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  • How do I swap two objects in C# (specifically Mono) without triggering GC?

    - by TenFour04
    I have two array lists. that I want to swap each frame. My question is, does the variable 'temp' need to be a member variable to avoid triggering GC, assuming this method is called on dozens of objects each frame? I'm not creating a new object, just a new reference to an object. public void LateUpdate(){ ArrayList<int> temp = previousFrameCollisions; previousFrameCollisions = currentFrameCollisions; currentFrameCollisions = temp; currentFrameCollisions.clear(); } I've been told there's no reason to make a primitive into a member variable just to avoid GC, so my best guess is that this also applies to object references.

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  • When should I clear an auxilliary render target?

    - by Raptormeat
    I'm using a few different render targets in my game in addition to the back buffer. These other render targets are only used in a few places, for specific tasks. I'm wondering when I should be clearing them. Right now I clear all of my render targets at the beginning of the frame, and it seems like I'm waiting for all the textures to clear before the rest of the drawing gets underway. Would it be more efficient to clear these textures later in the frame, when they aren't being used? Is there any hope of the GPU sort of clearing them "on the side" while unrelated rendering is happening? Or are these tasks always sequential and will I always need to wait for clearing?

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  • difference between C(gcc 4.3.2) , C 99 strict(gcc 4.3.2) , C++(gcc-4.0.0-8) ,C++(gcc-4.3.2)

    - by user1139048
    I have the following questions concerning the differences between the four options: What is the main difference between the four options? Which of the above support int64_t or long long without suffix LL. I want a data type of the range 2^63 - 1 If your answer to my second question is not C(gcc 4.3.2) , whether the code I write in C(gcc 4.3.2) for C language will be valid in rest of the three options or do I have to modify something, then what will be those modifications.

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  • Ruby hash value truthiness and symbols

    - by John Topley
    Could somebody please explain why the variable named foo remains true in the code below, even though it's set to false when the method is called? And why the symbol version behaves as expected? def test(options = {}) foo = options[:foo] || true bar = options[:bar] || :true puts "foo is #{foo}, bar is #{bar}" end >> test(:foo => false, :bar => :false) foo is true, bar is false I've only tried this using Ruby 1.8.7.

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  • Sound Delay With AVAudio Player

    - by Will Youmans
    I'm using the following code in my viewDidLoad to load a sound: NSURL * url = [NSURL fileURLWithPath: [NSString stringWithFormat:@"%@/Moto - Hit Sound.mp3", [[NSBundle mainBundle] resourcePath]]]; NSError * error; hitSoundPlayer = [[AVAudioPlayer alloc]initWithContentsOfURL:url error:&error]; hitSoundPlayer.numberOfLoops = 0; Then I'm using this in a void method to play the sound: if(CGRectIntersectsRect(main.frame, enemy1.frame)){ [hitSoundPlayer play]; } This does seem to work, however the first time the sound is played there is a lot of lag and the game stops temporarily. I'm using this same method for when in an IBAction and it works fine, it must be the fact that it's also detecting a collision that makes the sound lag. If I want to be able to play sounds quickly and on the spot without any sort of lag am I doing the right thing? Do I want to use another method? I'm not using any frameworks like cocos2d. If you need to see any more code just ask.

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  • How do I get intellisense to pop up?

    - by TheLearner
    How do I get intellisense to pop up while I am coding? I know it pops up when I start typing a known type e.g.: if I type NSS it will finish it for me NSString. How do I get it to give me a bunch of options like in Visual Studio e.g.: if I type NS I want to see what my options are like NSString, NSInteger etc? And if I have not typed anything I still want a bunch of options like all the instance variables etc.

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  • Margin for select option in IE and chrome is not working

    - by Sardor
    I am setting a css class to some select options in JS. This class includes margin style. It is working in the FF but not in IE and chrome. window.onload = function() { replace('edit-field-region-tid'); replace('edit-tid'); } function replace(id) { var i = 0; var s = document.getElementById(id); for (i; i < s.options.length; i++) { if (find(s.options[i].text, id, i)) { s.options[i].setAttribute("class", "sub_options"); } } } function find(str, id, option_id) { var i; var s = document.getElementById(id); for (i = 0; i < str.length; i++) { if (str.charAt(i) == '-') { s.options[option_id].text = str.cutAt(0, ""); return true; } } return false; } String.prototype.cutAt = function(index, char) { return this.substr(index+1, this.length); } And CSS: .sub_options{ margin-left:20px; text-indent:-2px; } Any ideas thanks!

