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  • Creating a new DHCP lease databse

    - by Stee1bear
    I have Ubuntu Server set up as my DCHP server. We have had it install for a few year and our dchp.lease file contain over 4000 entries. I am wanting to clean it up and basically start a new lease file to get current list (@1500 entries). I have read the walk through on how to make a new lease file and get it started, which leads me to this question. Will the dhcp server try to give each unit new IP address or will it build the new database with the IP addresses that the the units report to it?

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  • ubuntu nic card issue

    - by Blainer
    I am trying to install NIC r8168 and it shows everything installed ok. It is a brand new NIC and the lights wont come on when I plug in a ethernet. The NIC is that is not working is eth0. Why does it show the r8168 driver being used by 0? My NIC model number is ST1000SPEX if anyone is wondering. lsmod Module Size Used by r8168 215669 0 ifconfig eth0 Link encap:Ethernet HWaddr 00:0a:cd:1e:0a:4a UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:43 Base address:0x2000 eth1 Link encap:Ethernet HWaddr 00:19:d1:1d:f6:7a inet addr:192.168.1.83 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::219:d1ff:fe1d:f67a/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:551467 errors:0 dropped:0 overruns:0 frame:0 TX packets:145219 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:409744342 (409.7 MB) TX bytes:12233173 (12.2 MB) Interrupt:21 Memory:dfde0000-dfe00000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:280 errors:0 dropped:0 overruns:0 frame:0 TX packets:280 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:22608 (22.6 KB) TX bytes:22608 (22.6 KB) Ubuntu 11.10 x64 Kernel 3.0.0-12-generic

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  • Ubuntu 12.04 Network Manager: unable to save manual setting to set up a static ip

    - by Andy
    I am fairly familiar with setting up servers, and ubuntu is generally my flavor of choice, but I just installed 12.04 desktop and I am seeing some behavior in network manager that is really puzzling. The network connection works fine if I leave it set on dhcp, but I would like a static IP address for my new web server. When I go into network manager and edit the connection for the one and only NIC I can select MANUAL from the dropdown menu but as soon as I do the Save button becomes greyed out. Even after filling out all fields for the connection it is still grey and I am unable to save the static IP connection information. Any thoughts would be greatly appreciated. I'm hoping there is just some new setting that I am unaware of.... On another note, if I stop the network manager and go edit the interfaces file (and the appropriate hosts/routes/dns files), I do get a static ip address assigned and I can contact my server from the outside, however, the server cannot find the internet. Can't ping even its own ip... I can ping the loopback interface though. I'm really confused on this one. Hoping someone can offer some help.

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  • Uploading or attaching files that located on a shared drive doesn't work?

    - by Alex
    I have this odd, quite minor, but annoying issue that I am quite perplexed about. Whenever I try to upload a file via my browser(let's say attach a file to an email in GMail), I click 'Browse' button and it opens standard file selection dialog, that doesn't show network drives. Further more if I try to drag a file from a network drive into GMail, it doesn't work either, it just doesn't let me do that. This issue has been around for quite sometime now, and I am just curious if this is something on my side or if it's a bug or a misconfiguration of some sort. FWIW, I am currently running 10.10, network drive is a samba share on NAS. This happens in FF and Chrome and this is only happens with Samba mounts. As a matter of fact, NFS volumes that are located on the same network operate perfectly fine.

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  • UFW blocking random packets on 443

    - by s2jcpete
    All, I have UFW setup to allow traffic on port 443. It works as expected, though I have a large amount of UFW Block log entries. To Action From -- ------ ---- 80 ALLOW Anywhere 443 ALLOW Anywhere 22222 ALLOW Anywhere 80 ALLOW Anywhere (v6) 443 ALLOW Anywhere (v6) 22222 ALLOW Anywhere (v6) However in my syslog file I see this: [UFW BLOCK] IN=eth0 OUT= MAC=XXX SRC=<foreignip> DST=<serverip> LEN=40 TOS=0x00 PREC=0x00 TTL=116 ID=22025 DF PROTO=TCP SPT=49622 DPT=443 WINDOW=0 RES=0x00 ACK RST URGP=0 About 30 or so seconds later pound (which I'm using for SSL decryption and port redirection) throws a connection timed out messsage. I'm assuming this is because UFW is blocking the packet. I'm at a loss as to an explination. Could the packet be malformed or something, is this normal? Edit - I have since changed the /etc/defaults/ufw and set ipv6=no, so the v6 rules are no longer in the mix. The server is still showing the block / connection timed out behavior though. The new ufw status output is: Status: active Logging: on (low) Default: deny (incoming), allow (outgoing) New profiles: skip To Action From -- ------ ---- 80 ALLOW IN Anywhere 443 ALLOW IN Anywhere 22222 ALLOW IN Anywhere

