d8f4ed72889" TYPE="mdraid" /dev/sdc1: UUID="2802e68a-dd11-c519-e8af-0d8f4ed72889" TYPE="mdraid" /dev/sdd1: UUID="2802e68a-dd11-c519-e8af-0d8f4ed72889" TYPE="mdraid" /dev/sde1: UUID="2802e68a-dd11-c519-e8af-0d8f4ed72889" TYPE="mdraid" /dev/sdf1: UUID="2802e68a-dd11-c519-e8af-0d8f4ed72889" TYPE="mdraid" /dev/sdg: UUID="2802e68a-dd11-c519-e8af-0d8f4ed72889" TYPE="mdraid" /dev/sdh: UUID="2802e68a-dd11-c519-e8af-0d8f4ed72889" TYPE="mdraid" fdisk -l : Disk /dev/sda: 40.0 GB, 40020664320 bytes 255 heads, 63 sectors/track, 4865 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x8c878c87 Device Boot Start End Blocks Id System /dev/sda1 * 1 12 96358+ 83 Linux /dev/sda2 13 134 979965 82 Linux swap / Solaris /dev/sda3 135 4865 38001757+ 83 Linux Disk /dev/sdb: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x1e7481a5 Device Boot Start End Blocks Id System /dev/sdb1 1 121601 976760001 fd Linux raid autodetect Disk /dev/sdc: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xc9bdc1e9 Device Boot Start End Blocks Id System /dev/sdc1 1 121601 976760001 fd Linux raid autodetect Disk /dev/sdd: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xcc356c30 Device Boot Start End Blocks Id System /dev/sdd1 1 121601 976760001 fd Linux raid autodetect Disk /dev/sde: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xe87f7a3d Device Boot Start End Blocks Id System /dev/sde1 1 121601 976760001 fd Linux raid autodetect Disk /dev/sdf: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xb17a2d22 Device Boot Start End Blocks Id System /dev/sdf1 1 121601 976760001 fd Linux raid autodetect Disk /dev/sdg: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x8f3bce61 Device Boot Start End Blocks Id System /dev/sdg1 1 121601 976760001 fd Linux raid autodetect Disk /dev/sdh: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xa98062ce Device Boot Start End Blocks Id System /dev/sdh1 1 121601 976760001 fd Linux raid autodetect I really dont know what happened nor how to recover from this mess. Needless to say the 5TB or so worth of data sitting on those disks are very valuable to me... Any idea any one? Did anybody ever experienced a similar situation or know how to recover from it ? Can someone help me? I'm really desperate... :x

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  • VFS: file-max limit 1231582 reached

    - by Rick Koshi
    I'm running a Linux 2.6.36 kernel, and I'm seeing some random errors. Things like ls: error while loading shared libraries: libpthread.so.0: cannot open shared object file: Error 23 Yes, my system can't consistently run an 'ls' command. :( I note several errors in my dmesg output: # dmesg | tail [2808967.543203] EXT4-fs (sda3): re-mounted. Opts: (null) [2837776.220605] xv[14450] general protection ip:7f20c20c6ac6 sp:7fff3641b368 error:0 in libpng14.so.14.4.0[7f20c20a9000+29000] [4931344.685302] EXT4-fs (md16): re-mounted. Opts: (null) [4982666.631444] VFS: file-max limit 1231582 reached [4982666.764240] VFS: file-max limit 1231582 reached [4982767.360574] VFS: file-max limit 1231582 reached [4982901.904628] VFS: file-max limit 1231582 reached [4982964.930556] VFS: file-max limit 1231582 reached [4982966.352170] VFS: file-max limit 1231582 reached [4982966.649195] top[31095]: segfault at 14 ip 00007fd6ace42700 sp 00007fff20746530 error 6 in libproc-3.2.8.so[7fd6ace3b000+e000] Obviously, the file-max errors look suspicious, being clustered together and recent. # cat /proc/sys/fs/file-max 1231582 # cat /proc/sys/fs/file-nr 1231712 0 1231582 That also looks a bit odd to me, but the thing is, there's no way I have 1.2 million files open on this system. I'm the only one using it, and it's not visible to anyone outside the local network. # lsof | wc 16046 148253 1882901 # ps -ef | wc 574 6104 44260 I saw some documentation saying: file-max & file-nr: The kernel allocates file handles dynamically, but as yet it doesn't free them again. The value in file-max denotes the maximum number of file- handles that the Linux kernel will allocate. When you get lots of error messages about running out of file handles, you might want to increase this limit. Historically, the three values in file-nr denoted the number of allocated file handles, the number of allocated but unused file handles, and the maximum number of file handles. Linux 2.6 always reports 0 as the number of free file handles -- this is not an error, it just means that the number of allocated file handles exactly matches the number of used file handles. Attempts to allocate more file descriptors than file-max are reported with printk, look for "VFS: file-max limit reached". My first reading of this is that the kernel basically has a built-in file descriptor leak, but I find that very hard to believe. It would imply that any system in active use needs to be rebooted every so often to free up the file descriptors. As I said, I can't believe this would be true, since it's normal to me to have Linux systems stay up for months (even years) at a time. On the other hand, I also can't believe that my nearly-idle system is holding over a million files open. Does anyone have any ideas, either for fixes or further diagnosis? I could, of course, just reboot the system, but I don't want this to be a recurring problem every few weeks. As a stopgap measure, I've quit Firefox, which was accounting for almost 2000 lines of lsof output (!) even though I only had one window open, and now I can run 'ls' again, but I doubt that will fix the problem for long. (edit: Oops, spoke too soon. By the time I finished typing out this question, the symptom was/is back) Thanks in advance for any help. And another update: My system was basically unusable, so I decided I had no option but to reboot. But before I did, I carefully quit one process at a time, checking /proc/sys/fs/file-nr after each termination. I found that, predictably, the number of open files gradually went down as I closed things down. Unfortunately, it wasn't a large effect. Yes, I was able to clear up 5000-10000 open files, but there were still over 1.2 million left. I shut down just about everything. All interactive shells, except for the one ssh I left open to finish closing down, httpd, even nfs service. Basically everything in the process table that wasn't a kernel process, and there were still an appalling number of files apparently left open. After the reboot, I found that /proc/sys/fs/file-nr showed about 2000 files open, which is much more reasonable. Starting up 2 Xvnc sessions as usual, along with the dozen or so monitoring windows I like to keep open, brought the total up to about 4000 files. I can see nothing wrong with that, of course, but I've obviously failed to identify the root cause. I'm still looking for ideas, since I definitely expect it to happen again. And another update, the next day: I watched the system carefully, and discovered that /proc/sys/fs/file-nr showed a growth of about 900 open files per hour. I shut down the system's only NFS client for the night, and the growth stopped. Mind you, it didn't free up the resources, but it did at least stop consuming more. Is this a known bug with NFS? I'll be bringing the NFS client back online today, and I'll narrow it down further. If anyone is familiar with this behavior, feel free to jump in with "Yeah, NFS4 has this problem, go back to NFS3" or something like that.

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  • Apache on Win32: Slow Transfers of single, static files in HTTP, fast in HTTPS

    - by Michael Lackner
    I have a weird problem with Apache 2.2.15 on Windows 2000 Server SP4. Basically, I am trying to serve larger static files, images, videos etc. The download seems to be capped at around 550kB/s even over 100Mbit LAN. I tried other protocols (FTP/FTPS/FTP+ES/SCP/SMB), and they are all in the multi-megabyte range. The strangest thing is that, when using Apache with HTTPS instead of HTTP, it serves very fast, around 2.7MByte/s! I also tried the AnalogX SimpleWWW server just to test the plain HTTP speed of it, and it gave me a healthy 3.3Mbyte/s. I am at a total loss here. I searched the web, and tried to change the following Apache configuration directives in httpd.conf, one at a time, mostly to no avail at all: SendBufferSize 1048576 #(tried multiples of that too, up to 100Mbytes) EnableSendfile Off #(minor performance boost) EnableMMAP Off Win32DisableAcceptEx HostnameLookups Off #(default) I also tried to tune the following registry parameters, setting their values to 4194304 in decimal (they are REG_DWORD), and rebooting afterwards: HKLM\SYSTEM\CurrentControlSet\Services\AFD\Parameters\DefaultReceiveWindow HKLM\SYSTEM\CurrentControlSet\Services\AFD\Parameters\DefaultSendWindow Additionally, I tried to install mod_bw, which sets the event timer precision to 1ms, and allows for bandwidth throttling. According to some people it boosts static file serving performance when set to unlimited bandwidth for everybody. Unfortunately, it did nothing for me. So: AnalogX HTTP: 3300kB/s Gene6 FTPD, plain: 3500kB/s Gene6 FTPD, Implicit and Explicit SSL, AES256 Cipher: 1800-2000kB/s freeSSHD: 1100kB/s SMB shared folder: about 3000kB/s Apache HTTP, plain: 550kB/s Apache HTTPS: 2700kB/s Clients that were used in the bandwidth testing: Internet Explorer 8 (HTTP, HTTPS) Firefox 8 (HTTP, HTTPS) Chrome 13 (HTTP, HTTPS) Opera 11.60 (HTTP, HTTPS) wget under CygWin (HTTP, HTTPS) FileZilla (FTP, FTPS, FTP+ES, SFTP) Windows Explorer (SMB) Generally, transfer speeds are not too high, but that's because the server machine is an old quad Pentium Pro 200MHz machine with 2GB RAM. However, I would like Apache to serve at at least 2Mbyte/s instead of 550kB/s, and that already works with HTTPS easily, so I fail to see why plain HTTP is so crippled. I am using a Kerio Winroute Firewall, but no Throttling and no special filters peeking into HTTP traffic, just the plain Firewall functionality for blocking/allowing connections. The Apache error.log (Loglevel info) shows no warnings, no errors. Also nothing strange to be seen in access.log. I have already stripped down my httpd.conf to the bare minimum just to make sure nothing is interfering, but that didn't help either. If you have any idea, help would be greatly appreciated, since I am totally out of ideas! Thanks! Edit: I have now tried a newer Apache 2.2.21 to see if it makes any difference. However, the behaviour is exactly the same. Edit 2: KM01 has requested a sniff on the HTTP headers, so here comes the LiveHTTPHeaders output (an extension to Firefox). The Output is generated on downloading a single file called "elephantsdream_source.264", which is an H.264/AVC elementary video stream under an Open Source license. I have taken the freedom to edit the URL, removing folders and changing the actual servers domain name to www.mydomain.com. Here it is: LiveHTTPHeaders, Plain HTTP: http://www.mydomain.com/elephantsdream_source.264 GET /elephantsdream_source.264 HTTP/1.1 Host: www.mydomain.com User-Agent: Mozilla/5.0 (Windows NT 5.2; WOW64; rv:6.0.2) Gecko/20100101 Firefox/6.0.2 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: de-de,de;q=0.8,en-us;q=0.5,en;q=0.3 Accept-Encoding: gzip, deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Connection: keep-alive HTTP/1.1 200 OK Date: Wed, 21 Dec 2011 20:55:16 GMT Server: Apache/2.2.21 (Win32) mod_ssl/2.2.21 OpenSSL/0.9.8r PHP/5.2.17 Last-Modified: Thu, 28 Oct 2010 20:20:09 GMT Etag: "c000000013fa5-29cf10e9-493b311889d3c" Accept-Ranges: bytes Content-Length: 701436137 Keep-Alive: timeout=15, max=100 Connection: Keep-Alive Content-Type: text/plain LiveHTTPHeaders, HTTPS: https://www.mydomain.com/elephantsdream_source.264 GET /elephantsdream_source.264 HTTP/1.1 Host: www.mydomain.com User-Agent: Mozilla/5.0 (Windows NT 5.2; WOW64; rv:6.0.2) Gecko/20100101 Firefox/6.0.2 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: de-de,de;q=0.8,en-us;q=0.5,en;q=0.3 Accept-Encoding: gzip, deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Connection: keep-alive HTTP/1.1 200 OK Date: Wed, 21 Dec 2011 20:56:57 GMT Server: Apache/2.2.21 (Win32) mod_ssl/2.2.21 OpenSSL/0.9.8r PHP/5.2.17 Last-Modified: Thu, 28 Oct 2010 20:20:09 GMT Etag: "c000000013fa5-29cf10e9-493b311889d3c" Accept-Ranges: bytes Content-Length: 701436137 Keep-Alive: timeout=15, max=100 Connection: Keep-Alive Content-Type: text/plain

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  • Cisco: unable to negotiate IP using IPCP with Windows server

    - by lnk
    I am connecting to Windows server using PPP (for vpn), I establish connection but server does not respond me for my address requests: *Mar 23 00:40:06.055: Vi1 MS-CHAP-V2: I CHALLENGE id 0 len 25 from "MSDC" *Mar 23 00:40:06.063: Vi1 MS CHAP V2: Using hostname from interface CHAP *Mar 23 00:40:06.063: Vi1 MS CHAP V2: Using password from interface CHAP *Mar 23 00:40:06.067: Vi1 MS-CHAP-V2: O RESPONSE id 0 len 69 from "XXX" *Mar 23 00:40:06.087: Vi1 PPP: I pkt type 0xC223, datagramsize 50 link[ppp] *Mar 23 00:40:06.087: Vi1 MS-CHAP-V2: I SUCCESS id 0 len 46 msg is "S=XXX" *Mar 23 00:40:06.087: Vi1 MS CHAP V2 No Password found for : XXX *Mar 23 00:40:06.091: Vi1 MS CHAP V2 Check AuthenticatorResponse Success for : XXX *Mar 23 00:40:06.091: Vi1 IPCP: O CONFREQ [Closed] id 1 len 20 *Mar 23 00:40:06.091: Vi1 IPCP: VSO OUI 0x00000C kind 1 (0x000A00000C0100000000) *Mar 23 00:40:06.091: Vi1 IPCP: Address 0.0.0.0 (0x030600000000) *Mar 23 00:40:07.091: %LINEPROTO-5-UPDOWN: Line protocol on Interface Virtual-Access1, changed state to up *Mar 23 00:40:07.091: Vi1 LCP: O ECHOREQ [Open] id 1 len 12 magic 0x194CAFCF *Mar 23 00:40:07.103: Vi1 LCP-FS: I ECHOREP [Open] id 1 len 12 magic 0x361B62E5 *Mar 23 00:40:07.103: Vi1 LCP-FS: Received id 1, sent id 1, line up *Mar 23 00:40:08.083: Vi1 IPCP: TIMEout: State REQsent *Mar 23 00:40:08.083: Vi1 IPCP: O CONFREQ [REQsent] id 2 len 20 *Mar 23 00:40:08.083: Vi1 IPCP: VSO OUI 0x00000C kind 1 (0x000A00000C0100000000) *Mar 23 00:40:08.083: Vi1 IPCP: Address 0.0.0.0 (0x030600000000) *Mar 23 00:40:10.099: Vi1 IPCP: TIMEout: State REQsent *Mar 23 00:40:10.099: Vi1 IPCP: O CONFREQ [REQsent] id 3 len 20 *Mar 23 00:40:10.099: Vi1 IPCP: VSO OUI 0x00000C kind 1 (0x000A00000C0100000000) *Mar 23 00:40:10.099: Vi1 IPCP: Address 0.0.0.0 (0x030600000000) *Mar 23 00:40:12.115: Vi1 IPCP: TIMEout: State REQsent *Mar 23 00:40:12.115: Vi1 IPCP: O CONFREQ [REQsent] id 4 len 20 *Mar 23 00:40:12.115: Vi1 IPCP: VSO OUI 0x00000C kind 1 (0x000A00000C0100000000) *Mar 23 00:40:12.115: Vi1 IPCP: Address 0.0.0.0 (0x030600000000) *Mar 23 00:40:12.211: Vi1 LCP: O ECHOREQ [Open] id 2 len 12 magic 0x194CAFCF *Mar 23 00:40:12.219: Vi1 LCP-FS: I ECHOREP [Open] id 2 len 12 magic 0x361B62E5 *Mar 23 00:40:12.219: Vi1 LCP-FS: Received id 2, sent id 2, line up *Mar 23 00:40:14.131: Vi1 IPCP: TIMEout: State REQsent *Mar 23 00:40:14.131: Vi1 IPCP: O CONFREQ [REQsent] id 5 len 20 *Mar 23 00:40:14.131: Vi1 IPCP: VSO OUI 0x00000C kind 1 (0x000A00000C0100000000) *Mar 23 00:40:14.131: Vi1 IPCP: Address 0.0.0.0 (0x030600000000) *Mar 23 00:40:16.147: Vi1 IPCP: TIMEout: State REQsent *Mar 23 00:40:16.147: Vi1 IPCP: O CONFREQ [REQsent] id 6 len 20 *Mar 23 00:40:16.147: Vi1 IPCP: VSO OUI 0x00000C kind 1 (0x000A00000C0100000000) *Mar 23 00:40:16.147: Vi1 IPCP: Address 0.0.0.0 (0x030600000000) *Mar 23 00:40:17.331: Vi1 LCP: O ECHOREQ [Open] id 3 len 12 magic 0x194CAFCF *Mar 23 00:40:17.343: Vi1 LCP-FS: I ECHOREP [Open] id 3 len 12 magic 0x361B62E5 *Mar 23 00:40:17.343: Vi1 LCP-FS: Received id 3, sent id 3, line up You see: My router asks for address, but only keepalives are on line. But the same server works with windows client!! ! version 12.4 no service pad service timestamps debug datetime msec service timestamps log datetime msec no service password-encryption service internal ! hostname Router ! boot-start-marker boot-end-marker ! ! no aaa new-model ! resource policy ! ip subnet-zero ! ! ip cef vpdn enable ! vpdn-group pptp request-dialin protocol pptp pool-member 1 initiate-to ip XXXX ! ! ! ! ! ! ! bridge irb ! ! interface ATM0 no ip address shutdown no atm ilmi-keepalive dsl operating-mode auto ! interface FastEthernet0 ! interface FastEthernet1 ! interface FastEthernet2 ! interface FastEthernet3 ! interface Dot11Radio0 no ip address shutdown speed basic-1.0 basic-2.0 basic-5.5 6.0 9.0 basic-11.0 12.0 18.0 24.0 36.0 48.0 54.0 station-role root ! interface Vlan1 no ip address bridge-group 1 ! interface Dialer0 ip address negotiated encapsulation ppp dialer pool 1 dialer idle-timeout 0 dialer string XXX dialer persistent dialer vpdn dialer-group 1 keepalive 5 3 no cdp enable ppp authentication ms-chap-v2 optional ppp eap refuse ppp chap hostname XXX ppp chap password 0 XXX ppp ipcp mask request ppp ipcp ignore-map ppp ipcp address accept ! interface BVI1 mac-address XXX.XXX.XXX ip address dhcp ! ip classless ip route 172.0.0.0 255.0.0.0 Dialer0 ! no ip http server no ip http secure-server ! dialer-list 1 protocol ip permit ! control-plane ! bridge 1 protocol vlan-bridge bridge 1 route ip ! line con 0 no modem enable line aux 0 line vty 0 4 login ! scheduler max-task-time 5000 end

