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  • Dumb IE6 resize behaviour - hope it rings some bells with someone

    - by Ollie2893
    Hi, I'm having no end of fun (sic) with jQuery.tabs. The widget is quite crafty in that it turns basic HTML like so <div> <ul> <li>Tab #1</li> ... </ul> <div for panel #1> </div> <div for panel #2> </div> ... </div> into a cute tabbed dialogue. (It does so by restyling the UL and then toggling the "display" attribute for the panel DIVs to show/not show whatever panel is selected.) Now I found that I can spare myself a lot of trouble in my JS project if I insert a scrollable IFRAME into each panel. One usability problem I'm trying to ameliorate is that when the tabbed panel becomes larger than the browser's window, then the user ends up with too many scrollbars. I am trying to avoid this situation by linking the size of the tabbed panel to that of $(window). That is, I trap and process the resize event on $(window). To make my life bearable, all components are relatively sized. This is also true, in particular, of the IFRAMEs (100% width, 100% height). The only exception are the panel DIVs, which are of fixed height (in px). And this is the only dimension css attribute that I manipulate during my resize action. All of this works a treat in FF and Chrome, but IE6 is doing something rather cute: So long as I do not affect the width of the browser window (but only change its height), only the panel DIV changes in height; the IFRAME contained will not change. As a result of this behaviour, it is not possible to shorten the tabbed panel below the height of the IFRAME. I can lengthen the DIV, yes. But the IFRAME will not fill the panel in that case. All becomes good the moment I make the slightest change to the width of the browser window. In that moment, the IFRAME expands to catch up with the extended DIV or DIV and IFRAME contract in tandem. Bizarre. I inserted useless CSS instructions like "position: relative" and "zoom: 1". Also nudged the display with "display: block". No joy so far. Any ideas? Thanks.

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  • How do I reward my developers for the little things they get right?

    - by Nat
    I am in a tech lead role and my developers get stuff right most of the time. How do I communicate to them thier value to me? (I.e. they have value because I do not have to go through and point out mistakes which means I do not have to watch them like a hawk which frees me to do more useful things). In summary For doing the mundane well on a day to day basis, it is good to recognise the developers effort verbally to them. An honest thankyou that mentions the specific behaviour and its positive repercussions to you personally will be well received, adjust the language to suite each individual. (Note that other developers within earshot may also respond to this by increasing their efforts in this specific activity.) Other things that should be done regularly are: Team drinks In many cultures this is an entirely worthy way of giving the team some time to socialise and relax. Be sure that you do not exclude people who do not drink or are not keen on pub culture. Shared meals are another option. Formal written (email) acknowledgment and praise to senior managers of the teams efforts and successes. (Note that acknowledging individuals alone may damage team spirit) Work the hours you expect your team to do. If they absolutely must work late for a deadline, be there in support Go to bat for the team. Refuse to let them be forced to work long periods of overtime without compensation. Protect them from level politics and stress. Give your team the best equipment you can afford. Good tools show respect and improve productivity. Small or large team rewards where appropriate can consist of many interesting activities/ items. If it allows the team to get together in a fun and even lightly competitive manner it will work (foosball table, go-karting, darts board, video game console etc). Don’t forget to listen to what the team wants, each team will have different ideas. Ensure they are getting a fair deal financially from the company. While different people may have different expectations of their pay, someone being paid unfairly will rot morale for the entire team

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  • Visual Studio 2005 - Debugger stopped working.

    - by eric
    More fun and pain with Visual Studio. Visual Studio 2005. About two months ago, I started an assignment. In my role, I cannot install or configure development software. Trust me this has given me plenty of heartburn. No IIS is involved here, just File Sharing. That being said, when I first started I had a problem with my debugger not working. The debugger just stopped. I was able to get it working. Now the problem has returned and I am pulling every last hair on my head. Almost none of my symbols loads. It can't find the PDB files. In Debugger options, I checked the Symbol section. My symbol file location entry is completely blank. ? I don't know why. I did not touch this prior to the problem occurring. I have cleared the Temporary ASP.NET folders. Example: Here is my Module Output CppCodeProvider.dll C:\Windows\assembly\GAC_MSIL\CppCodeProvider\8.0.0.0__b03f5f7f11d50a3a\CppCodeProvider.dll No No Cannot find or open the PDB file. 17 8.0.50727.762 12/2/2006 4:23 AM 6A510000-6A52C000 [1844] WebDev.WebServer.EXE: Managed WebDev.WebHost.dll C:\Windows\assembly\GAC_32\WebDev.WebHost\8.0.0.0__b03f5f7f11d50a3a\WebDev.WebHost.dll No No Cannot find or open the PDB file. 3 8.0.50727.42 9/23/2005 4:20 AM 6D040000-6D050000 [1844] WebDev.WebServer.EXE: Managed So I enabled the SHFUSION.dll in my versio of the the Framework I am using... In my GAC, I can see this version of WebDev.WebHost.dll for example: ProcessArchitecture(x86) Public key token matches: b03f5f7f11d50a3a 8.0.50727.42 I then see some custom dlls. I should note, I created a new project. Recreated my files manually by importing them. The debugger worked 5 times and died. I'm at a loss of what to do next? The obvious has been checked: The project is set to Debug Configuration Manager Configuration Debug Platform .NET Build : checked. Web.Config: I have attempted to manually attach to the Webdev process from the Debug window and that doesn't work. I have googled this and this problem seems to occur quite a bit.

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  • NSDocument Subclass not closed by NSWindowController?

