Search Results

Search found 11229 results on 450 pages for 'quirks mode'.

Page 103/450 | < Previous Page | 99 100 101 102 103 104 105 106 107 108 109 110  | Next Page >

  • Issue with binding Collection type of dependency property in style

    - by user344101
    Hi, I have a customcontrol exposing a Dependency property of type ObservableCollection. When i bind this properrty directly as part ofthe control's mark up in hte containing control everythihng works fine /< temp:EnhancedTextBox CollectionProperty="{Binding Path=MyCollection, Mode=TwoWay}"/ But when i try to do the binding in the style created for the control it fails, /< Style x:Key="abc2" TargetType="{x:Type temp:EnhancedTextBox}" <Setter Property="CollectionProperty" Value="{Binding Path=MyCollection, Mode=TwoWay}"/> Please help !!!!! Thanks

    Read the article

  • Emacs, C++ code completion for vectors

    - by Caglar Toklu
    Hi, I am new to Emacs, and I have the following code as a sample. I have installed GNU Emacs 23.1.1 (i386-mingw-nt6.1.7600), installed cedet-1.0pre7.tar.gz. , installed ELPA, and company. You can find my simple Emacs configuration at the bottom. The problem is, when I type q[0] in main() and press . (dot), I see the 37 members of the vector, not Person although first_name and last_name are expected. The completion works as expected in the function greet() but it has nothing to do with vector. My question is, how can I accomplish code completion for vector elements too? #include <iostream> #include <vector> using namespace std; class Person { public: string first_name; string last_name; }; void greet(Person a_person) { // a_person.first_name is completed as expected! cout << a_person.first_name << "|"; cout << a_person.last_name << endl; }; int main() { vector<Person> q(2); Person guy1; guy1.first_name = "foo"; guy1.last_name = "bar"; Person guy2; guy2.first_name = "stack"; guy2.last_name = "overflow"; q[0] = guy1; q[1] = guy2; greet(guy1); greet(guy2); // cout q[0]. I want to see first_name or last_name here! } My Emacs configuration: ;;; This was installed by package-install.el. ;;; This provides support for the package system and ;;; interfacing with ELPA, the package archive. ;;; Move this code earlier if you want to reference ;;; packages in your .emacs. (when (load (expand-file-name "~/.emacs.d/elpa/package.el")) (package-initialize)) (load-file "~/.emacs.d/cedet/common/cedet.el") (semantic-load-enable-excessive-code-helpers) (require 'semantic-ia) (global-srecode-minor-mode 1) (semantic-add-system-include "/gcc/include/c++/4.4.2" 'c++-mode) (semantic-add-system-include "/gcc/i386-pc-mingw32/include" 'c++-mode) (semantic-add-system-include "/gcc/include" 'c++-mode) (defun my-semantic-hook () (imenu-add-to-menubar "TAGS")) (add-hook 'semantic-init-hooks 'my-semantic-hook)

    Read the article

  • Building 64bit Qt on 32bit Xp computer

    - by photo_tom
    I'm trying to build Qt in a shared 64 bit mode on my 32bit XP system. I can configure the QMake and start the 64bit build. The problem is that when the build starts, the first thing that happens in that the process builds ui, moc and rcc utility compilers in 64 bit mode, then tries to run them on my 32bit machine. Does anyone know how to configure the build so that it does not build those compilers first?

    Read the article

  • problem with presentModalViewController

    - by pbcoder
    If my iPad is in Landscape mode and presentModalViewController is called the view automatically turns into portrait mode. Any solutions? UIViewController * start = [[UIViewController alloc]initWithNibName:@"SecondView" bundle:nil]; start.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; start.modalPresentationStyle = UIModalPresentationFormSheet; [self presentModalViewController:start animated:YES]; In SecondView I've already added: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; }

    Read the article

  • What's the best way to draw a fullscreen quad in OpenGL 3.2?

    - by Phineas
    I'm doing ray casting in the fragment shader. I can think of a couple ways to draw a fullscreen quad for this purpose. Either draw a quad in clip space with the projection matrix set to the identity matrix, or use the geometry shader to turn a point into a triangle strip. The former uses immediate mode, deprecated in OpenGL 3.2. The latter I use out of novelty, but it still uses immediate mode to draw a point.

