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  • Animation Color [on hold]

    - by user2425429
    I'm having problems in my java program for animation. I'm trying to draw a hexagon with a shape similar to that of a trapezoid. Then, I'm making it move to the right for a certain amount of time (DEMO_TIME). Animation and ScreenManager are "API" classes, and AnimationTest1 is a demo. In my test program, it runs with a black screen and white stroke color. I'd like to know why this happened and how to fix it. I'm a beginner, so I apologize for this question being stupid to all you game programmers. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • ?Oracle Database 12c????Information Lifecycle Management ILM?Storage Enhancements

    - by Liu Maclean(???)
    Oracle Database 12c????Information Lifecycle Management ILM ?????????Storage Enhancements ???????? Lifecycle Management ILM ????????? Automatic Data Placement ??????, ??ADP? ?????? 12c???????Datafile??? Online Move Datafile, ????????????????datafile???????,??????????????? ????(12.1.0.1)Automatic Data Optimization?heat map????????: ????????? (CDB)?????Automatic Data Optimization?heat map Row-level policies for ADO are not supported for Temporal Validity. Partition-level ADO and compression are supported if partitioned on the end-time columns. Row-level policies for ADO are not supported for in-database archiving. Partition-level ADO and compression are supported if partitioned on the ORA_ARCHIVE_STATE column. Custom policies (user-defined functions) for ADO are not supported if the policies default at the tablespace level. ADO does not perform checks for storage space in a target tablespace when using storage tiering. ADO is not supported on tables with object types or materialized views. ADO concurrency (the number of simultaneous policy jobs for ADO) depends on the concurrency of the Oracle scheduler. If a policy job for ADO fails more than two times, then the job is marked disabled and the job must be manually enabled later. Policies for ADO are only run in the Oracle Scheduler maintenance windows. Outside of the maintenance windows all policies are stopped. The only exceptions are those jobs for rebuilding indexes in ADO offline mode. ADO has restrictions related to moving tables and table partitions. ??????row,segment???????????ADO??,?????create table?alter table?????? ????ADO??,??????????????,???????????????? storage tier , ?????????storage tier?????????, ??????????????ADO??????????? segment?row??group? ?CREATE TABLE?ALERT TABLE???ILM???,??????????????????ADO policy? ??ILM policy???????????????? ??????? ????ADO policy, ?????alter table  ???????,?????????????? CREATE TABLE sales_ado (PROD_ID NUMBER NOT NULL, CUST_ID NUMBER NOT NULL, TIME_ID DATE NOT NULL, CHANNEL_ID NUMBER NOT NULL, PROMO_ID NUMBER NOT NULL, QUANTITY_SOLD NUMBER(10,2) NOT NULL, AMOUNT_SOLD NUMBER(10,2) NOT NULL ) ILM ADD POLICY COMPRESS FOR ARCHIVE HIGH SEGMENT AFTER 6 MONTHS OF NO ACCESS; SQL> SELECT SUBSTR(policy_name,1,24) AS POLICY_NAME, policy_type, enabled 2 FROM USER_ILMPOLICIES; POLICY_NAME POLICY_TYPE ENABLED -------------------- -------------------------- -------------- P41 DATA MOVEMENT YES ALTER TABLE sales MODIFY PARTITION sales_1995 ILM ADD POLICY COMPRESS FOR ARCHIVE HIGH SEGMENT AFTER 6 MONTHS OF NO ACCESS; SELECT SUBSTR(policy_name,1,24) AS POLICY_NAME, policy_type, enabled FROM USER_ILMPOLICIES; POLICY_NAME POLICY_TYPE ENABLE ------------------------ ------------- ------ P1 DATA MOVEMENT YES P2 DATA MOVEMENT YES /* You can disable an ADO policy with the following */ ALTER TABLE sales_ado ILM DISABLE POLICY P1; /* You can delete an ADO policy with the following */ ALTER TABLE sales_ado ILM DELETE POLICY P1; /* You can disable all ADO policies with the following */ ALTER TABLE sales_ado ILM DISABLE_ALL; /* You can delete all ADO policies with the following */ ALTER TABLE sales_ado ILM DELETE_ALL; /* You can disable an ADO policy in a partition with the following */ ALTER TABLE sales MODIFY PARTITION sales_1995 ILM DISABLE POLICY P2; /* You can delete an ADO policy in a partition with the following */ ALTER TABLE sales MODIFY PARTITION sales_1995 ILM DELETE POLICY P2; ILM ???????: ?????ILM ADP????,???????: ?????? ???? activity tracking, ????2????????,???????????????????: SEGMENT-LEVEL???????????????????? ROW-LEVEL????????,??????? ????????: 1??????? SEGMENT-LEVEL activity tracking ALTER TABLE interval_sales ILM  ENABLE ACTIVITY TRACKING SEGMENT ACCESS ???????INTERVAL_SALES??segment level  activity tracking,?????????????????? 2? ??????????? ALTER TABLE emp ILM ENABLE ACTIVITY TRACKING (CREATE TIME , WRITE TIME); 3????????? ALTER TABLE emp ILM ENABLE ACTIVITY TRACKING  (READ TIME); ?12.1.0.1.0?????? ??HEAT_MAP??????????, ?????system??session?????heap_map????????????? ?????????HEAT MAP??,? ALTER SYSTEM SET HEAT_MAP = ON; ?HEAT MAP??????,??????????????????????????  ??SYSTEM?SYSAUX????????????? ???????HEAT MAP??: ALTER SYSTEM SET HEAT_MAP = OFF; ????? HEAT_MAP????, ?HEAT_MAP??? ?????????????????????? ?HEAT_MAP?????????Automatic Data Optimization (ADO)??? ??ADO??,Heat Map ?????????? ????V$HEAT_MAP_SEGMENT ??????? HEAT MAP?? SQL> select * from V$heat_map_segment; no rows selected SQL> alter session set heat_map=on; Session altered. SQL> select * from scott.emp; EMPNO ENAME JOB MGR HIREDATE SAL COMM DEPTNO ---------- ---------- --------- ---------- --------- ---------- ---------- ---------- 7369 SMITH CLERK 7902 17-DEC-80 800 20 7499 ALLEN SALESMAN 7698 20-FEB-81 1600 300 30 7521 WARD SALESMAN 7698 22-FEB-81 1250 500 30 7566 JONES MANAGER 7839 02-APR-81 2975 20 7654 MARTIN SALESMAN 7698 28-SEP-81 1250 1400 30 7698 BLAKE MANAGER 7839 01-MAY-81 2850 30 7782 CLARK MANAGER 7839 09-JUN-81 2450 10 7788 SCOTT ANALYST 7566 19-APR-87 3000 20 7839 KING PRESIDENT 17-NOV-81 5000 10 7844 TURNER SALESMAN 7698 08-SEP-81 1500 0 30 7876 ADAMS CLERK 7788 23-MAY-87 1100 20 7900 JAMES CLERK 7698 03-DEC-81 950 30 7902 FORD ANALYST 7566 03-DEC-81 3000 20 7934 MILLER CLERK 7782 23-JAN-82 1300 10 14 rows selected. SQL> select * from v$heat_map_segment; OBJECT_NAME SUBOBJECT_NAME OBJ# DATAOBJ# TRACK_TIM SEG SEG FUL LOO CON_ID -------------------- -------------------- ---------- ---------- --------- --- --- --- --- ---------- EMP 92997 92997 23-JUL-13 NO NO YES NO 0 ??v$heat_map_segment???,?v$heat_map_segment??????????????X$HEATMAPSEGMENT V$HEAT_MAP_SEGMENT displays real-time segment access information. Column Datatype Description OBJECT_NAME VARCHAR2(128) Name of the object SUBOBJECT_NAME VARCHAR2(128) Name of the subobject OBJ# NUMBER Object number DATAOBJ# NUMBER Data object number TRACK_TIME DATE Timestamp of current activity tracking SEGMENT_WRITE VARCHAR2(3) Indicates whether the segment has write access: (YES or NO) SEGMENT_READ VARCHAR2(3) Indicates whether the segment has read access: (YES or NO) FULL_SCAN VARCHAR2(3) Indicates whether the segment has full table scan: (YES or NO) LOOKUP_SCAN VARCHAR2(3) Indicates whether the segment has lookup scan: (YES or NO) CON_ID NUMBER The ID of the container to which the data pertains. Possible values include:   0: This value is used for rows containing data that pertain to the entire CDB. This value is also used for rows in non-CDBs. 1: This value is used for rows containing data that pertain to only the root n: Where n is the applicable container ID for the rows containing data The Heat Map feature is not supported in CDBs in Oracle Database 12c, so the value in this column can be ignored. ??HEAP MAP??????????????????,????DBA_HEAT_MAP_SEGMENT???????? ???????HEAT_MAP_STAT$?????? ??Automatic Data Optimization??????: ????1: SQL> alter system set heat_map=on; ?????? ????????????? scott?? http://www.askmaclean.com/archives/scott-schema-script.html SQL> grant all on dbms_lock to scott; ????? SQL> grant dba to scott; ????? @ilm_setup_basic C:\APP\XIANGBLI\ORADATA\MACLEAN\ilm.dbf @tktgilm_demo_env_setup SQL> connect scott/tiger ; ???? SQL> select count(*) from scott.employee; COUNT(*) ---------- 3072 ??? 1 ?? SQL> set serveroutput on SQL> exec print_compression_stats('SCOTT','EMPLOYEE'); Compression Stats ------------------ Uncmpressed : 3072 Adv/basic compressed : 0 Others : 0 PL/SQL ???????? ???????3072?????? ????????? ????policy ???????????? alter table employee ilm add policy row store compress advanced row after 3 days of no modification / SQL> set serveroutput on SQL> execute list_ilm_policies; -------------------------------------------------- Policies defined for SCOTT -------------------------------------------------- Object Name------ : EMPLOYEE Subobject Name--- : Object Type------ : TABLE Inherited from--- : POLICY NOT INHERITED Policy Name------ : P1 Action Type------ : COMPRESSION Scope------------ : ROW Compression level : ADVANCED Tier Tablespace-- : Condition type--- : LAST MODIFICATION TIME Condition days--- : 3 Enabled---------- : YES -------------------------------------------------- PL/SQL ???????? SQL> select sysdate from dual; SYSDATE -------------- 29-7? -13 SQL> execute set_back_chktime(get_policy_name('EMPLOYEE',null,'COMPRESSION','ROW','ADVANCED',3,null,null),'EMPLOYEE',null,6); Object check time reset ... -------------------------------------- Object Name : EMPLOYEE Object Number : 93123 D.Object Numbr : 93123 Policy Number : 1 Object chktime : 23-7? -13 08.13.42.000000 ?? Distnt chktime : 0 -------------------------------------- PL/SQL ???????? ?policy?chktime???6??, ????set_back_chktime???????????????“????”?,?????????,???????? ?????? alter system flush buffer_cache; alter system flush buffer_cache; alter system flush shared_pool; alter system flush shared_pool; SQL> execute set_window('MONDAY_WINDOW','OPEN'); Set Maint. Window OPEN ----------------------------- Window Name : MONDAY_WINDOW Enabled? : TRUE Active? : TRUE ----------------------------- PL/SQL ???????? SQL> exec dbms_lock.sleep(60) ; PL/SQL ???????? SQL> exec print_compression_stats('SCOTT', 'EMPLOYEE'); Compression Stats ------------------ Uncmpressed : 338 Adv/basic compressed : 2734 Others : 0 PL/SQL ???????? ??????????????? Adv/basic compressed : 2734 ??????? SQL> col object_name for a20 SQL> select object_id,object_name from dba_objects where object_name='EMPLOYEE'; OBJECT_ID OBJECT_NAME ---------- -------------------- 93123 EMPLOYEE SQL> execute list_ilm_policy_executions ; -------------------------------------------------- Policies execution details for SCOTT -------------------------------------------------- Policy Name------ : P22 Job Name--------- : ILMJOB48 Start time------- : 29-7? -13 08.37.45.061000 ?? End time--------- : 29-7? -13 08.37.48.629000 ?? ----------------- Object Name------ : EMPLOYEE Sub_obj Name----- : Obj Type--------- : TABLE ----------------- Exec-state------- : SELECTED FOR EXECUTION Job state-------- : COMPLETED SUCCESSFULLY Exec comments---- : Results comments- : --- -------------------------------------------------- PL/SQL ???????? ILMJOB48?????policy?JOB,?12.1.0.1??J00x???? ?MMON_SLAVE???M00x???15????????? select sample_time,program,module,action from v$active_session_history where action ='KDILM background EXEcution' order by sample_time; 29-7? -13 08.16.38.369000000 ?? ORACLE.EXE (M000) MMON_SLAVE KDILM background EXEcution 29-7? -13 08.17.38.388000000 ?? ORACLE.EXE (M000) MMON_SLAVE KDILM background EXEcution 29-7? -13 08.17.39.390000000 ?? ORACLE.EXE (M000) MMON_SLAVE KDILM background EXEcution 29-7? -13 08.23.38.681000000 ?? ORACLE.EXE (M002) MMON_SLAVE KDILM background EXEcution 29-7? -13 08.32.38.968000000 ?? ORACLE.EXE (M000) MMON_SLAVE KDILM background EXEcution 29-7? -13 08.33.39.993000000 ?? ORACLE.EXE (M003) MMON_SLAVE KDILM background EXEcution 29-7? -13 08.33.40.993000000 ?? ORACLE.EXE (M003) MMON_SLAVE KDILM background EXEcution 29-7? -13 08.36.40.066000000 ?? ORACLE.EXE (M000) MMON_SLAVE KDILM background EXEcution 29-7? -13 08.37.42.258000000 ?? ORACLE.EXE (M000) MMON_SLAVE KDILM background EXEcution 29-7? -13 08.37.43.258000000 ?? ORACLE.EXE (M000) MMON_SLAVE KDILM background EXEcution 29-7? -13 08.37.44.258000000 ?? ORACLE.EXE (M000) MMON_SLAVE KDILM background EXEcution 29-7? -13 08.38.42.386000000 ?? ORACLE.EXE (M001) MMON_SLAVE KDILM background EXEcution select distinct action from v$active_session_history where action like 'KDILM%' KDILM background CLeaNup KDILM background EXEcution SQL> execute set_window('MONDAY_WINDOW','CLOSE'); Set Maint. Window CLOSE ----------------------------- Window Name : MONDAY_WINDOW Enabled? : TRUE Active? : FALSE ----------------------------- PL/SQL ???????? SQL> drop table employee purge ; ????? ???? ????? spool ilm_usecase_1_cleanup.lst @ilm_demo_cleanup ; spool off

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Scaling-out Your Services by Message Bus based WCF Transport Extension &ndash; Part 1 &ndash; Background

    - by Shaun
    Cloud computing gives us more flexibility on the computing resource, we can provision and deploy an application or service with multiple instances over multiple machines. With the increment of the service instances, how to balance the incoming message and workload would become a new challenge. Currently there are two approaches we can use to pass the incoming messages to the service instances, I would like call them dispatcher mode and pulling mode.   Dispatcher Mode The dispatcher mode introduces a role which takes the responsible to find the best service instance to process the request. The image below describes the sharp of this mode. There are four clients communicate with the service through the underlying transportation. For example, if we are using HTTP the clients might be connecting to the same service URL. On the server side there’s a dispatcher listening on this URL and try to retrieve all messages. When a message came in, the dispatcher will find a proper service instance to process it. There are three mechanism to find the instance: Round-robin: Dispatcher will always send the message to the next instance. For example, if the dispatcher sent the message to instance 2, then the next message will be sent to instance 3, regardless if instance 3 is busy or not at that moment. Random: Dispatcher will find a service instance randomly, and same as the round-robin mode it regardless if the instance is busy or not. Sticky: Dispatcher will send all related messages to the same service instance. This approach always being used if the service methods are state-ful or session-ful. But as you can see, all of these approaches are not really load balanced. The clients will send messages at any time, and each message might take different process duration on the server side. This means in some cases, some of the service instances are very busy while others are almost idle. For example, if we were using round-robin mode, it could be happened that most of the simple task messages were passed to instance 1 while the complex ones were sent to instance 3, even though instance 1 should be idle. This brings some problem in our architecture. The first one is that, the response to the clients might be longer than it should be. As it’s shown in the figure above, message 6 and 9 can be processed by instance 1 or instance 2, but in reality they were dispatched to the busy instance 3 since the dispatcher and round-robin mode. Secondly, if there are many requests came from the clients in a very short period, service instances might be filled by tons of pending tasks and some instances might be crashed. Third, if we are using some cloud platform to host our service instances, for example the Windows Azure, the computing resource is billed by service deployment period instead of the actual CPU usage. This means if any service instance is idle it is wasting our money! Last one, the dispatcher would be the bottleneck of our system since all incoming messages must be routed by the dispatcher. If we are using HTTP or TCP as the transport, the dispatcher would be a network load balance. If we wants more capacity, we have to scale-up, or buy a hardware load balance which is very expensive, as well as scaling-out the service instances. Pulling Mode Pulling mode doesn’t need a dispatcher to route the messages. All service instances are listening to the same transport and try to retrieve the next proper message to process if they are idle. Since there is no dispatcher in pulling mode, it requires some features on the transportation. The transportation must support multiple client connection and server listening. HTTP and TCP doesn’t allow multiple clients are listening on the same address and port, so it cannot be used in pulling mode directly. All messages in the transportation must be FIFO, which means the old message must be received before the new one. Message selection would be a plus on the transportation. This means both service and client can specify some selection criteria and just receive some specified kinds of messages. This feature is not mandatory but would be very useful when implementing the request reply and duplex WCF channel modes. Otherwise we must have a memory dictionary to store the reply messages. I will explain more about this in the following articles. Message bus, or the message queue would be best candidate as the transportation when using the pulling mode. First, it allows multiple application to listen on the same queue, and it’s FIFO. Some of the message bus also support the message selection, such as TIBCO EMS, RabbitMQ. Some others provide in memory dictionary which can store the reply messages, for example the Redis. The principle of pulling mode is to let the service instances self-managed. This means each instance will try to retrieve the next pending incoming message if they finished the current task. This gives us more benefit and can solve the problems we met with in the dispatcher mode. The incoming message will be received to the best instance to process, which means this will be very balanced. And it will not happen that some instances are busy while other are idle, since the idle one will retrieve more tasks to make them busy. Since all instances are try their best to be busy we can use less instances than dispatcher mode, which more cost effective. Since there’s no dispatcher in the system, there is no bottleneck. When we introduced more service instances, in dispatcher mode we have to change something to let the dispatcher know the new instances. But in pulling mode since all service instance are self-managed, there no extra change at all. If there are many incoming messages, since the message bus can queue them in the transportation, service instances would not be crashed. All above are the benefits using the pulling mode, but it will introduce some problem as well. The process tracking and debugging become more difficult. Since the service instances are self-managed, we cannot know which instance will process the message. So we need more information to support debug and track. Real-time response may not be supported. All service instances will process the next message after the current one has done, if we have some real-time request this may not be a good solution. Compare with the Pros and Cons above, the pulling mode would a better solution for the distributed system architecture. Because what we need more is the scalability, cost-effect and the self-management.   WCF and WCF Transport Extensibility Windows Communication Foundation (WCF) is a framework for building service-oriented applications. In the .NET world WCF is the best way to implement the service. In this series I’m going to demonstrate how to implement the pulling mode on top of a message bus by extending the WCF. I don’t want to deep into every related field in WCF but will highlight its transport extensibility. When we implemented an RPC foundation there are many aspects we need to deal with, for example the message encoding, encryption, authentication and message sending and receiving. In WCF, each aspect is represented by a channel. A message will be passed through all necessary channels and finally send to the underlying transportation. And on the other side the message will be received from the transport and though the same channels until the business logic. This mode is called “Channel Stack” in WCF, and the last channel in the channel stack must always be a transport channel, which takes the responsible for sending and receiving the messages. As we are going to implement the WCF over message bus and implement the pulling mode scaling-out solution, we need to create our own transport channel so that the client and service can exchange messages over our bus. Before we deep into the transport channel, let’s have a look on the message exchange patterns that WCF defines. Message exchange pattern (MEP) defines how client and service exchange the messages over the transportation. WCF defines 3 basic MEPs which are datagram, Request-Reply and Duplex. Datagram: Also known as one-way, or fire-forgot mode. The message sent from the client to the service, and no need any reply from the service. The client doesn’t care about the message result at all. Request-Reply: Very common used pattern. The client send the request message to the service and wait until the reply message comes from the service. Duplex: The client sent message to the service, when the service processing the message it can callback to the client. When callback the service would be like a client while the client would be like a service. In WCF, each MEP represent some channels associated. MEP Channels Datagram IInputChannel, IOutputChannel Request-Reply IRequestChannel, IReplyChannel Duplex IDuplexChannel And the channels are created by ChannelListener on the server side, and ChannelFactory on the client side. The ChannelListener and ChannelFactory are created by the TransportBindingElement. The TransportBindingElement is created by the Binding, which can be defined as a new binding or from a custom binding. For more information about the transport channel mode, please refer to the MSDN document. The figure below shows the transport channel objects when using the request-reply MEP. And this is the datagram MEP. And this is the duplex MEP. After investigated the WCF transport architecture, channel mode and MEP, we finally identified what we should do to extend our message bus based transport layer. They are: Binding: (Optional) Defines the channel elements in the channel stack and added our transport binding element at the bottom of the stack. But we can use the build-in CustomBinding as well. TransportBindingElement: Defines which MEP is supported in our transport and create the related ChannelListener and ChannelFactory. This also defines the scheme of the endpoint if using this transport. ChannelListener: Create the server side channel based on the MEP it’s. We can have one ChannelListener to create channels for all supported MEPs, or we can have ChannelListener for each MEP. In this series I will use the second approach. ChannelFactory: Create the client side channel based on the MEP it’s. We can have one ChannelFactory to create channels for all supported MEPs, or we can have ChannelFactory for each MEP. In this series I will use the second approach. Channels: Based on the MEPs we want to support, we need to implement the channels accordingly. For example, if we want our transport support Request-Reply mode we should implement IRequestChannel and IReplyChannel. In this series I will implement all 3 MEPs listed above one by one. Scaffold: In order to make our transport extension works we also need to implement some scaffold stuff. For example we need some classes to send and receive message though out message bus. We also need some codes to read and write the WCF message, etc.. These are not necessary but would be very useful in our example.   Message Bus There is only one thing remained before we can begin to implement our scaling-out support WCF transport, which is the message bus. As I mentioned above, the message bus must have some features to fulfill all the WCF MEPs. In my company we will be using TIBCO EMS, which is an enterprise message bus product. And I have said before we can use any message bus production if it’s satisfied with our requests. Here I would like to introduce an interface to separate the message bus from the WCF. This allows us to implement the bus operations by any kinds bus we are going to use. The interface would be like this. 1: public interface IBus : IDisposable 2: { 3: string SendRequest(string message, bool fromClient, string from, string to = null); 4:  5: void SendReply(string message, bool fromClient, string replyTo); 6:  7: BusMessage Receive(bool fromClient, string replyTo); 8: } There are only three methods for the bus interface. Let me explain one by one. The SendRequest method takes the responsible for sending the request message into the bus. The parameters description are: message: The WCF message content. fromClient: Indicates if this message was came from the client. from: The channel ID that this message was sent from. The channel ID will be generated when any kinds of channel was created, which will be explained in the following articles. to: The channel ID that this message should be received. In Request-Reply and Duplex MEP this is necessary since the reply message must be received by the channel which sent the related request message. The SendReply method takes the responsible for sending the reply message. It’s very similar as the previous one but no “from” parameter. This is because it’s no need to reply a reply message again in any MEPs. The Receive method takes the responsible for waiting for a incoming message, includes the request message and specified reply message. It returned a BusMessage object, which contains some information about the channel information. The code of the BusMessage class is 1: public class BusMessage 2: { 3: public string MessageID { get; private set; } 4: public string From { get; private set; } 5: public string ReplyTo { get; private set; } 6: public string Content { get; private set; } 7:  8: public BusMessage(string messageId, string fromChannelId, string replyToChannelId, string content) 9: { 10: MessageID = messageId; 11: From = fromChannelId; 12: ReplyTo = replyToChannelId; 13: Content = content; 14: } 15: } Now let’s implement a message bus based on the IBus interface. Since I don’t want you to buy and install the TIBCO EMS or any other message bus products, I will implement an in process memory bus. This bus is only for test and sample purpose. It can only be used if the service and client are in the same process. Very straightforward. 1: public class InProcMessageBus : IBus 2: { 3: private readonly ConcurrentDictionary<Guid, InProcMessageEntity> _queue; 4: private readonly object _lock; 5:  6: public InProcMessageBus() 7: { 8: _queue = new ConcurrentDictionary<Guid, InProcMessageEntity>(); 9: _lock = new object(); 10: } 11:  12: public string SendRequest(string message, bool fromClient, string from, string to = null) 13: { 14: var entity = new InProcMessageEntity(message, fromClient, from, to); 15: _queue.TryAdd(entity.ID, entity); 16: return entity.ID.ToString(); 17: } 18:  19: public void SendReply(string message, bool fromClient, string replyTo) 20: { 21: var entity = new InProcMessageEntity(message, fromClient, null, replyTo); 22: _queue.TryAdd(entity.ID, entity); 23: } 24:  25: public BusMessage Receive(bool fromClient, string replyTo) 26: { 27: InProcMessageEntity e = null; 28: while (true) 29: { 30: lock (_lock) 31: { 32: var entity = _queue 33: .Where(kvp => kvp.Value.FromClient == fromClient && (kvp.Value.To == replyTo || string.IsNullOrWhiteSpace(kvp.Value.To))) 34: .FirstOrDefault(); 35: if (entity.Key != Guid.Empty && entity.Value != null) 36: { 37: _queue.TryRemove(entity.Key, out e); 38: } 39: } 40: if (e == null) 41: { 42: Thread.Sleep(100); 43: } 44: else 45: { 46: return new BusMessage(e.ID.ToString(), e.From, e.To, e.Content); 47: } 48: } 49: } 50:  51: public void Dispose() 52: { 53: } 54: } The InProcMessageBus stores the messages in the objects of InProcMessageEntity, which can take some extra information beside the WCF message itself. 1: public class InProcMessageEntity 2: { 3: public Guid ID { get; set; } 4: public string Content { get; set; } 5: public bool FromClient { get; set; } 6: public string From { get; set; } 7: public string To { get; set; } 8:  9: public InProcMessageEntity() 10: : this(string.Empty, false, string.Empty, string.Empty) 11: { 12: } 13:  14: public InProcMessageEntity(string content, bool fromClient, string from, string to) 15: { 16: ID = Guid.NewGuid(); 17: Content = content; 18: FromClient = fromClient; 19: From = from; 20: To = to; 21: } 22: }   Summary OK, now I have all necessary stuff ready. The next step would be implementing our WCF message bus transport extension. In this post I described two scaling-out approaches on the service side especially if we are using the cloud platform: dispatcher mode and pulling mode. And I compared the Pros and Cons of them. Then I introduced the WCF channel stack, channel mode and the transport extension part, and identified what we should do to create our own WCF transport extension, to let our WCF services using pulling mode based on a message bus. And finally I provided some classes that need to be used in the future posts that working against an in process memory message bus, for the demonstration purpose only. In the next post I will begin to implement the transport extension step by step.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Automatic Standby Recreation for Data Guard

