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  • how to reduce time of git pulling each time when you do a make world on Xen source

    - by Registered User
    I am compiling xen from source and each time I do a make world it basically gives some or the other error my problem are not those errors ( I am trying to debug them) but the problem is each time when I do a make world Xen basically pulls things from git repository + rm -rf linux-2.6-pvops.git linux-2.6-pvops.git.tmp + mkdir linux-2.6-pvops.git.tmp + rmdir linux-2.6-pvops.git.tmp + git clone -o xen -n git://git.kernel.org/pub/scm/linux/kernel/git/jeremy/xen.git linux-2.6-pvops.git.tmp Initialized empty Git repository in /usr/src/xen-4.0.1/linux-2.6-pvops.git.tmp/.git/ remote: Counting objects: 1941611, done. remote: Compressing objects: 100% (319127/319127), done. remote: Total 1941611 (delta 1614302), reused 1930655 (delta 1604595) **Receiving objects: 20% (1941611/1941611), 98.17 MiB | 87 KiB/s, done.** and if you notice the last line it is still consuming my bandwidth pulling things from internet.How can I stop this step each time and use existing git repository?

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  • Excel chart: How to reverse the X axis of time series data

    - by JohnnyLambada
    In Excel 2003, I have a time series from a financial report that goes something like this: 2007 2006 2005 Amount 300 200 100 I want to create a graph of the time series that looks something like this (please excuse the ugly ascii graph): 300| .x | ... 200| .x.. | ... 100| x |____________________ 0 2005 2006 2007 But intead of getting an upward sloping graph, excel wants to put my time series in reverse (the way it actually appears in the spreadsheet). Is there any way to make excel display the x axis in reverse of the way it normally does? I've tried manually reversing the range in the chart dialog (changing a range of B1:D3 to D3:B1), but excel just puts it back.

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  • Unix: sleep until the specified time

    - by aix
    Is there a (semi-)standard Unix command that would sleep until the time specified on its command line? In other words, I am looking for something similar to sleep that would take wakeup time rather than duration. For example: sleeptill 05:00:00 I can code something up but would rather not re-invent the wheel if there's already something out there. Bonus question: it would be great if it could take the timezone (as in sleeptill 05:00:00 America/New_York). edit Due to the nature of what I am doing, I am looking for a "sleep until T" rather than "run command at T" solution. edit For the avoidance of doubt, if I run the command at 18:00 and tell it to wake up at 17:00, I expect it to sleep for 23 hours (or, in some corner cases having to do with daylight savings time, for 22 or 24 hours.)

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  • Team Foundation Server– Debug symbols(pdb files) generated in Release build? Fix it.

    - by Gopinath
    Yesterday I setup TFS for my .NET playground website to implement continuous integration and deployments. After a successful build I noticed that debug symbols(pdb files) were generated even though TFS is configured to build in Release mode.  After a bit of analysis its turned out to be the behavior of TFS to generate debug symbols (pdb files) until we pass the attribute DebugType = None. Here are the steps to pass DebugType parameter to MSBuild of TFS Go to Team Explorer Select Build Defintion >> Edit Build Definition Switch to Process tab Navigate to Advanced Section and locate MSBuild Arguments Add the following: /p:Configuration=Release /p:DebugType=none

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  • How to sort time column by value instead of alphabetically

    - by Turch
    I'm creating a pivot table by connecting to an SSAS tabular model (Data - From Other Sources - From Analysis Services) . The model has a "time" column that I want to sort by. The default (database) sorting is earliest to latest: When I click the triangle next to 'Row Labels' and select "Sort A to Z", I get alphabetically sorted times: How can I get the times to sort by time? Changing the number format from "General" to "Time" does nothing. The times aren't stored as text either - the data type of the column in the SSAS model is Auto (Date)

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  • How is the PHP extensions/modules file structure logic based?