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  • JavaScript: Can I declare a variable by querying which function is called? (Newbie)

    - by belle3WA
    I'm working with an existing JavaScript-powered cart module that I am trying to modify. I do not know JS and for various reasons need to work with what is already in place. The text that appears for my quantity box is defined within an existing function: function writeitems() { var i; for (i=0; i<items.length; i++) { var item=items[i]; var placeholder=document.getElementById("itembuttons" + i); var s="<p>"; // options, if any if (item.options) { s=s+"<select id='options"+i+"'>"; var j; for (j=0; j<item.options.length; j++) { s=s+"<option value='"+item.options[j].name+"'>"+item.options[j].name+"</option>"; } s=s+"</select>&nbsp;&nbsp;&nbsp;"; } // add to cart s=s+method+"Quantity: <input id='quantity"+i+"' value='1' size='3'/> "; s=s+"<input type='submit' value='Add to Cart' onclick='addtocart("+i+"); return false;'/></p>"; } placeholder.innerHTML=s; } refreshcart(false); } I have two different types of quantity input boxes; one (donations) needs to be prefaced with a dollar sign, and one (items) should be blank. I've taken the existing additem function, copied it, and renamed it so that there are two identical functions, one for items and one for donations. The additem function is below: function additem(name,cost,quantityincrement) { if (!quantityincrement) quantityincrement=1; var index=items.length; items[index]=new Object; items[index].name=name; items[index].cost=cost; items[index].quantityincrement=quantityincrement; document.write("<span id='itembuttons" + index + "'></span>"); return index; } Is there a way to declare a global variable based on which function (additem or adddonation) is called so that I can add that into the writeitems function so display or hide the dollar sign as needed? Or is there a better solution? I can't use HTML in the body of the cart page because of the way it is currently coded, so I'm depending on the JS to take care of it. Any help for a newbie is welcome. Thanks!

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  • Setting CSS attributes on Change using jQuery

    - by Nick B
    I want to change css visibility and display attributes using jQuery on click when the state of another div's visibility attribute changes. (Many apologies for the obfuscated markup, but needing to manipulate someone else's construction): There are four instances of [data-label="Checkbox"] [data-label="Checked"] in this page. I want to set [data-label="trash"] and [data-label="Sort Options"] to visibility: visible; display: [empty value] when any of the [data-label="Checkbox"] [data-label="Checked"]'s attributes changes to 'visibility', 'visible'. Else, if none of [data-label="Checkbox"] [data-label="Checked"]'s have the attribute 'visibility', 'visible', I want to set [data-label="trash"] and [data-label="Sort Options"] back to their initial states: display: none; visibility: hidden;. Here's the markup: <div data-label="Sort Options" style="display: none; visibility: hidden;"> <div data-label="trash" style="display: none; visibility: hidden;"></div> </div> <div data-label="Checkbox"> <div data-label="Unchecked"></div> <div data-label="Checked" style="display: none; visibility: hidden;"></div> </div> Here is what I have tried unsuccessfully: $('[data-label="Checkbox"]').click(function() { if ('[data-label="Checkbox"] [data-label="Checked"]').css('visibility', 'visible') { $('[data-label="trash"], [data-label="Sort Options"]').css({'display': '', 'visibility': 'visible'}); } else { $('[data-label="trash"], [data-label="Sort Options"]').css({'display': 'none', 'visibility': 'hidden'}); } }); Any help would be greatly appreciated! Thanks

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  • JQuery create new select option

    - by nav
    Hi I have the below functions in regular javascript creating select options. Is there a way I can do this with JQuery without having to use the form object? function populate(form) { form.options.length = 0; form.options[0] = new Option("Select a city / town in Sweden",""); form.options[1] = new Option("Melbourne","Melbourne"); } Below is how I call the function above: populate(document.form.county); //county is the id of the dropdownlist to populate. Many Thanks,

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  • seg violation using pycapsule_new

    - by user1733051
    I am trying some simple c API, where I am using PyCapsule_New to encapsulate a pointer. I am running into segment violation, can some body help me. mystruct *func1(int streamno, char mode,unsigned int options) { char * s; s=malloc(100); return s; } PyObject *Wrapper_func1(PyObject *self, PyObject *args) { int streamno; char mode; unsigned int options; mystruct* result; if (!PyArg_ParseTuple(args,"icI",&streamno,&mode,&options)) return NULL; result = func1(streamno,mode,options); return PyCapsule_New( result,NULL,NULL); }

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  • Should the networking of my game be a component or a service?

