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  • Updating Dell Vostro 3700 (Nvidia GeForce GT330M) display driver?

    - by iRubens
    I've bought this laptop "Dell Vostro 3700", having inside an Intel integrated graphic card and an Nvidia GeForce GT330M. Depending on energy saving mode it switches between the two video cards. When I try to update the video driver (now version 189.99 on Windows 7 64-bit) with that found on Nvidia site an error message say that it cannot find compatible graphic hardware. Dell doesn't provide a newer driver version. Has anyone solved the same problem?

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  • Missing Driver - Video Controller (VGA Compatible)

    - by arahant
    I have a HP 2000-2106TU Notebook PC running Windows XP. I want to get the brightness keys to work. They are placed over the F2 and F3 buttons and are meant to be used in conjunction with the Fn key. But these combinations do not work, though other Fn keys such as the volume control keys do. I see a missing driver for a device called Video Controller (VGA Compatible) in the Windows Device Manager. The hardware id is PCI VEN 8086 DEV 0106 SUBSYS_1858103C which a Google search suggests is in an Intel HD Graphics family, but I don't know where to locate the driver. HP's driver scan does not help, as it does not show any missing driver related to video/graphics. What can I do next?

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  • My Visual Studio Demo Video Link disappeared &ndash; How do I get it back?

    - by Tarun Arora
    ***Special thanks to Adam Cogan for asking this question and to Andrew Bragdon for answering this question on the ALM Champs list.*** 1. Problem – The link to demo videos will disappear once you have watched the video Learning Visual Studio has become easier than ever with the Visual Studio How to Videos hosted inside of Visual Studio showing up in the context of the task you are trying to achieve. For instance when you click code review in team explorer you can see the link “Streaming Video: Using Code Review to improve quality” when you click this link the video stream is delivered to you right with in Visual Studio. Next time you run Visual Studio you will notice that the home page has a check mark in the video “Using Code Review to improve quality”. If you navigate to code review in the myWork hub in the team explorer, you will notice that the link “Streaming Video: Using Code Review to improve quality” does not show up any more.         2. Solution – How to get the Demo Videos link back Warning: Editing the registry can lead to serious problems if not done correctly.  Always backup your registry before editing. This solution is neither suggested nor supported by Microsoft. Type regedit on the run command prompt to open the Registry editor Navigate to the path Computer\HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\11.0\UltimateStartPage\VideoState and notice the newly created folder “TeamExplorer.CodeReview”, notice the key Watched is set to 1.         Change the value of the key ‘Watched’ to 0 Restart Visual Studio and Navigate to Code Review in myWork hub and voila, the link to stream the video is back!            Watch and enjoy the Demo videos to your hearts content!

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  • How do you capture a group with regex?

    - by Sylvain
    Hi, I'm trying to extract a string from another using regex. I'm using the POSIX regex functions (regcomp, regexec ...), and I fail at capturing a group ... For instance, let the pattern be something as simple as "MAIL FROM:<(.*)>" (with REG_EXTENDED cflags) I want to capture everything between '<' and '' My problem is that regmatch_t gives me the boundaries of the whole pattern (MAIL FROM:<...) instead of just what's between the parenthesis ... What am I missing ? Thanks in advance, edit: some code #define SENDER_REGEX "MAIL FROM:<(.*)>" int main(int ac, char **av) { regex_t regex; int status; regmatch_t pmatch[1]; if (regcomp(&regex, SENDER_REGEX, REG_ICASE|REG_EXTENDED) != 0) printf("regcomp error\n"); status = regexec(&regex, av[1], 1, pmatch, 0); regfree(&regex); if (!status) printf( "matched from %d (%c) to %d (%c)\n" , pmatch[0].rm_so , av[1][pmatch[0].rm_so] , pmatch[0].rm_eo , av[1][pmatch[0].rm_eo] ); return (0); } outputs: $./a.out "012345MAIL FROM:<abcd>$" matched from 6 (M) to 22 ($) solution: as RarrRarrRarr said, the indices are indeed in pmatch[1].rm_so and pmatch[1].rm_eo hence regmatch_t pmatch[1]; becomes regmatch_t pmatch[2]; and regexec(&regex, av[1], 1, pmatch, 0); becomes regexec(&regex, av[1], 2, pmatch, 0); Thanks :)