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  • How to connect ethernet on ubuntu (with auto-detection by Ubuntu)

    - by user12285
    Do I need to post another thread for the same? If so, sorry. Yes, I saw that it's been well over six months but I have the same router SmartAX MT880d with ethernet, and the exact same problem, that is no internet even though I can successfully reach the modem settings page by entering 192.168.1.1 in Firefox. Sorry if I don't use the right (technical) terminology to express my issue. English is not my mother tongue. I'm a total beginner with ubuntu. My internet works great in Windows but does not work in Ubuntu. For 2 weeks, I've kept reading on the web and forums and the ubuntuguide.org to name a few but to no avail. Now I see no other solution but to ask for help. My problem is that as a beginner, I can't find a way to put the right digits in the right place because I don't know what numbers I need to put in what files (eg: do I need to use DHCP? or a static IP address? No clue whatsoever. I'm confused between putting figures in the wrong spaces. For example, is the modem/router's IP exactly 192.168.1.1 for Huawei Smart AXMT880d modem?? Is the subnet 255.255.255.0? Gateway 192.168.1.1. I'm confused as I can also see a different IP starting with 155131*** (is it an account number? no clue again) on my contract with Huawei (a Chinese ISP). Apart from calling 911, what other numbers do I need to put in and where? How do I check that all the numbers have been entered correctly in every appropriate space before trying to connect the Internet?

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  • How do I re-install Samba?

    - by Sheldon
    I recently followed a guide to configure Samba but I couldn't get it configured properly. After realizing that the guide was six years out of date I thought I should start again. I reinstalled samba by first using these commands: sudo apt-get purge samba sudo apt-get install samba But after reading my configuration file (/etc/samba/smb.conf) I noticed that it was the same file, containing the same edits I had made. I then proceeded to delete the directory and then re-install samba again. However, the directory is not replaced after re-instillation and now I don't appear to have a configuration file. How do I get it back? Or install Samba correctly?

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  • Problems with No-IP redirecting

    - by user171156
    I am setting up a webserver on my ubuntu desktop 13.04, everything is working fine except; When trying to access the server through the external host using no-ip, it gives the original index created by apache on setup. While when I try to connect to the server via my real IP address from externally, it goes to the correct index. I have been trying to figure out what the issue is on this problem as nothing is working because of that bad redirect, I'm wondering if anyone of you could help me out, or advise me in the right path. Thank you very much! PS; If more info needed I'll provide, but this should explain it all.

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  • Configure application priority to access the network

    - by Mario
    I noticed that when I am running applications such BitTorrent all the other applications have trouble accessing the network. I am sure it would be possible to limit BitTorrent's network usage but what I really want is to be able to set priorities to applications (or protocols) accessing the network. For example, let's say I put max priority for the browser (or http) and then, no matter how much bandwidth was using at the time, the http packets would always go through. Is this possible? Is there an application for Ubuntu to do this or a way to configure this on Ubuntu directly?

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  • Is it illegal to forward copyrighted content? [closed]

    - by Mike
    Ok, this may be a strange question, but let's start: If I illegally download a movie (for example...) from a HTTP Web Server, there are many routers between me and the Web Server which are forwarding the data to my PC. As I understand, the owners of the routers are not legally responsible for the data they forward (please correct if I'm wrong). What if I would install a client of a peer-to-peer network on my PC and this client (peer) would forward copyrighted content received from peers to other peers? Hope someone understand what I mean ;-) Any answer or comment would be highly appreciated. Mike Update 1: I'm asking this question because I want to develop a p2p-application and try to figure out how to prevent illegal content sharing/distribution (if forwarding content is really illegal...) Update 2: What if the data forwarded by my peer is encrypted, so I'm technically not able to read and check it?

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  • audio and video data in RTP

    - by Banana
    Suppose a user wants to transmit both audio and video to another user, whose formats are AMR for audio and H.264 for video. Does the user have to transmit audio and video packets always separately? Meaning that it is not possible to mix audio and video within the same RTP packed, is that correct? If this is true I guess the RTP protocol will need to know the SSRC of both audio and video to be able to check the sync of the two streams.