    - by aalcutt
    I am working on a windows game and I am trying to understand the XNA GameComponents and GameServices classes and use. From what I understand about a component is that it has an Update method that gets call in every frame, and a service can be referenced from other components if needed. So the way I think a network component would work is that in its Update method it would receive and send data. It probably makes sense to receive the network data once per frame, but it doesn't for sending it. Shouldn't the game send its own updates to others the moment it has it to cut down on lag?

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  • listbox select count not work dont work

    - by sadpcd
    I recently trying to make a form with multiple select box. When someone select the options the number of selected options will be display on another text. I'm a beginner in JavaScript. The function is called, but it doesn't count the number of the selected options. <select name="element_17_1[ ]" size="7" multiple="multiple" class="element select medium" id="element_17_1[ ]" onfocus="selectCount(this.form);" onClick="selectCount(this.form);" > <option value="Opt1">Opt1</option> <option value="Opt2">Opt2</option> <option value="Opt3">Opt3</option> <option value="Opt4">Opt4</option> <option value="Opt5">Opt5</option> <option value="Opt6">Opt6</option> <option value="Opt7">Opt7</option> </select> and this is the function I tried in the <head> function selectCount(f) { var selObj = myForm.elements['element_17_1[]']; var totalChecked = 0; for (i = 0; i < selObj.options.length; i++) { if (selObj.options[i].selected) { totalChecked++; } } f.element_9.value = totalChecked; }

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  • MySql database design for a quiz

    - by Mark
    I'm making an online quiz with php and mysql and need a bit of help deciding how to design the database for optimal insert of questions/answers and to select questions for the quiz. The table will hold 80 questions each with 4 possible options plus the correct answer. When retrieving the questions and options from the database I will randomly select 25 questions and their options. Is it better to make a single column for all questions, options, and correct answers? For example: ID | Q | OPT1 | OPT2 | OPT3 | OPT4 | ANS Or would it be better to make a column for each individual question, option, and correct answer? For example: Q1 | Q1_OPT1 | Q1_OPT2 | Q1_OPT3 | Q1_OPT5 | Q1_ANS | Q2 | Q2_OPT1 | Q2_OPT2...