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  • local user cannot access vsftpd server

    - by Zloy Smiertniy
    I'm currently running a vsftpd server and I added the necessary configurations in vsftpd.conf so that local users can use clients like FileZilla to manage their homes in a server. I found out that only users in the sudoers list access without a problem only they can't download the files, but users that are not sudoers cannot even access their homes from a client but they can access by a web browser using the FTP protocol and they can only access their home directories (as intented) Im running a fedora 14 on my server and my vsftpd.conf looks like this: # Example config file /etc/vsftpd/vsftpd.conf # # The default compiled in settings are fairly paranoid. This sample file # loosens things up a bit, to make the ftp daemon more usable. # Please see vsftpd.conf.5 for all compiled in defaults. # # READ THIS: This example file is NOT an exhaustive list of vsftpd options. # Please read the vsftpd.conf.5 manual page to get a full idea of vsftpd's # capabilities. # # Allow anonymous FTP? (Beware - allowed by default if you comment this out). anonymous_enable=NO # # Uncomment this to allow local users to log in. local_enable=YES # # Uncomment this to enable any form of FTP write command. write_enable=YES # # Default umask for local users is 077. You may wish to change this to 022, # if your users expect that (022 is used by most other ftpd's) local_umask=022 # # Uncomment this to allow the anonymous FTP user to upload files. This only # has an effect if the above global write enable is activated. Also, you will # obviously need to create a directory writable by the FTP user. #anon_upload_enable=YES # # Uncomment this if you want the anonymous FTP user to be able to create # new directories. #anon_mkdir_write_enable=YES # # Activate directory messages - messages given to remote users when they # go into a certain directory. dirmessage_enable=YES # # The target log file can be vsftpd_log_file or xferlog_file. # This depends on setting xferlog_std_format parameter xferlog_enable=YES # # Make sure PORT transfer connections originate from port 20 (ftp-data). connect_from_port_20=YES # # If you want, you can arrange for uploaded anonymous files to be owned by # a different user. Note! Using "root" for uploaded files is not # recommended! #chown_uploads=YES #chown_username=whoever # # The name of log file when xferlog_enable=YES and xferlog_std_format=YES # WARNING - changing this filename affects /etc/logrotate.d/vsftpd.log #xferlog_file=/var/log/xferlog # # Switches between logging into vsftpd_log_file and xferlog_file files. # NO writes to vsftpd_log_file, YES to xferlog_file xferlog_std_format=YES # # You may change the default value for timing out an idle session. #idle_session_timeout=600 # # You may change the default value for timing out a data connection. #data_connection_timeout=120 # # It is recommended that you define on your system a unique user which the # ftp server can use as a totally isolated and unprivileged user. #nopriv_user=ftpsecure # # Enable this and the server will recognise asynchronous ABOR requests. Not # recommended for security (the code is non-trivial). Not enabling it, # however, may confuse older FTP clients. #async_abor_enable=YES # # By default the server will pretend to allow ASCII mode but in fact ignore # the request. Turn on the below options to have the server actually do ASCII # mangling on files when in ASCII mode. # Beware that on some FTP servers, ASCII support allows a denial of service # attack (DoS) via the command "SIZE /big/file" in ASCII mode. vsftpd # predicted this attack and has always been safe, reporting the size of the # raw file. # ASCII mangling is a horrible feature of the protocol. ascii_upload_enable=YES ascii_download_enable=YES # # You may fully customise the login banner string: ftpd_banner=Welcome to GAMBITA FTP service # # You may specify a file of disallowed anonymous e-mail addresses. Apparently # useful for combatting certain DoS attacks. #deny_email_enable=YES # (default follows) #banned_email_file=/etc/vsftpd/banned_emails # # You may specify an explicit list of local users to chroot() to their home # directory. If chroot_local_user is YES, then this list becomes a list of # users to NOT chroot(). chroot_local_user=YES chroot_list_enable=YES # (default follows) chroot_list_file=/etc/vsftpd/chroot_list # # You may activate the "-R" option to the builtin ls. This is disabled by # default to avoid remote users being able to cause excessive I/O on large # sites. However, some broken FTP clients such as "ncftp" and "mirror" assume # the presence of the "-R" option, so there is a strong case for enabling it. ls_recurse_enable=YES # # When "listen" directive is enabled, vsftpd runs in standalone mode and # listens on IPv4 sockets. This directive cannot be used in conjunction # with the listen_ipv6 directive. listen=YES # # This directive enables listening on IPv6 sockets. To listen on IPv4 and IPv6 # sockets, you must run two copies of vsftpd with two configuration files. # Make sure, that one of the listen options is commented !! #listen_ipv6=YES pam_service_name=vsftpd userlist_enable=YES tcp_wrappers=YES use_localtime=YES Anyone has an idea of what might be happening? Nothing concerning vsftpd is written in any log

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  • setting up Ubuntu 10.10 as paravirtualized guest in Xen on RHEL5 host - what kernel?

    - by kostmo
    I've discovered the tool ubuntu-vm-builder, which I've installed and then invoked on an Ubuntu workstation as: sudo vmbuilder xen ubuntu --suite maverick --flavour virtual --arch amd64 --mem=512 --rootsize 8192 This workstation is not the intended target host of the virtual machine, however; I would like to host the guest on a Red Hat Enterprise Linux 5 machine that is running Xen 3.0.3. The output of this command appears to be a folder named ubuntu-xen containing three files: tmpXXXXXX, a very large file which I assume is the root partition image tmpYYYYYY, a somewhat large file which I assume is the swap partition image xen.conf, a text file I have copied the xen.conf file to the RHEL server's /etc/xen directory under the new name newvm, adjusting the paths of tempXXXXXX and tempYYYYYYin the file after also copying them from my local workstation to the RHEL server. When I launch the Virtual Machine Manager virt-manager, I can see the newvm virtual machine listed underneath the Dom0 machine. When I try to start newvm, I get the error: Error starting domain: virDomainCreate() failed POST operation failed: (xend.err 'Error creating domain: Kernel image does not exist: None') Indeed, there exists an entry kernel = 'None' in the xen.conf file. How do I find out what the path of the kernel should be? Is this path supposed to be to a kernel stored on the local filesystem of the RHEL5 host, or is it supposed to be a path inside the guest image? I see that the vmbuilder command provides for a --xen-kernel option, along with a --xen-ramdisk option, but I'm not sure what to use for either. I think I should be able to get this to work, since Ubuntu is said to be supported as a Xen guest, even though the Xen 4.0.1 docs state support for only a limited set of distributions, Ubuntu excluded. Update 1 When running vmbuilder on my local workstation, I did observe an output line saying: Calling hook: install_kernel and later, output lines saying: update-initramfs: Generating /boot/initrd.img-2.6.35-23-virtual [...] run-parts: executing /etc/kernel/postinst.d/initramfs-tools 2.6.35-23-virtual /boot/vmlinuz-2.6.35-23-virtual So in the xen.conf file, I tried setting the lines: kernel = '/boot/vmlinuz-2.6.35-23-virtual' ramdisk = '/boot/initrd.img-2.6.35-23-virtual' When trying to start the VM, I got an error similar to last time: Error starting domain: virDomainCreate() failed POST operation failed: (xend.err 'Error creating domain: Kernel image does not exist: /boot/vmlinuz-2.6.35-23-virtual') This makes me think that the RHEL5 machine is looking for local files, rather than a file within the binary guest disk image. After running sudo updatedb on my workstation, neither of those files were found. If the vmbuilder tool had tried to install them, it must have failed. Update 2 I was able to extract the kernel and initrd images from the guest disk binary by mounting it: mkdir mnt_tmp sudo mount ubuntu-xen/tmpXXXXXX mnt_tmp/ -o loop cp mnt_tmp/boot/vmlinuz-2.6.35-23-virtual virtual_kernel_ubuntu cp mnt_tmp/boot/initrd.img-2.6.35-23-virtual virtual_initrd_ubuntu These two files I copied to the RHEL5 server, and edited the xen.conf file to point to them as kernel and ramdisk. With this done, I could "run" the newvm virtual machine from within virt-manager, but was met with the message Console Not Configured For Guest when I double clicked the entry to open the Virtual Machine Console. As suggested by a forum, I then added the line vfb = [ 'type=vnc' ] to the configuration file, recreated the virtual machine (a ~10 min process), and this time got the message: Connecting to console for guest This remained indefinitely; after selecting View - Serial Console, I found a kernel panic: [5442621.272173] Kernel panic - not syncing: Attempted to kill the idle task! [5442621.272179] Pid: 0, comm: swapper Tainted: G D 2.6.35-23-virtual #41-Ubuntu [5442621.272184] Call Trace: [5442621.272191] [<ffffffff815a1b81>] panic+0x90/0x111 [5442621.272199] [<ffffffff810652ee>] do_exit+0x3be/0x3f0 [5442621.272204] [<ffffffff815a5e20>] oops_end+0xb0/0xf0 [5442621.272211] [<ffffffff8100ddeb>] die+0x5b/0x90 [5442621.272216] [<ffffffff815a56c4>] do_trap+0xc4/0x170 [5442621.272221] [<ffffffff8100ba35>] do_invalid_op+0x95/0xb0 [5442621.272227] [<ffffffff8130851c>] ? intel_idle+0xac/0x180 [5442621.272232] [<ffffffff810072bf>] ? xen_restore_fl_direct_end+0x0/0x1 [5442621.272239] [<ffffffff815a48fe>] ? _raw_spin_unlock_irqrestore+0x1e/0x30 [5442621.272247] [<ffffffff8108dfb7>] ? tick_broadcast_oneshot_control+0xc7/0x120 [5442621.272253] [<ffffffff8100ad5b>] invalid_op+0x1b/0x20 [5442621.272259] [<ffffffff8130851c>] ? intel_idle+0xac/0x180 [5442621.272264] [<ffffffff813084e0>] ? intel_idle+0x70/0x180 [5442621.272269] [<ffffffff810072bf>] ? xen_restore_fl_direct_end+0x0/0x1 [5442621.272275] [<ffffffff8148a147>] cpuidle_idle_call+0xa7/0x140 [5442621.272281] [<ffffffff81008d93>] cpu_idle+0xb3/0x110 [5442621.272286] [<ffffffff815873aa>] rest_init+0x8a/0x90 [5442621.272291] [<ffffffff81b04c9d>] start_kernel+0x387/0x390 [5442621.272297] [<ffffffff81b04341>] x86_64_start_reservations+0x12c/0x130 [5442621.272303] [<ffffffff81b08002>] xen_start_kernel+0x55d/0x561 Update 3 I tried an i386 architecture instead of amd64, but got the same kernel panic. Also, it seems the Virtual Machine Manager pays attention to the format of the filename of the kernel; for the same kernel binary, I tried simply naming it vmlinuz-virtual, which threw out an error box about an invalid kernel. When I named it vmlinuz-2.6.35-23-virtual, it did not throw the error, but it did still result in the kernel panic shortly thereafter.

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  • e2fsck extremly slow, although enough memory exists

