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  • dependencies linking isnt enough?

    - by Russel
    In Visual Studio (C++) the other day, I was trying to build some example code and it would not work, even though I was pointing at the right include and lib directories. (I got linker errors) I asked a friend who fixed the problem by specifying the necessary .lib files in the General Properties-Linker-Input field of the project settings. My questions: Simply pointing to the directory with the .lib files is not enough? You need to specifically tell the linker which lib files to link? By listing the .lib files in the "additional dependencies" field, am I specifying exactly which static libs get built into the exe? If the answer to this is yes, then will these be the ONLY lib files that get built into the exe? Why is it called "additional" dependencies? Is there another place to specify lib files to include? Before I thought this was done by including the necessary header file? Thanks everyone! Russel

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  • Is it possible to establish default values for inherited fields in subclasses?

    - by Christian Mann
    I'm trying to establish a default value for inherited fields from superclasses. So, my class hierarchy is thus: Character - Enemy - Boss                 \                   - Hero Each Character has a public static char avatar to represent him on an ASCII playing field. How do I set a default value for the avatar of each class inherited from Character? Thank you!

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  • Calling some functions before main in C

    - by minjang
    I'd like to do some stuffs before main function. I have multiple source files. In each file, there is some work that needs to be done before main. It was no problem in C++, but problematic with C. In C++, this can be done by two ways: Exploiting a constructor of a global class/struct. Calling a function to a global variable For example, static const int __register_dummy_ = __AddRegisterMetaInfo(...); However, in C, either ways is impossible. Obviously, there is no constructor. So, the first option is inherently impossible. I thought that the second option would be possible, but not compiled in C (I tested only with Visual C++. It gives C2099.). C only allows a constant to a non-automatic variable. Is there any way to call some functions before main?

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  • Is there some way to assume @Nullable as default? (using FindBugs or any other free tool).

    - by alex2k8
    Consider such code public void m1(String text) { if(text == null) text = "<empty>"; System.out.println(text.toLowerCase()); } And this is a buggy version: public void m1(String text) { System.out.println(text.toLowerCase()); } If null value passed, the NullPointerException may be thrown. I would like the static-analysis tool (e.g. FindBugs) to report this issue. Unsuccessfully the FindBugs (at least by default) requires me to specify @Nullable annotation explicitly. public void m1(@Nullable String text) { System.out.println(text.toLowerCase()); // FindBugs: text must be nonnull but is marked as nullable } The problem is that if I forget to annotate it, the bug will be missed!!! How can I make the FindBugs (or any other free tool) to assume @Nullable by default?

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  • What is the right way to implement communication between java objects?

    - by imoschak
    I'm working on an academic project which simulates a rather large queuing procedure in java. The core of the simulator rests within one package where there exist 8 classes, each one implementing a single concept. Every class in the project follows SRP. These classes encapsulate the behavior of the simulator and inter-connect every other class in the project. The problem that has arisen is that most of these 8 classes are, as is logical i think, tightly coupled and each one has to have working knowledge of every other class in this package in order to be able to call methods from it when needed. The application needs only one instance of each class so it might be better to create static fields for each class in a new class and use that to make calls -instead of preserving a reference in each class for every other class in the package (which I'm certain that is incorrect)-, but is this considered a correct design solution? or is there a design pattern maybe that better suits my needs?

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  • Is object clearing/array deallocation really necessary in VB6/VBA (Pros/Cons?)

    - by Oorang
    Hello, A lot of what I have learned about VB I learned from using Static Code Analysis (Particularly Aivosto's Project Analyzer). And one one of things it checks for is whether or not you cleared all objects and arrays. I used to just do this blindly because PA said so. But now that I know a little bit more about the way VB releases resources, it seems to me that these things should be happening automatically. Is this a legacy feature from pre VB6, or is there a reason why you should explicitly set objects back to nothing and use Erase on arrays?

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  • What is the problem with this code?