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  • repaint problem

    - by user357816
    I have a problem with my repaint in the method move. I dont know what to doo, the code is below import java.awt.*; import java.io.*; import java.text.*; import java.util.*; import javax.sound.sampled.*; import javax.swing.*; import javax.swing.Timer; import java.awt.event.*; import java.lang.*; public class bbb extends JPanel { public Stack<Integer> stacks[]; public JButton auto,jugar,nojugar; public JButton ok,ok2; public JLabel info=new JLabel("Numero de Discos: "); public JLabel instruc=new JLabel("Presiona la base de las torres para mover las fichas"); public JLabel instruc2=new JLabel("No puedes poner una pieza grande sobre una pequenia!"); public JComboBox numeros=new JComboBox(); public JComboBox velocidad=new JComboBox(); public boolean seguir=false,parar=false,primera=true; public int n1,n2,n3; public int click1=0; public int opcion=1,tiempo=50; public int op=1,continuar=0,cont=0; public int piezas=0; public int posx,posy; public int no; public bbb() throws IOException { stacks = new Stack[3]; stacks[0]=new Stack<Integer>(); stacks[1]=new Stack<Integer>(); stacks[2]=new Stack<Integer>(); setPreferredSize(new Dimension(1366,768)); ok=new JButton("OK"); ok.setBounds(new Rectangle(270,50,70,25)); ok.addActionListener(new okiz()); ok2=new JButton("OK"); ok2.setBounds(new Rectangle(270,50,70,25)); ok2.addActionListener(new vel()); add(ok2);ok2.setVisible(false); auto=new JButton("Automatico"); auto.setBounds(new Rectangle(50,80,100,25)); auto.addActionListener(new a()); jugar=new JButton("PLAY"); jugar.setBounds(new Rectangle(100,100,70,25)); jugar.addActionListener(new play()); nojugar=new JButton("PAUSE"); nojugar.setBounds(new Rectangle(100,150,70,25)); nojugar.addActionListener(new stop()); setLayout(null); info.setBounds(new Rectangle(50,50,170,25)); info.setForeground(Color.white); instruc.setBounds(new Rectangle(970,50,570,25)); instruc.setForeground(Color.white); instruc2.setBounds(new Rectangle(970,70,570,25)); instruc2.setForeground(Color.white); add(instruc);add(instruc2); add(jugar);add(nojugar);jugar.setVisible(false);nojugar.setVisible(false); add(info); info.setVisible(false); add(ok); ok.setVisible(false); add(auto); numeros.setBounds(new Rectangle(210,50,50,25)); numeros.addItem(1);numeros.addItem(2);numeros.addItem(3);numeros.addItem(4);numeros.addItem(5); numeros.addItem(6);numeros.addItem(7);numeros.addItem(8);numeros.addItem(9);numeros.addItem(10); add(numeros); numeros.setVisible(false); velocidad.setBounds(new Rectangle(150,50,100,25)); velocidad.addItem("Lenta"); velocidad.addItem("Intermedia"); velocidad.addItem("Rapida"); add(velocidad); velocidad.setVisible(false); } public void Mover(int origen, int destino) { for (int i=0;i<3;i++) { System.out.print("stack "+i+": "); for(int n : stacks[i]) System.out.print(n+";"); System.out.println(""); } System.out.println("de <"+origen+"> a <"+destino+">"); stacks[destino].push(stacks[origen].pop()); System.out.println(""); this.validate(); this.repaint( ); } public void hanoi(int origen, int destino, int cuantas) { while (parar) {} if (cuantas <= 1) Mover(origen,destino); else { hanoi(origen,3 - (origen+destino),cuantas-1); Mover(origen,destino); hanoi(3 - (origen+destino),destino,cuantas-1); } } public void paintComponent(Graphics g) { ImageIcon fondo= new ImageIcon("fondo.jpg"); g.drawImage(fondo.getImage(),0, 0,1366,768,null); g.setColor(new Color((int)(Math.random() * 254), (int)(Math.random() *255), (int)(Math.random() * 255))); g.fillRect(0,0,100,100); g.setColor(Color.white); g.fillRect(150,600,250,25); g.fillRect(550,600,250,25); g.fillRect(950,600,250,25); g.setColor(Color.red); g.fillRect(270,325,10,275); g.fillRect(270+400,325,10,275); g.fillRect(270+800,325,10,275); int x, y,top=0; g.setColor(Color.yellow); x=150;y=580; for(int ii:stacks[0]) { g.fillRect(x+((ii*125)/10),y-(((ii)*250)/10),((10-ii)*250)/10,20);} x=550;y=580; for(int ii:stacks[1]) {g.fillRect(x+((ii*125)/10),y-(((ii)*250)/10),((10-ii)*250)/10,20);} x=950;y=580; for(int ii:stacks[2]) {g.fillRect(x+((ii*125)/10),y-(((ii)*250)/10),((10-ii)*250)/10,20);} System.out.println("ENTRO"); setOpaque(false); } private class play implements ActionListener //manual { public void actionPerformed(ActionEvent algo) { parar=false; if(primera=true) { hanoi(0,2,no); primera=false; } } } private class stop implements ActionListener //manual { public void actionPerformed(ActionEvent algo) { parar=true; } } private class vel implements ActionListener //manual { public void actionPerformed(ActionEvent algo) { if (velocidad.getSelectedItem()=="Lenta") {tiempo=150;} else if (velocidad.getSelectedItem()=="Intermedia") {tiempo=75;} else tiempo=50; ok2.setVisible(false); jugar.setVisible(true); nojugar.setVisible(true); } } private class a implements ActionListener //auto { public void actionPerformed(ActionEvent algo) { auto.setVisible(false); info.setVisible(true); numeros.setVisible(true); ok.setVisible(true); op=3; } } private class okiz implements ActionListener //ok { public void actionPerformed(ActionEvent algo) { no=Integer.parseInt(numeros.getSelectedItem().toString()); piezas=no; if (no>0 && no<11) { info.setVisible(false); numeros.setVisible(false); ok.setVisible(false); for (int i=no;i>0;i--) stacks[0].push(i); opcion=2; if (op==3) { info.setText("Velocidad: ");info.setVisible(true); velocidad.setVisible(true); ok2.setVisible(true); } } else { } repaint(); } } } the code of the other class that calls the one up is below: import java.awt.*; import java.io.*; import java.net.URL; import javax.imageio.*; import javax.swing.*; import javax.swing.border.*; import java.lang.*; import java.awt.event.*; public class aaa extends JPanel { private ImageIcon Background; private JLabel fondo; public static void main(String[] args) throws IOException { JFrame.setDefaultLookAndFeelDecorated(true); final JPanel cp = new JPanel(new BorderLayout()); JFrame frame = new JFrame ("Torres de Hanoi"); frame.setDefaultCloseOperation (JFrame.EXIT_ON_CLOSE); frame.setSize(550,550); frame.setVisible(true); bbb panel = new bbb(); frame.getContentPane().add(panel); frame.pack(); frame.setVisible(true); } }