    - by dotpointer
    I'm trying to configure/build PHP 5.3.10 on Linux/Slackware 12 but the extensions appear in the wrong directory when I run make install. In the php.ini file is the extension dir defined: /usr/lib/php/extensions Problem is that when I run "make install" the newly built extensions are copied to a subfolder in extensions directory: /usr/lib/php/extensions/no-debug-non-zts-20090626 What am I supposed to do with this... copy the files down from the no-debug-non-zts-20090626 directory into the extensions directory, create symlinks from extensions to the modules in the no-debug-non-zts-20090626 directory (which will take a lot of time) or what? (I know I can do any of them, but I want to know the correct way...)

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  • How do I know if a particular build has a particular version control change in it?

    - by carleeto
    Let's say I have a build. I need to know if a particular changelist/commit is present in that build. How would I solve this problem? I can think of a couple of possible approaches: 1) Add the changelist number into the binary so that I can look somewhere in the GUI and know what the changelist number is. I can then use this information to determine if the change I'm interested in is within that build. 2) Tag version control using some string that uniquely identifies that build. What unique string would I use? Is either of these two better? Are there any other better approaches? The solution would have to work for both Mac and Windows builds.

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  • Windows 8.1 triple monitors - can't enable all 3 at the same time

    - by Jeckerson
    Today decided to update from Win8 Pro to Win8.1. Everything was fine with enabled 3 monitors (Extended mode, not Eyefinity) at the same time. But after update can't enable 3d monitor, only 2 could be enabled at the same time. Did current things before write question here: Remove all drivers, reboots, re-installs Different cable input's and orders of enabling Tried to enable each monitor from Catalyst and Windows Screen Resolution Spec's: Windows 8.1 Pro XFX HD7970 3 of LG E2442 Cables: 2 DVI 1 HDMI Googled for many time and found one of possible solution is to buy ACTIVE mini DisplayPort to DVI/HDMI, but maybe there are some another more simple solutions?

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  • Tricking Linux apps about current time with environment variables

    - by geek
    Sometimes it is possible to trick a Linux app by calling it like this: HOME=/tmp/foo myapp This would make myapp think /tmp/foo is the home directory, it won't try to get the user id, find its home directory via getpwent(). This is useful when myapp must be forced to dump some of its config files into a non-standard location different than ~. A similar trick can be done like this: LANG=foo LC_ALL=bar myapp This is useful when myapp needs to be called once with a different locale without having to make the change persistent by using the export bash built-in or even modify stuff in /etc/profile. Is it possible to pull the same trick with time and date? The goal is to make an app use another time than the system ones. The final goal - to make timestamps that appear in logs/commit messages not being tied to the system time.

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  • Xcode newb -- #include can't find my file

