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  • In Google Analytics, how can I determine the value of a page if no goals or revenue have been determined?

    - by Brandon Durham
    I have 4 years of data in Analytics with over 20 million pageviews for the entire site. No goals have ever been set up, and while the site is an ecommerce site, no ecommerce features in Google Analytics have ever been taken advantage of. So I have no way to determine what the actual value of a page is. I've been tasked with determining if a particular page on the site is worth keeping around. How might I use all standard data (pageviews, bounce rate, time on page, time on site, etc.) to help determine the value of this page? I really appreciate any help I can get!

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  • Why do exclusively outsourcing projects as a company?

    - by user19833
    A prospective employer told me they took a company level decision to only do outsourcing projects. I do not understand why did they take such a decision and the guy I talked to did not elaborate. He further said only that "their intention is to build software components". Since they are growing quite fast and reached around 300 employees, shouldn't they be at least open to the possibility of having a project of their own, maybe? All other companies I've had contact with were at least open to have one in the future.. I talked to a few of their employees and some are working in parallel on more than 2 outsourced projects (dividing time something like 4 + 4 hours / day). It seemed like a lot of projects with a period of a few months, maybe half an year come and go... Why would a company choose to provide only outsourcing services like that? How does it work to keep hundreds of people on outsourced projects with a seemingly high project turnover rate?

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  • Apps Script Office Hours - October 25, 2012

    Apps Script Office Hours - October 25, 2012 - Arun announces an election sample app - soon! Look for the blog post on googleappsdeveloper.blogspot.com - LAX hackathon googleappsdeveloper.blogspot.com - Bill (Google Hangout) asks about ScriptDb. Ikai makes a long analogy about libraries and datastores and offers possible explanations for why certain issues occur, as well as some of the difficulties in working with distributed datastores. From: GoogleDevelopers Views: 48 6 ratings Time: 29:34 More in Science & Technology

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  • What made you contribute to that open source project? [closed]

    - by Ermin
    I'm interested in real experience and personal answers not just those standard worn out "benefits of contributing to open source" that we all memorized by heart by now. I've met many people who contribute to open source project and almost never did this topic come up: why did they contribute to this open source project. So, if you've contributed to an open source project before in any way, can you please pause for a second and try to remember what really made you decide to contribute to that particular project. Was it a random decision, was it because you were bored, was it because the company you worked for was already using it and you contributed as part of your job, was it because the project was too big you wanted to get contracts, or the project was too small you wanted to build it, or because your prof or co-worker asked you to help with his open source project, or..... To substantiate your reasons, please mention the project name and rate your involvement (heavy, occasional, light, once).

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  • Making video from 3D gaphics in OpenGL

    - by MVTC
    What are some of the preferred methods or libraries for creating video from an OpenGL graphics simulation? For example, I want to create a visualization(video) of an N-Body gravity simulation by rendering non-real-time OpenGL frames. The simulation is already coded, I just don't know how to convert it to video. EDIT: I am also interested in providing the described functionality: The user can adjust parameters including the time step between captured frames and then initiate the simulation. The user waits for the simulation to complete, and then can watch the results. The user is able to increase or decrease the playback speed of the simulation whereas in slow motion, more frames are used i.e., you see higher resolution time steps, and when the speed is increased, you see lower resolution time steps at a higher rate, but the frames per second flashing on the screen is constant.

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  • Good analytics tools that can track visitor actions from a particular source?

    - by tnorthcutt
    Are there good tools that can track what actions a certain subset of visitors (i.e. from a particular source) do once they're on your site? As far as I know (which could be wrong), Google Analytics can't do this beyond telling you how long they stayed, bounce rate, and average number of pages. I'm looking for something that can tell me which links they clicked on, and if possible break it down per-visitor. Free solutions would be great, but I'm anticipating that this would require a paid solution.

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  • Programming MVC2 is out with code

    The sample code for my latest book Programming ASP.NET MVC (covers version 2 and 2010) is available via the book's catalog page at Microsoft Press site run by O'Reilly.  You click the Examples link here to get to it: http://oreilly.com/catalog/9780735627147/...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How can I render multiple windows with DirectX 9 in C++?