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  • Apache, ISPConfig & Roundcube alias

    - by Jay Zus
    I'm using ISPConfig to setup all the websites on my server but I also like to try to fiddle with the files myself to see how it works. Like you guessed, yes, I've broken something. I can't access my webmail setup by default on the server with the alias /webmail (I access it via the http://xxx.xxx.xx.xx/webmail) Firefox tells me that The page isn't redirecting properly Firefox has detected that the server is redirecting the request for this address in a way that will never complete. So I cleaned up my vhost files and the one of my websites work as intended, I think that the problem comes from my default.vhost. Here's the content of it <Directory /var/www/> AllowOverride None Order Deny,Allow Deny from all </Directory> <VirtualHost *:80> DocumentRoot /var/www/ ServerAdmin [email protected] <Directory /var/www/> Options FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> </VirtualHost> This isn't a lot and I can't really see what's wrong with it, all I know is that it isn't the one that came with ISPConfig and I can't find an original one. Here's the roundcube.conf that loads with apache # Those aliases do not work properly with several hosts on your apache server # Uncomment them to use it or adapt them to your configuration # Alias /roundcube/program/js/tiny_mce/ /usr/share/tinymce/www/ # Alias /roundcube /var/lib/roundcube Alias /webmail /var/lib/roundcube/ # Access to tinymce files <Directory "/usr/share/tinymce/www/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order allow,deny allow from all </Directory> <Directory /var/lib/roundcube/> Options +FollowSymLinks # This is needed to parse /var/lib/roundcube/.htaccess. See its # content before setting AllowOverride to None. AllowOverride All order allow,deny allow from all </Directory> # Protecting basic directories: <Directory /var/lib/roundcube/config> Options -FollowSymLinks AllowOverride None </Directory> <Directory /var/lib/roundcube/temp> Options -FollowSymLinks AllowOverride None Order allow,deny Deny from all </Directory> <Directory /var/lib/roundcube/logs> Options -FollowSymLinks AllowOverride None Order allow,deny Deny from all </Directory> I didn't touch that file, but I guess it has something to do with the problem. I just can't find why it doesn't work. EDIT: This is the errors in my apache's log [21/Jun/2013:21:10:54 +0200] "GET /webmail/ HTTP/1.1" 302 540 "-" "Mozilla/5.0 (Windows NT 6.1; WOW64; rv:21.0) Gecko/20100101 Firefox/21.0" [21/Jun/2013:21:10:54 +0200] "GET /webmail/ HTTP/1.1" 302 475 "-" "Mozilla/5.0 (Windows NT 6.1; WOW64; rv:21.0) Gecko/20100101 Firefox/21.0" [21/Jun/2013:21:10:54 +0200] "GET /webmail/ HTTP/1.1" 302 475 "-" "Mozilla/5.0 (Windows NT 6.1; WOW64; rv:21.0) Gecko/20100101 Firefox/21.0" [21/Jun/2013:21:10:54 +0200] "GET /webmail/ HTTP/1.1" 302 475 "-" "Mozilla/5.0 (Windows NT 6.1; WOW64; rv:21.0) Gecko/20100101 Firefox/21.0" [21/Jun/2013:21:10:54 +0200] "GET /webmail/ HTTP/1.1" 302 475 "-" "Mozilla/5.0 (Windows NT 6.1; WOW64; rv:21.0) Gecko/20100101 Firefox/21.0" [21/Jun/2013:21:10:54 +0200] "GET /webmail/ HTTP/1.1" 302 475 "-" "Mozilla/5.0 (Windows NT 6.1; WOW64; rv:21.0) Gecko/20100101 Firefox/21.0" [21/Jun/2013:21:10:54 +0200] "GET /webmail/ HTTP/1.1" 302 475 "-" "Mozilla/5.0 (Windows NT 6.1; WOW64; rv:21.0) Gecko/20100101 Firefox/21.0"

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  • Ubuntu 12.04 Server - eth0 1Gbps NIC eth1 10Gbps NIC - all traffic using eth0?

