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  • how to find specific XML data by attribute name/value in flash AS2?

    - by CCrawler
    Given the following XML code: <set name="thumbsBooks"> <set name="pdf"> <thumb>Data I want to access</thumb> <thumb>Data I want to access</thumb> </set> <set name="printed"> <thumb>Data I don't want to access</thumb> <thumb>Data I don't want to access</thumb> </set> <set> I want to be able to get the data contained in the "thumb" tags using the "name" attribute value of the parent tag as a selector, something like you would do in jQuery: $('set[name="pdf"]').find('thumb'); Is there a method like this in Action Script 2 (can't use AS3)?

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  • Maintaining Mouse Control in Embedded swfs (i.e. parent / child ) Flash cs4 AS3

    - by garydev
    Hello to all, I have an issue that is driving me nuts. I have an AS3 application that performs a calculation based upon user's input to determine a result. The purpose is to predict the results of a horse's coat color based on the genetics. The results are given in a 3d model swfs that are loaded into the "shell's" UILoader Component and they rotate. I have an example of this here: http://www.provideoshow.com/coatcalculator/coat_calculator.html As you can see this works fine with an "auto-rotate" feature. The problem is that my client wants the 3d models to be rotated by the user's mouse. I have the 3d models rotating with the mouse but they only work when they are stand alone swfs. They break when they are loaded into the shell. Some research informs me that the issue is in the stage properties and the parent not receiving them from the child. I've gotten some advice that I need to pass a reference to the shell's stage and preferably in the init function. This is the code I have in the child which is loaded as a class public function Main_master_withmouse() { if(stage) { _stage = stage; init(stage); } } protected function init(rootStage:Stage):void { if(rootStage) { _stage = rootStage; } else { _stage = this.stage; } sceneWidth = _stage.stageWidth createChildren(); startRendering(); } I can't figure out what to put in the parent to pass the reference to its stage. Any help is greatly appreciated. Thank you in advance

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  • How to create multiple arrays from 2? (actionscript, flash)

    - by Ole Jak
    so I have array like ParamsArray {a,b,a,a,...b} (so i have 2 kinds of parameters in this array - a and b) (here I have N strings) and another array - DataArray {data1,data2,...dataN} (different strings) (here I have N strings) Now I created 2 new arrays ArrayA and ArrayB and I wanta want to feel arra ArrayA with all data (strings) from DataArray which correspond (by index in array) to a param in ParamsArray. and so strings that correspond to param B should appear in ArrayB. How to do such thing in actionscript? (Please - I need a code example)

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  • USB Flash Drive not Detected on 12.10 x64

