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  • iPhone web apps running as native apps

    - by Henrikb4
    The browser on the iPhone is capable of using advanced web technologies introduced in HTML5. One of these is the app cache that allows web pages to run on the client, from the cache, without a connection to the internet. Together with Local Storage you can also save data permanently "in" the page. My question is, would it then be possible to make a website that when visited and set as a web clip (bookmark on the home screen), could be accessed again, at any moment. Using HTML5, Javascript and css, you can make some very good apps and at the same time avoid the pricey developer fee, the harsh app approval and the single platform development platform? Or am I just dreaming?

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  • J2ME VS Android VS iPhone VS Symbian VS Windows CE

    - by Sadi
    I have very little idea about mobile platform, though I am interested to program for mobile platform. Would you please compare between J2ME VS Android VS iPhone VS Symbian VS Windows CE. I would like to know which one is better, and if there is any VM technology to test the programs. Which one should I choose and why? Is there any IDE, debugging facilities? Personally I would like to code for open source, but any suggestion are welcome. I have preliminary knowledge on java. I would also like to know, if there is anything else that you can recommended. Thank you

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  • Freeware Programmer Calculator

    - by AdamC
    There have been lots of times in the past where a good programmer-oriented calculator would've saved me a lot of time. Lately, I've been doing quite a lot of bit manipulation, and having to do build/run to debug my calculations feels really slow. I've looked for something like this in the past, but found nothing that worked very well. The only thing that comes close is this one from AnalogX, but I can't get it to work or really do anything on my vista box which is where I'm doing most of my work at the moment. (btw - please send comments about my vista usage here;). Anyway, I'm looking for something for simple calculations using a C-like syntax with support for proper precenedce, operators, etc. Bonus points for cross-platform. The python interpreter was a great idea and is totally cross-platform. For windows only SpeQ is amazing. Thanks for the suggestions.

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  • Visual Studio 2010 Full and ASP.NET MVC 2.0 Template

    - by Daniel
    Hello, I've installed full version (not RC nor Beta) of Visual Studio 2010, a then setup within Web Platform Installer 2.0 announce me that I need to install MVC 2.0, so i did it. When I want to create project "MvcWebApplicationProjectTemplate" in VS I have following message: error: this template attempted to load component assembly 'Microsoft.VisualStudio.Web.Mvc.2.0, Version=10.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'. For more information on this problem and how to enable this template, please see documentation on Customizing Project Templates. Any idea how to fix it? Do you think that Web Platform Installer 2.0 might have corrupted this template? Thanks, Daniel

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  • iPhone Icon file in bundle blank when building for App store distribution

    - by Boiler Bill
    I have been spinning my wheels for a couple hours on why when I build my app with my distribution cert with the device as the target the Icon.png file in the bundle is empty. If I build with my developer cert or against the simulator the Icon.png in the bundle matches the one in my project file. I have verified my Icon.png is 57X57, has no alpha channel, had extra finder attributes removed. I even took one of the Icon.png files from my first application that is in the store today, and it didn't work either. Here is the output from the build results: CopyPNGFile build/Distribution-iphoneos/myApp.app/Icon.png Icon.png cd /Users/wrbarbour/projects/myAppTWO/myApp setenv COPY_COMMAND /Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" "/Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneOS Build System Support.xcplugin/Contents/Resources/copypng" -compress "" /Users/wrbarbour/projects/myAppTWO/myApp/Icon.png /Users/wrbarbour/projects/myAppTWO/myApp/build/Distribution-iphoneos/myApp.app/Icon.png Can someone get me pointed in the right direction?

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  • iPhone Simulator 3.x not supported after upgrading to XCode 3.2.3 Beta4 with OS 4.0

    - by Jon
    I've been having some problems, & since you guys are the smartest devs I thought I'd just ask you. When I last installed Xcode 3.2.3 Beta 2 (OS 4.0 support), it had all the iPhone Device & Simulator 3.x. Now, updated to Xcode 3.2.3 Beta 4 (OS 4.0 support), it no longer lists 3.x SDKs for either simulator or device in XCode. I'm aware that 3.2.3 changes the BASE SDK to 4.0, but how come none of the 3.x devices are available either? When I go to: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs The only two files available are: iPhoneSimulator3.2.sdk iPhoneSimulator4.0.sdk However, when I go to: /Developer/Platforms/iPhoneOS.platform/DeviceSupport 3.0 3.0.1 3.1 3.1.1 3.1.2 3.1.3 3.2 4.0 (8A274b)

