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  • release vs setting-to-nil to free memory

    - by Dan Ray
    In my root view controller, in my didReceiveMemoryWarning method, I go through a couple data structures (which I keep in a global singleton called DataManager), and ditch the heaviest things I've got--one or maybe two images associated with possibly twenty or thirty or more data records. Right now I'm going through and setting those to nil. I'm also setting myself a boolean flag so that various view controllers that need this data can easily know to reload. Thusly: DataManager *data = [DataManager sharedDataManager]; for (Event *event in data.eventList) { event.image = nil; event.thumbnail = nil; } for (WondrMark *mark in data.wondrMarks) { mark.image = nil; } [DataManager sharedDataManager].cleanedMemory = YES; Today I'm thinking, though... and I'm not actually sure all that allocated memory is really being freed when I do that. Should I instead release those images and maybe hit them with a new alloc and init when I need them again later?

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  • Java - PriorityQueue vs sorted LinkedList

    - by msr
    Hello, Which implementation is less "heavy": PriorityQueue or a sorted LinkedList (using a Comparator)? I want to have all the items sorted. The insertion will be very frequent and ocasionally I will have to run all the list to make some operations. Thank you!

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  • httpURLConnection vs apache commons http

    - by Pablo Fernandez
    Hi everyone! I just wanted to know if any of you had any problems using java default HttpURLConnection class. Some kind of bug that made you switch to apache commons. Or is it just the (ugly) interface that class exposes that justifies the birth of 3rd party http lib? Disclosure: I heard some arguments against java.net having some serious problems, but I'm finding hard to believe that a class that is part of the java core distribution still has issues after several releases of the JDK

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  • Font choices in International scenarios: multilingual vs unicode

    - by TravisO
    I have a website that will eventually display multiple languages. I notice the common fonts used in web CSS (ex: Arial, Verdana, Times New Roman, Tahoma) and even the newer Vista/Office 2007/VS2008 fonts (Calibri,Cambria, Candara, Corbel, etc) are significantly larger (~350K) than your average (US only?) TTF font (~50k) so these fonts contain most/all the major character sets that common languages (Spanish, French, German, etc) use. My question is, would somebody confirm that these fonts listed above are acceptable for international use of the major (let's say top 8) spoken languages? If so, then I'm guessing the only purpose of unicode fonts; such "Arial Unicode" (a massive 22mb) is only for dealing with extremely niche dialog, eastern glyphs (Chinese, Japanese) and dead languages? I'm just looking for some confirmation from developers that have their desktop apps/web apps rendering multiple languages and have a visual confirmation, I'm already in the 99% sure bin but you know what they say about assumption.

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  • Setup filename convention? setup.exe vs install.exe vs others

    - by www.openidfrance.frfxkim
    Hi, I'm going to build an installer to deploy my application which is a Windows executable file(not a MSI file). I'm using NSIS. This application targets French people and "install" word is close to "installation" in French. Is there a filename convention? What is the best choice for you? It seems that "setup.exe" is the most popular name compare to "install.exe" What do you think? Thanks for your reply.

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  • ComboBox SelectedItem vs SelectedValue

    - by Anna Lear
    The following code works as you’d expect — MyProperty on the model is updated when the user picks a new item in the dropdown. comboBox1.DataBindings.Add("SelectedValue", myModel, "MyProperty", true, DataSourceUpdateMode.OnPropertyChanged); The following, however, doesn’t work the same way and the model update isn’t triggered until the input focus moves to another control on the form: comboBox1.DataBindings.Add("SelectedItem", myModel, "MyProperty", true, DataSourceUpdateMode.OnPropertyChanged); Does anybody know why? I don’t even know where to start investigating the cause. Pointers in the right direction to start the investigation or an outright explanation would be equally appreciated. Thanks.

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  • Javascript VS C#

    - by Joris
    Maybe a strange and green question, but Is there anything C# can't do what javascript can... And considering JQuery? except for the fact that one is clientside, and the other serverside? Or am I asking a very stupid question now?