    - by Nathan Douglas
    Okay, I'm fairly new to Cocoa and Objective-C, and to OOP in general. As background, I'm working on an extensible editor that stores the user's documents in a package. This of course required some "fun" to get around some issues with NSFileWrapper (i.e. a somewhat sneaky writing and loading process to avoid making NSFileWrappers for every single document within the bundle). The solution I arrived at was to essentially treat my NSDocument subclass as just a shell -- use it to make the folder for the bundle, and then pass off writing the actual content of the document to other methods. Unfortunately, at some point I seem to have completely screwed the pooch. I don't know how this happened, but closing the document window no longer releases the document. The document object doesn't seem to receive a "close" message -- or any related messages -- even though the window closes successfully. The end result is that if I start my app, create a new document, save it, then close it, and try to reopen it, the document window never appears. With some creative subclassing and NSLogging, I managed to figure out that the document object was still in memory, and still attached to the NSDocumentController instance, and so trying to open the document never got past the NSDocumentController's "hmm, currently have that one open" check. I did have an NSWindowController and NSDocumentController instance, but I've purged them from my project completely. I've overridden nearly every method for NSDocument trying to find out where the issue is. So far as I know, my Interface Builder bindings are all correct -- "Close" in the main menu is attached to "performClose:" of the First Responder, etc, and I've tried with fresh unsullied MainMenu and Document xibs as well. I thought that it might be something strange with my bundle writing code, so I basically deleted it all and started from scratch, but that didn't seem to work. I took out my init method overrides, and that didn't help either. I don't have the source of any simple document apps here, so I didn't try the next logical step (to substitute known-working code for mine in the readfromurl and writetourl methods). I've had this problem for about sixteen hours of uninterrupted troubleshooting now, and needless to say, I'm at the end of my rope. If I can't figure it out, I guess I'm going to try the project from scratch with a lot more code and intensity based around the bundle-document mess. Any help would be greatly appreciated.

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  • Going from a math career to a cs career: how to do it?

    - by Joseph
    Hey, I'm looking for some advice on how to successfully make the transition from mathematics to CS. My academic background is in mathematics (BS and MSc), and I've taken loads of math courses as well. You name it, and I took it: Measure Theory, Algebra, PDES, Manifolds, Complex Analysis, etc. I progressed quite far along this track, and at one point, I thought I would be a professional mathematician...But around the time I was finishing my MSc, I really got sick of it. Studying very abstract mathematics was fun, but it really lost it's appeal to me. Outside of a couple hundred people, I'm not sure if anybody would understand my research. I did not want to be 60 years old and say that my only contribution to the world consisted of published papers. Anyways, I've been an off and on hobbyist programmer since 2002. I've programmed in C and Java (just small projects), and I really started to be drawn to the area as time passed. There's a real appeal to CS work because, well, it actually means something to other people out there! I enjoy all parts of it: designing webpages (a real artistic appeal). On the other end, I do enjoy toying with compilers and more nitty-gritty stuff as well. Suffice to say, I have broad interests out there. Anyways, I know it's a bit late, but I was wondering if there were other folks out there who made the change, and if so, how I could do so. I know I have some fairly big gaps to fill in terms of data structures, lack of internship experience, etc. But I really would like to make this work. So my question is simply: How can I make the switch from math to CS? To pay the bills, I'll be doing financial analysis for a company, but I'd like to eventually transition into a developer type position. I've been reading "Algorithm Design" by Tardos and doing all the problems. It's not hard to make progress since the problems are far more concrete than the stuff I've been doing the past six years. I feel I can make fairly rapid progress in picking up all the materials from data structures, etc. but none of it can substitute the past several years I've lost. Anyways, I'm eager to learn but would love some advice/concrete direction. Thanks, Joseph

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  • About variadic templates

    - by chedi
    Hi, I'm currently experiencing with the new c++0x variadic templates, and it's quit fun, Although I have a question about the process of member instanciation. in this example, I'm trying to emulate the strongly typed enum with the possibility of choose a random valid strong enum (this is used for unit testing). #include<vector> #include<iostream> using namespace std; template<unsigned... values> struct sp_enum; /* this is the solution I found, declaring a globar var vector<unsigned> _data; and it work just fine */ template<> struct sp_enum<>{ static const unsigned _count = 0; static vector<unsigned> _data; }; vector<unsigned> sp_enum<>::_data; template<unsigned T, unsigned... values> struct sp_enum<T, values...> : private sp_enum<values...>{ static const unsigned _count = sp_enum<values...>::_count+1; static vector<unsigned> _data; sp_enum( ) : sp_enum<values...>(values...) {_data.push_back(T);} sp_enum(unsigned v ) {_data.push_back(v);} sp_enum(unsigned v, unsigned...) : sp_enum<values...>(values...) {_data.push_back(v);} }; template<unsigned T, unsigned... values> vector<unsigned> sp_enum<T, values...>::_data; int main(){ enum class t:unsigned{Default = 5, t1, t2}; sp_enum<t::Default, t::t1, t::t2> test; cout <<test._count << endl << test._data.size() << endl; for(auto i= test._data.rbegin();i != test._data.rend();++i){cout<< *i<< ":";} } the result I'm getting with this code is : 3 1 5: can someone point me what I'm messing here ??? Ps: using gcc 4.4.3

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  • php adding images to another image, exact positioning

    - by user271619
    I have a cool snippet of code that works well, except one thing. The code will take an icon I want to add to an existing picture. I can position it where I want too! Which is exactly what I need to do. However, I'm stuck on one thing, concerning the placement. The code "starting position" (on the main image: navIcons.png) is from the Bottom Right. I have 2 variables: $move_left = 10; & $move_up = 8;. So, the means I can position the icon.png 10px left, and 8px up, from the bottom right corner. I really really want to start the positioning from the Top Left of the image, so I'm really moving the icon 10px right & 8px down, from the top left position of the main image. Can someone look at my code and see if I'm just missing something that inverts that starting position? function attachIcon($imgname) { $mark = imagecreatefrompng($imgname); imagesavealpha($mark, true); list($icon_width, $icon_height) = getimagesize($imgname); $img = imagecreatefrompng('images/sprites/navIcons.png'); imagesavealpha($img, true); $move_left = 10; $move_up = 9; list($mainpic_width, $mainpic_height) = getimagesize('images/sprites/navIcons.png'); imagecopy($img, $mark, $mainpic_width-$icon_width-$move_left, $mainpic_height-$icon_height-$move_up, 0, 0, $icon_width, $icon_height); imagepng($img); // display the image + positioned icon in the browser //imagepng($img,'newnavIcon.png'); // rewrite the image with icon attached. } header('Content-Type: image/png'); attachIcon('icon.png'); ? For those who are wondering why I'd even bother doing this. In a nutshell, I like to add 16x16 icons to 1 single image, while using css to display that individual icon. This does involve me downloading the image (sprite) and open photoshop, add the new icon (positioning it), and reuploading it to the server. Not a massive ordeal, but just having fun with php.