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  • copied the reachability-test from apple, but the linker gives a failure

    - by nico
    i have tried to use the reachability-project published by apple to detect a reachability in an own example. i copied the most initialization, but i get this failure in the linker: Ld build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test normal armv6 cd /Users/uid04100/Documents/TEST setenv IPHONEOS_DEPLOYMENT_TARGET 3.1.3 setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk -L/Users/uid04100/Documents/TEST/build/Debug-iphoneos -F/Users/uid04100/Documents/TEST/build/Debug-iphoneos -filelist /Users/uid04100/Documents/TEST/build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test.LinkFileList -dead_strip -miphoneos-version-min=3.1.3 -framework Foundation -framework UIKit -framework CoreGraphics -o /Users/uid04100/Documents/TEST/build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test Undefined symbols: "_SCNetworkReachabilitySetCallback", referenced from: -[Reachability startNotifer] in Reachability.o "_SCNetworkReachabilityCreateWithAddress", referenced from: +[Reachability reachabilityWithAddress:] in Reachability.o "_SCNetworkReachabilityScheduleWithRunLoop", referenced from: -[Reachability startNotifer] in Reachability.o "_SCNetworkReachabilityGetFlags", referenced from: -[Reachability connectionRequired] in Reachability.o -[Reachability currentReachabilityStatus] in Reachability.o "_SCNetworkReachabilityUnscheduleFromRunLoop", referenced from: -[Reachability stopNotifer] in Reachability.o "_SCNetworkReachabilityCreateWithName", referenced from: +[Reachability reachabilityWithHostName:] in Reachability.o ld: symbol(s) not found collect2: ld returned 1 exit status my delegate.h: import @class Reachability; @interface testAppDelegate : NSObject { UIWindow *window; UINavigationController *navigationController; Reachability* hostReach; Reachability* internetReach; Reachability* wifiReach; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UINavigationController *navigationController; @end my delegate.m: import "testAppDelegate.h" import "SecondViewController.h" import "Reachability.h" @implementation testAppDelegate @synthesize window; @synthesize navigationController; (void) updateInterfaceWithReachability: (Reachability*) curReach { if(curReach == hostReach) { BOOL connectionRequired= [curReach connectionRequired]; if(connectionRequired) { //in these brackets schould be some code with sense, if i´m getting it to run } else { } } if(curReach == internetReach) { } if(curReach == wifiReach) { } } //Called by Reachability whenever status changes. - (void) reachabilityChanged: (NSNotification* )note { Reachability* curReach = [note object]; NSParameterAssert([curReach isKindOfClass: [Reachability class]]); [self updateInterfaceWithReachability: curReach]; } (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch // Observe the kNetworkReachabilityChangedNotification. When that notification is posted, the // method "reachabilityChanged" will be called. // [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(reachabilityChanged:) name: kReachabilityChangedNotification object: nil]; //Change the host name here to change the server your monitoring hostReach = [[Reachability reachabilityWithHostName: @"www.apple.com"] retain]; [hostReach startNotifer]; [self updateInterfaceWithReachability: hostReach]; internetReach = [[Reachability reachabilityForInternetConnection] retain]; [internetReach startNotifer]; [self updateInterfaceWithReachability: internetReach]; wifiReach = [[Reachability reachabilityForLocalWiFi] retain]; [wifiReach startNotifer]; [self updateInterfaceWithReachability:wifiReach]; [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end

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  • propertyregex removes return characters in multiline

    - by javydreamercsw
    I'm using ants propertyregex method to change a property and it works fine up to a point. I'm lossing return characters. Here's what I'm trying to change: cluster.path=\ ${nbplatform.active.dir}/harness:\ ${nbplatform.active.dir}/platform:\ ${nbplatform.active.dir}/nb This is in a .properties file. So I'm trying to change it like this: <propertyregex property="cluster.path" input="${cluster.path}" regexp="nbplatform.active.dir" replace="xplatform.base" global="true" override="true"/> The stuff is replaced but I get: cluster.path= ${xplatform.base}/harness\: ${xplatform.base}/platform\: ${xplatform.base}/nb This brakes logic down the line not controlled by me (Netbeans) that uses the ':' as delimiter. Any idea?

