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  • Dealing with three Windows partitions in dual boot installation

    - by Tim
    For dual-boot installation of Ubuntu after Windows. Quoted from ubuntuguide If a Windows boot partition exists as a second NTFS partition, it should be left alone. If there is a Windows recovery partition also installed, it can also be left alone as long as there are only two NTFS partitions total on the hard drive (i.e. there is no NTFS boot partition as well). If there are a total of 3 NTFS partitions on the hard drive, then the third Windows NTFS partition (the recovery partition) should be removed after creating Recovery CDs from it (see here). In the last case where Windows has three partitions, I was wondering why it says the recovery partition shall be removed? Is it possible to keep the three and create another extended partition with several logical partitions for installing Ubuntu and dual-booting the two OSes? I plan to dual-boot install Ubuntu 10.04 with existing Windows 7. Following is the layout of the current partitions of my hard drive viewed from Windows 7: So must I remove the Lenovo_Recovery (Q:) partition for the same reason you give for the first question? Thanks and regards!

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  • foreign-architecture

    - by speedy-MACHO
    Always when I install something, I get the following error multiple times: Unknown configuration key 'foreign-architecture' found in your 'dpkg' configuration files. This warning will become a hard error at a later date, so please remove the offending configuration options and replace them with 'dpkg --add-architecture' invocations at the command line. When I try dpkg --add-architecture I get: Unknown configuration key `foreign-architecture' found in your `dpkg' configuration files. This warning will become a hard error at a later date, so please remove the offending configuration options and replace them with `dpkg --add-architecture' invocations at the command line. dpkg: error: --add-architecture takes one argument Type dpkg --help for help about installing and deinstalling packages [*]; Use `dselect' or `aptitude' for user-friendly package management; Type dpkg -Dhelp for a list of dpkg debug flag values; Type dpkg --force-help for a list of forcing options; Type dpkg-deb --help for help about manipulating *.deb files; Options marked [*] produce a lot of output - pipe it through `less' or `more' ! I've no problems yet, but since it says This warning will become a hard error at a later date I better do something about this. When I search 'foreign-architecture', I find an empty file, containing not a single byte. I somehow can't delete that file. Please help, it's a kind of creapy...

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  • What Does Installing Ubuntu "Alongside" Windows Entail?

    - by Soft Skeleton
    I recently posted a question about an error I was receiving trying to access Ubuntu from the boot menu. I am using Windows 7 and Ubuntu 12.x (I THINK because I haven't accessed it in over a year due to being unable to run an important program for one of my classes on Ubuntu). On another laptop, I partitioned the hard drive and installed Windows and Ubuntu on the partitions. On this laptop, I simply installed Ubuntu from Windows, picking the option "alongside Windows", and didn't partition my hard drive manually. I was under the impression "alongside" entailed that Ubuntu would partition my hard drive, and that if I were to return my Windows partition to factory settings it would not affect the Ubuntu partition. However, given my current problem, I am wondering if I was mistaken in this assumption? When installing Ubuntu from Windows, selecting "alongside" Windows as the option from the Ubuntu installer, does that simply install Ubuntu within the Windows partition and thus returning it to factory settings would wipe out anything I had on the Ubuntu OS as well? Ubuntu is still in the boot menu as an option, but when I try to access it it says the drive is "corrupt" and wubi is mentioned in the error. I additionally tried to download a program ran from Windows to investigate partitions and there were no sign of my Ubuntu partition viewable from Windows. Is it possible Windows just can't see it? Any insight, corrections or answers is appreciated.

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  • No space left on disk

    - by Ned
    folks. I'm trying to copy/move files to an external 1 TB hard drive with about 50 GB remaining space. I receive a "no space left on disk" when I try. I've moved files off and retried, but still get the same message. Disk Usage Analyzer, Properties, and freeware Treesize all report available hard drive space of about 50 GB. I've tried df -i (50 GB available) and df -k, with the latter reporting only 1% of inode usage. I've been able to save files from Firefox to the drive also. I can't even rename files without getting the message. Yesterday in the midst of trying to figure this out I tried to move 4 files to the drive and got the message. Today, I found them on the drive. What's up with that? (That's the only time that has happened to my knowledge.) Is this an ubuntu problem? or is my hard drive just about to fail because of something like a controller problem? Any thoughts would be appreciated.

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  • wireless blocked after installing ubuntu 12.04

    - by Cornelia Frank
    I am using a lenovo S10-3 ideapad; had no problems with earlier version of ubuntu, only since installing 12.04. Have looked through many of the questions on the same issue and tried potential solutions but cannot seem to solve my problem. The hardware switch is in 'on' position and the wireless light comes on very briefly (2-3 sec) when the laptop starts up but then goes off and stays off. Pressing FN+F5 does nothing at all. I'd be grateful for any assistance. Cornelia Have received the following responses in Terminal: cf@cf-Lenovo:~$ rfkill list all 0: ideapad_wlan: Wireless LAN Soft blocked: no Hard blocked: no 1: ideapad_bluetooth: Bluetooth Soft blocked: no Hard blocked: no 2: phy0: Wireless LAN Soft blocked: no Hard blocked: yes cf@cf-Lenovo:~$ iwconfig lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=off Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off eth0 no wireless extensions. cf@cf-Lenovo:~$ lshw -C network WARNING: you should run this program as super-user. *-network description: Ethernet interface product: RTL8101E/RTL8102E PCI Express Fast Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:05:00.0 logical name: eth0 version: 02 serial: 00:26:9e:ee:7f:4c size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full firmware=N/A ip=10.0.1.8 latency=0 multicast=yes port=MII speed=100Mbit/s resources: irq:43 ioport:2000(size=256) memory:f0520000-f0520fff memory:f0510000-f051ffff memory:f0540000-f055ffff *-network DISABLED description: Wireless interface product: AR9285 Wireless Network Adapter (PCI-Express) vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:09:00.0 logical name: wlan0 version: 01 serial: c4:17:fe:f8:bc:d7 width: 64 bits clock: 33MHz capabilities: bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=ath9k driverversion=3.2.0-31-generic-pae firmware=N/A latency=0 multicast=yes wireless=IEEE 802.11bgn resources: irq:18 memory:f0100000-f010ffff WARNING: output may be incomplete or inaccurate, you should run this program as super-user.

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  • GRUB2 stuck at rescue console, showing "unknown filesystem" for all partitions

    - by AndiDog
    I installed Ubuntu 12.04 on my external USB drive, where I have a 700GB NTFS partition followed by the new 6GB ext4 partition and a swap partition (all primary). The GRUB MBR is also installed to the external hard disk. Since my BIOS puts the external drive as first disk when booting, I removed my internal hard disk before installation in order to avoid ordering problems. Now when I boot from the external drive, GRUB is stuck at the rescue console with the error "unknown filesystem". grub rescue> ls (hd0) (hd0,msdos3) (hd0,msdos2) (hd0,msdos1) ls (hd0,<any of them>)/ gives me "unknown filesystem", thus also "insmod normal" GRUB doesn't seem to be able to read my Linux partition as you can see above?! How can I solve this? Additional info: bootinfoscript says (this is with the internal drive in again, but that does not make a difference): Grub2 (v1.99) is installed in the MBR of /dev/sdb and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks for (,msdos2)/boot/grub on this drive. sdb1: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: sdb2: __________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 12.04 LTS Boot files: /boot/grub/grub.cfg /etc/fstab /boot/grub/core.img sdb3: __________________________________________________________________________ File system: swap Boot sector type: - Boot sector info:

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  • Is there supposed to be a Windows Network folder in the file manager?

    - by Cindy
    I pulled my hard drive out of my computer and started with a bootable usb version of Ubuntu, which I am using that at this point. At first boot, I see that there is a Windows folder when browsing network. Since there is no operating system present, besides the usb that I boot from, should there be a Windows network folder? Original question First of all I just want to say, I wish I had tried Ubuntu a couple years ago when I first heard about it, but I was like a lot of the population and went with the "easy way" and stuck with Windows because I didn't want to take the time to learn something new. Well, about 3 months ago I realized someone had hacked into my computer, and then found they had hacked my facebook account so I decided I had better do a complete credit check. I found student loans (totalling about 30,000 so far) had recently showed up on my credit report. I think it's going to be a long, long road to recovery now but I'm hoping Ubuntu will be a start and definitely an eye opener. My relationship with Windows is over. I had 3 antivirus programs running, none were protecting me like I thought they were. Turned out a free program that I downloaded was the only one that could detect and clean the virus, but by then it was too late. Anyhow, my question is, I pulled my hard drive out of my computer and started with a bootable usb version of Ubuntu, which I am using that at this point. At first boot, I see that there is a Windows folder when browsing network. Since there is no operating system present, besides the usb that I boot from, should there be a Windows network folder? I am using a local ISP (and won't be much longer because I am very paranoid at this point) and I want to make sure all is ok before I put my new hard drive in and install Ubuntu. Any help would be appreciated. Also, I want to thank Ubuntu and the community for giving people an alternative.