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  • MVC: capture route url's and pass them to javascript function

    - by Tim Geerts
    Short:Is there a way to have a route-definition that will pass the "CONTROLLER/ACTION" string value to a javascript function in stead of actually going straight for the controller action? More:I have a masterpage which contains the navigation of the site. Now, all the pages need this navigation wrapped around it at all times, but because I didn't want the navigation to constantly load with each pagecall, I changed all my pages to partialviews. These partial views are loaded via the JQuery.Load() method whenever a menu item is clicked in the navigation. This all worked very good, up till now because I noticed it's also a requirement of the website to be able to link directly to page X, rather then default.aspx. So, as an example:The main page is my "default.aspx" page, this utilizes my master page with the nagivation around it. And each call to a new page uses a javascript function that loads that particular partial view inside a div that is known in my masterpage. So, the url never changes away from "default.aspx", but my content changes seemlesly. The problem is, those url's also need to be available when typed directly into the address bar. But, they're partial views, so loading them directly from the address bar makes them display without any masterpages around them. Therefore my question if it might be possible to capture the route typed into the address bar and pass that on to my javascript function that will load that route in the content div. (I hope I explained it ok enough, if not, feel free to ask more information)

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  • Capture *all* display-characters in JavaScript?

    - by Jean-Charles
    I was given an unusual request recently that I'm having the most difficult time addressing that involves capturing all display-characters when typed into a text box. The set up is as follows: I have a text box that has a maxlength of 10 characters. When the user attempts to type more than 10 characters, I need to notify the user that they're typing beyond the character count limit. The simplest solution would be to specify a maxlength of 11, test the length on every keyup, and truncate back down to 10 characters but this solution seems a bit kludgy. What I'd prefer to do is capture the character before keyup and, depending on whether or not it is a display-character, present the notification to the user and prevent the default action. A white-list would be challenging since we handle a lot of international data. I've played around with every combination of keydown, keypress, and keyup, reading event.keyCode, event.charCode, and event.which, but I can't find a single combination that works across all browsers. The best I could manage is the following that works properly in =IE6, Chrome5, FF3.6, but fails in Opera: NOTE: The following code utilizes jQuery. $(function(){ $('#textbox').keypress(function(e){ var $this = $(this); var key = ('undefined'==typeof e.which?e.keyCode:e.which); if ($this.val().length==($this.attr('maxlength')||10)) { switch(key){ case 13: //return case 9: //tab case 27: //escape case 8: //backspace case 0: //other non-alphanumeric break; default: alert('no - '+e.charCode+' - '+e.which+' - '+e.keyCode); return false; }; } }); }); I'll grant that what I'm doing is likely over-engineering the solution but now that I'm invested in it, I'd like to know of a solution. Thanks for your help!

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  • Cannot capture TouchEvent.UP in Blackberry

    - by Nandu
    I am working on a Scrollable Image field.I am handling TouchEvent.DOWN mTouchEvent.MOVE,TouchEvent.UP. Somehow control never goes to TouchEvent.UP section.How to capture the UP event. I have to findout the start and end points of the drag. My Code looks like this.. if (event == TouchEvent.DOWN && touchEvent.isValid()) { _xTouch = touchEvent.getX(1); _yTouch = touchEvent.getY(1); } else if(event == TouchEvent.UP && touchEvent.isValid()) { int x = touchEvent.getX(1); int y = touchEvent.getY(1); } else if (event == TouchEvent.MOVE && touchEvent.isValid()) { boolean result = scrollImage((touchEvent.getX(1) - _xTouch), (touchEvent.getY(1) - _yTouch)); _xTouch = touchEvent.getX(1); _yTouch = touchEvent.getY(1); //If scrolling occurred, consume the touch event. if (result) { return true; } else { return false; } } Thanks in advance.

