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  • Any simple way to "resize" an NSBezierPath?

    - by d11wtq
    I have an NSBezierPath that I'm filling and stroking. I'd like to add some inner glow to the path (a light stroke, just inside of the outer stroke), and the thing that comes to mind is to use the same path shrunk by 1 pixel (the size of the line that is already )stroked. Is there a way to do this? Alternatively, is there some sort of pattern I can use when applying both a border (stroke) and a glow to a bezier path? Example, the (extremely subtle) inner glow on the Google Chrome tabs:

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  • Loading UINavigationController from another nib automatically by UITabBarController

    - by porneL
    I think I've found the cause: Document Info window in IB has a warning: "'Selected Navigation Controller (Second)' has nib name property set to 'SecondView.nib', but this view controller is not intended to have its view set in this manner." Bummer. I've built nib in Interface Builder that has UITabBarController at top level and switches between UINavigationControllers. It works fine when everything is in a single nib file, but I'd like to use separate nib files for UINavigationControllers. Starting with Apple's TabBar template, if I just change class of SecondView to UINavigationController, it all breaks: and all I get is this: Is it possible to have separate file for UINavigationController without programmatically setting everything? I would like TabBarController to handle loading and unloading of nibs.

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  • How to wait until location is completely found? (Core Location)

    - by sudo rm -rf
    Hello. I have a problem within my app. I'm trying to find the user's location to the best preciseness in order to determine their zip-code. Currently I have a button that, when pressed, starts a method named locateMe. -(IBAction)locateMe; { self.locationManager = [[CLLocationManager alloc] init]; locationManager.delegate = self; locationManager.desiredAccuracy = kCLLocationAccuracyBest; [locationManager startUpdatingLocation]; Then I've implemented didUpdateToLocation: -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation; { NSLog(@"Found location! %f,%f",newLocation.coordinate.latitude,newLocation.coordinate.longitude); } I had previously done much more complicated stuff in didUpdateToLocation but as I tested some things I realized that the first location it found was not precise in the least. So, I put the NSLog call in there and it gave me an output similar to below... Found location! 39.594093,-98.614834 Found location! 39.601372,-98.592171 Found location! 39.601372,-98.592171 Found location! 39.611444,-98.538196 Found location! 39.611444,-98.538196 As you can see, it first gives me a value which is not correct, which was causing problems within my app because it wasn't giving the correct location. So, here's my question. Is there any way I can wait for the location manager to finish finding the most precise location? Thanks in advance! EDIT: I'm wanting something like this: if (newLocation.horizontalAccuracy <= locationManager.desiredAccuracy) { } But it never gets called!

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  • iPhone Camera and Image Chooser

    - by PF1
    Hi Everyone: I have found a lot of information on using UIImagePickerController to let the user choose the image they want from the Photos application's data. I am wondering how I can create this same effect on 3.0, as it doesn't seem as if a lot of the old code works anymore. In addition, I would like the user to be able to take a new picture from this same pop-up. Thanks for any help!

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  • Objective-C++ Memory Problem

    - by Stephen Furlani
    Hello, I'm having memory woes. I've got a C++ Library (Equalizer from Eyescale) and they use the Traversal Visitor Pattern to allow you to add new functionality to their classes. I've finally figured out how it works, and I've got a Visitor that just returns the properties from one of the objects. (since I don't know how they're allocated). so. My little code does this: VisitorResult AGLContextVisitor::visit( Channel* channel ) { // Search through Nodes, Pipes until we get to the right window. // Add some code to make sure we find the right one? // Not executing the following code as C++ in gdb? eq::Window* w = channel->getWindow(); OSWindow* osw = w->getOSWindow(); AGLWindow* aw = (AGLWindow *)osw; AGLContext agl_ctx = aw->getAGLContext(); this->setContext(agl_ctx); return TRAVERSE_PRUNE; } So here's the problem. eq::Window* w = channel->getWindow(); (gdb) print w 0x0 BUT If I do this: (gdb) set objc-non-blocking-mode off (gdb) print w=channel->getWindow() 0x300effb9 // an honest memory location, and sets w as verified in the Debugger window of XCode. It does the same thing for osw. I don't get it. Why would something work in (gdb) but not in the code? The file is completely a cpp file, but it seems to be running in objc++, since I need to turn blocking off. Help!? I feel like I'm missing some memory-management basic thing here, either with C++ or Obj-C. [edit] channel-getWindow() is supposed to do this: /** @return the parent window. @version 1.0 */ Window* getWindow() { return _window; } The code also executes fine if I run it from a C++-only application. [edit] No... I tried creating a simple stand-alone program since I was tired of running it as a plugin. Messy to debug. And no, it doesn't run in the C++ program either. So I'm really at a loss as to what I'm doing wrong. Thanks, -- Stephen Furlani