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  • I have Ubuntu only and need to install Windows

    - by Terzuz
    I had Windows 8, I installed Ubuntu for a new OS, Then I want to sadly go back to Windows , I have a Windows Vista *.iso but I can't boot from it. When I try to extract the '.iso file and have the contents on my USB so it can boot up , When I restart and click F9 for my Boot Device Options , Only my Hard Drive and CD ROM are there but my "Generic Flash Drive" is not , But when I do not have Windows Vista '.iso on it , It will show up in the list. How can I make a partition of some sort, Provide instructions since I am new at this all , then I need to be able to use the Windows Vista installer and install Windows Vista, I would like Dual-Boot if possible. Info: I have the HP 2000 Laptop (Mine was removed from the Best Buy Website so the closest laptop to the specifications and the design is the link at the bottom) I am running Ubuntu 12.10. I have 4GB of RAM , 220 GB in my Hard Drive left , I have a USB Flash Drive which works sometimes , other times it fails. Note - I tried using GParted in Ubuntu but I had a problem where the main drive with 220 GB Free was locked , I am not sure what to do and can not find the correct forum. http://www.bestbuy.com/site/HP+-+Pavilion+15.6"+Laptop+-+4GB+Memory+-+320GB+Hard+Drive+-+Pewter/5043836.p?id=1218608951204&skuId=5043836

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  • Testing my model for hybrid scheduling in Embedded Systems

    - by markusian
    I am working on a project for school, where I have to analyze the performances of a few fixed-priority servers algorithms (polling server, deferrable server, priority exchange) using a simulator in the case of hybrid scheduling, where we have both hard periodic tasks and soft aperiodic tasks. In my model I consider that: the hard tasks have a period equal to their deadline, with a known worst case execution time (wcet). The actual execution time could be smaller than the wcet. the soft tasks have a known wcet and random interarrival times. The actual execution time could be smaller than the wcet. In order to test those algorithms I need realistic case studies. For this reason I'm digging in the scientific literature but I am facing different problems: Sometimes I find a list of hard tasks with wcet, but it is not specified how the soft tasks parameters are found. Given the wcet of a task, how can I model its actual execution time? This means, what random distribution should I use considering the wcet? How can I model the random interarrival times of soft aperiodic tasks?

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  • Oneric Aspire One. After latest 11.10 update to Linux 3.0.0-9 boot hangs at staement "Starting Bluetooth"

    - by hevh
    I have today updated the version of Linux on Ubuntu on my Acer Aspire One. The boot hangs on the statement "Starting Bluetooth". Help please!! EDIT1: I get the grub menu when I start the netbook and it doesn´t matter which version of linux I choose the resulkt is the same. It gets as far as the Ubuntu spash screen then drops into command line mode then hangs on the line "Starting Bluetooth". I can log in and have tried various forms of the apt-get command to fix the system but with no result. I do not need bluetooth at the moment and so could remove the application if I knew how. (have tried apt-get remove bluez). When I use the command sudo apt-get -f install I get an error message saying "There's not enough space in /var/lib/mysql/" folowed by several other error messages. I have spent some time looking for similar problems and solutions using google but so far got to nothing to help. Thanks EDIT2: I have since discovered when running Knoppix or slitaz from a usb stick that the file managers report the hard disc as having no space. However GPARTED reports it as having 3.69gb. I do recall making space on the hard drive by deleting some old files and emptying trash whilst the update was running; perhaps its related. Any suggestions for how I can recover the apparently lost space from hard disc without losing the data. I have backups of the actual data but do not wnat to lose the applcations configuration. Thanks Kev

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  • Wireless problems with Broadcom BCM4313 with windows7 (duplicate)

    - by user292394
    I have wireless connection problem can't connect my wireless adress lspci -vvnn | grep 14e4 03:00.0 Network controller [0280]: Broadcom Corporation BCM4313 802.11bgn Wireless Network Adapter [14e4:4727] (rev 01) iwconfig eth0 no wireless extensions. lo no wireless extensions. wlan0 IEEE 802.11abg ESSID:off/any Mode:Managed Access Point: Not-Associated Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off rfkill list all 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: phy0: Wireless LAN Soft blocked: no Hard blocked: no 2: brcmwl-0: Wireless LAN Soft blocked: no Hard blocked: no lsmod Module Size Used by bnep 19624 2 rfcomm 69160 8 ip6t_REJECT 12939 1 xt_hl 12521 6 ip6t_rt 13537 3 nf_conntrack_ipv6 18894 8 nf_defrag_ipv6 34768 1 nf_conntrack_ipv6 ipt_REJECT 12541 1 xt_LOG 17717 10 xt_limit 12711 13 xt_tcpudp 12884 18 xt_addrtype 12635 4 nf_conntrack_ipv4 15012 8 nf_defrag_ipv4 12758 1 nf_conntrack_ipv4 xt_conntrack 12760 16 ip6table_filter 12815 1 ip6_tables 27025 1 ip6table_filter nf_conntrack_netbios_ns 12665 0 nf_conntrack_broadcast 12589 1 nf_conntrack_netbios_ns nf_nat_ftp 12770 0 nf_nat 21798 1 nf_nat_ftp nf_conntrack_ftp 18638 1 nf_nat_ftp nf_conntrack 96976 8 nf_nat_ftp,nf_conntrack_netbios_ns,nf_nat,xt_conntrack,nf_conntrack_broadcast,nf_conntrack_ftp,nf_conntrack_ipv4,nf_conntrack_ipv6 iptable_filter 12810 1 ip_tables 27239 1 iptable_filter vx_tables 34059 13 ip6table_filter,xt_hl,ip_tables,xt_tcpudp,xt_limit,xt_conntrack,xt_LOG,iptable_filter,ip6t_rt,ipt_REJECT,ip6_tables,xt_addrtype,ip6t_REJECT uvcvideo 80885 0 videobuf2_vmalloc 13216 1 uvcvideo videobuf2_memops 13362 1 videobuf2_vmalloc snd_hda_codec_hdmi 46207 1 videobuf2_core 40664 1 uvcvideo videodev 134688 2 uvcvideo,videobuf2_core snd_hda_codec_conexant 57441 1 snd_hda_intel 52355 8 snd_hda_codec 192906 3 snd_hda_codec_hdmi,snd_hda_codec_conexant,snd_hda_intel snd_hwdep 13602 1 snd_hda_codec snd_pcm 102099 4 snd_hda_codec_hdmi,snd_hda_codec,snd_hda_intel snd_page_alloc 18710 2 snd_pcm,snd_hda_intel snd_seq_midi 13324 0 dm_multipath 22873 0 snd_seq_midi_event 14899 1 snd_seq_midi scsi_dh 14882 1 dm_multipath lib80211_crypt_tkip 17619 0 snd_rawmidi 30144 1 snd_seq_midi intel_powerclamp 14705 0 coretemp 13435 0 kvm_intel 143060 0 kvm 451511 1 kvm_intel joydev 17381 0 serio_raw 13462 0 snd_seq 61560 2 snd_seq_midi_event,snd_seq_midi intel_ips 18664 0 wl 4207846 0 snd_seq_device 14497 3 snd_seq,snd_rawmidi,snd_seq_midi btusb 32412 0 bluetooth 395423 22 bnep,btusb,rfcomm snd_timer 29482 2 snd_pcm,snd_seq snd 69238 26 snd_hwdep,snd_timer,snd_hda_codec_hdmi,snd_hda_codec_conexant,snd_pcm,snd_seq,snd_rawmidi,snd_hda_codec,snd_hda_intel,snd_seq_device,snd_seq_midi lib80211 14381 2 wl,lib80211_crypt_tkip toshiba_bluetooth 12852 0 cfg80211 484040 1 wl lpc_ich 21080 0 fglrx 8085343 190 soundcore 12680 1 snd toshiba_acpi 22901 0 sparse_keymap 13948 1 toshiba_acpi wmi 19177 1 toshiba_acpi amd_iommu_v2 19054 1 fglrx video 19476 0 mei_me 18627 0 mei 82276 1 mei_me mac_hid 13205 0 parport_pc 32701 0 ppdev 17671 0 lp 17759 0 parport 42348 3 lp,ppdev,parport_pc hid_generic 12548 0 usbhid 52570 0 hid 106148 2 hid_generic,usbhid psmouse 102222 0 ahci 25819 3 libahci 32168 1 ahci atl1c 46086 0 dm_mirror 22135 0 dm_region_hash 20862 1 dm_mirror dm_log 18411 2 dm_region_hash,dm_mirror Can someone give any ideas on how I can fix my wireless

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  • Switching To Ubuntu 14.04 from Windows 8.1

    - by Asangam
    everyone i am newto these linux stuffs. Currently i'm a user of Windows8.1 . When windows 8 was roling out i was like i'm never going to leave and will be always stick to windows8 but now i think it's time to switch linux because being in windows forever i don't think i can do something very good .I wanted to be OpenSource :) . So i really dont have any idea about linux . For me the best distro is Ubuntu and Kubuntu offcourse the latest release . So what i'm afraid of switching to linux is its compability .The compatibility i'm talking about is with the hardware's and driver's . For eg sometime after fresh install of windows we need to install the display,usb and wifi drivers to function . For some computer or brands those driver's are hard to find and i can't even think of linux how hard are they to find if it needs installing drivers. So my main question is that do i need to install the drivers for my wifi adapters display and some other stuffs or the distro i choosed i.e Ubuntu 14.0.4 consists of those dirvers and what about the 64 and 32bit . My machines is 64bit aso do i need to install the 64bit one . I mean i know the advantages of installing the 64 bit one but like windows is it kinda hard to find softwares for the 64 bit one . Or the 32 bit is recommended . And Yes I will be highly appreciated for the answers to my questions . Thank You :)