    - by pablo.boixeda(at)oracle.com
    Hi,Unfortunately sometimes a Standby Instance needs to be recreated. This can happen for many reasons such as lost archive logs, standby data files, failover, among others.This is why we wanted to have one script to recreate standby instances in an easy way.This script recreates the standby considering some prereqs:-Database Version should be at least 11gR1-Dummy instance started on the standby node (Seeking to improve this so it won't be needed)-Broker configuration hasn't been removed-In our case we have two TNSNAMES files, one for the Standby creation (using SID) and the other one for production using service names (including broker service name)-Some environment variables set up by the environment db script (like ORACLE_HOME, PATH...)-The directory tree should not have been modified in the stanby hostWe are currently using it on our 11gR2 Data Guard tests.Any improvements will be welcome! Normal 0 21 false false false ES X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} #!/bin/ksh ###    NOMBRE / VERSION ###       recrea_dg.sh   v.1.00 ### ###    DESCRIPCION ###       reacreacion de la Standby ### ###    DEVUELVE ###       0 Creacion de STANDBY correcta ###       1 Fallo ### ###    NOTAS ###       Este shell script NO DEBE MODIFICARSE. ###       Todas las variables y constantes necesarias se toman del entorno. ### ###    MODIFICADO POR:    FECHA:        COMENTARIOS: ###    ---------------    ----------    ------------------------------------- ###      Oracle           15/02/2011    Creacion. ### ### ### Cargar entorno ### V_ADMIN_DIR=`dirname $0` . ${V_ADMIN_DIR}/entorno_bd.sh 1>>/dev/null if [ $? -ne 0 ] then   echo "Error Loading the environment."   exit 1 fi V_RET=0 V_DATE=`/bin/date` V_DATE_F=`/bin/date +%Y%m%d_%H%M%S` V_LOGFILE=${V_TRAZAS}/recrea_dg_${V_DATE_F}.log exec 4>&1 tee ${V_FICH_LOG} >&4 |& exec 1>&p 2>&1 ### ### Variables para Recrear el Data Guard ### V_DB_BR=`echo ${V_DB_NAME}|tr '[:lower:]' '[:upper:]'` if [ "${ORACLE_SID}" = "${V_DB_NAME}01" ] then         V_LOCAL_BR=${V_DB_BR}'01'         V_REMOTE_BR=${V_DB_BR}'02' else         V_LOCAL_BR=${V_DB_BR}'02'         V_REMOTE_BR=${V_DB_BR}'01' fi echo " Getting local instance ROLE ${ORACLE_SID} ..." sqlplus -s /nolog 1>>/dev/null 2>&1 <<-! whenever sqlerror exit 1 connect / as sysdba variable salida number declare   v_database_role v\$database.database_role%type; begin   select database_role into v_database_role from v\$database;   :salida := case v_database_role        when 'PRIMARY' then 2        when 'PHYSICAL STANDBY' then 3        else 4      end; end; / exit :salida ! case $? in 1) echo " ERROR: Cannot get instance ROLE ." | tee -a ${V_LOGFILE}   2>&1    V_RET=1 ;; 2) echo " Local Instance with PRIMARY role." | tee -a ${V_LOGFILE}   2>&1    V_DB_ROLE_LCL=PRIMARY ;; 3) echo " Local Instance with PHYSICAL STANDBY role." | tee -a ${V_LOGFILE}   2>&1    V_DB_ROLE_LCL=STANDBY ;; *) echo " ERROR: UNKNOWN ROLE." | tee -a ${V_LOGFILE}   2>&1    V_RET=1 ;; esac if [ "${V_DB_ROLE_LCL}" = "PRIMARY" ] then         echo "####################################################################" | tee -a ${V_LOGFILE}   2>&1         echo "${V_DATE} - Reacreating  STANDBY Instance." | tee -a ${V_LOGFILE}   2>&1         echo "" | tee -a ${V_LOGFILE}   2>&1         echo "DATAFILES, CONTROL FILES, REDO LOGS and ARCHIVE LOGS in standby instance ${V_REMOTE_BR} will be removed" | tee -a ${V_LOGFILE}   2>&1         echo "" | tee -a ${V_LOGFILE}   2>&1         V_PRIMARY=${V_LOCAL_BR}         V_STANDBY=${V_REMOTE_BR} fi if [ "${V_DB_ROLE_LCL}" = "STANDBY" ] then         echo "####################################################################" | tee -a ${V_LOGFILE}   2>&1         echo "${V_DATE} - Reacreating  STANDBY Instance." | tee -a ${V_LOGFILE}   2>&1         echo "" | tee -a ${V_LOGFILE}   2>&1         echo "DATAFILES, CONTROL FILES, REDO LOGS and ARCHIVE LOGS in standby instance ${V_LOCAL_BR} will be removed" | tee -a ${V_LOGFILE}   2>&1         echo "" | tee -a ${V_LOGFILE}   2>&1         V_PRIMARY=${V_REMOTE_BR}         V_STANDBY=${V_LOCAL_BR} fi # Cargamos las variables de los hosts # Cargamos las variables de los hosts PRY_HOST=`sqlplus  /nolog << EOF | grep KEEP | sed 's/KEEP//;s/[   ]//g' connect sys/${V_DB_PWD}@${V_PRIMARY} as sysdba select 'KEEP',host_name from v\\$instance; EOF` SBY_HOST=`sqlplus  /nolog << EOF | grep KEEP | sed 's/KEEP//;s/[   ]//g' connect sys/${V_DB_PWD}@${V_STANDBY} as sysdba select 'KEEP',host_name from v\\$instance; EOF` echo "el HOST primary es: ${PRY_HOST}" | tee -a ${V_LOGFILE}   2>&1 echo "el HOST standby es: ${SBY_HOST}" | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 ## ## Paramos la instancia STANDBY ## V_DATE=`/bin/date` echo "${V_DATE} - Shutting down Standby instance" | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1 ## ## Paramos la instancia STANDBY ## SBY_STATUS=`sqlplus  /nolog << EOF | grep KEEP | sed 's/KEEP//;s/[   ]//g' connect sys/${V_DB_PWD}@${V_STANDBY} as sysdba select 'KEEP',status from v\\$instance; EOF` if [ ${SBY_STATUS} = 'STARTED' ] || [ ${SBY_STATUS} = 'MOUNTED' ] || [ ${SBY_STATUS} = 'OPEN' ] then         echo "${V_DATE} - Standby instance shutdown in progress..." | tee -a ${V_LOGFILE}   2>&1         echo "" | tee -a ${V_LOGFILE}   2>&1         echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1         sqlplus -s /nolog 1>>/dev/null 2>&1 <<-!         whenever sqlerror exit 1         connect sys/${V_DB_PWD}@${V_STANDBY} as sysdba         shutdown abort         ! fi V_DATE=`/bin/date` echo "" echo "${V_DATE} - Standby instance stopped" | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1 ## ## Eliminamos los ficheros de la base de datos ## V_SBY_SID=`echo ${V_STANDBY}|tr '[:upper:]' '[:lower:]'` V_PRY_SID=`echo ${V_PRIMARY}|tr '[:upper:]' '[:lower:]'` ssh ${SBY_HOST} rm /opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/data/*.dbf ssh ${SBY_HOST} rm /opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/arch/*.arc ssh ${SBY_HOST} rm /opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/ctl/*.ctl ssh ${SBY_HOST} rm /opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/redo/*.ctl ssh ${SBY_HOST} rm /opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/redo/*.rdo ## ## Startup nomount stby instance ## V_DATE=`/bin/date` echo "" | tee -a ${V_LOGFILE}   2>&1 echo "${V_DATE} - Starting  DUMMY Standby Instance " | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1 ssh ${SBY_HOST} touch /home/oracle/init_dg.ora ssh ${SBY_HOST} 'echo "DB_NAME='${V_DB_NAME}'">>/home/oracle/init_dg.ora' ssh ${SBY_HOST} touch /home/oracle/start_dummy.sh ssh ${SBY_HOST} 'echo "ORACLE_HOME=/opt/oracle/db/db'${V_DB_NAME}'/soft/db11.2.0.2 ">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "export ORACLE_HOME">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "PATH=\$ORACLE_HOME/bin:\$PATH">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "export PATH">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "ORACLE_SID='${V_SBY_SID}'">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "export ORACLE_SID">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "sqlplus -s /nolog <<-!" >>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "      whenever sqlerror exit 1 ">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "      connect / as sysdba ">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "      startup nomount pfile='\''/home/oracle/init_dg.ora'\''">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "! ">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'chmod 744 /home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'sh /home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'rm /home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'rm /home/oracle/init_dg.ora' ## ## TNSNAMES change, specific for RMAN duplicate ## V_DATE=`/bin/date` echo "" | tee -a ${V_LOGFILE}   2>&1 echo "${V_DATE} - Setting up TNSNAMES in PRIMARY host " | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1 ssh ${PRY_HOST} 'cp /opt/oracle/db/db'${V_DB_NAME}'/soft/db11.2.0.2/network/admin/tnsnames.ora.inst  /opt/oracle/db/db'${V_DB_NAME}'/soft/db11.2.0.2/network/admin/tnsnames.ora' V_DATE=`/bin/date` echo "" | tee -a ${V_LOGFILE}   2>&1 echo "${V_DATE} - Starting STANDBY creation with RMAN.. " | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1 rman<<-! >>${V_LOGFILE} connect target sys/${V_DB_PWD}@${V_PRIMARY} connect auxiliary sys/${V_DB_PWD}@${V_STANDBY} run { allocate channel prmy1 type disk; allocate channel prmy2 type disk; allocate channel prmy3 type disk; allocate channel prmy4 type disk; allocate auxiliary channel stby type disk; duplicate target database for standby from active database dorecover spfile parameter_value_convert '${V_PRY_SID}','${V_SBY_SID}' set control_files='/opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/ctl/control01.ctl','/opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/redo/control02.ctl' set db_file_name_convert='/opt/oracle/db/db${V_DB_NAME}/${V_PRY_SID}/','/opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/' set log_file_name_convert='/opt/oracle/db/db${V_DB_NAME}/${V_PRY_SID}/','/opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/' set 'db_unique_name'='${V_SBY_SID}' set log_archive_config='DG_CONFIG=(${V_PRIMARY},${V_STANDBY})' set fal_client='${V_STANDBY}' set fal_server='${V_PRIMARY}' set log_archive_dest_1='LOCATION=/opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/arch DB_UNIQUE_NAME=${V_SBY_SID} MANDATORY VALID_FOR=(ALL_LOGFILES,ALL_ROLES)' set log_archive_dest_2='SERVICE="${V_PRIMARY}"','SYNC AFFIRM DB_UNIQUE_NAME=${V_PRY_SID} DELAY=0 MAX_FAILURE=0 REOPEN=300 REGISTER VALID_FOR=(ONLINE_LOGFILES,PRIMARY_ROLE)' nofilenamecheck ; } ! V_DATE=`/bin/date` if [ $? -ne 0 ] then         echo ""         echo "${V_DATE} - Error creating STANDBY instance"         echo ""         echo "********************************************************************************" else         echo ""         echo "${V_DATE} - STANDBY instance created SUCCESSFULLY "         echo ""         echo "********************************************************************************" fi sqlplus -s /nolog 1>>/dev/null 2>&1 <<-!         whenever sqlerror exit 1         connect sys/${V_DB_PWD}@${V_STANDBY} as sysdba         alter system set local_listener='(ADDRESS=(PROTOCOL=TCP)(HOST=${SBY_HOST})(PORT=1544))' scope=both;         alter system set service_names='${V_DB_NAME}.eu.roca.net,${V_SBY_SID}.eu.roca.net,${V_SBY_SID}_DGMGRL.eu.roca.net' scope=both;         alter database recover managed standby database using current logfile disconnect from session;         alter system set dg_broker_start=true scope=both; ! ## ## TNSNAMES change, back to Production Mode ## V_DATE=`/bin/date` echo " " | tee -a ${V_LOGFILE}   2>&1 echo "${V_DATE} - Restoring TNSNAMES in PRIMARY "  | tee -a ${V_LOGFILE}   2>&1 echo ""  | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************"  | tee -a ${V_LOGFILE}   2>&1 ssh ${PRY_HOST} 'cp /opt/oracle/db/db'${V_DB_NAME}'/soft/db11.2.0.2/network/admin/tnsnames.ora.prod  /opt/oracle/db/db'${V_DB_NAME}'/soft/db11.2.0.2/network/admin/tnsnames.ora' echo ""  | tee -a ${V_LOGFILE}   2>&1 echo "${V_DATE} -  Waiting for media recovery before check the DATA GUARD Broker"  | tee -a ${V_LOGFILE}   2>&1 echo ""  | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************"  | tee -a ${V_LOGFILE}   2>&1 sleep 200 dgmgrl <<-! | grep SUCCESS 1>/dev/null 2>&1     connect ${V_DB_USR}/${V_DB_PWD}@${V_STANDBY}     show configuration verbose; ! if [ $? -ne 0 ] ; then         echo "       ERROR: El status del Broker no es SUCCESS" | tee -a ${V_LOGFILE}   2>&1 ;         V_RET=1 else          echo "      DATA GUARD OK " | tee -a ${V_LOGFILE}   2>&1 ; Normal 0 21 false false false ES X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}         V_RET=0 fi Hope it helps.

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Microsoft.JScript.Vsa.VsaEngine vsa Engine, object arguments, object url, object host) + 0x3c6e bytes MTOqoHCT.dll!__WebProxyScript.__WebProxyScript.ExecuteFindProxyForURL(object url, object host) + 0x11d bytes [Native to Managed Transition] Microsoft.JScript.dll!System.Net.VsaWebProxyScript.CallMethod(object targetObject, string name, object[] args) + 0x11a bytes Microsoft.JScript.dll!System.Net.VsaWebProxyScript.Run(string url, string host) + 0x74 bytes [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage msg, int methodPtr, bool fExecuteInContext) + 0x1ef bytes mscorlib.dll!System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage msg) + 0xf bytes mscorlib.dll!System.Runtime.Remoting.Messaging.ServerObjectTerminatorSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0x66 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System.dll!System.Net.WebProxy.GetProxiesAuto(System.Uri destination, ref int syncStatus) + 0x2e bytes System.dll!System.Net.ProxyScriptChain.GetNextProxy(out System.Uri proxy) + 0x2e bytes System.dll!System.Net.ProxyChain.ProxyEnumerator.MoveNext() + 0x98 bytes System.dll!System.Net.ServicePointManager.FindServicePoint(System.Uri address, System.Net.IWebProxy proxy, out System.Net.ProxyChain chain, ref System.Net.HttpAbortDelegate abortDelegate, ref int abortState) + 0x120 bytes System.dll!System.Net.HttpWebRequest.FindServicePoint(bool forceFind) + 0xb1 bytes System.dll!System.Net.HttpWebRequest.GetRequestStream(out System.Net.TransportContext context) + 0x247 bytes System.dll!System.Net.HttpWebRequest.GetRequestStream() + 0xe bytes System.Web.Services.dll!System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(string methodName, object[] parameters) + 0xc0 bytes Gfinet.Config.dll!Gfinet.Config.Service.cfg_webservice.addOrUpdateProperties(string string, int intVal, 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0x6e bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.SaveAll(bool async) Line 434 + 0x8 bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.SaveAll() Line 406 + 0xa bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Container.Persistor.Save() Line 59 + 0xc bytes C# Spark.exe!Tici.Kraps.RibbonShell.OnBtnSaveWorkspaceItemClick(object sender, DevExpress.XtraBars.ItemClickEventArgs e) Line 642 + 0xf bytes C# DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItem.OnClick(DevExpress.XtraBars.BarItemLink link) + 0x108 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarBaseButtonItem.OnClick(DevExpress.XtraBars.BarItemLink link) + 0x47 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkClick() + 0x245 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkAction(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0xb3 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarButtonItemLink.OnLinkAction(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0x47e bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkActionCore(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0x82 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.ViewInfo.BarSelectionInfo.ClickLink(DevExpress.XtraBars.BarItemLink link) + 0x85 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.ViewInfo.BarSelectionInfo.UnPressLink(DevExpress.XtraBars.BarItemLink link) + 0x1e5 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnUnPressItem(DevExpress.Utils.DXMouseEventArgs e, DevExpress.XtraBars.Ribbon.ViewInfo.RibbonHitInfo hitInfo) + 0xa7 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnUnPress(DevExpress.Utils.DXMouseEventArgs e, DevExpress.XtraBars.Ribbon.ViewInfo.RibbonHitInfo hitInfo) + 0x5f bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnMouseUp(DevExpress.Utils.DXMouseEventArgs e) + 0x19a bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.RibbonHandler.OnMouseUp(DevExpress.Utils.DXMouseEventArgs e) + 0x47 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.RibbonControl.OnMouseUp(System.Windows.Forms.MouseEventArgs e) + 0x95 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WmMouseUp(ref System.Windows.Forms.Message m, System.Windows.Forms.MouseButtons button, int clicks) + 0x2d1 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WndProc(ref System.Windows.Forms.Message m) + 0x93a bytes DevExpress.Utils.v11.2.dll!DevExpress.Utils.Controls.ControlBase.WndProc(ref System.Windows.Forms.Message m) + 0x81 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.RibbonControl.WndProc(ref System.Windows.Forms.Message m) + 0x85 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.OnMessage(ref System.Windows.Forms.Message m) + 0x13 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.WndProc(ref System.Windows.Forms.Message m) + 0x31 bytes System.Windows.Forms.dll!System.Windows.Forms.NativeWindow.Callback(System.IntPtr hWnd, int msg, System.IntPtr wparam, System.IntPtr lparam) + 0x96 bytes [Native to Managed Transition] [Managed to Native Transition] DevExpress.Utils.v11.2.dll!DevExpress.Utils.Win.Hook.ControlWndHook.WindowProc(System.IntPtr hWnd, int message, System.IntPtr wParam, System.IntPtr lParam) + 0x159 bytes [Native to Managed Transition] [Managed to Native Transition] System.Windows.Forms.dll!System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(System.IntPtr dwComponentID, int reason, int pvLoopData) + 0x287 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(int reason, System.Windows.Forms.ApplicationContext context) + 0x16c bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoop(int reason, System.Windows.Forms.ApplicationContext context) + 0x61 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.Run(System.Windows.Forms.Form mainForm) + 0x31 bytes Tici.Kraps.Services.dll!Tici.Kraps.Services.Container.DefaultApplicationRunner.Run() Line 41 + 0x17 bytes C# Kraps.exe!Tici.Kraps.Program.Main() Line 105 + 0x9 bytes C# [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.AppDomain.ExecuteAssembly(string assemblyFile, System.Security.Policy.Evidence assemblySecurity, string[] args) + 0x6d bytes Microsoft.VisualStudio.HostingProcess.Utilities.dll!Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() + 0x2a bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart_Context(object state) + 0x63 bytes mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool ignoreSyncCtx) + 0xb0 bytes mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state) + 0x2c bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart() + 0x44 bytes [Native to Managed Transition]

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  • Silverlight 4 + WCF RIA - Data Service Design Best Practices

    - by Chadd Nervig
    Hey all. I realize this is a rather long question, but I'd really appreciate any help from anyone experienced with RIA services. Thanks! I'm working on a Silverlight 4 app that views data from the server. I'm relatively inexperienced with RIA Services, so have been working through the tasks of getting the data I need down to the client, but every new piece I add to the puzzle seems to be more and more problematic. I feel like I'm missing some basic concepts here, and it seems like I'm just 'hacking' pieces on, in time-consuming ways, each one breaking the previous ones as I try to add them. I'd love to get the feedback of developers experienced with RIA services, to figure out the intended way to do what I'm trying to do. Let me lay out what I'm trying to do: First, the data. The source of this data is a variety of sources, primarily created by a shared library which reads data from our database, and exposes it as POCOs (Plain Old CLR Objects). I'm creating my own POCOs to represent the different types of data I need to pass between server and client. DataA - This app is for viewing a certain type of data, lets call DataA, in near-realtime. Every 3 minutes, the client should pull data down from the server, of all the new DataA since the last time it requested data. DataB - Users can view the DataA objects in the app, and may select one of them from the list, which displays additional details about that DataA. I'm bringing these extra details down from the server as DataB. DataC - One of the things that DataB contains is a history of a couple important values over time. I'm calling each data point of this history a DataC object, and each DataB object contains many DataCs. The Data Model - On the server side, I have a single DomainService: [EnableClientAccess] public class MyDomainService : DomainService { public IEnumerable<DataA> GetDataA(DateTime? startDate) { /*Pieces together the DataAs that have been created since startDate, and returns them*/ } public DataB GetDataB(int dataAID) { /*Looks up the extended info for that dataAID, constructs a new DataB with that DataA's data, plus the extended info (with multiple DataCs in a List<DataC> property on the DataB), and returns it*/ } //Not exactly sure why these are here, but I think it //wouldn't compile without them for some reason? The data //is entirely read-only, so I don't need to update. public void UpdateDataA(DataA dataA) { throw new NotSupportedException(); } public void UpdateDataB(DataB dataB) { throw new NotSupportedException(); } } The classes for DataA/B/C look like this: [KnownType(typeof(DataB))] public partial class DataA { [Key] [DataMember] public int DataAID { get; set; } [DataMember] public decimal MyDecimalA { get; set; } [DataMember] public string MyStringA { get; set; } [DataMember] public DataTime MyDateTimeA { get; set; } } public partial class DataB : DataA { [Key] [DataMember] public int DataAID { get; set; } [DataMember] public decimal MyDecimalB { get; set; } [DataMember] public string MyStringB { get; set; } [Include] //I don't know which of these, if any, I need? [Composition] [Association("DataAToC","DataAID","DataAID")] public List<DataC> DataCs { get; set; } } public partial class DataC { [Key] [DataMember] public int DataAID { get; set; } [Key] [DataMember] public DateTime Timestamp { get; set; } [DataMember] public decimal MyHistoricDecimal { get; set; } } I guess a big question I have here is... Should I be using Entities instead of POCOs? Are my classes constructed correctly to be able to pass the data down correctly? Should I be using Invoke methods instead of Query (Get) methods on the DomainService? On the client side, I'm having a number of issues. Surprisingly, one of my biggest ones has been threading. I didn't expect there to be so many threading issues with MyDomainContext. What I've learned is that you only seem to be able to create MyDomainContextObjects on the UI thread, all of the queries you can make are done asynchronously only, and that if you try to fake doing it synchronously by blocking the calling thread until the LoadOperation finishes, you have to do so on a background thread, since it uses the UI thread to make the query. So here's what I've got so far. The app should display a stream of the DataA objects, spreading each 3min chunk of them over the next 3min (so they end up displayed 3min after the occurred, looking like a continuous stream, but only have to be downloaded in 3min bursts). To do this, the main form initializes, creates a private MyDomainContext, and starts up a background worker, which continuously loops in a while(true). On each loop, it checks if it has any DataAs left over to display. If so, it displays that Data, and Thread.Sleep()s until the next DataA is scheduled to be displayed. If it's out of data, it queries for more, using the following methods: public DataA[] GetDataAs(DateTime? startDate) { _loadOperationGetDataACompletion = new AutoResetEvent(false); LoadOperation<DataA> loadOperationGetDataA = null; loadOperationGetDataA = _context.Load(_context.GetDataAQuery(startDate), System.ServiceModel.DomainServices.Client.LoadBehavior.RefreshCurrent, false); loadOperationGetDataA.Completed += new EventHandler(loadOperationGetDataA_Completed); _loadOperationGetDataACompletion.WaitOne(); List<DataA> dataAs = new List<DataA>(); foreach (var dataA in loadOperationGetDataA.Entities) dataAs.Add(dataA); return dataAs.ToArray(); } private static AutoResetEvent _loadOperationGetDataACompletion; private static void loadOperationGetDataA_Completed(object sender, EventArgs e) { _loadOperationGetDataACompletion.Set(); } Seems kind of clunky trying to force it into being synchronous, but since this already is on a background thread, I think this is OK? So far, everything actually works, as much of a hack as it seems like it may be. It's important to note that if I try to run that code on the UI thread, it locks, because it waits on the WaitOne() forever, locking the thread, so it can't make the Load request to the server. So once the data is displayed, users can click on one as it goes by to fill a details pane with the full DataB data about that object. To do that, I have the the details pane user control subscribing to a selection event I have setup, which gets fired when the selection changes (on the UI thread). I use a similar technique there, to get the DataB object: void SelectionService_SelectedDataAChanged(object sender, EventArgs e) { DataA dataA = /*Get the selected DataA*/; MyDomainContext context = new MyDomainContext(); var loadOperationGetDataB = context.Load(context.GetDataBQuery(dataA.DataAID), System.ServiceModel.DomainServices.Client.LoadBehavior.RefreshCurrent, false); loadOperationGetDataB.Completed += new EventHandler(loadOperationGetDataB_Completed); } private void loadOperationGetDataB_Completed(object sender, EventArgs e) { this.DataContext = ((LoadOperation<DataB>)sender).Entities.SingleOrDefault(); } Again, it seems kinda hacky, but it works... except on the DataB that it loads, the DataCs list is empty. I've tried all kinds of things there, and I don't see what I'm doing wrong to allow the DataCs to come down with the DataB. I'm about ready to make a 3rd query for the DataCs, but that's screaming even more hackiness to me. It really feels like I'm fighting against the grain here, like I'm doing this in an entirely unintended way. If anyone could offer any assistance, and point out what I'm doing wrong here, I'd very much appreciate it! Thanks!

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  • NoClassDefFoundError and Netty

    - by Dmytro Leonenko
    Hi. First to say I'm n00b in Java. I can understand most concepts but in my situation I want somebody to help me. I'm using JBoss Netty to handle simple http request and using MemCachedClient check existence of client ip in memcached. import org.jboss.netty.channel.ChannelHandler; import static org.jboss.netty.handler.codec.http.HttpHeaders.*; import static org.jboss.netty.handler.codec.http.HttpHeaders.Names.*; import static org.jboss.netty.handler.codec.http.HttpResponseStatus.*; import static org.jboss.netty.handler.codec.http.HttpVersion.*; import com.danga.MemCached.*; import java.util.List; import java.util.Map; import java.util.Map.Entry; import java.util.Set; import org.jboss.netty.buffer.ChannelBuffer; import org.jboss.netty.buffer.ChannelBuffers; import org.jboss.netty.channel.ChannelFuture; import org.jboss.netty.channel.ChannelFutureListener; import org.jboss.netty.channel.ChannelHandlerContext; import org.jboss.netty.channel.ExceptionEvent; import org.jboss.netty.channel.MessageEvent; import org.jboss.netty.channel.SimpleChannelUpstreamHandler; import org.jboss.netty.handler.codec.http.Cookie; import org.jboss.netty.handler.codec.http.CookieDecoder; import org.jboss.netty.handler.codec.http.CookieEncoder; import org.jboss.netty.handler.codec.http.DefaultHttpResponse; import org.jboss.netty.handler.codec.http.HttpChunk; import org.jboss.netty.handler.codec.http.HttpChunkTrailer; import org.jboss.netty.handler.codec.http.HttpRequest; import org.jboss.netty.handler.codec.http.HttpResponse; import org.jboss.netty.handler.codec.http.HttpResponseStatus; import org.jboss.netty.handler.codec.http.QueryStringDecoder; import org.jboss.netty.util.CharsetUtil; /** * @author <a href="http://www.jboss.org/netty/">The Netty Project</a> * @author Andy Taylor ([email protected]) * @author <a href="http://gleamynode.net/">Trustin Lee</a> * * @version $Rev: 2368 $, $Date: 2010-10-18 17:19:03 +0900 (Mon, 18 Oct 2010) $ */ @SuppressWarnings({"ALL"}) public class HttpRequestHandler extends SimpleChannelUpstreamHandler { private HttpRequest request; private boolean readingChunks; /** Buffer that stores the response content */ private final StringBuilder buf = new StringBuilder(); protected MemCachedClient mcc = new MemCachedClient(); private static SockIOPool poolInstance = null; static { // server list and weights String[] servers = { "lcalhost:11211" }; //Integer[] weights = { 3, 3, 2 }; Integer[] weights = {1}; // grab an instance of our connection pool SockIOPool pool = SockIOPool.getInstance(); // set the servers and the weights pool.setServers(servers); pool.setWeights(weights); // set some basic pool settings // 5 initial, 5 min, and 250 max conns // and set the max idle time for a conn // to 6 hours pool.setInitConn(5); pool.setMinConn(5); pool.setMaxConn(250); pool.setMaxIdle(21600000); //1000 * 60 * 60 * 6 // set the sleep for the maint thread // it will wake up every x seconds and // maintain the pool size pool.setMaintSleep(30); // set some TCP settings // disable nagle // set the read timeout to 3 secs // and don't set a connect timeout pool.setNagle(false); pool.setSocketTO(3000); pool.setSocketConnectTO(0); // initialize the connection pool pool.initialize(); // lets set some compression on for the client // compress anything larger than 64k //mcc.setCompressEnable(true); //mcc.setCompressThreshold(64 * 1024); } @Override public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) throws Exception { HttpRequest request = this.request = (HttpRequest) e.getMessage(); if(mcc.get(request.getHeader("X-Real-Ip")) != null) { HttpResponse response = new DefaultHttpResponse(HTTP_1_1, OK); response.setHeader("X-Accel-Redirect", request.getUri()); ctx.getChannel().write(response).addListener(ChannelFutureListener.CLOSE); } else { sendError(ctx, NOT_FOUND); } } private void writeResponse(MessageEvent e) { // Decide whether to close the connection or not. boolean keepAlive = isKeepAlive(request); // Build the response object. HttpResponse response = new DefaultHttpResponse(HTTP_1_1, OK); response.setContent(ChannelBuffers.copiedBuffer(buf.toString(), CharsetUtil.UTF_8)); response.setHeader(CONTENT_TYPE, "text/plain; charset=UTF-8"); if (keepAlive) { // Add 'Content-Length' header only for a keep-alive connection. response.setHeader(CONTENT_LENGTH, response.getContent().readableBytes()); } // Encode the cookie. String cookieString = request.getHeader(COOKIE); if (cookieString != null) { CookieDecoder cookieDecoder = new CookieDecoder(); Set<Cookie> cookies = cookieDecoder.decode(cookieString); if(!cookies.isEmpty()) { // Reset the cookies if necessary. CookieEncoder cookieEncoder = new CookieEncoder(true); for (Cookie cookie : cookies) { cookieEncoder.addCookie(cookie); } response.addHeader(SET_COOKIE, cookieEncoder.encode()); } } // Write the response. ChannelFuture future = e.getChannel().write(response); // Close the non-keep-alive connection after the write operation is done. if (!keepAlive) { future.addListener(ChannelFutureListener.CLOSE); } } @Override public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent e) throws Exception { e.getCause().printStackTrace(); e.getChannel().close(); } private void sendError(ChannelHandlerContext ctx, HttpResponseStatus status) { HttpResponse response = new DefaultHttpResponse(HTTP_1_1, status); response.setHeader(CONTENT_TYPE, "text/plain; charset=UTF-8"); response.setContent(ChannelBuffers.copiedBuffer( "Failure: " + status.toString() + "\r\n", CharsetUtil.UTF_8)); // Close the connection as soon as the error message is sent. ctx.getChannel().write(response).addListener(ChannelFutureListener.CLOSE); } } When I try to send request like http://127.0.0.1:8090/1/2/3 I'm getting java.lang.NoClassDefFoundError: com/danga/MemCached/MemCachedClient at httpClientValidator.server.HttpRequestHandler.<clinit>(HttpRequestHandler.java:66) I believe it's not related to classpath. May be it's related to context in which mcc doesn't exist. Any help appreciated EDIT: Original code http://docs.jboss.org/netty/3.2/xref/org/jboss/netty/example/http/snoop/package-summary.html I've modified some parts to fit my needs.

