Given the following forum post:
Basics of how internals of Construct work
I've used GameMaker in the past. And I
know some C++ and have used a few 3d
engines with it. I have also looked at
Unity, though I didn't get too much
into it. So I know my way around
programming etc...
My question is, how does construct
work internally? I know it allows
python scripting, which itself is
"technically" interpreted, though
python is pretty fast as far as being
interpreted goes. But what about the
rest? Is the executable that gets
cre...
The forum software will take the first 150 chars of the first post as the page meta description, and the title will be the thread title. All ok. So in Google it will appear as:
Basics of how internals of Construct work
I've used GameMaker in the past. And I
know some C++ and have used a few 3d
engines with it. I have also looked at
Unity, though I didn't get too much...
http://www.domain.com/forum/basics-of-how-internals-of-construct-work.html
Now the problem is (not so much with this thread, but other ones) is the first 150 chars don't always create the best meta description. Is it worth my time to cherry pick threads and manually set their description/title tags so they read like:
Internal workings of Construct 2
Events aren't converted to any other language. The runtime is a standalone compiled EXE application, which is optimised and actually very fast. Your events...
http://www.domain.com/forum/basics-of-how-internals-of-construct-work.html
The H1 on the page is still the original title, but we have overridden the title and description to look more friendly on search results.
Is this advantageous forgetting the obvious time cost?