    - by morgancodes
    I'm trying to get a third party audio library (STK) working inside Xcode. Along with the standard .h files, many of the implementation files include a file called SKINI.msg. SKINI.msg is in the same directory as all of the header files. The header files are getting included fine, but the compiler complains that it can't find SKINI.msg. What do I need to do to get Xcode to happily include SKINI.msg? Edit: Here's the contents of SKINI.msg: /*********************************************************/ /* Definition of SKINI Message Types and Special Symbols Synthesis toolKit Instrument Network Interface These symbols should have the form: \c __SK_<name>_ where <name> is the string used in the SKINI stream. by Perry R. Cook, 1995 - 2010. */ /*********************************************************/ namespace stk { #define NOPE -32767 #define YEP 1 #define SK_DBL -32766 #define SK_INT -32765 #define SK_STR -32764 #define __SK_Exit_ 999 /***** MIDI COMPATIBLE MESSAGES *****/ /*** (Status bytes for channel=0) ***/ #define __SK_NoteOff_ 128 #define __SK_NoteOn_ 144 #define __SK_PolyPressure_ 160 #define __SK_ControlChange_ 176 #define __SK_ProgramChange_ 192 #define __SK_AfterTouch_ 208 #define __SK_ChannelPressure_ __SK_AfterTouch_ #define __SK_PitchWheel_ 224 #define __SK_PitchBend_ __SK_PitchWheel_ #define __SK_PitchChange_ 49 #define __SK_Clock_ 248 #define __SK_SongStart_ 250 #define __SK_Continue_ 251 #define __SK_SongStop_ 252 #define __SK_ActiveSensing_ 254 #define __SK_SystemReset_ 255 #define __SK_Volume_ 7 #define __SK_ModWheel_ 1 #define __SK_Modulation_ __SK_ModWheel_ #define __SK_Breath_ 2 #define __SK_FootControl_ 4 #define __SK_Portamento_ 65 #define __SK_Balance_ 8 #define __SK_Pan_ 10 #define __SK_Sustain_ 64 #define __SK_Damper_ __SK_Sustain_ #define __SK_Expression_ 11 #define __SK_AfterTouch_Cont_ 128 #define __SK_ModFrequency_ __SK_Expression_ #define __SK_ProphesyRibbon_ 16 #define __SK_ProphesyWheelUp_ 2 #define __SK_ProphesyWheelDown_ 3 #define __SK_ProphesyPedal_ 18 #define __SK_ProphesyKnob1_ 21 #define __SK_ProphesyKnob2_ 22 /*** Instrument Family Specific ***/ #define __SK_NoiseLevel_ __SK_FootControl_ #define __SK_PickPosition_ __SK_FootControl_ #define __SK_StringDamping_ __SK_Expression_ #define __SK_StringDetune_ __SK_ModWheel_ #define __SK_BodySize_ __SK_Breath_ #define __SK_BowPressure_ __SK_Breath_ #define __SK_BowPosition_ __SK_PickPosition_ #define __SK_BowBeta_ __SK_BowPosition_ #define __SK_ReedStiffness_ __SK_Breath_ #define __SK_ReedRestPos_ __SK_FootControl_ #define __SK_FluteEmbouchure_ __SK_Breath_ #define __SK_JetDelay_ __SK_FluteEmbouchure_ #define __SK_LipTension_ __SK_Breath_ #define __SK_SlideLength_ __SK_FootControl_ #define __SK_StrikePosition_ __SK_PickPosition_ #define __SK_StickHardness_ __SK_Breath_ #define __SK_TrillDepth_ 1051 #define __SK_TrillSpeed_ 1052 #define __SK_StrumSpeed_ __SK_TrillSpeed_ #define __SK_RollSpeed_ __SK_TrillSpeed_ #define __SK_FilterQ_ __SK_Breath_ #define __SK_FilterFreq_ 1062 #define __SK_FilterSweepRate_ __SK_FootControl_ #define __SK_ShakerInst_ 1071 #define __SK_ShakerEnergy_ __SK_Breath_ #define __SK_ShakerDamping_ __SK_ModFrequency_ #define __SK_ShakerNumObjects_ __SK_FootControl_ #define __SK_Strumming_ 1090 #define __SK_NotStrumming_ 1091 #define __SK_Trilling_ 1092 #define __SK_NotTrilling_ 1093 #define __SK_Rolling_ __SK_Strumming_ #define __SK_NotRolling_ __SK_NotStrumming_ #define __SK_PlayerSkill_ 2001 #define __SK_Chord_ 2002 #define __SK_ChordOff_ 2003 #define __SK_SINGER_FilePath_ 3000 #define __SK_SINGER_Frequency_ 3001 #define __SK_SINGER_NoteName_ 3002 #define __SK_SINGER_Shape_ 3003 #define __SK_SINGER_Glot_ 3004 #define __SK_SINGER_VoicedUnVoiced_ 3005 #define __SK_SINGER_Synthesize_ 3006 #define __SK_SINGER_Silence_ 3007 #define __SK_SINGER_VibratoAmt_ __SK_ModWheel_ #define __SK_SINGER_RndVibAmt_ 3008 #define __SK_SINGER_VibFreq_ __SK_Expression_ } // stk namespace And here's what the compiler said: CompileC build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/Objects-normal/i386/BandedWG.o "../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp" normal i386 c++ com.apple.compilers.gcc.4_2 cd /Users/morganpackard/Desktop/trashme/StkCompile setenv LANG en_US.US-ASCII setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -x c++ -arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -D__IPHONE_OS_VERSION_MIN_REQUIRED=30000 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.2.sdk -fvisibility=hidden -fvisibility-inlines-hidden -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-generated-files.hmap -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-own-target-headers.hmap -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-all-target-headers.hmap -iquote /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-project-headers.hmap -F/Users/morganpackard/Desktop/trashme/StkCompile/build/Debug-iphonesimulator -I/Users/morganpackard/Desktop/trashme/StkCompile/build/Debug-iphonesimulator/include -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/DerivedSources/i386 -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/DerivedSources -include /var/folders/dx/dxSUSyOJFv0MBEh9qC1oJ++++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/StkCompile_Prefix-bopqzvwpuyqltrdumgtjtfrjvtzb/StkCompile_Prefix.pch -c "/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp" -o /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/Objects-normal/i386/BandedWG.o /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:33:21: error: SKINI.msg: No such file or directory /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp: In member function 'virtual void stk::BandedWG::controlChange(int, stk::StkFloat)': /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:326: error: '__SK_BowPressure_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:342: error: '__SK_AfterTouch_Cont_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:349: error: '__SK_ModWheel_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:357: error: '__SK_ModFrequency_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:359: error: '__SK_Sustain_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:363: error: '__SK_Portamento_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:367: error: '__SK_ProphesyRibbon_' was not declared in this scope