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  • Is it possible to use XStream with an abstract node?

    - by Dan Watling
    My client application is making calls to a service that returns a common "root" XML, but a different result node. The "root" XML contains possible error codes. Is it possible to use XStream in this scenario? Example: public class RootNode { ErrorInfo errorInfo; BaseResult result; ... } public class ErrorInfo { String message; ... } public abstract BaseResult { } public class SearchResult extends BaseResult { List<Object> searchResults; ... } public class AccountResult extends BaseResult { String name; ... } The XML coming back could be one of two formats: <root> <errorInfo><message>...</message></errorInfo> <result> <searchResults>...</searchResults> </result> </root> OR <root> <errorInfo><message>...</message></errorInfo> <result> <name>...</name> </result> </root> I have set up my XStream object as follows: XStream x = new XStream(); x.alias("root", Root.class); x.alias("errorInfo", ErrorInfo.class); x.alias("result", <SearchResult.class OR AccountResult.class depending on what I am expecting back>); Of course, when I run this I receive an error telling me XStream cannot instantiate the base class (BaseResult). For fun, I also converted the BaseResult into an interface but received a similar error. I've looked through XStream's documentation and it isn't clear to me how to handle a situation like the one I just described. Is it even possible to do using XStream? Thanks, -Dan

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  • Coldfusion Report Builder - How can you set different datasources externally between prod/staging/de

    - by Smooth Operator
    Coldfusion Report Builder is great. One small issue. We use ANT+CFANT to deploy. When we create the report, say in a datasource called MyApp_dev on a dev box. Everything works great when the report is created. We deploy the report to our staging server, which has a datasource of MyApp_Staging. That server also, may or may not, have the live app working under MyApp_Live. Ant pushes the update to Staging just great. Run the report, crashes and burns. Why? It seems the report is looking for the MyApp_Dev data_source, even though the application is using the MyApp_Staging datasource. In digging around I found a few approaches, I would like to do this one, final, ideal way from the beginning instead of having to go back to do dozens of reports differently when I have a new Aha! moment. 1) Obvious: Pass in the datasource in to the cfreport tag. Doesn't work for ColdFusion Builder Reports as of v8, or v9 as tested on Linux. 2) Most realistic option (but painful) so far: Pass in the query as an object into the ColdFusion Builder report. Let's think about this: Create the Report with the report builder to my heart's content using the RDS, etc on my local box. When I'm done, copy the query into a snippet of code, or into a database column to be dynamically be injected at runtime with correct datasource. Modify my "run report" event to find the query from the database column, insert it into another dynamic cfquery and potentially... evaluate (!?!) it? Fun side is I can set the cfquery datasource to what I would need for each environment. When I modify the report's columns in CF Report Builder, I always have to update the query in the database. Is there a snippet of code that can extract this for me? Hmm. 3) Less than ideal. Suck it up and let all the reports in staging run off the live server. Maybe copy the live data into staging (sans structural changes) to let it seem similar. Are there any eloquent ways to accomplish the above? Thanks in Advance!

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  • Asynchronous Silverlight 4 call to the World of Warcraft armoury streaming XML in C#

    - by user348446
    Hello - I have been stuck on this all weekend and failed miserably! Please help me to claw back my sanity!! Your challenge For my first Silverlight application I thought it would be fun to use the World of Warcraft armoury to list the characters in my guild. This involves making an asyncronous from Silverlight (duh!) to the WoW armoury which is XML based. SIMPLE EH? Take a look at this link and open the source. You'll see what I mean: http://eu.wowarmory.com/guild-info.xml?r=Eonar&n=Gifted and Talented Below is code for getting the XML (the call to ShowGuildies will cope with the returned XML - I have tested this locally and I know it works). I have not managed to get the expected returned XML at all. Notes: If the browser is capable of transforming the XML it will do so, otherwise HTML will be provided. I think it examines the UserAgent I am a seasoned asp.net web developer C# so go easy if you start talking about native to Windows Forms / WPF I can't seem to set the UserAgent setting in .net 4.0 - doesn't seem to be a property off the HttpWebRequest object for some reason - i think it used to be available. Silverlight 4.0 (created as 3.0 originally before I updated my installation of Silverlight to 4.0) Created using C# 4.0 Please explain as if you talking to a web developer and not a proper programming lol! Below is the code - it should return the XML from the wow armoury. private void button7_Click(object sender, RoutedEventArgs e) { // URL for armoury lookup string url = @"http://eu.wowarmory.com/guild-info.xml?r=Eonar&n=Gifted and Talented"; // Create the web request HttpWebRequest httpWebRequest = (HttpWebRequest)WebRequest.Create(url); // Set the user agent so we are returned XML and not HTML //httpWebRequest.Headers["User-Agent"] = "Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.0)"; // Not sure about this dispatcher thing - it's late so i have started to guess. Dispatcher.BeginInvoke(delegate() { // Call asyncronously IAsyncResult asyncResult = httpWebRequest.BeginGetResponse(ReqCallback, httpWebRequest); // End the response and use the result using (HttpWebResponse httpWebResponse = (HttpWebResponse)httpWebRequest.EndGetResponse(asyncResult)) { // Load an XML document from a stream XDocument x = XDocument.Load(httpWebResponse.GetResponseStream()); // Basic function that will use LINQ to XML to get the list of characters. ShowGuildies(x); } }); } private void ReqCallback(IAsyncResult asynchronousResult) { // Not sure what to do here - maybe update the interface? } Really hope someone out there can help me! Thanks mucho! Dan. PS Yes, I have noticed the irony in the name of the guild :)