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  • My computer is broken after recent update attempt to 14.04

    - by user317550
    So it all started on a day much like today, because it is today but that's not the point, when I got a notification telling me I haven't upgraded to 14.04. Not due to lack of trying, however. It offered to upgrade me itself. Now keep in mind, I've tried very hard to upgrade my is from 12.04 to 14.04. Many times, I believe, due to tinkering where there shouldn't be tinkering, my BIOS are messed up. So upgrading is essentially impossible, but I wasn't about to stop it from updating for me, thinking it didn't have too much to do with BIOS as it doesn't reboot until after. So I let it go about its business and some time later I look back at it, and my unity sidebar is gone, and anytime there's text on screen it shows as those box things. The real bottom line is that I want to know my options. All of them. I would love to be able to keep the stuff on my hard drive so a hard drive swap may be an option if you guys say that would work. I just need my computer back. Let me know if I left anything out. Peace! B^)

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  • Why should I consider using the Source Engine?

    - by dukeofgaming
    I've always been a Valve fan, but now that I have the opportuninty to choose a game engine for a project I'm not sure I want to choose the Source Engine after watching this wikipedia entry. My options essentially boiled down to an open source stack (Horde3D + Zoidcom + Spark + SFML + CEGUI, and well, not OSS but PhysX too), UDK and the Source Engine. My question is (because I really have no experience with it) why should any developer choose the Source Engine over any other open source or commercial option?, is the Source Engine really worth it as a game development tool or has it time already passed and it is obsolete against other solutions?. Thanks

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  • Why should I consider using the Source Engine?

    - by dukeofgaming
    I've always been a Valve fan, but now that I have the opportuninty to choose a game engine for a project I'm not sure I want to choose the Source Engine after watching this wikipedia entry. My options essentially boiled down to an open source stack (Horde3D + Zoidcom + Spark + SFML + CEGUI, and well, not OSS but PhysX too), UDK and the Source Engine. My question is (because I really have no experience with it) what would be the technical reasons (not license or other) for any developer to choose the Source Engine over any other open source or commercial option ?, is the Source Engine really worth it as a game development tool or has it time already passed and it is obsolete against other solutions?. Thanks Edit: Precised my question a little more , I'm looking for technical reasons to choose the Source Engine.

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  • Get HDD (and NOT Volume) Serial Number on Vista Ultimate 64 bit

    - by TheAgent
    Hi all. I was once looking for getting the HDD serial number without using WMI, and I found it. The code I found and posted on StackOverFlow.com works very well on 32 bit Windows, both XP and Vista. The trouble only begins when I try to get the serail number on 64 bit OSs (Vista Ultimate 64, specifically). The code returns String.Empty, or a Space all the time. Anyone got an idea how to fix this? EDIT: I used the tools Dave Cluderay suggested, with interesting results: Here is the output from DiskId32, on Windows XP SP2 32-bit: To get all details use "diskid32 /d" Trying to read the drive IDs using physical access with admin rights Drive 0 - Primary Controller - - Master drive Drive Model Number________________: [MAXTOR STM3160215AS] Drive Serial Number_______________: [ 6RA26XK3] Drive Controller Revision Number__: [3.AAD] Controller Buffer Size on Drive___: 2097152 bytes Drive Type________________________: Fixed Drive Size________________________: 160041885696 bytes Trying to read the drive IDs using the SCSI back door Drive 4 - Tertiary Controller - - Master drive Drive Model Number________________: [MAXTOR STM3160215AS] Drive Serial Number_______________: [ 6RA26XK3] Drive Controller Revision Number__: [3.AAD] Controller Buffer Size on Drive___: 2097152 bytes Drive Type________________________: Fixed Drive Size________________________: 160041885696 bytes Trying to read the drive IDs using physical access with zero rights **** STORAGE_DEVICE_DESCRIPTOR for drive 0 **** Vendor Id = [] Product Id = [MAXTOR STM3160215AS] Product Revision = [3.AAD] Serial Number = [] **** DISK_GEOMETRY_EX for drive 0 **** Disk is fixed DiskSize = 160041885696 Trying to read the drive IDs using Smart Drive 0 - Primary Controller - - Master drive Drive Model Number________________: [MAXTOR STM3160215AS] Drive Serial Number_______________: [ 6RA26XK3] Drive Controller Revision Number__: [3.AAD] Controller Buffer Size on Drive___: 2097152 bytes Drive Type________________________: Fixed Drive Size________________________: 160041885696 bytes Hard Drive Serial Number__________: 6RA26XK3 Hard Drive Model Number___________: MAXTOR STM3160215AS And DiskId32 run on Windows Vista Ultimate 64-bit: To get all details use "diskid32 /d" Trying to read the drive IDs using physical access with admin rights Trying to read the drive IDs using the SCSI back door Trying to read the drive IDs using physical access with zero rights **** STORAGE_DEVICE_DESCRIPTOR for drive 0 **** Vendor Id = [MAXTOR S] Product Id = [TM3160215AS] Product Revision = [3.AA] Serial Number = [] **** DISK_GEOMETRY_EX for drive 0 **** Disk is fixed DiskSize = 160041885696 Trying to read the drive IDs using Smart Hard Drive Serial Number__________: Hard Drive Model Number___________: Notice how much lesser the information is on Vista, and how the Serial Number is not returned. Also the other tool, EnumDisk, refers to my hard disks on Vista as "SCSI" as opposed to "ATA" on Windows XP. Any ideas? EDIT 2: I'm posting the results from EnumDisks: On Windows XP SP2 32-bit: Properties for Device 1 Device ID: IDE\DiskMAXTOR_STM3160215AS_____________________3.AAD___ Adapter Properties ------------------ Bus Type : ATA Max. Tr. Length: 0x20000 Max. Phy. Pages: 0xffffffff Alignment Mask : 0x1 Device Properties ----------------- Device Type : Direct Access Device (0x0) Removable Media : No Product ID : MAXTOR STM3160215AS Product Revision: 3.AAD Inquiry Data from Pass Through ------------------------------ Device Type: Direct Access Device (0x0) Vendor ID : MAXTOR S Product ID : TM3160215AS Product Rev: 3.AA Vendor Str : *** End of Device List

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  • Dynamically loading Assemblies to reduce Runtime Depencies