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  • Asynchronous Webcrawling F#, something wrong ?

    - by jlezard
    Not quite sure if it is ok to do this but, my question is: Is there something wrong with my code ? It doesn't go as fast as I would like, and since I am using lots of async workflows maybe I am doing something wrong. The goal here is to build something that can crawl 20 000 pages in less than an hour. open System open System.Text open System.Net open System.IO open System.Text.RegularExpressions open System.Collections.Generic open System.ComponentModel open Microsoft.FSharp open System.Threading //This is the Parallel.Fs file type ComparableUri ( uri: string ) = inherit System.Uri( uri ) let elts (uri:System.Uri) = uri.Scheme, uri.Host, uri.Port, uri.Segments interface System.IComparable with member this.CompareTo( uri2 ) = compare (elts this) (elts(uri2 :?> ComparableUri)) override this.Equals(uri2) = compare this (uri2 :?> ComparableUri ) = 0 override this.GetHashCode() = 0 ///////////////////////////////////////////////Funtions to retreive html string////////////////////////////// let mutable error = Set.empty<ComparableUri> let mutable visited = Set.empty<ComparableUri> let getHtmlPrimitiveAsyncDelay (delay:int) (uri : ComparableUri) = async{ try let req = (WebRequest.Create(uri)) :?> HttpWebRequest // 'use' is equivalent to ‘using’ in C# for an IDisposable req.UserAgent<-"Mozilla" //Console.WriteLine("Waiting") do! Async.Sleep(delay * 250) let! resp = (req.AsyncGetResponse()) Console.WriteLine(uri.AbsoluteUri+" got response after delay "+string delay) use stream = resp.GetResponseStream() use reader = new StreamReader(stream) let html = reader.ReadToEnd() return html with | _ as ex -> Console.WriteLine( ex.ToString() ) lock error (fun () -> error<- error.Add uri ) lock visited (fun () -> visited<-visited.Add uri ) return "BadUri" } ///////////////////////////////////////////////Active Pattern Matching to retreive href////////////////////////////// let (|Matches|_|) (pat:string) (inp:string) = let m = Regex.Matches(inp, pat) // Note the List.tl, since the first group is always the entirety of the matched string. if m.Count > 0 then Some (List.tail [ for g in m -> g.Value ]) else None let (|Match|_|) (pat:string) (inp:string) = let m = Regex.Match(inp, pat) // Note the List.tl, since the first group is always the entirety of the matched string. if m.Success then Some (List.tail [ for g in m.Groups -> g.Value ]) else None ///////////////////////////////////////////////Find Bad href////////////////////////////// let isEmail (link:string) = link.Contains("@") let isMailto (link:string) = if Seq.length link >=6 then link.[0..5] = "mailto" else false let isJavascript (link:string) = if Seq.length link >=10 then link.[0..9] = "javascript" else false let isBadUri (link:string) = link="BadUri" let isEmptyHttp (link:string) = link="http://" let isFile (link:string)= if Seq.length link >=6 then link.[0..5] = "file:/" else false let containsPipe (link:string) = link.Contains("|") let isAdLink (link:string) = if Seq.length link >=6 then link.[0..5] = "adlink" elif Seq.length link >=9 then link.[0..8] = "http://adLink" else false ///////////////////////////////////////////////Find Bad href////////////////////////////// let getHref (htmlString:string) = let urlPat = "href=\"([^\"]+)" match htmlString with | Matches urlPat urls -> urls |> List.map( fun href -> match href with | Match (urlPat) (link::[]) -> link | _ -> failwith "The href was not in correct format, there was more than one match" ) | _ -> Console.WriteLine( "No links for this page" );[] |> List.filter( fun link -> not(isEmail link) ) |> List.filter( fun link -> not(isMailto link) ) |> List.filter( fun link -> not(isJavascript link) ) |> List.filter( fun link -> not(isBadUri link) ) |> List.filter( fun link -> not(isEmptyHttp link) ) |> List.filter( fun link -> not(isFile link) ) |> List.filter( fun link -> not(containsPipe link) ) |> List.filter( fun link -> not(isAdLink link) ) let treatAjax (href:System.Uri) = let link = href.ToString() let firstPart = (link.Split([|"#"|],System.StringSplitOptions.None)).[0] new Uri(firstPart) //only follow pages with certain extnsion or ones with no exensions let followHref (href:System.Uri) = let valid2 = set[".py"] let valid3 = set[".php";".htm";".asp"] let valid4 = set[".php3";".php4";".php5";".html";".aspx"] let arrLength = href.Segments |> Array.length let lastExtension = (href.Segments).[arrLength-1] let lengthLastExtension = Seq.length lastExtension if (lengthLastExtension <= 3) then not( lastExtension.Contains(".") ) else //test for the 2 case let last4 = lastExtension.[(lengthLastExtension-1)-3..(lengthLastExtension-1)] let isValid2 = valid2|>Seq.exists(fun validEnd -> last4.EndsWith( validEnd) ) if isValid2 then true else if lengthLastExtension <= 4 then not( last4.Contains(".") ) else let last5 = lastExtension.[(lengthLastExtension-1)-4..(lengthLastExtension-1)] let isValid3 = valid3|>Seq.exists(fun validEnd -> last5.EndsWith( validEnd) ) if isValid3 then true else if lengthLastExtension <= 5 then not( last5.Contains(".") ) else let last6 = lastExtension.[(lengthLastExtension-1)-5..(lengthLastExtension-1)] let isValid4 = valid4|>Seq.exists(fun validEnd -> last6.EndsWith( validEnd) ) if isValid4 then true else not( last6.Contains(".") ) && not(lastExtension.[0..5] = "mailto") //Create the correct links / -> add the homepage , make them a comparabel Uri let hrefLinksToUri ( uri:ComparableUri ) (hrefLinks:string list) = hrefLinks |> List.map( fun link -> try if Seq.length link <4 then Some(new Uri( uri, link )) else if link.[0..3] = "http" then Some(new Uri(link)) else Some(new Uri( uri, link )) with | _ as ex -> Console.WriteLine(link); lock error (fun () ->error<-error.Add uri) None ) |> List.filter( fun link -> link.IsSome ) |> List.map( fun o -> o.Value) |> List.map( fun uri -> new ComparableUri( string uri ) ) //Treat uri , removing ajax last part , and only following links specified b Benoit let linksToFollow (hrefUris:ComparableUri list) = hrefUris |>List.map( treatAjax ) |>List.filter( fun link -> followHref link ) |>List.map( fun uri -> new ComparableUri( string uri ) ) |>Set.ofList let needToVisit uri = ( lock visited (fun () -> not( visited.Contains uri) ) ) && (lock error (fun () -> not( error.Contains uri) )) let getLinksToFollowAsyncDelay (delay:int) ( uri: ComparableUri ) = async{ let! links = getHtmlPrimitiveAsyncDelay delay uri lock visited (fun () ->visited<-visited.Add uri) let linksToFollow = getHref links |> hrefLinksToUri uri |> linksToFollow |> Set.filter( needToVisit ) |> Set.map( fun link -> if uri.Authority=link.Authority then link else link ) return linksToFollow } //Add delays if visitng same authority let getDelay(uri:ComparableUri) (authorityDelay:Dictionary<string,int>) = let uriAuthority = uri.Authority let hasAuthority,delay = authorityDelay.TryGetValue(uriAuthority) if hasAuthority then authorityDelay.[uriAuthority] <-delay+1 delay else authorityDelay.Add(uriAuthority,1) 0 let rec getLinksToFollowFromSetAsync maxIteration ( uris: seq<ComparableUri> ) = let authorityDelay = Dictionary<string,int>() if maxIteration = 100 then Console.WriteLine("Finished") else //Unite by authority add delay for those we same authority others ignore let stopwatch= System.Diagnostics.Stopwatch() stopwatch.Start() let newLinks = uris |> Seq.map( fun uri -> let delay = lock authorityDelay (fun () -> getDelay uri authorityDelay ) getLinksToFollowAsyncDelay delay uri ) |> Async.Parallel |> Async.RunSynchronously |> Seq.concat stopwatch.Stop() Console.WriteLine("\n\n\n\n\n\n\nTimeElapse : "+string stopwatch.Elapsed+"\n\n\n\n\n\n\n\n\n") getLinksToFollowFromSetAsync (maxIteration+1) newLinks getLinksToFollowFromSetAsync 0 (seq[ComparableUri( "http://twitter.com/" )]) Console.WriteLine("Finished") Some feedBack would be great ! Thank you (note this is just something I am doing for fun)

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  • Steganography : Encoded audio and video file not being played, getting corrupted. What is the issue

    - by Shantanu Gupta
    I have made a steganography program to encrypt/Decrypt some text under image audio and video. I used image as bmp(54 byte header) file, audio as wav(44 byte header) file and video as avi(56 byte header) file formats. When I tries to encrypt text under all these file then it gets encrypted successfully and are also getting decrypted correctly. But it is creating a problem with audio and video i.e these files are not being played after encrypted result. What can be the problem. I am working on Turbo C++ compiler. I know it is super outdated compiler but I have to do it in this only. Here is my code to encrypt. int Binary_encode(char *txtSourceFileName, char *binarySourceFileName, char *binaryTargetFileName,const short headerSize) { long BinarySourceSize=0,TextSourceSize=0; char *Buffer; long BlockSize=10240, i=0; ifstream ReadTxt, ReadBinary; //reads ReadTxt.open(txtSourceFileName,ios::binary|ios::in);//file name, mode of open, here input mode i.e. read only if(!ReadTxt) { cprintf("\nFile can not be opened."); return 0; } ReadBinary.open(binarySourceFileName,ios::binary|ios::in);//file name, mode of open, here input mode i.e. read only if(!ReadBinary) { ReadTxt.close();//closing opened file cprintf("\nFile can not be opened."); return 0; } ReadBinary.seekg(0,ios::end);//setting pointer to a file at the end of file. ReadTxt.seekg(0,ios::end); BinarySourceSize=(long )ReadBinary.tellg(); //returns the position of pointer TextSourceSize=(long )ReadTxt.tellg(); //returns the position of pointer ReadBinary.seekg(0,ios::beg); //sets the pointer to the begining of file ReadTxt.seekg(0,ios::beg); //sets the pointer to the begining of file if(BinarySourceSize<TextSourceSize*50) //Minimum size of an image should be 50 times the size of file to be encrypted { cout<<"\n\n"; cprintf("Binary File size should be bigger than text file size."); ReadBinary.close(); ReadTxt.close(); return 0; } cout<<"\n"; cprintf("\n\nSize of Source Image/Audio File is : "); cout<<(float)BinarySourceSize/1024; cprintf("KB"); cout<<"\n"; cprintf("Size of Text File is "); cout<<TextSourceSize; cprintf(" Bytes"); cout<<"\n"; getch(); //write header to file without changing else file will not open //bmp image's header size is 53 bytes Buffer=new char[headerSize]; ofstream WriteBinary; // writes to file WriteBinary.open(binaryTargetFileName,ios::binary|ios::out|ios::trunc);//file will be created or truncated if already exists ReadBinary.read(Buffer,headerSize);//reads no of bytes and stores them into mem, size contains no of bytes in a file WriteBinary.write(Buffer,headerSize);//writes header to 2nd image delete[] Buffer;//deallocate memory /* Buffer = new char[sizeof(long)]; Buffer = (char *)(&TextSourceSize); cout<<Buffer; */ WriteBinary.write((char *)(&TextSourceSize),sizeof(long)); //writes no of byte to be written in image immediate after header ends //to decrypt file if(!(Buffer=new char[TextSourceSize])) { cprintf("Enough Memory could not be assigned."); return 0; } ReadTxt.read(Buffer,TextSourceSize);//read all data from text file ReadTxt.close();//file no more needed WriteBinary.write(Buffer,TextSourceSize);//writes all text file data into image delete[] Buffer;//deallocate memory //replace Tsize+1 below with Tsize and run the program to see the change //this is due to the reason that 50-54 byte no are of colors which we will be changing ReadBinary.seekg(TextSourceSize+1,ios::cur);//move pointer to the location-current loc i.e. 53+content of text file //write remaining image content to image file while(i<BinarySourceSize-headerSize-TextSourceSize+1) { i=i+BlockSize; Buffer=new char[BlockSize]; ReadBinary.read(Buffer,BlockSize);//reads no of bytes and stores them into mem, size contains no of bytes in a file WriteBinary.write(Buffer,BlockSize); delete[] Buffer; //clear memory, else program can fail giving correct output } ReadBinary.close(); WriteBinary.close(); //Encoding Completed return 0; } Code to decrypt int Binary_decode(char *binarySourceFileName, char *txtTargetFileName, const short headerSize) { long TextDestinationSize=0; char *Buffer; long BlockSize=10240; ifstream ReadBinary; ofstream WriteText; ReadBinary.open(binarySourceFileName,ios::binary|ios::in);//file will be appended if(!ReadBinary) { cprintf("File can not be opened"); return 0; } ReadBinary.seekg(headerSize,ios::beg); Buffer=new char[4]; ReadBinary.read(Buffer,4); TextDestinationSize=*((long *)Buffer); delete[] Buffer; cout<<"\n\n"; cprintf("Size of the File that will be created is : "); cout<<TextDestinationSize; cprintf(" Bytes"); cout<<"\n\n"; sleep(1); WriteText.open(txtTargetFileName,ios::binary|ios::out|ios::trunc);//file will be created if not exists else truncate its data while(TextDestinationSize>0) { if(TextDestinationSize<BlockSize) BlockSize=TextDestinationSize; Buffer= new char[BlockSize]; ReadBinary.read(Buffer,BlockSize); WriteText.write(Buffer,BlockSize); delete[] Buffer; TextDestinationSize=TextDestinationSize-BlockSize; } ReadBinary.close(); WriteText.close(); return 0; } int text_encode(char *SourcefileName, char *DestinationfileName) { ifstream fr; //reads ofstream fw; // writes to file char c; int random; clrscr(); fr.open(SourcefileName,ios::binary);//file name, mode of open, here input mode i.e. read only if(!fr) { cprintf("File can not be opened."); getch(); return 0; } fw.open(DestinationfileName,ios::binary|ios::out|ios::trunc);//file will be created or truncated if already exists while(fr) { int i; while(fr!=0) { fr.get(c); //reads a character from file and increments its pointer char ch; ch=c; ch=ch+1; fw<<ch; //appends character in c to a file } } fr.close(); fw.close(); return 0; } int text_decode(char *SourcefileName, char *DestinationName) { ifstream fr; //reads ofstream fw; // wrrites to file char c; int random; clrscr(); fr.open(SourcefileName,ios::binary);//file name, mode of open, here input mode i.e. read only if(!fr) { cprintf("File can not be opened."); return 0; } fw.open(DestinationName,ios::binary|ios::out|ios::trunc);//file will be created or truncated if already exists while(fr) { int i; while(fr!=0) { fr.get(c); //reads a character from file and increments its pointer char ch; ch=c; ch=ch-1; fw<<ch; //appends character in c to a file } } fr.close(); fw.close(); return 0; }

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  • whats wrong with the following code

    - by giri
    Hi i am trying to send sms to my mobile using java.When I run the application I am getting the the follwing error. package HelloWorld; import java.io.*; import java.util.BitSet; import javax.comm.*; import java.lang.*; public class SerialToGsm { InputStream in; OutputStream out; String lastIndexRead; String senderNum; String smsMsg; SerialToGsm(String porta) { try { // CommPortIdentifier portId = CommPortIdentifier.getPortIdentifier("serial0"); CommPortIdentifier portId = CommPortIdentifier.getPortIdentifier(porta); SerialPort sp = (SerialPort)portId.open("Sms_GSM", 0); sp.setSerialPortParams(9600, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE); sp.setFlowControlMode(sp.FLOWCONTROL_NONE); in = sp.getInputStream(); out = sp.getOutputStream(); // modem reset sendAndRecv("+++AT", 30); // delay for 20 sec/10 sendAndRecv("AT&F", 30); sendAndRecv("ATE0", 30); // echo off sendAndRecv("AT +CMEE=1", 30); // verbose error messages sendAndRecv("AT+CMGF=0", 70); // set pdu mode // sendAndRecv("AT V1E0S0=0&D2&C1", 1000000); } catch (Exception e) { System.out.println("Exception " + e); System.exit(1); } } private String sendAndRecv(String s, int timeout) { try { // clean serial port input buffer in.skip(in.available()); System.out.println("=> " + s); s = s + "\r"; // add CR out.write(s.getBytes()); out.flush(); String strIn = new String(); for (int i = 0; i < timeout; i++){ int numChars = in.available(); if (numChars > 0) { byte[] bb = new byte[numChars]; in.read(bb,0,numChars); strIn += new String(bb); } // start exit conditions // --------------------- if (strIn.indexOf(">\r\n") != -1) { break; } if (strIn.indexOf("OK\r\n") != -1){ break; } if (strIn.indexOf("ERROR") != -1) { // if find 'error' wait for CR+LF if (strIn.indexOf("\r\n",strIn.indexOf("ERROR") + 1) != -1) { break; } } Thread.sleep(100); // delay 1/10 sec } System.out.println("<= " + strIn); if (strIn.length() == 0) { return "ERROR: len 0"; } return strIn; } catch (Exception e) { System.out.println("send e recv Exception " + e); return "ERROR: send e recv Exception"; } } public String sendSms (String numToSend, String whatToSend) { ComputSmsData sms = new ComputSmsData(); sms.setAsciiTxt(whatToSend); sms.setTelNum(numToSend); // sms.setSMSCTelNum("+393359609600"); // SC fixed String s = new String(); s = sendAndRecv("AT+CMGS=" + (sms.getCompletePduData().length() / 2) + "\r", 30); // System.out.println("==> AT+CMGS=" + (sms.getCompletePduData().length() / 2)); // System.out.println("<== " + s); if (s.indexOf(">") != -1) { // s = sendAndRecv(sms.getSMSCPduData() + sms.getCompletePduData() + "\u001A"); // usefull one day? // System.out.println("Inviero questo >>>> " + sms.getCompletePduData()); // if this sintax won't work try remove 00 prefix s = sendAndRecv("00" + sms.getCompletePduData() + "\u001A", 150); // System.out.println("<== " + s); return s; } else { return "ERROR"; } } // used to reset message data private void resetGsmObj() { lastIndexRead = null; senderNum = null; smsMsg = null; } public String checkSms (){ String str = new String(); String strGsm = new String(); strGsm = sendAndRecv("AT+CMGL=0", 30); // list unread msg and sign them as read // if answer contain ERROR then ERROR if (strGsm.indexOf("ERROR") != -1) { resetGsmObj(); return strGsm; // error } strGsm = sendAndRecv("AT+CMGL=1", 30); // list read msg // if answer contain ERROR then ERROR if (strGsm.indexOf("ERROR") != -1) { resetGsmObj(); return strGsm; // error } // evaluate message index if (strGsm.indexOf(':') <= 0) { resetGsmObj(); return ("ERROR unexpected answer"); } str = strGsm.substring(strGsm.indexOf(':') + 1,strGsm.indexOf(',')); str = str.trim(); // remove white spaces // System.out.println("Index: " + str); lastIndexRead = str; // find message string // ------------------- // look for start point (search \r, then skip \n, add and one more for right char int startPoint = strGsm.indexOf("\r",(strGsm.indexOf(":") + 1)) + 2; int endPoint = strGsm.indexOf("\r",startPoint + 1); if (endPoint == -1) { // only one message endPoint = strGsm.length(); } // extract string str = strGsm.substring(startPoint, endPoint); System.out.println("String to be decoded :" + str); ComputSmsData sms = new ComputSmsData(); sms.setRcvdPdu(str); // SMSCNum = new String(sms.getRcvdPduSMSC()); senderNum = new String(sms.getRcvdSenderNumber()); smsMsg = new String(sms.getRcvdPduTxt()); System.out.println("SMSC number: " + sms.getRcvdPduSMSC()); System.out.println("Sender number: " + sms.getRcvdSenderNumber()); System.out.println("Message: " + sms.getRcvdPduTxt()); return "OK"; } public String readSmsSender() { return senderNum; } public String readSms() { return smsMsg; } public String delSms() { if (lastIndexRead != "") { return sendAndRecv("AT+CMGD=" + lastIndexRead, 30); } return ("ERROR"); } } ERROR: Error loading SolarisSerial: java.lang.UnsatisfiedLinkError: no SolarisSerialParallel in java.library.path Caught java.lang.UnsatisfiedLinkError: com.sun.comm.SolarisDriver.readRegistrySerial(Ljava/util/Vector;Ljava/lang/String;)I while loading driver com.sun.comm.SolarisDriver Exception javax.comm.NoSuchPortException

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  • How to connect to bluetoothbee device using j2me?

    - by user1500412
    I developed a simple bluetooth connection application in j2me. I try it on emulator, both server and client can found each other, but when I deploy the application to blackberry mobile phone and connect to a bluetoothbee device it says service search no records. What could it be possibly wrong? is it j2me can not find a service in bluetoothbee? The j2me itself succeed to found the bluetoothbee device, but why it can not find the service? My code is below. What I don't understand is the UUID? how to set UUID for unknown source? since I didn't know the UUID for the bluetoothbee device. class SearchingDevice extends Canvas implements Runnable,CommandListener,DiscoveryListener{ //...... public SearchingDevice(MenuUtama midlet, Display display){ this.display = display; this.midlet = midlet; t = new Thread(this); t.start(); timer = new Timer(); task = new TestTimerTask(); /*--------------------Device List------------------------------*/ select = new Command("Pilih",Command.OK,0); back = new Command("Kembali",Command.BACK,0); btDevice = new List("Pilih Device",Choice.IMPLICIT); btDevice.addCommand(select); btDevice.addCommand(back); btDevice.setCommandListener(this); /*------------------Input Form---------------------------------*/ formInput = new Form("Form Input"); nama = new TextField("Nama","",50,TextField.ANY); umur = new TextField("Umur","",50,TextField.ANY); measure = new Command("Ukur",Command.SCREEN,0); gender = new ChoiceGroup("Jenis Kelamin",Choice.EXCLUSIVE); formInput.addCommand(back); formInput.addCommand(measure); gender.append("Pria", null); gender.append("Wanita", null); formInput.append(nama); formInput.append(umur); formInput.append(gender); formInput.setCommandListener(this); /*---------------------------------------------------------------*/ findDevice(); } /*----------------Gambar screen searching device---------------------------------*/ protected void paint(Graphics g) { g.setColor(0,0,0); g.fillRect(0, 0, getWidth(), getHeight()); g.setColor(255,255,255); g.drawString("Mencari Device", 20, 20, Graphics.TOP|Graphics.LEFT); if(this.counter == 1){ g.setColor(255,115,200); g.fillRect(20, 100, 20, 20); } if(this.counter == 2){ g.setColor(255,115,200); g.fillRect(20, 100, 20, 20); g.setColor(100,255,255); g.fillRect(60, 80, 20, 40); } if(this.counter == 3){ g.setColor(255,115,200); g.fillRect(20, 100, 20, 20); g.setColor(100,255,255); g.fillRect(60, 80, 20, 40); g.setColor(255,115,200); g.fillRect(100, 60, 20, 60); } if(this.counter == 4){ g.setColor(255,115,200); g.fillRect(20, 100, 20, 20); g.setColor(100,255,255); g.fillRect(60, 80, 20, 40); g.setColor(255,115,200); g.fillRect(100, 60, 20, 60); g.setColor(100,255,255); g.fillRect(140, 40, 20, 80); //display.callSerially(this); } } /*--------- Running Searching Screen ----------------------------------------------*/ public void run() { while(run){ this.counter++; if(counter > 4){ this.counter = 1; } try { Thread.sleep(1000); } catch (InterruptedException ex) { System.out.println("interrupt"+ex.getMessage()); } repaint(); } } /*-----------------------------cari device bluetooth yang -------------------*/ public void findDevice(){ try { devices = new java.util.Vector(); local = LocalDevice.getLocalDevice(); agent = local.getDiscoveryAgent(); local.setDiscoverable(DiscoveryAgent.GIAC); agent.startInquiry(DiscoveryAgent.GIAC, this); } catch (BluetoothStateException ex) { System.out.println("find device"+ex.getMessage()); } } /*-----------------------------jika device ditemukan--------------------------*/ public void deviceDiscovered(RemoteDevice rd, DeviceClass dc) { devices.addElement(rd); } /*--------------Selesai tes koneksi ke bluetooth server--------------------------*/ public void inquiryCompleted(int param) { switch(param){ case DiscoveryListener.INQUIRY_COMPLETED: //inquiry completed normally if(devices.size()>0){ //at least one device has been found services = new java.util.Vector(); this.findServices((RemoteDevice)devices.elementAt(0)); this.run = false; do_alert("Inquiry completed",4000); }else{ do_alert("No device found in range",4000); } break; case DiscoveryListener.INQUIRY_ERROR: do_alert("Inquiry error",4000); break; case DiscoveryListener.INQUIRY_TERMINATED: do_alert("Inquiry canceled",4000); break; } } /*-------------------------------Cari service bluetooth server----------------------------*/ public void findServices(RemoteDevice device){ try { // int[] attributes = {0x100,0x101,0x102}; UUID[] uuids = new UUID[1]; //alamat server uuids[0] = new UUID("F0E0D0C0B0A000908070605040302010",false); //uuids[0] = new UUID("8841",true); //menyiapkan device lokal local = LocalDevice.getLocalDevice(); agent = local.getDiscoveryAgent(); //mencari service dari server agent.searchServices(null, uuids, device, this); //server = (StreamConnectionNotifies)Connector.open(url.toString()); } catch (BluetoothStateException ex) { // ex.printStackTrace(); System.out.println("Errorx"+ex.getMessage()); } } /*---------------------------Pencarian service selesai------------------------*/ public void serviceSearchCompleted(int transID, int respCode) { switch(respCode){ case DiscoveryListener.SERVICE_SEARCH_COMPLETED: if(currentDevice == devices.size() - 1){ if(services.size() > 0){ this.run = false; display.setCurrent(btDevice); do_alert("Service found",4000); }else{ do_alert("The service was not found",4000); } }else{ currentDevice++; this.findServices((RemoteDevice)devices.elementAt(currentDevice)); } break; case DiscoveryListener.SERVICE_SEARCH_DEVICE_NOT_REACHABLE: do_alert("Device not Reachable",4000); break; case DiscoveryListener.SERVICE_SEARCH_ERROR: do_alert("Service search error",4000); break; case DiscoveryListener.SERVICE_SEARCH_NO_RECORDS: do_alert("No records return",4000); break; case DiscoveryListener.SERVICE_SEARCH_TERMINATED: do_alert("Inquiry canceled",4000); break; } } public void servicesDiscovered(int i, ServiceRecord[] srs) { for(int x=0; x<srs.length;x++) services.addElement(srs[x]); try { btDevice.append(((RemoteDevice)devices.elementAt(currentDevice)).getFriendlyName(false),null); } catch (IOException ex) { System.out.println("service discover"+ex.getMessage()); } } public void do_alert(String msg, int time_out){ if(display.getCurrent() instanceof Alert){ ((Alert)display.getCurrent()).setString(msg); ((Alert)display.getCurrent()).setTimeout(time_out); }else{ Alert alert = new Alert("Bluetooth"); alert.setString(msg); alert.setTimeout(time_out); display.setCurrent(alert); } } private String getData(){ System.out.println("getData"); String cmd=""; try { ServiceRecord service = (ServiceRecord)services.elementAt(btDevice.getSelectedIndex()); String url = service.getConnectionURL(ServiceRecord.NOAUTHENTICATE_NOENCRYPT, false); conn = (StreamConnection)Connector.open(url); DataInputStream in = conn.openDataInputStream(); int i=0; timer.schedule(task, 15000); char c1; while(time){ //while(((c1 = in.readChar())>0) && (c1 != '\n')){ //while(((c1 = in.readChar())>0) ){ c1 = in.readChar(); cmd = cmd + c1; //System.out.println(c1); // } } System.out.print("cmd"+cmd); if(time == false){ in.close(); conn.close(); } } catch (IOException ex) { System.err.println("Cant read data"+ex); } return cmd; } //timer task fungsinya ketika telah mencapai waktu yg dijadwalkan putus koneksi private static class TestTimerTask extends TimerTask{ public TestTimerTask() { } public void run() { time = false; } } }

