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  • MVC 2 Breaks my Charts?

    - by GeekAgilistMercenary
    I wonder if anyone has had issues with running MSCharts with MVC 2?  I have tried a couple of different issues, but still have not got them to render correctly.  In the end I always end up with broken image links.  Has anyone seen this? I have no errors displaying in my MVC 2 Application build or anything, nothing specific that leads me to any explanation.  If anyone has any ideas, please leave a comment or shoot me an e-mail; adronhall at gmail dot com.  I would greatly appreciate any insight you MSChart Elite may have.  : )

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  • Hiding images in folder without renaming or moving the files

    - by Marcus
    I'm dual booting Ubuntu with Windows and I have all my music on a separate harddrive. In Windows the album art is hidden by default but when I access the folder in Ubuntu there is two album artwork files for every mp3, one small and one large. I would like to hide those images without having to rename them with a dot before or moving them to some other folder becuase then the album artwork would dissapear in Windows. Is there a way to make a .hidden file which hides all images or any other way which hides all images in nautilus?

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  • Nouveau forum d'entraide Qualimétrie : posez vos questions sur les pratiques d'analyse de code et d'

    Bonjour, Le forum Qualimétrie se destine à toutes vos questions concernant les pratiques et outils touchant à la qualité du code et de l'architecture du logiciel. Il se destine également à accueillir vos questions sur l'intégration et l'utilisation (ex. Plugin Maven) des outils de qualimétrie dans les outils de build. N'hésitez pas, avant de poser votre question, à consulter la documentation de l'outil concerné, ainsi que les ressources à votre disposition. Pour toute contribution sur le sujet, vous pouvez contacter l'équipe bénévole par mail via conception [at] redaction [dash] developpez [dot] com...

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  • What are the steps taken by this GLSL code?

    - by user827992
    1 void main(void) 2 { 3 vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0); 4 float dist_squared = dot(pos, pos); 5 6 gl_FragColor = (dist_squared < 400.0) 7 ? vec4(.90, .90, .90, 1.0) 8 : vec4(.20, .20, .40, 1.0); 9 } taken from http://people.freedesktop.org/~idr/OpenGL_tutorials/03-fragment-intro.html Now, this looks really trivial and simple, but my problem is with the mod function. This function is taking 2 vec2 as inputs but is supposed to take just 2 atomic arguments according to the official documentation, also this function makes an implicit use of the floor function that only accepts, again, 1 atomic argument. Can someone explain this to me step by step and point out what I'm not getting here? It's some kind of OpenGL trick? OpenGL Math trick? in the GLSL docs i always find and explicit reference to the type accepted by the function and vec2 it's not there.

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  • Apress "Introducing Visual C# 2010" - ISBN 978-1-4302-3171-4 - Conclusion

    - by TATWORTH
    After having spent several weeks reading this book (1230 pages before the index!), I can thoroughly recommend this book as a practical introduction to Visual C# 2010 both to people learning C# and to experianced C# users. It introduces C# through practical examples then gives a good introduction to the Dot Net framework. After dealing with Data Access, it gives a brief introduction to variousUI technologies. The final section deals with advanced topics including a thoroughly practical intruction to windows services. There are copious coding examples and useful tips. Many chapters begin with a quick problem solver solution reference. In short "Introducing Visual C# 2010" in the words of the sub title, is an excellent start to your C# journey with an expert by your side leading by example.

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  • APress Deal of the Day - 13/Apr/2012 - Pro WPF and Silverlight MVVM

    - by TATWORTH
    The APress $10 deal of the day for today is "Applied WPF 4 in Context" (http://www.apress.com/9781430234708) starts with a simple introduction to WPF and then shows a complete WPF application from sketch to completed code. This APress web site states "This book can be used by a junior developer to learn WPF and understand how to architect a layered application, and it can also be used by a senior developer as a reference for developing scalable WPF applications. " - this summerises the book very effectively as it is indeed an excellent book both for learning WPF and as a reference for development. I recommend it to all Dot Net development teams.

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  • APress Deal of the Day 15/Jan/2011 - Windows Mobile Game Development: Building games for the Windows Phone and other mobile devices

    - by TATWORTH
    Todays Apress $10 deal of the the day is: Windows Mobile Game Development: Building games for the Windows Phone and other mobile devices This book will provide you with a comprehensive guide to developing games for both the Windows Mobile platform and the Windows Phone using the industry standard programming languages C# and VB.NET. $49.99 | Published Apr 2010 | The book dates from the VS2005/VS2008 era but should still be useful to VS2010 developers. Given that such games development can now be done within Visual Studio. Whilst these devices use the Compact Framework instead of the standard Dot Net Framework, it is still a familiar envirnment. This book should be of benefit not just to games developers but to anyone with an interest in development for mobile phones.