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  • How hard programming is? Really. [closed]

    - by Bubba88
    Hi! The question is about your perception of programming activity. How hard/exacting this task is? There is much buzz about programming nowadays, people say that programmers are smart, very technical and abstract at a time, know much about world, psychology etc.. They say, that programmers got really powerful brain thing, cause there is much to keep in consideration simultaneously again with much information folded into each other associatively (up 10 levels of folding they say))) Still, there are some terms to specify at our own.. So that is the question: What do you think about programming in general? Is it hard? Is it 'for everyone' or for the particular kind of people only? How much non-CS background do you need to program (just to program, really; enterprise applications for example)? How long is the learning curve? (again, for programming in general) And another bunch of random questions: - If you were not to like/love programming, would that be a serious trouble bothering your current employment? - If you were to start from the beginning, would you chose that direction this time? - What other areas (jobs or maybe hobbies) are comparable to programming in the way they can explode someone's lovely brain? - Is 'non turing-complete programming' (SQL, XML, etc.) comparable to what we do or is it really way easier, less requiring, cheap and akin to cooking :)? Well, the essence is: How would you describe programming activity WRT to its difficulty? Or, on the other hand: Did you ever catch yourself thinking at some point: OMG, it's sooo hard! I don't know how would I ever program, even carried away this way and doing programming just for fun? It's very interesting to know your opinion, your'e the programmers after all. I mean much people must be exaggerating/speculating about the thing they do not really know about. But that musn't be the case here on SO :) P.S.: I'll try my best to update this post later, and you please edit it too. At least I'll get decent English in my question text :)

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  • stats::reorder vs Hmisc::reorder

    - by learnr
    I am trying to get around the strange overlap of stats::reorder vs Hmisc::reorder. Without Hmisc loaded I get the result I want, i.e. an unordered factor: > with(InsectSprays, reorder(spray, count, median)) [1] A A A A A A A A A A A A B B B B B B B B B B B B C C C C C C C C C C C C D D [39] D D D D D D D D D D E E E E E E E E E E E E F F F F F F F F F F F F attr(,"scores") A B C D E F 14.0 16.5 1.5 5.0 3.0 15.0 Levels: C E D A F B Now after loading Hmisc the result is an ordered factor: > library(Hmisc) Loading required package: survival Loading required package: splines Attaching package: 'Hmisc' The following object(s) are masked from 'package:survival': untangle.specials The following object(s) are masked from 'package:base': format.pval, round.POSIXt, trunc.POSIXt, units > with(InsectSprays, reorder(spray, count, median)) [1] A A A A A A A A A A A A B B B B B B B B B B B B C C C C C C C C C C C C D D [39] D D D D D D D D D D E E E E E E E E E E E E F F F F F F F F F F F F Levels: C < E < D < A < F < B In calling stats::reorder directly, I now for some reason get an ordered factor. > with(InsectSprays, stats::reorder(spray, count, median)) [1] A A A A A A A A A A A A B B B B B B B B B B B B C C C C C C C C C C C C D D [39] D D D D D D D D D D E E E E E E E E E E E E F F F F F F F F F F F F Levels: C < E < D < A < F < B Specifying, that I would need an unordered factor results in an error suggesting that stats::reorder is not used? > with(InsectSprays, stats::reorder(spray, count, median, order = FALSE)) Error in FUN(X[[1L]], ...) : unused argument(s) (order = FALSE) So the question really is how do I get an unordered factor with Hmisc loaded?

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  • Is it too early to start designing for Task Parallel Library?

    - by Joe Erickson
    I have been following the development of the .NET Task Parallel Library (TPL) with great interest since Microsoft first announced it. There is no doubt in my mind that we will eventually take advantage of TPL. What I am questioning is whether it makes sense to start taking advantage of TPL when Visual Studio 2010 and .NET 4.0 are released, or whether it makes sense to wait a while longer. Why Start Now? The .NET 4.0 Task Parallel Library appears to be well designed and some relatively simple tests demonstrate that it works well on today's multi-core CPUs. I have been very interested in the potential advantages of using multiple lightweight threads to speed up our software since buying my first quad processor Dell Poweredge 6400 about seven years ago. Experiments at that time indicated that it was not worth the effort, which I attributed largely to the overhead of moving data between each CPU's cache (there was no shared cache back then) and RAM. Competitive advantage - some of our customers can never get enough performance and there is no doubt that we can build a faster product using TPL today. It sounds fun. Yes, I realize that some developers would rather poke themselves in the eye with a sharp stick, but we really enjoy maximizing performance. Why Wait? Are today's Intel Nehalem CPUs representative of where we are going as multi-core support matures? You can purchase a Nehalem CPU with 4 cores which share a single level 3 cache today, and most likely a 6 core CPU sharing a single level 3 cache by the time Visual Studio 2010 / .NET 4.0 are released. Obviously, the number of cores will go up over time, but what about the architecture? As the number of cores goes up, will they still share a cache? One issue with Nehalem is the fact that, even though there is a very fast interconnect between the cores, they have non-uniform memory access (NUMA) which can lead to lower performance and less predictable results. Will future multi-core architectures be able to do away with NUMA? Similarly, will the .NET Task Parallel Library change as it matures, requiring modifications to code to fully take advantage of it? Limitations Our core engine is 100% C# and has to run without full trust, so we are limited to using .NET APIs.

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  • Annoying Captcha >> How to programm a form that can SMELL difference between human and robot?