    - by kaefert
    I've got this external USB-Disk: kaefert@blechmobil:~$ lsusb -s 2:3 Bus 002 Device 003: ID 0bc2:3320 Seagate RSS LLC As can be seen in this dmesg output, there are some problems that prevents that disk from beeing mounted: kaefert@blechmobil:~$ dmesg | grep sdb [ 114.474342] sd 5:0:0:0: [sdb] 732566645 4096-byte logical blocks: (3.00 TB/2.72 TiB) [ 114.475089] sd 5:0:0:0: [sdb] Write Protect is off [ 114.475092] sd 5:0:0:0: [sdb] Mode Sense: 43 00 00 00 [ 114.475959] sd 5:0:0:0: [sdb] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA [ 114.477093] sd 5:0:0:0: [sdb] 732566645 4096-byte logical blocks: (3.00 TB/2.72 TiB) [ 114.501649] sdb: sdb1 [ 114.502717] sd 5:0:0:0: [sdb] 732566645 4096-byte logical blocks: (3.00 TB/2.72 TiB) [ 114.504354] sd 5:0:0:0: [sdb] Attached SCSI disk [ 116.804408] EXT4-fs (sdb1): ext4_check_descriptors: Checksum for group 3976 failed (47397!=61519) [ 116.804413] EXT4-fs (sdb1): group descriptors corrupted! So I went and fired up my favorite partition manager - gparted, and told it to verify and repair the partition sdb1. This made gparted call e2fsck (version 1.42.4 (12-Jun-2012)) e2fsck -f -y -v /dev/sdb1 Although gparted called e2fsck with the "-v" option, sadly it doesn't show me the output of my e2fsck process (bugreport https://bugzilla.gnome.org/show_bug.cgi?id=467925 ) I started this whole thing on Sunday (2012-11-04_2200) evening, so about 48 hours ago, this is what htop says about it now (2012-11-06-1900): PID USER PRI NI VIRT RES SHR S CPU% MEM% TIME+ Command 3704 root 39 19 1560M 1166M 768 R 98.0 19.5 42h56:43 e2fsck -f -y -v /dev/sdb1 Now I found a few posts on the internet that discuss e2fsck running slow, for example: http://gparted-forum.surf4.info/viewtopic.php?id=13613 where they write that its a good idea to see if the disk is just that slow because maybe its damaged, and I think these outputs tell me that this is not the case in my case: kaefert@blechmobil:~$ sudo hdparm -tT /dev/sdb /dev/sdb: Timing cached reads: 3562 MB in 2.00 seconds = 1783.29 MB/sec Timing buffered disk reads: 82 MB in 3.01 seconds = 27.26 MB/sec kaefert@blechmobil:~$ sudo hdparm /dev/sdb /dev/sdb: multcount = 0 (off) readonly = 0 (off) readahead = 256 (on) geometry = 364801/255/63, sectors = 5860533160, start = 0 However, although I can read quickly from that disk, this disk speed doesn't seem to be used by e2fsck, considering tools like gkrellm or iotop or this: kaefert@blechmobil:~$ iostat -x Linux 3.2.0-2-amd64 (blechmobil) 2012-11-06 _x86_64_ (2 CPU) avg-cpu: %user %nice %system %iowait %steal %idle 14,24 47,81 14,63 0,95 0,00 22,37 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await r_await w_await svctm %util sda 0,59 8,29 2,42 5,14 43,17 160,17 53,75 0,30 39,80 8,72 54,42 3,95 2,99 sdb 137,54 5,48 9,23 0,20 587,07 22,73 129,35 0,07 7,70 7,51 16,18 2,17 2,04 Now I researched a little bit on how to find out what e2fsck is doing with all that processor time, and I found the tool strace, which gives me this: kaefert@blechmobil:~$ sudo strace -p3704 lseek(4, 41026998272, SEEK_SET) = 41026998272 write(4, "\212\354K[_\361\3nl\212\245\352\255jR\303\354\312Yv\334p\253r\217\265\3567\325\257\3766"..., 4096) = 4096 lseek(4, 48404766720, SEEK_SET) = 48404766720 read(4, "\7t\260\366\346\337\304\210\33\267j\35\377'\31f\372\252\ffU\317.y\211\360\36\240c\30`\34"..., 4096) = 4096 lseek(4, 41027002368, SEEK_SET) = 41027002368 write(4, "\232]7Ws\321\352\t\1@[+5\263\334\276{\343zZx\352\21\316`1\271[\202\350R`"..., 4096) = 4096 lseek(4, 48404770816, SEEK_SET) = 48404770816 read(4, "\17\362r\230\327\25\346//\210H\v\311\3237\323K\304\306\361a\223\311\324\272?\213\tq \370\24"..., 4096) = 4096 lseek(4, 41027006464, SEEK_SET) = 41027006464 write(4, "\367yy>x\216?=\324Z\305\351\376&\25\244\210\271\22\306}\276\237\370(\214\205G\262\360\257#"..., 4096) = 4096 lseek(4, 48404774912, SEEK_SET) = 48404774912 read(4, "\365\25\0\21|T\0\21}3t_\272\373\222k\r\177\303\1\201\261\221$\261B\232\3142\21U\316"..., 4096) = 4096 ^CProcess 3704 detached around 16 of these lines every second, so 4 read and 4 write operations every second, which I don't consider to be a lot.. And finally, my question: Will this process ever finish? If those numbers from fseek (48404774912) represent bytes, that would be something like 45 gigabytes, with this beeing a 3 terrabyte disk, which would give me 134 days to go, if the speed stays constant, and he scans the disk like this completly and only once. Do you have some advice for me? I have most of the data on that disk elsewhere, but I've put a lot of hours into sorting and merging it to this disk, so I would prefer to getting this disk up and running again, without formatting it anew. I don't think that the hardware is damaged since the disk is only a few months and since I can't see any I/O errors in the dmesg output. UPDATE: I just looked at the strace output again (2012-11-06_2300), now it looks like this: lseek(4, 1419860611072, SEEK_SET) = 1419860611072 read(4, "3#\f\2447\335\0\22A\355\374\276j\204'\207|\217V|\23\245[\7VP\251\242\276\207\317:"..., 4096) = 4096 lseek(4, 43018145792, SEEK_SET) = 43018145792 write(4, "]\206\231\342Y\204-2I\362\242\344\6R\205\361\324\177\265\317C\334V\324\260\334\275t=\10F."..., 4096) = 4096 lseek(4, 1419860615168, SEEK_SET) = 1419860615168 read(4, "\262\305\314Y\367\37x\326\245\226\226\320N\333$s\34\204\311\222\7\315\236\336\300TK\337\264\236\211n"..., 4096) = 4096 lseek(4, 43018149888, SEEK_SET) = 43018149888 write(4, "\271\224m\311\224\25!I\376\16;\377\0\223H\25Yd\201Y\342\r\203\271\24eG<\202{\373V"..., 4096) = 4096 lseek(4, 1419860619264, SEEK_SET) = 1419860619264 read(4, ";d\360\177\n\346\253\210\222|\250\352T\335M\33\260\320\261\7g\222P\344H?t\240\20\2548\310"..., 4096) = 4096 lseek(4, 43018153984, SEEK_SET) = 43018153984 write(4, "\360\252j\317\310\251G\227\335{\214`\341\267\31Y\202\360\v\374\307oq\3063\217Z\223\313\36D\211"..., 4096) = 4096 So this number of the lseeks before the reads, like 1419860619264 are already a lot bigger, standing for 1.29 terabytes if the numbers are bytes, so it doesn't seem to be a linear progress on a big scale, maybe there are only some areas that need work, that have big gaps in between them. (times are in CET)

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  • Remotely Schedule and Stream Recorded TV in Windows 7 Media Center

    - by DigitalGeekery
    Have you ever been away from home and suddenly realized you forgot to record your favorite program? Now Windows 7 Media Center, users can schedule recordings remotely from their phones or mobile devices with Remote Potato. How it Works Remote Potato installs server software on the host computer running Windows 7 Media Center. Once the software is installed, we’ll need to do some port forwarding on the router and setup an optional dynamic DNS address. When setup is completed, we will access the application through a web based interface. Silverlight is required for Streaming recorded TV, but scheduling recordings can be done through an HTML interface. Installing Remote Potato Download and install Remote Potato on the Media Center PC. (See download link below) If you plan to stream any Recorded TV, you’ll also want to install the streaming pack located on the same page. It isn’t required to stream all shows, only shows that require the AC3 audio codec. Click Yes to allow Remote Potato to add rules to the Windows Firewall for remote access. You’ll likely need to accept a few UAC prompts. When notified that the rules were added, click OK. Remote Potato will then prompt you to allow administrator privileges to reserve a URL for it’s web server. Click Yes. Remote Potato server will start. Click on the configuration button at the right to to reveal the settings tabs.   One the General tab, you’ll have the option to run Remote Potato on startup and minimized in the System Tray. If you’re running Media Center on a dedicated HTPC, you’ll probably want to enable both startup options. Forwarding Ports on Your Router You’ll need to forward a couple ports on your router. By default, these will be ports 9080 and 9081. In this example we’re using a Linksys WRT54GL router, however, the steps for port forwarding will vary from router to router. On the Linksys configuration page, click on the Applications & Gaming Tab, and then the Port Range Forward tab. Under Application, type in a name of your choosing. In both the Start and End boxes, type the port number 9080. Enter the local IP address of your Media Center computer in the IP address column. Click the check box under Enable. Repeat the process on the next line, but this time use port 9081. When finished, click the Save Settings button. Note: It’s highly recommended that you configure the home computer running Media Center & Remote Potato with a static IP address.   Find your IP Address You’ll need to find the IP address assigned to your router from your ISP. There are many ways to do this but a quick and easy way is to visit a site like checkip.dyndns.org (link available below) The current external IP address of your router will be displayed in the browser.   Dynamic DNS This is an optional step, but  it’s highly recommended. Many routers, such as the Linksys WRT54GL we are using, support Dynamic DNS (DDNS). What Dynamic DNS allows you to do is affiliate your home router’s external IP address to a domain name. Every time your home router is assigned a a new IP address by your ISP, the domain name is updated to point to your new IP address. Remote Potato’s user interface is accessed over the Internet is by connecting to your router’s IP address followed by a colon and the port number. (Ex: XXX.XXX.XXX.XXX:9080) Instead of constantly having to look up and remember an IP address, you can use DDNS along with a 3rd party provider like DynDNS.com, to sign up for a free domain name and configure it to be updated each time your router is assigned a new IP address. Go to the DynDNS.com website (See link at the end of the article) and sign up for a free Domain name. You’ll need to register and confirm by email.   Once you’ve signed in and selected your domain name click Activate Services. You’ll get a confirmation message that your domain name has been activated.    On the Linksys WRT54GL click on the Setup tab an then DDNS. Select DynDNS.org, or TZO.com if you prefer to use their service, from the drop down list.   With DynDNS, you’ll need to fill in your username and password you signed up with at the DynDNS website and the hostname you chose. Note: You can connect over your local network with the IP Address of the computer running Remote Potato followed by a colon and the port number. Ex: 192.168.1.2:9080 Logging in Remote Potato and Recording a Show Once you connect, you’ll see the start page. To view the TV listings, click on TV Guide. You’ll then see your guide listings. There are a few ways to navigate the listings. At the top left, you can click on any of the preset time buttons to jump to  the listings at that time of the day.  Click on the arrows to the right and left of the day and date at the top center to proceed to the previous or next day. Or, jump to a specific day with the date and date buttons at the top right.   To setup a recording, click on a program.   You can choose to record the individual show or the entire series by clicking on Record Show or Record Series.   Remote Potato on Mobile Devices Perhaps the coolest feature of Remote Potato is the ability to schedule recording from your phone or mobile device. Note: For any devices or computers without Silverlight, you will be prompted to view the HTML page. Select Browse Listings. Select your program to record. In the Program Details, select Record Show to record the single episode or Record Series to record all instances of the series. You will then see a red dot on the program listing to indicate that the show is scheduled for recording.   Streaming Recorded TV Click on Recorded TV from the home screen to access your previously recorded TV programs. Click on the selection you wish to stream. Click on Play. If you receive this error message, you’ll need to install the streaming pack for Remote Potato. This is found on the same download page as installation files. (See link below) The Begin from slider allows you to start playback from the start (by default) or a different time of the program by moving the slider. The Quality (bitrate) setting  allows you to choose the quality of the playback. We found the video quality on the Normal setting to be pretty lousy, and Low was just pointless. High was the best overall viewing experience as it provided smooth quality video playback. We experienced significant stuttering during playback using the Ultra High setting.   Click Start when you are ready to begin. When playback begins you’ll see a slider at the top right.   Move the slider left or right to increase or decrease the size of the video. There’s also a button to switch to full screen.   Media Center users who travel frequently or are always on the go will likely find Remote Potato to be a blessing. Since being released earlier this year, updates for Remote Potato have come fast and furious. The latest beta release includes support for streaming music and photos. If you like those nice network TV logos, check out our article on adding TV channel logos to Windows Media Center. Downloads and Links Download Remote Potato and Streaming Pack Find your IP address Sign Up for a Domain Name at DynDNS.com Similar Articles Productive Geek Tips Schedule Updates for Windows Media CenterUsing Netflix Watchnow in Windows Vista Media Center (Gmedia)Add a Sleep Timer to Windows 7 Media CenterStartup Customizations for Media Center in Windows 7Enable Media Streaming in Windows Home Server to Windows Media Player TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7 Microsoft’s “How Do I ?” Videos

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  • Azure - Part 4 - Table Storage Service in Windows Azure

    - by Shaun
    In Windows Azure platform there are 3 storage we can use to save our data on the cloud. They are the Table, Blob and Queue. Before the Chinese New Year Microsoft announced that Azure SDK 1.1 had been released and it supports a new type of storage – Drive, which allows us to operate NTFS files on the cloud. I will cover it in the coming few posts but now I would like to talk a bit about the Table Storage.   Concept of Table Storage Service The most common development scenario is to retrieve, create, update and remove data from the data storage. In the normal way we communicate with database. When we attempt to move our application over to the cloud the most common requirement should be have a storage service. Windows Azure provides a in-build service that allow us to storage the structured data, which is called Windows Azure Table Storage Service. The data stored in the table service are like the collection of entities. And the entities are similar to rows or records in the tradtional database. An entity should had a partition key, a row key, a timestamp and set of properties. You can treat the partition key as a group name, the row key as a primary key and the timestamp as the identifer for solving the concurrency problem. Different with a table in a database, the table service does not enforce the schema for tables, which means you can have 2 entities in the same table with different property sets. The partition key is being used for the load balance of the Azure OS and the group entity transaction. As you know in the cloud you will never know which machine is hosting your application and your data. It could be moving based on the transaction weight and the number of the requests. If the Azure OS found that there are many requests connect to your Book entities with the partition key equals “Novel” it will move them to another idle machine to increase the performance. So when choosing the partition key for your entities you need to make sure they indecate the category or gourp information so that the Azure OS can perform the load balance as you wish.   Consuming the Table Although the table service looks like a database, you cannot access it through the way you are using now, neither ADO.NET nor ODBC. The table service exposed itself by ADO.NET Data Service protocol, which allows you can consume it through the RESTful style by Http requests. The Azure SDK provides a sets of classes for us to connect it. There are 2 classes we might need: TableServiceContext and TableServiceEntity. The TableServiceContext inherited from the DataServiceContext, which represents the runtime context of the ADO.NET data service. It provides 4 methods mainly used by us: CreateQuery: It will create a IQueryable instance from a given type of entity. AddObject: Add the specified entity into Table Service. UpdateObject: Update an existing entity in the Table Service. DeleteObject: Delete an entity from the Table Service. Beofre you operate the table service you need to provide the valid account information. It’s something like the connect string of the database but with your account name and the account key when you created the storage service on the Windows Azure Development Portal. After getting the CloudStorageAccount you can create the CloudTableClient instance which provides a set of methods for using the table service. A very useful method would be CreateTableIfNotExist. It will create the table container for you if it’s not exsited. And then you can operate the eneities to that table through the methods I mentioned above. Let me explain a bit more through an exmaple. We always like code rather than sentence.   Straightforward Accessing to the Table Here I would like to build a WCF service on the Windows Azure platform, and for now just one requirement: it would allow the client to create an account entity on the table service. The WCF service would have a method named Register and accept an instance of the account which the client wants to create. After perform some validation it will add the entity into the table service. So the first thing I should do is to create a Cloud Application on my VIstial Studio 2010 RC. (The Azure SDK 1.1 only supports VS2008 and VS2010 RC.) The solution should be like this below. Then I added a configuration items for the storage account through the Settings section under the cloud project. (Double click the Services file under Roles folder and navigate to the Setting section.) This setting will be used when to retrieve my storage account information. Since for now I just in the development phase I will select “UseDevelopmentStorage=true”. And then I navigated to the WebRole.cs file under my WCF project. If you have read my previous posts you would know that this file defines the process when the application start, and terminate on the cloud. What I need to do is to when the application start, set the configuration publisher to load my config file with the config name I specified. So the code would be like below. I removed the original service and contract created by the VS template and add my IAccountService contract and its implementation class - AccountService. And I add the service method Register with the parameters: email, password and it will return a boolean value to indicates the result which is very simple. At this moment if I press F5 the application will be established on my local development fabric and I can see my service runs well through the browser. Let’s implement the service method Rigister, add a new entity to the table service. As I said before the entities you want to store in the table service must have 3 properties: partition key, row key and timespan. You can create a class with these 3 properties. The Azure SDK provides us a base class for that named TableServiceEntity in Microsoft.WindowsAzure.StorageClient namespace. So what we need to do is more simply, create a class named Account and let it derived from the TableServiceEntity. And I need to add my own properties: Email, Password, DateCreated and DateDeleted. The DateDeleted is a nullable date time value to indecate whether this entity had been deleted and when. Do you notice that I missed something here? Yes it’s the partition key and row key I didn’t assigned. The TableServiceEntity base class defined 2 constructors one was a parameter-less constructor which will be used to fill values into the properties from the table service when retrieving data. The other was one with 2 parameters: partition key and row key. As I said below the partition key may affect the load balance and the row key must be unique so here I would like to use the email as the parition key and the email plus a Guid as the row key. OK now we finished the entity class we need to store onto the table service. The next step is to create a data access class for us to add it. Azure SDK gives us a base class for it named TableServiceContext as I mentioned below. So let’s create a class for operate the Account entities. The TableServiceContext need the storage account information for its constructor. It’s the combination of the storage service URI that we will create on Windows Azure platform, and the relevant account name and key. The TableServiceContext will use this information to find the related address and verify the account to operate the storage entities. Hence in my AccountDataContext class I need to override this constructor and pass the storage account into it. All entities will be saved in the table storage with one or many tables which we call them “table containers”. Before we operate an entity we need to make sure that the table container had been created on the storage. There’s a method we can use for that: CloudTableClient.CreateTableIfNotExist. So in the constructor I will perform it firstly to make sure all method will be invoked after the table had been created. Notice that I passed the storage account enpoint URI and the credentials to specify where my storage is located and who am I. Another advise is that, make your entity class name as the same as the table name when create the table. It will increase the performance when you operate it over the cloud especially querying. Since the Register WCF method will add a new account into the table service, here I will create a relevant method to add the account entity. Before implement, I should add a reference - System.Data.Services.Client to the project. This reference provides some common method within the ADO.NET Data Service which can be used in the Windows Azure Table Service. I will use its AddObject method to create my account entity. Since the table service are not fully implemented the ADO.NET Data Service, there are some methods in the System.Data.Services.Client that TableServiceContext doesn’t support, such as AddLinks, etc. Then I implemented the serivce method to add the account entity through the AccountDataContext. You can see in the service implmentation I load the storage account information through my configuration file and created the account table entity from the parameters. Then I created the AccountDataContext. If it’s my first time to invoke this method the constructor of the AccountDataContext will create a table container for me. Then I use Add method to add the account entity into the table. Next, let’s create a farely simple client application to test this service. I created a windows console application and added a service reference to my WCF service. The metadata information of the WCF service cannot be retrieved if it’s deployed on the Windows Azure even though the <serviceMetadata httpGetEnabled="true"/> had been set. If we need to get its metadata we can deploy it on the local development service and then changed the endpoint to the address which is on the cloud. In the client side app.config file I specified the endpoint to the local development fabric address. And the just implement the client to let me input an email and a password then invoke the WCF service to add my acocunt. Let’s run my application and see the result. Of course it should return TRUE to me. And in the local SQL Express I can see the data had been saved in the table.   Summary In this post I explained more about the Windows Azure Table Storage Service. I also created a small application for demostration of how to connect and consume it through the ADO.NET Data Service Managed Library provided within the Azure SDK. I only show how to create an eneity in the storage service. In the next post I would like to explain about how to query the entities with conditions thruogh LINQ. I also would like to refactor my AccountDataContext class to make it dyamic for any kinds of entities.   Hope this helps, Shaun   All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • External HDD USB 3.0 failure