    - by eSKay
    #include<stdio.h> class A { public: int a;}; class B: public A { public: static int b; B(){ b++; printf("B:%d\n",b); } }; int main() { A* a1 = new B[100]; A* a2 = new B(); return 0; } Error: In function `main': undefined reference to `B::b' undefined reference to `B::b' undefined reference to `B::b' undefined reference to `B::b'

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  • The right way to implement communication between java objects

    - by imoschak
    I'm working on an academic project which simulates a rather large queuing procedure in java. The core of the simulator rests within one package where there exist 8 classes each one implementing a single concept. Every class in the project follows SRP. These classes encapsulate the behavior of the simulator and inter-connect every other class in the project. The problem that I has arisen is that most of these 8 classes are, as is logical i think, tightly coupled and each one has to have working knowledge of every other class in this package in order to be able to call methods from it when needed. The application needs only one instance of each class so it might be better to create static fields for each class in a new class and use that to make calls -instead of preserving a reference in each class for every other class in the package (which I'm certain that is incorrect)-, but is this considered a correct design solution? or is there a design pattern maybe that better suits my needs?

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  • Why Use Different Types of Media For Your Website?

    Here we will look at the different types of media available and the impact which they can have both on the traffic to your website as well as the potential SEO benefits which each can bring. First your articles. Articles can be a great way of "filling" a website up.

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  • Are any Zotac Zboxs suitable as HTPC / media centres?

    - by Jakub
    Are any Zotac Zboxes suitable as HTPC / media centres? I'm after a fanless HTPC client in the living room to work with my MythTV server in my home office. I like the small compact form factor of the Zbox but what little I could find by Googling didn't clearly recommend any particular models for Ubuntu / MythTV / XBMC. Can anyone recommend any models that work with little hassle? Or, if there aren't any, are there other more Linux-friendly small format fanless PCs I should be looking at instead?

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  • Ask HTG: Dealing with Windows 8 CP Expiry, Nintendo DS Save Backups, Jumbled Audio Tracks in Windows Media Player

    - by Jason Fitzpatrick
    Once a week we round up some great reader questions and share the answers with everyone. This week we’re looking at what to do when Windows 8 Consumer Preview expires, backing up your Nintendo DS saves, and how to sort out jumbled audio tracks in Windows Media Player movies. How To Be Your Own Personal Clone Army (With a Little Photoshop) How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume

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  • Error "Media change: please insert disc labeled..." when installing an application

    - by Stbn
    I've tried several times to install radio tray on my fresh ubuntu 11.10 installation but when I run ~$ sudo apt-get install radiotraythe following dialog pops up at the end of the script: Media change: please insert the disc labeled 'Ubuntu 11.10 _Oneiric Ocelot_ - Release i386 (20111012)' in the drive '/cdrom/' and press enter I've performed previous installations of this app on another computer using the same repository and all went smooth. My Ubuntu Oneiric version was installed from a USB flash drive, so don't understand that request from apt-get.

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  • Le W3C valide le standard CSS Media Queries, pour l'affichage dynamique des pages Web en fonction des tailles d'écran

    Le W3C valide le standard CSS Media Queries permettant d'adapter dynamiquement des pages Web en fonction des tailles d'écran Avec la prolifération des terminaux de différentes tailles d'écran (tablettes, téléphones mobiles, etc.), les développeurs Web faisaient face à un problème d'adaptation de l'affichage de leur site en fonction de la taille de l'écran du dispositif d'exécution. Les CSS Medias Queries introduits par CSS 3, ont permis de résoudre ce problème en définissant des techniques pour l'application de feuilles de styles en fonction des périphériques de consultation utilisés. Cette fonctionnalité offre aux développeurs des moyens permettant de définir des règles d'afficha...