    - by Sam
    Hi folks. On the comment of my old form needing a CAPTHA, I felt I share my problem, perhaps you recognize it and find its time we had better solutions: FACTUAL PROBLEM I know most of my clients (typical age= 40~60) hate CAPTCHA things. Now, I myself always feel like a robot, when I have to sueeze my eyes and fill in the strange letters from the Capcha... Sometimes I fail! Go back etc. Turnoff. I mean comon its 2011, shouldnt the forms have better A.I. by now? MY NEW IDEA (please dont laugh) Ive thought about it and this is my idea's to tell difference between human and robot: My idea is to give credibility points. 100 points = human 0% = robot. require real human mouse movements require mousemovements that dont follow any mathematical pattern require non-instantaneous reading delays, between load and first input in form when typing in form, delays are measured between letters and words approve as human when typical human behaviour measured (deleting, rephrasing etc) dont allow instant pasting or all fields give points for real keyboard pressures retract points for credibility when hyperlinks in form Test wether fake email field (invisible by human) is populated (suggested by Tomalak) when more than 75% human cretibility, allow to be sent without captcha when less than 25% human crecibility, force captcha puzzle to be sure Could we write a A.I. PHP that replaces the human-annoying capthas, meanwhile stopping most spamservers filing in the data? Not only for the fun of it, but also actually to provide a 99% better alternative than CAPTHCA's. Imagine the userfriendlyness of your forms! Your site distinguishing itself from others, showing your audience your sites KNOWS the difference between a robot and a human. Imagine the advangage. I am trying to capture the essense of that distinguishing edge. PROGRAMMING QUESTION: 1) Are such things possible to programm? 2) If so how would you start such programm? 3) Are there already very good working solutions available elsewhere? 4) If it isn't so hard, your are welcome to share your answer/solutions below. 5) upon completion of hints and new ideas, could this page be the start of a new AI captcha, OR should I forget about it and just go with the flow, forget about the whole AI dream, and use captcha like everyone else.

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  • Is this scenario in compliance with GPLv3?

    - by Sean Kinsey
    For arguments sake, say that we create a web application , that depends on a GPLv3 licensed component, lets say Ext JS. Based on Section 0 of the license, the common notion is that the entire web application (the client side javascript) falls under the definition of a covered work: A “covered work” means either the unmodified Program or a work based on the Program. and that it will therefor have to be distributed under the same license Ok, so here comes the fun part: This is a short 'program' that is based on Ext JS var myPanel = new Ext.Panel(); The question that arises is: Have I now violated the GPL by not including the source of Ext JS and its license? Ok, so lets take another example <!doctype html> <html> <head> <title>my title</title> <script type="text/javascript" src="http://extjs.cachefly.net/ext-3.2.1/ext-all.js"> </script> <link rel="stylesheet" type="text/css" href="http://extjs.cachefly.net/ext-3.2.1/resources/css/ext-all.css" /> <script type="text/javascript"> var myPanel = new Ext.Panel(); </script> </head> <body> </body> </html> Have I now violated the terms of the GPL? The code conveyed by me to you is in a non-functional state - it will have to be combined with the actual source of Ext JS, which you(your browser) will have to retrieve, from a source made public by someone else to be usable. Now, if the answer to the above is no, how does me conveying this code in visible form differ from the 'invisible' form conveyed by my web server? As a side note, a very similar thing is done in Linux with many projects that depends on less permissive licenses - the user has to retrieve these on its own and make these available for the primary lib/executable. How is this not the same if the user is informed on beforehand that he (the browser) will have to retrieve the needed resources from a different source? Just to make it clear, I'm pro FLOSS, and I have also published a number of projects licensed under more permissive licenses. The reason I'm asking this is that I still haven't found anyone offering a definitive answer to this.

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  • TicTacToe AI Making Incorrect Decisions

    - by Chris Douglass
    A little background: as a way to learn multinode trees in C++, I decided to generate all possible TicTacToe boards and store them in a tree such that the branch beginning at a node are all boards that can follow from that node, and the children of a node are boards that follow in one move. After that, I thought it would be fun to write an AI to play TicTacToe using that tree as a decision tree. TTT is a solvable problem where a perfect player will never lose, so it seemed an easy AI to code for my first time trying an AI. Now when I first implemented the AI, I went back and added two fields to each node upon generation: the # of times X will win & the # of times O will win in all children below that node. I figured the best solution was to simply have my AI on each move choose and go down the subtree where it wins the most times. Then I discovered that while it plays perfect most of the time, I found ways where I could beat it. It wasn't a problem with my code, simply a problem with the way I had the AI choose it's path. Then I decided to have it choose the tree with either the maximum wins for the computer or the maximum losses for the human, whichever was more. This made it perform BETTER, but still not perfect. I could still beat it. So I have two ideas and I'm hoping for input on which is better: 1) Instead of maximizing the wins or losses, instead I could assign values of 1 for a win, 0 for a draw, and -1 for a loss. Then choosing the tree with the highest value will be the best move because that next node can't be a move that results in a loss. It's an easy change in the board generation, but it retains the same search space and memory usage. Or... 2) During board generation, if there is a board such that either X or O will win in their next move, only the child that prevents that win will be generated. No other child nodes will be considered, and then generation will proceed as normal after that. It shrinks the size of the tree, but then I have to implement an algorithm to determine if there is a one move win and I think that can only be done in linear time (making board generation a lot slower I think?) Which is better, or is there an even better solution?

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  • Mocking objects with complex Lambda Expressions as parameters