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  • Normal pointer vs Auto pointer (std::auto_ptr)

    - by AKN
    Code snippet (normal pointer) int *pi = new int; int i = 90; pi = &i; int k = *pi + 10; cout<<k<<endl; delete pi; [Output: 100] Code snippet (auto pointer) Case 1: std::auto_ptr<int> pi(new int); int i = 90; pi = &i; int k = *pi + 10; //Throws unhandled exception error at this point while debugging. cout<<k<<endl; //delete pi; (It deletes by itself when goes out of scope. So explicit 'delete' call not required) Case 2: std::auto_ptr<int> pi(new int); int i = 90; *pi = 90; int k = *pi + 10; cout<<k<<endl; [Output: 100] Can someone please tell why it failed to work for case 1?

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  • bool as object vs string as object testing equality

    - by Ray Pendergraph
    I am relatively new to C# and I noticed something interesting today that I guess I have never noticed or perhaps I am missing something. Here is an NUnit test to give an example: object boolean1 = false; object booloan2 = false; Assert.That(boolean1 == booloan2); This unit test fails, but this one passes: object string1 = "string"; object string2 = "string"; Assert.That(string1 == string2); I'm not that surprised in and of itself that the first one fails seeing as boolean1 and boolean2 are different references. But it is troubling to me that the first one fails and the second one passes. I read (on MSDN somewhere) that some magic was done to the String class to facilitate this. I think my question really is why wasn't this behavior replicated in bool? As a note... if the boolean1 and 2 are declared as "bool" then there is no problem. Does anyone know the reason for these differences or why it was implemented that way? Can anyone think of a situation where you would want to reference a bool object for anything except its value?

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  • QuickBox2D poly behaviour vs box or circle

    - by Ben Kanizay
    Hi I've played a little with Box2D before and have just started using QuickBox2D which makes things heaps easier. I am however getting different behaviour with a specific poly shape than I am with a box. All other properties are the same. I've included 3 simple examples and their source below. What I really want to work is Example 1 with both objects as poly. As you can see, it seems like the 'paddle' poly is the one that's failing - the 'ball' (whether it's a poly or circle) just falls straight through it instead of bouncing off as it does with a box 'paddle' object. Would appreciate some help or insight. As I can only post one line at this stage, the swf previews of the 3 examples can be seen here Example 1 source: package { import com.actionsnippet.qbox.QuickBox2D; import com.actionsnippet.qbox.QuickObject; import flash.display.MovieClip; public class Eg1 extends MovieClip { private var sim:QuickBox2D; private var paddle:QuickObject; private var ball:QuickObject; public function Eg1() { this.sim = new QuickBox2D(this); this.paddle = this.sim.addPoly({ x:13, y:19, angle:0, density:0, draggable:false, isBullet:true, verts:[[-3.84,-0.67,-2.84,-1,-2.17,-0.33,2.17,-0.33,2.84,-1,3.84,-0.67,2.84,1,-2.51,1]] }); this.ball = this.sim.addPoly({ x:13, y:1, restitution:1, friction:1, draggable:false, isBullet:true, verts:[[-0.34,-1,0.34,-1,0.67,-0.33,0.67,0.33,0.34,1,-0.34,1,-0.67,0.33,-0.67,-0.33]] }); this.sim.start(); } }} Example 2 source: package { import com.actionsnippet.qbox.QuickBox2D; import com.actionsnippet.qbox.QuickObject; import flash.display.MovieClip; public class Eg2 extends MovieClip { private var sim:QuickBox2D; private var paddle:QuickObject; private var ball:QuickObject; public function Eg2() { this.sim = new QuickBox2D(this); this.paddle = this.sim.addBox({ x:13, y:19, angle:0, density:0, draggable:false, isBullet:true, width:8 }); this.ball = this.sim.addPoly({ x:13, y:1, restitution:1, friction:1, draggable:false, isBullet:true, verts:[[-0.34,-1,0.34,-1,0.67,-0.33,0.67,0.33,0.34,1,-0.34,1,-0.67,0.33,-0.67,-0.33]] }); this.sim.start(); } }} Example 3 source: package { import com.actionsnippet.qbox.QuickBox2D; import com.actionsnippet.qbox.QuickObject; import flash.display.MovieClip; public class Eg3 extends MovieClip { private var sim:QuickBox2D; private var paddle:QuickObject; private var ball:QuickObject; public function Eg3() { this.sim = new QuickBox2D(this); this.paddle = this.sim.addPoly({ x:13, y:19, angle:0, density:0, draggable:false, isBullet:true, verts:[[-3.84,-0.67,-2.84,-1,-2.17,-0.33,2.17,-0.33,2.84,-1,3.84,-0.67,2.84,1,-2.51,1]] }); this.ball = this.sim.addCircle({ x:13, y:1, restitution:1, friction:1, draggable:false, isBullet:true, radius:1 }); this.sim.start(); } }}