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  • How to remove music/videos DRM protection and convert to Mobile Devices such as iPod, iPhone, PSP, Z

    - by tonywesley
    The music/video files you purchased from online music stores like iTunes, Yahoo Music or Wal-Mart are under DRM protection. So you can't convert them to the formats supported by your own mobile devices such as Nokia phone, Creative Zen palyer, iPod, PSP, Walkman, Zune… You also can't share your purchased music/videos with your friends. The following step by step tutorial is dedicated to instructing music lovers to how to convert your DRM protected music/videos to mobile devices. Method 1: If you only want to remove DRM protection from your protected music, this method will not spend your money. Step 1: Burn your protected music files to CD-R/RW disc to make an audio CD Step 2: Find a free CD Ripper software to convert the audio CD track back to MP3, WAV, WMA, M4A, AAC, RA… Method 2: This guide will show you how to crack drm from protected wmv, wma, m4p, m4v, m4a, aac files and convert to unprotected WMV, MP4, MP3, WMA or any video and audio formats you like, such as AVI, MP4, Flv, MPEG, MOV, 3GP, m4a, aac, wmv, ogg, wav... I have been using Media Converter software, it is the quickest and easiest solution to remove drm from WMV, M4V, M4P, WMA, M4A, AAC, M4B, AA files by quick recording. It gets audio and video stream at the bottom of operating system, so the output quality is lossless and the conversion speed is fast . The process is as follows. Step 1: Download and install the software Step 2: Run the software and click "Add…" button to load WMA or M4A, M4B, AAC, WMV, M4P, M4V, ASF files Step 3: Choose output formats. If you want to convert protected audio files, please select "Convert audio to" list; If you want to convert protected video files, please select "Convert video to" list. Step 4: You can click "Settings" button to custom preference for output files. Click "Settings" button bellow "Convert audio to" list for protected audio files Click "Settings" button bellow "Convert video to" list for protected video files Step 5: Start remove DRM and convert your DRM protected music and videos by click on "Start" button. What is DRM? DRM, which is most commonly found in movies and music files, doesn't mean just basic copy-protection of video, audio and ebooks, but it basically means full protection for digital content, ranging from delivery to end user's ways to use the content. We can remove the Drm from video and audio files legally by quick recording.

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  • What is the most efficient way to convert to binary and back in C#?

    - by Saad Imran.
    I'm trying to write a general purpose socket server for a game I'm working on. I know I could very well use already built servers like SmartFox and Photon, but I wan't to go through the pain of creating one myself for learning purposes. I've come up with a BSON inspired protocol to convert the the basic data types, their arrays, and a special GSObject to binary and arrange them in a way so that it can be put back together into object form on the client end. At the core, the conversion methods utilize the .Net BitConverter class to convert the basic data types to binary. Anyways, the problem is performance, if I loop 50,000 times and convert my GSObject to binary each time it takes about 5500ms (the resulting byte[] is just 192 bytes per conversion). I think think this would be way too slow for an MMO that sends 5-10 position updates per second with a 1000 concurrent users. Yes, I know it's unlikely that a game will have a 1000 users on at the same time, but like I said earlier this is supposed to be a learning process for me, I want to go out of my way and build something that scales well and can handle at least a few thousand users. So yea, if anyone's aware of other conversion techniques or sees where I'm loosing performance I would appreciate the help. GSBitConverter.cs This is the main conversion class, it adds extension methods to main datatypes to convert to the binary format. It uses the BitConverter class to convert the base types. I've shown only the code to convert integer and integer arrays, but the rest of the method are pretty much replicas of those two, they just overload the type. public static class GSBitConverter { public static byte[] ToGSBinary(this short value) { return BitConverter.GetBytes(value); } public static byte[] ToGSBinary(this IEnumerable<short> value) { List<byte> bytes = new List<byte>(); short length = (short)value.Count(); bytes.AddRange(length.ToGSBinary()); for (int i = 0; i < length; i++) bytes.AddRange(value.ElementAt(i).ToGSBinary()); return bytes.ToArray(); } public static byte[] ToGSBinary(this bool value); public static byte[] ToGSBinary(this IEnumerable<bool> value); public static byte[] ToGSBinary(this IEnumerable<byte> value); public static byte[] ToGSBinary(this int value); public static byte[] ToGSBinary(this IEnumerable<int> value); public static byte[] ToGSBinary(this long value); public static byte[] ToGSBinary(this IEnumerable<long> value); public static byte[] ToGSBinary(this float value); public static byte[] ToGSBinary(this IEnumerable<float> value); public static byte[] ToGSBinary(this double value); public static byte[] ToGSBinary(this IEnumerable<double> value); public static byte[] ToGSBinary(this string value); public static byte[] ToGSBinary(this IEnumerable<string> value); public static string GetHexDump(this IEnumerable<byte> value); } Program.cs Here's the the object that I'm converting to binary in a loop. class Program { static void Main(string[] args) { GSObject obj = new GSObject(); obj.AttachShort("smallInt", 15); obj.AttachInt("medInt", 120700); obj.AttachLong("bigInt", 10900800700); obj.AttachDouble("doubleVal", Math.PI); obj.AttachStringArray("muppetNames", new string[] { "Kermit", "Fozzy", "Piggy", "Animal", "Gonzo" }); GSObject apple = new GSObject(); apple.AttachString("name", "Apple"); apple.AttachString("color", "red"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.5); GSObject lemon = new GSObject(); apple.AttachString("name", "Lemon"); apple.AttachString("color", "yellow"); apple.AttachBool("inStock", false); apple.AttachFloat("price", (float)0.8); GSObject apricoat = new GSObject(); apple.AttachString("name", "Apricoat"); apple.AttachString("color", "orange"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.9); GSObject kiwi = new GSObject(); apple.AttachString("name", "Kiwi"); apple.AttachString("color", "green"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)2.3); GSArray fruits = new GSArray(); fruits.AddGSObject(apple); fruits.AddGSObject(lemon); fruits.AddGSObject(apricoat); fruits.AddGSObject(kiwi); obj.AttachGSArray("fruits", fruits); Stopwatch w1 = Stopwatch.StartNew(); for (int i = 0; i < 50000; i++) { byte[] b = obj.ToGSBinary(); } w1.Stop(); Console.WriteLine(BitConverter.IsLittleEndian ? "Little Endian" : "Big Endian"); Console.WriteLine(w1.ElapsedMilliseconds + "ms"); } Here's the code for some of my other classes that are used in the code above. Most of it is repetitive. GSObject GSArray GSWrappedObject