    - by Rick Strahl
    I've been working on a request to the West Wind Application Configuration library to add JSON support. The config library is a very easy to use code-first approach to configuration: You create a class that holds the configuration data that inherits from a base configuration class, and then assign a persistence provider at runtime that determines where and how the configuration data is store. Currently the library supports .NET Configuration stores (web.config/app.config), XML files, SQL records and string storage.About once a week somebody asks me about JSON support and I've deflected this question for the longest time because frankly I think that JSON as a configuration store doesn't really buy a heck of a lot over XML. Both formats require the user to perform some fixup of the plain configuration data - in XML into XML tags, with JSON using JSON delimiters for properties and property formatting rules. Sure JSON is a little less verbose and maybe a little easier to read if you have hierarchical data, but overall the differences are pretty minor in my opinion. And yet - the requests keep rolling in.Hard Link Issues in a Component LibraryAnother reason I've been hesitant is that I really didn't want to pull in a dependency on an external JSON library - in this case JSON.NET - into the core library. If you're not using JSON.NET elsewhere I don't want a user to have to require a hard dependency on JSON.NET unless they want to use the JSON feature. JSON.NET is also sensitive to versions and doesn't play nice with multiple versions when hard linked. For example, when you have a reference to V4.4 in your project but the host application has a reference to version 4.5 you can run into assembly load problems. NuGet's Update-Package can solve some of this *if* you can recompile, but that's not ideal for a component that's supposed to be just plug and play. This is no criticism of JSON.NET - this really applies to any dependency that might change.  So hard linking the DLL can be problematic for a number reasons, but the primary reason is to not force loading of JSON.NET unless you actually need it when you use the JSON configuration features of the library.Enter Dynamic LoadingSo rather than adding an assembly reference to the project, I decided that it would be better to dynamically load the DLL at runtime and then use dynamic typing to access various classes. This allows me to run without a hard assembly reference and allows more flexibility with version number differences now and in the future.But there are also a couple of downsides:No assembly reference means only dynamic access - no compiler type checking or IntellisenseRequirement for the host application to have reference to JSON.NET or else get runtime errorsThe former is minor, but the latter can be problematic. Runtime errors are always painful, but in this case I'm willing to live with this. If you want to use JSON configuration settings JSON.NET needs to be loaded in the project. If this is a Web project, it'll likely be there already.So there are a few things that are needed to make this work:Dynamically create an instance and optionally attempt to load an Assembly (if not loaded)Load types into dynamic variablesUse Reflection for a few tasks like statics/enumsThe dynamic keyword in C# makes the formerly most difficult Reflection part - method calls and property assignments - fairly painless. But as cool as dynamic is it doesn't handle all aspects of Reflection. Specifically it doesn't deal with object activation, truly dynamic (string based) member activation or accessing of non instance members, so there's still a little bit of work left to do with Reflection.Dynamic Object InstantiationThe first step in getting the process rolling is to instantiate the type you need to work with. This might be a two step process - loading the instance from a string value, since we don't have a hard type reference and potentially having to load the assembly. Although the host project might have a reference to JSON.NET, that instance might have not been loaded yet since it hasn't been accessed yet. In ASP.NET this won't be a problem, since ASP.NET preloads all referenced assemblies on AppDomain startup, but in other executable project, assemblies are just in time loaded only when they are accessed.Instantiating a type is a two step process: Finding the type reference and then activating it. Here's the generic code out of my ReflectionUtils library I use for this:/// <summary> /// Creates an instance of a type based on a string. Assumes that the type's /// </summary> /// <param name="typeName">Common name of the type</param> /// <param name="args">Any constructor parameters</param> /// <returns></returns> public static object CreateInstanceFromString(string typeName, params object[] args) { object instance = null; Type type = null; try { type = GetTypeFromName(typeName); if (type == null) return null; instance = Activator.CreateInstance(type, args); } catch { return null; } return instance; } /// <summary> /// Helper routine that looks up a type name and tries to retrieve the /// full type reference in the actively executing assemblies. /// </summary> /// <param name="typeName"></param> /// <returns></returns> public static Type GetTypeFromName(string typeName) { Type type = null; // Let default name binding find it type = Type.GetType(typeName, false); if (type != null) return type; // look through assembly list var assemblies = AppDomain.CurrentDomain.GetAssemblies(); // try to find manually foreach (Assembly asm in assemblies) { type = asm.GetType(typeName, false); if (type != null) break; } return type; } To use this for loading JSON.NET I have a small factory function that instantiates JSON.NET and sets a bunch of configuration settings on the generated object. The startup code also looks for failure and tries loading up the assembly when it fails since that's the main reason the load would fail. Finally it also caches the loaded instance for reuse (according to James the JSON.NET instance is thread safe and quite a bit faster when cached). Here's what the factory function looks like in JsonSerializationUtils:/// <summary> /// Dynamically creates an instance of JSON.NET /// </summary> /// <param name="throwExceptions">If true throws exceptions otherwise returns null</param> /// <returns>Dynamic JsonSerializer instance</returns> public static dynamic CreateJsonNet(bool throwExceptions = true) { if (JsonNet != null) return JsonNet; lock (SyncLock) { if (JsonNet != null) return JsonNet; // Try to create instance dynamic json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); if (json == null) { try { var ass = AppDomain.CurrentDomain.Load("Newtonsoft.Json"); json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); } catch (Exception ex) { if (throwExceptions) throw; return null; } } if (json == null) return null; json.ReferenceLoopHandling = (dynamic) ReflectionUtils.GetStaticProperty("Newtonsoft.Json.ReferenceLoopHandling", "Ignore"); // Enums as strings in JSON dynamic enumConverter = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.Converters.StringEnumConverter"); json.Converters.Add(enumConverter); JsonNet = json; } return JsonNet; }This code's purpose is to return a fully configured JsonSerializer instance. As you can see the code tries to create an instance and when it fails tries to load the assembly, and then re-tries loading.Once the instance is loaded some configuration occurs on it. Specifically I set the ReferenceLoopHandling option to not blow up immediately when circular references are encountered. There are a host of other small config setting that might be useful to set, but the default seem to be good enough in recent versions. Note that I'm setting ReferenceLoopHandling which requires an Enum value to be set. There's no real easy way (short of using the cardinal numeric value) to set a property or pass parameters from static values or enums. This means I still need to use Reflection to make this work. I'm using the same ReflectionUtils class I previously used to handle this for me. The function looks up the type and then uses Type.InvokeMember() to read the static property.Another feature I need is have Enum values serialized as strings rather than numeric values which is the default. To do this I can use the StringEnumConverter to convert enums to strings by adding it to the Converters collection.As you can see there's still a bit of Reflection to be done even in C# 4+ with dynamic, but with a few helpers this process is relatively painless.Doing the actual JSON ConversionFinally I need to actually do my JSON conversions. For the Utility class I need serialization that works for both strings and files so I created four methods that handle these tasks two each for serialization and deserialization for string and file.Here's what the File Serialization looks like:/// <summary> /// Serializes an object instance to a JSON file. /// </summary> /// <param name="value">the value to serialize</param> /// <param name="fileName">Full path to the file to write out with JSON.</param> /// <param name="throwExceptions">Determines whether exceptions are thrown or false is returned</param> /// <param name="formatJsonOutput">if true pretty-formats the JSON with line breaks</param> /// <returns>true or false</returns> public static bool SerializeToFile(object value, string fileName, bool throwExceptions = false, bool formatJsonOutput = false) { dynamic writer = null; FileStream fs = null; try { Type type = value.GetType(); var json = CreateJsonNet(throwExceptions); if (json == null) return false; fs = new FileStream(fileName, FileMode.Create); var sw = new StreamWriter(fs, Encoding.UTF8); writer = Activator.CreateInstance(JsonTextWriterType, sw); if (formatJsonOutput) writer.Formatting = (dynamic)Enum.Parse(FormattingType, "Indented"); writer.QuoteChar = '"'; json.Serialize(writer, value); } catch (Exception ex) { Debug.WriteLine("JsonSerializer Serialize error: " + ex.Message); if (throwExceptions) throw; return false; } finally { if (writer != null) writer.Close(); if (fs != null) fs.Close(); } return true; }You can see more of the dynamic invocation in this code. First I grab the dynamic JsonSerializer instance using the CreateJsonNet() method shown earlier which returns a dynamic. I then create a JsonTextWriter and configure a couple of enum settings on it, and then call Serialize() on the serializer instance with the JsonTextWriter that writes the output to disk. Although this code is dynamic it's still fairly short and readable.For full circle operation here's the DeserializeFromFile() version:/// <summary> /// Deserializes an object from file and returns a reference. /// </summary> /// <param name="fileName">name of the file to serialize to</param> /// <param name="objectType">The Type of the object. Use typeof(yourobject class)</param> /// <param name="binarySerialization">determines whether we use Xml or Binary serialization</param> /// <param name="throwExceptions">determines whether failure will throw rather than return null on failure</param> /// <returns>Instance of the deserialized object or null. Must be cast to your object type</returns> public static object DeserializeFromFile(string fileName, Type objectType, bool throwExceptions = false) { dynamic json = CreateJsonNet(throwExceptions); if (json == null) return null; object result = null; dynamic reader = null; FileStream fs = null; try { fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); var sr = new StreamReader(fs, Encoding.UTF8); reader = Activator.CreateInstance(JsonTextReaderType, sr); result = json.Deserialize(reader, objectType); reader.Close(); } catch (Exception ex) { Debug.WriteLine("JsonNetSerialization Deserialization Error: " + ex.Message); if (throwExceptions) throw; return null; } finally { if (reader != null) reader.Close(); if (fs != null) fs.Close(); } return result; }This code is a little more compact since there are no prettifying options to set. Here JsonTextReader is created dynamically and it receives the output from the Deserialize() operation on the serializer.You can take a look at the full JsonSerializationUtils.cs file on GitHub to see the rest of the operations, but the string operations are very similar - the code is fairly repetitive.These generic serialization utilities isolate the dynamic serialization logic that has to deal with the dynamic nature of JSON.NET, and any code that uses these functions is none the wiser that JSON.NET is dynamically loaded.Using the JsonSerializationUtils WrapperThe final consumer of the SerializationUtils wrapper is an actual ConfigurationProvider, that is responsible for handling reading and writing JSON values to and from files. The provider is simple a small wrapper around the SerializationUtils component and there's very little code to make this work now:The whole provider looks like this:/// <summary> /// Reads and Writes configuration settings in .NET config files and /// sections. Allows reading and writing to default or external files /// and specification of the configuration section that settings are /// applied to. /// </summary> public class JsonFileConfigurationProvider<TAppConfiguration> : ConfigurationProviderBase<TAppConfiguration> where TAppConfiguration: AppConfiguration, new() { /// <summary> /// Optional - the Configuration file where configuration settings are /// stored in. If not specified uses the default Configuration Manager /// and its default store. /// </summary> public string JsonConfigurationFile { get { return _JsonConfigurationFile; } set { _JsonConfigurationFile = value; } } private string _JsonConfigurationFile = string.Empty; public override bool Read(AppConfiguration config) { var newConfig = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfiguration)) as TAppConfiguration; if (newConfig == null) { if(Write(config)) return true; return false; } DecryptFields(newConfig); DataUtils.CopyObjectData(newConfig, config, "Provider,ErrorMessage"); return true; } /// <summary> /// Return /// </summary> /// <typeparam name="TAppConfig"></typeparam> /// <returns></returns> public override TAppConfig Read<TAppConfig>() { var result = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfig)) as TAppConfig; if (result != null) DecryptFields(result); return result; } /// <summary> /// Write configuration to XmlConfigurationFile location /// </summary> /// <param name="config"></param> /// <returns></returns> public override bool Write(AppConfiguration config) { EncryptFields(config); bool result = JsonSerializationUtils.SerializeToFile(config, JsonConfigurationFile,false,true); // Have to decrypt again to make sure the properties are readable afterwards DecryptFields(config); return result; } }This incidentally demonstrates how easy it is to create a new provider for the West Wind Application Configuration component. Simply implementing 3 methods will do in most cases.Note this code doesn't have any dynamic dependencies - all that's abstracted away in the JsonSerializationUtils(). From here on, serializing JSON is just a matter of calling the static methods on the SerializationUtils class.Already, there are several other places in some other tools where I use JSON serialization this is coming in very handy. With a couple of lines of code I was able to add JSON.NET support to an older AJAX library that I use replacing quite a bit of code that was previously in use. And for any other manual JSON operations (in a couple of apps I use JSON Serialization for 'blob' like document storage) this is also going to be handy.Performance?Some of you might be thinking that using dynamic and Reflection can't be good for performance. And you'd be right… In performing some informal testing it looks like the performance of the native code is nearly twice as fast as the dynamic code. Most of the slowness is attributable to type lookups. To test I created a native class that uses an actual reference to JSON.NET and performance was consistently around 85-90% faster with the referenced code. That being said though - I serialized 10,000 objects in 80ms vs. 45ms so this isn't hardly slouchy. For the configuration component speed is not that important because both read and write operations typically happen once on first access and then every once in a while. But for other operations - say a serializer trying to handle AJAX requests on a Web Server one would be well served to create a hard dependency.Dynamic Loading - Worth it?On occasion dynamic loading makes sense. But there's a price to be paid in added code complexity and a performance hit. But for some operations that are not pivotal to a component or application and only used under certain circumstances dynamic loading can be beneficial to avoid having to ship extra files and loading down distributions. These days when you create new projects in Visual Studio with 30 assemblies before you even add your own code, trying to keep file counts under control seems a good idea. It's not the kind of thing you do on a regular basis, but when needed it can be a useful tool. Hopefully some of you find this information useful…© Rick Strahl, West Wind Technologies, 2005-2013Posted in .NET  C#   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Dynamically loading Assemblies to reduce Runtime Dependencies