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  • How do I work around this problem creating a virtualenv environment with a custom-build Python?

    - by Daryl Spitzer
    I need to run some code on a Linux machine with Python 2.3.4 pre-installed. I'm not on the sudoers list for that machine, so I built Python 2.6.4 into (a subdirectory in) my home directory. Then I attempted to use virtualenv (for the first time), but got: $ Python-2.6.4/python virtualenv/virtualenv.py ENV New python executable in ENV/bin/python Could not find platform dependent libraries <exec_prefix> Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>] Installing setuptools......... Complete output from command /apps/users/dspitzer/ENV/bin/python -c "#!python \"\"\"Bootstrap setuptoo... " /apps/users/dspitzer/virtualen...6.egg: Could not find platform dependent libraries <exec_prefix> Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>] 'import site' failed; use -v for traceback Traceback (most recent call last): File "<string>", line 67, in <module> ImportError: No module named md5 ---------------------------------------- ...Installing setuptools...done. Traceback (most recent call last): File "virtualenv/virtualenv.py", line 1488, in <module> main() File "virtualenv/virtualenv.py", line 529, in main use_distribute=options.use_distribute) File "virtualenv/virtualenv.py", line 619, in create_environment install_setuptools(py_executable, unzip=unzip_setuptools) File "virtualenv/virtualenv.py", line 361, in install_setuptools _install_req(py_executable, unzip) File "virtualenv/virtualenv.py", line 337, in _install_req cwd=cwd) File "virtualenv/virtualenv.py", line 590, in call_subprocess % (cmd_desc, proc.returncode)) OSError: Command /apps/users/dspitzer/ENV/bin/python -c "#!python \"\"\"Bootstrap setuptoo... " /apps/users/dspitzer/virtualen...6.egg failed with error code 1 Should I be setting PYTHONHOME to some value? (I intentionally named my ENV "ENV" for lack of a better name.) Not knowing if I can ignore those errors, I tried installing nose (0.11.1) into my ENV: $ cd nose-0.11.1/ $ ls AUTHORS doc/ lgpl.txt nose.egg-info/ selftest.py* bin/ examples/ MANIFEST.in nosetests.1 setup.cfg build/ functional_tests/ NEWS PKG-INFO setup.py CHANGELOG install-rpm.sh* nose/ README.txt unit_tests/ $ ~/ENV/bin/python setup.py install Could not find platform dependent libraries <exec_prefix> Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>] Traceback (most recent call last): File "setup.py", line 1, in <module> from nose import __version__ as VERSION File "/apps/users/dspitzer/nose-0.11.1/nose/__init__.py", line 1, in <module> from nose.core import collector, main, run, run_exit, runmodule File "/apps/users/dspitzer/nose-0.11.1/nose/core.py", line 3, in <module> from __future__ import generators ImportError: No module named __future__ Any advice?

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  • BlackBerry SDK 5.0 Issue

    - by Benoy Bose
    I developed a Hello World application using Black Berry Eclipse plug-in. When I rant it on any BlackBerry simulator of which platform version is greater than or equal to 5.0 then the Hello World application is not found listed in the default application list. However, I can run the application from Options Application : Search (Thridparty) and switch application. How can I make my application come to the default application list on any BlackBerry simulator with platform version is 5.0 or greater. My Hello World application is built for the JRE BlackBerry JRE 5.0.0 Can any one help.... Thanks, Benoy Bose

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  • Eclipse RCP application launcher not working properly in Arabic

    - by el_eduardo
    I have an RCP application which I build using the .product file and PDE. In my product file I create a binary launcher for different applications to provide convenience to the user. It all works fine except when testing in Arabic languages. In Arabic the application starts and it actually shows the Arabic characters that I mocked for testing but, it does not mirror. That said, if I invoke the launcher and pass the -nl switch launcher.exe -nl AR Then it mirrors. Also if I launch from the IDE with the target platform environment set to AR it mirrors too. I am shipping the bidi plugins for jface and swt (along with the NL plugins) and for the platform delta packs... Does anynone know what could be wrong with the laucher?