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  • Delphi - Capture stdout and stderr output from statically linked MSVC++ compiled DLL

    - by Alan G.
    I have been trying to capture stdout and stderr output from a DLL compiled in MSVC++ that my Delphi app statically links to, but so far have been unsuccessful. procedure Test; var fs: TFileStream; begin fs := TFileStream.Create('C:\temp\output.log', fmCreate or fmShareDenyWrite); SetStdHandle(STD_OUTPUT_HANDLE, fs.Handle); SetStdHandle(STD_ERROR_HANDLE, fs.Handle); dllFunc(0); // Writes to stdout in MSVC++ console app, but not here // fs.Length is always zero fs.Free; end; Thought I was on the right track, but it does not work. Is SetStdHandle() enough? Is TFileStream the right thing to use here? Am I using TFileStream properly for SetStdHandle()? Is it possible that the DLL sets its stdout/stderr handles when the app loads? If so, where is the best place to use SetStdHandle() or equivalent? Any help would be appreciated.

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  • How do I capture a WinForm window to a bitmap without the caret

    - by Steve Dunn
    I've got window on a WinForm that I want to get the bitmap representation of. For this, I use the following code (where codeEditor is the control I want a bitmap representation of): public Bitmap GetBitmap( ) { IntPtr srcDC = NativeMethods.GetDC( codeEditor.Handle ) ; var bitmap = new Bitmap( codeEditor.Width, codeEditor.Height ) ; Graphics graphics = Graphics.FromImage( bitmap ) ; var deviceContext = graphics.GetHdc( ) ; bool blitted = NativeMethods.BitBlt( deviceContext, 0, 0, bitmap.Width, bitmap.Height, srcDC, 0, 0, 0x00CC0020 /*SRCCOPY*/ ) ; if ( !blitted ) { throw new InvalidOperationException( @"The bitmap could not be generated." ) ; } int result = NativeMethods.ReleaseDC( codeEditor.Handle, srcDC ) ; if ( result == 0 ) { throw new InvalidOperationException( @"Cannot release bitmap resources." ) ; } graphics.ReleaseHdc( deviceContext ) ; graphics.Dispose( ) ; The trouble is, this captures the caret if it's flashing in the window at the time of capture. I tried calling the Win32 method HideCaret before capturing, but it didn't seem to have any effect.

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  • Capture data read from file into string stream Java

    - by halluc1nati0n
    I'm coming from a C++ background, so be kind on my n00bish queries... I'd like to read data from an input file and store it in a stringstream. I can accomplish this in an easy way in C++ using stringstreams. I'm a bit lost trying to do the same in Java. Following is a crude code/way I've developed where I'm storing the data read line-by-line in a string array. I need to use a string stream to capture my data into (rather than use a string array).. Any help? char dataCharArray[] = new char[2]; int marker=0; String inputLine; String temp_to_write_data[] = new String[100]; // Now, read from output_x into stringstream FileInputStream fstream = new FileInputStream("output_" + dataCharArray[0]); // Convert our input stream to a BufferedReader BufferedReader in = new BufferedReader (new InputStreamReader(fstream)); // Continue to read lines while there are still some left to read while ((inputLine = in.readLine()) != null ) { // Print file line to screen // System.out.println (inputLine); temp_to_write_data[marker] = inputLine; marker++; }

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  • Screen capture doesn't work on MFC application in Vista

    - by David Thornley
    We've got some in-house applications built in MFC, with OpenGL drawing routines. They all use the same code to draw on the screen and either print the screen or save it to a JPEG file. Everything's been working fine in Windows XP, and I need to find a way to make them work on Vista. In three of our applications, everything works. In the remaining one, I can get the window border, title bar, menus, and task bar, but the interior never shows up. As I said, these applications use the exact same code to write to the screen and capture the window image, and the only difference I see that looks like it might be relevant is that the problem application uses the MFC multiple document interface, while the ones that work use the single document interface. Either the answer isn't on the net, or I'm worse at Googling than I thought. I asked on the MSDN forums, and the only practical suggestion I got was to use GDI+ rather than GDI, and that did nothing different. I have tried different things with every part of the code that captures and prints or save, given a pointer to the window, so apparently it's a matter of the window itself. I haven't rebuilt the offending application using SDI yet, and I really don't have any other ideas. Has anybody seen anything like this?