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  • Repaint window problems

    - by nXqd
    #include "stdafx.h" // Mario Headers #include "GameMain.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Mario global variables ================= CGameMain* gGameMain; HWND hWnd; PAINTSTRUCT ps; // ======================================== // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); // My unprocess function ===================================== void OnCreate(HWND hWnd) { } void OnKeyUp(WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyReleased(LEFT); break; case VK_UP: gGameMain->KeyReleased(UP); break; case VK_RIGHT: gGameMain->KeyReleased(RIGHT); break; case VK_DOWN: gGameMain->KeyReleased(DOWN); break; } } void OnKeyDown(HWND hWnd,WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyPressed(LEFT); break; case VK_UP: gGameMain->KeyPressed(UP); break; case VK_RIGHT: gGameMain->KeyPressed(RIGHT); break; case VK_DOWN: gGameMain->KeyPressed(DOWN); break; } } void OnPaint(HWND hWnd) { HDC hdc = BeginPaint(hWnd,&ps); RECT rect; GetClientRect(hWnd,&rect); HDC hdcDouble = CreateCompatibleDC(hdc); HBITMAP hdcBitmap = CreateCompatibleBitmap(hdc,rect.right,rect.bottom); HBITMAP bmOld = (HBITMAP)SelectObject(hdcDouble, hdcBitmap); gGameMain->SetHDC(&hdcDouble); gGameMain->SendMessage(MESSAGE_PAINT); BitBlt(hdc,0,0,rect.right,rect.bottom,hdcDouble,0,0,SRCCOPY); SelectObject(hdcDouble,bmOld); DeleteDC(hdcDouble); DeleteObject(hdcBitmap); DeleteDC(hdc); } void OnDestroy() { gGameMain->isPlaying = false; EndPaint(hWnd,&ps); } // My unprocess function ===================================== ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_GDIMARIO)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_GDIMARIO); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, WIDTH, HEIGHT, 0, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } // ---------------- Start gdiplus ------------------ GdiplusStartup(&gdiToken,&gdiStartInput,NULL); // ------------------------------------------------- // Init GameMain gGameMain = new CGameMain(); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_KEYDOWN: OnKeyDown(hWnd,wParam); break; case WM_KEYUP: OnKeyUp(wParam); break; case WM_CREATE: OnCreate(hWnd); break; case WM_PAINT: OnPaint(hWnd); break; case WM_DESTROY: OnDestroy(); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int APIENTRY _tWinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_GDIMARIO, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_GDIMARIO)); // Main message loop: // GameLoop PeekMessage(&msg,NULL,0,0,PM_NOREMOVE); while (gGameMain->isPlaying) { while (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if (msg.message == WM_QUIT) break; TranslateMessage(&msg); DispatchMessage(&msg); } if (gGameMain->enterNextState) { gGameMain->SendMessage(MESSAGE_ENTER); gGameMain->enterNextState = false; } gGameMain->SendMessage(MESSAGE_UPDATE); InvalidateRect(hWnd,NULL,FALSE); /*if (gGameMain->exitCurrentState) { gGameMain->SendMessage(MESSAGE_EXIT); gGameMain->enterNextState = true; gGameMain->exitCurrentState = false; }*/ ::Sleep(gGameMain->timer); // Do your game stuff here } GdiplusShutdown(gdiToken); // Shut down gdiplus token return (int) msg.wParam; } I use InvalidateRect(hWnd,NULL,FALSE); for repaint window, but the problem I met is when I repaint without any changes in Game struct . First it paints my logo well, the second time ( just call InvalidateRect(hWnd,NULL,FALSE); without gGameMain-SendMessage(MESSAGE_ENTER); which is init some variables for painting . Thanks for reading this :)

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  • Where should I put zoomIn in my MapActivity?

    - by Johny
    I'm writing an Android app, and I'd like to zoomIn as soon as the map has been loaded. I get the following error: java.lang.IllegalArgumentException: width and height must be > 0 This MapActivity - width and height must be > 0 question suggests the problem is the zoomIn() method is in the onCreate() method. But I get same error when I put it in the onResume() method. I've been searching for hours and I can't find anything about it at http://developer.android.com or anywhere else... Also I can't find a way to get the time point the map has been loaded. A "MapLoadedListener" or something like that... EDIT Here is my code: public class AMap extends MapActivity{ private final String LOG_TAG = this.getClass().getSimpleName(); private Context mContext; private Chronometer timer; private TextView tvCountdown; private RelativeLayout rl; private MapView mapView; private MapController mapController; private List<Overlay> mapOverlays; private PlayersOverlay playersOverlay; private Drawable drawable; private Builder endDialog; private ContextThemeWrapper ctw; private Handler mHandler = new Handler(); private Player player = new Player(); private StartTask startTask; private EndTask endTask; private MyDBAdapter mdba; private Cursor playersCursor; private UpdateBroadcastReceiver r; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map_view); mContext = AMap.this; // set map mapView = (MapView) findViewById(R.id.mapview); mapView.setBuiltInZoomControls(true); mapView.setFocusable(true); // find the relative layout rl = (RelativeLayout) findViewById(R.id.rl); // set the chronometer timer = (Chronometer) findViewById(R.id.tv_timer); timer.setBackgroundColor(Color.DKGRAY); // set the countdown textview tvCountdown = (TextView) findViewById(R.id.tv_countdown); // Open DB connection and get players Cursor mdba = new MyDBAdapter(mContext); mdba.open(); playersCursor = mdba.getGame(); // Get this player's id and location Intent starter = this.getIntent(); player.setId(starter.getIntExtra("id", 0)); player.setLatitude(starter.getDoubleExtra("lat", 0)); player.setLongitude(starter.getDoubleExtra("lon", 0)); // Set this player's location as map's center GeoPoint geoPoint = new GeoPoint((int) (player.getLatitude()*1E6), (int) (player.getLongitude()*1E6)); mapController = mapView.getController(); mapController.setCenter(geoPoint); mapController.setZoom(15); Log.d(LOG_TAG, "My playersCursor has "+playersCursor.getCount()+" rows"); // drawable is needed but not used drawable = this.getResources().getDrawable(R.drawable.ic_launcher); // set PlayersOverlay (locations and statuses) playersOverlay = new PlayersOverlay(player.getId(), playersCursor, drawable, this); mapOverlays = mapView.getOverlays(); mapOverlays.add(playersOverlay); mHandler.postDelayed(mUpdateTimeTask, 100); } private Runnable mUpdateTimeTask = new Runnable() { public void run() { int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, "w = "+w+" , h = "+h); mHandler.postAtTime(this, System.currentTimeMillis() + 1000); } }; @Override public void onAttachedToWindow(){ Log.d(LOG_TAG, "Attached to Window"); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Attached to window: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } public void onWindowFocusChanged(boolean hasFocus){ Log.d(LOG_TAG, "Focus changed to: "+hasFocus); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Window focus changed: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } @Override protected void onStart(){ super.onStart(); // Create and register the broadcast receiver for messages from service IntentFilter filter = new IntentFilter(AppConstants.iGAME_UPDATE); r = new UpdateBroadcastReceiver(); registerReceiver(r, filter); // Create the dialog for end of game ctw = new ContextThemeWrapper(mContext, android.R.style.Theme_Translucent_NoTitleBar_Fullscreen); endDialog = new AlertDialog.Builder(ctw); endDialog.setMessage("End of Game"); endDialog.setCancelable(false); endDialog.setNeutralButton("OK", new OnClickListener(){ @Override public void onClick(DialogInterface dialog, int which) { Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } }); } @Override protected void onStop() { if(!playersCursor.isClosed()) playersCursor.close(); unregisterReceiver(r); mdba.close(); super.onStop(); } @Override protected boolean isRouteDisplayed() { return false; } // Receives signal from NetworkService that DB has been updated public class UpdateBroadcastReceiver extends BroadcastReceiver { boolean startSignal, update, endSignal; @Override public void onReceive(Context context, Intent intent) { endSignal = intent.getBooleanExtra("endSignal", false); if(endSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received End Signal"); endTask = new EndTask(); endTask.execute(); return; } update = intent.getBooleanExtra("update", false); if(update){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received game update"); playersCursor.requery(); mapView.invalidate(); return; } startSignal = intent.getBooleanExtra("startSignal", false); if(startSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received Start Signal"); startTask = new StartTask(); startTask.execute(); return; } } } class StartTask extends AsyncTask<Void,Integer,Void>{ private final ToneGenerator tg = new ToneGenerator(AudioManager.STREAM_NOTIFICATION, 100); private final long DELAY = 1200; @Override protected Void doInBackground(Void... params) { int i = 3; while(i>=0){ publishProgress(i); try { Thread.sleep(DELAY); } catch (InterruptedException e) { e.printStackTrace(); } i--; } return null; } @Override protected void onProgressUpdate(Integer... progress){ tg.startTone(ToneGenerator.TONE_PROP_PROMPT); tvCountdown.setText(""+progress[0]); } @Override protected void onPostExecute(Void result) { rl.removeView(tvCountdown); timer.setBase(SystemClock.elapsedRealtime()); timer.start(); //enable screen touches playersOverlay.setGameStarted(true); } } class EndTask extends AsyncTask<Void,Void,Void>{ @Override protected void onPreExecute(){ //disable screen touches playersOverlay.setEndOfGame(true); timer.stop(); } @Override protected Void doInBackground(Void... params) { return null; } @Override protected void onPostExecute(Void result) { try{ endDialog.show(); }catch(Exception e){ Toast.makeText(mContext, "End of game", Toast.LENGTH_LONG); Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } mHandler.removeCallbacks(mUpdateTimeTask); } } }

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  • Databinding, using formulas for unusual binding possible?

    - by Rattenmann
    Edit: added Info for WPF being used I am trying to bind a list of custom objects to a DataGrid. Straight binding seems easy enough, but i need to specify some complex formulas for some extra fields that do not directly show up in my class. Also i want to be able to EDIT the data in the Grid and get updates on related fields. Let me show you an example, because it is really hard to explain. I will simplify it to rooms with items. Each item can be red and blue. My Class looks like this: public class room { public string strRoomName { set; get; } public string strItemname { set; get; } public int intRedItem { set; get; } public int intBlueItem { set; get; } } Now if i use dataTable.ItemSource = myList; i get something like this: nr. | room | name | red | blue 1. living room, ball, 2, 1 2. sleeping room, bunny, 4, 1 3. living room, chair, 3, 2 4. kitchen, ball, 4, 7 5. garage, chair, 1, 4 Now for the complex part i need help with. I want every item to be the same number, red and blue. And because this does not hold true i want to see the "inbalance" per room AND globally like this: nr. | room | name | red | blue | missing | global red | global blue | global missing 1. living room, ball, 2, 1, 1 blue, 6, 7, 1 red 2. sleeping room, bunny, 4, 1, 3 blue, 4, 1, 3 blue 3. living room, chair, 3, 2, 1 blue, 4, 6, 2 red 4. kitchen, ball, 4, 7, 3 red, 6, 7, 1 red 5. garage, chair, 1, 4, 3 red, 4, 6, 2 red As you can see this smeels like excel formulas, i am unsure how to handle this in c# code however. You can also see i need to use data in the same row, but also get data from other rows that match one propertiy (the items name). Also if i change the blue value=1 in line 1 to value=2, i want line 1 to read like this: 1. living room, ball, 2, 2, even, 6, 8, 2 red and of corse line 4 needs to change to: 4. kitchen, ball, 4, 7, 3 red, 6, 8, 2 red As i said, this smells like excel, that's why i am really upset about myself not finding an easy solution. Surely enough c# offers some way to handle this stuff, right? Disclaimer: It is totally possible that i need a complete differend approach, pointing that out ot me is perfectly fine. Be it other ways to handle this, or a better way to structure my class. I am ok with every way to handle this as it is for learning purposes. I am simply doing programms for fun next to my college and just so happen to hit these kinda things that bug me out because i don't find a clean solution. And then i neglect my studies because i want to solve my (unreleated to studys,...) issue. Just can't stand having unsolved coding stuff around, don't judge me! ;-) And big thanks in advance if you have gotten this far in my post. It sure must be confusing with all those reds and blues. Edit: After reading trough your answers and testing my skills to implement your hints, i now have the following code as my class: public class RoomList : ObservableCollection<room> { public RoomList() : base() { Add(new room() { strRoomName = "living room", strItemname = "ball", intRedItem = 2, intBlueItem = 1 }); Add(new room() { strRoomName = "sleeping room", strItemname = "bunny", intRedItem = 4, intBlueItem = 1 }); Add(new room() { strRoomName = "living room", strItemname = "chair", intRedItem = 3, intBlueItem = 2 }); Add(new room() { strRoomName = "kitchen", strItemname = "ball", intRedItem = 4, intBlueItem = 7 }); Add(new room() { strRoomName = "garage", strItemname = "chair", intRedItem = 1, intBlueItem = 4 }); } } //rooms public class room : INotifyPropertyChanged { public string strRoomName { set; get; } public string strItemname { set; get; } public int intRedItem { get { return intRedItem; } set { intRedItem = value; NotifyPropertyChanged("intRedItem", "strMissing"); } } public int intBlueItem { get { return intBlueItem; } set { intBlueItem = value; NotifyPropertyChanged("intBlueItem", "strMissing"); } } public string strMissing { get { int missingCount = intRedItem - intBlueItem; return missingCount == 0 ? "Even" : missingCount.ToString(); } } public event PropertyChangedEventHandler PropertyChanged; public void NotifyPropertyChanged(params string[] propertyNames) { if (PropertyChanged != null) { foreach (string propertyName in propertyNames) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } } } I got the "missing" field working right away, thanks alot for that tip. It really was as easy as i imagined and will be of great use for future projects. Still two (three maybe....) things i am missing tho. The above code terminates with a "System.StackOverflowException" in the setter of intRedItem and intBlueItem. I fail to see the error, that could be due to being 4:30am here, or my lack of understanding. Second issue: I followed the link to ObservableCollections as you can see from my code above. Yet i am unsure how to actually use that collection. Putting it as DataContent like suggested on that page shows a missing ressource. Adding it as a ressource like listed there crashes my VSExpress designer and leads to the programm not starting. So for now i am still using my old approach of a list like this: listRooms.Add(new room() { strRoomName = "living room", strItemname = "ball", intRedItem = 2, intBlueItem = 1 }); listRooms.Add(new room() { strRoomName = "sleeping room", strItemname = "bunny", intRedItem = 4, intBlueItem = 1 }); listRooms.Add(new room() { strRoomName = "living room", strItemname = "chair", intRedItem = 3, intBlueItem = 2 }); listRooms.Add(new room() { strRoomName = "kitchen", strItemname = "ball", intRedItem = 4, intBlueItem = 7 }); listRooms.Add(new room() { strRoomName = "garage", strItemname = "chair", intRedItem = 1, intBlueItem = 4 }); datagridRooms.ItemsSource = listRooms; And lastly: When testing before adding the notifyevents i tried to implement a proterty that looped trough the other objects, without any luck. The "missingItem" property worked so easy, yet it only tries to access "it's own" properties kind of. I need to access other objects, like "all objects that have the same room value". The idea behind this is that i am trying to calculate a value from other objects without even having those objects yet, at least in my logic. Where is the flaw in my thinking? Those 5 objects are added and created (?) one after another. So if the first tries to set it's "all red balls in my room AND all other rooms" value,.. how could it know about the balls in the kitchen, that get added as 4th object? So far so good tho, got on the right track i think. Just need some sleep first.

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  • 26 Days: Countdown to Oracle OpenWorld 2012