    - by Friso1990
    I'm trying to render multiple windows, using DirectX 9 and swap chains, but even though I create 2 windows, I only see the first one that I've created. My RendererDX9 header is this: #include <d3d9.h> #include <Windows.h> #include <vector> #include "RAT_Renderer.h" namespace RAT_ENGINE { class RAT_RendererDX9 : public RAT_Renderer { public: RAT_RendererDX9(); ~RAT_RendererDX9(); void Init(RAT_WindowManager* argWMan); void CleanUp(); void ShowWin(); private: LPDIRECT3D9 renderInterface; // Used to create the D3DDevice LPDIRECT3DDEVICE9 renderDevice; // Our rendering device LPDIRECT3DSWAPCHAIN9* swapChain; // Swapchain to make multi-window rendering possible WNDCLASSEX wc; std::vector<HWND> hwindows; void Render(int argI); }; } And my .cpp file is this: #include "RAT_RendererDX9.h" static LRESULT CALLBACK MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ); namespace RAT_ENGINE { RAT_RendererDX9::RAT_RendererDX9() : renderInterface(NULL), renderDevice(NULL) { } RAT_RendererDX9::~RAT_RendererDX9() { } void RAT_RendererDX9::Init(RAT_WindowManager* argWMan) { wMan = argWMan; // Register the window class WNDCLASSEX windowClass = { sizeof( WNDCLASSEX ), CS_CLASSDC, MsgProc, 0, 0, GetModuleHandle( NULL ), NULL, NULL, NULL, NULL, "foo", NULL }; wc = windowClass; RegisterClassEx( &wc ); for (int i = 0; i< wMan->getWindows().size(); ++i) { HWND hWnd = CreateWindow( "foo", argWMan->getWindow(i)->getName().c_str(), WS_OVERLAPPEDWINDOW, argWMan->getWindow(i)->getX(), argWMan->getWindow(i)->getY(), argWMan->getWindow(i)->getWidth(), argWMan->getWindow(i)->getHeight(), NULL, NULL, wc.hInstance, NULL ); hwindows.push_back(hWnd); } // Create the D3D object, which is needed to create the D3DDevice. renderInterface = (LPDIRECT3D9)Direct3DCreate9( D3D_SDK_VERSION ); // Set up the structure used to create the D3DDevice. Most parameters are // zeroed out. We set Windowed to TRUE, since we want to do D3D in a // window, and then set the SwapEffect to "discard", which is the most // efficient method of presenting the back buffer to the display. And // we request a back buffer format that matches the current desktop display // format. D3DPRESENT_PARAMETERS deviceConfig; ZeroMemory( &deviceConfig, sizeof( deviceConfig ) ); deviceConfig.Windowed = TRUE; deviceConfig.SwapEffect = D3DSWAPEFFECT_DISCARD; deviceConfig.BackBufferFormat = D3DFMT_UNKNOWN; deviceConfig.BackBufferHeight = 1024; deviceConfig.BackBufferWidth = 768; deviceConfig.EnableAutoDepthStencil = TRUE; deviceConfig.AutoDepthStencilFormat = D3DFMT_D16; // Create the Direct3D device. Here we are using the default adapter (most // systems only have one, unless they have multiple graphics hardware cards // installed) and requesting the HAL (which is saying we want the hardware // device rather than a software one). Software vertex processing is // specified since we know it will work on all cards. On cards that support // hardware vertex processing, though, we would see a big performance gain // by specifying hardware vertex processing. renderInterface->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwindows[0], D3DCREATE_SOFTWARE_VERTEXPROCESSING, &deviceConfig, &renderDevice ); this->swapChain = new LPDIRECT3DSWAPCHAIN9[wMan->getWindows().size()]; this->renderDevice->GetSwapChain(0, &swapChain[0]); for (int i = 0; i < wMan->getWindows().size(); ++i) { renderDevice->CreateAdditionalSwapChain(&deviceConfig, &swapChain[i]); } renderDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_CCW); // Set cullmode to counterclockwise culling to save resources renderDevice->SetRenderState(D3DRS_AMBIENT, 0xffffffff); // Turn on ambient lighting renderDevice->SetRenderState(D3DRS_ZENABLE, TRUE); // Turn on the zbuffer } void RAT_RendererDX9::CleanUp() { renderDevice->Release(); renderInterface->Release(); } void RAT_RendererDX9::Render(int argI) { // Clear the backbuffer to a blue color renderDevice->Clear( 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB( 0, 0, 255 ), 1.0f, 0 ); LPDIRECT3DSURFACE9 backBuffer = NULL; // Set draw target this->swapChain[argI]->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &backBuffer); this->renderDevice->SetRenderTarget(0, backBuffer); // Begin the scene renderDevice->BeginScene(); // End the scene renderDevice->EndScene(); swapChain[argI]->Present(NULL, NULL, hwindows[argI], NULL, 0); } void RAT_RendererDX9::ShowWin() { for (int i = 0; i < wMan->getWindows().size(); ++i) { ShowWindow( hwindows[i], SW_SHOWDEFAULT ); UpdateWindow( hwindows[i] ); // Enter the message loop MSG msg; while( GetMessage( &msg, NULL, 0, 0 ) ) { if (PeekMessage( &msg, NULL, 0U, 0U, PM_REMOVE ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } else { Render(i); } } } } } LRESULT CALLBACK MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { switch( msg ) { case WM_DESTROY: //CleanUp(); PostQuitMessage( 0 ); return 0; case WM_PAINT: //Render(); ValidateRect( hWnd, NULL ); return 0; } return DefWindowProc( hWnd, msg, wParam, lParam ); } I've made a sample function to make multiple windows: void RunSample1() { //Create the window manager. RAT_ENGINE::RAT_WindowManager* wMan = new RAT_ENGINE::RAT_WindowManager(); //Create the render manager. RAT_ENGINE::RAT_RenderManager* rMan = new RAT_ENGINE::RAT_RenderManager(); //Create a window. //This is currently needed to initialize the render manager and create a renderer. wMan->CreateRATWindow("Sample 1 - 1", 10, 20, 640, 480); wMan->CreateRATWindow("Sample 1 - 2", 150, 100, 480, 640); //Initialize the render manager. rMan->Init(wMan); //Show the window. rMan->getRenderer()->ShowWin(); } How do I get the multiple windows to work?