    - by Philip
    [ 2560.376113] usb 9-1: new high-speed USB device number 2 using xhci_hcd [ 2560.376186] usb 9-1: Device not responding to set address. [ 2560.580136] usb 9-1: Device not responding to set address. [ 2560.784104] usb 9-1: device not accepting address 2, error -71 [ 2560.840127] hub 9-0:1.0: unable to enumerate USB device on port 1 [ 2561.080182] usb 10-1: new SuperSpeed USB device number 5 using xhci_hcd [ 2566.096163] usb 10-1: device descriptor read/8, error -110 [ 2566.200096] usb 10-1: new SuperSpeed USB device number 5 using xhci_hcd [ 2571.216175] usb 10-1: device descriptor read/8, error -110 [ 2571.376138] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2571.744174] usb 10-1: new SuperSpeed USB device number 7 using xhci_hcd [ 2576.760116] usb 10-1: device descriptor read/8, error -110 [ 2576.864074] usb 10-1: new SuperSpeed USB device number 7 using xhci_hcd [ 2581.880153] usb 10-1: device descriptor read/8, error -110 [ 2582.040123] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2582.224139] hub 9-0:1.0: unable to enumerate USB device on port 1 [ 2582.464177] usb 10-1: new SuperSpeed USB device number 9 using xhci_hcd [ 2587.480122] usb 10-1: device descriptor read/8, error -110 [ 2587.584079] usb 10-1: new SuperSpeed USB device number 9 using xhci_hcd [ 2592.600150] usb 10-1: device descriptor read/8, error -110 [ 2592.760134] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2593.128175] usb 10-1: new SuperSpeed USB device number 11 using xhci_hcd [ 2598.144183] usb 10-1: device descriptor read/8, error -110 [ 2598.248109] usb 10-1: new SuperSpeed USB device number 11 using xhci_hcd [ 2603.264171] usb 10-1: device descriptor read/8, error -110 [ 2603.480157] usb 10-1: new SuperSpeed USB device number 12 using xhci_hcd [ 2608.496162] usb 10-1: device descriptor read/8, error -110 [ 2608.600091] usb 10-1: new SuperSpeed USB device number 12 using xhci_hcd [ 2613.616166] usb 10-1: device descriptor read/8, error -110 [ 2613.832170] usb 10-1: new SuperSpeed USB device number 13 using xhci_hcd [ 2618.848135] usb 10-1: device descriptor read/8, error -110 [ 2618.952079] usb 10-1: new SuperSpeed USB device number 13 using xhci_hcd [ 2623.968155] usb 10-1: device descriptor read/8, error -110 [ 2624.184176] usb 10-1: new SuperSpeed USB device number 14 using xhci_hcd [ 2629.200124] usb 10-1: device descriptor read/8, error -110 [ 2629.304075] usb 10-1: new SuperSpeed USB device number 14 using xhci_hcd [ 2634.320172] usb 10-1: device descriptor read/8, error -110 [ 2634.424135] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2634.776186] usb 10-1: new SuperSpeed USB device number 15 using xhci_hcd [ 2639.792105] usb 10-1: device descriptor read/8, error -110 [ 2639.896090] usb 10-1: new SuperSpeed USB device number 15 using xhci_hcd [ 2644.912172] usb 10-1: device descriptor read/8, error -110 [ 2645.128174] usb 10-1: new SuperSpeed USB device number 16 using xhci_hcd [ 2650.144160] usb 10-1: device descriptor read/8, error -110 [ 2650.248062] usb 10-1: new SuperSpeed USB device number 16 using xhci_hcd [ 2655.264120] usb 10-1: device descriptor read/8, error -110 [ 2655.480182] usb 10-1: new SuperSpeed USB device number 17 using xhci_hcd [ 2660.496121] usb 10-1: device descriptor read/8, error -110 [ 2660.600086] usb 10-1: new SuperSpeed USB device number 17 using xhci_hcd [ 2665.616167] usb 10-1: device descriptor read/8, error -110 [ 2665.832177] usb 10-1: new SuperSpeed USB device number 18 using xhci_hcd [ 2670.848110] usb 10-1: device descriptor read/8, error -110 [ 2670.952066] usb 10-1: new SuperSpeed USB device number 18 using xhci_hcd [ 2675.968081] usb 10-1: device descriptor read/8, error -110 [ 2676.072124] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2786.104531] xhci_hcd 0000:02:00.0: remove, state 4 [ 2786.104546] usb usb10: USB disconnect, device number 1 [ 2786.104686] xHCI xhci_drop_endpoint called for root hub [ 2786.104692] xHCI xhci_check_bandwidth called for root hub [ 2786.104942] xhci_hcd 0000:02:00.0: USB bus 10 deregistered [ 2786.105054] xhci_hcd 0000:02:00.0: remove, state 4 [ 2786.105065] usb usb9: USB disconnect, device number 1 [ 2786.105176] xHCI xhci_drop_endpoint called for root hub [ 2786.105181] xHCI xhci_check_bandwidth called for root hub [ 2786.109787] xhci_hcd 0000:02:00.0: USB bus 9 deregistered [ 2786.110134] xhci_hcd 0000:02:00.0: PCI INT A disabled [ 2794.268445] pci 0000:02:00.0: [1b73:1000] type 0 class 0x000c03 [ 2794.268483] pci 0000:02:00.0: reg 10: [mem 0x00000000-0x0000ffff] [ 2794.268689] pci 0000:02:00.0: PME# supported from D0 D3hot [ 2794.268700] pci 0000:02:00.0: PME# disabled [ 2794.276383] pci 0000:02:00.0: BAR 0: assigned [mem 0xd7800000-0xd780ffff] [ 2794.276398] pci 0000:02:00.0: BAR 0: set to [mem 0xd7800000-0xd780ffff] (PCI address [0xd7800000-0xd780ffff]) [ 2794.276419] pci 0000:02:00.0: no hotplug settings from platform [ 2794.276658] xhci_hcd 0000:02:00.0: enabling device (0000 -> 0002) [ 2794.276675] xhci_hcd 0000:02:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 2794.276762] xhci_hcd 0000:02:00.0: setting latency timer to 64 [ 2794.276771] xhci_hcd 0000:02:00.0: xHCI Host Controller [ 2794.276913] xhci_hcd 0000:02:00.0: new USB bus registered, assigned bus number 9 [ 2794.395760] xhci_hcd 0000:02:00.0: irq 16, io mem 0xd7800000 [ 2794.396141] xHCI xhci_add_endpoint called for root hub [ 2794.396144] xHCI xhci_check_bandwidth called for root hub [ 2794.396195] hub 9-0:1.0: USB hub found [ 2794.396203] hub 9-0:1.0: 1 port detected [ 2794.396305] xhci_hcd 0000:02:00.0: xHCI Host Controller [ 2794.396371] xhci_hcd 0000:02:00.0: new USB bus registered, assigned bus number 10 [ 2794.396496] xHCI xhci_add_endpoint called for root hub [ 2794.396499] xHCI xhci_check_bandwidth called for root hub [ 2794.396547] hub 10-0:1.0: USB hub found [ 2794.396553] hub 10-0:1.0: 1 port detected [ 2798.004084] usb 1-3: new high-speed USB device number 8 using ehci_hcd [ 2798.140824] scsi21 : usb-storage 1-3:1.0 [ 2820.176116] usb 1-3: reset high-speed USB device number 8 using ehci_hcd [ 2824.000526] scsi 21:0:0:0: Direct-Access BUFFALO HD-PZU3 0001 PQ: 0 ANSI: 6 [ 2824.002263] sd 21:0:0:0: Attached scsi generic sg2 type 0 [ 2824.003617] sd 21:0:0:0: [sdb] 1953463728 512-byte logical blocks: (1.00 TB/931 GiB) [ 2824.005139] sd 21:0:0:0: [sdb] Write Protect is off [ 2824.005149] sd 21:0:0:0: [sdb] Mode Sense: 1f 00 00 08 [ 2824.009084] sd 21:0:0:0: [sdb] No Caching mode page present [ 2824.009094] sd 21:0:0:0: [sdb] Assuming drive cache: write through [ 2824.011944] sd 21:0:0:0: [sdb] No Caching mode page present [ 2824.011952] sd 21:0:0:0: [sdb] Assuming drive cache: write through [ 2824.049153] sdb: sdb1 [ 2824.051814] sd 21:0:0:0: [sdb] No Caching mode page present [ 2824.051821] sd 21:0:0:0: [sdb] Assuming drive cache: write through [ 2824.051825] sd 21:0:0:0: [sdb] Attached SCSI disk [ 2839.536624] usb 1-3: USB disconnect, device number 8 [ 2844.620178] usb 10-1: new SuperSpeed USB device number 2 using xhci_hcd [ 2844.640281] scsi22 : usb-storage 10-1:1.0 [ 2850.326545] scsi 22:0:0:0: Direct-Access BUFFALO HD-PZU3 0001 PQ: 0 ANSI: 6 [ 2850.327560] sd 22:0:0:0: Attached scsi generic sg2 type 0 [ 2850.329561] sd 22:0:0:0: [sdb] 1953463728 512-byte logical blocks: (1.00 TB/931 GiB) [ 2850.329889] sd 22:0:0:0: [sdb] Write Protect is off [ 2850.329897] sd 22:0:0:0: [sdb] Mode Sense: 1f 00 00 08 [ 2850.330223] sd 22:0:0:0: [sdb] No Caching mode page present [ 2850.330231] sd 22:0:0:0: [sdb] Assuming drive cache: write through [ 2850.331414] sd 22:0:0:0: [sdb] No Caching mode page present [ 2850.331423] sd 22:0:0:0: [sdb] Assuming drive cache: write through [ 2850.384116] usb 10-1: USB disconnect, device number 2 [ 2850.392050] sd 22:0:0:0: [sdb] Unhandled error code [ 2850.392056] sd 22:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2850.392061] sd 22:0:0:0: [sdb] CDB: Read(10): 28 00 00 00 00 00 00 00 08 00 [ 2850.392074] end_request: I/O error, dev sdb, sector 0 [ 2850.392079] quiet_error: 70 callbacks suppressed [ 2850.392082] Buffer I/O error on device sdb, logical block 0 [ 2850.392194] ldm_validate_partition_table(): Disk read failed. [ 2850.392271] Dev sdb: unable to read RDB block 0 [ 2850.392377] sdb: unable to read partition table [ 2850.392581] sd 22:0:0:0: [sdb] READ CAPACITY failed [ 2850.392584] sd 22:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2850.392588] sd 22:0:0:0: [sdb] Sense not available. [ 2850.392613] sd 22:0:0:0: [sdb] Asking for cache data failed [ 2850.392617] sd 22:0:0:0: [sdb] Assuming drive cache: write through [ 2850.392621] sd 22:0:0:0: [sdb] Attached SCSI disk [ 2850.732182] usb 10-1: new SuperSpeed USB device number 3 using xhci_hcd [ 2850.752228] scsi23 : usb-storage 10-1:1.0 [ 2851.752709] scsi 23:0:0:0: Direct-Access BUFFALO HD-PZU3 0001 PQ: 0 ANSI: 6 [ 2851.754481] sd 23:0:0:0: Attached scsi generic sg2 type 0 [ 2851.756576] sd 23:0:0:0: [sdb] 1953463728 512-byte logical blocks: (1.00 TB/931 GiB) [ 2851.758426] sd 23:0:0:0: [sdb] Write Protect is off [ 2851.758436] sd 23:0:0:0: [sdb] Mode Sense: 1f 00 00 08 [ 2851.758779] sd 23:0:0:0: [sdb] No Caching mode page present [ 2851.758787] sd 23:0:0:0: [sdb] Assuming drive cache: write through [ 2851.759968] sd 23:0:0:0: [sdb] No Caching mode page present [ 2851.759977] sd 23:0:0:0: [sdb] Assuming drive cache: write through [ 2851.817710] sdb: sdb1 [ 2851.820562] sd 23:0:0:0: [sdb] No Caching mode page present [ 2851.820568] sd 23:0:0:0: [sdb] Assuming drive cache: write through [ 2851.820572] sd 23:0:0:0: [sdb] Attached SCSI disk [ 2852.060352] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.076533] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.076538] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.196329] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.212593] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.212599] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.456290] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.472402] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.472408] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.624304] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.640531] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.640536] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.772296] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.788536] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.788541] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.920349] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.936536] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.936540] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2853.072287] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2853.088565] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2853.088570] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.176339] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.192561] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.192567] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.320349] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.336526] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.336531] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.468344] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.484551] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.484556] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.612349] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.628540] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.628545] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.756350] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.772528] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.772533] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.848116] usb 10-1: USB disconnect, device number 3 [ 2884.851493] scsi 23:0:0:0: [sdb] killing request [ 2884.851501] scsi 23:0:0:0: [sdb] killing request [ 2884.851699] scsi 23:0:0:0: [sdb] Unhandled error code [ 2884.851702] scsi 23:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2884.851708] scsi 23:0:0:0: [sdb] CDB: Read(10): 28 00 00 5f 2b ee 00 00 3e 00 [ 2884.851721] end_request: I/O error, dev sdb, sector 6237166 [ 2884.851726] Buffer I/O error on device sdb1, logical block 6237102 [ 2884.851730] Buffer I/O error on device sdb1, logical block 6237103 [ 2884.851738] Buffer I/O error on device sdb1, logical block 6237104 [ 2884.851741] Buffer I/O error on device sdb1, logical block 6237105 [ 2884.851744] Buffer I/O error on device sdb1, logical block 6237106 [ 2884.851747] Buffer I/O error on device sdb1, logical block 6237107 [ 2884.851750] Buffer I/O error on device sdb1, logical block 6237108 [ 2884.851753] Buffer I/O error on device sdb1, logical block 6237109 [ 2884.851757] Buffer I/O error on device sdb1, logical block 6237110 [ 2884.851807] scsi 23:0:0:0: [sdb] Unhandled error code [ 2884.851810] scsi 23:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2884.851813] scsi 23:0:0:0: [sdb] CDB: Read(10): 28 00 00 5f 2c 2c 00 00 3e 00 [ 2884.851824] end_request: I/O error, dev sdb, sector 6237228 [ 2885.168190] usb 10-1: new SuperSpeed USB device number 4 using xhci_hcd [ 2885.188268] scsi24 : usb-storage 10-1:1.0 Please help me with my problem. I got this after running dmesg.