    - by iCe
    Hi there, I´m encountering this problem trying to mock some objects that receive complex lambda expressions in my projects. Mostly with with proxy objects that receive this type of delegate: Func<Tobj, Fun<TParam1, TParam2, TResult>> I have tried to use Moq as well as RhinoMocks to acomplish mocking those types of objects, however both fail. (Moq fails with NotSupportedException, and in RhinoMocks simpy does not satisgy expectation). This is simplified example of what I´m trying to do: I have a Calculator object that does calculations: public class Calculator { public Calculator() { } public int Add(int x, int y) { var result = x + y; return result; } public int Substract(int x, int y) { var result = x - y; return result; } } I need to validate parameters on every method in the Calculator class, so to keep with the Single Responsability principle, I create a validator class. I wire everything up using a Proxy class, that prevents having duplicate code: public class CalculatorProxy : CalculatorExample.ICalculatorProxy { private ILimitsValidator _validator; public CalculatorProxy(Calculator _calc, ILimitsValidator _validator) { this.Calculator = _calc; this._validator = _validator; } public int Operation(Func&lt;Calculator, Func&lt;int, int, int&gt;&gt; operation, int x, int y) { _validator.ValidateArgs(x, y); var calcMethod = operation(this.Calculator); var result = calcMethod(x, y); _validator.ValidateResult(result); return result; } public Calculator Calculator { get; private set; } } Now, I´m testing a component that does use the CalculatorProxy, so I want to mock it, for example using Rhino Mocks: [TestMethod] public void ParserWorksWithCalcultaroProxy() { var calculatorProxyMock = MockRepository.GenerateMock&lt;ICalculatorProxy&gt;(); calculatorProxyMock.Expect(x =&gt; x.Calculator).Return(_calculator); calculatorProxyMock.Expect(x =&gt; x.Operation(c =&gt; c.Add, 2, 2)).Return(4); var mathParser = new MathParser(calculatorProxyMock); mathParser.ProcessExpression("2 + 2"); calculatorProxyMock.VerifyAllExpectations(); } However I cannot get it to work! Any ideas about how this can be done? Thanks a lot!

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  • Dependency Injection and Unit of Work pattern

    - by sunwukung
    I have a dilemma. I've used DI (read: factory) to provide core components for a homebrew ORM. The container provides database connections, DAO's,Mappers and their resultant Domain Objects on request. Here's a basic outline of the Mappers and Domain Object classes class Mapper{ public function __constructor($DAO){ $this->DAO = $DAO; } public function load($id){ if(isset(Monitor::members[$id]){ return Monitor::members[$id]; $values = $this->DAO->selectStmt($id); //field mapping process omitted for brevity $Object = new Object($values); return $Object; } } class User(){ public function setName($string){ $this->name = $string; //mark modified by means fair or foul } } The ORM also contains a class (Monitor) based on the Unit of Work pattern i.e. class Monitor(){ private static array modified; private static array dirty; public function markClean($class); public function markModified($class); } The ORM class itself simply co-ordinates resources extracted from the DI container. So, to instantiate a new User object: $Container = new DI_Container; $ORM = new ORM($Container); $User = $ORM->load('user',1); //at this point the container instantiates a mapper class //and passes a database connection to it via the constructor //the mapper then takes the second argument and loads the user with that id $User->setName('Rumpelstiltskin');//at this point, User must mark itself as "modified" My question is this. At the point when a user sets values on a Domain Object class, I need to mark the class as "dirty" in the Monitor class. I have one of three options as I can see it 1: Pass an instance of the Monitor class to the Domain Object. I noticed this gets marked as recursive in FirePHP - i.e. $this-Monitor-markModified($this) 2: Instantiate the Monitor directly in the Domain Object - does this break DI? 3: Make the Monitor methods static, and call them from inside the Domain Object - this breaks DI too doesn't it? What would be your recommended course of action (other than use an existing ORM, I'm doing this for fun...)

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  • php array code with regular expressions

    - by user551068
    there are few mistakes which it is showing as Warning: preg_match() [function.preg-match]: Delimiter must not be alphanumeric or backslash in array 4,9,10,11,12... can anyone resolve them <?PHP $hosts = array( array("ronmexico.kainalopallo.com/","beforename=$F_firstname%20$F_lastname&gender=$F_gender","Your Ron Mexico Name is ","/the ultimate disguise, is <u><b>([^<]+)<\/b><\/u>/s"), array("www.fjordstone.com/cgi-bin/png.pl","gender=$F_gender&submit=Name%20Me","Your Pagan name is ","/COLOR=#000000 SIZE=6> *([^<]*)<\/FONT>/"), array("rumandmonkey.com/widgets/toys/mormon/index.php","gender=$F_gender&firstname=$F_firstname&surname=$F_lastname","Your Mormon Name is ","/<p>My Mormon name is <b>([^<]+)<\/b>!<br \/>/s"), array("cyborg.namedecoder.com/index.php","acronym=$F_firstname&design=edox&design_click-edox.x=0&design_click-edox.y=0&design_click-edox=edo","","Your Cyborg Name is ","/<p>([^<]+)<\/p>/"), array("rumandmonkey.com/widgets/toys/namegen/10/","nametype=$brit&page=2&id=10&submit=God%20save%20the%20Queen!&name=$F_firstname%20$F_lastname","Your Very British Name is ","/My very British name is \&lt\;b\&gt;([^&]+)\&lt;\/b\&gt;\.\&lt;br/"), array("blazonry.com/name_generator/usname.php","realname=$F_firstname+$F_lastname&gender=$F_gender","Your U.S. Name is ","/also be known as <font size=\'\+1\'><b>([^<]+)<\/b>/s"), array("www.spacepirate.org/rogues.php","realname=$F_firstname%20$F_lastname&formentered=Yes&submit=Arrrgh","Your Space Pirate name is ","/Your pirate name is <font size=\'\+1\'><b>([^<]+)<\/b><\/font>/s"), array("rumandmonkey.com/widgets/toys/ghetto/","firstname=$F_firstname&lastname=$F_lastname","Your Ghetto Name is ","/<p align=\"center\" style=\"font-size: 36px\">\s*<br \/>\s*([^<]*)<br \/>/"), array("www.emmadavies.net/vampire/default.aspx","mf=$emgender&firstname=$F_firstname&lastname=$F_lastname&submit=Find+My+Vampire+Name","","Your Vampire Name is ","/<i class=\"vampirecontrol vampire name\">([^<]*)<\/i>/"), array("www.emmadavies.net/fairy/default.aspx","mf=$emgender&firstname=$F_firstname&lastname=$F_lastname&submit=Seek+Fairy","","Your Fairy Name is ","/<i class=\'ng fairy name\'>([^<]*)<\/i>/"), array("www.irielion.com/israel/reggaename.html","phase=3&oldname=$F_firstname%20$F_lastname&gndr=$reggender","","Your Rasta Name is ","/Yes I, your irie new name is ([^\n]*)\n/"), array("www.ninjaburger.com/fun/games/ninjaname/ninjaname.php","realname=$F_firstname+$F_lastname","Your Ninja Burger Name is ","/<BR>Ninja Burger ninja name will be<BR><BR><FONT SIZE=\'\+1\'>([^<]*)<\/FONT>/"), array("gangstaname.com/pirate_name.php","sex=$F_gender&name=$F_firstname+$F_lastname","Your Pirate Name is ","/<p><strong>We\'ll now call ye:<\/strong><\/p> *<h2 class=\"newName\">([^<]*)<\/h2>/"), array("www.xach.com/nerd-name/","name=$F_firstname+$F_lastname&gender=$F_gender","Your Nerd Name is ","/<p><div align=center class=\"nerdname\">([^<]*)<\/div>/"), array("rumandmonkey.com/widgets/toys/namegen/5941/","page=2&id=5941&nametype=$dj&name=$F_firstname+$F_lastname","Your DJ Name is ","/My disk spinnin nu name is &lt\;b&gt\;([^<]*)&lt\;\/b&gt\;\./"), array("pizza.sandwich.net/poke/pokecgi.cgi","name=$F_firstname%20$F_lastname&color=black&submit=%20send%20","Your Pokename is ","/Your Pok&eacute;name is: <h1>([^<]*)<\/h1>/") ); return $hosts; ?>