    - by Falguni Roy
    My Mediatek usb flash drive is not get detected. The o/p of lsusb falguni@falguni-M61PME-S2P:~$ lsusb Bus 002 Device 002: ID 0e8d:0003 MediaTek Inc. Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub and the o/p of usb-devices falguni@falguni-M61PME-S2P:~$ usb-devices T: Bus=01 Lev=00 Prnt=00 Port=00 Cnt=00 Dev#= 1 Spd=480 MxCh=10 D: Ver= 2.00 Cls=09(hub ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=1d6b ProdID=0002 Rev=03.05 S: Manufacturer=Linux 3.5.0-18-generic ehci_hcd S: Product=EHCI Host Controller S: SerialNumber=0000:00:02.1 C: #Ifs= 1 Cfg#= 1 Atr=e0 MxPwr=0mA I: If#= 0 Alt= 0 #EPs= 1 Cls=09(hub ) Sub=00 Prot=00 Driver=hub T: Bus=02 Lev=00 Prnt=00 Port=00 Cnt=00 Dev#= 1 Spd=12 MxCh=10 D: Ver= 1.10 Cls=09(hub ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=1d6b ProdID=0001 Rev=03.05 S: Manufacturer=Linux 3.5.0-18-generic ohci_hcd S: Product=OHCI Host Controller S: SerialNumber=0000:00:02.0 C: #Ifs= 1 Cfg#= 1 Atr=e0 MxPwr=0mA I: If#= 0 Alt= 0 #EPs= 1 Cls=09(hub ) Sub=00 Prot=00 Driver=hub But in 12.04, the o/p of usb-devices was: falguni@falguni-M61PME-S2P:~$ usb-devices T: Bus=01 Lev=00 Prnt=00 Port=00 Cnt=00 Dev#= 1 Spd=480 MxCh=10 D: Ver= 2.00 Cls=09(hub ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=1d6b ProdID=0002 Rev=03.05 S: Manufacturer=Linux 3.5.0-18-generic ehci_hcd S: Product=EHCI Host Controller S: SerialNumber=0000:00:02.1 C: #Ifs= 1 Cfg#= 1 Atr=e0 MxPwr=0mA I: If#= 0 Alt= 0 #EPs= 1 Cls=09(hub ) Sub=00 Prot=00 Driver=hub T: Bus=02 Lev=00 Prnt=00 Port=00 Cnt=00 Dev#= 1 Spd=12 MxCh=10 D: Ver= 1.10 Cls=09(hub ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=1d6b ProdID=0001 Rev=03.05 S: Manufacturer=Linux 3.5.0-18-generic ohci_hcd S: Product=OHCI Host Controller S: SerialNumber=0000:00:02.0 C: #Ifs= 1 Cfg#= 1 Atr=e0 MxPwr=0mA I: If#= 0 Alt= 0 #EPs= 1 Cls=09(hub ) Sub=00 Prot=00 Driver=hub T: Bus=02 Lev=01 Prnt=01 Port=04 Cnt=01 Dev#= 2 Spd=12 MxCh= 0 D: Ver= 2.00 Cls=02(commc) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=0e8d ProdID=0003 Rev=02.00 S: Manufacturer=MediaTek Inc S: Product=MT6235 C: #Ifs= 2 Cfg#= 1 Atr=80 MxPwr=500mA I: If#= 0 Alt= 0 #EPs= 2 Cls=0a(data ) Sub=00 Prot=00 Driver=cdc_acm I: If#= 1 Alt= 0 #EPs= 1 Cls=02(commc) Sub=02 Prot=01 Driver=cdc_acm It was working fine in 12.04. Now after upgrading to 12.10 the problem started. Where is the problem and how to solve it?

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  • What makes you trust that a piece of open source software is not malicious?

    - by Daniel DiPaolo
    We developers are in a unique position when it comes to the ability to not only be skeptical about the capabilities provided by open source software, but to actively analyze the code since it is freely available. In fact, one may even argue that open source software developers have a social responsibility to do so to contribute to the community. But at what point do you as a developer say, "I better take a look at what this is doing before I trust using it" for any given thing? Is it a matter of trusting code with your personal information? Does it depend on the source you're getting it from? What spurred this question on was a post on Hacker News to a javascript bookmarklet that supposedly tells you how "exposed" your information on Facebook is as well as recommending some fixes. I thought for a second "I'd rather not start blindly running this code over all my (fairly locked down) Facebook information so let me check it out". The bookmarklet is simple enough, but it calls another javascript function which at the time (but not anymore) was highly compressed and undecipherable. That's when I said "nope, not gonna do it". So even though I could have verified the original uncompressed javascript from the Github site and even saved a local copy to verify and then run without hitting their server, I wasn't going to. It's several thousand lines and I'm not a total javascript guru to begin with. Yet, folks are using it anyway. Even (supposedly) bright developers. What makes them trust the script? Did they all scrutinize it line by line? Do they know the guy personally and trust him not to do anything bad? Do they just take his word? What makes you trust that a piece of open source software is not malicious?

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  • Why should I consider using the Source Engine?

    - by dukeofgaming
    I've always been a Valve fan, but now that I have the opportuninty to choose a game engine for a project I'm not sure I want to choose the Source Engine after watching this wikipedia entry. My options essentially boiled down to an open source stack (Horde3D + Zoidcom + Spark + SFML + CEGUI, and well, not OSS but PhysX too), UDK and the Source Engine. My question is (because I really have no experience with it) why should any developer choose the Source Engine over any other open source or commercial option?, is the Source Engine really worth it as a game development tool or has it time already passed and it is obsolete against other solutions?. Thanks

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  • Why should I consider using the Source Engine?

    - by dukeofgaming
    I've always been a Valve fan, but now that I have the opportuninty to choose a game engine for a project I'm not sure I want to choose the Source Engine after watching this wikipedia entry. My options essentially boiled down to an open source stack (Horde3D + Zoidcom + Spark + SFML + CEGUI, and well, not OSS but PhysX too), UDK and the Source Engine. My question is (because I really have no experience with it) what would be the technical reasons (not license or other) for any developer to choose the Source Engine over any other open source or commercial option ?, is the Source Engine really worth it as a game development tool or has it time already passed and it is obsolete against other solutions?. Thanks Edit: Precised my question a little more , I'm looking for technical reasons to choose the Source Engine.