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  • Attaching user data to AXObserver

    - by Ben Packard
    I am using an AXObserver to monitor when a window is closed. In the callback, I am just raising an NSNotification. All working well. What is the correct syntax for attaching some user data as refcon? The working call looks like this: err6 = AXObserverAddNotification(observerTable, tableRef, kAXUIElementDestroyedNotification, nil); and the callback specified when I create the observer has the signature: static void cbTableClosed (AXObserverRef observer, AXUIElementRef element, CFStringRef notification, void *refcon) I want to replace refcon with an object of my own, but don't know how to change either line. The obvious objective-c type changes through up warnings.

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  • Using setters On Int?

    - by fuzzygoat
    Just curious, given: unsigned int pulseCounter_001; @property(nonatomic, assign)unsigned int pulseCounter_001; @synthesize pulseCounter_001; Is there any reason to use: [self setPulseCounter_001:0]; Or just use: pulseCounter_001 = 0; Style wise I think the latter says "we are setting an int" better, just curious as to any overheads involved in each? gary

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  • EASY: How does one release memory correctly in the attached C array?

    - by Tricky
    Hi, I'm just trying to work out why the following code is leaking memory and I have a funny feeling that i'm not releasing the array memory correctly. This is a C function in a wider objective-c app and I'm not native to C... i've tried just using free() on the array, but have a feeling this isn't the whole story... Could someone have a look and see what I'm missing here. Thanks! CFIndex theNumberOfSettings = 3; CTParagraphStyleSetting theSettings[3] = { {kCTParagraphStyleSpecifierAlignment, sizeof(CTTextAlignment), &alignment}, {kCTParagraphStyleSpecifierLineSpacing, sizeof(lineSpacing), &lineSpacing}, {kCTParagraphStyleSpecifierHeadIndent, sizeof(headIndent), &headIndent} }; CTParagraphStyleRef theParagraphRef = CTParagraphStyleCreate(theSettings, theNumberOfSettings); CFAttributedStringSetAttribute(attrString, CFRangeMake(0, CFAttributedStringGetLength(attrString)-1), kCTParagraphStyleAttributeName, theParagraphRef); CFRelease(theParagraphRef); free(theSettings);

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  • Problem autosizing second view

    - by Ruthy
    Hello, Once a view is called from appdelegate, it is properly loaded but not autosized correctly, on the bottom you see last lines from previous view! On xib file, view mode property is set to scale to fill but I tried others and still happening the same... Thanks for any idea to solve it!

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  • xcode - defining integer variables

    - by Mike
    If I have #define myVariable 10 and later I use this as in [self doSomething:myVariable]; Supposing doSomethign method is like - (void) doSomething:(int)myNumber; I receive a warning telling me that a "]" is expected before the ";" why is that and how to solve this? thanks for any help.

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  • How to rotate a UIImageView?

    - by jkally
    It's quite frustrating not to be able to do such a simple task: I have an "app" with a single viewcontroller, and in it a single UIImageView, that's initialized to a specific image at potrtait mode. Now when the iPhone gets roteated to landscape mode and the shouldAutorotateToInterfaceOrientation event fires, at which I return YES, my resulting UIImageView looks totally screwed up: either the image is stretched so to fill landscape mode frame (which looks ridiculuous of course) or the top and bottom of the image are cropped. How can I have my UIImageview and the contained image handle the device rotation gracefully, and display normal looking image at landscape mode as well?

