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  • AudioQueue on iPhone

    - by Sridhar
    Hi, Is there anyway to record the sound in slow manner using AudioQueues in Iphone(may be in call back function ?). Currently I am recording in Linear PCM with 22050 Hz. Basically I want to adjust the audio samples to match my video frame rate (which is 10 FPS). Thanks

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  • iphone secure network identification

    - by CocoaNewBee
    Hello!!! can anyone tell me (code sample woudl be awesome) how to get the the secure wi-fi userid and password for the current logged user on the iphone for example: Wi-fi settings for a network using WPA2 Enterprise (network/username/password) how can I found out who's logged for said network ?? Thanks in advance!!! Cheers

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  • Resources how to architect a iPhone application?

    - by Frank Martin
    What resources can you recommend for learning how to architect a iPhone application? Background of the question is that most of the resources explain the usage of a single class or concept (and i appreciate that a lot to learn something about the specific topic) but as far as i can see they lack unfortunately to describe how to put things together for typical real world applications.

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  • Error while compiling the Xcode project (IPhone)

    - by Sridhar
    Hello, I added ffmpeg iphone port into my library and I can able to use a few of its functions like avcodec_init(),.. without any errors. But when I include this function call "avcodec_register_all" Xcode is giving error after compilation The error message is : *--------------- ld: ldr 12-bit displacement out of range (4276 max +/-4096) in _CFRelease$stub in _CFRelease$stub from /Users/foxit/Documents/CameraTest/build/CameraTest.build/Debug-iphoneos/CameraTest.build/Objects-normal/armv6/CameraTest Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 *------------- Does anyone know whats wrong with this ? Regards, Raghu

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  • Cover flow model screen adjust in iphone

    - by abdulsamad
    Hi All, Below is the link for making the cover flow model in iphone. This is a sample tutorial. http://www.chaosinmotion.com/flowcover.m Can any one tell me how can i make the cover flow model to adjust some where up on the screen. Currently it is in the centre of the screen i want if about 70 to 80pixels to move up in the screen. Your help will be highly appreciated.

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  • iphone and ipad development

    - by ML
    Can anyone explain how to start with iPhone and iPad development? Dont you have to pay? or is it just pay when you release? I dont see where to get the iPad SDK or anything. I already have XCode 3.2.1 on Snow Leopard.

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  • iPhone Facebook connect : "Cookies required"

    - by AP
    Hello, I am using FacebookConnect on the iPhone to integrate my app with Facebook. Unfortunatly I've always "cookies required" when trying to login. Are you also encountering this issue or do you know what may cause this issue? Thanks in advance for your help :) Regards,

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  • Port Flash to iPhone

    - by LaGrad
    How hard would it be to port a flash game to the iPhone. Obviously Flash CS5 is no longer an options, I still would like to know if there's anything that can be reused? or do I have to write everything from scratch (Is Obj-C that different than ActionScript?) Is there any other shortcuts? Also, if anyone has done this before please share your experience.

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  • Compile/use unrar C++ source for iphone app?

    - by greypoint
    Writing an app that will include the ability to decompress zip and rar files. I think I'm OK on how to handle the .zips but .rars seem a little more trouble. I noticed that rarlabs has source available but it's C++. Is there a way to compile, wrap or otherwise use this code within an iPhone app? Reference: http://www.rarlab.com/rar_add.htm Open to alternate suggestions on how to handle .rar files as well. I'm still pretty much a newbie so please explain in small words :)

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  • Any idea about an iPhone Accelerometer Library?

    - by medopal
    Have looked so long for a library specialized in dealing with iPhone Accelerometer but couldn't find anything. I have made some few sample apps, but none reaches a level of accuracy as in Labyrinth games for example, so any idea about a library for that? Or maybe an open source app? Would be better if it's integrated in a Physics library

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