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  • Cannot disable spotlight indexing on volume

    - by jayhendren
    I have a FAT32 partition on my HDD. When using OSX, it is mounted to /Volumes/MEDIA. After a recent upgrade to Mavericks, spotlight is having trouble indexing it, eating up almost all of my system resources, and I cannot get the indexing to stop: [jay-mba-osx ~]% sudo mdutil -v -a -i off /: Indexing disabled. [jay-mba-osx ~]% sudo mdutil -v -V /Volumes/MEDIA -i off [jay-mba-osx ~]% mdutil -v -a -s /: Indexing disabled. /Volumes/BOOTCAMP: Indexing disabled. /Volumes/MEDIA: Indexing enabled. [jay-mba-osx ~]% [jay-mba-osx ~]% sudo mdutil -v -V /Volumes/MEDIA -E /Volumes/MEDIA: Indexing enabled. [jay-mba-osx ~]% sudo mdutil -v -V /Volumes/MEDIA -i off [jay-mba-osx ~]% mdutil -v -a -s /: Indexing disabled. /Volumes/BOOTCAMP: Indexing disabled. /Volumes/MEDIA: Indexing enabled. [jay-mba-osx ~]% How to I tell spotlight to "cease and desist" on my MEDIA volume? I only want or need spotlight indexing on my OSX partition.

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  • Play mp3 using Python, PyQt, and Phonon