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  • CodePlex Daily Summary for Friday, February 26, 2010

    CodePlex Daily Summary for Friday, February 26, 2010New Projectsaion-gamecp: Aion Gamecp for aion Private server based on Aion UniqueAzure Email Queuer: Azure Email Queuer makes it easier for Developers Programming in the Cloud to Queue Emails to keep the UI Thread Clear for Requests. Developed w...BIG1: Bob and Ian's Game. Written using XNA Game Studio Express. Basically an update of David Braben and Ian Bell's classic game "Elite." This is a nonco...CMS7: CMS7 The CMS7 is composed of three module. (1)Main CMS Business (2)Process Customization (3)Role/Department CustomizationCoreSharp Networking Core: A simple to use framework to develop efficient client/server application. The framework is part of my project at school and I hope it will benefit ...Fullscreen Countdown: Small and basic countdown application. The countdown window can be resized to fit any size to display the minutes elapsed. Developped in C#, .NET F...IRC4N00bz: Learning sockets, events, delegates, SQL, and IRC commands all in one big project! It's written in C# (Csharp) and hope you find it helpfull, or ev...LjSystem: This project is a collection of my extensions to the BCLMP3 Tags Management: A software to manage the tags of MP3 filesnetone: All net in oneNext Dart (Dublin Area Rapid Transport): The shows the times of the next darts from a given station. It is a windows application that updates automatically and so is easier to use than th...PChat - An OCDotNet.Org Presentation: PChat is a multithreaded pinnable chat server and client. It is designed to be a demonstration of Visual Studio 2010 MVC 2, for ocdotnet.org Use...Pittsburgh Code Camp iPhone App: The Pittsburgh Code Camp iPhone Application is meant as a demonstration of the creation of an iPhone application while at the same time providing t...Radical: Radical is an infrastructure frameworkRadioAutomation: Windows application for radio automation.SilverSynth - Digital Audio Synthesis for Silverlight: SilverSynth is a digial audio synthesis library for Silverlight developers to create synthesized wave forms from code. It supports synthesis of sin...SkeinLibManaged: This implementation of the Skein Cryptographic Hash function is written entirely in Managed CSharp. It is posted here to share with the world at l...SpecExplorerEval: We are checking out spec explorer and presenting on its useSPOJemu: This is a SPOJ emulator. It allows you to define tests in xml and then check your application if it's working as you expected.The C# Skype Chat bot: A Skype bot in C# for managing Skype chats.VS 2010 Architecture Layers Patterns: Architecture layers patterns toolbox items for layers diagrams.Yakiimo3D: Mostly DirectX 11 programming tutorials.代码生成器: Project DetailsNew ReleasesArkSwitch: ArkSwitch v1.1.1: This release fixes a crash that occurs when certain processes with multiple primary windows are encountered.BTP Tools: CSB, CUV and HCSB e-Sword files 2010-02-26: include csb.bbl csb+.bbl csb.cmt csbc.dct cuv.bbl cuv+.bbl cuv.cmt cuvc.dct hcsb+.bbl hcsbc.dct files for e-Sword 8.0BubbleBurst: BubbleBurst v1.1: This is the second release of BubbleBurst, the subject of the book Advanced MVVM. This release contains a minor fix that was added after the book ...DevTreks -social budgeting that improves lives and livelihoods: Social Budgeting Web Software, alpha 3b: Alpha 3b simplifies and strengthens state management. With the exception of linked lists, the internal mechanics of addins have not been improved...Dragonrealms PvpStance plugin for Genie: 1.0.0.4: This updated is needed now that the DR server move broke the "profile soandso pvp" syntax. This version will capture the pvp stance out of the full...FastCode: FastCode 1.0: Definitions <integerType> : byte, sbyte, short, ushort, int, uint, long, ulond <floatType> : float, double, decimal Base types extensions Intege...Fullscreen Countdown: Fullscreen Countdown 1.0: First versionIRC4N00bz: IRC4N00bz_02252010.zip: I'm calling it a night. Here's the dll for where I'm at so far. It works, just lakcs some abilities. Anything not included can be pulled from th...Labrado: Labrado MiniTimer: Labrado MiniTimer is a convenient timer tool designed and implemented for GMAT test preparation.LINQ to VFP: LinqToVfp (v1.0.17.1): Cleaned up WCF Data Service Expression Tree. (details...) This build requires IQToolkit v0.17b.Microsoft Health Common User Interface: Release 8.0.200.000: This is version 8.0 of the Microsoft® Health Common User Interface Control Toolkit. The scope and requirements of this release are based on materia...Mini SQL Query: Mini SQL Query Funky Dev Build (RC1+): The "Funk Dev Build" bit is that I added a couple of features I think are pretty cool. It is a "dev" build but I class it as stable. Find Object...Neovolve: Neovolve.BlogEngine.Extensions 1.2: Updated extensions to work with BE 1.6. Updated Snippets extension to better handle excluded tags and fixed regex bug. Added SyntaxHighlighter exte...Neovolve: Neovolve.BlogEngine.Web 1.1: Update to support BE version 1.6 Neovolve.BlogEngine.Web 1.1 contains a redirector module that translates Community Server url formats into BlogEn...Next Dart (Dublin Area Rapid Transport): 1.0: There are 2 files NextDart 1.0.zip This contains just the files. Extract it to a folder and run NextDart.exe. NextDart 1.0 Intaller.zip This c...Powershell4SQL: Version 1.2: Changes from version 1.1 Added additional attributes to simplify syntax. Server and Database become optional. Defaulted to (local) and 'master' ...Radical: Radical (Desktop) 1.0: First stable dropRaidTracker: Raid Tracker: a few tweaksRaiser's Edge API Developer Toolkit: Alpha Release 1: This is an untested, alpha release. Contains RE API Toolkit built using 7.85 Dlls and 7.91 Dlls.SharePoint Enhanced Calendar by ArtfulBits: ArtfulBits.EnhancedCalendar v1.3: New Features: Simple to activate mechanism added (add Enhanced Calendar Web Part on the same page as standard calendar) Support for any type of S...Silverlight 4.0 Com Library for SQL Server Access: Version 1.0: This is the intial alpha release. It includes ExecuteQuery, ExecuteNonQuery and ExecuteScalar routines. See roadmap section of home page for detai...Silverlight HTML 5 Canvas: SLCanvas 1.1: This release enables <canvas renderMethod="auto" onload="runme(this)"></canvas> or <canvas renderMethod="Silverlight" onload="runme(this)"></ca...SilverSynth - Digital Audio Synthesis for Silverlight: SilverSynth 1.0: Source code including demo application.StringDefs: StringDefs Alpha Release 1.01: In this release of the Library few namespaces are added.STSDev 2008: STSDev 2008 2.1: Update to the StsDev 2008 project to correct Manifest Building issues.Text to HTML: 0.4.0.2: Cambios de la versión:Correcciones menores en el sistema de traducción. Controlada la excepción aparecida al suprimir los archivos de idioma. A...The Silverlight Hyper Video Player [http://slhvp.com]: Release 4 - Friendly User Release (Pre-Beta): Release 4 - Friendly User Release (Pre-Beta) This version of the code has much of the design that we plan to go forward with for Mix and utilizes a...TreeSizeNet: TreeSizeNet 0.10.2: - Assemblies merged in one executableVCC: Latest build, v2.1.30225.0: Automatic drop of latest buildVCC: Latest build, v2.1.30225.1: Automatic drop of latest buildVS 2010 Architecture Layers Patterns: VS 2010 RC Architecture Layers Patterns v1.0: Architecture layers patterns toolbox items based on the Microsoft Application Architecture Guide, 2nd Edition for the layer diagram designer of Vi...Yakiimo3D: DirectX11 BitonicSortCPU Source and Binary: DirectX11 BitonicSortCPU sample source and binary.Yakiimo3D: DirectX11 MandelbrotGPU Source and Binary: DirectX11 MandelbrotGPU source and binary.Most Popular ProjectsVSLabOSIS Interop TestsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesMost Active ProjectsDinnerNow.netRawrBlogEngine.NETSLARToolkit - Silverlight Augmented Reality ToolkitInfoServiceSharpMap - Geospatial Application Framework for the CLRCommon Context AdaptersNB_Store - Free DotNetNuke Ecommerce Catalog ModulejQuery Library for SharePoint Web Servicespatterns & practices – Enterprise Library

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  • CodePlex Daily Summary for Wednesday, October 02, 2013

    CodePlex Daily Summary for Wednesday, October 02, 2013Popular ReleasesEla, functional programming language: Ela, dynamic functional language (PDF, book, 0.6): A book about Ela, dynamic functional language in PDF format.Compact 2013 Tools: Managed Code Version of Apps 1.0: Compact13MinShell Download https://download-codeplex.sec.s-msft.com/Images/v20779/RuntimeBinary.gif Compact13MinShellV3.0.zip The Codeplex Project Downloads Page AboutCompact13Tools.zip: Each app as an OS Content Subproject. Includes CoreCon3 Subproject. Apps.zip: Just the apps in a a zip file AppInstallersx86.zip: The apps as separate x86 installers Compact13MinShell Download: (Separate Codeplex Project) The Minshell that implements the menu that includes these apps via registr...Application Architecture Guidelines: App Architecture Guidelines 3.0.8: This document is an overview of software qualities, principles, patterns, practices, tools and libraries.C# Intellisense for Notepad++: Release v1.0.7.0: - smart indentation - document formatting To avoid the DLLs getting locked by OS use MSI file for the installation.CS-Script for Notepad++: Release v1.0.7.0: - smart indentation - document formatting To avoid the DLLs getting locked by OS use MSI file for the installation.State of Decay Save Manager: Version 1.0.2: Added Start/Stop button for timer to manually enable/disable Quick save routine updated to force it to refresh the folder date Quick save added to backup listing Manual update button Lower level hooking for F5 and F9 buttons workingSharePoint Farm documentation tool: SPDocumentor 0.1: SPDocumentor 0.1 This is a POC version of the tool that will be implemented.DotNetNuke® Form and List: 06.00.06: DotNetNuke Form and List 06.00.06 Changes to 6.0.6•Add in Sql to remove 'text on row' setting for UserDefinedTable to make SQL Azure compatible. •Add new azureCompatible element to manifest. •Added a fix for importing templates. Changes to 6.0.2•Fix: MakeThumbnail was broken if the application pool was configured to .Net 4 •Change: Data is now stored in nvarchar(max) instead of ntext Changes to 6.0.1•Scripts now compatible with SQL Azure. Changes to 6.0.0•Icons are shown in module action b...BlackJumboDog: Ver5.9.6: 2013.09.30 Ver5.9.6 (1)SMTP???????、???????????????? (2)WinAPI??????? (3)Web???????CGI???????????????????????Microsoft Ajax Minifier: Microsoft Ajax Minifier 5.2: Mostly internal code tweaks. added -nosize switch to turn off the size- and gzip-calculations done after minification. removed the comments in the build targets script for the old AjaxMin build task (discussion #458831). Fixed an issue with extended Unicode characters encoded inside a string literal with adjacent \uHHHH\uHHHH sequences. Fixed an IndexOutOfRange exception when encountering a CSS identifier that's a single underscore character (_). In previous builds, the net35 and net20...AJAX Control Toolkit: September 2013 Release: AJAX Control Toolkit Release Notes - September 2013 Release (Updated) Version 7.1001September 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Important UpdateThis release has been updated to fix two issues: Upda...WDTVHubGen - Adds Metadata, thumbnails and subtitles to WDTV Live Hubs: WDTVHubGen.v2.1.4.apifix-alpha: WDTVHubGen.v2.1.4.apifix-alpha is for testers to figure out if we got the NEW api plugged in ok. thanksVisual Log Parser: VisualLogParser: Portable Visual Log Parser for Dotnet 4.0Trace Reader for Microsoft Dynamics CRM: Trace Reader (1.2013.9.29): Initial releaseAudioWordsDownloader: AudioWordsDownloader 1.1 build 88: New features list of words (mp3 files) is available upon typing when a download path is defined list of download paths is added paths history settings added Bug fixed case mismatch in word search field fixed path not exist bug fixed when history has been used path, when filled from dialog, not stored refresh autocomplete list after path change word sought is deleted when path is changed at the end sought word list is deleted word list not refreshed download ends. word lis...Wsus Package Publisher: Release v1.3.1309.28: Fix a bug, where WPP crash when running on a computer where Windows was installed in another language than Fr, En or De, and launching the Update Creation Wizard. Fix a bug, where WPP crash if some Multi-Thread job are launch with more than 64 items. Add a button to abort "Install This Update" wizard. Allow WPP to remember which columns are shown last time. Make URL clickable on the Update Information Tab. Add a new feature, when Double-Clicking on an update, the default action exec...Tweetinvi a friendly Twitter C# API: Alpha 0.8.3.0: Version 0.8.3.0 emphasis on the FIlteredStream and ease how to manage Exceptions that can occur due to the network or any other issue you might encounter. Will be available through nuget the 29/09/2013. FilteredStream Features provided by the Twitter Stream API - Ability to track specific keywords - Ability to track specific users - Ability to track specific locations Additional features - Detect the reasons the tweet has been retrieved from the Filtered API. You have access to both the ma...AcDown?????: AcDown????? v4.5: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ??v4.5 ???? AcPlay????????v3.5 ????????,???????????30% ?? ???????GoodManga.net???? ?? ?????????? ?? ??Acfun?????????? ??Bilibili??????????? ?????????flvcd???????? ??SfAcg????????????? ???????????? ???????????????? ????32...Magick.NET: Magick.NET 6.8.7.001: Magick.NET linked with ImageMagick 6.8.7.0. Breaking changes: - ToBitmap method of MagickImage returns a png instead of a bmp. - Changed the value for full transparency from 255(Q8)/65535(Q16) to 0. - MagickColor now uses floats instead of Byte/UInt16.Media Companion: Media Companion MC3.578b: With the feedback received over the renaming of Movie Folders, and files, there has been some refinement done. As well as I would like to introduce Blu-Ray movie folder support, for Pre-Frodo and Frodo onwards versions of XBMC. To start with, Context menu option for renaming movies, now has three sub options: Movie & Folder, Movie only & Folder only. The option Manual Movie Rename needs to be selected from Movie Preferences, but the autoscrape boxes do not need to be selected. Blu Ray Fo...New ProjectsAll CRM Resources for Microsoft Dynamics CRM: Microsoft Dynamics CRM Resources Windows 8 App with News, Feeds, Forums, Blogs, Videos & Twitter updates, information, guides & resources #MSDynCRM community.BasiliskBugTracker: A sample teamwork project for the Telerik Academy's ASP.NET Course 2013.CagerAutoPilot: Programmatically control a toy helicopter with kinectClass Libraries & Database Management: ClassDBManager permette la sincronizzazione delle classi (creazione/modifica/cancellazione) in base alle tabelle contenute nel databaseCommand Line Utility: Enables fast, easy creation of object-oriented settings classes in C# that interface directly with command line input. Minimize code and increase robustness.Controles | Versa: Login Pagina Principal Cadastro UsuáriosDispage: DisPage is a system to hide a website under a different browser title (For example "Vimeo" could look like "Google" (I am working on a way of changing this)ExpressiveDataGenerators: Expressive and powerfull test data generators.Fabrikam Fiber: This project provides download and support to anyone (i.e. trainers) who want to access the Fabrikam Fiber sample application, setup scripts, notes, etc.Get all numbers in between a pair of numbers: Get all integers between two numbers. C#, VB.NETHungryCrowd food lovers market: food lovers market, food, marketsInvalid User Details for SharePoint 2007 and 2010 Sites: Client Based Utility to export invalid users from a SharePoint site (2007 and 2010), as a CSV file using native SP Web Services (UserGroup.asmx and People.asmx)Kh?o Sát Công Ngh?: 1. Tên d? tài: Th?c tr?ng và gi?i pháp h? tr? nâng cao nang l?c c?nh tranh c?a các doanh nghi?p nh? và v?a t?nh Thanh Hóa Lightning: Micro toolkit to make it easy to get content on your site, and serve it fast.LovelyCMS: LovelyCMS ist ein sehr einfaches Content Management System auf der Basis von ASP.NET MVC4.MVC Error Handler: Simple library that allows you to easily create error pages for common HTTP error and application exceptions.MVC Table Styling selection to CSS and demo table: Enter table styling by selection from drop-down list and both generated CSS and see effect of the CSS on a demo table.MvcWebApiFramework: main frameworkNoDemo: It is not only a demo.NumbersInWordsRU: ?????? ??? ??????????? ????? ??????? ? ????? ????????Omnifactotum: Omnifactotum is the .NET library intended to help .NET developers avoid writing the same helper types, methods and extension methods for different projects.Outlook Rules Offline Processor: A utility for organizing Microsoft Outlook rules. The utility uses the rules export file, *.RWZ, to make changes.SharePoint Farm documentation tool: The SPDocumentor (SharePoint Farm documentation tool) allows you to generate a word document that includes most of your farm settings. Startup Shutdown Mailer: This tool is a simple Windows Service which sends an e-mail to a specified account whenever your PC was started up or shut down.YüzKitabi: Daha güvenli ve etkilesimli YüzKitabi Uygulamasi

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  • CodePlex Daily Summary for Friday, May 21, 2010