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  • Visual Studio 2012 Coded UI technology matrix updated!

    - by krislankford
    The Visual Studio 2012 support matrix for Automated UI Testing (Coded UI) has been released by Microsoft and the full post can be found here. Thank you Shubhra! There are a couple of items on the list that you should definitely keep your eye on. The first item is the support for Silverlight 4  and 5. This should make the Silverlight community happy. I would also note the Planned items (blue dot) which are cross browser support and Flash/Java. Happy Coding!

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  • 2012 JCP Awards

    - by Tori Wieldt
    Nominations are now open for the 2012 JCP Awards. Submit nominations to PMO at JCP dot ORG or use this form.  The Java Community Process (JCP) program celebrates success. Members of the community nominate worthy participants, Spec Leads, and Java Specification Requests (JSRs) in order to cheer on the hard work and creativity that produces ground-breaking results for the community and industry in the Java Standard Edition (SE), Java Enterprise Edition (EE), or Java Micro Edition (ME) platforms. The community gets together every year at the JavaOne conference to applaud in person the winners of three awards: JCP Member/Participant of the Year, Outstanding Spec Lead, and Most Significant JSR. This year’s unveiling will occur Tuesday evening, 2 October, at the Annual JCP Community Party held in San Francisco during JavaOne. Nominations close on 16 July 2012. More details are on the JCP blog.

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  • Check if the vector is behind another or maybe opposite directions?

    - by Gilson
    I'm doing a network game and on the client side, i interpolate the client position with the server sent extrapolated position. The client has its own physics simulation wich is corrected by the server in steps. The problem is when it laggs and i 'kick' the ball, the server gets a delayed message and sends me the position backwards of the client position wich makes the ball goes back and forth. I want to ignore those and maybe compensate that on the server, not sure though. The problem is the clock difference on those case are 0.07ms or 0.10 ms wich isn't that high to ignore the message i guess. When i get the server position, i extrapolate with the clock interval * serverBallVelocity Can i check if my new ball server position is behind my actual ball vector position? I tried to use the dot product after normalized the two vectors to check if they are opposite but it ain't working properly. Any suggestions on checking that?

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  • After one has made many grid based puzzles how does one make then into a PDF ready for printing

    - by alan ross
    After one has generated many grid based puzzles like sudoku, kakuro or even plain crosswords and now one has to print them in a book. How does one make a pdf (book file) from them automatically. To explain the question better. One has the puzzle ready in computer format like ..35.6.89 for all nine rows. The dot being the empty cell. How does one convert then to a picture on a PDF page complete with box, automatically without doing them individually and then print a book from the pdf file. As can be seen there are other things also printed on the page all this is done automatically.

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  • Creating an OpenGL FPS camera: I have the position and orientation vectors, now what?

    - by Synthetix
    I have been struggling to create a first person camera in OpenGL ES 2.0 without using gluLookAt(). I grab the camera's orientation vectors (the way it's looking) from the current modelview matrix, and use that to calculate the new forward/backward (Z) translation value. I then calculate the strafe (X) value from the dot product of Z and Y (which is always 1.0). So, I have all the information I need to create a view matrix, but how do I do that without using gluLookAt? Almost all the examples I've seen use gluLookAt, but no such function exists in OpenGL ES 2.0. Besides, one of the moderators on cprogramming.com mentioned that gluLookAt is not appropriate for FPS cameras: http://cboard.cprogramming.com/game-programming/135390-how-properly-move-strafe-yaw-pitch-camera-opengl-glut-using-glulookat.html I am really confused by all the conflicting information I'm getting. I just want to create a first person camera that goes forward (W,S keys), side-to-side (A,D keys) and rotates around its center (Y axis only), Wolfenstein style. Any help on this would be much appreciated!

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  • variable declaration in javascript [migrated]

    - by ShaggyInjun
    I have been doing something like this for a while and I have never seen any errors. But, unfortunately, I have never been able to explain why this works. The first line creates a variable which points to a function. The second line just adds func2 to func1 separated by a dot and defines a function. If I add a var in front of func1.func2 then I see a compilation error. func1.func2 = function(){}; Error SyntaxError: missing ; before statement var func1.func2 = function(){}; What type was func1 on first line 1 and what did it become on line 2. var func1 = function(){}; func1.func2 = function(){}; Thanks Venkat

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  • Happy Birthday LearnVisualStudio.NET?