    - by KeyboardInterrupt
    I been trying all day to figure out the Qt's Phonon library with Python. My long term goal is to see if I could get it to play a mms:// stream, but since I can't find an implementation of this done anywhere, I will figure that part out myself. (figured I'd put it out there if anyone knew more about this specifically, if not no big deal.) Anyway, I figured I'd work backwards from a working example I found online. This launches a file browser and will play the mp3 file specified. I wanted to strip out the file browser stuff and get it down to the essentials of executing the script and having it play an Mp3 file with a hardcoded path. I'm assuming my problem is a misunderstanding of setCurrentSource() and specifying the data types. (see: http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/phonon-mediasource.html#fileName) I'm keeping my question kind of broad because ANY help with understanding Phonon would be greatly appreciated. import sys from PyQt4.QtGui import QApplication, QMainWindow, QDirModel, QColumnView from PyQt4.QtGui import QFrame from PyQt4.QtCore import SIGNAL from PyQt4.phonon import Phonon class MainWindow(QMainWindow): m_model = QDirModel() def __init__(self): QMainWindow.__init__(self) self.m_fileView = QColumnView(self) self.m_media = None self.setCentralWidget(self.m_fileView) self.m_fileView.setModel(self.m_model) self.m_fileView.setFrameStyle(QFrame.NoFrame) self.connect(self.m_fileView, SIGNAL("updatePreviewWidget(const QModelIndex &)"), self.play) def play(self, index): self.delayedInit() self.m_media.setCurrentSource( Phonon.MediaSource(self.m_model.filePath(index))) self.m_media.play() def delayedInit(self): if not self.m_media: self.m_media = Phonon.MediaObject(self) audioOutput = Phonon.AudioOutput(Phonon.MusicCategory, self) Phonon.createPath(self.m_media, audioOutput) def main(): app = QApplication(sys.argv) QApplication.setApplicationName("Phonon Tutorial 2 (Python)") mw = MainWindow() mw.show() sys.exit(app.exec_()) if __name__ == '__main__': main()

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  • How do I remove a repository of yum

    - by sunil
    When I search for a package in yum(centos 6), it tries to search in a repro named 'c6-media' And it gives a bunch of errors as follows file:///media/CentOS/repodata/repomd.xml: [Errno 14] Could not open/read file:///media/CentOS/repodata/repomd.xml Trying other mirror. file:///media/cdrecorder/repodata/repomd.xml: [Errno 14] Could not open/read file:///media/cdrecorder/repodata/repomd.xml Trying other mirror. file:///media/cdrom/repodata/repomd.xml: [Errno 14] Could not open/read file:///media/cdrom/repodata/repomd.xml Trying other mirror. Error: Cannot retrieve repository metadata (repomd.xml) for repository: c6-media. Please verify its path and try again Obviously the error seems to say that yum is trying to search for the CD/DVD which installed the OS. I do not have it now. All I want to do now is to delete this repository from yum. I went to the package manager graphical tool and removed this from the sources. Seems yum and the graphical tool do not use the same config. This is just my guess.

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  • Using nginx's proxy_redirect when the response location's domain varies

    - by Chalky
    I am making an web app using SoundCloud's API. Requesting an MP3 to stream involves two requests. I'll give an example. Firstly: http://api.soundcloud.com/tracks/59815100/stream This returns a 302 with a temporary link to the actual MP3 (which varies each time), for example: http://ec-media.soundcloud.com/xYZk0lr2TeQf.128.mp3?ff61182e3c2ecefa438cd02102d0e385713f0c1faf3b0339595667fd0907ea1074840971e6330e82d1d6e15dd660317b237a59b15dd687c7c4215ca64124f80381e8bb3cb5&AWSAccessKeyId=AKIAJ4IAZE5EOI7PA7VQ&Expires=1347621419&Signature=Usd%2BqsuO9wGyn5%2BrFjIQDSrZVRY%3D The issue I had was that I am attempting to load the MP3 via JavaScript's XMLHTTPRequest, and for security reasons the browser can't follow the 302, as ec-media.soundcloud.com does not set a header saying it is safe for the browser to access via XMLHTTPRequest. So instead of using the SoundCloud URL, I set up two locations in nginx, so the browser only interacts with the server my app is hosted on and no security errors come up: location /soundcloud/tracks/ { # rewrite URL to match api.soundcloud.com's URL structure rewrite \/soundcloud\/tracks\/(\d*) /tracks/$1/stream break; proxy_set_header Host api.soundcloud.com; proxy_pass http://api.soundcloud.com; # the 302 will redirect to /soundcloud/media instead of the original domain proxy_redirect http://ec-media.soundcloud.com /soundcloud/media; } location /soundcloud/media/ { rewrite \/soundcloud\/media\/(.*) /$1 break; proxy_set_header Host ec-media.soundcloud.com; proxy_pass http://ec-media.soundcloud.com; } So myserver/soundcloud/tracks/59815100 returns a 302 to /myserver/soundcloud/media/xYZk0lr2TeQf.128.mp3...etc, which then forwards the MP3 on. This works! However, I have hit a snag. Sometimes the 302 location is not ec-media.soundcloud.com, it's ak-media.soundcloud.com. There are possibly even more servers out there and presumably more could appear at any time. Is there any way I can handle an arbitrary 302 location without having to manually enter each possible variation? Or is it possible for nginx to handle the redirect and return the response of the second step? So myserver/soundcloud/tracks/59815100 follows the 302 behind the scenes and returns the MP3? The browser automatically follows the redirect, so I can't do anything with the initial response on the client side. I am new to nginx and in a bit over my head so apologies if I've missed something obvious, or it's beyond the scope of nginx. Thanks a lot for reading.