    - by Rick Strahl
    I've been working on a request to the West Wind Application Configuration library to add JSON support. The config library is a very easy to use code-first approach to configuration: You create a class that holds the configuration data that inherits from a base configuration class, and then assign a persistence provider at runtime that determines where and how the configuration data is store. Currently the library supports .NET Configuration stores (web.config/app.config), XML files, SQL records and string storage.About once a week somebody asks me about JSON support and I've deflected this question for the longest time because frankly I think that JSON as a configuration store doesn't really buy a heck of a lot over XML. Both formats require the user to perform some fixup of the plain configuration data - in XML into XML tags, with JSON using JSON delimiters for properties and property formatting rules. Sure JSON is a little less verbose and maybe a little easier to read if you have hierarchical data, but overall the differences are pretty minor in my opinion. And yet - the requests keep rolling in.Hard Link Issues in a Component LibraryAnother reason I've been hesitant is that I really didn't want to pull in a dependency on an external JSON library - in this case JSON.NET - into the core library. If you're not using JSON.NET elsewhere I don't want a user to have to require a hard dependency on JSON.NET unless they want to use the JSON feature. JSON.NET is also sensitive to versions and doesn't play nice with multiple versions when hard linked. For example, when you have a reference to V4.4 in your project but the host application has a reference to version 4.5 you can run into assembly load problems. NuGet's Update-Package can solve some of this *if* you can recompile, but that's not ideal for a component that's supposed to be just plug and play. This is no criticism of JSON.NET - this really applies to any dependency that might change.  So hard linking the DLL can be problematic for a number reasons, but the primary reason is to not force loading of JSON.NET unless you actually need it when you use the JSON configuration features of the library.Enter Dynamic LoadingSo rather than adding an assembly reference to the project, I decided that it would be better to dynamically load the DLL at runtime and then use dynamic typing to access various classes. This allows me to run without a hard assembly reference and allows more flexibility with version number differences now and in the future.But there are also a couple of downsides:No assembly reference means only dynamic access - no compiler type checking or IntellisenseRequirement for the host application to have reference to JSON.NET or else get runtime errorsThe former is minor, but the latter can be problematic. Runtime errors are always painful, but in this case I'm willing to live with this. If you want to use JSON configuration settings JSON.NET needs to be loaded in the project. If this is a Web project, it'll likely be there already.So there are a few things that are needed to make this work:Dynamically create an instance and optionally attempt to load an Assembly (if not loaded)Load types into dynamic variablesUse Reflection for a few tasks like statics/enumsThe dynamic keyword in C# makes the formerly most difficult Reflection part - method calls and property assignments - fairly painless. But as cool as dynamic is it doesn't handle all aspects of Reflection. Specifically it doesn't deal with object activation, truly dynamic (string based) member activation or accessing of non instance members, so there's still a little bit of work left to do with Reflection.Dynamic Object InstantiationThe first step in getting the process rolling is to instantiate the type you need to work with. This might be a two step process - loading the instance from a string value, since we don't have a hard type reference and potentially having to load the assembly. Although the host project might have a reference to JSON.NET, that instance might have not been loaded yet since it hasn't been accessed yet. In ASP.NET this won't be a problem, since ASP.NET preloads all referenced assemblies on AppDomain startup, but in other executable project, assemblies are just in time loaded only when they are accessed.Instantiating a type is a two step process: Finding the type reference and then activating it. Here's the generic code out of my ReflectionUtils library I use for this:/// <summary> /// Creates an instance of a type based on a string. Assumes that the type's /// </summary> /// <param name="typeName">Common name of the type</param> /// <param name="args">Any constructor parameters</param> /// <returns></returns> public static object CreateInstanceFromString(string typeName, params object[] args) { object instance = null; Type type = null; try { type = GetTypeFromName(typeName); if (type == null) return null; instance = Activator.CreateInstance(type, args); } catch { return null; } return instance; } /// <summary> /// Helper routine that looks up a type name and tries to retrieve the /// full type reference in the actively executing assemblies. /// </summary> /// <param name="typeName"></param> /// <returns></returns> public static Type GetTypeFromName(string typeName) { Type type = null; // Let default name binding find it type = Type.GetType(typeName, false); if (type != null) return type; // look through assembly list var assemblies = AppDomain.CurrentDomain.GetAssemblies(); // try to find manually foreach (Assembly asm in assemblies) { type = asm.GetType(typeName, false); if (type != null) break; } return type; } To use this for loading JSON.NET I have a small factory function that instantiates JSON.NET and sets a bunch of configuration settings on the generated object. The startup code also looks for failure and tries loading up the assembly when it fails since that's the main reason the load would fail. Finally it also caches the loaded instance for reuse (according to James the JSON.NET instance is thread safe and quite a bit faster when cached). Here's what the factory function looks like in JsonSerializationUtils:/// <summary> /// Dynamically creates an instance of JSON.NET /// </summary> /// <param name="throwExceptions">If true throws exceptions otherwise returns null</param> /// <returns>Dynamic JsonSerializer instance</returns> public static dynamic CreateJsonNet(bool throwExceptions = true) { if (JsonNet != null) return JsonNet; lock (SyncLock) { if (JsonNet != null) return JsonNet; // Try to create instance dynamic json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); if (json == null) { try { var ass = AppDomain.CurrentDomain.Load("Newtonsoft.Json"); json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); } catch (Exception ex) { if (throwExceptions) throw; return null; } } if (json == null) return null; json.ReferenceLoopHandling = (dynamic) ReflectionUtils.GetStaticProperty("Newtonsoft.Json.ReferenceLoopHandling", "Ignore"); // Enums as strings in JSON dynamic enumConverter = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.Converters.StringEnumConverter"); json.Converters.Add(enumConverter); JsonNet = json; } return JsonNet; }This code's purpose is to return a fully configured JsonSerializer instance. As you can see the code tries to create an instance and when it fails tries to load the assembly, and then re-tries loading.Once the instance is loaded some configuration occurs on it. Specifically I set the ReferenceLoopHandling option to not blow up immediately when circular references are encountered. There are a host of other small config setting that might be useful to set, but the default seem to be good enough in recent versions. Note that I'm setting ReferenceLoopHandling which requires an Enum value to be set. There's no real easy way (short of using the cardinal numeric value) to set a property or pass parameters from static values or enums. This means I still need to use Reflection to make this work. I'm using the same ReflectionUtils class I previously used to handle this for me. The function looks up the type and then uses Type.InvokeMember() to read the static property.Another feature I need is have Enum values serialized as strings rather than numeric values which is the default. To do this I can use the StringEnumConverter to convert enums to strings by adding it to the Converters collection.As you can see there's still a bit of Reflection to be done even in C# 4+ with dynamic, but with a few helpers this process is relatively painless.Doing the actual JSON ConversionFinally I need to actually do my JSON conversions. For the Utility class I need serialization that works for both strings and files so I created four methods that handle these tasks two each for serialization and deserialization for string and file.Here's what the File Serialization looks like:/// <summary> /// Serializes an object instance to a JSON file. /// </summary> /// <param name="value">the value to serialize</param> /// <param name="fileName">Full path to the file to write out with JSON.