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  • My cocoa app won't capture key events

    - by Oscar
    Hi, i usually develop for iPhone. But now trying to make a pong game in Cocoa desktop application. Working out pretty well, but i can't find a way to capture key events. Here's my code: #import "PongAppDelegate.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 10 #define BallSpeedY 15 @implementation PongAppDelegate @synthesize window, leftPaddle, rightPaddle, ball; - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { gameState = GameStateRunning; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > window.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > window.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } } - (void)keyDown:(NSEvent *)theEvent { NSLog(@"habba"); // Arrow keys are associated with the numeric keypad if ([theEvent modifierFlags] & NSNumericPadKeyMask) { [window interpretKeyEvents:[NSArray arrayWithObject:theEvent]]; } else { [window keyDown:theEvent]; } } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

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  • Perl Capture and Modify STDERR before it prints to a file

    - by MicrobicTiger
    I have a perl script which performs multiple external commands and prints the outputs from STDERR and STDOUT to a logfile along with a series of my own print statements to act as documentation on the process. My problem is that the STDERR repeats ~identical prints as example below. I'd like to capture this before it prints and replace with the final result for each of the commands i run. blocks evaluated : 0 blocks evaluated : 10000 blocks evaluated : 20000 blocks evaluated : 30000 ... blocks evaluated : 3420000 blocks evaluated : 3428776 Here's how I'm getting STDOUT and STDERR my $logfile = "Logfile.log"; #log file name #--- Open log file for append if specified --- if ( $logfile ) { open ( OLDOUT, ">&", STDOUT ) or die "ERROR: Can't backup STDOUT location.\n"; close STDOUT; open ( STDOUT, ">", $logfile ) or die "ERROR: Logfile [$logfile] cannot be opened.\n"; } if ( $logfile ) { open ( OLDERR, ">&", STDERR ) or die "ERROR: Can't backup STDERR location.\n"; close STDERR; open ( STDERR, '>&STDOUT' ) or die "ERROR: failed to pass STDERR to STDOUT.\n"; } and closing them close STDERR; open ( STDERR, ">&", OLDERR ) or die "ERROR: Can't fix that first thing you broke!\n"; close STDOUT; open ( STDOUT, ">&", OLDOUT ) or die "ERROR: Can't fix that other thing you broke!\n"; How do I access the STDERR when each print is occurring to do the replace? Or prevent it from printing if it isn't the last of the batch. Many Thanks in advance.

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  • Video packet capture over multiple IP cameras

    - by nimals1986
    Hello We are working on a C language application which is simple RTSP/RTP client to record video from Axis a number of Cameras . We launch a pthread for each of the camera which establishes the RTP session and begins to record the packets captured suing the recvfrom() call... A single camera single pthread records fine for well over a day without issues.. but testing with more cameras available,about 25(so 25 pthreads), the recording to file goes fine for like 15 to 20 mins and then the recording just stops ..the application still keeps running .. Its been over a month and a half we have been trying with varied implementations but nothing seems to help .. Please provide suggestions.. We are using CentOS 5 platform

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  • $(...parent()).html() didn't capture the textarea content

    - by uzay95
    I am generating user control according to search result. And allowing to change text inside of textarea (picture or video description) aaaaaa is default text to change. User can change textarea and when user clicked on EKLE (ADD) button, i am cloning the EKLE button's parent and adding to result div. But i can't see the textarea content . // this function is cloning the one result div which is clicked on it and appending the result function f_ResimSecildi_Ekle(divEklenecek) { $(divEklenecek).clone().prependTo("#divEklenenResimler").hide().fadeIn("slow"); $("#divEklenenResimler input[id*=btnEkleResim_]").remove(); $("#divEklenenResimler input[id*=btnKaldirResim_]").removeAttr("style").show(); $("#btnHaberResimleriYap").removeAttr("disabled"); }

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  • jquery: draggable plugin -> remove drag behaviour from html5 video controls?

    - by mathiregister
    hi guys, im working with the jquery ui draggable plugin and i have an html 5 video element with "preload controls" that acts kind of buggy. I $(".thumb").draggable(); if i drag the video by clicking on the video controls and i'm releasing the mouse again, the video still sticks with the mouse. <div class='thumb video'><video width='260' height='200' preload controls> i have no chance to release the video again if i started draggin it at the video controls. any idea how i could fix this! i probaply should script my own video controls to fix this.

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  • How does a youtube embed suppress the buffering of a video file?