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  • Statically Compiling QWebKit 4.6.2

    - by geeko
    I tried to compile Qt+Webkit statically with MS VS 2008 and this worked. C:\Qt\4.6.2configure -release -static -opensource -no-fast -no-exceptions -no-accessibility -no-rtti -no-stl -no-opengl -no-openvg -no-incredibuild-xge -no-style-plastique -no-style-cleanlooks -no-style-motif -no-style-cde -no-style-windowsce -no-style-windowsmobile -no-style-s60 -no-gif -no-libpng -no-libtiff -no-libjpeg -no-libmng -no-qt3support -no-mmx -no-3dnow -no-sse -no-sse2 -no-iwmmxt -no-openssl -no-dbus -platform win32-msvc2008 -arch windows -no-phonon -no-phonon-backend -no-multimedia -no-audio-backend -no-script -no-scripttools -webkit -no-declarative However, I get these errors whenever building a project that links statically to QWebKit: 1 Creating library C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.lib and object C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.exp 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _VerQueryValueW@16 referenced in function "class WebCore::String __cdecl WebCore::getVersionInfo(void * const,class WebCore::String const &)" (?getVersionInfo@WebCore@@YA?AVString@1@QAXABV21@@Z) 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _GetFileVersionInfoW@16 referenced in function "private: bool __thiscall WebCore::PluginPackage::fetchInfo(void)" (?fetchInfo@PluginPackage@WebCore@@AAE_NXZ) 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _GetFileVersionInfoSizeW@8 referenced in function "private: bool __thiscall WebCore::PluginPackage::fetchInfo(void)" (?fetchInfo@PluginPackage@WebCore@@AAE_NXZ) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_PathRemoveFileSpecW@4 referenced in function "class WebCore::String __cdecl WebCore::safariPluginsDirectory(void)" (?safariPluginsDirectory@WebCore@@YA?AVString@1@XZ) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_SHGetValueW@24 referenced in function "void __cdecl WebCore::addWindowsMediaPlayerPluginDirectory(class WTF::Vector &)" (?addWindowsMediaPlayerPluginDirectory@WebCore@@YAXAAV?$Vector@VString@WebCore@@$0A@@WTF@@@Z) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_PathCombineW@12 referenced in function "void __cdecl WebCore::addMacromediaPluginDirectories(class WTF::Vector &)" (?addMacromediaPluginDirectories@WebCore@@YAXAAV?$Vector@VString@WebCore@@$0A@@WTF@@@Z) 1C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.exe : fatal error LNK1120: 6 unresolved externals Do I need to check something in the Qt project options ? I have QtCore, QtGui, Network and WebKit checked.

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  • Statically Compiling Qt 4.6.2