    CodePlex Daily Summary for Friday, May 21, 2010New Projects.Net wrapper around the Neo4j Rest Server: Neo4jRestSharp is a .Net API wrapper for the Neo4j Rest Server. Neo4j is an open sourced java based transactional graph database that stores data ...3D Editor Application Framework: A starting point for building 3D editing applications, such as video game editors, particle system editors, 3D modelling tools, visualization tools...Bulk Actions for SharePoint: This project aims to provide some essential and generic bulk actions for SharePoint lists. Idea is to include any custom actions that can be applie...CineRemote - The hometheater control board: CineRemote's purpose is to offer an alternative to expensive control system for dedicated hometheater rooms. CrmContrib: CrmContrib is a collection of useful items for developers and customizers working with the Dynamics CRM platform.db2xls: OleDb,Sql Server,Sqlite,....to excel, from sqlHappyNet - Silverlight reference application: HappyNet is a project using best practices to build an e-commerce web site. It is a full Silverlight application based on a solid architecture (PR...IP Multicast Library: IP Multicast Library makes it easier for developers to add Multicast, messaging to projects.Linkbutton Web Part: This Link Button Web Part can be installed in any SharePoint 2007 web site. You can onfigure a URL with query string that will be used by the Link...Majordomus pro Windows: Nástroj určený pro správce a vývojáře slouží k řízenému spuštění používaných a vypnutí nepotřebných služeb, procesů a aplikací ve Windows. Pomocí s...MRDS Samples: The MRDS Samples site hosts a variety of code samples for Microsoft Robotics Developer Studio (RDS).Mute4: Mute4 is a simple application that allows you to set a mute/vibration profile and it will switch back to your normal profile automatically after a ...Niko Neko Pureya: Niko Neko Pureya is a media player designed for people who watches a series of videos (like anime). It is very simple and easy to use & learn. And ...NVPX - VP8 Video Codec for .Net: NVPx allows you to use the now open-source VP8 codec on the .Net platform.openrs: openrs is an open-source RuneScape 2 emulator designed to be used with newer engine clients.Prism Evaluation: prism evaluationProj4Net: Proj4Net is a C#/.Net library to transform point coordinates from one geographic coordinate system to another, including datum transformation. The ...Read it to me!: Read it to me will allow you to load txt and rtf files and then speak them using SAPI 5 voices that are installed on your computer with an option t...sGSHOPedit: -SilverDice: SilverDice...SilverDude Toolkit for Silverlight: SilverDude Toolkit for Silverlight contains a collection of silverlight controls making life easier for developers. You'll no longer have to worry ...Silverlight Report: Open-Source Silverlight Reporting Engine. This project allows you to create and print reports using Silverlight 4.SimTrain5000: Train simulation project on University College of Northern Denmark.Springshield Sample Site for EPiServer CMS: City of Springshield - The accessible sample site for EPiServer CMS 6.Teach.Net: Teach.Net is a library/framework that can be used to create applications for testing and learning.The Amoeba Project: The Amoeba Project is a platform to be developed to embrace most of the latest Microsoft Technologies. Still in a conceptual stage however, it loo...The Fastcopy Helper: The Fastcopy Helper is a auxiliary tool for fastcopy.vow: vowWCF Client Generator: This code generator avoids the shortcomings of svcutil when generating proxies for services with a large number of methods.WebCycle: WebCycle is a screensaver application that cycles through web pages. This was originally created to cycle through Reporting Services reports so th...XGate2D - XNA 2D Game Engine: XGate2D is 2D game engine built using XNA Framework. XGate2D currently has 8 features: input handler, animation, Graphical User Interface (GUI), ...XNA Catapult Minigame for XNA 4: XNA 4 implementation of the Catapult Minigame Sample from XNA Creators Club.New ReleasesADefHelpDesk: ADefHelpDesk (Standard ASP.NET Version) 01.00.00: ADefHelpDesk a Help Desk / Ticket Tracker module * NOTE: This version is NOT a DotNetNuke module - It is a standard ASP.NET Application * SQL 2005...Bulk Actions for SharePoint: First Release: First Release - Includes following bulk list actions: *Delete *Checkin/Checkout *Publish/Unpublish *Move *Update MetadataCheck-in Wizard for ArenaChMS: v1.2.1: v 1.2.0 updated to work with Arena 2009.2 (see notes below). Added support for "At Kiosk" and "At Location" printing. Added support for print l...ConfigTray: 1.5: Version 1.5 will have a new UI for managing ConfigTray config. Instead of manually editing configtray.exe.config to add/delete/edit settings and fi...CrmContrib: CrmContribWorkflow 1.0 ALPHA1: This is an initial release of the CrmContribWorkflow 1.0 components. At the moment there are only two activities included in this release. Add Cont...DemotToolkit: DemotToolkit-0.1.0.50830: Initial release.DemotToolkit: DemotToolkit-0.1.1.51107: Fixed crashing in some circumstances.Dot Game: Dot Game Stable Release: Dot Game This is latest stable release without network play mode. (Network play mode is under development)Dynamic Survey Forms - SharePoint Web Part: Fix for missing dlls and documentation: Added missing assemblies to setup.zip. Installation instructions.EnhSim: V1.9.8.7: Added Sharpened Twilight ScaleEvent Scavenger: Viewer 3.2.2: Fixed a bug in the viewer where the previous view 'Top x' filter was not restored after the application was reopened.F# Project Extender: V0.9.2.0 (VS2008,VS2010): F# project extender for Visual Studio 2008 and Visual Studio 2010. Fixed bugs: -VS2010 crash on MoveUp(MoveDown) of renamed file -Adding files brea...FlickrNet API Library: 3.0 Beta 2: The final Beta for the 3.0 release. Fixes a major issue with Photosets.GetList as well as a number of smaller bugs, and adds the new Usage extras ...Folder Bookmarks: Folder Bookmarks 1.5.7: The latest version of Folder Bookmarks (1.5.7), with the new Help feature - all the instructions needed to use the software (If you have any sugges...Linkbutton Web Part: V1.1: Use WinZip to unzip. See docs folder for installation instructions.Live-Exchange Calendar Sync: Live-Exchange Calendar Sync Final: Live-Exchange Calendar Sync Beta May 14, 2010 release of Live-Exchange Calendar Sync 1.0 . (Version 46127) Getting StartedInfo about installation ...MEFedMVVM: MEFedMVVM: This version contains the MEFedMVVM ViewModelLocator and also some basic services such as Mediator and StateManager. You can download the code fr...Mentor Text Database: May 2010 Release with instrumentation: This should function the same as the previous version. Some enhancements have been made, and additional instrumentation has been added to help anal...Merthin: SSF 2010: Code and documentation presented at the Student Science Fair of the Faculty of Mathematics and Computer Science at the University of Habana. The ma...NB_Store - Free DotNetNuke Ecommerce Catalog Module: NB_Store_02.01.00: NB_Store v2.1.0 THIS IS AN ALPHA RELEASE FOR TESTING ONLY......DO NOT USE IT ON A LIVE SYSTEM.NerdDinner.com - Where Geeks Eat: NerdDinner - Four Database Access Samples: Chris Sells worked with Nick Muhonen from Useable Concepts and Nick created four samples exploring how an ASP.NET MVC application can access databa...openrs: Devstart: Trunk release, empty project.Over Store: OverStore 1.19.0.0: - Version number is increased. - Add methods for specifying custom callback methods to TableMappingRepositoryConfiguration. - Object attaching fu...Rnwood.SmtpServer: Rnwood.SmtpServer 2.0: SmtpServer 2.0 is a .NET SMTP server component written in pure c#. It was written to power http://smtp4dev.codeplex.com/ but can easily be used by ...Scrum Sprint Monitor: v1.0.0.48524 (.NET 4-TFS 2010): What is new in this release? #6132 - Bug with open work hours; Added untested support for MSF for Agile process template; Improved data reporti...SharePoint Rsync List: 1.0.0.0: This initial 1.0 release includes a new feature which manages timer jobs on your sync listShould: Beta 1.1: Updated the namespaces. The extension methods are now in the root Should namespace. The other classes are not in child namespaces.SilverDude Toolkit for Silverlight: SilverDude Toolkit for Silverlight: Kindly give your comments about this project and tell how you feel about it. I'm still new in creating controls, hopefully you guys can support me....Silverlight Report: SilverlightReport_v0.1_alpha_bin: SilverlightReport v0.1 alphaSLARToolkit - Silverlight Augmented Reality Toolkit: SLARToolkit 1.0.2.0: Fixed a problem with long referenced DetectionResults that might have caused an IndexOutOfRangeException Added Marker.LoadFromResource to get rid...The Fastcopy Helper: My Fastcopy Helper 1.0: This Source Code Is use a method to run it . The method is thinked by my bain. So , The Performance maybe lower.Thinktecture.DataObjectModel: Thinktecture.DataObjectModel v0.12: Some bugs fixed. See ChangeLog.txt for more infos.Umbraco CMS: Umbraco 4.0.4.1: A stability release fixing 13 issues based on feedback from 4.0.3 users. Most importantly is a fix to a serious date bug where day and month could ...Usa*Usa Libraly: Smart.Web.Mobile ver 0.2: Smart.Web.Mobile pictgram convert library for japanese galapagos k-tai( ゚д゚) ver 0.2. - Custom encoding for HttpRequest.ContentEncoding / HttpResp...VCC: Latest build, v2.1.30520.0: Automatic drop of latest buildvow: dream: I have a dreamvow: test: testWCF Client Generator: Version 0.9.1.42927: Initial feature set complete. Detailed UI pending.WebCycle: WebCycle 1.0.20: Initial CodePlex releaseWebCycle: WebCycle 1.0.21: Added Uri validataion before saving settingsWhois Application: 1.5 release: - uses the whois.iana.org to dynamically lookup the whois server for each top level domain - enables enter key press for searchWing Beats: Wing Beats 0.9: This first release is focused on the core functionality and XHTML 1.0 strict generation in Asp.NET MVC.Most Popular ProjectsWeb Service Software FactoryPlasmaAquisição de Sinais Vitais em Tempo Real (Vital signs realtime data acquisition)Octtree XNA-GS DrawableGameComponentRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)Most Active ProjectsRawrpatterns & practices – Enterprise LibraryGMap.NET - Great Maps for Windows Forms & PresentationPHPExcelBlogEngine.NETSQL Server PowerShell ExtensionsCaliburn: An Application Framework for WPF and SilverlightNB_Store - Free DotNetNuke Ecommerce Catalog Modulepatterns & practices: Windows Azure Security GuidanceFluent Ribbon Control Suite

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  • Day 2 - Game Design Documentation

    - by dapostolov
    So yesterday I didn't cut any code for my game but I was able to do a tiny bit of research on the XNA Game Development Technology and the communities out there and do you know what? I feel I'm a bit closer to my goal. The bad news is today I didn't cut code either. However, not all is lost because I wanted to get my ideas on paper and today I just did that.  Today, I began to jot down notes about the game and how I felt the visual elements would interact with each other. Unlike my workplace, my personal level of documentation is nothing more than a task list or a mind map of my ideas; it helps me streamline my solutions quiet effectively and circumvent the long process of articulating each thought to the n-th degree. I truly dislike documentation (because I have an extremely hard time articulating my thought and solutions); however, because I tend to do a really good job with documentation I tend to get stuck writing the buggers. But as a generalist remark: 'No Developer likes documentation.' For now let's stick with my basic notes and call this post a living document. Here are my notes, fresh, from after watching the new first episode of Merlin second season! Actually, a quick recommendation to anyone who is reading this (if anyone is): I truly recommend you envelope yourself in the medium or task you're trying to tackle. Be one with moment and feel it! For instance: Are you writing a fantasy script / game? What would the music of the genre sound like? For me the Conan the Barbarian soundtrack by Basil Poledouris is frackin awesome. There are many other good CD's out there, which I listen to (some who even use medival instruments, but Conan I keep returning to. It's a creative trigger for me. Ask yourself what would the imagery look like? Time to surf google for artist renditions of fantasy! What would the game feel like? Start playing some of your favorite games that inspire you, be wary though, have some self control and don't let it absorb your time. Anyhow, onto the documentation... Screens, Scenes, and Sprites. Oh My! (groan...) The first thing that came to mind were the screens, I thought the following would suffice: Menu Screen Character Customisation Screen Loading Screen? Battle Ground The Menu Screen Ok. So, the thought here is when the game loads a huge title is displayed: Wizard Wars. The player is prompted with 3 menu items: 1 Player Game, 2 Player Game, and Exit. Since I'm targetting the PC platform, as a non-networked game to start, I picture myself running my mouse over each menu option and the visual element of the menu item changes, along with a sound to indicate that I am over a curent menu item. And as I move my mouse away, it changes back, and possibly an exit mouse sound. Maybe on the screen somewhere is a brazier alit with a magical tome open right beside it, OR, maybe the tome is the menu! I hear the menu music as mellow, not obtrusive or piercing. On a menu item select, a confirmation sound bellows to indicate the players selection. The Esc key will always return me to the previous screens or desktop. The menu screen must feel...dark, like a really important ritual is about to happen and thus the music should build up. 1 Player Game - > Customize Character(s) 2 Player Game - > Customize Character(s) Exit - > Back to Windows Notes: So the first thing I pick up here are a couple things: First and foremost, my artistic abilities suck crap, so I may have to hire an artist (now that i've said that, lets get techy) graphical objects will be positioned within a scene on each screen / window. Menu items will be represented grapically, possibly animated, and have sound / animation effects triggered by user input or a time line. I have an animated scene involving a brazier or fire on a stick IF I was to move this game to the xbox, I'd have to track which menu item is currently selected (unless I do a mouse pointer type thing.) WindowObject has a scene A Scene has many GameObjects GameObject has a position graphic or animation MenuObject is a GameObject which has a mouse in, mouse out, and click event which either does something graphically (animation), does something with sound, or moves to another screen.  Character Customisation Screen With either the 1 or 2 player option selected, both selections will come to this screen; a wizard requires a name, powers, and vestements of course! Player one will configure his character first and then player two. I considered a split screen for PC but to have two people fighting over a keyboard would probably suck. For XBox, a split screen could work; maybe when I get into the networking portion (phase 2 blog?) of this game I will remove the 2 player option for PC and provide only multiplayer and I will leave 2 player for xbox...hmm... Anyhow...I picture the creation process as follows: Name: (textbox / keyboard entry) - for xbox, this would have to be different. Robe Color: (color box, or something) Stats: Speed, Oomph, and Health. (as sliders) 1 as minimum and 10 as maximum. Ok, Back, and Cancel buttons / options. Each stat has a benefit which are listed below. The idea is the player decides if he wants his wizard to run fast, be a tank and ... hit with a purse.Regardless, the player will have a pool of 12 points to use. Ideally, A balanced wizard will have 5 in each attribute. Spells? The only spell of choice is a ball of fire which comes without question. The music and screen should still feel like a ritual. The Character Speed Basically, how fast your character moves and casts. Oomph (Best Monster Truck Voice): PURE POWAH!!! The damage output of your fireball. Health How much damage you can take. Notes: I realise the game dynamics may sound uninteresting at the moment; but I think after a couple releases, we could have some other grand ideas such as: saved profiles, gold to upgrade arsenal of spells, talents, etc...but for now...a vanilla fireball thrower mage will suffice for this experiment. OK. So... a MenuObject  may need to be loosely coupled to allow future items such as networking? may be a button? a CharacterObject has a name speed oomph health and a funky robe color. cap on the three stats (1-10) an arsenal of 1 spell (possibly could expand this) The Loading Screen As is. The Battleground Screen For now, I'm keeping the screen as max resolution for the PC. The screen isn't going to move or even be a split screen. I'm not aiming high here because I want to see what level of change is involved when new features / concepts are added to game content. I'm interested to find out if we could apply techniques such as MVC or MVVM to this type of development or is it too tightly coupled? This reminds me when when my best friend and I were brainstorming our game idea (this is going back a while...1994, 6?) and he cringed at the thought of bringing business technology into games, especially when I suggested a database to store character information and COM / DCOM as the medium, but it seems I wasn't far off (reflecting); just like his implementation of a xml "config file" for dynamic direct-x menus back before .net in 1999...anyhow...i digress... The Battle One screen, two characters lobing balls of fire at each other...It doesn't get better than that. Every so often a scroll appears...and the fireballs bounce off walls, or the wizard has rapid fire, or even scrolls of healing! The scroll options are endless. Two bars at the top, each the color of the wizard (with their name beside the bar) indicate how much health they have. Possibly the appearance of the scrolls means the battle is taking too long? I'm thinking 1 player controls: up, down, left, right and space to fire the button. Or even possibly, mouse click and shift - mouse button to fire a spell in the direction they are facing. Two player controls: a, s, d, f and space AND arrows (up, down, left, right) and Del key or Crtl. The game ends when a player has 0 health and a dialog box appears asking for a rematch / reconfigure / exit. Health goes down when a fireball (friendly or not), connects with a wizard. When a wizard connects with a scroll, a countdown clock / icon appears near the health bar and the wizard begins to glow. For the most part, a wizard can have only scroll 1 effect on him at a time. Notes: Ok, there's alot to cover here. a CharacterObject is a GameObject it travels at a set velocity it travels in a direction it has sounds (walking, running, casting, impact, dying, laughing, whistling, other?) it has animations (walking, running, casting, impact, dying, laughing, idle, other?) it has a lifespan (determined by health) it is alive or dead it has a position a ScrollObject is a GameObject it carries a transferance of points "damage" (or healing, bad scroll effect?) (determinde by caster) it carries a transferance of "other" it is stationary it has a sound on impact it has a stationary animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by game) it is alive or dead it has a position a WallObject is a GameObject it has a sound on fireball impact? it is a still image / stationary it has an impact animation / or transfers an impact animation it is dead it has a position A FireBall is a GameObject it carries a transferance of poinst "damage" (or healing, bad scroll effect?) (determinde by caster) it travels at a set velocity it travels in a direction it has a sound it has a travel animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by caster) it is alive or dead it has a position As I look at this, I can see some common attributes in each object that I can carry up to the GameObject. I think I'm going to end the documentation here, it's taken me a bit of time to type this all out, tomorrow. I'll load up my IDE and my paint studio to get some good old fashioned cowboy hacking going!   D.