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  • Copyright notices/disclaimers in source files

    - by mojuba
    It's a common practice to place copyright notices, various legal disclaimers and sometimes even full license agreements in each source file of an open-source project. Is this really necessary for a (1) open-source project and (2) closed-source project? What are you trying to achieve or prevent by putting these notices in source files? I understand it's a legal question and I doubt we can get a fully competent answer here at programmers.SO (it's for programmers, isn't it?) What would also be interesting to hear is, when you put legal stuff in your source files, is it because "everyone does it" or you got legal advice? What was the reasoning?

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  • Internet Explorer 9 Cannot open file on download CTRL + J doesn’t work can’t open list of downloads

    - by simonsabin
    If any of the above symptoms are causing a problem, i.e. 1. You download a file and the download dialog disappears. 2. You select open when you download a file and nothing happens. 3. The View Downloads doesn’t work 4. CTRL + J doesn’t work (view downloads) The solution is to clear your download history See IE9 - View downloads / Ctrl+J do not open. I cannot open any file. But SAVE function still work fine. 64 bit version. for details the answer is provided by Steven. S on June 20th. I hope that...(read more)

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  • How to open directory in Guake from Nautilus

    - by Tinellus
    In Nautilus, I have upon right-clicking a directory, the option to open a Terminal with the prompt in the selected directory. I think this is very handy and I use it a lot. Now I would like to use Guake instead of the classic terminal. Is there a way to do this? I'm struggling with nautilus-actions. I can open Guake allright (i.e. it drops down from the top since it's permanently loaded), but the prompt isn't located at the directory of choice. In addition, it's one more mouseclick to open the terminal (if it would work), I would prefer a shorter way. Anyone any idea how to manage this? (or could this be a possible feature request?) Ubuntu 12.04, gnome-classic without Unity

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  • Flash Media Server 3.5 Installation Problem.

    - by prateeksaluja20
    Hello Experts, I installed Flash media server 3.5 in windows 7 home basic.it installed properly. When i try to open the media server,and not showing in its FMS ADMIN CONSOLE there. I have beeen checking the windows services, it shows flash media server is running.i have installed FMS in Default port (1935,1111).i have MCAFEE Antivirus.1st time it blocks the My FMs then i Allowed it & after that there is no issue.i am not getting what is the problem,is anything blocking the FMS.Even I am not able to start/see the control panel of FMS (Flash media server). I am guessing it is a port problem,Is it or any firewall issue?Please Suggest.

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  • Siebel Open UI Training for Oracle EMEA CRM Partners - Free - Utrecht NL- January 22/23 2012

    - by Richard Lefebvre
    Have you heard about Siebel Open UI? It is the new, state-of-the-art User Interface for Siebel, offering an amazing User Experience on any browser. Oracle is planning a free of charge 2 days training, delivered by Oracle Product Development specialists, in Utrecht (NL) on January 22&23 2012. Seats are very limited. If you or your colleagues are interested to apply for one, please send an eMail to [email protected] with the contact details of the individuals who you would like to nomminate. If you would like to know more about Siebl Open UI before applying, please send an eMail to [email protected] to receive a short PPT deck featuring a short Siebel Open UI description, its benefits for (System Integrators) partners, and the detailed agenda.  Selected Participants will then be invited to register via the Oracle APEX system.

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  • How to open OLE2 file format document

    - by Dominic Jordan Hasford
    I received a file that is .OLE2 format by email and I can't get it open. When I try to open it with Document Viewer (default pfd program ubuntu) it says it can't support it. I searched in the Software Center for OLE2, and it returned a program called RipOle. It says it opens that format, but you have to run it in the terminal and I don't know how. Does any one know how to open OLE2 documents? Or do you know how to work ripole? Thanks in advanced!