</param> /// <param name="throwExceptions">Determines whether exceptions are thrown or false is returned</param> /// <param name="formatJsonOutput">if true pretty-formats the JSON with line breaks</param> /// <returns>true or false</returns> public static bool SerializeToFile(object value, string fileName, bool throwExceptions = false, bool formatJsonOutput = false) { dynamic writer = null; FileStream fs = null; try { Type type = value.GetType(); var json = CreateJsonNet(throwExceptions); if (json == null) return false; fs = new FileStream(fileName, FileMode.Create); var sw = new StreamWriter(fs, Encoding.UTF8); writer = Activator.CreateInstance(JsonTextWriterType, sw); if (formatJsonOutput) writer.Formatting = (dynamic)Enum.Parse(FormattingType, "Indented"); writer.QuoteChar = '"'; json.Serialize(writer, value); } catch (Exception ex) { Debug.WriteLine("JsonSerializer Serialize error: " + ex.Message); if (throwExceptions) throw; return false; } finally { if (writer != null) writer.Close(); if (fs != null) fs.Close(); } return true; }You can see more of the dynamic invocation in this code. First I grab the dynamic JsonSerializer instance using the CreateJsonNet() method shown earlier which returns a dynamic. I then create a JsonTextWriter and configure a couple of enum settings on it, and then call Serialize() on the serializer instance with the JsonTextWriter that writes the output to disk. Although this code is dynamic it's still fairly short and readable.For full circle operation here's the DeserializeFromFile() version:/// <summary> /// Deserializes an object from file and returns a reference. /// </summary> /// <param name="fileName">name of the file to serialize to</param> /// <param name="objectType">The Type of the object. Use typeof(yourobject class)</param> /// <param name="binarySerialization">determines whether we use Xml or Binary serialization</param> /// <param name="throwExceptions">determines whether failure will throw rather than return null on failure</param> /// <returns>Instance of the deserialized object or null. Must be cast to your object type</returns> public static object DeserializeFromFile(string fileName, Type objectType, bool throwExceptions = false) { dynamic json = CreateJsonNet(throwExceptions); if (json == null) return null; object result = null; dynamic reader = null; FileStream fs = null; try { fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); var sr = new StreamReader(fs, Encoding.UTF8); reader = Activator.CreateInstance(JsonTextReaderType, sr); result = json.Deserialize(reader, objectType); reader.Close(); } catch (Exception ex) { Debug.WriteLine("JsonNetSerialization Deserialization Error: " + ex.Message); if (throwExceptions) throw; return null; } finally { if (reader != null) reader.Close(); if (fs != null) fs.Close(); } return result; }This code is a little more compact since there are no prettifying options to set. Here JsonTextReader is created dynamically and it receives the output from the Deserialize() operation on the serializer.You can take a look at the full JsonSerializationUtils.cs file on GitHub to see the rest of the operations, but the string operations are very similar - the code is fairly repetitive.These generic serialization utilities isolate the dynamic serialization logic that has to deal with the dynamic nature of JSON.NET, and any code that uses these functions is none the wiser that JSON.NET is dynamically loaded.Using the JsonSerializationUtils WrapperThe final consumer of the SerializationUtils wrapper is an actual ConfigurationProvider, that is responsible for handling reading and writing JSON values to and from files. The provider is simple a small wrapper around the SerializationUtils component and there's very little code to make this work now:The whole provider looks like this:/// <summary> /// Reads and Writes configuration settings in .NET config files and /// sections. Allows reading and writing to default or external files /// and specification of the configuration section that settings are /// applied to. /// </summary> public class JsonFileConfigurationProvider<TAppConfiguration> : ConfigurationProviderBase<TAppConfiguration> where TAppConfiguration: AppConfiguration, new() { /// <summary> /// Optional - the Configuration file where configuration settings are /// stored in. If not specified uses the default Configuration Manager /// and its default store. /// </summary> public string JsonConfigurationFile { get { return _JsonConfigurationFile; } set { _JsonConfigurationFile = value; } } private string _JsonConfigurationFile = string.Empty; public override bool Read(AppConfiguration config) { var newConfig = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfiguration)) as TAppConfiguration; if (newConfig == null) { if(Write(config)) return true; return false; } DecryptFields(newConfig); DataUtils.CopyObjectData(newConfig, config, "Provider,ErrorMessage"); return true; } /// <summary> /// Return /// </summary> /// <typeparam name="TAppConfig"></typeparam> /// <returns></returns> public override TAppConfig Read<TAppConfig>() { var result = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfig)) as TAppConfig; if (result != null) DecryptFields(result); return result; } /// <summary> /// Write configuration to XmlConfigurationFile location /// </summary> /// <param name="config"></param> /// <returns></returns> public override bool Write(AppConfiguration config) { EncryptFields(config); bool result = JsonSerializationUtils.SerializeToFile(config, JsonConfigurationFile,false,true); // Have to decrypt again to make sure the properties are readable afterwards DecryptFields(config); return result; } }This incidentally demonstrates how easy it is to create a new provider for the West Wind Application Configuration component. Simply implementing 3 methods will do in most cases.Note this code doesn't have any dynamic dependencies - all that's abstracted away in the JsonSerializationUtils(). From here on, serializing JSON is just a matter of calling the static methods on the SerializationUtils class.Already, there are several other places in some other tools where I use JSON serialization this is coming in very handy. With a couple of lines of code I was able to add JSON.NET support to an older AJAX library that I use replacing quite a bit of code that was previously in use. And for any other manual JSON operations (in a couple of apps I use JSON Serialization for 'blob' like document storage) this is also going to be handy.Performance?Some of you might be thinking that using dynamic and Reflection can't be good for performance. And you'd be right… In performing some informal testing it looks like the performance of the native code is nearly twice as fast as the dynamic code. Most of the slowness is attributable to type lookups. To test I created a native class that uses an actual reference to JSON.NET and performance was consistently around 85-90% faster with the referenced code. This will change though depending on the size of objects serialized - the larger the object the more processing time is spent inside the actual dynamically activated components and the less difference there will be. Dynamic code is always slower, but how much it really affects your application primarily depends on how frequently the dynamic code is called in relation to the non-dynamic code executing. In most situations where dynamic code is used 'to get the process rolling' as I do here the overhead is small enough to not matter.All that being said though - I serialized 10,000 objects in 80ms vs. 45ms so this is hardly slouchy performance. For the configuration component speed is not that important because both read and write operations typically happen once on first access and then every once in a while. But for other operations - say a serializer trying to handle AJAX requests on a Web Server one would be well served to create a hard dependency.Dynamic Loading - Worth it?Dynamic loading is not something you need to worry about but on occasion dynamic loading makes sense. But there's a price to be paid in added code  and a performance hit which depends on how frequently the dynamic code is accessed. But for some operations that are not pivotal to a component or application and are only used under certain circumstances dynamic loading can be beneficial to avoid having to ship extra files adding dependencies and loading down distributions. These days when you create new projects in Visual Studio with 30 assemblies before you even add your own code, trying to keep file counts under control seems like a good idea. It's not the kind of thing you do on a regular basis, but when needed it can be a useful option in your toolset… © Rick Strahl, West Wind Technologies, 2005-2013Posted in .NET  C#   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Why to let / not let developers test their own work