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  • byte[] operations in Java

    - by kape123
    Let's say I have array of bytes: byte[] arr = new byte[] { 0, 1, 2, 3, 4 }; Does platform has functions that I can use to play with this array - for example, how to invert it (get 4,3,2,1,0)? Or, how to invert part of it (2,1,0,3,4)? Get part of array (0,1,2,3)? I know I can manually write functions but I am curious if I'm missing useful util functions in platform that I should know about (and couldn't find any useful guide using google). Thanks!

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  • Why is the JVM stack-based and the DalvikVM register based?

    - by aioobe
    I'm curious, why did Sun decide to make the JVM stack-based and Google decide to make the DalvikVM register based? I suppose the JVM can't really assume that a certain number of registers are available on the target platform, since it is supposed to be platform independent. Therefor it just postpones the register-allocation etc, to the JIT compiler. (Correct me if I'm wrong.) So the Android guys thought, "hey, that's inefficient, let's go for a register based vm right away..."? But wait, there are multiple different android devices, what number of registers did the Dalvik target? Are the Dalvik opcodes hardcoded for a certain number of registers? Do all current Android devices on the market have about the same number of registers? Or, is there a register re-allocation performed during dex-loading? How does all this fit together?

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  • .NET Framework 4 RTM on Windows server 2008 R2

    - by mare
    I've just installed .NET 4 on Windows SErver 2008 R2 x64 and I am getting 500 Internal Server Error with an ASP.NET MVC application which was previously running fine on 3.5. The application was upgraded from targeting 3.5 to target 4 and I personally built it today on my development machine (changed in VS - Properties to .NET Framework 4). On the server I installed .NET Framework 4 Client profile and Full both automatically through the Web Platform Installer. ASP.NET MVC 2 was also installed through Platform Installer. I created a new .NET 4 application pool in IIS and placed the web app in it. Also I have custom errors turned Off in web.config but even so no detailed error is displayed - just the plain IIS 7.5 500 Internal Server Error. Any suggestions?

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  • XCode toolchain error: dyld: Symbol not found: _objc_collect_if_needed

    - by freespace
    I have been seeing the following error message a lot whenever I build something using the simulator: dyld: Symbol not found: _objc_collect_if_needed Referenced from: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/Foundation.framework/Foundation Expected in: /usr/lib/libobjc.A.dylib in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/Foundation.framework/Foundation I am running XCode 3.2.2 on OS X 10.6.3, and have reinstalled the SDK twice with no avail. This error makes running any code on the simulator something of a Russian Roulette, but with 5 out of 6 chambers loaded. I have checked the files mentioned in the error message, and they all checkout as being present. This sometimes go away if I restart XCode. Other times I have to logout, or even restart. And sometimes nothing works. I have googled this, even tried apple's developer forums. Other than a reference to this in the MonoTouch list, this bug appears to be completely unknown otherwise. Anything help would be greatly appreciated - this is a real PITA. Cheers, Steve

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  • How to get NHProf reports in TeamCity running MSBUILD

    - by Jon Erickson
    I'm trying to get NHProf reports on my integration tests as a report in TeamCity I'm not sure how to get this set up correctly and my first attempts are unsuccessful. Let me know if there is any more information that would be helpful... I'm getting the following error, when trying to generate html reports with MSBUILD (which is being run by TeamCity) error MSB3073: The command "C:\CI\Tools\NHProf\NHProf.exe /CmdLineMode /File:"E:\CI\BuildServer\RMS-Winform\Group\dev\NHProfOutput.html" /ReportFormat:Html" exited with code -532459699 I tell TeamCity to run MSBUILD w/ CIBuildWithNHProf target The command line parameters that I pass from TeamCity are... /property:NHProfExecutable=%system.NHProfExecutable%;NHProfFile=%system.teamcity.build.checkoutDir%\NHProfOutput.html;NHProfReportFormat=Html The portion of my MSBUILD script that runs my tests is as follows... <UsingTask TaskName="NUnitTeamCity" AssemblyFile="$(teamcity_dotnet_nunitlauncher_msbuild_task)"/> <!-- Set Properties --> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">x86</Platform> <NHProfExecutable></NHProfExecutable> <NHProfFile></NHProfFile> <NHProfReportFormat></NHProfReportFormat> </PropertyGroup> <!-- Test Database --> <Target Name="DeployDatabase"> <!-- ... --> </Target> <!-- Database Used For Integration Tests --> <Target Name="DeployTestDatabase"> <!-- ... --> </Target> <!-- Build All Projects --> <Target Name="BuildProjects"> <MSBuild Projects="..\MySolutionFile.sln" Targets="Build"/> </Target> <!-- Stop NHProf --> <Target Name="NHProfStop"> <Exec Command="$(NHProfExecutable) /Shutdown" /> </Target> <!-- Run Unit/Integration Tests --> <Target Name="RunTests"> <CreateItem Include="..\**\bin\debug\*Tests.dll"> <Output TaskParameter="Include" ItemName="TestAssemblies" /> </CreateItem> <NUnitTeamCity Assemblies="@(TestAssemblies)" NUnitVersion="NUnit-2.5.3"/> </Target> <!-- Start NHProf --> <Target Name="NHProfStart"> <Exec Command="$(NHProfExecutable) /CmdLineMode /File:&quot;$(NHProfFile)&quot; /ReportFormat:$(NHProfReportFormat)" /> </Target> <Target Name="CIBuildWithNHProf" DependsOnTargets="BuildProjects;DeployTestDatabase;NHProfStart;RunTests;NHProfStop;DeployDatabase"> </Target>