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  • Intermittent internet connectivity

    - by Rob Oplawar
    UPDATED: I recently built a new computer and set it up to dual-boot Windows 7 and Ubuntu 11.10. In Windows, using the same hardware, my LAN connectivity is solid. In Ubuntu, however, my network interface periodically dies and resets itself; I'll have a solid connection for 30 seconds, and then it will go out for 30 seconds. When I tail the log: tail -f /var/log/kern.log I see "eth0 link up" messages appear periodically, corresponding with the return of connectivity. I posted the original question months ago, and misinterpreted what was going on. With a working Internet connection in Windows, I ignored the problem for some months. See my answer below for the solution (drivers). ORIGINAL POST In Ubuntu, although I maintain a solid connection to my LAN (pinging the router IP address consistently returns a good result), my internet connectivity drops in and out. When I continuously ping 74.125.227.18 (a google.com server), I get responses for a while, then I start getting "Destination Host Unreachable" for a while, then I get responses again. This happens consistently, dropping the connection for about 30 seconds out of every minute or two. Whether I configure my network via the network manager or via /etc/network/interfaces seems to make no difference. I configure with the following settings: address 192.168.1.101 network 192.168.1.0 gateway 192.168.1.99 (my router's IP address) netmask 255.255.255.0 (confirmed as the right netmask for the router) broadcast 192.168.1.255 (also confirmed with the router). ifconfig confirms that these settings are working: eth0 Link encap:Ethernet HWaddr 50:e5:49:40:da:a6 inet addr:192.168.1.101 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::52e5:49ff:fe40:daa6/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:11557 errors:0 dropped:11557 overruns:0 frame:11557 TX packets:13117 errors:0 dropped:211 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:9551488 (9.5 MB) TX bytes:1930952 (1.9 MB) Interrupt:41 Base address:0xa000 I get the same issue when I use automatic DHCP address settings, although I did confirm that there is no other machine on the network with the static IP address I want to use. As I said, the connection to the local network stays solid - I never have any trouble pinging 192.168.1.* - it's internet addresses that I intermittently cannot reach. It's not a DNS issue because pinging known IP addresses directly shows the same behavior. Also, I don't think it's a hardware issue, as I never have any internet connectivity problems on the same machine in Windows. The network hardware is built into the motherboard: Gigabyte Z68XP-UD3P. I managed to bring the OS fully up to date, according to the update manager, but it didn't fix the issue, and with my limited understanding of network architecture I'm at my wit's end. The only clue I can see is that ifconfig is reporting a lot of dropped packets, but I'm not sure what to do about it. UPDATE: It seems my problem is a little more generic than I described; now when I try pinging my router and google simultaneously, they both go unreachable at the same time. Running ifdown eth0 and then ifup eth0 brings it back temporarily; if I just wait it comes back after a couple of minutes. I'll broaden my search through intermittent network connectivity problems.

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  • mount remotely mybook live network drive

    - by bob
    I have a mybook live western digital 1TB hard disk connected to fritzbox 7270 router in office. When I am in the office, I can mount this drive to ubuntu since I have added to the etc/fstab file: //192.168.178.30/user /home/user/DISK cifs auto,iocharset=utf8,user=user%password 0 0 Is there a similar, easy & safe way, to do the same when I am out of the office using the static IP of the fritzbox router? I have already added tcp port forwarding in the router for ports 8080 (to 80 of the disk) and 8443 (to 443 of the disk). Thank you in advance

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  • About cdn architecture to route way

    - by Tony Lee
    Our web system, use the third-party cdn service. Assume that the user set the local dns with the googledns or opendns to visit our web sites, so cdn service will select the closest cdn proxy node. all right, but in fact the user's actual access position might outside there, cdn service may chose the one furthest away from the user node, so static resource access slower.. At present, my idea is if user local set dns server with googledns, and then first one we get the actual ip address of the user, tracerote to test a best routing lines, set up a cookie in user browser, and then set 302 header for response to jump to the which best cdn node. Whether the user's browser side traceroute tool can provide the best route decision-making ? Because we find that, once the user to set local dns server with the foreign network segment, for example : set dns with 8.8.8.8, so cdn routing will choose the foreign service node.