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  • UIScrollView eating touches from its parent

    - by Jon Hull
    I have nested scrollViews (or rather a subclass of UIScrollView inside of an actual scrollview). I set the size of the inner view to its contentSize and set scrollEnabled = NO, because I only want the outside view scrolling. But the innerView occasionally eats touches and keeps the outerView from scrolling when it should. Is there something else I need to set to keep it from stealing the scrolling touches, but still allowing user interaction (e.g. editing a textView)?

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  • iPhone noob - different method types?

    - by codemonkey
    My apologies in advance for what is probably a really dumb question. I'm familiar (or at least getting familiar) with instance and class methods in objective-c, but have also seen method implementations that look like this: #import "Utilities.h" #import "CHAPPAppDelegate.h" #import "AppState.h" @implementation Utilities CHAPPAppDelegate* GetAppDelegate() { return (CHAPPAppDelegate *)[UIApplication sharedApplication].delegate; } AppState* GetAppState() { return [GetAppDelegate() appState]; } @end What are these? While I'm sure this is documented somewhere, I don't know what term to use in searching for an explanation of what's being done here. I like the syntax methods like this let me use when calling them, but I'm not sure exactly what I'm doing, what the implications are, how to send parameters to these types of functions, etc? To clarify how I ended up in this position, I started using these methods in a "utilities" class of mine after reading some online blog describing the author's preference for declaring these functions this way. Now I can't seem to track down a more detailed explanation of what exactly the differences are, etc.

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  • How do I enable spell checking within an NSTextField?

    - by Luke
    I have an NSTextField that I would like to enable "as-you-type" spell checking. When I load my application I can do this from the Menu Bar Edit Spelling and Grammar Check Spelling While Typing. I would like this option to be enabled by default. Within IB I can enable this for a NSTextView but I would like to use NSTextField for this part of the UI. Thank you.

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  • NSSegmentedControl -selectedSegment always returns 0

    - by SphereCat1
    I have an NSSegmentedControl with two segments set to "Select None" mode in Interface Builder. No matter what I try, I can't get -selectedSegment to return anything but 0, even though segment 0 is even disabled by default and can't possibly be selected. Here's the relevant function that gets called when you click any segment on the control: -(IBAction)changeStep:(id)sender { [stepContainer setHidden:TRUE]; [(NSView *)[[wizard stepArray] objectAtIndex:(NSInteger)[wizard step]] removeFromSuperview]; switch ([[navigationButton cell] selectedSegment]) { case 0: [wizard setStep:(NSInteger *)[wizard step]-1]; break; case 1: [wizard setStep:(NSInteger *)[wizard step]+1]; break; default: break; } //[[navigationButton cell] setSelected:FALSE forSegment:[navigationButton selectedSegment]]; if ([wizard step] > 0) { [wizard setStep:0]; [navigationButton setEnabled:FALSE forSegment:0]; } NSLog(@"%d", [wizard step]); [stepContainer addSubview:(NSView *)[[wizard stepArray] objectAtIndex:(NSInteger)[wizard step]]]; [stepContainer setHidden:FALSE withFade:TRUE]; } I've also tried using -isSelectedForSegment, but it has the same result. Any help you can provide would be awesome, I have no idea what I'm doing wrong. Thanks! SphereCat1

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  • How do you load a view on top of another view in the iPad

    - by Magician Software
    How do you load a view on top of another view in the iPad like in the wordpress app when it asks you to setup your blog. Can you show or post me some sample code. I have an NSUSerdefaults setup so it will display this on the first launch. I would like this view to look like this http://uplr.me/files/p45064.png See how it has the shaddows and the view is darkened in the back. Thats what I am trying to do.

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  • How to delete a cell in UITableView by using custom button in cell ?

    - by srikanth rongali
    I have UITableView. I customized the cell height (increased). I have 4 labels(UILabel) and 1 image(UIImage) and 3 buttons (UIButton). one of the button is delete button. By touching the cell or button(play button) on the image a video is loaded and played. I need to delete the cell by touching delete button. If I touched the delete button the corresponding video is deleted from library . But, how to delete the cell and all remaining data in it ? I am not able to delete the cells or the data in the cells. How to do it ? I used these. But the control is not entering in to second method committedEditingStyle: - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { return YES; } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { } } Thank you. The following image shows the delete button of my program.

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