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  • 2 fundamental questions for the Androgurus ...Can someone guide me

    - by Saul Carpenter
    I have'nt plunged into Android Development as yet though Java Classes C++ all that is not new to me. Here are the questions folks. Appreciated any help on these : - If I need to develop test and deploy Android Apps do I NEED AN ANDROID Hardware device or is there a software Android Simulator like VMWARE or Virtual PC , where I can emulate the results.If there is such can you point me more info I have a Netbook ( the Chinese Ipad Clone ) running Android that has only Wi-Fi for the present. Is it possible to add the following features via the spare USB Port --- a USB Based 56K Modem : Are there Android platform H/W Drivers. --- a USB based RJ45 ( Ethernet LAN LandLine connection ) Adapter :Are there Android platform H/W Drivers. Please advise Thanks Saul

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  • How to configure encoding in maven

    - by Ethan Leroy
    When I run maven install on my multi module maven project I always get the following output: [WARNING] File encoding has not been set, using platform encoding UTF-8, i.e. build is platform dependent! So, I googled around a bit, but all I can find is that I have to add <properties> <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding> </properties> to my pom.xml. But it's already there (in the parent pom.xml). Configuring <encoding> for the maven-resources-plugin or the maven-compiler-plugin also doesn't fix it. So what's the problem?

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  • Output Path property issue on build server

    - by Jay Clarke
    I am working in the .NET 3.5 framework. I have a project that builds fine locally. I can build it on our build server when the source files are posted there. However when I am running the build process through Visual Studio 2010 I get a warning that says "C:\WINDOWS\Microsoft.NET\Framework64\v3.5\Microsoft.Common.targets: The OutputPath property is not set for this project. Please check to make sure that you have specified a valid Configuration/Platform combination. Configuration='DEV' Platform='Any CPU'" Any suggestions anyone has or if you need additional information please let me know. I have been struggling with this for a couple of days now. Thanks in advance for your help. Jay Clarke

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  • is appassembler plugin broken for java service wrapper on windows 64bit?

    - by Paul McKenzie
    Hi I'm developing on 32bit windows and am using appassembler to create a java service wrapper assembly, and it works ok. But I need to also create a 64bit assembly for deployment to a dev server. In the following config I have substituted the 32bit platform with the 64bit, see the <includes> section. But it no longer places the wrapper jar and dll in the lib folder. If I omit the includes completely, I get linux, solaris, Mac OSX and Win32 libraries, but no win64. Anyone got this working? <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>appassembler-maven-plugin</artifactId> <version>1.1-SNAPSHOT</version> <configuration> <target>${project.build.directory}/appassembler</target> <repositoryLayout>flat</repositoryLayout> <defaultJvmSettings> <initialMemorySize>256M</initialMemorySize> <maxMemorySize>1024M</maxMemorySize> </defaultJvmSettings> <daemons> <daemon> <id>MyApp</id> <mainClass>com.foo.AppMain</mainClass> <platforms> <platform>jsw</platform> </platforms> <generatorConfigurations> <generatorConfiguration> <generator>jsw</generator> <includes> <include>windows-x86-64</include> </includes> <configuration> <property> <name>set.default.REPO_DIR</name> <value>../../repo</value> </property> </configuration> </generatorConfiguration> </generatorConfigurations> </daemon> </daemons> </configuration> <executions> <execution> <goals> <goal>generate-daemons</goal> <goal>create-repository</goal> </goals> </execution> </executions> </plugin>