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  • Php algorithm - How to achieve that without eval

    - by Marcelo
    I have a class that keeps data stores/access data by using words.separated.by.dots keys and it behaves like the following: $object = new MyArray() $object->setParam('user.name','marcelo'); $object->setParam('user.email','[email protected]'); $object->getParams(); /* array( 'user' => array( 'name' => 'marcelo', 'email' => '[email protected]' ) ); */ It is working, but the method unsetParam() was horribly implemented. That happened because i didn't know how to achieve that without eval() function. Although it is working, I found that it was a really challenging algorithm and that you might find fun trying to achieve that without eval(). class MyArray { /** * @param string $key * @return Mura_Session_Abstract */ public function unsetParam($key) { $params = $this->getParams(); $tmp = $params; $keys = explode('.', $key); foreach ($keys as $key) { if (!isset($tmp[$key])) { return $this; } $tmp = $tmp[$key]; } // bad code! $eval = "unset(\$params['" . implode("']['", $keys) . "']);"; eval($eval); $this->setParams($params); return $this; } } The test method: public function testCanUnsetNestedParam() { $params = array( '1' => array( '1' => array( '1' => array( '1' => 'one', '2' => 'two', '3' => 'three', ), '2' => array( '1' => 'one', '2' => 'two', '3' => 'three', ), ) ), '2' => 'something' ); $session = $this->newSession(); $session->setParams($params); unset($params['1']['1']['1']); $session->unsetParam('1.1.1'); $this->assertEquals($params, $session->getParams()); $this->assertEquals($params['1']['1']['2'], $session->getParam('1.1.2')); }

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  • Double Buffering for Game objects, what's a nice clean generic C++ way?

    - by Gary
    This is in C++. So, I'm starting from scratch writing a game engine for fun and learning from the ground up. One of the ideas I want to implement is to have game object state (a struct) be double-buffered. For instance, I can have subsystems updating the new game object data while a render thread is rendering from the old data by guaranteeing there is a consistent state stored within the game object (the data from last time). After rendering of old and updating of new is finished, I can swap buffers and do it again. Question is, what's a good forward-looking and generic OOP way to expose this to my classes while trying to hide implementation details as much as possible? Would like to know your thoughts and considerations. I was thinking operator overloading could be used, but how do I overload assign for a templated class's member within my buffer class? for instance, I think this is an example of what I want: doublebuffer<Vector3> data; data.x=5; //would write to the member x within the new buffer int a=data.x; //would read from the old buffer's x member data.x+=1; //I guess this shouldn't be allowed If this is possible, I could choose to enable or disable double-buffering structs without changing much code. This is what I was considering: template <class T> class doublebuffer{ T T1; T T2; T * current=T1; T * old=T2; public: doublebuffer(); ~doublebuffer(); void swap(); operator=()?... }; and a game object would be like this: struct MyObjectData{ int x; float afloat; } class MyObject: public Node { doublebuffer<MyObjectData> data; functions... } What I have right now is functions that return pointers to the old and new buffer, and I guess any classes that use them have to be aware of this. Is there a better way?

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  • Are there programs that iteratively write new programs?

    - by chris
    For about a year I have been thinking about writing a program that writes programs. This would primarily be a playful exercise that might teach me some new concepts. My inspiration came from negentropy and the ability for order to emerge from chaos and new chaos to arise out of order in infinite succession. To be more specific, the program would start by writing a short random string. If the string compiles the programs will log it for later comparison. If the string does not compile the program will try to rewrite it until it does compile. As more strings (mini 'useless' programs) are logged they can be parsed for similarities and used to generate a grammar. This grammar can then be drawn on to write more strings that have a higher probability of compilation than purely random strings. This is obviously more than a little silly, but I thought it would be fun to try and grow a program like this. And as a byproduct I get a bunch of unique programs that I can visualize and call art. I'll probably write this in Ruby due to its simple syntax and dynamic compilation and then I will visualize in processing using ruby-processing. What I would like to know is: Is there a name for this type of programming? What currently exists in this field? Who are the primary contributors? BONUS! - In what ways can I procedurally assign value to output programs beyond compiles(y/n)? I may want to extend the functionality of this program to generate a program based on parameters, but I want the program to define those parameters through running the programs that compile and assigning meaning to the programs output. This question is probably more involved than reasonable for a bonus, but if you can think of a simple way to get something like this done in less than 23 lines or one hyperlink, please toss it into your response. I know that this is not quite meta-programming and from the little I know of AI and generative algorithms they are usually more goal oriented than what I am thinking. What would be optimal is a program that continually rewrites and improves itself so I don't have to ^_^

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  • Design Technique: How to design a complex system for processing orders, products and units.