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  • Using ARIMA to model and forecast stock prices using user-friendly stats program

    - by Brian
    Hi people, Can anyone please offer some insight into this for me? I'm coming from a functional magnetic resonance imaging research background where I analyzed a lot of time series data, and I'd like to analyze the time series of stock prices (or returns) by: 1) modeling a successful stock in a particular market sector and then cross-correlating the time series of this historically successful stock with that of other newer stocks to look for significant relationships; 2) model a stock's price time series and use forecasting (e.g., exponential smoothing) to predict future values of it. I'd like to use non-linear modeling methods (ARIMA and ARCH) to do this. Several questions: How often do ARIMA and ARCH modeling methods (given that the individual who implements them does so accurately) actually fit the stock time series data they target, and what is the optimal fit I can expect? Is the extent to which this model fits the data commensurate with the extent to which it predicts this stock time series' future values? Rather than randomly selecting stocks to compare or model, if profit is my goal, what is an efficient approach, if any, to selecting the stocks I'm going to analyze? Which stats program is the most user-friendly for this? Any thoughts on this would be great and would go a long way for me. Thanks, Brian

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  • how to convert minutes to days,hours,minutes

    - by tuxou
    hi how to convert minutes into days hours and minutes in java public String timeConvert(int time){ String t = ""; int h = 00; int m = 00; // h= (int) (time / 60); // m = (int) (time % 60); // if(h>=24) h=00; if((time>=0) && (time<=24*60)){ h= (int) (time / 60); m = (int) (time % 60); }else if((time>24*60) && (time<=24*60*2)){ h= (int) (time / (1440)); m = (int) (time % (1440)); }else if((time>24*60*2) && (time<=24*60*3)){ h= (int) (time / (2880)); m = (int) (time % (2880)); }else if((time>24*60*3) && (time<=24*60*4)){ h= (int) (time / (2880*2)); m = (int) (time % (2880*2)); }else if((time>24*60*4) && (time<=24*60*5)){ h= (int) (time / (2880*3)); m = (int) (time % (2880*3)); }else if((time>24*60*5) && (time<=24*60*6)){ h= (int) (time / (2880*4)); m = (int) (time % (2880*4)); }else if((time>24*60*6) && (time<=24*60*7)){ h= (int) (time / (2880*5)); m = (int) (time % (2880*5)); } t =h+":"+m ; return t; } I tried this but it dont work thanks

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  • Visual Studio build fails: unable to copy exe-file from obj\debug to bin\debug