    - by James
    Ubuntu Server 12.04.1 x64 Primary role is an NFS fileserver, for Mac OSX Clients. Hardware: Eth0: 00:19.0 Ethernet controller: Intel Corporation 82579V Gigabit Network Connection (rev 04) Eth1: 07:00.0 Ethernet controller: MYRICOM Inc. Myri-10G Dual-Protocol NIC Config: ifconfig eth0 Link encap:Ethernet HWaddr <MACADDRESS> inet addr:192.168.0.150 Bcast:192.168.0.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:460042020 errors:0 dropped:148 overruns:0 frame:0 TX packets:231906707 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:581431978417 (581.4 GB) TX bytes:259057368617 (259.0 GB) Interrupt:20 Memory:f7d00000-f7d20000 eth1 Link encap:Ethernet HWaddr <MACADDRESS> inet addr:192.168.0.100 Bcast:192.168.0.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:6832208 errors:0 dropped:2 overruns:0 frame:0 TX packets:376 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:513826442 (513.8 MB) TX bytes:33688 (33.6 KB) Interrupt:59 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:507 errors:0 dropped:0 overruns:0 frame:0 TX packets:507 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:45057 (45.0 KB) TX bytes:45057 (45.0 KB) nano /etc/network/interfaces #The loopback network interface auto lo iface lo inet loopback #The primary network interface auto eth0 iface eth0 inet static address 192.168.0.150 netmask 255.255.255.0 network 192.168.0.0 broadcast 192.168.0.255 gateway 192.168.0.1 dns-nameservers 192.168.0.1 8.8.8.8 #second network interface auto eth1 iface eth1 inet static address 192.168.0.100 netmask 255.255.255.0 network 192.168.0.0 broadcast 192.168.0.255 gateway 192.168.0.1 dns-nameservers 192.168.0.1 8.8.8.8 Currently I am using on the OSX clients: nfs://192.168.0.100/Volumes/Storage to mount the NFS share. My problem is why would all the data (and I have checked using various monitoring tools bmon, iftop, glances, etc) be going over the slower connection?? Also, after configuring /etc/network/interfaces with the above setup I always get an error message at bootup something about waiting for network configuration. Are these connected?

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  • 1000Base-X layer 2/MAC address details

    - by user69971
    A layer 2 Ethernet frame is sent with a source and destination MAC address. Given a 100Base-TX (copper) trunk between two Cisco switches, I can do a "show interface fa 0/0" on S1 to see the MAC address assigned to the trunking interface, then go to Switch2 and do a "show mac address-table" and find the MAC address of the S1 fa 0/0 interface as a dynamically learned MAC in the table. Given a similar setup with a 1000Base-X (fiber GBIC) trunk, the MAC address shown in "show interface gi 0/0" on S1 does not show up in the MAC address-table of S2. Everything I can find online indicates that 1000Base-X uses largely the same layer 2 format as copper connections. There's some slight alterations - minimum frame size is slightly larger - but the fundamentals of the frame structure appear to be the same, including transmission with a source and destination L2 address. Why doesn't the address of gi 0/0 show up in the MAC address table of the connection switch? The only thing which seems to make sense would be that the GBIC has its own MAC address, almost as if its acting as a mini 2-port switch or hub, with the switch-assigned MAC address showing up on the interface connection and a different MAC address assigned to the fiber side. If this is the case, is there any way to see the GBIC MAC address on the switch? (I've tried to look up the details in IEEE 802.3z but it doesn't seem to be available without an IEEE membership or purchasing the standard. I find the base 802.3 PDFs for download, but not 802.3z.)

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  • iOrgSoft Video Converter for Mac

    - by terryhao
    [url=http://www.iorgsoft.com/Video-Converter-for-Mac/]video converter for mac[/url] IOrgSoft[url=http://www.iorgsoft.com/Video-Converter-for-Mac/]video converter for mac[/url] is an excellent video converting and editing software for Macintosh users. A built-in powerful video player, trimming, splitter/joiner/merger tools give you everything you need to manage your videos on mac. This mac converter supports many video formats like AVI, MP4, WMV, MPEG-1,2, YouTube(FLV), Limewire, Realplayer(RM,RMVB), Quicktime(MOV), MKV, MOD, TOD, ASF, 3GP, 3G2, AVCHD/M2TS/MTS/TS/TRP/TS, MXF, etc. Video Converter for Mac features a very clean user interface which makes this task a breeze. You can trim/clip any segments and optionally merge/join and sort them to create your personal movie, crop frame size to remove any unwanted area in the frame just like a pair of smart scissors and set the output video parameters such as video resolution, video frame rate, audio codec, video codec and video quality. Converted videos can be imported into imovie/itunes/FCE/FCP/QuickTime Pro or played on iPad, iPod touch, iPod classic, iPod nano, iPhone, iPhone 3GS, Apple TV, PSP, PS3, Creative Zen, iRiver PMP, Archos, mobile phones and other MP4/MP3 players. Video Converter for Mac makes video conversion easy. Free download now and have a try for yourself! [url=http://www.iorgsoft.com/Video-Editor-for-Mac/]Video Editor for Mac[/url] [url=http://www.iorgsoft.com/Mod-Converter/]mod converter[/url] [url=http://www.iorgsoft.com/Mod-Converter-for-Mac/]mod converter for mac[/url]