    - by usingtechnology
    When a youtube video is displayed within an external site, a poster image is displayed but the actual video is not loaded until the user clicks the play button. At that point, the video file begins to buffer and the video plays. This seems to be different than many sites, where a flash video is embedded and the video begins to buffer automatically in the background on page load, regardless of whether the video is set to autoplay or not. How would you set up a flash video (non-youtube) to have the same behavior as youtube, where buffering does not occur at pageload? Is it an output setting that is selected during the flash video rendering process, or is it accomplished using a different method?

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  • Getting Started with Media Browser for Windows Media Center

    - by DigitalGeekery
    If you are a Windows Media Center user, you’ll really want to check out Media Browser. The Media Browser plug-in for Windows Media Center takes your digital media files and displays them in a visually appealing, user friendly interface, complete with images and metadata. Requirements Windows 7 or Vista Microsoft .Net 3.5 Framework  Preparing your Media Files For Media Browser to be able to automatically download images and metadata for your media libraries, your files will have to be correctly named. For example, if you have an mp4 file of the movie Batman Begins, it needs to be named Batman Begins.mp4. It cannot be Batmanbegins.mp4 or Batman-begins.mp4. Otherwise, it’s unlikely that Media Browser will display images and metadata. If you find some of your files aren’t pulling cover art or metadata, double-check the official title of the media on a site like IMBD.com. TV Show files TV show files are handled a bit differently. Every TV series in your collection must have a main folder with the show’s name and individual subfolders for each season. Here is an example of folder structure and supported naming conventions. TV Shows\South Park\Season 1\s01e01 – episode 1.mp4 TV Shows\South Park\Season 1\South Park 1×01 – episode 1.mp4 TV Shows\South Park\Season 1\101 – episode 1.mp4  Note: You need to always have a Season 1 folder even if the show only has only one season. If you have several seasons of a particular show, but don’t happen to have Season 1, simply create a blank season 1 folder. Without a season 1 folder, other seasons will not display properly. Installation and Configuration Download and run the latest Media Browser .msi file by taking the defaults. (Download link below) When you reach the final window, leave the “Configure initial settings” box checked, and click “Finish.” You may get a pop up window informing you that folder permissions are not set correctly for Media Browser. Click “Yes.” Adding Your Media The Browser Configuration Tool should have opened automatically. If not, you can open it by going to Start > All Programs > Media Browser > Media Browser Configuration Wizard. To begin adding media files, click “Add.” Browse for a folder that contains media files and click “OK.” Here we are adding a folder with a group of movie files. You can add multiple folders to each media library. For example, if you have movie files stored in 4 or 5 different folders, you can add them all under a single library in Media Browser.  To add additional folders, click the “Add” button on the right side under your currently added folder. The “Add” button to the left will add an additional Media Library, such as one for TV Shows. When you are finished, close out of the Media Browser Configuration Tool. Open Windows Media Center. You will see Media Browser tile on the main interface. Click to open it. When you initially open Media Browser, you will be prompted to run the initial configuration. Click “OK.” You will see a few general configuration options. The important option is the Metadata. Leave this option checked (it is by default) if you wish to pull images & other metadata for your media. When finished, click “Continue,” and then “OK” to restart Media Browser. When you re-enter Media Browser you’ll see your Media Categories listed below, and recently added files in the main display. Click on a Media Library to view the files.   Click “View” at the top to check out some of the different display options to choose from. Below you see can “Detail.” This presents your videos in a list to the left. When you hover over a title, the synopsis and cover art is displayed to the right. “Cover Flow” displays your titles in a right to left format with mirror cover art. “Thumb Strip” displays your titles in a strip along the bottom with a synopsis, image, and movie data above. Configurations Settings and options can be changed through the Media Browser Configuration Tool, or directly in Media Browser by clicking on the “Wrench” at the bottom right of the main Media Browser page. Certain settings may only be available in one location or the other. Some will be available in both places.   Plug-ins and Themes Media Browser features a variety of Plug-ins and Themes that can add optional customization and slick visual appeal. To install plug-ins or themes, open the Media Browser Configuration Tool. Click on the “plug-ins” tab, and then the “More Plug-ins…” button. Note: Clicking on “Advanced” at the top will reveal several additional configuration tabs. Browse the list of plug-ins on the left. When you find want you like, select it and then click “Install.” When the install is complete, you’ll see them listed under “Installed Plug-ins.” To activate any installed theme, click on the “Display” tab. Select it from the Visual Theme drop down list. Close out of the Media Browser Configuration Tool when finished. Some themes, such as the “Diamond” theme shown below, include optional views and settings which can be accessed through a configuration button at the top of the screen. Clicking on the movie gives you additional images and information such as a synopsis, runtime, IMDB rating…   … and even actors and character names.   All that’s left is to hit “Play” when you’re ready to watch.   Conclusion Media Browser is a fantastic plug-in that brings an entirely different level of media management and aesthetics to Windows Media Center. There are numerous additional customizations and configurations we have not covered here such as adding film trailers, music support, and integrating Recorded TV. Media Browser will run on both Windows 7 and Vista. Extenders are also supported but may require additional configuration. Download Media Browser Similar Articles Productive Geek Tips Using Netflix Watchnow in Windows Vista Media Center (Gmedia)Schedule Updates for Windows Media CenterIntegrate Hulu Desktop and Windows Media Center in Windows 7Add Color Coding to Windows 7 Media Center Program GuideIntegrate Boxee with Media Center in Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 If it were only this easy SyncToy syncs Files and Folders across Computers on a Network (or partitions on the same drive) Classic Cinema Online offers 100’s of OnDemand Movies OutSync will Sync Photos of your Friends on Facebook and Outlook Windows 7 Easter Theme YoWindoW, a real time weather screensaver