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  • Creating HTML5 Offline Web Applications with ASP.NET

    - by Stephen Walther
    The goal of this blog entry is to describe how you can create HTML5 Offline Web Applications when building ASP.NET web applications. I describe the method that I used to create an offline Web application when building the JavaScript Reference application. You can read about the HTML5 Offline Web Application standard by visiting the following links: Offline Web Applications Firefox Offline Web Applications Safari Offline Web Applications Currently, the HTML5 Offline Web Applications feature works with all modern browsers with one important exception. You can use Offline Web Applications with Firefox, Chrome, and Safari (including iPhone Safari). Unfortunately, however, Internet Explorer does not support Offline Web Applications (not even IE 9). Why Build an HTML5 Offline Web Application? The official reason to build an Offline Web Application is so that you do not need to be connected to the Internet to use it. For example, you can use the JavaScript Reference Application when flying in an airplane, riding a subway, or hiding in a cave in Borneo. The JavaScript Reference Application works great on my iPhone even when I am completely disconnected from any network. The following screenshot shows the JavaScript Reference Application running on my iPhone when airplane mode is enabled (notice the little orange airplane):   Admittedly, it is becoming increasingly difficult to find locations where you can’t get Internet access. A second, and possibly better, reason to create Offline Web Applications is speed. An Offline Web Application must be downloaded only once. After it gets downloaded, all of the files required by your Web application (HTML, CSS, JavaScript, Image) are stored persistently on your computer. Think of Offline Web Applications as providing you with a super browser cache. Normally, when you cache files in a browser, the files are cached on a file-by-file basis. For each HTML, CSS, image, or JavaScript file, you specify how long the file should remain in the cache by setting cache headers. Unlike the normal browser caching mechanism, the HTML5 Offline Web Application cache is used to specify a caching policy for an entire set of files. You use a manifest file to list the files that you want to cache and these files are cached until the manifest is changed. Another advantage of using the HTML5 offline cache is that the HTML5 standard supports several JavaScript events and methods related to the offline cache. For example, you can be notified in your JavaScript code whenever the offline application has been updated. You can use JavaScript methods, such as the ApplicationCache.update() method, to update the cache programmatically. Creating the Manifest File The HTML5 Offline Cache uses a manifest file to determine the files that get cached. Here’s what the manifest file looks like for the JavaScript Reference application: CACHE MANIFEST # v30 Default.aspx # Standard Script Libraries Scripts/jquery-1.4.4.min.js Scripts/jquery-ui-1.8.7.custom.min.js Scripts/jquery.tmpl.min.js Scripts/json2.js # App Scripts App_Scripts/combine.js App_Scripts/combine.debug.js # Content (CSS & images) Content/default.css Content/logo.png Content/ui-lightness/jquery-ui-1.8.7.custom.css Content/ui-lightness/images/ui-bg_glass_65_ffffff_1x400.png Content/ui-lightness/images/ui-bg_glass_100_f6f6f6_1x400.png Content/ui-lightness/images/ui-bg_highlight-soft_100_eeeeee_1x100.png Content/ui-lightness/images/ui-icons_222222_256x240.png Content/ui-lightness/images/ui-bg_glass_100_fdf5ce_1x400.png Content/ui-lightness/images/ui-bg_diagonals-thick_20_666666_40x40.png Content/ui-lightness/images/ui-bg_gloss-wave_35_f6a828_500x100.png Content/ui-lightness/images/ui-icons_ffffff_256x240.png Content/ui-lightness/images/ui-icons_ef8c08_256x240.png Content/browsers/c8.png Content/browsers/es3.png Content/browsers/es5.png Content/browsers/ff3_6.png Content/browsers/ie8.png Content/browsers/ie9.png Content/browsers/sf5.png NETWORK: Services/EntryService.svc http://superexpert.com/resources/JavaScriptReference/ A Cache Manifest file always starts with the line of text Cache Manifest. In the manifest above, all of the CSS, image, and JavaScript files required by the JavaScript Reference application are listed. For example, the Default.aspx ASP.NET page, jQuery library, JQuery UI library, and several images are listed. Notice that you can add comments to a manifest by starting a line with the hash character (#). I use comments in the manifest above to group JavaScript and image files. Finally, notice that there is a NETWORK: section of the manifest. You list any file that you do not want to cache (any file that requires network access) in this section. In the manifest above, the NETWORK: section includes the URL for a WCF Service named EntryService.svc. This service is called to get the JavaScript entries displayed by the JavaScript Reference. There are two important things that you need to be aware of when using a manifest file. First, all relative URLs listed in a manifest are resolved relative to the manifest file. The URLs listed in the manifest above are all resolved relative to the root of the application because the manifest file is located in the application root. Second, whenever you make a change to the manifest file, browsers will download all of the files contained in the manifest (all of them). For example, if you add a new file to the manifest then any browser that supports the Offline Cache standard will detect the change in the manifest and download all of the files listed in the manifest automatically. If you make changes to files in the manifest (for example, modify a JavaScript file) then you need to make a change in the manifest file in order for the new version of the file to be downloaded. The standard way of updating a manifest file is to include a comment with a version number. The manifest above includes a # v30 comment. If you make a change to a file then you need to modify the comment to be # v31 in order for the new file to be downloaded. When Are Updated Files Downloaded? When you make changes to a manifest, the changes are not reflected the very next time you open the offline application in your web browser. Your web browser will download the updated files in the background. This can be very confusing when you are working with JavaScript files. If you make a change to a JavaScript file, and you have cached the application offline, then the changes to the JavaScript file won’t appear when you reload the application. The HTML5 standard includes new JavaScript events and methods that you can use to track changes and make changes to the Application Cache. You can use the ApplicationCache.update() method to initiate an update to the application cache and you can use the ApplicationCache.swapCache() method to switch to the latest version of a cached application. My heartfelt recommendation is that you do not enable your application for offline storage until after you finish writing your application code. Otherwise, debugging the application can become a very confusing experience. Offline Web Applications versus Local Storage Be careful to not confuse the HTML5 Offline Web Application feature and HTML5 Local Storage (aka DOM storage) feature. The JavaScript Reference Application uses both features. HTML5 Local Storage enables you to store key/value pairs persistently. Think of Local Storage as a super cookie. I describe how the JavaScript Reference Application uses Local Storage to store the database of JavaScript entries in a separate blog entry. Offline Web Applications enable you to store static files persistently. Think of Offline Web Applications as a super cache. Creating a Manifest File in an ASP.NET Application A manifest file must be served with the MIME type text/cache-manifest. In order to serve the JavaScript Reference manifest with the proper MIME type, I added two files to the JavaScript Reference Application project: Manifest.txt – This text file contains the actual manifest file. Manifest.ashx – This generic handler sends the Manifest.txt file with the MIME type text/cache-manifest. Here’s the code for the generic handler: using System.Web; namespace JavaScriptReference { public class Manifest : IHttpHandler { public void ProcessRequest(HttpContext context) { context.Response.ContentType = "text/cache-manifest"; context.Response.WriteFile(context.Server.MapPath("Manifest.txt")); } public bool IsReusable { get { return false; } } } } The Default.aspx file contains a reference to the manifest. The opening HTML tag in the Default.aspx file looks like this: <html manifest="Manifest.ashx"> Notice that the HTML tag contains a manifest attribute that points to the Manifest.ashx generic handler. Internet Explorer simply ignores this attribute. Every other modern browser will download the manifest when the Default.aspx page is requested. Seeing the Offline Web Application in Action The experience of using an HTML5 Web Application is different with different browsers. When you first open the JavaScript Reference application with Firefox, you get the following warning: Notice that you are provided with the choice of whether you want to use the application offline or not. Browsers other than Firefox, such as Chrome and Safari, do not provide you with this choice. Chrome and Safari will create an offline cache automatically. If you click the Allow button then Firefox will download all of the files listed in the manifest. You can view the files contained in the Firefox offline application cache by typing about:cache in the Firefox address bar: You can view the actual items being cached by clicking the List Cache Entries link: The Offline Web Application experience is different in the case of Google Chrome. You can view the entries in the offline cache by opening the Developer Tools (hit Shift+CTRL+I), selecting the Storage tab, and selecting Application Cache: Notice that you view the status of the Application Cache. In the screen shot above, the status is UNCACHED which means that the files listed in the manifest have not been downloaded and cached yet. The different possible values for the status are included in the HTML5 Offline Web Application standard: UNCACHED – The Application Cache has not been initialized. IDLE – The Application Cache is not currently being updated. CHECKING – The Application Cache is being fetched and checked for updates. DOWNLOADING – The files in the Application Cache are being updated. UPDATEREADY – There is a new version of the Application. OBSOLETE – The contents of the Application Cache are obsolete. Summary In this blog entry, I provided a description of how you can use the HTML5 Offline Web Application feature in the context of an ASP.NET application. I described how this feature is used with the JavaScript Reference Application to store the entire application on a user’s computer. By taking advantage of this new feature of the HTML5 standard, you can improve the performance of your ASP.NET web applications by requiring users of your web application to download your application once and only once. Furthermore, you can enable users to take advantage of your applications anywhere -- regardless of whether or not they are connected to the Internet.

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  • CodePlex Daily Summary for Saturday, June 05, 2010

    CodePlex Daily Summary for Saturday, June 05, 2010New Projects555 Calculator: A simple calculator to help choosing resistor and capacitor values to get the frequency you're looking for on a 555 timer.BleQua .NET: PL: Program sieciowy BleQua .NET jest multi-komunikatorem. EN: Network program BleQua .NET is multicomunicator.ChatDiplomaWork: ChatSample is the sample project.CSUFVGDC Summer Jam: Repository for VGDC summer game jam.Database Export Wizard: ExportWizard is a Step Wizard for Database Export using ASP.net and SQL Server. It allows easy export in any of the standard formats: CSV, TXT, HTM...Dozer Enterprise Library for .NET: a light .net framework for enterprise applications developmentEmployee Management System: This is an Employee Management System. the goal here is to offer a software that caters to small to mid sized businesses for free. This program a...Fanray: My project on Codeplex.Infragistics Analytics Framework: This project includes wrappers for the Infragistics controls that integrate with the recently launched Microsoft Silverlight Analytics Framework. ...KIME Simio Extensions: This is the official project of KIME Solutions. Here you find any current developments of KIME that are publicly available. KIME develops extension...MindTouch Community Extensions: MindTouch Community Extentions is a Native C# extention library for MindTouch Core that will have Dekiscript functions for full coverage of the API...NginxTray: NginxTray allows you manage easily Nginx Web Server by a Tray icon.NStore: NStore is a virtual store example done with ASP.NET MVC 2.0 tecnologyProjet Campus Numerique + Appli Mobile: Projet de création d'un campus numérique pour l'ISEN et d'un application mobile d'accès.SharePoint 2010 Feature Upgrade Kit: A set of tools for managing upgradable Features in SharePoint 2010. (Upgrading Features is a means of deploying code/artifact updates to existing S...SiteMap Utility for DNN Blog Module: This is a mini-project which allows you to easily add or generate an XML site map to your DotNetNuke® website for the search engines to use to inde...Space Explorer: A small app to help users examine folders to see which files and subfolders are taking up space. Still in development, no releases available curren...SQL Compact Toolbox: SQL Compact Toolbox is a Visual Studio 2010 add-in, that adds scripting, import, export, migrate, rename, run script and other upcoming SQL Server ...Twilverlight: Twliverlight is TweetDeck mixed with Silverlight. Much as I like using TweetDeck, it hogs my memory out, so this is an attempt to write a memory-ef...Visual Studio 2010 FxCop Extension: Visual Studio 2010 FxCop Extension allows to integrate stand-alone FxCop into Visual Studio 2010. You'll be able to analysis your source code with ...VisualStudio 2010 JavaScript Outlining: Visual Studio 2010 editor extension for JavaScript code blocks and custom regions outlining Wiki Shelf: Wiki Shelf is a Wikipedia browser app. The goal is to bring the library experience of browsing books, studying, and researching to the Wikipedia u...X-Arena - Magic: Projeto de PDS2 no Curso de Tecnologia em Desenvolvimento de Software no CEFETRN. O desenvolvimento do jogo Quiz Arena possui como pr...New Releases555 Calculator: 555Calc release v1.0: The initial 1 point uh-oh release of 555Calc.BleQua .NET: BleQua .NET 1.0.0.0: First releaseChatterbot JBot: JBot 1.0.1.155: Change presentation technology from Window Forms to Widndown Presentation Fundation.Community Forums NNTP bridge: Community Forums NNTP Bridge V26: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...Community Forums NNTP bridge: Community Forums NNTP Bridge V27: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...Community Forums NNTP bridge: Community Forums NNTP Bridge V28: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...CSS 360 Planetary Calendar: Final Release: =============================================================================== Final Release Version: 2.0 Tools Used: - Collaboration, Releas...Database Export Wizard: Version 3: As described in CodeProject article: Database Export Wizard for ASP.net and SQL Server. http://www.codeproject.com/KB/aspnet/DatabaseExportWizard.aspxEdu Math: Edu Math 2.0.10.122: Change version .NET Framework.Employee Management System: V1 (beta): This version is still in beta testing. 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  • Weird call stack when application has frozen