    - by Michael Snow
    Welcome to our countdown to Oracle OpenWorld! Oracle OpenWorld 2012 is just around the corner. In less than 26 days, San Francisco will be invaded by an expected 50,000 people from all over the world. Here on the Oracle WebCenter team, we’ve all been working to help make the experience a great one for all our WebCenter customers. For a sneak peak  – we’ll be spending this week giving you a teaser of what to look forward to if you are joining us in San Francisco from September 30th through October 4th. We have Oracle WebCenter sessions covering all topics imaginable. Take a look and use the tools we provide to build out your schedule in advance and reserve your seats in your favorite sessions.  That gives you plenty of time to plan for your week with us in San Francisco. If unfortunately, your boss denied your request to attend - there are still some ways that you can join in the experience virtually On-Demand. This year - we are expanding even more up North of Market Street and will be taking over Union Square as well. Check out this map of San Francisco to get a sense of how much of a footprint Oracle OpenWorld has grown to this year. With so much to see and so many sessions to learn from - its no wonder that people get excited. Add to that a good mix of fun and all of the possible WebCenter sessions you could attend - you won't want to sleep at all to take full advantage of such an opportunity. We'll also have our annual WebCenter Customer Appreciation reception - stay tuned this week for some more info on registration to make sure you'll be able to join us. If you've been following the America's Cup at all and believe in EXTREME PERFORMANCE you'll definitely want to take a look at this video from last year's OpenWorld Keynote. 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Important OpenWorld Links:  Attendee / Presenters Toolkit Oracle Schedule Builder WebCenter Sessions (listed in the catalog under Fusion Middleware as "Portals, Sites, Content, and Collaboration" ) Oracle Music Festival - AMAZING Line up!!  Oracle Customer Appreciation Night -LOOK HERE!! Oracle OpenWorld LIVE On-Demand Here are all the WebCenter sessions broken down by day for your viewing pleasure. Monday, October 1st CON8885 - Simplify CRM Engagement with Contextual Collaboration Are your sales teams disconnected and disengaged? Do you want a tool for easily connecting expertise across your organization and providing visibility into the complete sales process? Do you want a way to enhance and retain organization knowledge? Oracle Social Network is the answer. Attend this session to learn how to make CRM easy, effective, and efficient for use across virtual sales teams. Also learn how Oracle Social Network can drive sales force collaboration with natural conversations throughout the sales cycle, promote sales team productivity through purposeful social networking without the noise, and build cross-team knowledge by integrating conversations with CRM and other business applications. CON8268 - Oracle WebCenter Strategy: Engaging Your Customers. Empowering Your Business Oracle WebCenter is a user engagement platform for social business, connecting people and information. Attend this session to learn about the Oracle WebCenter strategy, and understand where Oracle is taking the platform to help companies engage customers, empower employees, and enable partners. Business success starts with ensuring that everyone is engaged with the right people and the right information and can access what they need through the channel of their choice—Web, mobile, or social. Are you giving customers, employees, and partners the best-possible experience? Come learn how you can! ¶ HOL10208 - Add Social Capabilities to Your Enterprise Applications Oracle Social Network enables you to add real-time collaboration capabilities into your enterprise applications, so that conversations can happen directly within your business systems. In this hands-on lab, you will try out the Oracle Social Network product to collaborate with other attendees, using real-time conversations with document sharing capabilities. Next you will embed social capabilities into a sample Web-based enterprise application, using embedded UI components. Experts will also write simple REST-based integrations, using the Oracle Social Network API to programmatically create social interactions. ¶ CON8893 - Improve Employee Productivity with Intuitive and Social Work Environments Social technologies have already transformed the ways customers, employees, partners, and suppliers communicate and stay informed. Forward-thinking organizations today need technologies and infrastructures to help them advance to the next level and integrate social activities with business applications to deliver a user experience that simplifies business processes and enterprise application engagement. Attend this session to hear from an innovative Oracle Social Network customer and learn how you can improve productivity with intuitive and social work environments and empower your employees with innovative social tools to enable contextual access to content and dynamic personalization of solutions. ¶ CON8270 - Oracle WebCenter Content Strategy and Vision Oracle WebCenter provides a strategic content infrastructure for managing documents, images, e-mails, and rich media files. With a single repository, organizations can address any content use case, such as accounts payable, HR onboarding, document management, compliance, records management, digital asset management, or Website management. In this session, learn about future plans for how Oracle WebCenter will address new use cases as well as new integrations with Oracle Fusion Middleware and Oracle Applications, leveraging your investments by making your users more productive and error-free. ¶ CON8269 - Oracle WebCenter Sites Strategy and Vision Oracle’s Web experience management solution, Oracle WebCenter Sites, enables organizations to use the online channel to drive customer acquisition and brand loyalty. It helps marketers and business users easily create and manage contextually relevant, social, interactive online experiences across multiple channels on a global scale. In this session, learn about future plans for how Oracle WebCenter Sites will provide you with the tools, capabilities, and integrations you need in order to continue to address your customers’ evolving requirements for engaging online experiences and keep moving your business forward. ¶ CON8896 - Living with SharePoint SharePoint is a popular platform, but it’s not always the best fit for Oracle customers. In this session, you’ll discover the technical and nontechnical limitations and pitfalls of SharePoint and learn about Oracle alternatives for collaboration, portals, enterprise and Web content management, social computing, and application integration. The presentation shows you how to integrate with SharePoint when business or IT requirements dictate and covers cloud-based (Office 365) and on-premises versions of SharePoint. Presented by a former Microsoft director of SharePoint product management and backed by independent customer research, this session will prepare you to answer the question “Why don’t we just use SharePoint for that?’ the next time it comes up in your organization. ¶ CON7843 - Content-Enabling Enterprise Processes with Oracle WebCenter Organizations today continually strive to automate business processes, reduce costs, and improve efficiency. Many business processes are content-intensive and unstructured, requiring ad hoc collaboration, and distributed in nature, requiring many approvals and generating huge volumes of paper. In this session, learn how Oracle and SYSTIME have partnered to help a customer content-enable its enterprise with Oracle WebCenter Content and Oracle WebCenter Imaging 11g and integrate them with Oracle Applications. ¶ CON6114 - Tape Robotics’ Newest Superhero: Now Fueled by Oracle Software For small, midsize, and rapidly growing businesses that want the most energy-efficient, scalable storage infrastructure to meet their rapidly growing data demands, Oracle’s most recent addition to its award-winning tape portfolio leverages several pieces of Oracle software. With Oracle Linux, Oracle WebLogic, and Oracle Fusion Middleware tools, the library achieves a higher level of usability than previous products while offering customers a familiar interface for management, plus ease of use. This session examines the competitive advantages of the tape library and how Oracle software raises customer satisfaction. Learn how the combination of Oracle engineered systems, Oracle Secure Backup, and Oracle’s StorageTek tape libraries provide end-to-end coverage of your data. ¶ CON9437 - Mobile Access Management With more than five billion mobile devices on the planet and an increasing number of users using their own devices to access corporate data and applications, securely extending identity management to mobile devices has become a hot topic. This session focuses on how to extend your existing identity management infrastructure and policies to securely and seamlessly enable mobile user access. CON7815 - Customer Experience Online in Cloud: Oracle WebCenter Sites, Oracle ATG Apps, Oracle Exalogic Oracle WebCenter Sites and Oracle’s ATG product line together can provide a compelling marketing and e-commerce experience. When you couple them with the extreme performance of Oracle Exalogic, you’ll see unmatched scalability that provides you with a true cloud-based solution. In this session, you’ll learn how running Oracle WebCenter Sites and ATG applications on Oracle Exalogic delivers both a private and a public cloud experience. Find out what it takes to get these systems working together and delivering engaging Web experiences. Even if you aren’t considering Oracle Exalogic today, the rich Web experience of Oracle WebCenter, paired with the depth of the ATG product line, can provide your business full support, from merchandising through sale completion. ¶ CON8271 - Oracle WebCenter Portal Strategy and Vision To innovate and keep a competitive edge, organizations need to leverage the power of agile and responsive Web applications. Oracle WebCenter Portal enables you to do just that, by delivering intuitive user experiences for enterprise applications to drive innovation with composite applications and mashups. Attend this session to learn firsthand from customers how Oracle WebCenter Portal extends the value of existing enterprise applications, business processes, and content; delivers a superior business user experience; and maximizes limited IT resources. ¶ CON8880 - The Connected Customer Experience Begins with the Online Channel There’s a lot of talk these days about how to connect the customer journey across various touchpoints—from Websites and e-commerce to call centers and in-store—to provide experiences that are more relevant and engaging and ultimately gain competitive edge. Doing it all at once isn’t a realistic objective, so where do you start? Come to this session, and hear about three steps you can take that can help you begin your journey toward delivering the connected customer experience. You’ll hear how Oracle now has an integrated digital marketing platform for your corporate Website, your e-commerce site, your self-service portal, and your marketing and loyalty campaigns, and you’ll learn what you can do today to begin executing on your customer experience initiatives. ¶ GEN11451 - General Session: Building Mobile Applications with Oracle Cloud With the prevalence of smart mobile devices, companies are facing an increased demand to provide access to data and applications from new channels. However, developing applications for mobile devices poses some unique challenges. Come to this session to learn how Oracle addresses these challenges, offering a simpler way to develop and deploy cross-device mobile applications. See how Oracle Cloud enables you to access applications, data, and services from mobile channels in an easier way.  CON8272 - Oracle Social Network Strategy and Vision One key way of increasing employee productivity is by bringing people, processes, and information together—providing new social capabilities to enable business users to quickly correspond and collaborate on business activities. Oracle WebCenter provides a user engagement platform with social and collaborative technologies to empower business users to focus on their key business processes, applications, and content in the context of their role and process. Attend this session to hear how the latest social capabilities in Oracle Social Network are enabling organizations to transform themselves into social businesses.  --- Tuesday, October 2nd HOL10194 - Enterprise Content Management Simplified: Oracle WebCenter Content’s Next-Generation UI Regardless of the nature of your business, unstructured content underpins many of its daily functions. Whether you are working with traditional presentations, spreadsheets, or text documents—or even with digital assets such as images and multimedia files—your content needs to be accessible and manageable in convenient and intuitive ways to make working with the content easier. Additionally, you need the ability to easily share documents with coworkers to facilitate a collaborative working environment. Come to this session to see how Oracle WebCenter Content’s next-generation user interface helps modern knowledge workers easily manage personal and enterprise documents in a collaborative environment.¶ CON8877 - Develop a Mobile Strategy with Oracle WebCenter: Engage Customers, Employees, and Partners Mobile technology has gone from nice-to-have to a cornerstone of user engagement. Mobile access enables users to have information available at their fingertips, enabling them to take action the moment they make a decision, interact in the moment of convenience, and take advantage of new service offerings in their preferred channels. All your employees have your mobile applications in their pocket; now what are you going to do? It is a critical step for companies to think through what their employees, customers, and partners really need on their devices. Attend this session to see how Oracle WebCenter enables you to better engage your customers, employees, and partners by providing a unified experience across multiple channels. ¶ CON9447 - Enabling Access for Hundreds of Millions of Users How do you grow your business by identifying, authenticating, authorizing, and federating users on the Web, leveraging social identity and the open source OAuth protocol? How do you scale your access management solution to support hundreds of millions of users? With social identity support out of the box, Oracle’s access management solution is also benchmarked for 250-million-user deployment according to real-world customer scenarios. In this session, you will learn about the social identity capability and the 250-million-user benchmark testing of Oracle Access Manager and Oracle Adaptive Access Manager running on Oracle Exalogic and Oracle Exadata. ¶ HOL10207 - Build an Intranet Portal with Oracle WebCenter In this hands-on lab, you’ll work with Oracle WebCenter Portal and Oracle WebCenter Content to build out an enterprise portal that maximizes the productivity of teams and individual contributors. Using browser-based tools, you’ll manage site resources such as page styles, templates, and navigation. You’ll edit content stored in Oracle WebCenter Content directly from your portal. You’ll also experience the latest features that promote collaboration, social networking, and personal productivity. ¶ CON2906 - Get Proactive: Best Practices for Maintaining Oracle Fusion Middleware You chose Oracle Fusion Middleware products to help your organization deliver superior business results. Now learn how to take full advantage of your software with all the great tools, resources, and product updates you’re entitled to through Oracle Support. In this session, Oracle product experts provide proven best practices to help you work more efficiently, plan and prepare for upgrades and patching more effectively, and manage risk. Topics include configuration management tools, remote diagnostics, My Oracle Support Community, and My Oracle Support Lifecycle Advisors. New users and Oracle Fusion Middleware experts alike are guaranteed to leave with fresh ideas and practical, easy-to-implement next steps. ¶ CON8878 - Oracle WebCenter’s Cloud Strategy: From Social and Platform Services to Mashups Cloud computing represents a paradigm shift in how we build applications, automate processes, collaborate, and share and in how we secure our enterprise. Additionally, as you adopt cloud-based services in your organization, it’s likely that you will still have many critical on-premises applications running. With these mixed environments, multiple user interfaces, different security, and multiple datasources and content sources, how do you start evolving your strategy to account for these challenges? Oracle WebCenter offers a complete array of technologies enabling you to solve these challenges and prepare you for the cloud. Attend this session to learn how you can use Oracle WebCenter in the cloud as well as create on-premises and cloud application mash-ups. ¶ CON8901 - Optimize Enterprise Business Processes with Oracle WebCenter and Oracle BPM Do you have business processes that span multiple applications? Are you grappling with how to have visibility across these business processes; how to manage content that is associated with these processes; and, most importantly, how to model and optimize these business processes? Attend this session to hear how Oracle WebCenter and Oracle Business Process Management provide a unique set of integrated solutions to provide a composite application dashboard across these business processes and offer a solution for content-centric business processes. ¶ CON8883 - Deliver Engaging Interfaces to Oracle Applications with Oracle WebCenter Critical business processes live within enterprise applications, and application users need to manage and execute these processes as effectively as possible. Oracle provides a comprehensive user engagement platform to increase user productivity and optimize overall processes within Oracle Applications—Oracle E-Business Suite and Oracle’s Siebel, PeopleSoft, and JD Edwards product families—and third-party applications. Attend this session to learn how you can integrate these applications with Oracle WebCenter to deliver composite application dashboards to your end users—whether they are your customers, partners, or employees—for enhanced usability and Web 2.0–enabled enterprise portals.¶ Wednesday, October 3rd CON8895 - Future-Ready Intranets: How Aramark Re-engineered the Application Landscape There are essential techniques and technologies you can use to deliver employee portals that garner higher productivity, improve business efficiency, and increase user engagement. Attend this session to learn how you can leverage Oracle WebCenter Portal as a user engagement platform for bringing together business process management, enterprise content management, and business intelligence into a highly relevant and integrated experience. Hear how Aramark has leveraged Oracle WebCenter Portal and Oracle WebCenter Content to deliver a unified workspace providing simpler navigation and processing, consolidation of tools, easy access to information, integrated search, and single sign-on. ¶ CON8886 - Content Consolidation: Save Money, Increase Efficiency, and Eliminate Silos Organizations are looking for ways to save money and be more efficient. With content in many different places, it’s difficult to know where to look for a document and whether the document is the most current version. With Oracle WebCenter, content can be consolidated into one best-of-breed repository that is secure, scalable, and integrated with your business processes and applications. Users can find the content they need, where they need it, and ensure that it is the right content. This session covers content challenges that affect your business; content consolidation that can lead to savings in storage and administration costs and can lower risks; and how companies are realizing savings. ¶ CON8911 - Improve Online Experiences for Customers and Partners with Self-Service Portals Are you able to provide your customers and partners an easy-to-use online self-service experience? Are you processing high-volume transactions and struggling with call center bottlenecks or back-end systems that won’t integrate, causing order delays and customer frustration? Are you looking to target content such as product and service offerings to your end users? This session shares approaches to providing targeted delivery as well as strategies and best practices for transforming your business by providing an intuitive user experience for your customers and partners. ¶ CON6156 - Top 10 Ways to Integrate Oracle WebCenter Content This session covers 10 common ways to integrate Oracle WebCenter Content with other enterprise applications and middleware. It discusses out-of-the-box modules that provide expanded features in Oracle WebCenter Content—such as enterprise search, SOA, and BPEL—as well as developer tools you can use to create custom integrations. The presentation also gives guidance on which integration option may work best in your environment. ¶ HOL10207 - Build an Intranet Portal with Oracle WebCenter In this hands-on lab, you’ll work with Oracle WebCenter Portal and Oracle WebCenter Content to build out an enterprise portal that maximizes the productivity of teams and individual contributors. Using browser-based tools, you’ll manage site resources such as page styles, templates, and navigation. You’ll edit content stored in Oracle WebCenter Content directly from your portal. You’ll also experience the latest features that promote collaboration, social networking, and personal productivity. ¶ CON7817 - Migration to Oracle WebCenter Imaging 11g Customers today continually strive to automate business processes, reduce costs, and improve efficiency. The accounts payable process—which is often distributed in nature, requires many approvals, and generates huge volumes of paper invoices—is automated by many customers. In this session, learn how Oracle and SYSTIME have partnered to help a customer migrate its existing Oracle Imaging and Process Management Release 7.6 to the latest Oracle WebCenter Imaging 11g and integrate it with Oracle’s JD Edwards family of products. ¶ CON8910 - How to Engage Customers Across Web, Mobile, and Social Channels Whether on desktops at the office, on tablets at home, or on mobile phones when on the go, today’s customers are always connected. To engage today’s customers, you need to make the online customer experience connected and consistent across a host of devices and multiple channels, including Web, mobile, and social networks. Managing this multichannel environment can result in lots of headaches without the right tools. Attend this session to learn how Oracle WebCenter Sites solves the challenge of multichannel customer engagement. ¶ HOL10206 - Oracle WebCenter Sites 11g: Transforming the Content Contributor Experience Oracle WebCenter Sites 11g makes it easy for marketers and business users to contribute to and manage Websites with the new visual, contextual, and intuitive Web authoring interface. In this hands-on lab, you will create and manage content for a sports-themed Website, using many of the new and enhanced features of the 11g release. ¶ CON8900 - Building Next-Generation Portals: An Interactive Customer Panel Discussion Social and collaborative technologies have changed how people interact, learn, and collaborate, and providing a modern, social Web presence is imperative to remain competitive in today’s market. Can your business benefit from a more collaborative and interactive portal environment for employees, customers, and partners? Attend this session to hear from Oracle WebCenter Portal customers as they share their strategies and best practices for providing users with a modern experience that adapts to their needs and includes personalized access to content in context. The panel also addresses how customers have benefited from creating next-generation portals by migrating from older portal technologies to Oracle WebCenter Portal. ¶ CON9625 - Taking Control of Oracle WebCenter Security Organizations are increasingly looking to extend their Oracle WebCenter portal for social business, to serve external users and provide seamless access to the right information. In particular, many organizations are extending Oracle WebCenter in a business-to-business scenario requiring secure identification and authorization of business partners and their users. This session focuses on how customers are leveraging, securing, and providing access control to Oracle WebCenter portal and mobile solutions. You will learn best practices and hear real-world examples of how to provide flexible and granular access control for Oracle WebCenter deployments, using Oracle Platform Security Services and Oracle Access Management Suite product offerings. ¶ CON8891 - Extending Social into Enterprise Applications and Business Processes Oracle Social Network is an extensible social platform that enables contextual collaboration within enterprise applications and business processes, providing relevant data from across various enterprise systems in one place. Attend this session to see how an Oracle Social Network customer is integrating multiple applications—such as CRM, HCM, and business processes—into Oracle Social Network and Oracle WebCenter to enable individuals and teams to solve complex cross-organizational business problems more effectively by utilizing the social enterprise. ¶ Thursday, October 4th CON8899 - Becoming a Social Business: Stories from the Front Lines of Change What does it really mean to be a social business? How can you change our organization to embrace social approaches? What pitfalls do you need to avoid? In this lively panel discussion, customer and industry thought leaders in social business explore these topics and more as they share their stories of the good, the bad, and the ugly that can happen when embracing social methods and technologies to improve business success. Using moderated questions and open Q&A from the audience, the panel discusses vital topics such as the critical factors for success, the major issues to avoid, how to gain senior executive support for social efforts, how to handle undesired behavior, and how to measure business impact. It takes a thought-provoking look at becoming a social business from the inside. ¶ CON6851 - Oracle WebCenter and Oracle Business Intelligence Enterprise Edition to Create Vendor Portals Large manufacturers of grocery items routinely find themselves depending on the inventory management expertise of their wholesalers and distributors. Inventory costs can be managed more efficiently by the manufacturers if they have better insight into the inventory levels of items carried by their distributors. This creates a unique opportunity for distributors and wholesalers to leverage this knowledge into a revenue-generating subscription service. Oracle Business Intelligence Enterprise Edition and Oracle WebCenter Portal play a key part in enabling creation of business-managed business intelligence portals for vendors. This session discusses one customer that implemented this by leveraging Oracle WebCenter and Oracle Business Intelligence Enterprise Edition. ¶ CON8879 - Provide a Personalized and Consistent Customer Experience in Your Websites and Portals Your customers engage with your company online in different ways throughout their journey—from prospecting by acquiring information on your corporate Website to transacting through self-service applications on your customer portal—and then the cycle begins again when they look for new products and services. Ensuring that the customer experience is consistent and personalized across online properties—from branding and content to interactions and transactions—can be a daunting task. Oracle WebCenter enables you to speak and interact with your customers with one voice across your Websites and portals by providing an integrated platform for delivery of self-service and engagement that unifies and personalizes the online experience. Learn more in this session. ¶ CON8898 - Land Mines, Potholes, and Dirt Roads: Navigating the Way to ECM Nirvana Ten years ago, people were predicting that by this time in history, we’d be some kind of utopian paperless society. As we all know, we’re not there yet, but are we getting closer? What is keeping companies from driving down the road to enterprise content management bliss? Most people understand that using ECM as a central platform enables organizations to expedite document-centric processes, but most business processes in organizations are still heavily paper-based. Many of these processes could be automated and improved with an ECM platform infrastructure. In this panel discussion, you’ll hear from Oracle WebCenter customers that have already solved some of these challenges as they share their strategies for success and roads to avoid along your journey. ¶ CON8908 - Oracle WebCenter Portal: Creating and Using Content Presenter Templates Oracle WebCenter Portal applications use task flows to display and integrate content stored in the Oracle WebCenter Content server. Among the most flexible task flows is Content Presenter, which renders various types of content on an Oracle WebCenter Portal page. Although Oracle WebCenter Portal comes with a set of predefined Content Presenter templates, developers can create their own templates for specific rendering needs. This session shows the lifecycle of developing Content Presenter task flows, including how to create, package, import, modify at runtime, and use such templates. In addition to simple examples with Oracle Application Development Framework (Oracle ADF) UI elements to render the content, it shows how to use other UI technologies, CSS files, and JavaScript libraries. ¶ CON8897 - Using Web Experience Management to Drive Online Marketing Success Every year, the online channel becomes more imperative for driving organizational top-line revenue, but for many companies, mastering how to best market their products and services in a fast-evolving online world with high customer expectations for personalized experiences can be a complex proposition. Come to this panel discussion, and hear directly from online marketers how they are succeeding today by using Web experience management to drive marketing success, using capabilities such as targeting and optimization, user-generated content, mobile site publishing, and site visitor personalization to deliver engaging online experiences. ¶ CON8892 - Oracle’s Journey to Social Business Social business is a revolution, one that is causing rapidly accelerating change in how companies and customers engage with one another and how employees work together. Oracle’s goal in becoming a social business is to create a socially connected organization in which working collaboratively across geographical locations, lines of business, and management chains is second nature, enabling innovative solutions to business challenges. We can achieve this by connecting the right people, finding the right content, communicating with the right people, collaborating at the right time, and building the right communities in the right context—all ready in the CLOUD. Attend this session to see how Oracle is transforming itself into a social business. ¶  ------------ If you've read all the way to the end here - we are REALLY looking forward to seeing you in San Francisco.

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • XNA Xbox 360 Content Manager Thread freezing Draw Thread

    - by Alikar
    I currently have a game that takes in large images, easily bigger than 1MB, to serve as backgrounds. I know exactly when this transition is supposed to take place, so I made a loader class to handle loading these large images in the background, but when I load the images it still freezes the main thread where the drawing takes place. Since this code runs on the 360 I move the thread to the 4th hardware thread, but that doesn't seem to help. Below is the class I am using. Any thoughts as to why my new content manager which should be in its own thread is interrupting the draw in my main thread would be appreciated. namespace FileSystem { /// <summary> /// This is used to reference how many objects reference this texture. /// Everytime someone references a texture we increase the iNumberOfReferences. /// When a class calls remove on a specific texture we check to see if anything /// else is referencing the class, if it is we don't remove it. If there isn't /// anything referencing the texture its safe to dispose of. /// </summary> class TextureContainer { public uint uiNumberOfReferences = 0; public Texture2D texture; } /// <summary> /// This class loads all the files from the Content. /// </summary> static class FileManager { static Microsoft.Xna.Framework.Content.ContentManager Content; static EventWaitHandle wh = new AutoResetEvent(false); static Dictionary<string, TextureContainer> Texture2DResourceDictionary; static List<Texture2D> TexturesToDispose; static List<String> TexturesToLoad; static int iProcessor = 4; private static object threadMutex = new object(); private static object Texture2DMutex = new object(); private static object loadingMutex = new object(); private static bool bLoadingTextures = false; /// <summary> /// Returns if we are loading textures or not. /// </summary> public static bool LoadingTexture { get { lock (loadingMutex) { return bLoadingTextures; } } } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. This is the version /// for the Xbox 360. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory, int _iProcessor ) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); iProcessor = _iProcessor; CreateThread(); } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); CreateThread(); } /// <summary> /// Creates the thread incase we wanted to set up some parameters /// Outside of the constructor. /// </summary> static public void CreateThread() { Thread t = new Thread(new ThreadStart(StartThread)); t.Start(); } // This is the function that we thread. static public void StartThread() { //BBSThreadClass BBSTC = (BBSThreadClass)_oData; FileManager.Execute(); } /// <summary> /// This thread shouldn't be called by the outside world. /// It allows the File Manager to loop. /// </summary> static private void Execute() { // Make sure our thread is on the correct processor on the XBox 360. #if WINDOWS #else Thread.CurrentThread.SetProcessorAffinity(new int[] { iProcessor }); Thread.CurrentThread.IsBackground = true; #endif // This loop will load textures into ram for us away from the main thread. while (true) { wh.WaitOne(); // Locking down our data while we process it. lock (threadMutex) { lock (loadingMutex) { bLoadingTextures = true; } bool bContainsKey = false; for (int con = 0; con < TexturesToLoad.Count; con++) { // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); } if (bContainsKey) { // Do nothing } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(TexturesToLoad[con]); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); Texture2DResourceDictionary.Add(TexturesToLoad[con], TC); } // We don't have the find the reference to the container since we // already have it. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch (Exception e) { // If this happens we don't worry about it since this thread only loads // texture data and if its already there we don't need to load it. } } Thread.Sleep(100); } } lock (loadingMutex) { bLoadingTextures = false; } } } static public void LoadTextureList(List<string> _textureList) { // Ensuring that we can't creating threading problems. lock (threadMutex) { TexturesToLoad = _textureList; } wh.Set(); } /// <summary> /// This loads a 2D texture which represents a 2D grid of Texels. /// </summary> /// <param name="_textureName">The name of the picture you wish to load.</param> /// <returns>Holds the image data.</returns> public static Texture2D LoadTexture2D( string _textureName ) { TextureContainer temp; lock (Texture2DMutex) { bool bContainsKey = false; // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(_textureName); if (bContainsKey) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(_textureName); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch(Exception e) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. Texture2DResourceDictionary.Add(_textureName, TC); // We don't have the find the reference to the container since we // already have it. temp = TC; } } } // Return a reference to the texture return temp.texture; } /// <summary> /// Go through our dictionary and remove any references to the /// texture passed in. /// </summary> /// <param name="texture">Texture to remove from texture dictionary.</param> public static void RemoveTexture2D(Texture2D texture) { foreach (KeyValuePair<string, TextureContainer> pair in Texture2DResourceDictionary) { // Do our references match? if (pair.Value.texture == texture) { // Only one object or less holds a reference to the // texture. Logically it should be safe to remove. if (pair.Value.uiNumberOfReferences <= 1) { // Grabing referenc to texture TexturesToDispose.Add(pair.Value.texture); // We are about to release the memory of the texture, // thus we make sure no one else can call this member // in the dictionary. Texture2DResourceDictionary.Remove(pair.Key); // Once we have removed the texture we don't want to create an exception. // So we will stop looking in the list since it has changed. break; } // More than one Object has a reference to this texture. // So we will not be removing it from memory and instead // simply marking down the number of references by 1. else { pair.Value.uiNumberOfReferences--; } } } } /*public static void DisposeTextures() { int Count = TexturesToDispose.Count; // If there are any textures to dispose of. if (Count > 0) { for (int con = 0; con < TexturesToDispose.Count; con++) { // =!THIS REMOVES THE TEXTURE FROM MEMORY!= // This is not like a normal dispose. This will actually // remove the object from memory. Texture2D is inherited // from GraphicsResource which removes it self from // memory on dispose. Very nice for game efficency, // but "dangerous" in managed land. Texture2D Temp = TexturesToDispose[con]; Temp.Dispose(); } // Remove textures we've already disposed of. TexturesToDispose.Clear(); } }*/ /// <summary> /// This loads a 2D texture which represnets a font. /// </summary> /// <param name="_textureName">The name of the font you wish to load.</param> /// <returns>Holds the font data.</returns> public static SpriteFont LoadFont( string _fontName ) { SpriteFont temp = Content.Load<SpriteFont>( _fontName ); return temp; } /// <summary> /// This loads an XML document. /// </summary> /// <param name="_textureName">The name of the XML document you wish to load.</param> /// <returns>Holds the XML data.</returns> public static XmlDocument LoadXML( string _fileName ) { XmlDocument temp = Content.Load<XmlDocument>( _fileName ); return temp; } /// <summary> /// This loads a sound file. /// </summary> /// <param name="_fileName"></param> /// <returns></returns> public static SoundEffect LoadSound( string _fileName ) { SoundEffect temp = Content.Load<SoundEffect>(_fileName); return temp; } } }

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  • Closing a hook that captures global input events

    - by Margus
    Intro Here is an example to illustrate the problem. Consider I am tracking and displaying mouse global current position and last click button and position to the user. Here is an image: To archive capturing click events on windows box, that would and will be sent to the other programs event messaging queue, I create a hook using winapi namely user32.dll library. This is outside JDK sandbox, so I use JNA to call the native library. This all works perfectly, but it does not close as I expect it to. My question is - How do I properly close following example program? Example source Code below is not fully written by Me, but taken from this question in Oracle forum and partly fixed. import java.awt.AWTException; import java.awt.Dimension; import java.awt.EventQueue; import java.awt.GridLayout; import java.awt.MouseInfo; import java.awt.Point; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.swing.JFrame; import javax.swing.JLabel; import com.sun.jna.Native; import com.sun.jna.NativeLong; import com.sun.jna.Platform; import com.sun.jna.Structure; import com.sun.jna.platform.win32.BaseTSD.ULONG_PTR; import com.sun.jna.platform.win32.Kernel32; import com.sun.jna.platform.win32.User32; import com.sun.jna.platform.win32.WinDef.HWND; import com.sun.jna.platform.win32.WinDef.LRESULT; import com.sun.jna.platform.win32.WinDef.WPARAM; import com.sun.jna.platform.win32.WinUser.HHOOK; import com.sun.jna.platform.win32.WinUser.HOOKPROC; import com.sun.jna.platform.win32.WinUser.MSG; import com.sun.jna.platform.win32.WinUser.POINT; public class MouseExample { final JFrame jf; final JLabel jl1, jl2; final CWMouseHook mh; final Ticker jt; public class Ticker extends Thread { public boolean update = true; public void done() { update = false; } public void run() { try { Point p, l = MouseInfo.getPointerInfo().getLocation(); int i = 0; while (update == true) { try { p = MouseInfo.getPointerInfo().getLocation(); if (!p.equals(l)) { l = p; jl1.setText(new GlobalMouseClick(p.x, p.y) .toString()); } Thread.sleep(35); } catch (InterruptedException e) { e.printStackTrace(); return; } } } catch (Exception e) { update = false; } } } public MouseExample() throws AWTException, UnsupportedOperationException { this.jl1 = new JLabel("{}"); this.jl2 = new JLabel("{}"); this.jf = new JFrame(); this.jt = new Ticker(); this.jt.start(); this.mh = new CWMouseHook() { @Override public void globalClickEvent(GlobalMouseClick m) { jl2.setText(m.toString()); } }; mh.setMouseHook(); jf.setLayout(new GridLayout(2, 2)); jf.add(new JLabel("Position")); jf.add(jl1); jf.add(new JLabel("Last click")); jf.add(jl2); jf.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent we) { mh.dispose(); jt.done(); jf.dispose(); } }); jf.setLocation(new Point(0, 0)); jf.setPreferredSize(new Dimension(200, 90)); jf.pack(); jf.setVisible(true); } public static class GlobalMouseClick { private char c; private int x, y; public GlobalMouseClick(char c, int x, int y) { super(); this.c = c; this.x = x; this.y = y; } public GlobalMouseClick(int x, int y) { super(); this.x = x; this.y = y; } public char getC() { return c; } public void setC(char c) { this.c = c; } public int getX() { return x; } public void setX(int x) { this.x = x; } public int getY() { return y; } public void setY(int y) { this.y = y; } @Override public String toString() { return (c != 0 ? c : "") + " [" + x + "," + y + "]"; } } public static class CWMouseHook { public User32 USER32INST; public CWMouseHook() throws UnsupportedOperationException { if (!Platform.isWindows()) { throw new UnsupportedOperationException( "Not supported on this platform."); } USER32INST = User32.INSTANCE; mouseHook = hookTheMouse(); Native.setProtected(true); } private static LowLevelMouseProc mouseHook; private HHOOK hhk; private boolean isHooked = false; public static final int WM_LBUTTONDOWN = 513; public static final int WM_LBUTTONUP = 514; public static final int WM_RBUTTONDOWN = 516; public static final int WM_RBUTTONUP = 517; public static final int WM_MBUTTONDOWN = 519; public static final int WM_MBUTTONUP = 520; public void dispose() { unsetMouseHook(); mousehook_thread = null; mouseHook = null; hhk = null; USER32INST = null; } public void unsetMouseHook() { isHooked = false; USER32INST.UnhookWindowsHookEx(hhk); System.out.println("Mouse hook is unset."); } public boolean isIsHooked() { return isHooked; } public void globalClickEvent(GlobalMouseClick m) { System.out.println(m); } private Thread mousehook_thread; public void setMouseHook() { mousehook_thread = new Thread(new Runnable() { @Override public void run() { try { if (!isHooked) { hhk = USER32INST.SetWindowsHookEx(14, mouseHook, Kernel32.INSTANCE.GetModuleHandle(null), 0); isHooked = true; System.out .println("Mouse hook is set. Click anywhere."); // message dispatch loop (message pump) MSG msg = new MSG(); while ((USER32INST.GetMessage(msg, null, 0, 0)) != 0) { USER32INST.TranslateMessage(msg); USER32INST.DispatchMessage(msg); if (!isHooked) break; } } else System.out .println("The Hook is already installed."); } catch (Exception e) { System.err.println("Caught exception in MouseHook!"); } } }); mousehook_thread.start(); } private interface LowLevelMouseProc extends HOOKPROC { LRESULT callback(int nCode, WPARAM wParam, MOUSEHOOKSTRUCT lParam); } private LowLevelMouseProc hookTheMouse() { return new LowLevelMouseProc() { @Override public LRESULT callback(int nCode, WPARAM wParam, MOUSEHOOKSTRUCT info) { if (nCode >= 0) { switch (wParam.intValue()) { case CWMouseHook.WM_LBUTTONDOWN: globalClickEvent(new GlobalMouseClick('L', info.pt.x, info.pt.y)); break; case CWMouseHook.WM_RBUTTONDOWN: globalClickEvent(new GlobalMouseClick('R', info.pt.x, info.pt.y)); break; case CWMouseHook.WM_MBUTTONDOWN: globalClickEvent(new GlobalMouseClick('M', info.pt.x, info.pt.y)); break; default: break; } } return USER32INST.CallNextHookEx(hhk, nCode, wParam, info.getPointer()); } }; } public class Point extends Structure { public class ByReference extends Point implements Structure.ByReference { }; public NativeLong x; public NativeLong y; } public static class MOUSEHOOKSTRUCT extends Structure { public static class ByReference extends MOUSEHOOKSTRUCT implements Structure.ByReference { }; public POINT pt; public HWND hwnd; public int wHitTestCode; public ULONG_PTR dwExtraInfo; } } public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { @Override public void run() { try { new MouseExample(); } catch (AWTException e) { e.printStackTrace(); } } }); } }

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  • Drop Down not even showing up in IE6

    - by blackessej
    I've got a drop down menu here that just plain won't show up in IE6. The site works perfectly in every other browser. Seems daft to lose sleep over IE6, I know, but the site is for a demographic who could very well still be using it. Here's the CSS: html { height:100%; } body, p, a, ul, li, ol, h1, h2, h3, h4, h5, h6 { margin:0; padding:0; } body { behavior:url("csshover3.htc"); font-size:14px; font-family:Arial, Helvetica, sans-serif; background-color:#d3d3d3; height:100%; } h1 { font-size:18px; color:#752eca; text-decoration:none; } h2 { font-size:14px; color:#909090; text-decoration:none!important; } p { text-indent:20px; color:#000; } p a { color:#000; text-decoration:underline; } p.foot { text-indent:0px; } p.link { font-size:18px; color:#30F; text-decoration:underline!important; } a { color:#4d2288; text-decoration:none; outline:none; } a:visited { color:#4d2288; } p a:hover { text-decoration:underline!important; } ul#nav { padding:5px; margin:0px auto; width:100%; } ul#nav li a { display:block; font-weight:bold; padding:2px 10px; background:#bacddb; } ul#nav li a:hover { background:#888; color:#fff; } li { list-style:none; float:left; position:relative; width:225px; text-align:center; margin:0px auto; margin-right:4px; border:1px solid #4d2288; } li ul { display:none; position:relative; width:auto; top:0; left:0; margin-left:-1px; } li>ul { top:auto; left:auto; border-top:none; } li:hover ul, li.over ul { display:block; } ul#nav li.current a { background:#b8ab28; } ul#nav li.current a:hover { background:#888; } img { margin:10px 0 5px; } *html img { margin:20px; } .coltextimg { position:relative; float:left; background-position:left bottom; padding:0px 20px 10px 0px; border:none; } #maincontent { width:940px; margin:0px auto; postition:absolute; } *html #maincontent { margin-left:42px; } #header { float:left; width:100%; height:auto!important; height:100%; min-height:100%; margin:0px auto; background-image:url(images/banner_test.jpg); background-repeat:no-repeat; border:2px solid #752eca; -webkit-border-top-left-radius:10px; -webkit-border-top-right-radius:10px; -moz-border-radius-topleft:10px; -moz-border-radius-topright:10px; border-top-left-radius:10px; border-top-right-radius:10px; } .colmask { position:relative; margin-top:160px; clear:both; float:left; width:100%; overflow:hidden; } .colright, .colmid { float:left; width:100%; position:relative; } .col1, .col2 { float:left; position:relative; padding:10px 0 1em 0; overflow:hidden; } .twocol { background:#fff; } .twocol .colmid { right:45%; background:#fff; } .twocol .col1 { width:51%; left:47%; text-align:justify; z-index:0; } .twocol .col2 { width:41%; left:51%; text-align:justify; z-index:0; } .twocol .colimg { border:2px solid #a0a0a0; } .twocol .colvid1 { width:360px; height:240px; } .twocol .colvid2 { width:360px; height:240px; } #footer { text-align:center; font-size:9px; padding:10px 0 1em 0; clear:both; width:100%; height:100%; } *html #footer { height:43px; } #footer p a { text-decoration:none; } #lyr_ddmenu { position:absolute; z-index:1; height:10px; top:120px; float:left; width:1000px; margin:0px auto; padding:5px; } #contact { position:absolute; float:right; font-size:10px; } A.Controls:link { color:#666666; text-decoration:none; font-weight:bold; } A.Controls:visited { color:#666666; text-decoration:none; font-weight:bold; } A.Controls:active { color:#666666; text-decoration:none; font-weight:bold; } A.Controls:hover { color:#be0000; text-decoration:none; font-weight:bold; } And here's the html I'm having the specific problem with: <div id="maincontent"> <div id="header"> <div id="lyr_ddmenu"> <ul id="nav"> <li class="current"><href here...</a> <ul class="sub"> <li><href here...</a></li> <li><href here...</a></li> <li><href here...</a></li> <li><href here...</a></li> <li><href here...</a></li> </ul></li> <li><href here...</a></li> <ul class="sub"> <li><href here...</a></li> <li><href here...</a></li> <li><href here...</a></li> <li><href here...</a></li> </ul></li> <li><href here...</a></li> <li><href here...</a></li> <ul class="sub"> <li><href here...</a></li> </ul></li> </ul> </div> Thanks!