    Read the article

  • Why might my Emacs use spaces instead of tabs?

    - by Fletcher Moore
    I am trying to diagnose this problem. TAB creates 4 spaces instead of a 4 col TAB like I want. But I don't think it should because C-h v indent-tabs-mode on the buffer in question says it is set to t. When I check my keybindings, TAB is set to c-indent-line-or-region. Does this function ignore my tabs-mode?

    Read the article

  • Tiny MCE - set full-screen when editor is loaded?

    - by Martin
    I use tiny_mce as word-like editor in textareas that are in iframes. I want to use whole iframe space. TinyMCE has a fullscreen button, but I need to set full-screen mode automatically when plugin has loaded. Is there a function/trigger to call this mode (or the button)? Thanks for help.

    Read the article

  • How to Highlight image based on selection in JSF

    - by Paul
    The images are displayed horizontally using . At first no images are selected if selected it has to be highlighted. If user changes the selection the old has to go normal and new has to be highlighted. while in edit mode we need to highlight the already selected image and they may change in this mode so highlight should change. Bean is in session scope. pls provide some solution.

    Read the article

  • Boost thread synchronization in release build

    - by Joseph16
    Hi, when I try to run the following code in debug and release mode in VS2005. Each time I see different output in console and It doesn't seem like the multithreading is achieved in release mode. 1. #include <boost/thread.hpp> 2. #include <iostream> 3. 4. void wait(int seconds) 5. { 6. boost::this_thread::sleep(boost::posix_time::seconds(seconds)); 7. } 8. 9. boost::mutex mutex; 10. 11. void thread() 12. { 13. for (int i = 0; i < 5; ++i) 14. { 15. //wait(1); 16. mutex.lock(); 17. std::cout << "Thread " << boost::this_thread::get_id() << ": " << i << std::endl; 18. mutex.unlock(); 19. } 20. } 21. 22. int main() 23. { 24. boost::thread t1(thread); 25. boost::thread t2(thread); 26. t1.join(); 27. t2.join(); 28. } Debug Mode Thread 00153E60: 0 Thread 00153E90: 0 Thread 00153E60: 1 Thread 00153E90: 1 Thread 00153E90: 2 Thread 00153E60: 2 Thread 00153E90: 3 Thread 00153E60: 3 Thread 00153E60: 4 Thread 00153E90: 4 Press any key to continue . . . Release Mode Thread 00153D28: 0 Thread 00153D28: 1 Thread 00153D28: 2 Thread 00153D28: 3 Thread 00153D28: 4 Thread 00153D58: 0 Thread 00153D58: 1 Thread 00153D58: 2 Thread 00153D58: 3 Thread 00153D58: 4 Press any key to continue . . .

    Read the article

  • buttons inside scrollviewer problem

    - by Miroslav Valchev
    Hello, everyone. I couldn't find a solution to my problem eventhough I believe that others have come across this too. Basically, there are like twenty buttons in a wrap panel, which is inside a scrollviewer. The problem is that when I want to scroll the list, the click event fires the triggers. Really would appreciate help on this one. <ScrollViewer> <ScrollViewer.Content> <toolkit:WrapPanel Orientation="Horizontal" HorizontalAlignment="Left" VerticalAlignment="Top" Width="420"> <Button Style="{StaticResource imageButtonStyle}" > <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <cmd2:EventToCommand Command="{Binding SelectCommand, Mode=OneWay}" CommandParameterValue="1" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> <Button Style="{StaticResource imageButtonStyle}"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <cmd2:EventToCommand Command="{Binding SelectCommand, Mode=OneWay}" CommandParameterValue="2" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> <Button Style="{StaticResource imageButtonStyle}"> <i:Interaction.Triggers> <i:EventTrigger EventName="MouseEnter"> <cmd2:EventToCommand Command="{Binding SelectCommand, Mode=OneWay}" CommandParameterValue="3" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> <Button Style="{StaticResource imageButtonStyle}"> <i:Interaction.Triggers> <i:EventTrigger EventName="MouseEnter"> <cmd2:EventToCommand Command="{Binding SelectCommand, Mode=OneWay}" CommandParameterValue="4" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> </toolkit:WrapPanel> </ScrollViewer.Content>

    Read the article

  • WCF App using Peer Chat app as example does not work.