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  • How to draw unlimited FPS on Mac OS X with OpenGL?

    - by V1ru8
    I d'like to draw as many frames as possible with OpenGL on Mac OS X to measure the performance on different scenes. What I've tried so far: Using a CVDisplayLink that has NSOpenGLCPSwapInterval set to 0, so it does not sync with the Display. But with that it's still stuck at max 60FPS Using normal -drawRect: with a timer that fires 1/1000sec and calls -setNeedsDisplay: Still not more than 60FPS Same as 2. but I call -display in the timer callback. With that I get the FPS above 60, but it still stops at 100-110 FPS. Although the frame rate should easily be at 10times more. Andy idea how I can really draw as many frames as possible?

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  • On the fly Code Generation with Evolutility

    A generic Web User Interface for CRUD applications generating all screens at run-time based on external metadata. It comes with sample applications for address book, memo pad, to do list, restaurants list, wine cellar, and database structure documentation that are easily customizable.

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  • Usb boot device totally unable to be formatted

    - by fuqda
    I'm really upset by now, I've been trying 2hours straight to format a stupid usb drive (I'm new to ubuntu and I dont know if I will last long at this rate) Basically this was the lubuntu boot usb key I tried to remove files with sudo rm I tried to format disk with disk utility I tried to format disk with gparted (with unmounting beforehand) NOTHING WORKS. I cant delete a file. I cant move a file to the usb key. I cant do anything. This is really infuriating.. I dont know what to do ? here are some gparted errors while trying to format to fat32 after unmounting error fsyncing/closing/dev/sdb: input/output error input/output error during write on /dev/sdb when I try to remove by hand, it says "read-only file"

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  • SharePoint Saved My Puppy

    - by Mark Rackley
    The SharePoint journeys video contest ends today, and I thought I’d submit my video about how SharePoint has changed my life. The video has not been approved yet for some reason, so I thought I’d post it quickly here… When it does get approved, please be sure to rate it.  Thank you SharePoint for giving me back my puppy… Maybe we can start a write-in campaign or something???  And be nice.. it’s all in good fun.

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  • What is an achievable way of setting content budgets (e.g. polygon count) for level content in a 3D title?

    - by MrCranky
    In answering this question for swquinn, the answer raised a more pertinent question that I'd like to hear answers to. I'll post our own strategy (promise I won't accept it as the answer), but I'd like to hear others. Specifically: how do you go about setting a sensible budget for your content team. Usually one of the very first questions asked in a development is: what's our polygon budget? Of course, these days it's rare that vertex/poly count alone is the limiting factor, instead shader complexity, fill-rate, lighting complexity, all come into play. What the content team want are some hard numbers / limits to work to such that they have a reasonable expectation that their content, once it actually gets into the engine, will not be too heavy. Given that 'it depends' isn't a particularly useful answer, I'd like to hear a strategy that allows me to give them workable limits without being a) misleading, or b) wrong.

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  • Adding multiplayer to an HTML5 game

    - by espais
    I am interested in making a game that I currently have a co-op experience, however I'm curious as to the best method of implementing this in HTML5. I have made games before using straight C sockets, and also with the Net library for SDL. What are some of my best options for doing this in a canvas-based environment? At present, all I can come up with are either AJAX/database solutions (with a high refresh rate), or somehow implementing a PHP server that would funnel the data through sockets. The overall gameplay would be a 2.5D platformer-ish type of game, so both clients would need to be continually updated with player positions, enemy positions, projectiles, environmental data, etc.

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  • List and Read Text Files

    This sample takes files from a folder (in this situation, text files), and lists them in a listbox. Then, the user can click on a particular file, and display the text from the selected text file, in the textbox to the right of the listbox.