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  • External USB drive is failing

    - by dma_k
    I have an external USB 2.0 drive WD My Book Mirror Edition, running in RAID 1 (mirroring) mode. A while ago the hard drive started to fail: it stops responding (directories are not listed returning an error after a big timeout). Sometimes it works for weeks before a failure, sometimes – few hours. Small write operations (like removing few files or editing a small file) do not harm, but when copying large files to the drive over the network, or creating the archive locally, the kernel dumps. Also interesting to note that once kernel has failed, Linux does not want to reboot normally (reboot hangs); when Linux box is shutdown with power button, WD drive does not go to sleep mode (as it usually does): leds continue to run, pressing and holding the "shutdown" button on drive's back panel does not do anything; only unplugging the power cord helps. Here goes the boot log: Aug 16 00:32:21 kernel: [ 1.514106] ehci_hcd: USB 2.0 'Enhanced' Host Controller (EHCI) Driver Aug 16 00:32:21 kernel: [ 1.657738] ehci_hcd 0000:00:1d.7: PCI INT A -> GSI 23 (level, low) -> IRQ 23 Aug 16 00:32:21 kernel: [ 1.673747] ehci_hcd 0000:00:1d.7: setting latency timer to 64 Aug 16 00:32:21 kernel: [ 1.673751] ehci_hcd 0000:00:1d.7: EHCI Host Controller Aug 16 00:32:21 kernel: [ 1.725224] ehci_hcd 0000:00:1d.7: new USB bus registered, assigned bus number 1 Aug 16 00:32:21 kernel: [ 1.741647] ehci_hcd 0000:00:1d.7: using broken periodic workaround Aug 16 00:32:21 kernel: [ 1.761790] ehci_hcd 0000:00:1d.7: cache line size of 32 is not supported Aug 16 00:32:21 kernel: [ 1.761873] ehci_hcd 0000:00:1d.7: irq 23, io mem 0xfdfff000 Aug 16 00:32:21 kernel: [ 1.796043] ehci_hcd 0000:00:1d.7: USB 2.0 started, EHCI 1.00 Aug 16 00:32:21 kernel: [ 1.879069] usb usb1: New USB device found, idVendor=1d6b, idProduct=0002 Aug 16 00:32:21 kernel: [ 1.895446] usb usb1: New USB device strings: Mfr=3, Product=2, SerialNumber=1 Aug 16 00:32:21 kernel: [ 1.911796] usb usb1: Product: EHCI Host Controller Aug 16 00:32:21 kernel: [ 1.928015] usb usb1: Manufacturer: Linux 2.6.32-5-686 ehci_hcd Aug 16 00:32:21 kernel: [ 1.944331] usb usb1: SerialNumber: 0000:00:1d.7 Aug 16 00:32:21 kernel: [ 1.961285] usb usb1: configuration #1 chosen from 1 choice Aug 16 00:32:21 kernel: [ 1.994412] hub 1-0:1.0: USB hub found Aug 16 00:32:21 kernel: [ 2.010864] hub 1-0:1.0: 8 ports detected Aug 16 00:32:21 kernel: [ 2.085939] uhci_hcd: USB Universal Host Controller Interface driver Aug 16 00:32:21 kernel: [ 2.191945] uhci_hcd 0000:00:1d.0: PCI INT A -> GSI 23 (level, low) -> IRQ 23 Aug 16 00:32:21 kernel: [ 2.226029] uhci_hcd 0000:00:1d.0: setting latency timer to 64 Aug 16 00:32:21 kernel: [ 2.226034] uhci_hcd 0000:00:1d.0: UHCI Host Controller Aug 16 00:32:21 kernel: [ 2.243237] uhci_hcd 0000:00:1d.0: new USB bus registered, assigned bus number 2 Aug 16 00:32:21 kernel: [ 2.260390] uhci_hcd 0000:00:1d.0: irq 23, io base 0x0000fe00 Aug 16 00:32:21 kernel: [ 2.277517] usb usb2: New USB device found, idVendor=1d6b, idProduct=0001 Aug 16 00:32:21 kernel: [ 2.294815] usb usb2: New USB device strings: Mfr=3, Product=2, SerialNumber=1 Aug 16 00:32:21 kernel: [ 2.312173] usb usb2: Product: UHCI Host Controller Aug 16 00:32:21 kernel: [ 2.329534] usb usb2: Manufacturer: Linux 2.6.32-5-686 uhci_hcd Aug 16 00:32:21 kernel: [ 2.346828] usb usb2: SerialNumber: 0000:00:1d.0 Aug 16 00:32:21 kernel: [ 2.412989] usb usb2: configuration #1 chosen from 1 choice Aug 16 00:32:21 kernel: [ 2.430651] usb 1-2: new high speed USB device using ehci_hcd and address 2 Aug 16 00:32:21 kernel: [ 2.449046] hub 2-0:1.0: USB hub found Aug 16 00:32:21 kernel: [ 2.466514] hub 2-0:1.0: 2 ports detected Aug 16 00:32:21 kernel: [ 2.484639] uhci_hcd 0000:00:1d.1: PCI INT B -> GSI 19 (level, low) -> IRQ 19 Aug 16 00:32:21 kernel: [ 2.537750] uhci_hcd 0000:00:1d.1: setting latency timer to 64 Aug 16 00:32:21 kernel: [ 2.537756] uhci_hcd 0000:00:1d.1: UHCI Host Controller Aug 16 00:32:21 kernel: [ 2.555085] uhci_hcd 0000:00:1d.1: new USB bus registered, assigned bus number 3 Aug 16 00:32:21 kernel: [ 2.572231] uhci_hcd 0000:00:1d.1: irq 19, io base 0x0000fd00 Aug 16 00:32:21 kernel: [ 2.589593] usb usb3: New USB device found, idVendor=1d6b, idProduct=0001 Aug 16 00:32:21 kernel: [ 2.606869] usb usb3: New USB device strings: Mfr=3, Product=2, SerialNumber=1 Aug 16 00:32:21 kernel: [ 2.624134] usb usb3: Product: UHCI Host Controller Aug 16 00:32:21 kernel: [ 2.641329] usb usb3: Manufacturer: Linux 2.6.32-5-686 uhci_hcd Aug 16 00:32:21 kernel: [ 2.658505] usb usb3: SerialNumber: 0000:00:1d.1 Aug 16 00:32:21 kernel: [ 2.675843] usb usb3: configuration #1 chosen from 1 choice Aug 16 00:32:21 kernel: [ 2.692864] hub 3-0:1.0: USB hub found Aug 16 00:32:21 kernel: [ 2.709651] hub 3-0:1.0: 2 ports detected Aug 16 00:32:21 kernel: [ 2.727378] uhci_hcd 0000:00:1d.2: PCI INT C -> GSI 18 (level, low) -> IRQ 18 Aug 16 00:32:21 kernel: [ 2.768252] uhci_hcd 0000:00:1d.2: setting latency timer to 64 Aug 16 00:32:21 kernel: [ 2.768258] uhci_hcd 0000:00:1d.2: UHCI Host Controller Aug 16 00:32:21 kernel: [ 2.806679] uhci_hcd 0000:00:1d.2: new USB bus registered, assigned bus number 4 Aug 16 00:32:21 kernel: [ 2.824117] uhci_hcd 0000:00:1d.2: irq 18, io base 0x0000fc00 Aug 16 00:32:21 kernel: [ 2.841405] usb 1-2: New USB device found, idVendor=1058, idProduct=1104 Aug 16 00:32:21 kernel: [ 2.858448] usb 1-2: New USB device strings: Mfr=1, Product=2, SerialNumber=3 Aug 16 00:32:21 kernel: [ 2.875347] usb 1-2: Product: My Book Aug 16 00:32:21 kernel: [ 2.892113] usb 1-2: Manufacturer: Western Digital Aug 16 00:32:21 kernel: [ 2.908915] usb 1-2: SerialNumber: 575532553130303530353538 Aug 16 00:32:21 kernel: [ 2.943242] usb usb4: New USB device found, idVendor=1d6b, idProduct=0001 Aug 16 00:32:21 kernel: [ 2.960405] usb usb4: New USB device strings: Mfr=3, Product=2, SerialNumber=1 Aug 16 00:32:21 kernel: [ 2.977615] usb usb4: Product: UHCI Host Controller Aug 16 00:32:21 kernel: [ 2.994687] usb usb4: Manufacturer: Linux 2.6.32-5-686 uhci_hcd Aug 16 00:32:21 kernel: [ 3.011711] usb usb4: SerialNumber: 0000:00:1d.2 Aug 16 00:32:21 kernel: [ 3.029589] usb usb4: configuration #1 chosen from 1 choice Aug 16 00:32:21 kernel: [ 3.082027] sd 2:0:0:0: [sda] Attached SCSI disk Aug 16 00:32:21 kernel: [ 3.103953] usb 1-2: configuration #1 chosen from 1 choice Aug 16 00:32:21 kernel: [ 3.122625] hub 4-0:1.0: USB hub found Aug 16 00:32:21 kernel: [ 3.140484] hub 4-0:1.0: 2 ports detected Aug 16 00:32:21 kernel: [ 3.161680] uhci_hcd 0000:00:1d.3: PCI INT D -> GSI 16 (level, low) -> IRQ 16 Aug 16 00:32:21 kernel: [ 3.181257] uhci_hcd 0000:00:1d.3: setting latency timer to 64 Aug 16 00:32:21 kernel: [ 3.181263] uhci_hcd 0000:00:1d.3: UHCI Host Controller Aug 16 00:32:21 kernel: [ 3.198614] uhci_hcd 0000:00:1d.3: new USB bus registered, assigned bus number 5 Aug 16 00:32:21 kernel: [ 3.216012] uhci_hcd 0000:00:1d.3: irq 16, io base 0x0000fb00 Aug 16 00:32:21 kernel: [ 3.249877] Uniform CD-ROM driver Revision: 3.20 Aug 16 00:32:21 kernel: [ 3.267765] usb usb5: New USB device found, idVendor=1d6b, idProduct=0001 Aug 16 00:32:21 kernel: [ 3.284947] usb usb5: New USB device strings: Mfr=3, Product=2, SerialNumber=1 Aug 16 00:32:21 kernel: [ 3.302023] usb usb5: Product: UHCI Host Controller Aug 16 00:32:21 kernel: [ 3.319215] usb usb5: Manufacturer: Linux 2.6.32-5-686 uhci_hcd Aug 16 00:32:21 kernel: [ 3.336298] usb usb5: SerialNumber: 0000:00:1d.3 Aug 16 00:32:21 kernel: [ 3.368377] Initializing USB Mass Storage driver... Aug 16 00:32:21 kernel: [ 3.390652] usbcore: registered new interface driver hiddev Aug 16 00:32:21 kernel: [ 3.408109] scsi4 : SCSI emulation for USB Mass Storage devices Aug 16 00:32:21 kernel: [ 3.425281] sr 0:0:1:0: Attached scsi CD-ROM sr0 Aug 16 00:32:21 kernel: [ 3.438978] sr 0:0:1:0: Attached scsi generic sg0 type 5 Aug 16 00:32:21 kernel: [ 3.456328] usbcore: registered new interface driver usb-storage Aug 16 00:32:21 kernel: [ 3.474564] usb-storage: device found at 2 Aug 16 00:32:21 kernel: [ 3.474567] usb-storage: waiting for device to settle before scanning Aug 16 00:32:21 kernel: [ 3.475320] sd 2:0:0:0: Attached scsi generic sg1 type 0 Aug 16 00:32:21 kernel: [ 3.492587] USB Mass Storage support registered. Aug 16 00:32:21 kernel: [ 3.510930] usb usb5: configuration #1 chosen from 1 choice Aug 16 00:32:21 kernel: [ 3.531076] hub 5-0:1.0: USB hub found Aug 16 00:32:21 kernel: [ 3.548399] hub 5-0:1.0: 2 ports detected Aug 16 00:32:21 kernel: [ 3.591743] input: Western Digital My Book as /devices/pci0000:00/0000:00:1d.7/usb1/1-2/1-2:1.1/input/input2 Aug 16 00:32:21 kernel: [ 3.609515] generic-usb 0003:1058:1104.0001: input,hidraw0: USB HID v1.11 Device [Western Digital My Book] on usb-0000:00:1d.7-2/input1 Aug 16 00:32:21 kernel: [ 3.627466] usbcore: registered new interface driver usbhid Aug 16 00:32:21 kernel: [ 8.581664] usb-storage: device scan complete Aug 16 00:32:21 kernel: [ 8.624270] scsi 4:0:0:0: Direct-Access WD My Book 1008 PQ: 0 ANSI: 4 Aug 16 00:32:21 kernel: [ 8.655135] scsi 4:0:0:1: Enclosure WD My Book Device 1008 PQ: 0 ANSI: 4 Aug 16 00:32:21 kernel: [ 8.675393] sd 4:0:0:0: Attached scsi generic sg2 type 0 Aug 16 00:32:21 kernel: [ 8.698669] scsi 4:0:0:1: Attached scsi generic sg3 type 13 Aug 16 00:32:21 kernel: [ 8.723370] sd 4:0:0:0: [sdb] 1953513472 512-byte logical blocks: (1.00 TB/931 GiB) Aug 16 00:32:21 kernel: [ 8.750477] sd 4:0:0:0: [sdb] Write Protect is off Aug 16 00:32:21 kernel: [ 8.769411] sd 4:0:0:0: [sdb] Mode Sense: 10 00 00 00 Aug 16 00:32:21 kernel: [ 8.769414] sd 4:0:0:0: [sdb] Assuming drive cache: write through Aug 16 00:32:21 kernel: [ 8.822971] sd 4:0:0:0: [sdb] Assuming drive cache: write through Aug 16 00:32:21 kernel: [ 8.841978] sdb: sdb1 Aug 16 00:32:21 kernel: [ 8.905580] sd 4:0:0:0: [sdb] Assuming drive cache: write through Aug 16 00:32:21 kernel: [ 8.924173] sd 4:0:0:0: [sdb] Attached SCSI disk Aug 16 00:32:21 kernel: [ 11.600492] XFS mounting filesystem sdb1 Aug 16 00:32:21 kernel: [ 12.222948] Ending clean XFS mount for filesystem: sdb1 After a while the following appears in a log: Aug 16 09:30:56 kernel: [32359.112029] usb 1-2: reset high speed USB device using ehci_hcd and address 2 Aug 16 09:31:59 kernel: [32422.112035] usb 1-2: reset high speed USB device using ehci_hcd and address 2 Aug 16 09:33:00 kernel: [32483.112029] usb 1-2: reset high speed USB device using ehci_hcd and address 2 And then it is followed by few kernel dumps, which I think, are not good: Aug 16 09:33:40 kernel: [32520.428027] INFO: task xfssyncd:1002 blocked for more than 120 seconds. Aug 16 09:33:40 kernel: [32520.462689] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Aug 16 09:33:40 kernel: [32520.497422] xfssyncd D c3d84a60 0 1002 2 0x00000000 Aug 16 09:33:40 kernel: [32520.532117] f6c9aa80 00000046 c1132742 c3d84a60 00000286 c1418100 c1418100 00000000 Aug 16 09:33:40 kernel: [32520.566867] f6c9ac3c c2808100 00000000 f653b18b 00001d76 00000001 f6c9aa80 c3c3f0e0 Aug 16 09:33:40 kernel: [32520.601343] 08e59242 f6c9ac3c 2e41392b 00000000 08e59242 00000000 c3f7fb48 0067385a Aug 16 09:33:40 kernel: [32520.635533] Call Trace: Aug 16 09:33:40 kernel: [32520.668991] [<c1132742>] ? cfq_set_request+0x0/0x290 Aug 16 09:33:40 kernel: [32520.702804] [<c126b532>] ? io_schedule+0x5f/0x98 Aug 16 09:33:40 kernel: [32520.736555] [<c1128be0>] ? get_request_wait+0xcb/0x146 Aug 16 09:33:40 kernel: [32520.770360] [<c10437ba>] ? autoremove_wake_function+0x0/0x2d Aug 16 09:33:40 kernel: [32520.804110] [<c112907c>] ? __make_request+0x2cc/0x3d9 Aug 16 09:33:40 kernel: [32520.837713] [<c1128230>] ? blk_peek_request+0x135/0x143 Aug 16 09:33:40 kernel: [32520.871265] [<f8582987>] ? scsi_dispatch_cmd+0x185/0x1e5 [scsi_mod] Aug 16 09:33:40 kernel: [32520.904407] [<c1127cf1>] ? generic_make_request+0x266/0x2b4 Aug 16 09:33:40 kernel: [32520.937007] [<c10cf821>] ? bvec_alloc_bs+0x95/0xaf Aug 16 09:33:40 kernel: [32520.969033] [<c1127dfb>] ? submit_bio+0xbc/0xd6 Aug 16 09:33:40 kernel: [32521.000485] [<c10cffd1>] ? bio_add_page+0x28/0x2e Aug 16 09:33:40 kernel: [32521.031403] [<f8918d38>] ? _xfs_buf_ioapply+0x206/0x22b [xfs] Aug 16 09:33:40 kernel: [32521.061888] [<f89197bd>] ? xfs_buf_iorequest+0x38/0x60 [xfs] Aug 16 09:33:40 kernel: [32521.091845] [<f8907230>] ? xlog_bdstrat_cb+0x16/0x3d [xfs] Aug 16 09:33:40 kernel: [32521.121222] [<f8905781>] ? XFS_bwrite+0x32/0x64 [xfs] Aug 16 09:33:40 kernel: [32521.150007] [<f89059be>] ? xlog_sync+0x20b/0x311 [xfs] Aug 16 09:33:40 kernel: [32521.178214] [<f89112fc>] ? xfs_trans_ail_tail+0x12/0x27 [xfs] Aug 16 09:33:40 kernel: [32521.205914] [<f8906261>] ? xlog_state_sync_all+0xa2/0x141 [xfs] Aug 16 09:33:40 kernel: [32521.233074] [<f8906611>] ? _xfs_log_force+0x51/0x68 [xfs] Aug 16 09:33:40 kernel: [32521.259664] [<c103abaf>] ? process_timeout+0x0/0x5 Aug 16 09:33:40 kernel: [32521.285662] [<f8906636>] ? xfs_log_force+0xe/0x27 [xfs] Aug 16 09:33:40 kernel: [32521.311171] [<f89202df>] ? xfs_sync_worker+0x17/0x5c [xfs] Aug 16 09:33:40 kernel: [32521.336117] [<f891fbb7>] ? xfssyncd+0x134/0x17d [xfs] Aug 16 09:33:40 kernel: [32521.360498] [<f891fa83>] ? xfssyncd+0x0/0x17d [xfs] Aug 16 09:33:40 kernel: [32521.384211] [<c1043588>] ? kthread+0x61/0x66 Aug 16 09:33:40 kernel: [32521.407890] [<c1043527>] ? kthread+0x0/0x66 Aug 16 09:33:40 kernel: [32521.430876] [<c1003d47>] ? kernel_thread_helper+0x7/0x10 Aug 16 09:33:40 kernel: [32521.453394] INFO: task flush-8:16:12945 blocked for more than 120 seconds. Aug 16 09:33:40 kernel: [32521.476116] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Aug 16 09:33:40 kernel: [32521.498579] flush-8:16 D 00000000 0 12945 2 0x00000000 Aug 16 09:33:40 kernel: [32521.520649] f4e4d540 00000046 e412e940 00000000 00000002 c1418100 c1418100 c14136ac Aug 16 09:33:40 kernel: [32521.542426] f4e4d6fc c2808100 00000000 00000000 000008b4 00000001 f4e4d540 c3c3f0e0 Aug 16 09:33:40 kernel: [32521.563745] 02e905a8 f4e4d6fc 007a5399 00000000 02e905a8 00000000 f4e2db48 00670b98 Aug 16 09:33:40 kernel: [32521.585077] Call Trace: Aug 16 09:33:40 kernel: [32521.605790] [<c126b532>] ? io_schedule+0x5f/0x98 Aug 16 09:33:40 kernel: [32521.626184] [<c1128be0>] ? get_request_wait+0xcb/0x146 Aug 16 09:33:40 kernel: [32521.646133] [<c10437ba>] ? autoremove_wake_function+0x0/0x2d Aug 16 09:33:40 kernel: [32521.665659] [<c112907c>] ? __make_request+0x2cc/0x3d9 Aug 16 09:33:40 kernel: [32521.684716] [<f891796e>] ? xfs_convert_page+0x30a/0x331 [xfs] Aug 16 09:33:40 kernel: [32521.703366] [<c1127cf1>] ? generic_make_request+0x266/0x2b4 Aug 16 09:33:40 kernel: [32521.721644] [<c10cf821>] ? bvec_alloc_bs+0x95/0xaf Aug 16 09:33:40 kernel: [32521.739465] [<c1127dfb>] ? submit_bio+0xbc/0xd6 Aug 16 09:33:40 kernel: [32521.756896] [<c10cfa45>] ? bio_alloc_bioset+0x7b/0xba Aug 16 09:33:40 kernel: [32521.774046] [<f8917af0>] ? xfs_submit_ioend_bio+0x3b/0x44 [xfs] Aug 16 09:33:40 kernel: [32521.790694] [<f8917ba3>] ? xfs_submit_ioend+0xaa/0xc4 [xfs] Aug 16 09:33:40 kernel: [32521.806736] [<f891817d>] ? xfs_page_state_convert+0x5c0/0x61c [xfs] Aug 16 09:33:40 kernel: [32521.822859] [<c113705b>] ? __lookup_tag+0x8e/0xee Aug 16 09:33:40 kernel: [32521.838958] [<f891840d>] ? xfs_vm_writepage+0x91/0xc4 [xfs] Aug 16 09:33:40 kernel: [32521.855039] [<c108bbcc>] ? __writepage+0x8/0x22 Aug 16 09:33:40 kernel: [32521.871067] [<c108c17b>] ? write_cache_pages+0x1af/0x29f Aug 16 09:33:40 kernel: [32521.886616] [<c108bbc4>] ? __writepage+0x0/0x22 Aug 16 09:33:40 kernel: [32521.901593] [<c108c285>] ? generic_writepages+0x1a/0x21 Aug 16 09:33:40 kernel: [32521.916455] [<f8918338>] ? xfs_vm_writepages+0x0/0x38 [xfs] Aug 16 09:33:40 kernel: [32521.931484] [<c108c2a5>] ? do_writepages+0x19/0x25 Aug 16 09:33:40 kernel: [32521.946648] [<c10c80d9>] ? writeback_single_inode+0xc7/0x273 Aug 16 09:33:40 kernel: [32521.961675] [<c10c8c44>] ? writeback_inodes_wb+0x3dd/0x49c Aug 16 09:33:40 kernel: [32521.976831] [<c10c8e18>] ? wb_writeback+0x115/0x178 Aug 16 09:33:40 kernel: [32521.991778] [<c10c901f>] ? wb_do_writeback+0x121/0x131 Aug 16 09:33:40 kernel: [32522.006538] [<c103abaf>] ? process_timeout+0x0/0x5 Aug 16 09:33:40 kernel: [32522.021091] [<c10c9050>] ? bdi_writeback_task+0x21/0x89 Aug 16 09:33:40 kernel: [32522.035493] [<c10979e5>] ? bdi_start_fn+0x59/0xa4 Aug 16 09:33:40 kernel: [32522.049765] [<c109798c>] ? bdi_start_fn+0x0/0xa4 Aug 16 09:33:40 kernel: [32522.063792] [<c1043588>] ? kthread+0x61/0x66 Aug 16 09:33:40 kernel: [32522.077612] [<c1043527>] ? kthread+0x0/0x66 Aug 16 09:33:40 kernel: [32522.091260] [<c1003d47>] ? kernel_thread_helper+0x7/0x10 Aug 16 09:33:40 kernel: [32522.104966] INFO: task smartctl:13098 blocked for more than 120 seconds. Aug 16 09:33:40 kernel: [32522.118883] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Aug 16 09:33:40 kernel: [32522.133012] smartctl D 00000020 0 13098 13097 0x00000000 Aug 16 09:33:40 kernel: [32522.147221] e50b9540 00000086 c11d28a8 00000020 00000770 c1418100 c1418100 c14136ac Aug 16 09:33:40 kernel: [32522.161720] e50b96fc c2808100 00000000 e53e8800 00000000 00000020 c3cec000 c13886c0 Aug 16 09:33:40 kernel: [32522.176217] f99dab68 e50b96fc 007a4f1e 00000001 c4082f24 c4082ed8 00000001 c3c3f0e0 Aug 16 09:33:40 kernel: [32522.190737] Call Trace: Aug 16 09:33:40 kernel: [32522.205038] [<c11d28a8>] ? __netdev_alloc_skb+0x14/0x2d Aug 16 09:33:40 kernel: [32522.219605] [<c126b799>] ? schedule_timeout+0x20/0xb0 Aug 16 09:33:40 kernel: [32522.234144] [<c112820d>] ? blk_peek_request+0x112/0x143 Aug 16 09:33:40 kernel: [32522.248649] [<f85873b6>] ? scsi_request_fn+0x3c1/0x47a [scsi_mod] Aug 16 09:33:40 kernel: [32522.263233] [<c103aba8>] ? del_timer+0x55/0x5c Aug 16 09:33:40 kernel: [32522.277773] [<c126b6a2>] ? wait_for_common+0xa4/0x100 Aug 16 09:33:40 kernel: [32522.292342] [<c102cd8d>] ? default_wake_function+0x0/0x8 Aug 16 09:33:40 kernel: [32522.306958] [<c112b3d1>] ? blk_execute_rq+0x8b/0xb2 Aug 16 09:33:40 kernel: [32522.321569] [<c112b2ac>] ? blk_end_sync_rq+0x0/0x23 Aug 16 09:33:40 kernel: [32522.336070] [<c112b58b>] ? blk_recount_segments+0x13/0x20 Aug 16 09:33:40 kernel: [32522.350583] [<c1127307>] ? blk_rq_bio_prep+0x44/0x74 Aug 16 09:33:40 kernel: [32522.365059] [<c112b0b2>] ? blk_rq_map_kern+0xc5/0xee Aug 16 09:33:40 kernel: [32522.379439] [<c112e2a5>] ? sg_scsi_ioctl+0x221/0x2aa Aug 16 09:33:40 kernel: [32522.393801] [<c112e672>] ? scsi_cmd_ioctl+0x344/0x39a Aug 16 09:33:40 kernel: [32522.408140] [<c1024c87>] ? update_curr+0x106/0x1b3 Aug 16 09:33:40 kernel: [32522.422566] [<c1024c87>] ? update_curr+0x106/0x1b3 Aug 16 09:33:40 kernel: [32522.436832] [<f87676aa>] ? sd_ioctl+0x90/0xb5 [sd_mod] Aug 16 09:33:40 kernel: [32522.451228] [<c112c35f>] ? __blkdev_driver_ioctl+0x53/0x63 Aug 16 09:33:40 kernel: [32522.465689] [<c112cbbf>] ? blkdev_ioctl+0x850/0x891 Aug 16 09:33:40 kernel: [32522.479982] [<c1020474>] ? __wake_up_common+0x34/0x59 Aug 16 09:33:40 kernel: [32522.494138] [<c10244cd>] ? complete+0x28/0x36 Aug 16 09:33:40 kernel: [32522.507986] [<c1086c64>] ? find_get_page+0x1f/0x81 Aug 16 09:33:40 kernel: [32522.521671] [<c10abed5>] ? add_partial+0xe/0x40 Aug 16 09:33:40 kernel: [32522.535285] [<c1086e68>] ? lock_page+0x8/0x1d Aug 16 09:33:40 kernel: [32522.548797] [<c1087432>] ? filemap_fault+0xb5/0x2e6 Aug 16 09:33:40 kernel: [32522.562141] [<c109941c>] ? __do_fault+0x381/0x3b1 Aug 16 09:33:40 kernel: [32522.575441] [<c10d0c30>] ? block_ioctl+0x27/0x2c Aug 16 09:33:40 kernel: [32522.588708] [<c10d0c09>] ? block_ioctl+0x0/0x2c Aug 16 09:33:40 kernel: [32522.601858] [<c10bcd78>] ? vfs_ioctl+0x1c/0x5f Aug 16 09:33:40 kernel: [32522.614917] [<c10bd30c>] ? do_vfs_ioctl+0x4aa/0x4e5 Aug 16 09:33:40 kernel: [32522.627961] [<c10350db>] ? __do_softirq+0x115/0x151 Aug 16 09:33:40 kernel: [32522.640901] [<c126e270>] ? do_page_fault+0x2f1/0x307 Aug 16 09:33:40 kernel: [32522.653803] [<c10bd388>] ? sys_ioctl+0x41/0x58 Aug 16 09:33:40 kernel: [32522.666674] [<c10030fb>] ? sysenter_do_call+0x12/0x28 Then again few messages reset high speed USB device using ehci_hcd and address 2. I have browsed and read similar error reports here and there and I tried: I have upgraded the kernel from v2.6.26-2 to 2.6.32-5, which has not solved the problem. They say, this might a cable problem. I have tried to replace the USB-to-miniUSB cable (that connects external drive with computer) with another one. No changes. Somebody suggests to try another USB port. I have only 4 external USB ports, tried another one with no success. They say to try uhci_hcd. I have unmounted the device, unloaded ehci_hcd and mounted again. The difference was that now in log I get reset full speed USB device using uhci_hcd and address 2 and similar kernel dumps after a while. They say to echo 128 > /sys/block/sdb/device/max_sectors. I tried it with ehci_hcd with no success (note: I have issued this command after the drive was mounted but before using it actively). I have lauched smartmond and checking periodically the output of smartctl: drive temperature is OK, number of bad sectors and uncorrectable errors is 0. Nothing suspicious is reported by S.M.A.R.T. except maybe the following: Aug 16 12:40:12 kernel: [43715.314566] program smartctl is using a deprecated SCSI ioctl, please convert it to SG_IO Aug 16 12:40:13 kernel: [43715.705622] program smartctl is using a deprecated SCSI ioctl, please convert it to SG_IO Of course, I have not tried all combinations of above. But unfortunately, I am run out of cardinal ideas. If anybody can advice something specific about the problem, you are very welcome.