    - by splate
    I converted a VB .Net 3.5 app to use peer to peer WCF using the available Microsoft example of the Chat app. I made sure that I copied the app.config file for the sample(modified the names for my app), added the appropriate references. I followed all the tutorials and added the appropriate tags and structure in my app code. Everything runs without any errors, but the clients only get messages from themselves and not from the other clients. The sample chat application does run just fine with multiple clients. The only difference I could find is that the server on the sample is targeting the framework 2.0, but I assume that is wrong and it is building it in at least 3.0 or the System.ServiceModel reference would break. Is there something that has to be registered that the sample is doing behind the scenes or is the sample a special project type? I am confused. My next step is to copy all my classes and logic from my app to the sample app, but that is likely a lot of work. Here is my Client App.config: <client><endpoint name="thldmEndPoint" address="net.p2p://thldmMesh/thldmServer" binding="netPeerTcpBinding" bindingConfiguration="PeerTcpConfig" contract="THLDM_Client.IGameService"></endpoint></client> <bindings><netPeerTcpBinding> <binding name="PeerTcpConfig" port="0"> <security mode="None"></security> <resolver mode="Custom"> <custom address="net.tcp://localhost/thldmServer" binding="netTcpBinding" bindingConfiguration="TcpConfig"></custom> </resolver> </binding></netPeerTcpBinding> <netTcpBinding> <binding name="TcpConfig"> <security mode="None"></security> </binding> </netTcpBinding> </bindings> Here is my server App.config: <services> <service name="System.ServiceModel.PeerResolvers.CustomPeerResolverService"> <host> <baseAddresses> <add baseAddress="net.tcp://localhost/thldmServer"/> </baseAddresses> </host> <endpoint address="net.tcp://localhost/thldmServer" binding="netTcpBinding" bindingConfiguration="TcpConfig" contract="System.ServiceModel.PeerResolvers.IPeerResolverContract"> </endpoint> </service> </services> <bindings> <netTcpBinding> <binding name="TcpConfig"> <security mode="None"></security> </binding> </netTcpBinding> </bindings> Thanks ahead of time.

    Read the article

  • GWT + OSX = SWT issues

    - by John Leonard
    I'm new to GWT development and I'm putting myself through the paces with Google's tutorial but I'm getting errors: java[10574:80f] [Java CocoaComponent compatibility mode]: Enabled 2009-11-06 15:27:38.769 java[10574:80f] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 I checked my Java prefs and I have Java SE6 (64 bit) as the preferred JVM. I'm really not sure how to clear this up.

    Read the article

  • SharePoint 2010 and FBA

    - by itaysk
    Hi, I an trying to setup Forms Based Authentication using ASPNetSQLMembershipProvider. In 2010 Beta 2, I was able to do this in classic mode, and it worked. With the RTM, it is no longer supported under classic mode, and I must switch to Claims based Authentication. So I created a new web application, and configured everything in sharepoint to work with FBA, But I can't get it to work. Anyone managed to do this? Thanks, Itay.