    - by pyvi
    I want to gather some arguments as to why letting a developer testing his/her own work as the last step before the product goes into production is a bad idea, because unfortunately, my place of work sometimes does this (the last time this came up, the argument boiled down to most people being too busy with other things and not having the time to get another person familiar with that part of the program - it's very specialised software). There are test plans in this case (though not always), but I am very much in favor of making a person who didn't make the changes that are tested actually doing the final testing. So I am asking if you could provide me with a good and solid list of arguments I can bring up the next time this is discussed. Or to provide counter-arguments, in case you think this is perfectly fine especially when there are formal test cases to test.

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  • Lag spikes at full CPU usage, lagy mouse, maybe video card

    - by Roberts
    My PC specs: Motherboard Name - Gigabyte GA-945PL-S3 CPU Type - DualCore Intel Core 2 Duo E4300, 1800 MHz (9 x 200) OS - Microsoft Windows 7 Ultimate OS Kernel Type - 32-bit OS Version - 6.1.7601 I bougth a new video card one month ago. GeForce 210. I didn't have any problems. I wanted to overclock it, in other words: "Play with it". So I installed Gigabyte EasyBoost from CD and overclocked the GPU 590 + 110 mhz, memory to max to 960mhz from 800mhz. Benchmarks showed a little bit bigger score. Then I overclocked shader clock from 1405 to [..] (don't remeber really). So I was playing Modern Warfare 2 when off sudden computer froze when I wanted to select team, I was afk before that. I had to reset CMOS. After that I had problems with Skype: unread messages and no sound. Then I figured it out that when ever I open EasyBoost - Skype starts to glitch again. Now I use EVGA Precission X. Now after a month, I cleaned computer and closed the case, it was open all the time. I started to overclock GPU clock only (just a bit) because there was no problems that would stop me. So sometimes on heavy CPU load graphics starts to lag. Dragging a window is painful to watch too. Sometimes the screen freezes for 5 to 10 seconds (I can see that hard disk activity is maximal). You may say that CPU fault it is, isn't it? But sometimes lag spikes starts randomly when CPU load is at maximum. All 3 benchmark softwares (PerformanceTest, NovaBench and MSI Kombustor) shows that performance of my video card has dropped about 25%. BUT! CPU score is lower too. I ignored these problems but when I refreshed Windows Experience Index I was shocked. Month before (in latvian language but not so hard to understand): Now 01.04.2012 (upgraded RAM): This happened when I tried to capture Minecraft with Fraps on underclocked GPU to 580mhz (def: 590mhz): All drivers are up to date. Average CPU temperature from 55°C to 75°C (at 70°C sometimes starts these lag spikes). Video card's tempratures are from 45°C to 60°C (very hard to reach 60°C). So my hope is that the video card is fine, cause this card is very new and I want to upgrade CPU anyways. Aplogies for my mistakes in vocabulary (I am trying to type this as fast I can). Update 02.04.2012 - 7:21 Forgot one thing, my hard disk is extrimly slow and I will upgrade it this week or next week so I will be installing same OS again. I am multi-tasker but I can't do much because of 1.8 GHz CPU and slow hard drive (Model ID - WDC WD800JD-60JRC0). The Windows Experience Index is back to normal. Actually "Spelu grafika" (Gaming graphics) are higher than month ago. During this test mouse was very lagy, but month ago there weren't any problems. WHY!?

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  • Unmountable boot volume blue screen, what should I do?

    - by Josh
    I was trying to install an update from NVIDIA for my GTX 560, but while it was installing, my computer shut off. After a few minutes, I turned it back on. It got to the Windows boot screen and then had a blue screen error and if left on it would just keep doing that. A few details about my PC: I haven't added any new hardware or software, I'm running Windows XP Professional 32 bit and Windows XP Professional 64 bit on the same hard drive for about 2 years now. I have 2 other hard drives also, but I don't have one large enough to hold everything from my main hard drive, so formatting isn't an option. Now, as for what I've done so far: I've scanned the RAM with "memtest - 86 v3.4" and it said that it was good. I scanned the hard drive in question with chkdsk /r and it gets to 50% and tells me something along the lines of "the drive has one or more unrepairable problems". I also tried to use chkdsk on the drive I installed the new copy of Windows XP on and it got to 75% then jumped back down to 50% and stayed there (I had to reboot the pc). So, after that, I turned off auto reboot and got to read the blue screen error code and I looked it up only to find that nobody seems to have this problem, just problems close to it. The error code is 0x000000ed and I've seen a lot of these online but none that matched the detailed part of the code UNMOUNTABLE_BOOT_VOLUME 0x000000ed (0xfffffadf513c19a0, 0xffffffffc0000006, 0, 0) So, I have installed another copy of Windows XP Professional 32 bit on one of my other hard drives in hopes of accessing the data on the drive in question and when it booted it asked if I wanted chkdsk to scan the drive in question and this is what it found: file record segments 12740, 12741, 12742 and 12743 were reported unreadable. Then it says "recovering lost files" but it sits there for a few seconds and then just boots to Windows. I can't access the drive in question from Windows as far as I can tell, it just says "drive not accessible" and when I go to properties it says that the drive has 100% free space. So, after that failed I didn't give up, I looked for another way to access the drive in question. I used a Ubuntu bootable disk and was able to access the drive in question without any problems. However, I can't access the registry editor because it's a .exe file and that won't load from Ubuntu. I made a copy of the "Windows" folder and put it on one of my other drives and that's where I'm stuck at now. I'm sure my drive works fine, I know chkdsk can't fix the problem with it and I know what caused the problem in the first place for the most part, but I don't know what to do about it. I have a laptop that I can use to download and burn disks if needed and I also have the other copy of Windows XP Professional 32 bit that I can use that's installed on the computer in question (so I know it's not a hardware issue). I'm pretty sure it's a driver issue or the update was editing the registry when it shut off and left me when a broken registry. I've tried accessing C:\Windows\System32\CONFIG only to find that the Windows XP disk repair option can't even access the files on the drive in question. It seems I'll need to be able to do everything from Ubuntu unless there is something I haven't tried with the Windows XP disk. I didn't install the update on Windows XP 64 bit but yet it also has the same blue screen error (that's where the error code above came from but I haven't checked to see if they are the same). They both stopped working at the same time, so I assume it's one problem causing both to not work.

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  • Since upgrading to Solaris 11, my ARC size has consistently targeted 119MB, despite having 30GB RAM. What? Why?

    - by growse
    I ran a NAS/SAN box on Solaris 11 Express before Solaris 11 was released. The box is an HP X1600 with an attached D2700. In all, 12x 1TB 7200 SATA disks, 12x 300GB 10k SAS disks in separate zpools. Total RAM is 30GB. Services provided are CIFS, NFS and iSCSI. All was well, and I had a ZFS memory usage graph looking like this: A fairly healthy Arc size of around 23GB - making use of the available memory for caching. However, I then upgraded to Solaris 11 when that came out. Now, my graph looks like this: Partial output of arc_summary.pl is: System Memory: Physical RAM: 30701 MB Free Memory : 26719 MB LotsFree: 479 MB ZFS Tunables (/etc/system): ARC Size: Current Size: 915 MB (arcsize) Target Size (Adaptive): 119 MB (c) Min Size (Hard Limit): 64 MB (zfs_arc_min) Max Size (Hard Limit): 29677 MB (zfs_arc_max) It's targetting 119MB while sitting at 915MB. It's got 30GB to play with. Why? Did they change something? Edit To clarify, arc_summary.pl is Ben Rockwood's, and the relevent lines generating the above stats are: my $mru_size = ${Kstat}->{zfs}->{0}->{arcstats}->{p}; my $target_size = ${Kstat}->{zfs}->{0}->{arcstats}->{c}; my $arc_min_size = ${Kstat}->{zfs}->{0}->{arcstats}->{c_min}; my $arc_max_size = ${Kstat}->{zfs}->{0}->{arcstats}->{c_max}; my $arc_size = ${Kstat}->{zfs}->{0}->{arcstats}->{size}; The Kstat entries are there, I'm just getting odd values out of them. Edit 2 I've just re-measured the arc size with arc_summary.pl - I've verified these numbers with kstat: System Memory: Physical RAM: 30701 MB Free Memory : 26697 MB LotsFree: 479 MB ZFS Tunables (/etc/system): ARC Size: Current Size: 744 MB (arcsize) Target Size (Adaptive): 119 MB (c) Min Size (Hard Limit): 64 MB (zfs_arc_min) Max Size (Hard Limit): 29677 MB (zfs_arc_max) The thing that strikes me is that the Target Size is 119MB. Looking at the graph, it's targeted the exact same value (124.91M according to cacti, 119M according to arc_summary.pl - think the difference is just 1024/1000 rounding issues) ever since Solaris 11 was installed. It looks like the kernel's making zero effort to shift the target size to anything different. The current size is fluctuating as the needs of the system (large) fight with the target size, and it appears equilibrium is between 700 and 1000MB. So the question is now a little more pointed - why is Solaris 11 hard setting my ARC target size to 119MB, and how do I change it? Should I raise the min size to see what happens? I've stuck the output of kstat -n arcstats over at http://pastebin.com/WHPimhfg Edit 3 Ok, weirdness now. I know flibflob mentioned that there was a patch to fix this. I haven't applied this patch yet (still sorting out internal support issues) and I've not applied any other software updates. Last thursday, the box crashed. As in, completely stopped responding to everything. When I rebooted it, it came back up fine, but here's what my graph now looks like. It seems to have fixed the problem. This is proper la la land stuff now. I've literally no idea what's going on. :(

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  • BlueTooth not working on my HP Probook 4720s