    - by Shyam
    Hi, Programming is fun: I learned that by trying out simple challenges, reading up some books and following some tutorials. I am able to grasp the concepts of writing with OO (I do so in Ruby), and write a bit of code myself. What bugs me though is that I feel re-inventing the wheel: I haven't followed an education or found a book (a free one that is) that explains me the why's instead of the how's, and I've learned from the A-team that it is the plan that makes it come together. So, armed with my nuby Ruby skills, I decided I wanted to program a virtual store. I figured out the following: My virtual Store will have: Products and Services Inventories Orders and Shipping Customers Now this isn't complex at all. With the help of some cool tools (CMapTools), I drew out some concepts, but quickly enough (thanks to my inferior experience in designing), my design started to bite me. My very first product-line were virtual "laptops". So, I created a class (Ruby): class Product attr_accessor :name, :price def initialize(name, price) @name = name @price = price end end which can be instantiated by doing (IRb) x = Product.new("Banana Pro", 250) Since I want my virtual customers to be able to purchase more than one product, or various types, I figured out I needed some kind of "Order" mechanism. class Order def initialize(order_no) @order_no = order_no @line_items = [] end def add_product(myproduct) @line_items << myproduct end def show_order() puts @order_no @line_items.each do |x| puts x.name.to_s + "\t" + x.price.to_s end end end that can be instantiated by doing (IRb) z = Order.new(1234) z.add_product(x) z.show_order Splendid, I have now a very simple ordering system that allows me to add products to an order. But, here comes my real question. What if I have three models of my product (economy, business, showoff)? Or have my products be composed out of separate units (bigger screen, nicer keyboard, different OS)? Surely I could make them three separate products, or add complexity to my product class, but I am looking for are best practices to design a flexible product object that can be used in the real world, to facilitate a complex system. My apologies if my grammar and my spelling are with error, as english is not my first language and I took the time to check as far I could understand and translate properly! Thank you for your answers, comments and feedback!

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  • Background-image won't change using jquery in IE6

    - by slav
    There is a panel on my page with no default background-image css. On load it is set with jquery to an initial image, waits for 10 seconds then loads a random image out of some predetermined images. There are previous and next buttons which allow you to cycle through the images. In ie6 the initial image loads and then a random image also loads after 10 seconds, however pressing prev/next causes the background to become white and the images aren't loaded. With alerts I was able to find that it's still keeping track of the position and url of the image it's supposed to load, but just won't load it. Here is the code below. <script type="text/javascript"> var facts = new Array(); var position; $(document).ready(function() { <xsl:for-each select="$currentPage/ancestor-or-self::node[@level=1]/../node[@nodeName='Fun Fact Folder']/node"> facts[<xsl:value-of select="position()" />] = '<xsl:value-of select="." />'; </xsl:for-each> if(window.location.pathname == "/homepage.aspx" || window.location.pathname == "/") { $(".fun_facts_bg").css("background-image", "url(images/fun_fact_homepage.JPG)"); setTimeout("randomFact()",10000); } else { randomFact(); } }); function randomFact() { $("a.previous_button").css("display", "block"); $("a.next_button").css("display", "block"); position = Math.ceil(Math.random() * (facts.length - 1)); changeFact(0); } function changeFact(increment) { position = checkPosition(position, increment); $(".fun_facts_bg").css("background-image", "url(" + facts[position] + ")"); } <xsl:text disable-output-escaping="yes">&lt;!--//--&gt;&lt;![CDATA[//&gt;&lt;!-- function checkPosition(currentPos, increment) { currentPos = currentPos + increment; if (currentPos &gt; facts.length - 1) { currentPos = 1; } else if (currentPos &lt; 1) { currentPos = facts.length - 1; } return currentPos; } //--&gt;&lt;!]]&gt;</xsl:text> </script> <a class="previous_button" href="javascript:void(0);" onclick="changeFact(-1);"> <a class="next_button" href="javascript:void(0);" onclick="changeFact(1);">

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  • Problem determining how to order F# types due to circular references

    - by James Black
    I have some types that extend a common type, and these are my models. I then have DAO types for each model type for CRUD operations. I now have a need for a function that will allow me to find an id given any model type, so I created a new type for some miscellaneous functions. The problem is that I don't know how to order these types. Currently I have models before dao, but I somehow need DAOMisc before CityDAO and CityDAO before DAOMisc, which isn't possible. The simple approach would be to put this function in each DAO, referring to just the types that can come before it, so, State comes before City as State has a foreign key relationship with City, so the miscellaneous function would be very short. But, this just strikes me as wrong, so I am not certain how to best approach this. Here is my miscellaneous type, where BaseType is a common type for all my models. type DAOMisc = member internal self.FindIdByType item = match(item:BaseType) with | :? StateType as i -> let a = (StateDAO()).Retrieve i a.Head.Id | :? CityType as i -> let a = (CityDAO()).Retrieve i a.Head.Id | _ -> -1 Here is one dao type. CommonDAO actually has the code for the CRUD operations, but that is not important here. type CityDAO() = inherit CommonDAO<CityType>("city", ["name"; "state_id"], (fun(reader) -> [ while reader.Read() do let s = new CityType() s.Id <- reader.GetInt32 0 s.Name <- reader.GetString 1 s.StateName <- reader.GetString 3 ]), list.Empty ) This is my model type: type CityType() = inherit BaseType() let mutable name = "" let mutable stateName = "" member this.Name with get() = name and set restnameval=name <- restnameval member this.StateName with get() = stateName and set stateidval=stateName <- stateidval override this.ToSqlValuesList = [this.Name;] override this.ToFKValuesList = [StateType(Name=this.StateName);] The purpose for this FindIdByType function is that I want to find the id for a foreign key relationship, so I can set the value in my model and then have the CRUD functions do the operations with all the correct information. So, City needs the id for the state name, so I would get the state name, put it into the state type, then call this function to get the id for that state, so my city insert will also include the id for the foreign key. This seems to be the best approach, in a very generic way to handle inserts, which is the current problem I am trying to solve.

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