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  • Ubuntu 10.10 screen goes nuts and unreadable

    - by ChazD
    Running Ubuntu 10.10 in its own partition, also have Oracle Virtualbox 4 with Windows XP. Because i previously had a problem with a dark screen when i let the laptop on and i didn't use it for a long while i had set Power settings to Never sleep, never let the Display sleep. Monitor on install set to Laptop resolution 1400 by 1050, refresh rate 60 Hz, rotation Normal. The problem was when the computer was left on and i returned after about an hour, the screen was unreadable, similar to what used to happen to graphics cards before multisync became normal. So it appears as though the graphics card was asked to use a resolution it couldn't handle and went nuts. I had to power off the system, on restart everything was fine. Thanks for any suggestions. ChazD

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  • HealthCare.Gov Fiasco

    - by jchang
    There will probably be consequences for delving into such a charged topic. But this has never stopped me before and I am too old to change my ways. So here goes. Many of us have of the problems with the online HealthCare.gov even though technical details are not yet available. First let me say that I am not singling out this particular project, as severe problems are common in government IT projects, and I suspect the incidence rate may be no different in private industry. Whereas other projects...(read more)

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  • Flattening System.Web.UI ControlCollection

    - by evovision
    Hi,   Sometimes one may need to get a list of child controls inside specific container and don't care about the underlying hierarchy.   The result is beautifully achieved using this extension method:   using System;using System.Collections.Generic;using System.Linq;using System.Web;using System.Web.UI;    public static class ControlCollectionExtensionMethods    {        public static IEnumerable<Control> FlattenedList(this ControlCollection controls)        {            foreach (Control ctrl in controls)            {                  // return parent control                   yield return ctrl;                              // and dive into child collection                   foreach (Control child in ctrl.Controls.FlattenedList())                         yield return child;            }        }    }   P.S.: don't forget about namespaces when using it in your code, if above class is wrapped into namespace, for example: Sample, the source code file with calling code must explicitly reference it: using Sample;

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  • Custom Gridview Paging on ASP.NET

    - by OscarRibbeck
    Hello again :).There is an interesting entry about Custom Gridview Paging on ASP.NET 2.0 subject on here: http://forums.asp.net/t/1069129.aspx I tweaked the original code for my own convenience and posted it on this thread but I noticed yesterday that some people had some questions on it that I didn't notice. Hence I uploaded an small sample available on here:http://www.mediafire.com/?2a8c34zn4495mq8Try it out and if you have any questions please let me know.Cheers!

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  • Database Insider - July 2012 issue

    - by Javier Puerta
    The July issue of the Database Insider newsletter is now available. (Full newsletter here) INFORMATION INDEPTH NEWSLETTERDatabase Insider Edition - July 2012 Optimize Your Communications Applications on Oracle ExadataThe communications industry is experiencing explosive growth, which means that high-performing, scalable, and cost-effective solutions are critical for success. Learn more by accessing white papers, success stories, product information, videos, podcasts, and more. Register now. Oracle Exadata Enables Neuralitic's SevenFlow Application ImprovementsImproves application performance 3x and compression rate/scalability 10x. ElectraCard Services Runs Oracle Exadata on Oracle LinuxAchieves processing speeds greater than 12,000 TPS and increases performance 2x. Read full newsletter here

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  • How to remove a page from site without affecting google serp

    - by Savas Zorlu
    I have a travel website. Just for information purposes, I had put a weather page. Now I realize that this page is increasing my overall bounce rate; because people who are looking for the weather forecast are landing on that page and getting what they want and exiting. What is the safest method to get rid of that page? Would it hurt my google rank if I remove it completely? Or is there a better way to handle this situation? I realize that around 21 percent of my daily hits are on that page. I would have been happy if my aim was to provide weather data for the location; however, my site needs to focus on selling hotels. So I think I need to get rid of this weather page immediately. What do you think?

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  • Just Released: Oracle Instantis EnterpriseTrack 8.5

    - by Melissa Centurio Lopes
    Instantis EnterpriseTrack has been successfully integrated into the Oracle development process and the first release under Oracle is generally available. This release is a significant expansion of solution capabilities in resource management, project demand management, and project execution. It also includes customer requested product enhancements, reporting enhancements, performance optimizations, and user experience improvements. Key enhancements include: New Resource Calendar functionality provides more precise capacity visibility for resource planning and increases project plan reliability. Support for Activity Labor Cost Capitalization allows project teams to easily mark any WBS activity as CapEx or OpEx with Labor Expense Type and enforce proper classification of Labor Expense Type for activities by setting defaults through activity templates or at project level New Variable Resource Rates functionality allows project stakeholders to specify resource rate accurately over time and account for wage revisions Instantis EnterpriseTrack cloud and on-premise solutions provide a top-down approach to managing, tracking and reporting on enterprise strategies, projects, portfolios, processes, resources, and financials. Upgrade now or Visit the Instantis EnterpriseTrack site to learn more.

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  • RIA Services Samples Project on CodePlex

    Announcing a CodePlex project with RIA Services sample apps and extensions...[Full post continued here...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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