    - by TATWORTH
    Back in 2003, I made the changeover to Dot Net with the help of LearnViusal Studio.NET. They provide an excellent learning resource. I commend membership to you. This week only, you can get started for as little as $48.97 for a 1 Year Subscription! Save 30% at LearnVisualStudio.NET http://www.learnvisualstudio.net?awt_l=BN5TZ&awt_m=JaSOlFqKSr1QwB You can also get a Lifetime membership for only $139.97! That's over $59 in savings! A lifetime membership will grant you access to every video on the site and every video we ever create for LearnVisualStudio.NET without giving us another dime! This is a great chance to access over 900 tutorials to help you learn C#, VB, ASP NET and more. Get started today! http://www.learnvisualstudio.net?awt_l=BN5TZ&awt_m=JaSOlFqKSr1QwB

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  • Get all triangles that are < N dist from you?

    - by CyanPrime
    Does anyone know of a way I could add a radius to this code for p? Like basically saying "this is true if the triangle is < N dist from the point" public boolean isPointInTriangle( Vector3f p, Vector3f a, Vector3f b, Vector3f c ) { return ( pointsAreOnSameSide(p, a, b, c) && pointsAreOnSameSide(p, b, a, c) && pointsAreOnSameSide(p, c, a, b) ); } public boolean pointsAreOnSameSide( Vector3f p1, Vector3f p2, Vector3f a, Vector3f b ) { Vector3f diffba = new Vector3f(0,0,0); Vector3f.sub( b, a, diffba ); Vector3f diffp1a = new Vector3f(0,0,0); Vector3f.sub( p1, a, diffp1a ); Vector3f diffp2a = new Vector3f(0,0,0); Vector3f.sub( p2, a, diffp2a ); Vector3f cross1 = Vector3f.cross(diffba, diffp1a); Vector3f cross2 = Vector3f.cross(diffba, diffp2a); return ( Vector3f.dot( cross1, cross2 ) >= 0 ); }

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  • ASP.NET MVC 3: Implicit and Explicit code nuggets with Razor

    - by ScottGu
    This is another in a series of posts I’m doing that cover some of the new ASP.NET MVC 3 features: New @model keyword in Razor (Oct 19th) Layouts with Razor (Oct 22nd) Server-Side Comments with Razor (Nov 12th) Razor’s @: and <text> syntax (Dec 15th) Implicit and Explicit code nuggets with Razor (today) In today’s post I’m going to discuss how Razor enables you to both implicitly and explicitly define code nuggets within your view templates, and walkthrough some code examples of each of them.  Fluid Coding with Razor ASP.NET MVC 3 ships with a new view-engine option called “Razor” (in addition to the existing .aspx view engine).  You can learn more about Razor, why we are introducing it, and the syntax it supports from my Introducing Razor blog post. Razor minimizes the number of characters and keystrokes required when writing a view template, and enables a fast, fluid coding workflow. Unlike most template syntaxes, you do not need to interrupt your coding to explicitly denote the start and end of server blocks within your HTML. The Razor parser is smart enough to infer this from your code. This enables a compact and expressive syntax which is clean, fast and fun to type. For example, the Razor snippet below can be used to iterate a collection of products and output a <ul> list of product names that link to their corresponding product pages: When run, the above code generates output like below: Notice above how we were able to embed two code nuggets within the content of the foreach loop.  One of them outputs the name of the Product, and the other embeds the ProductID within a hyperlink.  Notice that we didn’t have to explicitly wrap these code-nuggets - Razor was instead smart enough to implicitly identify where the code began and ended in both of these situations.  How Razor Enables Implicit Code Nuggets Razor does not define its own language.  Instead, the code you write within Razor code nuggets is standard C# or VB.  This allows you to re-use your existing language skills, and avoid having to learn a customized language grammar. The Razor parser has smarts built into it so that whenever possible you do not need to explicitly mark the end of C#/VB code nuggets you write.  This makes coding more fluid and productive, and enables a nice, clean, concise template syntax.  Below are a few scenarios that Razor supports where you can avoid having to explicitly mark the beginning/end of a code nugget, and instead have Razor implicitly identify the code nugget scope for you: Property Access Razor allows you to output a variable value, or a sub-property on a variable that is referenced via “dot” notation: You can also use “dot” notation to access sub-properties multiple levels deep: Array/Collection Indexing: Razor allows you to index into collections or arrays: Calling Methods: Razor also allows you to invoke methods: Notice how for all of the scenarios above how we did not have to explicitly end the code nugget.  Razor was able to implicitly identify the end of the code block for us. Razor’s Parsing Algorithm for Code Nuggets The below algorithm captures the core parsing logic we use to support “@” expressions within Razor, and to enable the implicit code nugget scenarios above: Parse an identifier - As soon as we see a character that isn't valid in a C# or VB identifier, we stop and move to step 2 Check for brackets - If we see "(" or "[", go to step 2.1., otherwise, go to step 3  Parse until the matching ")" or "]" (we track nested "()" and "[]" pairs and ignore "()[]" we see in strings or comments) Go back to step 2 Check for a "." - If we see one, go to step 3.1, otherwise, DO NOT ACCEPT THE "." as code, and go to step 4 If the character AFTER the "." is a valid identifier, accept the "." and go back to step 1, otherwise, go to step 4 Done! Differentiating between code and content Step 3.1 is a particularly interesting part of the above algorithm, and enables Razor to differentiate between scenarios where an identifier is being used as part of the code statement, and when it should instead be treated as static content: Notice how in the snippet above we have ? and ! characters at the end of our code nuggets.  These are both legal C# identifiers – but Razor is able to implicitly identify that they should be treated as static string content as opposed to being part of the code expression because there is whitespace after them.  This is pretty cool and saves us keystrokes. Explicit Code Nuggets in Razor Razor is smart enough to implicitly identify a lot of code nugget scenarios.  But there are still times when you want/need to be more explicit in how you scope the code nugget expression.  The @(expression) syntax allows you to do this: You can write any C#/VB code statement you want within the @() syntax.  Razor will treat the wrapping () characters as the explicit scope of the code nugget statement.  Below are a few scenarios where we could use the explicit code nugget feature: Perform Arithmetic Calculation/Modification: You can perform arithmetic calculations within an explicit code nugget: Appending Text to a Code Expression Result: You can use the explicit expression syntax to append static text at the end of a code nugget without having to worry about it being incorrectly parsed as code: Above we have embedded a code nugget within an <img> element’s src attribute.  It allows us to link to images with URLs like “/Images/Beverages.jpg”.  Without the explicit parenthesis, Razor would have looked for a “.jpg” property on the CategoryName (and raised an error).  By being explicit we can clearly denote where the code ends and the text begins. Using Generics and Lambdas Explicit expressions also allow us to use generic types and generic methods within code expressions – and enable us to avoid the <> characters in generics from being ambiguous with tag elements. One More Thing….Intellisense within Attributes We have used code nuggets within HTML attributes in several of the examples above.  One nice feature supported by the Razor code editor within Visual Studio is the ability to still get VB/C# intellisense when doing this. Below is an example of C# code intellisense when using an implicit code nugget within an <a> href=”” attribute: Below is an example of C# code intellisense when using an explicit code nugget embedded in the middle of a <img> src=”” attribute: Notice how we are getting full code intellisense for both scenarios – despite the fact that the code expression is embedded within an HTML attribute (something the existing .aspx code editor doesn’t support).  This makes writing code even easier, and ensures that you can take advantage of intellisense everywhere. Summary Razor enables a clean and concise templating syntax that enables a very fluid coding workflow.  Razor’s ability to implicitly scope code nuggets reduces the amount of typing you need to perform, and leaves you with really clean code. When necessary, you can also explicitly scope code expressions using a @(expression) syntax to provide greater clarity around your intent, as well as to disambiguate code statements from static markup. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • A pattern matching an expression that doesn't end with specific sequence