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  • JFXtras Project: More cool features for your JavaFX app

    - by terrencebarr
    JFXtras in an open source project that provides a bunch of interesting components and pieces to make your JavaFX application even more productive, engaging, and, yes, sexy. And saves you coding time along the way. Check out the new JFXtras Ensemble demo, which showcases in one fell swoop all the features and bits you can take advantage of. Also, bookmark Jim Weaver’s excellent blog to keep up with all things JavaFX and rich client. Cheers, – Terrence Filed under: Mobile & Embedded Tagged: JavaFX, JFXtras, Open Source

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  • Flash Actionscript 3.0 Game Projectile Creation

    - by Christian Basar
    I have been creating a side-scrolling Actionscript 3.0 game. In this game I want the Player to be able to shoot blow darts as weapons. I had some trouble getting the darts to be created in the right place (in front of the player), but eventually got it working with some help from this page (please look at it for background information on this problem): http://stackoverflow.com/questions/8031553/flash-actionscript-3-0-game-projectile-creation I got the darts to be created in the right place (near the player) and a 'movePlayerDarts()' function moves them. But I actually have a new problem. When the player moves after firing a dart, the dart tries to follow him! If the player jumps, the dart rises up. If the player moves to the left, the dart moves slightly to the left. Obviously, there is some code somewhere which is telling the darts to follow the player. I do not see how, unless the 'playerDartContainer' has something to do with that. But the container is always at position (0,0) and it does not move. Also, as a test I traced a dart's 'y' coordinate within the constantly-running 'movePlayerDarts()' function. As you can see, that function constantly moves the dart down the y axis by increasing its y-coordinate value. But when I jump, the 'y' coordinate being traced is never reduced, even though the dart clearly looks like it's rising! If anybody has any suggestions, I'd appreciate them! Here is the code I use to create the darts: // This function creates a dart public function createDart():void { if (playerDartContainer.numChildren <= 4) { // Play dart shooting sound sndDartShootIns.play(); // Create a new 'PlayerDart' object playerDart = new PlayerDart(); // Set the new dart's initial position and direction depending on the player's direction // Player's facing right if (player.scaleX == 1) { // Create dart in front of player's dart gun playerDart.x = player.x + 12; playerDart.y = player.y - 85; // Dart faces right, too playerDart.scaleX = 1; } // Player's facing left else if (player.scaleX == -1) { // Create dart in front of player's dart gun playerDart.x = player.x - 12; playerDart.y = player.y - 85; // Dart faces left, too playerDart.scaleX = -1; } playerDartContainer.addChild(playerDart); } } // End of 'createDart()' function This code is the EnterFrameHandler for the player darts: // In every frame, call 'movePlayerDarts()' to move the darts within the 'playerDartContainer' public function playerDartEnterFrameHandler(event:Event):void { // Only move the Player's darts if their container has at least one dart within if (playerDartContainer.numChildren > 0) { movePlayerDarts(); } } And finally, this is the code that actually moves all of the player's darts: // Move all of the Player's darts public function movePlayerDarts():void { for (var pdIns:int = 0; pdIns < playerDartContainer.numChildren; pdIns++) { // Set the Player Dart 'instance' variable to equal the current PlayerDart playerDartIns = PlayerDart(playerDartContainer.getChildAt(pdIns)); // Move the current dart in the direction it was shot. The dart's 'x-scale' // factor is multiplied by its speed (5) to move the dart in its correct // direction. If the 'x-scale' factor is -1, the dart is pointing left (as // seen in the 'createDart()' function. (-1 * 5 = -5), so the dart will go // to left at a rate of 5. The opposite is true for the right-ward facing // darts playerDartIns.x += playerDartIns.scaleX * 1; // Make gravity work on the dart playerDartIns.y += 0.7; //playerDartIns.y += 1; // What if the dart hits the ground? if (HitTest.intersects(playerDartIns, floor, this)) { playerDartContainer.removeChild(playerDartIns); } //trace("Dart x: " + playerDartIns.x); trace("Dart y: " + playerDartIns.y); } }

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  • Deciding On Features For Open Source