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  • Routing data through VPN in linux

    - by Shadyabhi
    I think its a silly question but still here it goes.. Terminal Output: eth0 Link encap:Ethernet HWaddr 00:1c:c0:37:5e:25 inet addr:10.100.98.51 Bcast:10.100.98.255 Mask:255.255.255.0 inet6 addr: fe80::21c:c0ff:fe37:5e25/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:29677 errors:0 dropped:0 overruns:0 frame:0 TX packets:5209 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:3179007 (3.1 MB) TX bytes:610142 (610.1 KB) Memory:e0380000-e03a0000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:76 errors:0 dropped:0 overruns:0 frame:0 TX packets:76 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:9555 (9.5 KB) TX bytes:9555 (9.5 KB) vpn_0 Link encap:Ethernet HWaddr 00:ac:39:95:a1:16 inet6 addr: fe80::2ac:39ff:fe95:a116/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1786 errors:0 dropped:0 overruns:0 frame:0 TX packets:6 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:500 RX bytes:128597 (128.5 KB) TX bytes:468 (468.0 B) Actually, I followed this tutorial to setup the PacketiX VPN on ubuntu. Now, how do I actually use this VPN? Terminal Output: shadyabhi@shadyabhi-desktop:~$ route Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 10.100.98.0 * 255.255.255.0 U 1 0 0 eth0 link-local * 255.255.0.0 U 1000 0 0 eth0 default 10.100.98.4 0.0.0.0 UG 0 0 0 eth0 shadyabhi@shadyabhi-desktop:~$ As told in tutorial, if I do route del default route add default dev vpn_0 I am not able to surf the internet. And I get the route command output as: root@shadyabhi-desktop:/home/shadyabhi# route Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 10.100.98.0 * 255.255.255.0 U 1 0 0 eth0 link-local * 255.255.0.0 U 1000 0 0 eth0 default * 0.0.0.0 U 0 0 0 vpn_0 root@shadyabhi-desktop:/home/shadyabhi# I know I am not able to route the traffic properly. How do i do that?

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  • ffmpeg - creating DNxHD MFX files with alphas

    - by Hugh
    Hi all, I'm struggling with something in FFMpeg at the moment... I'm trying to make DNxHD 1080p/24, 36Mb/s MXF files from a sequence of PNG files. My current command-line is: ffmpeg -y -f image2 -i /tmp/temp.%04d.png -s 1920x1080 -r 24 -vcodec dnxhd -f mxf -pix_fmt rgb32 -b 36Mb /tmp/temp.mxf To which ffmpeg gives me the output: Input #0, image2, from '/tmp/temp.%04d.png': Duration: 00:00:01.60, start: 0.000000, bitrate: N/A Stream #0.0: Video: png, rgb32, 1920x1080, 25 tbr, 25 tbn, 25 tbc Output #0, mxf, to '/tmp/temp.mxf': Stream #0.0: Video: dnxhd, yuv422p, 1920x1080, q=2-31, 36000 kb/s, 90k tbn, 24 tbc Stream mapping: Stream #0.0 -> #0.0 [mxf @ 0x1005800]unsupported video frame rate Could not write header for output file #0 (incorrect codec parameters ?) There are a few things in here that concern me: The output stream is insisting on being yuv422p, which doesn't support alpha. 24fps is an unsupported video frame rate? I've tried 23.976 too, and get the same thing. I then tried the same thing, but writing to a quicktime (still DNxHD, though) with: ffmpeg -y -f image2 -i /tmp/temp.%04d.png -s 1920x1080 -r 24 -vcodec dnxhd -f mov -pix_fmt rgb32 -b 36Mb /tmp/temp.mov This gives me the output: Input #0, image2, from '/tmp/1274263259.28098.%04d.png': Duration: 00:00:01.60, start: 0.000000, bitrate: N/A Stream #0.0: Video: png, rgb32, 1920x1080, 25 tbr, 25 tbn, 25 tbc Output #0, mov, to '/tmp/1274263259.28098.mov': Stream #0.0: Video: dnxhd, yuv422p, 1920x1080, q=2-31, 36000 kb/s, 90k tbn, 24 tbc Stream mapping: Stream #0.0 -> #0.0 Press [q] to stop encoding frame= 39 fps= 9 q=1.0 Lsize= 7177kB time=1.62 bitrate=36180.8kbits/s video:7176kB audio:0kB global headers:0kB muxing overhead 0.013636% Which obviously works, to a certain extent, but still has the issue of being yuv422p, and therefore losing the alpha. If I'm going to QuickTime, then I can get what I need using Shake, but my main aim here is to be able to generate .mxf files. Any thoughts? Thanks