    - by patryk
    I need a regex pattern which matches such strings that DO NOT end with such a sequence: \.[A-z0-9]{2,} by which I mean the examined string must not have at its end a sequence of a dot and then two or more alphanumeric characters. For example, a string /home/patryk/www and also /home/patryk/www/ should match desired pattern and /home/patryk/images/DSC002.jpg should not. I suppose this has something to do with lookarounds (look aheads) but still I have no idea how to make it. Any help appreciated.

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  • C# Create Snap To Grid Functionality

    - by Nathan
    I am trying to create some snap to grid functionality to be used at run time but I am having problems with the snapping part. I have successfully drawn a dotted grid on a panel but when I add a label control to the panel how to I snap the top, left corner of the label to the nearest dot? Thanks

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  • How to extent activrerecord,just make id to id.to_i

    - by qichunren
    module ActiveRecord module Mixin alias old_id id def id old_id.to_i end def hello "hellooooooooooooo" end end end ActiveRecord::Base.send :include, ActiveRecord::Mixin I make is because: id column in oracle is number type,not number(10), @user.id return 123.0,not 123,so I would like to do it by extend ar. But my way above does not work for me,it still show number with dot zero,123.0. How to make id auto invove id.to_i???

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  • How to display user location in mapkit?

    - by 4thSpace
    I'd like to display the blue pulsing dot for a user's location. I'm doing this: - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation{ //some other stuff here [self.mapView setShowsUserLocation:YES]; } But I eventually get -[MKUserLocation establishment]: unrecognized selector sent to instance 0x125e90 Should I be doing this some other way?

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  • Double.TryParse() input decimal separator different than system decimal separator

    - by mare
    I have a source XML that uses a dot (".") as a decimal separator and I am parsing this on a system that uses a comma (",") as a decimal separator. As a result, value of 0.7 gets parsed with Double.TryParse or Double.Parse as 7000000. What are my options to parse correctly? One of them is to replace dots in source with commas with String.Replace('.', ',') but I don't think I like this very much.

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