    Read the article

  • Cannot extend a class located in another file, PHP

    - by NightMICU
    I am trying to set up a class with commonly used tasks, such as preparing strings for input into a database and creating a PDO object. I would like to include this file in other class files and extend those classes to use the common class' code. However, when I place the common class in its own file and include it in the class it will be used in, I receive an error that states the second class cannot be found. For example, if the class name is foo and it is extending bar (the common class, located elsewhere), the error says that foo cannot be found. But if I place the code for class bar in the same file as foo, it works. Here are the classes in question - Common Class abstract class coreFunctions { protected $contentDB; public function __construct() { $this->contentDB = new PDO('mysql:host=localhost;dbname=db', 'username', 'password'); } public function cleanStr($string) { $cleansed = trim($string); $cleansed = stripslashes($cleansed); $cleansed = strip_tags($cleansed); return $cleansed; } } Code from individual class include $_SERVER['DOCUMENT_ROOT'] . '/includes/class.core-functions.php'; $mode = $_POST['mode']; if (isset($mode)) { $gallery = new gallery; switch ($mode) { case 'addAlbum': $gallery->addAlbum($_POST['hash'], $_POST['title'], $_POST['description']); } } class gallery extends coreFunctions { private function directoryPath($string) { $path = trim($string); $path = strtolower($path); $path = preg_replace('/[^ \pL \pN]/', '', $path); $path = preg_replace('[\s+]', '', $path); $path = substr($path, 0, 18); return $path; } public function addAlbum($hash, $title, $description) { $title = $this->cleanStr($title); $description = $this->cleanStr($description); $path = $this->directoryPath($title); if ($title && $description && $hash) { $addAlbum = $this->contentDB->prepare("INSERT INTO gallery_albums (albumHash, albumTitle, albumDescription, albumPath) VALUES (:hash, :title, :description, :path)"); $addAlbum->execute(array('hash' => $hash, 'title' => $title, 'description' => $description, 'path' => $path)); } } } The error when I try it this way is Fatal error: Class 'gallery' not found in /home/opheliad/public_html/admin/photo-gallery/includes/class.admin_photo-gallery.php on line 10

    Read the article

  • How to make it easier when using the vim command in unix?

    - by Mitral
    Recently i try to learn something about the unix. when i try to edit something using the vi command, it is very difficult for me since i have to switch the edit mode and control mode time by time. It is very inconvenient. Is it that i miss something or it is originally like that? Is there anyway to improve that? Thank you :)

    Read the article

  • mcrypt_encrypt fails to initialise

    - by mixkat
    I am trying to encrypt some data in PHP using the Rijndael cipher in CBC mode with a 256bit key but for some reason I get the following error message: mcrypt_encrypt() Module initialization failed My code: $hashKey = hash('sha256',$key); $iv = hash('sha256',$hashKey); // ------Cipher-------------key-------------Data-------------Mode---------IV-- $encryptedQuestion = base64_encode(mcrypt_encrypt('MCRYPT_RIJNDAEL_256', $hashKey , $_POST['question'], MCRYPT_MODE_CBC, $iv)); Can anyone see whats wrong with this?

    Read the article

  • MySQL - How do I insert an additional where clause into this full-text search (updated)

    - by Steven
    I want to add a WHERE clause to a full text search query (to limit to past 24 hours), but wherever I insert it I get Low Level Error. Is it possible to add the clause and if so, how? Here is the code WITHOUT the where clause: $query = "SELECT *, MATCH (story_title) AGAINST ('$query' IN BOOLEAN MODE) AS Relevance FROM stories WHERE MATCH (story_title) AGAINST ('+$query' IN BOOLEAN MODE) HAVING Relevance > 0.2 ORDER BY Relevance DESC, story_time DESC;

    Read the article

  • Compiling in g++ for gprof

    - by myahya
    I do not understand the documentation for gprof regarding how to compile your program for profiling with gprof. In g++, is it required to compile with the -g option (debugging information) in a addition to the -pg option or not. In each case I get different results, and I would like to see where the bottlenecks in my application are in release mode, not in debug mode, where many optimizations are left out by the compiler (e.g. inlining)

    Read the article

  • How to include the right reference in C# using the "Browser" tab

    - by vizcaynot
    Hello: I am working on VS2010 C# and I want to add a .dll reference compiled under VS2008; this .dll exists in 2 versions: Debug and Release. The .dll is not under .NET, COM or projects tabs, so I only have the "browser" tab to add the .dll to the reference. My question is: How can I indicate to VS to take the release .dll version when I compile in the release mode and to take the debug .dll version when I compile in the debug mode? Thanks.

    Read the article

  • android layout-land and screen-rotation handling

    - by davs
    I have layouts for portrait mode (in folder layout) and for landscape one (in the folder layout-land). This screen is located under one of the tabs, so I had to handle screen rotating (after screen has been rotated, no default screen restart occurs). I would like to update view from 'layout-land' when screen rotates to landscape mode and from 'layout' when screen rotates to portrait one. How can I do this?

    Read the article

< Previous Page | 99 100 101 102 103 104 105 106 107 108 109 110  | Next Page >