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  • iptables syn flood countermeasure

    - by Penegal
    I'm trying to adjust my iptables firewall to increase the security of my server, and I found something a bit problematic here : I have to set INPUT policy to ACCEPT and, in addition, to have a rule saying iptables -I INPUT -i eth0 -j ACCEPT. Here comes my script (launched manually for tests) : #!/bin/sh IPT=/sbin/iptables echo "Clearing firewall rules" $IPT -F $IPT -Z $IPT -t nat -F $IPT -t nat -Z $IPT -t mangle -F $IPT -t mangle -Z $IPT -X echo "Defining logging policy for dropped packets" $IPT -N LOGDROP $IPT -A LOGDROP -j LOG -m limit --limit 5/min --log-level debug --log-prefix "iptables rejected: " $IPT -A LOGDROP -j DROP echo "Setting firewall policy" $IPT -P INPUT DROP # Deny all incoming connections $IPT -P OUTPUT ACCEPT # Allow all outgoing connections $IPT -P FORWARD DROP # Deny all forwaring echo "Allowing connections from/to lo and incoming connections from eth0" $IPT -I INPUT -i lo -j ACCEPT $IPT -I OUTPUT -o lo -j ACCEPT #$IPT -I INPUT -i eth0 -j ACCEPT echo "Setting SYN flood countermeasures" $IPT -A INPUT -p tcp -i eth0 --syn -m limit --limit 100/second --limit-burst 200 -j LOGDROP echo "Allowing outgoing traffic corresponding to already initiated connections" $IPT -A OUTPUT -p ALL -m state --state ESTABLISHED,RELATED -j ACCEPT echo "Allowing incoming SSH" $IPT -A INPUT -p tcp --dport 22 -m state --state NEW -m recent --set --name SSH -j ACCEPT echo "Setting SSH bruteforce attacks countermeasures (deny more than 10 connections every 10 minutes)" $IPT -A INPUT -p tcp --dport 22 -m recent --update --seconds 600 --hitcount 10 --rttl --name SSH -j LOGDROP echo "Allowing incoming traffic for HTTP, SMTP, NTP, PgSQL and SolR" $IPT -A INPUT -p tcp --dport 25 -i eth0 -j ACCEPT $IPT -A INPUT -p tcp --dport 80 -i eth0 -j ACCEPT $IPT -A INPUT -p udp --dport 123 -i eth0 -j ACCEPT $IPT -A INPUT -p tcp --dport 5433 -i eth0.2654 -s 172.16.0.2 -j ACCEPT $IPT -A INPUT -p udp --dport 5433 -i eth0.2654 -s 172.16.0.2 -j ACCEPT $IPT -A INPUT -p tcp --dport 8983 -i eth0.2654 -s 172.16.0.2 -j ACCEPT $IPT -A INPUT -p udp --dport 8983 -i eth0.2654 -s 172.16.0.2 -j ACCEPT echo "Allowing outgoing traffic for ICMP, SSH, whois, SMTP, DNS, HTTP, PgSQL and SolR" $IPT -A OUTPUT -p tcp --dport 22 -j ACCEPT $IPT -A OUTPUT -p tcp --dport 25 -o eth0 -j ACCEPT $IPT -A OUTPUT -p tcp --dport 43 -o eth0 -j ACCEPT $IPT -A OUTPUT -p tcp --dport 53 -o eth0 -j ACCEPT $IPT -A OUTPUT -p udp --dport 53 -o eth0 -j ACCEPT $IPT -A OUTPUT -p tcp --dport 80 -o eth0 -j ACCEPT $IPT -A OUTPUT -p udp --dport 80 -o eth0 -j ACCEPT #$IPT -A OUTPUT -p tcp --dport 5433 -o eth0 -d 176.31.236.101 -j ACCEPT #$IPT -A OUTPUT -p udp --dport 5433 -o eth0 -d 176.31.236.101 -j ACCEPT #$IPT -A OUTPUT -p tcp --dport 8983 -o eth0 -d 176.31.236.101 -j ACCEPT #$IPT -A OUTPUT -p udp --dport 8983 -o eth0 -d 176.31.236.101 -j ACCEPT $IPT -A OUTPUT -p tcp --sport 5433 -o eth0.2654 -j ACCEPT $IPT -A OUTPUT -p udp --sport 5433 -o eth0.2654 -j ACCEPT $IPT -A OUTPUT -p tcp --sport 8983 -o eth0.2654 -j ACCEPT $IPT -A OUTPUT -p udp --sport 8983 -o eth0.2654 -j ACCEPT $IPT -A OUTPUT -p icmp -j ACCEPT echo "Allowing outgoing FTP backup" $IPT -A OUTPUT -p tcp --dport 20:21 -o eth0 -d 91.121.190.78 -j ACCEPT echo "Dropping and logging everything else" $IPT -A INPUT -s 0/0 -j LOGDROP $IPT -A OUTPUT -j LOGDROP $IPT -A FORWARD -j LOGDROP echo "Firewall loaded." echo "Maintaining new rules for 3 minutes for tests" sleep 180 $IPT -nvL echo "Clearing firewall rules" $IPT -F $IPT -Z $IPT -t nat -F $IPT -t nat -Z $IPT -t mangle -F $IPT -t mangle -Z $IPT -X $IPT -P INPUT ACCEPT $IPT -P OUTPUT ACCEPT $IPT -P FORWARD ACCEPT When I launch this script (I only have a SSH access), the shell displays every message up to Maintaining new rules for 3 minutes for tests, the server is unresponsive during the 3 minutes delay and then resume normal operations. The only solution I found until now was to set $IPT -P INPUT ACCEPT and $IPT -I INPUT -i eth0 -j ACCEPT, but this configuration does not protect me of any attack, which is a great shame for a firewall. I suspect that the error comes from my script and not from iptables, but I don't understand what's wrong with my script. Could some do-gooder explain me my error, please? EDIT: here comes the result of iptables -nvL with the "accept all input" ($IPT -P INPUT ACCEPT and $IPT -I INPUT -i eth0 -j ACCEPT) solution : Chain INPUT (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 1 52 ACCEPT all -- eth0 * 0.0.0.0/0 0.0.0.0/0 0 0 ACCEPT all -- lo * 0.0.0.0/0 0.0.0.0/0 0 0 LOGDROP tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp flags:0x17/0x02 limit: avg 100/sec burst 200 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp dpt:22 state NEW recent: SET name: SSH side: source 0 0 LOGDROP tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp dpt:22 recent: UPDATE seconds: 600 hit_count: 10 TTL-Match name: SSH side: source 0 0 ACCEPT tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp dpt:25 0 0 ACCEPT tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp dpt:80 0 0 ACCEPT udp -- eth0 * 0.0.0.0/0 0.0.0.0/0 udp dpt:123 0 0 ACCEPT tcp -- eth0.2654 * 172.16.0.2 0.0.0.0/0 tcp dpt:5433 0 0 ACCEPT udp -- eth0.2654 * 172.16.0.2 0.0.0.0/0 udp dpt:5433 0 0 ACCEPT tcp -- eth0.2654 * 172.16.0.2 0.0.0.0/0 tcp dpt:8983 0 0 ACCEPT udp -- eth0.2654 * 172.16.0.2 0.0.0.0/0 udp dpt:8983 0 0 LOGDROP all -- * * 0.0.0.0/0 0.0.0.0/0 Chain FORWARD (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 0 0 LOGDROP all -- * * 0.0.0.0/0 0.0.0.0/0 Chain OUTPUT (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 0 0 ACCEPT all -- * lo 0.0.0.0/0 0.0.0.0/0 2 728 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp dpt:22 0 0 ACCEPT tcp -- * eth0 0.0.0.0/0 0.0.0.0/0 tcp dpt:25 0 0 ACCEPT tcp -- * eth0 0.0.0.0/0 0.0.0.0/0 tcp dpt:43 0 0 ACCEPT tcp -- * eth0 0.0.0.0/0 0.0.0.0/0 tcp dpt:53 0 0 ACCEPT udp -- * eth0 0.0.0.0/0 0.0.0.0/0 udp dpt:53 0 0 ACCEPT tcp -- * eth0 0.0.0.0/0 0.0.0.0/0 tcp dpt:80 0 0 ACCEPT udp -- * eth0 0.0.0.0/0 0.0.0.0/0 udp dpt:80 0 0 ACCEPT tcp -- * eth0.2654 0.0.0.0/0 0.0.0.0/0 tcp spt:5433 0 0 ACCEPT udp -- * eth0.2654 0.0.0.0/0 0.0.0.0/0 udp spt:5433 0 0 ACCEPT tcp -- * eth0.2654 0.0.0.0/0 0.0.0.0/0 tcp spt:8983 0 0 ACCEPT udp -- * eth0.2654 0.0.0.0/0 0.0.0.0/0 udp spt:8983 0 0 ACCEPT icmp -- * * 0.0.0.0/0 0.0.0.0/0 0 0 ACCEPT tcp -- * eth0 0.0.0.0/0 91.121.190.78 tcp dpts:20:21 0 0 LOGDROP all -- * * 0.0.0.0/0 0.0.0.0/0 Chain LOGDROP (5 references) pkts bytes target prot opt in out source destination 0 0 LOG all -- * * 0.0.0.0/0 0.0.0.0/0 limit: avg 5/min burst 5 LOG flags 0 level 7 prefix `iptables rejected: ' 0 0 DROP all -- * * 0.0.0.0/0 0.0.0.0/0 EDIT #2 : I modified my script (policy ACCEPT, defining authorized incoming packets then logging and dropping everything else) to write iptables -nvL results to a file and to allow only 10 ICMP requests per second, logging and dropping everything else. The result proved unexpected : while the server was unavailable to SSH connections, even already established, I ping-flooded it from another server, and the ping rate was restricted to 10 requests per second. During this test, I also tried to open new SSH connections, which remained unanswered until the script flushed rules. Here comes the iptables stats written after these tests : Chain INPUT (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 600 35520 ACCEPT all -- lo * 0.0.0.0/0 0.0.0.0/0 6 360 LOGDROP tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp flags:0x17/0x02 limit: avg 100/sec burst 200 0 0 LOGDROP tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp dpt:80 STRING match "w00tw00t.at.ISC.SANS." ALGO name bm TO 65535 0 0 LOGDROP tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp dpt:80 STRING match "Host: anoticiapb.com.br" ALGO name bm TO 65535 0 0 LOGDROP tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp dpt:80 STRING match "Host: www.anoticiapb.com.br" ALGO name bm TO 65535 105 8820 ACCEPT icmp -- * * 0.0.0.0/0 0.0.0.0/0 limit: avg 10/sec burst 5 830 69720 LOGDROP icmp -- * * 0.0.0.0/0 0.0.0.0/0 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp dpt:22 state NEW recent: SET name: SSH side: source 0 0 LOGDROP tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp dpt:22 recent: UPDATE seconds: 600 hit_count: 10 TTL-Match name: SSH side: source 0 0 ACCEPT tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp dpt:25 0 0 ACCEPT tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp dpt:80 0 0 ACCEPT udp -- eth0 * 0.0.0.0/0 0.0.0.0/0 udp dpt:80 0 0 ACCEPT udp -- eth0 * 0.0.0.0/0 0.0.0.0/0 udp dpt:123 0 0 ACCEPT tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp dpt:443 0 0 ACCEPT tcp -- eth0.2654 * 172.16.0.1 0.0.0.0/0 tcp spt:5433 0 0 ACCEPT udp -- eth0.2654 * 172.16.0.1 0.0.0.0/0 udp spt:5433 0 0 ACCEPT tcp -- eth0.2654 * 172.16.0.1 0.0.0.0/0 tcp spt:8983 0 0 ACCEPT udp -- eth0.2654 * 172.16.0.1 0.0.0.0/0 udp spt:8983 16 1684 LOGDROP all -- * * 0.0.0.0/0 0.0.0.0/0 Chain FORWARD (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 0 0 LOGDROP all -- * * 0.0.0.0/0 0.0.0.0/0 Chain OUTPUT (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 600 35520 ACCEPT all -- * lo 0.0.0.0/0 0.0.0.0/0 0 0 LOGDROP tcp -- * eth0 0.0.0.0/0 0.0.0.0/0 tcp dpt:80 owner UID match 33 0 0 LOGDROP udp -- * eth0 0.0.0.0/0 0.0.0.0/0 udp dpt:80 owner UID match 33 116 11136 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp dpt:22 0 0 ACCEPT tcp -- * eth0 0.0.0.0/0 0.0.0.0/0 tcp dpt:25 0 0 ACCEPT tcp -- * eth0 0.0.0.0/0 0.0.0.0/0 tcp dpt:53 0 0 ACCEPT udp -- * eth0 0.0.0.0/0 0.0.0.0/0 udp dpt:53 0 0 ACCEPT tcp -- * eth0 0.0.0.0/0 0.0.0.0/0 tcp dpt:80 0 0 ACCEPT udp -- * eth0 0.0.0.0/0 0.0.0.0/0 udp dpt:80 0 0 ACCEPT tcp -- * eth0.2654 0.0.0.0/0 0.0.0.0/0 tcp dpt:5433 0 0 ACCEPT udp -- * eth0.2654 0.0.0.0/0 0.0.0.0/0 udp dpt:5433 0 0 ACCEPT tcp -- * eth0.2654 0.0.0.0/0 0.0.0.0/0 tcp dpt:8983 0 0 ACCEPT udp -- * eth0.2654 0.0.0.0/0 0.0.0.0/0 udp dpt:8983 0 0 ACCEPT icmp -- * * 0.0.0.0/0 0.0.0.0/0 0 0 ACCEPT tcp -- * eth0 0.0.0.0/0 0.0.0.0/0 tcp dpt:43 0 0 ACCEPT tcp -- * eth0 0.0.0.0/0 91.121.190.18 tcp dpts:20:21 7 1249 LOGDROP all -- * * 0.0.0.0/0 0.0.0.0/0 Chain LOGDROP (11 references) pkts bytes target prot opt in out source destination 35 3156 LOG all -- * * 0.0.0.0/0 0.0.0.0/0 limit: avg 1/sec burst 5 LOG flags 0 level 7 prefix `iptables rejected: ' 859 73013 DROP all -- * * 0.0.0.0/0 0.0.0.0/0 Here comes the log content added during this test : Mar 28 09:52:51 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=52 TOS=0x00 PREC=0x00 TTL=51 ID=55666 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK URGP=0 Mar 28 09:52:51 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=52 TOS=0x00 PREC=0x00 TTL=51 ID=55667 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK URGP=0 Mar 28 09:52:51 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=64 TOS=0x00 PREC=0x00 TTL=51 ID=55668 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK URGP=0 Mar 28 09:52:51 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=64 TOS=0x00 PREC=0x00 TTL=51 ID=55669 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK URGP=0 Mar 28 09:52:52 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=64 TOS=0x00 PREC=0x00 TTL=51 ID=55670 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK URGP=0 Mar 28 09:52:54 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=64 TOS=0x00 PREC=0x00 TTL=51 ID=55671 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK URGP=0 Mar 28 09:52:58 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=64 TOS=0x00 PREC=0x00 TTL=51 ID=55672 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK URGP=0 Mar 28 09:52:59 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=6 Mar 28 09:52:59 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=7 Mar 28 09:52:59 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=8 Mar 28 09:52:59 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=9 Mar 28 09:52:59 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=59 Mar 28 09:53:00 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=152 Mar 28 09:53:01 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=246 Mar 28 09:53:02 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=339 Mar 28 09:53:03 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=432 Mar 28 09:53:04 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=524 Mar 28 09:53:05 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=617 Mar 28 09:53:06 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=711 Mar 28 09:53:07 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=804 Mar 28 09:53:08 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=176.31.236.101 DST=176.31.238.3 LEN=84 TOS=0x00 PREC=0x00 TTL=63 ID=0 DF PROTO=ICMP TYPE=8 CODE=0 ID=7430 SEQ=897 Mar 28 09:53:16 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:c0:62:6b:e3:5c:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=60 TOS=0x00 PREC=0x00 TTL=51 ID=61402 DF PROTO=TCP SPT=57637 DPT=22 WINDOW=5840 RES=0x00 SYN URGP=0 Mar 28 09:53:19 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:c0:62:6b:e3:5c:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=60 TOS=0x00 PREC=0x00 TTL=51 ID=61403 DF PROTO=TCP SPT=57637 DPT=22 WINDOW=5840 RES=0x00 SYN URGP=0 Mar 28 09:53:21 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=64 TOS=0x00 PREC=0x00 TTL=51 ID=55674 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK URGP=0 Mar 28 09:53:25 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:c0:62:6b:e3:5c:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=60 TOS=0x00 PREC=0x00 TTL=51 ID=61404 DF PROTO=TCP SPT=57637 DPT=22 WINDOW=5840 RES=0x00 SYN URGP=0 Mar 28 09:53:37 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=116 TOS=0x00 PREC=0x00 TTL=51 ID=55675 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK PSH URGP=0 Mar 28 09:53:37 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=116 TOS=0x00 PREC=0x00 TTL=51 ID=55676 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK PSH URGP=0 Mar 28 09:53:37 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=180 TOS=0x00 PREC=0x00 TTL=51 ID=55677 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK PSH URGP=0 Mar 28 09:53:38 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=180 TOS=0x00 PREC=0x00 TTL=51 ID=55678 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK PSH URGP=0 Mar 28 09:53:39 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=180 TOS=0x00 PREC=0x00 TTL=51 ID=55679 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK PSH URGP=0 Mar 28 09:53:39 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:c0:62:6b:e3:5c:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=60 TOS=0x00 PREC=0x00 TTL=51 ID=5055 DF PROTO=TCP SPT=57638 DPT=22 WINDOW=5840 RES=0x00 SYN URGP=0 Mar 28 09:53:41 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=180 TOS=0x00 PREC=0x00 TTL=51 ID=55680 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK PSH URGP=0 Mar 28 09:53:42 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:c0:62:6b:e3:5c:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=60 TOS=0x00 PREC=0x00 TTL=51 ID=5056 DF PROTO=TCP SPT=57638 DPT=22 WINDOW=5840 RES=0x00 SYN URGP=0 Mar 28 09:53:45 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:10:8c:cf:28:39:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=180 TOS=0x00 PREC=0x00 TTL=51 ID=55681 DF PROTO=TCP SPT=57504 DPT=22 WINDOW=501 RES=0x00 ACK PSH URGP=0 Mar 28 09:53:48 localhost kernel: iptables rejected: IN=eth0 OUT= MAC=00:25:90:54:d7:88:c0:62:6b:e3:5c:80:08:00 SRC=194.51.74.245 DST=176.31.238.3 LEN=60 TOS=0x00 PREC=0x00 TTL=51 ID=5057 DF PROTO=TCP SPT=57638 DPT=22 WINDOW=5840 RES=0x00 SYN URGP=0 If I correctly interpreted these results, they say that ICMP rules were correctly interpreted by iptables, but SSH rules were not. This does not make any sense... Does somebody understand where my error comes from? EDIT #3 : After some more tests, I found out that commenting the SYN flood countermeasure removes the problem. I continue researches in this way but, meanwhile, if somebody sees my anti SYN flood rule error...

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  • Why is my router not routing?

    - by dwj
    Starting a week and half ago my router stopped working with my cable modem. I went to sleep with it working and woke up with it not. I swapped in another router and am still having issues; I was gone for 10 days so now I'm back to trying to figure it out. While I was gone I left everything (cable modem, router, and computer) powered off. My setup: Comcast Ambit cable modem (from Comcast) Netgear WGR614 v4 router -- replaced with Linksys WRT54GS v1.1 Windows XP SP3 other computers, all currently unplugged The modem is using the firmware (ver 2.105.2001) provided by Comcast; hardware version 1.3 The Linksys router is using FW ver 4.71.4 (latest for this release of HW), factory defaults I am only using the wired connections; no wireless. I have swapped out all of the cat5 cable. If I plug my computer directly into the cable modem, I can ping by name or number. Everything works perfectly. If I plug my computer into the router and the router into the modem, I cannot access anything outside of my local network. This is the exact setup I've used for the past 5 years; there were no changes in the past year. Now here's the interesting part: I can log into the Linksys router and get status information from it; everything appears good. Using the Diagnostics, I can run ping and traceroute to any site on the internet. These work perfectly. From my computer, I can ping the router and the modem. However, I cannot ping anything on the internet by with name or number. If I plug in another computer, I can ping it successfully. I've included two transcripts below that show these two attempts. Addresses, DNS, gateways, etc. look good. I cannot access the internet through either router. I am at a loss here. Suggestions? Help! Computer to Router to Cable Modem C:\ipconfig /renew Windows IP Configuration No operation can be performed on Bluetooth Network while it has its media disconnected. Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : hsd1.ca.comcast.net. IP Address. . . . . . . . . . . . : 192.168.1.100 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.1.1 Ethernet adapter Bluetooth Network: Media State . . . . . . . . . . . : Media disconnected C:\ipconfig /all Windows IP Configuration Host Name . . . . . . . . . . . . : wynton Primary Dns Suffix . . . . . . . : Node Type . . . . . . . . . . . . : Unknown IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : hsd1.ca.comcast.net. Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : hsd1.ca.comcast.net. Description . . . . . . . . . . . : Intel(R) 82562V-2 10/100 Network Connection Physical Address. . . . . . . . . : 00-1D-09-9B-45-EB Dhcp Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes IP Address. . . . . . . . . . . . : 192.168.1.100 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.1.1 DHCP Server . . . . . . . . . . . : 192.168.1.1 DNS Servers . . . . . . . . . . . : 68.87.76.178 68.87.78.130 Lease Obtained. . . . . . . . . . : Monday, March 22, 2010 10:21:55 PM Lease Expires . . . . . . . . . . : Tuesday, March 23, 2010 10:21:55 PM Ethernet adapter Bluetooth Network: Media State . . . . . . . . . . . : Media disconnected Description . . . . . . . . . . . : Bluetooth LAN Access Server Driver Physical Address. . . . . . . . . : 00-0A-3A-6F-68-41 C:\ping google.com Ping request could not find host google.com. Please check the name and try again . C:\ping 74.125.19.104 Pinging 74.125.19.104 with 32 bytes of data: Request timed out. Request timed out. Request timed out. Request timed out. Ping statistics for 74.125.19.104: Packets: Sent = 4, Received = 0, Lost = 4 (100% loss), C:\ Computer to Cable Modem Directly C:\ipconfig /renew Windows IP Configuration No operation can be performed on Bluetooth Network while it has its media disconnected. Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : hsd1.ca.comcast.net. IP Address. . . . . . . . . . . . : 71.204.149.195 Subnet Mask . . . . . . . . . . . : 255.255.252.0 Default Gateway . . . . . . . . . : 71.204.148.1 Ethernet adapter Bluetooth Network: Media State . . . . . . . . . . . : Media disconnected C:\ipconfig /all Windows IP Configuration Host Name . . . . . . . . . . . . : wynton Primary Dns Suffix . . . . . . . : Node Type . . . . . . . . . . . . : Unknown IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : hsd1.ca.comcast.net. Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : hsd1.ca.comcast.net. Description . . . . . . . . . . . : Intel(R) 82562V-2 10/100 Network Connection Physical Address. . . . . . . . . : 00-1D-09-9B-45-EB Dhcp Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes IP Address. . . . . . . . . . . . : 71.204.149.195 Subnet Mask . . . . . . . . . . . : 255.255.252.0 Default Gateway . . . . . . . . . : 71.204.148.1 DHCP Server . . . . . . . . . . . : 68.87.76.10 DNS Servers . . . . . . . . . . . : 68.87.76.178 68.87.78.130 Lease Obtained. . . . . . . . . . : Monday, March 22, 2010 10:18:50 PM Lease Expires . . . . . . . . . . : Monday, March 22, 2010 11:12:31 PM Ethernet adapter Bluetooth Network: Media State . . . . . . . . . . . : Media disconnected Description . . . . . . . . . . . : Bluetooth LAN Access Server Driver Physical Address. . . . . . . . . : 00-0A-3A-6F-68-41 C:\ping google.com Pinging google.com [74.125.19.99] with 32 bytes of data: Reply from 74.125.19.99: bytes=32 time=20ms TTL=55 Reply from 74.125.19.99: bytes=32 time=17ms TTL=55 Reply from 74.125.19.99: bytes=32 time=28ms TTL=55 Reply from 74.125.19.99: bytes=32 time=18ms TTL=55 Ping statistics for 74.125.19.99: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 17ms, Maximum = 28ms, Average = 20ms C:\ping 74.125.19.104 Pinging 74.125.19.104 with 32 bytes of data: Reply from 74.125.19.104: bytes=32 time=18ms TTL=55 Reply from 74.125.19.104: bytes=32 time=18ms TTL=55 Reply from 74.125.19.104: bytes=32 time=17ms TTL=55 Reply from 74.125.19.104: bytes=32 time=16ms TTL=55 Ping statistics for 74.125.19.104: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 16ms, Maximum = 18ms, Average = 17ms C:\

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  • fatal error C1014: too many include files : depth = 1024