    - by Nailuj
    This is a question asked before, both here on Stack Overflow and other places, but none of the suggestions I've found this far has helped me, so I just have to try asking a new question. Scenario: I have a simple Windows Forms application (C#, .NET 4.0, Visual Studio 2010). It has a couple of base forms that most other forms inherit from, it uses Entity Framework (and POCO classes) for database access. Nothing fancy, no multi-threading or anything. Problem: All was fine for a while. Then, all out of the blue, Visual Studio failed to build when I was about to launch the application. I got the warning "Unable to delete file '...bin\Debug\[ProjectName].exe'. Access to the path '...bin\Debug\[ProjectName].exe' is denied." and the error "Unable to copy file 'obj\x86\Debug\[ProjectName].exe' to 'bin\Debug\[ProjectName].exe'. The process cannot access the file 'bin\Debug\[ProjectName].exe' because it is being used by another process." (I get both the warning and the error when running Rebuild, but only the error when running Build - don't think that is relevant?) I understand perfectly fine what the warning and error message says: Visual Studio is obviously trying to overwrite the exe-file while it the same time has a lock on it for some reason. However, this doesn't help me find a solution to the problem... The only thing I've found working is to shut down Visual Studio and start it again. Building and launching then works, untill I make a change in some of the forms, then I have the same problem again and have to restart... Quite frustrating! As I mentioned above, this seems to be a known problem, so there are lots of suggested solutions. I'll just list what I've already tried here, so people know what to skip: Creating a new clean solution and just copy the files from the old solution. Adding the following to the following to the project's pre-build event: if exist "$(TargetPath).locked" del "$(TargetPath).locked"   if not exist "$(TargetPath).locked" if exist "$(TargetPath)" move "$(TargetPath)" "$(TargetPath).locked" Adding the following to the project properties (.csproj file): <GenerateResourceNeverLockTypeAssembliestrue</GenerateResourceNeverLockTypeAssemblies However, none of them worked for me, so you can probably see why I'm starting to get a bit frustrated. I don't know where else to look, so I hope somebody has something to give me! Is this a bug in VS, and if so is there a patch? Or has I done something wrong, do I have a circular reference or similar, and if so how could I find out? Any suggestions are highly appreciated :)

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  • Algorithm - find the minimal time

    - by exTyn
    I've found this problem somewhere on the internet, but I'm not sure about the proper solution. I think, that it has to be done by greedy algorithm, however I haven't spend much time thinking about that. I suppose, You may enjoy solving this problem, and I will get my answer. Win-win situation :). Problem N people come to a river in the night. There is a narrow bridge, but it can only hold two people at a time. Because it's night, the torch has to be used when crossing the bridge. Every person can cross the bridge in some (given) time (person n1 can cross the bridge in t1 time, person n2 in t2 time etc.). When two people cross the bridge together, they must move at the slower person's pace. What is the mimimal time for the whole grup to cross the bridge?

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  • flash.display.Loader blocks on load in release build

    - by Anders
    I'm loading a swf-file from my program written in as3 using the flash.display.Loader class. When I'm using the debug build configuration in FlashDevelop everything works fine. But when I'm using the release build configuration the program freezes for around two seconds efter the loader sends the progress events and before sending the complete event. This is my program: package { import flash.display.Loader; import flash.display.Sprite; import flash.events.Event; import flash.events.ProgressEvent; import flash.net.URLRequest; import flash.system.LoaderContext; import flash.system.ApplicationDomain; import flash.text.TextField; public class Main extends Sprite { private var frameCounter:int; private var frameCounterField:TextField = new TextField; private var statusField:TextField = new TextField; function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); addEventListener(Event.ENTER_FRAME, frame); frameCounterField.text = "On frame " + frameCounter.toString(); addChild(frameCounterField); statusField.y = 40; statusField.width = 300; addChild(statusField); var context:LoaderContext = new LoaderContext(false, ApplicationDomain.currentDomain, null); var urlReq:URLRequest = new URLRequest("SomeFile.swf"); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete); loader.load(urlReq, context); } private function frame(event:Event):void { frameCounterField.text = "On frame " + (++frameCounter).toString(); } private function onProgress(event:ProgressEvent):void { statusField.appendText("Progress on frame: " + frameCounter.toString() + " Loaded: " + event.bytesLoaded + " / " + event.bytesTotal + "\n"); } private function onComplete(event:Event):void { statusField.appendText("Completed on frame: " + frameCounter.toString() + "\n"); } } } In release I get the following output on the first frame: On frame 1 Progress on frame: 1 Loaded: 0 / 182468 Progress on frame: 1 Loaded: 65536 / 182468 Progress on frame: 1 Loaded: 131072 / 182468 Progress on frame: 1 Loaded: 182468 / 182468 After around two seconds where the program is frozen the line Completed on frame: 2 is added and the 'On frame X' counter starts ticking up. Debug build produces the same output but without the freeze. Not all swf-files I have tried loading triggers the problem. The size of the file doesn't seem to affect anything. I have tried compiling and running on another computer with the same result. What could cause this problem?