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  • Multiplayer tile based movement synchronization

    - by Mars
    I have to synchronize the movement of multiple players over the Internet, and I'm trying to figure out the safest way to do that. The game is tile based, you can only move in 4 directions, and every move moves the sprite 32px (over time of course). Now, if I would simply send this move action to the server, which would broadcast it to all players, while the walk key is kept being pressed down, to keep walking, I have to take this next command, send it to the server, and to all clients, in time, or the movement won't be smooth anymore. I saw this in other games, and it can get ugly pretty quick, even without lag. So I'm wondering if this is even a viable option. This seems like a very good method for single player though, since it's easy, straight forward (, just take the next movement action in time and add it to a list), and you can easily add mouse movement (clicking on some tile), to add a path to a queue, that's walked along. The other thing that came to my mind was sending the information that someone started moving in some direction, and again once he stopped or changed the direction, together with the position, so that the sprite will appear at the correct position, or rather so that the position can be fixed if it's wrong. This should (hopefully) only make problems if someone really is lagging, in which case it's to be expected. For this to work out I'd need some kind of queue though, where incoming direction changes and stuff are saved, so the sprite knows where to go, after the current movement to the next tile is finished. This could actually work, but kinda sounds overcomplicated. Although it might be the only way to do this, without risk of stuttering. If a stop or direction change is received on the client side it's saved in a queue and the char keeps moving to the specified coordinates, before stopping or changing direction. If the new command comes in too late there'll be stuttering as well of course... I'm having a hard time deciding for a method, and I couldn't really find any examples for this yet. My main problem is keeping the tile movement smooth, which is why other topics regarding synchronization of pixel based movement aren't helping too much. What is the "standard" way to do this?

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  • Serializing network messages

    - by mtsvetkov
    I am writing a network wrapper around boost::asio and was wondering what is a good and simple way to serialize my messages. I have a message factory which can take care of dispatching the data to the correct builder, but I want to know if there are any established solutions for getting the binary data on the sender side and consequently passing the data for deserialization on the receiver end. Some options I've explored are: passing a pointer to a char[] to the serialize/deserialize functions (for serialize to write to, and deserialize to read from), but it's difficult to enforce buffer size this way; building on that, I decided to have the serialize function return a boost::asio::mutable_buffer, however ownership of the memory gets blurred between multiple classes, as the network wrapper needs to clean up the memory allocated by the message builder. I have also seen solutions involving streambuf's and stringstream's, but manipulating binary data in terms of its string representation is something I want to avoid. Is there some sort of binary stream I can use instead? What I am looking for is a solution (preferrably using boost libs) that lets the message builder dictate the amount of memory allocated during serialization and what that would look like in terms of passing the data around between the wrapper and message factory/message builders. PS. Messages contain almost exclusively built-in types and PODs and form a shallow but wide hierarchy for the sake of going through a factory. Note: a link to examples of using boost::serialization for something like this would be appreciated as I'm having difficulties figuring out the relation between it and buffers.

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  • Ethernet Wired Connection Help

    - by user107598
    I have recently installed Ubuntu 12.10 onto my Dell Inspiron N5010 and Ive been all over many forums trying to figure out how I can get my ethernet cable to be recognized so I can set up a wired connection. My Network Card is the Realtek RT8139 and from what Ive gathered the ethernet port driver for it is installed. Whenever I run ifconfig in the terminal it says that eth1 is up and running but no matter how I edit the connection I cannot get it to work. If anyone can help it would be greatly appreciated!

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  • How to create shared home directories across multiple computers?

    - by Joe D
    I know there are ways to share a folder across computers making it easy to move files. But I was wondering how one would setup a single login which lets you access the same files regardless of which machine you login on? What I would like is something similar to something you would see in a college campus where students login on machines in the lab and see their files regardless of which machine they use. I know there are server involved here. I have a need to create this on a smaller scale where we have a few computers available (and one of these could act as the server if needed and host the files) that every one shares. Note, the specific install of software might be different on each computer but the login and OS are the same. Since some computers have additional capability that our group members will need to use at rotating schedules (software licenses or hardware components, etc.). I have not done this before, so I would appreciate detailed instructions if possible or a reference to a guide that describes this. Thanks in advance.

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  • Disabling IPv6 on a single interface

    - by ijw
    I'm slightly weirded out by the fact that Ubuntu won't process ipv4 DHCP unless you explicitly tell it to, but will happily take ipv6 RAs unless you tell it not to. Is there any way to change the default behaviour to be 'do nothing unless I explicitly turn it on'? (Note to answerers: I'm not looking to globally disable ipv6, or completely turn off autoconf. I'm looking to disable autoconf by default (as in, I don't want ipv6 unless I say so in /etc/network/interfaces, in the same way that I don't just get a v4 address unless I've explicitly turned on dhcp). What's happening is that, for any interface that's up - e.g. has an ipv4 config - a v6 address tends to just turn up on the interface as well, despite the fact that I've not enabled that explicitly. The solutions to date are fine as far as they go, but if I disable v6 or autoconf globally, I can't then re-enable v6 on a per-interface basis with a simple command in /etc/network/interfaces. I'm fairly sure I'm asking for the moon on a stick, mind you.)