    - by numerical25
    I have no idea what this means. But here is the code that it supposely is happening in. //======================================================================================= // d3dApp.cpp by Frank Luna (C) 2008 All Rights Reserved. //======================================================================================= #include "d3dApp.h" #include <stream> LRESULT CALLBACK MainWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static D3DApp* app = 0; switch( msg ) { case WM_CREATE: { // Get the 'this' pointer we passed to CreateWindow via the lpParam parameter. CREATESTRUCT* cs = (CREATESTRUCT*)lParam; app = (D3DApp*)cs->lpCreateParams; return 0; } } // Don't start processing messages until after WM_CREATE. if( app ) return app->msgProc(msg, wParam, lParam); else return DefWindowProc(hwnd, msg, wParam, lParam); } D3DApp::D3DApp(HINSTANCE hInstance) { mhAppInst = hInstance; mhMainWnd = 0; mAppPaused = false; mMinimized = false; mMaximized = false; mResizing = false; mFrameStats = L""; md3dDevice = 0; mSwapChain = 0; mDepthStencilBuffer = 0; mRenderTargetView = 0; mDepthStencilView = 0; mFont = 0; mMainWndCaption = L"D3D10 Application"; md3dDriverType = D3D10_DRIVER_TYPE_HARDWARE; mClearColor = D3DXCOLOR(0.0f, 0.0f, 1.0f, 1.0f); mClientWidth = 800; mClientHeight = 600; } D3DApp::~D3DApp() { ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mSwapChain); ReleaseCOM(mDepthStencilBuffer); ReleaseCOM(md3dDevice); ReleaseCOM(mFont); } HINSTANCE D3DApp::getAppInst() { return mhAppInst; } HWND D3DApp::getMainWnd() { return mhMainWnd; } int D3DApp::run() { MSG msg = {0}; mTimer.reset(); while(msg.message != WM_QUIT) { // If there are Window messages then process them. if(PeekMessage( &msg, 0, 0, 0, PM_REMOVE )) { TranslateMessage( &msg ); DispatchMessage( &msg ); } // Otherwise, do animation/game stuff. else { mTimer.tick(); if( !mAppPaused ) updateScene(mTimer.getDeltaTime()); else Sleep(50); drawScene(); } } return (int)msg.wParam; } void D3DApp::initApp() { initMainWindow(); initDirect3D(); D3DX10_FONT_DESC fontDesc; fontDesc.Height = 24; fontDesc.Width = 0; fontDesc.Weight = 0; fontDesc.MipLevels = 1; fontDesc.Italic = false; fontDesc.CharSet = DEFAULT_CHARSET; fontDesc.OutputPrecision = OUT_DEFAULT_PRECIS; fontDesc.Quality = DEFAULT_QUALITY; fontDesc.PitchAndFamily = DEFAULT_PITCH | FF_DONTCARE; wcscpy(fontDesc.FaceName, L"Times New Roman"); D3DX10CreateFontIndirect(md3dDevice, &fontDesc, &mFont); } void D3DApp::onResize() { // Release the old views, as they hold references to the buffers we // will be destroying. Also release the old depth/stencil buffer. ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mDepthStencilBuffer); // Resize the swap chain and recreate the render target view. HR(mSwapChain->ResizeBuffers(1, mClientWidth, mClientHeight, DXGI_FORMAT_R8G8B8A8_UNORM, 0)); ID3D10Texture2D* backBuffer; HR(mSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), reinterpret_cast<void**>(&backBuffer))); HR(md3dDevice->CreateRenderTargetView(backBuffer, 0, &mRenderTargetView)); ReleaseCOM(backBuffer); // Create the depth/stencil buffer and view. D3D10_TEXTURE2D_DESC depthStencilDesc; depthStencilDesc.Width = mClientWidth; depthStencilDesc.Height = mClientHeight; depthStencilDesc.MipLevels = 1; depthStencilDesc.ArraySize = 1; depthStencilDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; depthStencilDesc.SampleDesc.Count = 1; // multisampling must match depthStencilDesc.SampleDesc.Quality = 0; // swap chain values. depthStencilDesc.Usage = D3D10_USAGE_DEFAULT; depthStencilDesc.BindFlags = D3D10_BIND_DEPTH_STENCIL; depthStencilDesc.CPUAccessFlags = 0; depthStencilDesc.MiscFlags = 0; HR(md3dDevice->CreateTexture2D(&depthStencilDesc, 0, &mDepthStencilBuffer)); HR(md3dDevice->CreateDepthStencilView(mDepthStencilBuffer, 0, &mDepthStencilView)); // Bind the render target view and depth/stencil view to the pipeline. md3dDevice->OMSetRenderTargets(1, &mRenderTargetView, mDepthStencilView); // Set the viewport transform. D3D10_VIEWPORT vp; vp.TopLeftX = 0; vp.TopLeftY = 0; vp.Width = mClientWidth; vp.Height = mClientHeight; vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f; md3dDevice->RSSetViewports(1, &vp); } void D3DApp::updateScene(float dt) { // Code computes the average frames per second, and also the // average time it takes to render one frame. static int frameCnt = 0; static float t_base = 0.0f; frameCnt++; // Compute averages over one second period. if( (mTimer.getGameTime() - t_base) >= 1.0f ) { float fps = (float)frameCnt; // fps = frameCnt / 1 float mspf = 1000.0f / fps; std::wostringstream outs; outs.precision(6); outs << L"FPS: " << fps << L"\n" << "Milliseconds: Per Frame: " << mspf; mFrameStats = outs.str(); // Reset for next average. frameCnt = 0; t_base += 1.0f; } } void D3DApp::drawScene() { md3dDevice->ClearRenderTargetView(mRenderTargetView, mClearColor); md3dDevice->ClearDepthStencilView(mDepthStencilView, D3D10_CLEAR_DEPTH|D3D10_CLEAR_STENCIL, 1.0f, 0); } LRESULT D3DApp::msgProc(UINT msg, WPARAM wParam, LPARAM lParam) { switch( msg ) { // WM_ACTIVATE is sent when the window is activated or deactivated. // We pause the game when the window is deactivated and unpause it // when it becomes active. case WM_ACTIVATE: if( LOWORD(wParam) == WA_INACTIVE ) { mAppPaused = true; mTimer.stop(); } else { mAppPaused = false; mTimer.start(); } return 0; // WM_SIZE is sent when the user resizes the window. case WM_SIZE: // Save the new client area dimensions. mClientWidth = LOWORD(lParam); mClientHeight = HIWORD(lParam); if( md3dDevice ) { if( wParam == SIZE_MINIMIZED ) { mAppPaused = true; mMinimized = true; mMaximized = false; } else if( wParam == SIZE_MAXIMIZED ) { mAppPaused = false; mMinimized = false; mMaximized = true; onResize(); } else if( wParam == SIZE_RESTORED ) { // Restoring from minimized state? if( mMinimized ) { mAppPaused = false; mMinimized = false; onResize(); } // Restoring from maximized state? else if( mMaximized ) { mAppPaused = false; mMaximized = false; onResize(); } else if( mResizing ) { // If user is dragging the resize bars, we do not resize // the buffers here because as the user continuously // drags the resize bars, a stream of WM_SIZE messages are // sent to the window, and it would be pointless (and slow) // to resize for each WM_SIZE message received from dragging // the resize bars. So instead, we reset after the user is // done resizing the window and releases the resize bars, which // sends a WM_EXITSIZEMOVE message. } else // API call such as SetWindowPos or mSwapChain->SetFullscreenState. { onResize(); } } } return 0; // WM_EXITSIZEMOVE is sent when the user grabs the resize bars. case WM_ENTERSIZEMOVE: mAppPaused = true; mResizing = true; mTimer.stop(); return 0; // WM_EXITSIZEMOVE is sent when the user releases the resize bars. // Here we reset everything based on the new window dimensions. case WM_EXITSIZEMOVE: mAppPaused = false; mResizing = false; mTimer.start(); onResize(); return 0; // WM_DESTROY is sent when the window is being destroyed. case WM_DESTROY: PostQuitMessage(0); return 0; // The WM_MENUCHAR message is sent when a menu is active and the user presses // a key that does not correspond to any mnemonic or accelerator key. case WM_MENUCHAR: // Don't beep when we alt-enter. return MAKELRESULT(0, MNC_CLOSE); // Catch this message so to prevent the window from becoming too small. case WM_GETMINMAXINFO: ((MINMAXINFO*)lParam)->ptMinTrackSize.x = 200; ((MINMAXINFO*)lParam)->ptMinTrackSize.y = 200; return 0; } return DefWindowProc(mhMainWnd, msg, wParam, lParam); } void D3DApp::initMainWindow() { WNDCLASS wc; wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = mhAppInst; wc.hIcon = LoadIcon(0, IDI_APPLICATION); wc.hCursor = LoadCursor(0, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(NULL_BRUSH); wc.lpszMenuName = 0; wc.lpszClassName = L"D3DWndClassName"; if( !RegisterClass(&wc) ) { MessageBox(0, L"RegisterClass FAILED", 0, 0); PostQuitMessage(0); } // Compute window rectangle dimensions based on requested client area dimensions. RECT R = { 0, 0, mClientWidth, mClientHeight }; AdjustWindowRect(&R, WS_OVERLAPPEDWINDOW, false); int width = R.right - R.left; int height = R.bottom - R.top; mhMainWnd = CreateWindow(L"D3DWndClassName", mMainWndCaption.c_str(), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, width, height, 0, 0, mhAppInst, this); if( !mhMainWnd ) { MessageBox(0, L"CreateWindow FAILED", 0, 0); PostQuitMessage(0); } ShowWindow(mhMainWnd, SW_SHOW); UpdateWindow(mhMainWnd); } void D3DApp::initDirect3D() { // Fill out a DXGI_SWAP_CHAIN_DESC to describe our swap chain. DXGI_SWAP_CHAIN_DESC sd; sd.BufferDesc.Width = mClientWidth; sd.BufferDesc.Height = mClientHeight; sd.BufferDesc.RefreshRate.Numerator = 60; sd.BufferDesc.RefreshRate.Denominator = 1; sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; sd.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; sd.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; // No multisampling. sd.SampleDesc.Count = 1; sd.SampleDesc.Quality = 0; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.BufferCount = 1; sd.OutputWindow = mhMainWnd; sd.Windowed = true; sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; sd.Flags = 0; // Create the device. UINT createDeviceFlags = 0; #if defined(DEBUG) || defined(_DEBUG) createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG; #endif HR( D3D10CreateDeviceAndSwapChain( 0, //default adapter md3dDriverType, 0, // no software device createDeviceFlags, D3D10_SDK_VERSION, &sd, &mSwapChain, &md3dDevice) ); // The remaining steps that need to be carried out for d3d creation // also need to be executed every time the window is resized. So // just call the onResize method here to avoid code duplication. onResize(); }

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  • Where can these be posted besides the Python Cookbook?

    - by Noctis Skytower
    Whitespace Assembler #! /usr/bin/env python """Assembler.py Compiles a program from "Assembly" folder into "Program" folder. Can be executed directly by double-click or on the command line. Give name of *.WSA file without extension (example: stack_calc).""" ################################################################################ __author__ = 'Stephen "Zero" Chappell <[email protected]>' __date__ = '14 March 2010' __version__ = '$Revision: 3 $' ################################################################################ import string from Interpreter import INS, MNEMONIC ################################################################################ def parse(code): program = [] process_virtual(program, code) process_control(program) return tuple(program) def process_virtual(program, code): for line, text in enumerate(code.split('\n')): if not text or text[0] == '#': continue if text.startswith('part '): parse_part(program, line, text[5:]) elif text.startswith(' '): parse_code(program, line, text[5:]) else: syntax_error(line) def syntax_error(line): raise SyntaxError('Line ' + str(line + 1)) ################################################################################ def process_control(program): parts = get_parts(program) names = dict(pair for pair in zip(parts, generate_index())) correct_control(program, names) def get_parts(program): parts = [] for ins in program: if isinstance(ins, tuple): ins, arg = ins if ins == INS.PART: if arg in parts: raise NameError('Part definition was found twice: ' + arg) parts.append(arg) return parts def generate_index(): index = 1 while True: yield index index *= -1 if index > 0: index += 1 def correct_control(program, names): for index, ins in enumerate(program): if isinstance(ins, tuple): ins, arg = ins if ins in HAS_LABEL: if arg not in names: raise NameError('Part definition was never found: ' + arg) program[index] = (ins, names[arg]) ################################################################################ def parse_part(program, line, text): if not valid_label(text): syntax_error(line) program.append((INS.PART, text)) def valid_label(text): if not between_quotes(text): return False label = text[1:-1] if not valid_name(label): return False return True def between_quotes(text): if len(text) < 3: return False if text.count('"') != 2: return False if text[0] != '"' or text[-1] != '"': return False return True def valid_name(label): valid_characters = string.ascii_letters + string.digits + '_' valid_set = frozenset(valid_characters) label_set = frozenset(label) if len(label_set - valid_set) != 0: return False return True ################################################################################ from Interpreter import HAS_LABEL, Program NO_ARGS = Program.NO_ARGS HAS_ARG = Program.HAS_ARG TWO_WAY = tuple(set(NO_ARGS) & set(HAS_ARG)) ################################################################################ def parse_code(program, line, text): for ins, word in enumerate(MNEMONIC): if text.startswith(word): check_code(program, line, text[len(word):], ins) break else: syntax_error(line) def check_code(program, line, text, ins): if ins in TWO_WAY: if text: number = parse_number(line, text) program.append((ins, number)) else: program.append(ins) elif ins in HAS_LABEL: text = parse_label(line, text) program.append((ins, text)) elif ins in HAS_ARG: number = parse_number(line, text) program.append((ins, number)) elif ins in NO_ARGS: if text: syntax_error(line) program.append(ins) else: syntax_error(line) def parse_label(line, text): if not text or text[0] != ' ': syntax_error(line) text = text[1:] if not valid_label(text): syntax_error(line) return text ################################################################################ def parse_number(line, text): if not valid_number(text): syntax_error(line) return int(text) def valid_number(text): if len(text) < 2: return False if text[0] != ' ': return False text = text[1:] if '+' in text and '-' in text: return False if '+' in text: if text.count('+') != 1: return False if text[0] != '+': return False text = text[1:] if not text: return False if '-' in text: if text.count('-') != 1: return False if text[0] != '-': return False text = text[1:] if not text: return False valid_set = frozenset(string.digits) value_set = frozenset(text) if len(value_set - valid_set) != 0: return False return True ################################################################################ ################################################################################ from Interpreter import partition_number VMC_2_TRI = { (INS.PUSH, True): (0, 0), (INS.COPY, False): (0, 2, 0), (INS.COPY, True): (0, 1, 0), (INS.SWAP, False): (0, 2, 1), (INS.AWAY, False): (0, 2, 2), (INS.AWAY, True): (0, 1, 2), (INS.ADD, False): (1, 0, 0, 0), (INS.SUB, False): (1, 0, 0, 1), (INS.MUL, False): (1, 0, 0, 2), (INS.DIV, False): (1, 0, 1, 0), (INS.MOD, False): (1, 0, 1, 1), (INS.SET, False): (1, 1, 0), (INS.GET, False): (1, 1, 1), (INS.PART, True): (2, 0, 0), (INS.CALL, True): (2, 0, 1), (INS.GOTO, True): (2, 0, 2), (INS.ZERO, True): (2, 1, 0), (INS.LESS, True): (2, 1, 1), (INS.BACK, False): (2, 1, 2), (INS.EXIT, False): (2, 2, 2), (INS.OCHR, False): (1, 2, 0, 0), (INS.OINT, False): (1, 2, 0, 1), (INS.ICHR, False): (1, 2, 1, 0), (INS.IINT, False): (1, 2, 1, 1) } ################################################################################ def to_trinary(program): trinary_code = [] for ins in program: if isinstance(ins, tuple): ins, arg = ins trinary_code.extend(VMC_2_TRI[(ins, True)]) trinary_code.extend(from_number(arg)) else: trinary_code.extend(VMC_2_TRI[(ins, False)]) return tuple(trinary_code) def from_number(arg): code = [int(arg < 0)] if arg: for bit in reversed(list(partition_number(abs(arg), 2))): code.append(bit) return code + [2] return code + [0, 2] to_ws = lambda trinary: ''.join(' \t\n'[index] for index in trinary) def compile_wsa(source): program = parse(source) trinary = to_trinary(program) ws_code = to_ws(trinary) return ws_code ################################################################################ ################################################################################ import os import sys import time import traceback def main(): name, source, command_line, error = get_source() if not error: start = time.clock() try: ws_code = compile_wsa(source) except: print('ERROR: File could not be compiled.\n') traceback.print_exc() error = True else: path = os.path.join('Programs', name + '.ws') try: open(path, 'w').write(ws_code) except IOError as err: print(err) error = True else: div, mod = divmod((time.clock() - start) * 1000, 1) args = int(div), '{:.3}'.format(mod)[1:] print('DONE: Comipled in {}{} ms'.format(*args)) handle_close(error, command_line) def get_source(): if len(sys.argv) > 1: command_line = True name = sys.argv[1] else: command_line = False try: name = input('Source File: ') except: return None, None, False, True print() path = os.path.join('Assembly', name + '.wsa') try: return name, open(path).read(), command_line, False except IOError as err: print(err) return None, None, command_line, True def handle_close(error, command_line): if error: usage = 'Usage: {} <assembly>'.format(os.path.basename(sys.argv[0])) print('\n{}\n{}'.format('-' * len(usage), usage)) if not command_line: time.sleep(10) ################################################################################ if __name__ == '__main__': main() Whitespace Helpers #! /usr/bin/env python """Helpers.py Includes a function to encode Python strings into my WSA format. Has a "PRINT_LINE" function that can be copied to a WSA program. Contains a "PRINT" function and documentation as an explanation.""" ################################################################################ __author__ = 'Stephen "Zero" Chappell <[email protected]>' __date__ = '14 March 2010' __version__ = '$Revision: 1 $' ################################################################################ def encode_string(string, addr): print(' push', addr) print(' push', len(string)) print(' set') addr += 1 for offset, character in enumerate(string): print(' push', addr + offset) print(' push', ord(character)) print(' set') ################################################################################ # Prints a string with newline. # push addr # call "PRINT_LINE" """ part "PRINT_LINE" call "PRINT" push 10 ochr back """ ################################################################################ # def print(array): # if len(array) <= 0: # return # offset = 1 # while len(array) - offset >= 0: # ptr = array.ptr + offset # putch(array[ptr]) # offset += 1 """ part "PRINT" # Line 1-2 copy get less "__PRINT_RET_1" copy get zero "__PRINT_RET_1" # Line 3 push 1 # Line 4 part "__PRINT_LOOP" copy copy 2 get swap sub less "__PRINT_RET_2" # Line 5 copy 1 copy 1 add # Line 6 get ochr # Line 7 push 1 add goto "__PRINT_LOOP" part "__PRINT_RET_2" away part "__PRINT_RET_1" away back """ Whitespace Interpreter #! /usr/bin/env python """Interpreter.py Runs programs in "Programs" and creates *.WSO files when needed. Can be executed directly by double-click or on the command line. If run on command line, add "ASM" flag to dump program assembly.""" ################################################################################ __author__ = 'Stephen "Zero" Chappell <[email protected]>' __date__ = '14 March 2010' __version__ = '$Revision: 4 $' ################################################################################ def test_file(path): disassemble(parse(trinary(load(path))), True) ################################################################################ load = lambda ws: ''.join(c for r in open(ws) for c in r if c in ' \t\n') trinary = lambda ws: tuple(' \t\n'.index(c) for c in ws) ################################################################################ def enum(names): names = names.replace(',', ' ').split() space = dict((reversed(pair) for pair in enumerate(names)), __slots__=()) return type('enum', (object,), space)() INS = enum('''\ PUSH, COPY, SWAP, AWAY, \ ADD, SUB, MUL, DIV, MOD, \ SET, GET, \ PART, CALL, GOTO, ZERO, LESS, BACK, EXIT, \ OCHR, OINT, ICHR, IINT''') ################################################################################ def parse(code): ins = iter(code).__next__ program = [] while True: try: imp = ins() except StopIteration: return tuple(program) if imp == 0: # [Space] parse_stack(ins, program) elif imp == 1: # [Tab] imp = ins() if imp == 0: # [Tab][Space] parse_math(ins, program) elif imp == 1: # [Tab][Tab] parse_heap(ins, program) else: # [Tab][Line] parse_io(ins, program) else: # [Line] parse_flow(ins, program) def parse_number(ins): sign = ins() if sign == 2: raise StopIteration() buffer = '' code = ins() if code == 2: raise StopIteration() while code != 2: buffer += str(code) code = ins() if sign == 1: return int(buffer, 2) * -1 return int(buffer, 2) ################################################################################ def parse_stack(ins, program): code = ins() if code == 0: # [Space] number = parse_number(ins) program.append((INS.PUSH, number)) elif code == 1: # [Tab] code = ins() number = parse_number(ins) if code == 0: # [Tab][Space] program.append((INS.COPY, number)) elif code == 1: # [Tab][Tab] raise StopIteration() else: # [Tab][Line] program.append((INS.AWAY, number)) else: # [Line] code = ins() if code == 0: # [Line][Space] program.append(INS.COPY) elif code == 1: # [Line][Tab] program.append(INS.SWAP) else: # [Line][Line] program.append(INS.AWAY) def parse_math(ins, program): code = ins() if code == 0: # [Space] code = ins() if code == 0: # [Space][Space] program.append(INS.ADD) elif code == 1: # [Space][Tab] program.append(INS.SUB) else: # [Space][Line] program.append(INS.MUL) elif code == 1: # [Tab] code = ins() if code == 0: # [Tab][Space] program.append(INS.DIV) elif code == 1: # [Tab][Tab] program.append(INS.MOD) else: # [Tab][Line] raise StopIteration() else: # [Line] raise StopIteration() def parse_heap(ins, program): code = ins() if code == 0: # [Space] program.append(INS.SET) elif code == 1: # [Tab] program.append(INS.GET) else: # [Line] raise StopIteration() def parse_io(ins, program): code = ins() if code == 0: # [Space] code = ins() if code == 0: # [Space][Space] program.append(INS.OCHR) elif code == 1: # [Space][Tab] program.append(INS.OINT) else: # [Space][Line] raise StopIteration() elif code == 1: # [Tab] code = ins() if code == 0: # [Tab][Space] program.append(INS.ICHR) elif code == 1: # [Tab][Tab] program.append(INS.IINT) else: # [Tab][Line] raise StopIteration() else: # [Line] raise StopIteration() def parse_flow(ins, program): code = ins() if code == 0: # [Space] code = ins() label = parse_number(ins) if code == 0: # [Space][Space] program.append((INS.PART, label)) elif code == 1: # [Space][Tab] program.append((INS.CALL, label)) else: # [Space][Line] program.append((INS.GOTO, label)) elif code == 1: # [Tab] code = ins() if code == 0: # [Tab][Space] label = parse_number(ins) program.append((INS.ZERO, label)) elif code == 1: # [Tab][Tab] label = parse_number(ins) program.append((INS.LESS, label)) else: # [Tab][Line] program.append(INS.BACK) else: # [Line] code = ins() if code == 2: # [Line][Line] program.append(INS.EXIT) else: # [Line][Space] or [Line][Tab] raise StopIteration() ################################################################################ MNEMONIC = '\ push copy swap away add sub mul div mod set get part \ call goto zero less back exit ochr oint ichr iint'.split() HAS_ARG = [getattr(INS, name) for name in 'PUSH COPY AWAY PART CALL GOTO ZERO LESS'.split()] HAS_LABEL = [getattr(INS, name) for name in 'PART CALL GOTO ZERO LESS'.split()] def disassemble(program, names=False): if names: names = create_names(program) for ins in program: if isinstance(ins, tuple): ins, arg = ins assert ins in HAS_ARG has_arg = True else: assert INS.PUSH <= ins <= INS.IINT has_arg = False if ins == INS.PART: if names: print(MNEMONIC[ins], '"' + names[arg] + '"') else: print(MNEMONIC[ins], arg) elif has_arg and ins in HAS_ARG: if ins in HAS_LABEL and names: assert arg in names print(' ' + MNEMONIC[ins], '"' + names[arg] + '"') else: print(' ' + MNEMONIC[ins], arg) else: print(' ' + MNEMONIC[ins]) ################################################################################ def create_names(program): names = {} number = 1 for ins in program: if isinstance(ins, tuple) and ins[0] == INS.PART: label = ins[1] assert label not in names names[label] = number_to_name(number) number += 1 return names def number_to_name(number): name = '' for offset in reversed(list(partition_number(number, 27))): if offset: name += chr(ord('A') + offset - 1) else: name += '_' return name def partition_number(number, base): div, mod = divmod(number, base) yield mod while div: div, mod = divmod(div, base) yield mod ################################################################################ CODE = (' \t\n', ' \n ', ' \t \t\n', ' \n\t', ' \n\n', ' \t\n \t\n', '\t ', '\t \t', '\t \n', '\t \t ', '\t \t\t', '\t\t ', '\t\t\t', '\n \t\n', '\n \t \t\n', '\n \n \t\n', '\n\t \t\n', '\n\t\t \t\n', '\n\t\n', '\n\n\n', '\t\n ', '\t\n \t', '\t\n\t ', '\t\n\t\t') EXAMPLE = ''.join(CODE) ################################################################################ NOTES = '''\ STACK ===== push number copy copy number swap away away number MATH ==== add sub mul div mod HEAP ==== set get FLOW ==== part label call label goto label zero label less label back exit I/O === ochr oint ichr iint''' ################################################################################ ################################################################################ class Stack: def __init__(self): self.__data = [] # Stack Operators def push(self, number): self.__data.append(number) def copy(self, number=None): if number is None: self.__data.append(self.__data[-1]) else: size = len(self.__data) index = size - number - 1 assert 0 <= index < size self.__data.append(self.__data[index]) def swap(self): self.__data[-2], self.__data[-1] = self.__data[-1], self.__data[-2] def away(self, number=None): if number is None: self.__data.pop() else: size = len(self.__data) index = size - number - 1 assert 0 <= index < size del self.__data[index:-1] # Math Operators def add(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix + suffix) def sub(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix - suffix) def mul(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix * suffix) def div(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix // suffix) def mod(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix % suffix) # Program Operator def pop(self): return self.__data.pop() ################################################################################ class Heap: def __init__(self): self.__data = {} def set_(self, addr, item): if item: self.__data[addr] = item elif addr in self.__data: del self.__data[addr] def get_(self, addr): return self.__data.get(addr, 0) ################################################################################ import os import zlib import msvcrt import pickle import string class CleanExit(Exception): pass NOP = lambda arg: None DEBUG_WHITESPACE = False ################################################################################ class Program: NO_ARGS = INS.COPY, INS.SWAP, INS.AWAY, INS.ADD, \ INS.SUB, INS.MUL, INS.DIV, INS.MOD, \ INS.SET, INS.GET, INS.BACK, INS.EXIT, \ INS.OCHR, INS.OINT, INS.ICHR, INS.IINT HAS_ARG = INS.PUSH, INS.COPY, INS.AWAY, INS.PART, \ INS.CALL, INS.GOTO, INS.ZERO, INS.LESS def __init__(self, code): self.__data = code self.__validate() self.__build_jump() self.__check_jump() self.__setup_exec() def __setup_exec(self): self.__iptr = 0 self.__stck = stack = Stack() self.__heap = Heap() self.__cast = [] self.__meth = (stack.push, stack.copy, stack.swap, stack.away, stack.add, stack.sub, stack.mul, stack.div, stack.mod, self.__set, self.__get, NOP, self.__call, self.__goto, self.__zero, self.__less, self.__back, self.__exit, self.__ochr, self.__oint, self.__ichr, self.__iint) def step(self): ins = self.__data[self.__iptr] self.__iptr += 1 if isinstance(ins, tuple): self.__meth[ins[0]](ins[1]) else: self.__meth[ins]() def run(self): while True: ins = self.__data[self.__iptr] self.__iptr += 1 if isinstance(ins, tuple): self.__meth[ins[0]](ins[1]) else: self.__meth[ins]() def __oint(self): for digit in str(self.__stck.pop()): msvcrt.putwch(digit) def __ichr(self): addr = self.__stck.pop() # Input Routine while msvcrt.kbhit(): msvcrt.getwch() while True: char = msvcrt.getwch() if char in '\x00\xE0': msvcrt.getwch() elif char in string.printable: char = char.replace('\r', '\n') msvcrt.putwch(char) break item = ord(char) # Storing Number self.__heap.set_(addr, item) def __iint(self): addr = self.__stck.pop() # Input Routine while msvcrt.kbhit(): msvcrt.getwch() buff = '' char = msvcrt.getwch() while char != '\r' or not buff: if char in '\x00\xE0': msvcrt.getwch() elif char in '+-' and not buff: msvcrt.putwch(char) buff += char elif '0' <= char <= '9': msvcrt.putwch(char) buff += char elif char == '\b': if buff: buff = buff[:-1] msvcrt.putwch(char) msvcrt.putwch(' ') msvcrt.putwch(char) char = msvcrt.getwch() msvcrt.putwch(char) msvcrt.putwch('\n') item = int(buff) # Storing Number self.__heap.set_(addr, item) def __goto(self, label): self.__iptr = self.__jump[label] def __zero(self, label): if self.__stck.pop() == 0: self.__iptr = self.__jump[label] def __less(self, label): if self.__stck.pop() < 0: self.__iptr = self.__jump[label] def __exit(self): self.__setup_exec() raise CleanExit() def __set(self): item = self.__stck.pop() addr = self.__stck.po

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