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  • Defend Your Servers from the Bad Guys in ‘Install D’

    - by Akemi Iwaya
    If you love playing tower defense games, then you will definitely want to give today’s offering a try. In ‘Install D’, you must defend your servers from all manner of problems such as glitches, bugs, and viruses that are ready to bring your systems to their knees! Can you succeed, or will the IT department be hanging out the ‘Help Wanted’ sign?Click Here to Continue Reading

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  • Suggestions on switching from lamp based web design-development to game design-development

    - by Sandeepan Nath
    I have around 2.5 years of experience as a web developer cum designer working mainly on the LAMP platform. Now, I want to try out game development (of the likes of First Person Shooter games like Call of Duty (COD)). It is one of my dreams to some day succeed in making a profitable, popular, commercial game of this type. However, I have never done any kind of business nor even freelancing yet even in the web domain. Okay, first things first, I am just starting and I don't yet have any idea about the technologies, languages, engines (game engines) etc involved in that. I would like this question to be a complete guide for people with similar interests. Best resources for getting hold really fast What would be the best approach to get the basic hold of the domain really fast? Any resource(s) for programmers coming from other domains/experienced in other domains would be the ideal ones for me. E.g., if anybody would ask me some good resource for quickly learning PHP/Mysql, I would suggest books like "How to do everything with PHP & MySql" - because - it introduces all the basics of the domain (not the advanced things which can be later learnt by practice and also a lot by searching in stackoverflow questions) it contains some very nice working projects in the end, which help in applying the skills learnt in the chapters of the book. This is the best way for self learners, I feel. I would appreciate some similar resource which connects all concepts together to get the bigger picture. I have read about C, C++, C#, JAVA being used in game programming but not sure which language to go for (I have previously learnt a little of C and JAVA). I have also read about game engines but there would be various other concepts. Commonly accepted ways of learning Should 3D games like these be tried after 2D games? Are there some commonly accepted ways of learning such kind of games? Like in web development, we should go for frameworks after practising well with basic language, AJAX after getting properly done with simple page-reload processing etc. Apart from these, any useful tips (like language choices etc.) would be much appreciated. Like it is highly recommended to contribute to open source web projects for getting recognition, are there similar open source game projects? Thanks, Sandeepan

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  • ZooZoo’s Are Back! Watch & Download ICC Cricket World Cup 2011 ZooZoo Ads

    - by Gopinath
    For the past couple of years VodaFone ZooZoo’s are integral part of major Cricket events. We have seen them as part of IPL 2 and IPL 3 and now as part of the on going ICC Cricket World Cup 2011 new ZooZoo ads are back on Televisions.  ZooZoos are adorable and they are my favourite videos to watch to relax. So here I’m going to post all the ZooZoo ads that are being aired on televisions as part of ICC Cricket World Cup 2011. If you love to keep the ZooZoo ads collections on you PC, you can click the download link next to each ad and save the videos. Downloads are available in FLV (for viewing on computers) and MP4 (for mobile phones) . Have Fun! Excited girl Zoozoo Interview [Download It] Pilot ZooZoo Interview [Download It] Angry Zoozoo Interview [Download It] Two ZooZoos Interview [Download It] This article titled,ZooZoo’s Are Back! Watch & Download ICC Cricket World Cup 2011 ZooZoo Ads, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • ‘Assassin’s Creed: Pirates’ now Available to Play In-Browser for Free