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  • Mimicking basic fcntl or SetHandleInformation call in .Net

    - by Tristan
    Tornado enables win32 support by faking Python's fcntl function using SetHandleInformation, which is available via ctypes on Windows. After some other small fixes, this actually works using IronPython on Windows as well (sadly, IronPython is five times slower). I'd like to get Tornado working on any CLI platform, such using Mono on OSX or Linux. Is there a managed, cross-platform, .Net approach that can fake fcntl? Here's the win32 code from Tornado: SetHandleInformation = ctypes.windll.kernel32.SetHandleInformation SetHandleInformation.argtypes = (ctypes.wintypes.HANDLE, ctypes.wintypes.DWORD, ctypes.wintypes.DWORD) SetHandleInformation.restype = ctypes.wintypes.BOOL HANDLE_FLAG_INHERIT = 0x00000001 F_GETFD = 1 F_SETFD = 2 F_GETFL = 3 F_SETFL = 4 FD_CLOEXEC = 1 os.O_NONBLOCK = 2048 FIONBIO = 126 def fcntl(fd, op, arg=0): if op == F_GETFD or op == F_GETFL: return 0 elif op == F_SETFD: # Check that the flag is CLOEXEC and translate if arg == FD_CLOEXEC: fd = int(fd) success = SetHandleInformation(fd, HANDLE_FLAG_INHERIT, arg) if not success: raise ctypes.GetLastError() else: raise ValueError("Unsupported arg") else: raise ValueError("Unsupported op")

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  • armv6 / armv7 errors when compiling for iPhone

    - by Chris
    I am having problems trying to compile my App to my iPhone. I upgraded to the new SDK and have 4.0 on my phone... which I did not do that. I am compiling for 3.1.2 - It works fine in the simulator but when I "build" for the Device, it gives me this line of errors: Link /Users/me/Apps/myapp/build/app.build/Debug-iphoneos/app.build/objects-normal/armv7/appname In /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/user/lib/libz.dylib, missing required architecture armv7 in file then the actual failure occurs on: Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 Any help would be greatly appreciated

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  • Compile 32bit mercurial on x86_64

    - by krashalot
    I'm using the academic version of EPD (Enthought Python Distribution) which is 32bit. My computer is Linux x86_64. platform.architecture() returns ('32bit','ELF') I want to install Mercurial. The instructions in README didn't work at first, because make gave this error: "LONG_BIT definition appears wrong for platform (bad gcc/glibc config?)." I commented out that line in pyport.h and then it compiled fine. Now, after successful compilation I get this error when running it: ImportError: /scratch/epd/lib/python2.6/site-packages/mercurial/osutil.so: wrong ELF class: ELFCLASS64 It appears that I compiled a 64bit version of hg, and it won't run with my 32bit python. I don't see any arch flags in the mercurial makefile. How can I force it to compile in 32bit mode?

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  • Visual Studio "Any CPU" target

    - by galets
    I have some confusion related to the .NET platform build options in VS 2008 Does anyone have a clear understanding what does "Any CPU" compilation target is and what sort of files it generates? I examined the output executable of this "Any CPU" build and found that they are (who would not see that coming!) the x86 executables. So, is there any the difference between targeting executable to x86 vs "Any CPU"? Another thing that I noticed, is that managed C++ projects do not have this platform as option. I'm wondering why is that. Does that mean that my suspicion about "Any CPU" executables being plain 32-bit ones is right?

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  • android : how to run a shell command from within code

    - by ee3509
    I am trying to execute a command from within my code, the command is "echo 125 /sys/devices/platform/flashlight.0/leds/flashlight/brightness" and I can run it without problems from adb shell I am using Runtime class to execute it : Runtime.getRuntime().exec("echo 125 > /sys/devices/platform/flashlight.0/leds/flashlight/brightness"); However I get a permissions error since I am not supposed to access the sys directory. I have also tried to place the command in a String[] just in case spaces caused a problem but it didn't make much differense. Does anyone know any workaround for this ?

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