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  • Using 32 bit g++ to build 64bit binaries on AIX

    - by Thumbeti
    I am trying to build a 64 bit binary from C++ code using 32bit g++ compiler. I am getting the following errors while building: ============================================================================= => /usr/local/bin/g++ -shared -maix64 -fPIC -Wl,-bM:SRE -Wl,-bnoentry -Wl,-bE:gcc_shr_lib.so.exp -o gcc_shr_lib.so gcc_shr_lib.o -L/usr/local/lib ld: 0711-319 WARNING: Exported symbol not defined: gcc_whereAmI ld: 0711-317 ERROR: Undefined symbol: typeinfo for std::bad_alloc ld: 0711-317 ERROR: Undefined symbol: __gxx_personality_v0 ld: 0711-317 ERROR: Undefined symbol: vtable for std::exception ld: 0711-317 ERROR: Undefined symbol: vtable for std::bad_alloc ld: 0711-317 ERROR: Undefined symbol: .std::ios_base::Init::Init() ld: 0711-317 ERROR: Undefined symbol: .std::ios_base::Init::~Init() ld: 0711-317 ERROR: Undefined symbol: .operator new(unsigned long) ld: 0711-317 ERROR: Undefined symbol: .operator delete(void*) ld: 0711-317 ERROR: Undefined symbol: ._Unwind_Resume ld: 0711-317 ERROR: Undefined symbol: .__cxa_get_exception_ptr ld: 0711-317 ERROR: Undefined symbol: .__cxa_begin_catch ld: 0711-317 ERROR: Undefined symbol: std::cout ld: 0711-317 ERROR: Undefined symbol: .std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*) ld: 0711-317 ERROR: Undefined symbol: std::basic_ostream<char, std::char_traits<char> >& std::endl<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&) ld: 0711-317 ERROR: Undefined symbol: .std::basic_ostream<char, std::char_traits<char> >::operator<<(std::basic_ostream<char, std::char_traits<char> >& (*)(std::basic_ostream<char, std::char_traits<char> >&)) ld: 0711-317 ERROR: Undefined symbol: .std::bad_alloc::~bad_alloc() ld: 0711-317 ERROR: Undefined symbol: .__cxa_end_catch ld: 0711-317 ERROR: Undefined symbol: .__register_frame_info_table ld: 0711-317 ERROR: Undefined symbol: .__deregister_frame_info ld: 0711-345 Use the -bloadmap or -bnoquiet option to obtain more information. collect2: ld returned 8 exit status ============================================================================= It seems I need 64bit libstdc++ available on my build system. Could you please throw some light to solve this. Q1) Is it ok to build 64 bit binaries using 32 bit g++ compiler on AIX 5.2 Q2) Where should I get 64 bit libstdc++? Will this 64 bit libstdc++ work with 32bit g++ compiler?