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  • Wireless does not work on Ubuntu 9.04

    - by Yongwei Xing
    Hi all I install the Ubuntu 9.04 my old Lenovo Y520 laptop, the wirless does not work.My Wireless card is Intel Pro/wireless 2100 card. But I can not enable it. My wired card is working well. Does anyone meet it before. the ifconfig output is eth0 Link encap:Ethernet HWaddr 00:0a:e4:5f:6c:30 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:973 errors:0 dropped:0 overruns:0 frame:0 TX packets:1025 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:574701 (574.7 KB) TX bytes:169249 (169.2 KB) Interrupt:10 eth1 Link encap:Ethernet HWaddr 00:0c:f1:58:79:b5 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:10 Base address:0x8000 Memory:d0202000-d0202fff lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:8 errors:0 dropped:0 overruns:0 frame:0 TX packets:8 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:480 (480.0 B) TX bytes:480 (480.0 B) the output of iwconfig is eth1 unassociated ESSID:off/any Nickname:"ipw2100" Mode:Managed Channel=0 Access Point: Not-Associated Bit Rate:0 kb/s Tx-Power:off Retry short limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality:0 Signal level:0 Noise level:0 Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:0 Missed beacon:0 I have another question. When my OS is 9.04, there is a icon about network connection on the panel at the top. After I upgraded to 9.10, that icon disappeared. How can I get that back? Best Regareds,

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  • ssh from 1 ubuntu box to another ubuntu box

    - by michael
    Hi, I have 2 ubuntu boxes in a WiFi network. Below is the 'ifconfig' of my destination machine. But in my source machine, I tried 'ssh 192.168.1.2' I get connection refused. $ ifconfig eth0 Link encap:Ethernet HWaddr c8:0a:a9:4d:d6:6a UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:35 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:4508 errors:0 dropped:0 overruns:0 frame:0 TX packets:4508 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:330441 (330.4 KB) TX bytes:330441 (330.4 KB) wlan0 Link encap:Ethernet HWaddr 00:23:14:32:e8:dc inet addr:192.168.1.2 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::223:14ff:fe32:e8dc/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:319828 errors:0 dropped:0 overruns:0 frame:0 TX packets:618371 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:30642011 (30.6 MB) TX bytes:921522542 (921.5 MB) How to set up so that I can ssh from 1 box to another?

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  • debian 6 losing a large amount of packets

    - by Sc0rian
    I have a rather strange problem. We covered all the obvious hardware related issues (different nic, eth cable and switch) however I cannot seem to stop eth dropping packets. I have 4 servers all exactly the same. driver: e1000e version: 1.2.20-k2 firmware-version: 1.8-0 bus-info: 0000:06:00.0 They are all running the latest kernel(2.6.32-5-amd64). However they do this: RX packets:17073870634 errors:0 dropped:14147208 overruns:0 frame:0 another server: eth0 Link encap:Ethernet HWaddr e0:69:95:05:2f:cb inet addr:10.10.10.86 Bcast:10.10.10.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5455209277 errors:0 dropped:375445 overruns:0 frame:0 TX packets:3666134366 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:6688414486673 (6.0 TiB) TX bytes:1611812171539 (1.4 TiB) Interrupt:20 Memory:d0600000-d0620000 eth1 Link encap:Ethernet HWaddr 00:1b:21:b7:7a:ce inet addr:10.10.0.86 Bcast:10.10.0.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:15473695728 errors:0 dropped:5808325 overruns:0 frame:0 TX packets:20112364421 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:9192378766434 (8.3 TiB) TX bytes:20216368266761 (18.3 TiB) Interrupt:17 Memory:d0280000-d02a0000 A massive amount of dropped packets. I have tried to load on the latest driver, 1.9.5. This did nothing. I'm not sure what else to do.

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