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  • Network strange problem

    - by Ali
    I have a CPanel server with 5 IPs and a few domains. During night, access to main domain through HTTP return 324 no response many times. After several refresh it comes but many assets won't load and return 324. Using HTTPS is fine. During day HTTP is also fine. But another domain on that very sever works fine all the day through HTTP. The server DNS are ns1 and ns2 of the first domain. Second domain is on the shared IP and first domain has a dedicated IP. I cant resolve the problem :( and appreciate any help so much!

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  • ubuntu 12.04 server doesn't resolve local domain name

    - by jdog
    After apt-get upgrade this morning, my Ubuntu 12.04 web server does no longer resolve a domain name hosted on it. I also received the error message: "resolvconf: Error: /etc/resolv.conf isn't a symlink, not doing anything." I found this question Network Manager not populating resolv.conf but the solutions provided there did not resolve the problem. Creating the symlink in fact caused websites to load very slowly, so I assume there is some sort of (reverse?) DNS lookup not working, when I create the symlink.

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  • how to find 3g modem signal strength with out AT commands?

    - by neckTwi
    when i try to find signal strength of my modem using AT+CSQ, the usb device is locked by the network manager. To find the signal strength with AT+CSQ i have to first disable network connection using #nmcli nm wwan off to unlock the device inode /dev/ttyUSBX. Is there any nmcli option to get signal strength or any other option? EDIT The gdbus object for NetworkManager don't have any method like getSignalStrength. Network manager is locking device file preventing to use AT commands. nm-applet was able to display signal strength in system tray. so there should be a way to get signal strength form network manager! nmcli is command line counter part of nm-applet. Can i get signal strength using nmcli? nothing about signal strength is mentioned in its man pages.

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  • How to rewrite a TCP MMOG server designed to run in a single machine, in a distributed way?

    - by Dokkat
    I have a MMOG server running on C++, using winsockets. My server won't support more than 200 players. I had the idea of redesigning it so it will use multiple servers instead of one, so, maybe, for example, each server could take care of a number of players, and, if it was too laggy, it could transfer the responsability of that player to other server. I'm not sure of how to program a consistent game logic like that, though. Are there techniques for this?

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  • accessing files on a shared folder via IIS

    - by Darkcat Studios
    Im not sure if this suits stackexchange, serverfault or here... so i'll go with here for a start. I'm having issues setting up a network share to be accessed by IIS, all I need to do is read/write files on the Other server. We have 2 servers set up (Both 2008 R2 & IIS 7.5), one is the WEB server, which is externally accessible and NOT part of the domain. We also have an Intranet server which has no internet connectivity and is part of the domain. These 2 servers can talk to each other happily, I have the SQL server on the WEB server shared across to the intranet server so that the web content is editable from the intranet. I can share a folder on the web server (say, wwwroot/Images/) and connect to it from the intranet server, even have it as a mapped drive (but i know thats not going to work for IIS to access it), So there seems not to be a connectivity issue. I can also set up a Virtual folder in IIS on the Intranet server - this is where it gets annoying - I cant connect using pass-through authentication because there is no suitable user on the web server (which is not on the domain). If i set up a user on the web server, eg Intranet_USR, and give it appropriate rights to the folder, files and share, i can connect, but only view folder contents in IIS, not read, although that user has read privileges!! Any help much appreciated!

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  • SS7(M3UA, SCCP, TCAP, MAP) Stack

    - by Ammar Hameed
    I'm building an open source SMSC from scratch; it's almost finished, The SRI and the forwardSM operations are working, but I still have few things to do for the receiving part. I've built the SS7 stack already, but I'm using DB for saving the TCAP transactions IDs to be updated later to get/generate responses. My approach is this: I created memory table (heap table), saved the TCAP TID in the database, then compared the received TCAP TID with the TIDs saved in the database and then decide whether to end the TCAP session or continue. What is the best way to implement it? I'm thinking of doubly linked list that holds the TCAP TID. Am I going towards the right direction, or should I use another technique other than database or D-linked list? Should I leave it as it is, and let the database do the job for saving the TIDs? Please note that I'm using SCTP implementation available on Linux (lsctp) as a transport protocol, the language I'm using is C and the DB is MYSQL.

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