    - by mtrento
    the blue tooth on my ubuntu 11.10 does not work. When i try to ad a device it scans indefinitely and never find anything. Wireless is working perfeclty and with windows 7 it is detected. As i read somewhere , the bluetooth is not listed in the usb devices. Is it supported under ubuntu? here are the output of the various debug command i tested : hciconfig -a hci0: Type: BR/EDR Bus: USB BD Address: E0:2A:82:7A:8B:04 ACL MTU: 310:10 SCO MTU: 64:8 UP RUNNING PSCAN ISCAN RX bytes:1895 acl:0 sco:0 events:70 errors:0 TX bytes:1986 acl:0 sco:0 commands:64 errors:0 Features: 0xff 0xff 0x8f 0xfe 0x9b 0xff 0x59 0x83 Packet type: DM1 DM3 DM5 DH1 DH3 DH5 HV1 HV2 HV3 Link policy: RSWITCH HOLD SNIFF PARK Link mode: SLAVE ACCEPT Name: 'PC543host-0' Class: 0x5a0100 Service Classes: Networking, Capturing, Object Transfer, Telephony Device Class: Computer, Uncategorized HCI Version: 2.1 (0x4) Revision: 0x149c LMP Version: 2.1 (0x4) Subversion: 0x149c Manufacturer: Cambridge Silicon Radio (10) hcitool scan hcitool scan Scanning ... lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 003: ID 04f2:b1ac Chicony Electronics Co., Ltd Bus 002 Device 003: ID 413c:3010 Dell Computer Corp. Optical Wheel Mouse Bus 002 Device 004: ID 148f:1000 Ralink Technology, Corp. lsmod | grep -i bluetooth bluetooth 166112 23 bnep,rfcomm,btusb dmesg | grep -i bluetooth [ 18.543947] Bluetooth: Core ver 2.16 [ 18.544017] Bluetooth: HCI device and connection manager initialized [ 18.544020] Bluetooth: HCI socket layer initialized [ 18.544021] Bluetooth: L2CAP socket layer initialized [ 18.545469] Bluetooth: SCO socket layer initialized [ 18.548890] Bluetooth: Generic Bluetooth USB driver ver 0.6 [ 30.204776] Bluetooth: RFCOMM TTY layer initialized [ 30.204782] Bluetooth: RFCOMM socket layer initialized [ 30.204784] Bluetooth: RFCOMM ver 1.11 [ 30.247291] Bluetooth: BNEP (Ethernet Emulation) ver 1.3 [ 30.247295] Bluetooth: BNEP filters: protocol multicast lspci 00:00.0 Host bridge: Intel Corporation Core Processor DRAM Controller (rev 02) 00:01.0 PCI bridge: Intel Corporation Core Processor PCI Express x16 Root Port (rev 02) 00:16.0 Communication controller: Intel Corporation 5 Series/3400 Series Chipset HECI Controller (rev 06) 00:1a.0 USB Controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 05) 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio (rev 05) 00:1c.0 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 1 (rev 05) 00:1c.1 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 2 (rev 05) 00:1c.3 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 4 (rev 05) 00:1c.5 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 6 (rev 05) 00:1d.0 USB Controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 05) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev a5) 00:1f.0 ISA bridge: Intel Corporation Mobile 5 Series Chipset LPC Interface Controller (rev 05) 00:1f.2 SATA controller: Intel Corporation 5 Series/3400 Series Chipset 6 port SATA AHCI Controller (rev 05) 00:1f.6 Signal processing controller: Intel Corporation 5 Series/3400 Series Chipset Thermal Subsystem (rev 05) 01:00.0 VGA compatible controller: ATI Technologies Inc Manhattan [Mobility Radeon HD 5400 Series] 01:00.1 Audio device: ATI Technologies Inc Manhattan HDMI Audio [Mobility Radeon HD 5000 Series] 44:00.0 Network controller: Ralink corp. RT3090 Wireless 802.11n 1T/1R PCIe 45:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 03) ff:00.0 Host bridge: Intel Corporation Core Processor QuickPath Architecture Generic Non-core Registers (rev 02) ff:00.1 Host bridge: Intel Corporation Core Processor QuickPath Architecture System Address Decoder (rev 02) ff:02.0 Host bridge: Intel Corporation Core Processor QPI Link 0 (rev 02) ff:02.1 Host bridge: Intel Corporation Core Processor QPI Physical 0 (rev 02) ff:02.2 Host bridge: Intel Corporation Core Processor Reserved (rev 02) ff:02.3 Host bridge: Intel Corporation Core Processor Reserved (rev 02) rfkill list 0: phy0: Wireless LAN Soft blocked: no Hard blocked: no 1: hci0: Bluetooth Soft blocked: no Hard blocked: no 2: hp-wifi: Wireless LAN Soft blocked: no Hard blocked: no 3: hp-bluetooth: Bluetooth Soft blocked: no Hard blocked: no

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  • WiFi stops working after a while in Lenovo ThinkPad W520 (Ubuntu 12.04)

    - by el10780
    After several minutes(I do not know how many) there is no internet connection on my laptop via Wi-Fi.Ubuntu doesn't show any kind of message that my WiFi was disconnected neither there is a signal drop,but suddenly Firefox stops connecting to web pages.I checked my modem/router and it seems that it is working fine.I tried also to reboot the WiFi device and nothing happens.The only thing that it makes it work again is a reboot of the system and if I do not want to do a reboot then I am enforced to connect to the Internet using Ethernet cable.Does anybody know what is happening? ## Some Hardware info that might be helpful ## el10780@ThinkPad-W520:~$ sudo lshw -class network *-network description: Ethernet interface product: 82579LM Gigabit Network Connection vendor: Intel Corporation physical id: 19 bus info: pci@0000:00:19.0 logical name: eth0 version: 04 serial: f0:de:f1:f1:be:10 size: 100Mbit/s capacity: 1Gbit/s width: 32 bits clock: 33MHz capabilities: pm msi bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=e1000e driverversion=1.5.1-k duplex=full firmware=0.13-3 ip=192.168.0.10 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:50 memory:f3a00000-f3a1ffff memory:f3a2b000-f3a2bfff ioport:6080(size=32) *-network description: Wireless interface product: Centrino Advanced-N + WiMAX 6250 vendor: Intel Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: wlan0 version: 5e serial: 64:80:99:63:14:74 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwlwifi driverversion=3.2.0-26-generic firmware=41.28.5.1 build 33926 ip=192.168.0.6 latency=0 link=yes multicast=yes wireless=IEEE 802.11abgn resources: irq:52 memory:f3900000-f3901fff *-network description: Ethernet interface physical id: 1 bus info: usb@2:1.3 logical name: wmx0 serial: 00:1d:e1:53:b2:e8 capabilities: ethernet physical configuration: driver=i2400m firmware=i6050-fw-usb-1.5.sbcf link=no el10780@ThinkPad-W520:~$ lspci 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) 00:16.3 Serial controller: Intel Corporation 6 Series/C200 Series Chipset Family KT Controller (rev 04) 00:19.0 Ethernet controller: Intel Corporation 82579LM Gigabit Network Connection (rev 04) 00:1a.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 04) 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 04) 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b4) 00:1c.1 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 2 (rev b4) 00:1c.3 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 4 (rev b4) 00:1c.4 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 5 (rev b4) 00:1c.6 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 7 (rev b4) 00:1d.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 04) 00:1f.0 ISA bridge: Intel Corporation QM67 Express Chipset Family LPC Controller (rev 04) 00:1f.2 SATA controller: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller (rev 04) 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 04) 01:00.0 VGA compatible controller: NVIDIA Corporation GF108 [Quadro 1000M] (rev a1) 03:00.0 Network controller: Intel Corporation Centrino Advanced-N + WiMAX 6250 (rev 5e) 0d:00.0 System peripheral: Ricoh Co Ltd Device e823 (rev 08) 0d:00.3 FireWire (IEEE 1394): Ricoh Co Ltd R5C832 PCIe IEEE 1394 Controller (rev 04) 0e:00.0 USB controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 04) el10780@ThinkPad-W520:~$ rfkill list all 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: tpacpi_bluetooth_sw: Bluetooth Soft blocked: no Hard blocked: no 2: phy0: Wireless LAN Soft blocked: no Hard blocked: no 3: i2400m-usb:2-1.3:1.0: WiMAX Soft blocked: yes Hard blocked: no The weirdest thing is this screenshot which I took after running the **Additional Drivers** program.I mean I have a NVidia Quadro 1000M and my Intel Centrino WiFi Card and this shows that there are not proprietay drivers for my system. http://imageshack.us/photo/my-images/268/screenshotfrom201207062.png/

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  • Hive Based Registry in Flash

    - by Psychic
    To start with I'll say I've read the post here and I'm still having trouble. I'm trying to create a CE6 image with a hive-based registry that actually stores results through a reboot. I've ticked the hive settings in the catalog items. In common.reg, I've set the location of the hive ([HKEY_LOCAL_MACHINE\init\BootVars] "SystemHive") to "Hard Drive\Registry" (Note: the flash shows up as a device called "Hard Drive") In common.reg, I've set "Flags"=dword:3 in the same place to get the device manager loaded along with the storage manager I've verified that these settings are wrapped in "; HIVE BOOT SECTION" This is where it starts to fall over. It all compiles fine, but on the target system, when it boots, I get: A directory, called "Hard Disk" where a registry is put A device, name called "Hard Disk2" where the permanent flash is Any changes made to the registry are lost on a reboot What am I still missing? Why is the registry not being stored on the flash? Strangly, if I create a random file/directory in the registry directory, it is still there after a reboot, so even though this directory isn't on the other partition (where I tried to put it), it does appear to be permanent. If it is permanent, why don't registry settings save (ie Ethernet adapter IP addresses?) I'm not using any specific profiles, so I'm at a loss as to what the last step is to make this hive registry a permanent store.

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