    - by Akemi Iwaya
    Are you ready to sail the high seas in search of treasure and adventure? All you need is a browser and the determination to be the ‘King of the Caribbean’ in ‘Assassin’s Creed: Pirates’, the latest in-browser game release from Microsoft! If you are curious as to how this game fits into the broader Assassin’s Creed Universe, here is the answer. From the blog post: Gameplay is based on the iOS “Assassin’s Creed Pirates” game, allowing you to be captain Alonzo Batilla, who is racing his ship through the Caribbean, evading mines and other hurdles, while searching for treasure. Keep in mind that the game is a demo at the moment, but still a lot of fun for any Assassin’s Creed fan! Play the demo and learn more about the game via the links below. Good luck and have fun! Play Assassin’s Creed: Pirates [Demo Homepage] Arrrrrr! ‘Assassin’s Creed Pirates’ – for the Web – now available ['The Fire Hose Blog' - Microsoft] [via The Windows Club]

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  • How to use SharePoint modal dialog box to display Custom Page Part2

    - by ybbest
    In the first part of the series, I showed you how to display and close a custom page in a SharePoint modal dialog using JavaScript. In this one, I’d like to show you how to display some information after the Modal dialog is closed.You can download the source code here. 1. Firstly, modify the element file as follow <Elements xmlns="http://schemas.microsoft.com/sharepoint/"> <CustomAction Id="ReportConcern" RegistrationType="ContentType" RegistrationId="0x010100866B1423D33DDA4CA1A4639B54DD4642" Location="EditControlBlock" Sequence="107" Title="Display Custom Page" Description="To Display Custom Page in a modal dialog box on this item"> <UrlAction Url="javascript: function emitStatus(messageToDisplay) { statusId = SP.UI.Status.addStatus(messageToDisplay.message + ' ' +messageToDisplay.location ); SP.UI.Status.setStatusPriColor(statusId, 'Green'); } function portalModalDialogClosedCallback(result, value) { if (value !== null) { emitStatus(value); } } var options = { url: '{SiteUrl}' + '/_layouts/YBBEST/TitleRename.aspx?List={ListId}&amp;ID={ItemId}', title: 'Rename title', allowMaximize: false, showClose: true, width: 500, height: 300, dialogReturnValueCallback: portalModalDialogClosedCallback }; SP.UI.ModalDialog.showModalDialog(options);" /> </CustomAction> </Elements> 2. In your code behind, you can implement a close dialog function as below. This will close your modal dialog box once the button is clicked and display a status bar. protected static string GetCloseDialogScript(string message) { var scriptBuilder = new StringBuilder(); scriptBuilder.Append("<script type='text/javascript'>" + "SP.UI.ModalDialog.commonModalDialogClose(1,").Append(message).Append("); </script>"); return scriptBuilder.ToString(); }

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  • Play a Complete HTML5 Version of Super Mario Bros. Online for Free

    - by Akemi Iwaya
    If you love playing Super Mario Brothers, but hate the hassle of dealing with or setting up the game console, then you will be pleased to know a new and complete version is now available to play online. Josh Goldberg has worked hard to recreate the classic game in its entirety in HTML5, so sit back, relax, and get ready to enjoy all that Mario goodness via your favorite browser. There are three ‘modes’ of game play available: play through reproductions of the original classic levels, test yourself against randomly generated levels, or use the level editor to create custom levels. Special Note: There are two online versions available…one for playing in Google Chrome and one for playing in all other browsers. For our example we chose to use the non-Chrome version. Play Full Screen Mario [For All Other Browsers] Play Full Screen Mario [Google Chrome Version] [via CNET News]     

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  • Throne of Games

    - by Asian Angel
    All hail the King of Games! Note: You can view the full-size version by visiting the deviantART link below and clicking on the display image. Throne of Games [via Neatorama] What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8 HTG Explains: Why You Shouldn’t Use a Task Killer On Android

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