    - by Robz / Fervent Coder
    Open source feature selection is subjective. An interesting question was posed to me recently at a presentation - “How do you decide what features to include in the [open source] projects you manage?” Is It Objective? I’d like to say that it’s really objective and that we vote on features and look at what carries the most interest of the populace. Actually no I wouldn’t. I don’t think I would enjoy working on open source (OSS) as much if it someone else decided on what features I should include. It already works that way at work. I don’t want to come home from work and work on things that others decide for me unless they are paying me for those features. So how do I decide on features for our open source projects? I think there are at least three paths to feature selection and they are not necessarily mutually exclusive. Feature Selection IS the Set of Features For the Domain Your product, in whatever domain it is in, needs to have the basic set of features that make it answer the needs of that domain. That is different for every product, but if you take for example a build tool, at the very least it needs to be able to compile source. And these basic needed features are not always objective either. Two people could completely disagree what makes for a required feature to meet a domain need for a product. Even one person may disagree with himself/herself about what features are needed based on different timeframes. So that leads us down to subjective. Feature Selection IS An Answer To Competition Some features go in because the competition adds a feature that may draw others away from your product offering. With OSS, there are all free alternatives, so if your competition adds a killer feature and you don’t, there isn’t much other than learning (how to use the other product) to move your customers off to the competition. If you want to keep your customers, you need to be ready to answer the questions of adding the features your competition has added.  Sometimes it’s about adding a feature that your competition charges for, but you add it for free. That draws people to the free alternative – so sometimes that adds a motivation to select a feature. Sometimes it’s because you want those features in your product, either to learn how you can answer the question of how to do something and/or because you have a need for that feature and you want it in your product. That also leads us down the road to subjective. Feature Selection IS Subjective I decide on features based on what I want to see in the product I am working on. Things I am interested in or have the biggest need for usually get picked first, with things that do not interest me either coming later or not at all. Most people get interested in an area of OSS because it solves a need for them and/or they find it interesting. If one of these two things is not happening and they are not being paid, it’s likely that person will move on to something else they find interesting or just stop OSS altogether. OSS feature selection is just that – subjective. If it wasn’t, it wouldn’t be opinionated and it wouldn’t have a personality about it. Most people like certain OSS because they like where the product is going or the personalities behind the product. For me, I want my products to be easy to use and solve an important problem. If it takes you more than 5-10 minutes to learn how to use my product, I know you are probably going somewhere else. So I pick features that make the product easy to use and learn, and those are not always the simplest features to work on. I work for conventions and make the product opinionated, because I think that is what makes using a product easier, if it already works with little setup. And I like to provide the ability for power users to get in and change the conventions to suit their needs. So those are required features for me above and beyond the domain features. I like to think I do a pretty good job at this. Usually when I present on something I’ve created, I like seeing people’s eyes light up when they see how simple it is to set up a powerful product like UppercuT. Patches And/Or Donations But remember before you say I’m a bad person or won’t use my product, I’ll always accept patches or I might like the feature that you suggest. If you like using the products I provide and they solve a problem for you the two biggest compliments you can provide are either a patch or a donation.  If you think the product is great, but if it could do this one other thing, it would be awesome(!), then consider contacting me and providing a patch, or consider contacting me with a donation and a request to put the feature in. And alternatively, if it’s a big feature, you could hire me to work on the product to make it even better. What If There Are Multiple Committers? In the question of multiple committers, I choose that someone always makes the ultimate decision to select whether a feature should be part of a product or not. But for other OSS project maybe this is not the case. If there is not an ultimate decision maker, then there is the possibility of either adding every feature suggested or having a deadlock on two conflicting features.   So let me pose this question. If you work on Open Source, how do you decide on what features to put in your open source projects? How do you decide what doesn’t belong? What do you do when there are conflicting features?

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  • Gnome Mplayer failed to open VDPAU backend libvdpau_nvidia.so

    - by Tim
    When I open an avi file under Gnome Mplayer, there is an error report: Failed to open VDPAU backend libvdpau_nvidia.so: cannot open shared object file: No such file or directory I then followed this blog to solve this problem, which suggests two ways. The first way is to call mplayer in terminal: mplayer -vo xv video.wmv This works for me. But I would like to try the second way, which is to write options in one of the configure files of Gnome Mplayer. I choose to write into ~/.mplayer/config, where I wrote: -vo xv But it does not work. So I was wondering if I make any mistake? What to write into the configure file? Thanks and regards!

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  • The Basics of Project Management / Software Development

    - by Sam
    It suddenly struck me today that I have never developed any large application or worked with a team of programmers, and so am missing out a lot - both in terms of technical knowledge and the social-fun part of it. And I would like to rectify that - an idea is to start an open source group by training college students (for no charge) and developing some open source application with them. Please give me some basic advice on the whole process of how to (1) plan and (2) manage projects in a team. What new skill sets would you recommend? (I have read joel on software and 37 Signals, and got many insightful tips from them. But I'd like a little more technical knowledge ...) Background (freelancer, past 4+ years) - Computer engineer graphic / web designer online marketing moved on to programming in PHP, Perl, Python did Oracle DBA OCP training to understand DB's current self-assigned title - web application developer.

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