    - by Harriv
    I apparently have an dead lock problem in one of my applications and started investigating EurekaLog stack traces. Here's one recent: Call Stack Information: -------------------------------------------------------------------------------------------------------------------------------------- |Address |Module |Unit |Class |Procedure/Method |Line | -------------------------------------------------------------------------------------------------------------------------------------- |*Exception Thread: ID=14208; Priority=0; Class=; [Main] | |------------------------------------------------------------------------------------------------------------------------------------| |7C82860C|ntdll.dll | | |KiFastSystemCall | | |7C827D27|ntdll.dll | | |ZwWaitForSingleObject | | |77E61C96|kernel32.dll | | |WaitForSingleObjectEx | | |77E61C88|kernel32.dll | | |WaitForSingleObject | | |77E61C7B|kernel32.dll | | |WaitForSingleObject | | |004151C4|MyApp.exe |sysutils.pas |TMultiReadExclusiveWriteSynchronizer|WaitForWriteSignal |16740[1] | |004151BC|MyApp.exe |sysutils.pas |TMultiReadExclusiveWriteSynchronizer|WaitForWriteSignal |16740[1] | |0041522C|MyApp.exe |sysutils.pas |TMultiReadExclusiveWriteSynchronizer|BeginWrite |16818[57] | |004323FB|MyApp.exe |Classes.pas |TDataModule |Create |11357[1] | |004323C0|MyApp.exe |Classes.pas |TDataModule |Create |11356[0] | |007D744D|MyApp.exe |uRORemoteDataModule.pas |TRORemoteDataModule |Create |163[1] | |007D7434|MyApp.exe |uRORemoteDataModule.pas |TRORemoteDataModule |Create |162[0] | |007DBFAB|MyApp.exe |Sentrol_Impl.pas | |Create_Sentrol |85[1] | |00646952|MyApp.exe |uROServer.pas |TROInvoker |CustomHandleMessage |726[11] | |00407BFA|MyApp.exe |system.pas |TInterfacedObject |_AddRef |17972[1] | |00404934|MyApp.exe |system.pas |TObject |GetInterface |9003[8] | |00407B1C|MyApp.exe |system.pas | |_IntfClear |17817[1] | |00404966|MyApp.exe |system.pas |TObject |GetInterface |9009[14] | |004048E8|MyApp.exe |system.pas |TObject |GetInterface |8995[0] | |00407BD7|MyApp.exe |system.pas |TInterfacedObject |QueryInterface |17964[1] | |77E61680|kernel32.dll | | |InterlockedDecrement | | |00407C10|MyApp.exe |system.pas |TInterfacedObject |_Release |17977[1] | |00407B2C|MyApp.exe |system.pas | |_IntfClear |17824[8] | |004067DF|MyApp.exe |system.pas | |_FinalizeArray |15233[100]| |00407B1C|MyApp.exe |system.pas | |_IntfClear |17817[1] | |00646577|MyApp.exe |uROServer.pas |TROClassFactoryList |FindClassFactoryByInterfaceName|619[17] | |77E6166C|kernel32.dll | | |InterlockedIncrement | | |00407BFA|MyApp.exe |system.pas |TInterfacedObject |_AddRef |17972[1] | |00646B72|MyApp.exe |uROServer.pas |TROInvoker |HandleMessage |758[1] | |006460C5|MyApp.exe |uROServer.pas | |MainProcessMessage |512[98] | |00645BAC|MyApp.exe |uROServer.pas | |MainProcessMessage |414[0] | |00647184|MyApp.exe |uROServer.pas |TROMessageDispatcher |ProcessMessage |929[2] | |00647130|MyApp.exe |uROServer.pas |TROMessageDispatcher |ProcessMessage |927[0] | |00647BCF|MyApp.exe |uROServer.pas |TROServer |IntDispatchMessage |1328[27] | |00647ABC|MyApp.exe |uROServer.pas |TROServer |IntDispatchMessage |1301[0] | |0064782F|MyApp.exe |uROServer.pas |TROServer |DispatchMessage |1170[11] | |006477B4|MyApp.exe |uROServer.pas |TROServer |DispatchMessage |1159[0] | |006477A9|MyApp.exe |uROServer.pas |TROServer |DispatchMessage |1152[1] | |0064779C|MyApp.exe |uROServer.pas |TROServer |DispatchMessage |1151[0] | |00659CB6|MyApp.exe |uROLocalServer.pas |TROLocalServer |SendRequest |57[1] | |00659CA4|MyApp.exe |uROLocalServer.pas |TROLocalServer |SendRequest |56[0] | |0065A009|MyApp.exe |uROLocalChannel.pas |TROLocalChannel |IntDispatch |99[10] | |005EE540|MyApp.exe |uROClient.pas |TROTransportChannel |Dispatch |1884[36] | |005EE3FC|MyApp.exe |uROClient.pas |TROTransportChannel |Dispatch |1848[0] | |005EEC8F|MyApp.exe |uROClient.pas |TROTransportChannel |Dispatch |2134[27] | |00616EC8|MyApp.exe |PCCS_Intf.pas |TSentrol_Proxy |GetNewValues |6585[7] | |007CBDB9|MyApp.exe |ETAROConnectionForm.pas |TROConnectionForm |SyncSentrolUpdateTimerTimer |855[16] | |7C82ABE5|ntdll.dll | | |RtlTimeToTimeFields | | |004D5D9C|MyApp.exe |Controls.pas |TControl |WndProc |5063[0] | |004DA05B|MyApp.exe |Controls.pas |TWinControl |WndProc |7304[111] | |7C81A3AB|ntdll.dll | | |RtlLeaveCriticalSection | | |0042659C|MyApp.exe |Classes.pas |TThreadList |UnlockList |3359[1] | |00426598|MyApp.exe |Classes.pas |TThreadList |UnlockList |3359[1] | |004935BC|MyApp.exe |Graphics.pas | |FreeMemoryContexts |5060[12] | |00493524|MyApp.exe |Graphics.pas | |FreeMemoryContexts |5048[0] | |004D9799|MyApp.exe |Controls.pas |TWinControl |MainWndProc |7076[6] | |004329F4|MyApp.exe |Classes.pas | |StdWndProc |11583[8] | |7739C09A|USER32.dll | | |CallNextHookEx | | |004B1343|MyApp.exe |ExtCtrls.pas |TTimer |Timer |2281[1] | |00404A30|MyApp.exe |system.pas | |_CallDynaInst |9159[1] | |004B1227|MyApp.exe |ExtCtrls.pas |TTimer |WndProc |2239[4] | |004329F4|MyApp.exe |Classes.pas | |StdWndProc |11583[8] | |7739C42C|USER32.dll | | |GetParent | | |7739C45C|USER32.dll | | |GetParent | | |773A16E0|USER32.dll | | |DispatchMessageA | | |773A16D6|USER32.dll | | |DispatchMessageA | | |004CC234|MyApp.exe |Forms.pas |TApplication |ProcessMessage |8105[23] | |004CC138|MyApp.exe |Forms.pas |TApplication |ProcessMessage |8082[0] | |004CC26E|MyApp.exe |Forms.pas |TApplication |HandleMessage |8124[1] | |004CC264|MyApp.exe |Forms.pas |TApplication |HandleMessage |8123[0] | |004CC563|MyApp.exe |Forms.pas |TApplication |Run |8223[20] | |004CC4B0|MyApp.exe |Forms.pas |TApplication |Run |8203[0] | |007F18B3|MyApp.exe |MyApp.dpr | | |215[65] | The stack trace seems to be ok until first TTimer call, after that it contains some garbage(?), however the end contains the the lock which seems be holding the main thread. Can I trust this stack trace? If not, what can cause this and how I can avoid it? Any ideas about the dead lock based on this stack trace? I don't quite understand how creating a datamodule can dead lock.. I'm using Delphi 2007.

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  • Windows Azure AppFabric: ServiceBus Queue WPF Sample

    - by xamlnotes
    The latest version of the AppFabric ServiceBus now has support for queues and topics. Today I will show you a bit about using queues and also talk about some of the best practices in using them. If you are just getting started, you can check out this site for more info on Windows Azure. One of the 1st things I thought if when Azure was announced back when was how we handle fault tolerance. Web sites hosted in Azure are no much of an issue unless they are using SQL Azure and then you must account for potential fault or latency issues. Today I want to talk a bit about ServiceBus and how to handle fault tolerance.  And theres stuff like connecting to the servicebus and so on you have to take care of. To demonstrate some of the things you can do, let me walk through this sample WPF app that I am posting for you to download. To start off, the application is going to need things like the servicenamespace, issuer details and so forth to make everything work.  To facilitate this I created settings in the wpf app for all of these items. Then I mapped a static class to them and set the values when the program loads like so: StaticElements.ServiceNamespace = Convert.ToString(Properties.Settings.Default["ServiceNamespace"]); StaticElements.IssuerName = Convert.ToString(Properties.Settings.Default["IssuerName"]); StaticElements.IssuerKey = Convert.ToString(Properties.Settings.Default["IssuerKey"]); StaticElements.QueueName = Convert.ToString(Properties.Settings.Default["QueueName"]);   Now I can get to each of these elements plus some other common values or instances directly from the StaticElements class. Now, lets look at the application.  The application looks like this when it starts:   The blue graphic represents the queue we are going to use.  The next figure shows the form after items were added and the queue stats were updated . You can see how the queue has grown: To add an item to the queue, click the Add Order button which displays the following dialog: After you fill in the form and press OK, the order is published to the ServiceBus queue and the form closes. The application also allows you to read the queued items by clicking the Process Orders button. As you can see below, the form shows the queued items in a list and the  queue has disappeared as its now empty. In real practice we normally would use a Windows Service or some other automated process to subscribe to the queue and pull items from it. I created a class named ServiceBusQueueHelper that has the core queue features we need. There are three public methods: * GetOrCreateQueue – Gets an instance of the queue description if the queue exists. if not, it creates the queue and returns a description instance. * SendMessageToQueue = This method takes an order instance and sends it to the queue. The call to the queue is wrapped in the ExecuteAction method from the Transient Fault Tolerance Framework and handles all the retry logic for the queue send process. * GetOrderFromQueue – Grabs an order from the queue and returns a typed order from the queue. It also marks the message complete so the queue can remove it.   Now lets turn to the WPF window code (MainWindow.xaml.cs). The constructor contains the 4 lines shown about to setup the static variables and to perform other initialization tasks. The next few lines setup certain features we need for the ServiceBus: TokenProvider credentials = TokenProvider.CreateSharedSecretTokenProvider(StaticElements.IssuerName, StaticElements.IssuerKey); Uri serviceUri = ServiceBusEnvironment.CreateServiceUri("sb", StaticElements.ServiceNamespace, string.Empty); StaticElements.CurrentNamespaceManager = new NamespaceManager(serviceUri, credentials); StaticElements.CurrentMessagingFactory = MessagingFactory.Create(serviceUri, credentials); The next two lines update the queue name label and also set the timer to 20 seconds.             QueueNameLabel.Content = StaticElements.QueueName;             _timer.Interval = TimeSpan.FromSeconds(20);             Next I call the UpdateQueueStats to initialize the UI for the queue:             UpdateQueueStats();             _timer.Tick += new EventHandler(delegate(object s, EventArgs a)                         {                      UpdateQueueStats();                  });             _timer.Start();         } The UpdateQueueStats method shown below. You can see that it uses the GetOrCreateQueue method mentioned earlier to grab the queue description, then it can get the MessageCount property.         private void UpdateQueueStats()         {             _queueDescription = _serviceBusQueueHelper.GetOrCreateQueue();             QueueCountLabel.Content = "(" + _queueDescription.MessageCount + ")";             long count = _queueDescription.MessageCount;             long queueWidth = count * 20;             QueueRectangle.Width = queueWidth;             QueueTickCount += 1;             TickCountlabel.Content = QueueTickCount.ToString();         }   The ReadQueueItemsButton_Click event handler calls the GetOrderFromQueue method and adds the order to the listbox. If you look at the SendQueueMessageController, you can see the SendMessage method that sends an order to the queue. Its pretty simple as it just creates a new CustomerOrderEntity instance,fills it and then passes it to the SendMessageToQueue. As you can see, all of our interaction with the queue is done through the helper class (ServiceBusQueueHelper). Now lets dig into the helper class. First, before you create anything like this, download the Transient Fault Handling Framework. Microsoft provides this free and they also provide the C# source. Theres a great article that shows how to use this framework with ServiceBus. I included the entire ServiceBusQueueHelper class in List 1. Notice the using statements for TransientFaultHandling: using Microsoft.AzureCAT.Samples.TransientFaultHandling; using Microsoft.AzureCAT.Samples.TransientFaultHandling.ServiceBus; The SendMessageToQueue in Listing 1 shows how to use the async send features of ServiceBus with them wrapped in the Transient Fault Handling Framework.  It is not much different than plain old ServiceBus calls but it sure makes it easy to have the fault tolerance added almost for free. The GetOrderFromQueue uses the standard synchronous methods to access the queue. The best practices article walks through using the async approach for a receive operation also.  Notice that this method makes a call to Receive to get the message then makes a call to GetBody to get a new strongly typed instance of CustomerOrderEntity to return. Listing 1 using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.AzureCAT.Samples.TransientFaultHandling; using Microsoft.AzureCAT.Samples.TransientFaultHandling.ServiceBus; using Microsoft.ServiceBus; using Microsoft.ServiceBus.Messaging; using System.Xml.Serialization; using System.Diagnostics; namespace WPFServicebusPublishSubscribeSample {     class ServiceBusQueueHelper     {         RetryPolicy currentPolicy = new RetryPolicy<ServiceBusTransientErrorDetectionStrategy>(RetryPolicy.DefaultClientRetryCount);         QueueClient currentQueueClient;         public QueueDescription GetOrCreateQueue()         {                        QueueDescription queue = null;             bool createNew = false;             try             {                 // First, let's see if a queue with the specified name already exists.                 queue = currentPolicy.ExecuteAction<QueueDescription>(() => { return StaticElements.CurrentNamespaceManager.GetQueue(StaticElements.QueueName); });                 createNew = (queue == null);             }             catch (MessagingEntityNotFoundException)             {                 // Looks like the queue does not exist. We should create a new one.                 createNew = true;             }             // If a queue with the specified name doesn't exist, it will be auto-created.             if (createNew)             {                 try                 {                     var newqueue = new QueueDescription(StaticElements.QueueName);                     queue = currentPolicy.ExecuteAction<QueueDescription>(() => { return StaticElements.CurrentNamespaceManager.CreateQueue(newqueue); });                 }                 catch (MessagingEntityAlreadyExistsException)                 {                     // A queue under the same name was already created by someone else,                     // perhaps by another instance. Let's just use it.                     queue = currentPolicy.ExecuteAction<QueueDescription>(() => { return StaticElements.CurrentNamespaceManager.GetQueue(StaticElements.QueueName); });                 }             }             currentQueueClient = StaticElements.CurrentMessagingFactory.CreateQueueClient(StaticElements.QueueName);             return queue;         }         public void SendMessageToQueue(CustomerOrderEntity Order)         {             BrokeredMessage msg = null;             GetOrCreateQueue();             // Use a retry policy to execute the Send action in an asynchronous and reliable fashion.             currentPolicy.ExecuteAction             (                 (cb) =>                 {                     // A new BrokeredMessage instance must be created each time we send it. Reusing the original BrokeredMessage instance may not                     // work as the state of its BodyStream cannot be guaranteed to be readable from the beginning.                     msg = new BrokeredMessage(Order);                     // Send the event asynchronously.                     currentQueueClient.BeginSend(msg, cb, null);                 },                 (ar) =>                 {                     try                     {                         // Complete the asynchronous operation.                         // This may throw an exception that will be handled internally by the retry policy.                         currentQueueClient.EndSend(ar);                     }                     finally                     {                         // Ensure that any resources allocated by a BrokeredMessage instance are released.                         if (msg != null)                         {                             msg.Dispose();                             msg = null;                         }                     }                 },                 (ex) =>                 {                     // Always dispose the BrokeredMessage instance even if the send                     // operation has completed unsuccessfully.                     if (msg != null)                     {                         msg.Dispose();                         msg = null;                     }                     // Always log exceptions.                     Trace.TraceError(ex.Message);                 }             );         }                 public CustomerOrderEntity GetOrderFromQueue()         {             CustomerOrderEntity Order = new CustomerOrderEntity();             QueueClient myQueueClient = StaticElements.CurrentMessagingFactory.CreateQueueClient(StaticElements.QueueName, ReceiveMode.PeekLock);             BrokeredMessage message;             ServiceBusQueueHelper serviceBusQueueHelper = new ServiceBusQueueHelper();             QueueDescription queueDescription;             queueDescription = serviceBusQueueHelper.GetOrCreateQueue();             if (queueDescription.MessageCount > 0)             {                 message = myQueueClient.Receive(TimeSpan.FromSeconds(90));                 if (message != null)                 {                     try                     {                         Order = message.GetBody<CustomerOrderEntity>();                         message.Complete();                     }                     catch (Exception ex)                     {                         throw ex;                     }                 }                 else                 {                     throw new Exception("Did not receive the messages");                 }             }             return Order;         }     } } I will post a link to the download demo in a separate post soon.

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  • Jquery removeClass Not Working

    - by Wade D Ouellet
    Hey, My site is here: http://treethink.com What I have going is a news ticker on the right that is inside a jquery function. The function starts right away and extracts the news ticker and then retracts it as it should. When a navigation it adds a class to the div, which the function then checks for to see if it should stop extracting/retracting. This all works great. The problem I am having is that after the close button is clicked (in the content window), the removeClass won't work. This means that it keeps thinking the window is open and therefore the conditional statement inside the function won't let it extract and retract again. With a simple firebug check, it's showing that the class isn't being removed period. It's not the cboxClose id that it's not finding because I tried changing that to just "a" tags in general and it still wouldn't work so it's something to do with the jQuery for sure. Someone also suggested a quick alert() to check if the callback is working but I'm not sure what this is. Here is the code: /* News Ticker */ /* Initially hide all news items */ $('#ticker1').hide(); $('#ticker2').hide(); $('#ticker3').hide(); var randomNum = Math.floor(Math.random()*3); /* Pick random number */ newsTicker(); function newsTicker() { if (!$("#ticker").hasClass("noTicker")) { $("#ticker").oneTime(2000,function(i) { /* Do the first pull out once */ $('div#ticker div:eq(' + randomNum + ')').show(); /* Select div with random number */ $("#ticker").animate({right: "0"}, {duration: 800 }); /* Pull out ticker with random div */ }); $("#ticker").oneTime(15000,function(i) { /* Do the first retract once */ $("#ticker").animate({right: "-450"}, {duration: 800}); /* Retract ticker */ $("#ticker").oneTime(1000,function(i) { /* Afterwards */ $('div#ticker div:eq(' + (randomNum) + ')').hide(); /* Hide that div */ }); }); $("#ticker").everyTime(16500,function(i) { /* Everytime timer gets to certain point */ /* Show next div */ randomNum = (randomNum+1)%3; $('div#ticker div:eq(' + (randomNum) + ')').show(); $("#ticker").animate({right: "0"}, {duration: 800}); /* Pull out right away */ $("#ticker").oneTime(15000,function(i) { /* Afterwards */ $("#ticker").animate({right: "-450"}, {duration: 800});/* Retract ticker */ }); $("#ticker").oneTime(16000,function(i) { /* Afterwards */ /* Hide all divs */ $('#ticker1').hide(); $('#ticker2').hide(); $('#ticker3').hide(); }); }); } else { $("#ticker").animate({right: "-450"}, {duration: 800}); /* Retract ticker */ $("#ticker").oneTime(1000,function(i) { /* Afterwards */ $('div#ticker div:eq(' + (randomNum) + ')').hide(); /* Hide that div */ }); $("#ticker").stopTime(); } } /* when nav item is clicked re-run news ticker function but give it new class to prevent activity */ $("#nav li").click(function() { $("#ticker").addClass("noTicker"); newsTicker(); }); /* when close button is clicked re-run news ticker function but take away new class so activity can start again */ $("#cboxClose").click(function() { $("#ticker").removeClass("noTicker"); newsTicker(); }); Thanks, Wade

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