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  • Eclipse c++ with mingw comiler cant build boost regex example, can find .a library files

    - by Kim
    Hi, I'm trying to build the boost regex example in eclipse using mingw on vista. I built boost ok with mingw as there are library files XXXX.a. I could build/compile the first boost example that doesnt require any of the compiled boost libraries. When I compile the regex example I get a linker error saying it cant find the library file. I have tried various libray file names eg leave off the .a extension, leave off the lib prefix etc. Now the interesting thing is that if I leave off the library extension and rename the library file to XXX.lib it works and runs ok. So why cant it read the .a library file? It must be my setup somewhere but I dont know where or what to set. From what I read everyone is ok linking the .a file except me :( Thanks in advance, Kim

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  • ASP.net - First build fails with 'Unknown server tag'

    - by Sophia
    I have multiple custom controls used on a ASPX (and C#) page registered from within the page rather than in Web.Config. On the first build (or rebuild), build fails with error messages for wherever I've used the custom controls. Subsequent builds are successful. The error message: Unknown server tag 'prefix:ExampleControl'. What might cause this, and how can I fix it? Register syntax: <%@ Register Src="ControlsFolder/ExampleControl.ascx" TagName="ExampleControl" TagPrefix="prefix" %> <!-- etc --> Usage syntax: <prefix:ExampleControl runat="server" ID="ExampleControl1" /> <!-- etc -->

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  • How to build a java applet?

    - by Stefano Borini
    Most of the tutorials around explain how to create a java applet: create a .java file with a class, compile it with javac, put the .class somewhere, add a proper tag in the html. However, I'm not able to find anything about the best practices to build and release a complex applet, made of multiple classes and with additional libraries. How is the build/release process for this case ? What is it needed to go from my java project to the final .jar to put on the web ? I'm working with pure Eclipse, no plugins.

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  • iPhone Simulator locks up immediately upon Build / Run

    - by Steve
    I'm having a problem getting my MacBook set up to build iPhone *apps* in xCode. The iPhone Simulator locks up and shows the "spinning circle" busy icon. I've tried everything I can think of, including resetting the simulator tried all of the different hardware options tried the two debug build choices in xCode. uninstalling the SDK and completely reinstalling I downloaded the SDK today - "xcode_3.2.2_and_iphone_sdk_3.2_final" I'm just upgraded from Leopard to Snow Leopard (10.6.3). I've run all the software updates. xCode version says 3.2.2 (1650) If it matters, my MacBook is 3-4 years old, 13 inch, dual 2.16 ghz intel cores, 2 gig RAM. I've never had a single problem with it. I would be so grateful if anyone can help me thanks so much,

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  • Visual Studio 2008 Build question x64 vs x86

    - by Brett
    Hi Everyone, I have written an application on my x64 machine in Visual Stuido 2008. The application will be sent to someone, and I have two questions that I need answers to. What requirements will they need to have installed. I am assuming the .NET 3.5 redistributable. Are there anything else though? (The application does not call any external dependencies). This is my realy question that I can't find the answer to. I have developed and build the application on my x64 machine using the "Any CPU" option (as versus x64 or x86 specifically). Will this run on a 32 bit machine? (I don't have one to test). Or do I need to build it specifically for x86 in order to run it on a 32 bit machine? Many thanks, Brett

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  • MSBuild Build Sequence

    - by pm_2
    I got this from here. <ItemGroup> <SolutionToBuild Include="$(SolutionRoot)\path\MySolution.sln /> <SolutionToBuild Include="$(SolutionRoot)\Scribble\scribble.sln" /> <SolutionToBuild Include="$(SolutionRoot)\HelloWorld\HelloWorld.sln" /> <SolutionToBuild Include="$(SolutionRoot)\TestProject1\TestProject1.sln" /> </ItemGroup> It says that the sequence of the build is determined by the order above. So, for example, MySolution would be built before scribble. However, is this safe if scribble is dependant on MySolution? If MySolution and scribble are changed simultaneously, will the build wait for MySolution to be completely compiled before moving to the next project?

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  • Print webpages problems :: looking for good tutorial to print web pages (build by Jquey ui, jqgrid ,

    - by Yosef
    Hi, I should print web-pages of website with jqgrid , Jquery calendar+ other Jquery ui+background images etc.. in server side its build with Zend Framework. I don't have experience and knowledge in web page printing,but i get this mission in my job. I need: 1. Good tutorials or book (i read about background images problem) to study this issue well (I have time for that). More practical instructions how print web pages that build with Jquery + Jquery UI + jqgrid (I know that Jquery UI have browsers compatibity issues vs yui (yahoo library)). Thanks for all great people here that helps, Yosef

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