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  • When to use MVC Scaffolding via NuGet vs MVC Scaffolding via MVC3 Tools Update

    - by James
    I am a little confused about the various different "mainstream" scaffolding options for MVC3. There is a NuGet package called MVCScaffolding. It first showed up in Jan 2011, but seems to be active and have recent updates, and be developed by Scott Hanselman, among others. Then in May 2011 came the MVC3 Tools Update. This seems like it incorporated the original scaffolding ideas into an "out of the box" scaffolding options. However, this has not been updated since. So - what is the relationship between these two scaffoldings (if any). Are there cases when one should be used over the other, or is it just a matter of taste? Does Visual Studio 2012 or MVC4 change the game on any of this? Thanks for any input.

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  • Entity Framework 4: C# !(ReferenceEquals()) vs !=

    - by Eric J.
    Unless a class specifically overrides the behavior defined for Object, ReferenceEquals and == do the same thing... compare references. In property setters, I have commonly used the pattern private MyType myProperty; public MyType MyProperty { set { if (myProperty != value) { myProperty = value; // Do stuff like NotifyPropertyChanged } } } However, in code generated by Entity Framework, the if statement is replaced by if (!ReferenceEquals(myProperty, value)) Using ReferenceEquals is more explicit (as I guess not all C# programmers know that == does the same thing if not overridden). Is there any difference that's escaping me between the two if-variants? Are they perhaps accounting for the possibility that POCO designers may have overridden ==? In short, if I have not overridden ==, am I save using != instead of ReferencEquals()?

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  • Injecting EntityManager Vs. EntityManagerFactory

    - by SB
    A long question, please bear with me. We are using Spring+JPA for a web application. My team is debating over injecting EntityManagerFactory in the GenericDAO(a DAO based on Generics something on the lines provided by APPFUSE, we do not use JpaDaosupport for some reason) over injecting an EntityManager. We are using "application managed persistence". The arguments against injecting a EntityManagerFactory is that its too heavy and so is not required, the EntityManager does what we need. Also, as Spring would create a new instance of a DAO for every web request(I doubt this) there are not going to be any concurrency issues as in the same EntityManager instance is shared by two threads. The argument for injecting EFM is that its a good practice over all its always good to have a handle to a factory. I am not sure which is the best approach, can someone please enlighten me? SB

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  • SQL vs MySQL: Rules about aggregate operations and GROUP BY

    - by Phazyck
    In this book I'm currently reading while following a course on databases, the following example of an illegal query using an aggregate operator is given: Find the name and age of the oldest sailor. Consider the following attempt to answer this query: SELECT S.name, S.age FROM Sailors.S The intent is for this query to return not only the maximum age but also the name of the sailors having that age. However, this query is illegal in SQL--if the SELECT clause uses an aggregate operation, then it must use only aggregate operations unless the query contains a GROUP BY clause! Some time later while doing an exercise using MySQL, I faced a similar problem, and made a mistake similar to the one mentioned. However, MySQL didn't complain and just spit out some tables which later turned out not be what I needed. Is the query above really illegal in SQL, but legal in MySQL, and if so, why is that? In what situation would one need to make such a query?