    - by geeko
    This what I did but it results in errors: 1: In win32-msvc2008\qmake.conf I set QMAKE_CFLAGS_RELEASE = -O1 -Og -GL -MD 2: From MSVC2008 CMD I run vcvarsall.bat x86 and vcvars32.bat "C:\Program Files\Microsoft Visual Studio 9.0\VC\bin 3: From Qt 4.6.2 CMD I run the following C:\Qt\4.6.2configure -release -nomake examples -nomake demos -no-exceptions -n o-stl -no-rtti -no-qt3support -no-scripttools -no-openssl -no-opengl -no-webkit -no-phonon -no-style-motif -no-style-cde -no-style-cleanlooks -no-style-plastique -no-sql-sqlite -platform win32-msvc2008 -static -qt-libjpeg -qt-zlib -qt-libpng and then nmake However, I ended up every time with these errors: link /LIBPATH:"c:\Qt\4.6.2\lib" /LIBPATH:"c:\Qt\4.6.2\lib" /NOLOGO /INCR EMENTAL:NO /MANIFEST /MANIFESTFILE:"tmp\obj\release_static\assistant_adp.interme diate.manifest" /SUBSYSTEM:WINDOWS "/MANIFESTDEPENDENCY:type='win32' name='Micro soft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df ' language='' processorArchitecture=''" /OUT:......\bin\assistant_adp.exe @C :\DOCUME~1\Geeko\LOCALS~1\Temp\nm3F8.tmp fontpanel.obj : MSIL .netmodule or module compiled with /GL found; restarting li nk with /LTCG; add /LTCG to the link command line to improve linker performance main.obj : error LNK2001: unresolved external symbol "class QObject * __cdecl qt _plugin_instance_qjpeg(void)" (?qt_plugin_instance_qjpeg@@YAPAVQObject@@XZ) ......\bin\assistant_adp.exe : fatal error LNK1120: 1 unresolved externals NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio 9.0\VC\BIN \link.EXE"' : return code '0x460' Stop. NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio 9.0\VC\BIN \nmake.exe"' : return code '0x2' Stop. NMAKE : fatal error U1077: 'cd' : return code '0x2' Stop. NMAKE : fatal error U1077: 'cd' : return code '0x2' Stop. NMAKE : fatal error U1077: 'cd' : return code '0x2' Stop. Thank you in deed.

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  • "eject" command not working..

    - by shadyabhi
    shadyabhi@shadyabhi-desktop:~$ eject -v eject: using default device `cdrom' eject: device name is `cdrom' eject: expanded name is `/media/cdrom' eject: `/media/cdrom' is a link to `/media/cdrom0' eject: `/media/cdrom0' is not mounted eject: `/media/cdrom0' is not a mount point eject: tried to use `/media/cdrom0' as device name but it is no block device eject: unable to find or open device for: `cdrom' shadyabhi@shadyabhi-desktop:~$ The tray doesnt open.. How do I open tray using command line?

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  • undefined references

    - by Brandon
    Hello, I'm trying to compile some fortran code and I'm running into some confusing linking errors. I have some code that I compile and place into a static library: >gfortran -c -I../../inc -o bdout.o bdout.F >ar rv libgeo.a bdout.o I then try to compile against that library with some simple test code and get the following: >gfortran -o mytest -L -lgeo mytest.F /tmp/cc4uvcsj.o: In function `MAIN__': mytest.F:(.text+0xb0): undefined reference to `ncwrite1_' collect2: ld returned 1 exit status It's not in the object naming because everything looks fine: >nm -u libgeo.a bdout.o: U _gfortran_exit_i4 U _gfortran_st_write U _gfortran_st_write_done U _gfortran_transfer_character U _gfortran_transfer_integer U ncobjcl_ U ncobjwrp_ U ncopencr_ U ncopenshcr_ U ncopenwr_ U ncwrite1_ U ncwrite2_ U ncwrite3_ U ncwrite4_ U ncwritev_ I can check the original object file too: >nm -u bdout.o U _gfortran_exit_i4 U _gfortran_st_write U _gfortran_st_write_done U _gfortran_transfer_character U _gfortran_transfer_integer U ncobjcl_ U ncobjwrp_ U ncopencr_ U ncopenshcr_ U ncopenwr_ U ncwrite1_ U ncwrite2_ U ncwrite3_ U ncwrite4_ U ncwritev_ The test code simply contains a single call to a function defined in bdout.o: program hello print *,"Hello World!" call ncwrite1( istat, f, ix2, ix3, ix4, ix5, ih ) end program hello I can't figure out what the problem is. Does anyone have any suggestions? Maybe even just a way to track the problem down? Cheers.

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