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  • Python - calendar.timegm() vs. time.mktime()

    - by ibz
    I seem to have a hard time getting my head around this. What's the difference between calendar.timegm() and time.mktime()? Say I have a datetime.datetime with no tzinfo attached, shouldn't the two give the same output? Don't they both give the number of seconds between epoch and the date passed as a parameter? And since the date passed has no tzinfo, isn't that number of seconds the same? >>> import calendar >>> import time >>> import datetime >>> d = datetime.datetime(2010, 10, 10) >>> calendar.timegm(d.timetuple()) 1286668800 >>> time.mktime(d.timetuple()) 1286640000.0 >>>

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  • Hibernate/JPA - annotating bean methods vs fields

    - by Benju
    I have a simple question about usage of Hibernate. I keep seeing people using JPA annotations in one of two ways by annotating the fields of a class and also by annotating the get method on the corresponding beans. My question is as follows: Is there a difference between annotating fields and bean methods with JPA annoations such as @Id. example: @Entity public class User { **@ID** private int id; public int getId(){ return this.id; } public void setId(int id){ this.id=id; } } -----------OR----------- @Entity public class User { private int id; **@ID** public int getId(){ return this.id; } public void setId(int id){ this.id=id; } }

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  • Memory issues - Living vs. overall -> app is killed

    - by D33
    I'm trying to check my applications memory issues in Instruments. When I load the application I play some sounds and show some animations in UIImageViews. To save some memory I load the sounds only when I need it and when I stop playing it I free it from the memory. problem 1: My application is using about 5.5MB of Living memory. BUT The Overall section is growing after start to 20MB and then it's slowly growing (about 100kB/sec). But responsible Library is OpenAL (OAL::Buffer), dyld (_dyld_start)-I am not sure what this really is, and some other stuff like ft_mem_qrealloc, CGFontStrikeSetValue, … problem 2: When the overall section breaks about 30MB, application crashes (is killed). According to the facts I already read about overall memory, it means then my all allocations and deallocation is about 30MB. But I don't really see the problem. When I need some sound for example I load it to the memory and when I don't need it anymore I release it. But that means when I load 1MB sound, this operation increase overall memory usage with 2MB. Am I right? And when I load 10 sounds my app crashes just because the fact my overall is too high even living is still low??? I am very confused about it. Could someone please help me clear it up? (I am on iOS 5 and using ARC) SOME CODE: creating the sound OpenAL: MYOpenALSound *sound = [[MyOpenALSound alloc] initWithSoundFile:filename willRepeat:NO]; if(!sound) return; [soundDictionary addObject:sound]; playing: [sound play]; dispatch_after(dispatch_time(DISPATCH_TIME_NOW, ((sound.duration * sound.pitch) + 0.1) * NSEC_PER_SEC), dispatch_get_current_queue(), ^{ [soundDictionary removeObjectForKey:[NSNumber numberWithInt:soundID]]; }); } creating the sound with AVAudioPlayer: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[[Music alloc] initWithFilename:@"mapMusic.mp3" andWillRepeat:YES]]; pom = [musics objectAtIndex:musicID]; [pom playMusic]; and stop and free it: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[NSNull null]]; AND IMAGE ANIMATIONS: I load images from big PNG file (this is realated also to my other topic : Memory warning - UIImageView and its animations) I have few UIImageViews and by time I'm setting animation arrays to play Animations... UIImage *source = [[UIImage alloc] initWithCGImage:[[UIImage imageNamed:@"imageSource.png"] CGImage]]; cutRect = CGRectMake(0*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); image1 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; cutRect = CGRectMake(1*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); ... image12 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; NSArray *images = [[NSArray alloc] initWithObjects:image1, image2, image3, image4, image5, image6, image7, image8, image9, image10, image11, image12, image12, image12, nil]; and this array I just use simply like : myUIImageView.animationImages = images, ... duration -> startAnimating

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