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  • IDE underlining custom attributes

    - by runrunraygun
    I have a custom attribute... [System.AttributeUsage(System.AttributeTargets.All)] public class Refactor : System.Attribute { private string _message; public Refactor() { _message = string.Empty; } public Refactor(string message) { _message = message; } } Applied to [Refactor("this should be less rubbish")] public virtual void RubbishMethod() { … } Now when someone makes a call to RubbishMethod I'd like the IDE (vs2008) to underline that call in a deep brown colour, similar to if I mark as Obsolete you get a green wave line. Is this possible? I've been racking my brain and hitting the google but I can't find how and where to do this.

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  • Accessing Active Directory Role Membership through LDAP using SQL Server 2005

    - by David Neale
    I would like to get a list of Active Directory users along with the security groups they are members of using SQL Server 2005 linked servers. I have the query working to retrieve records but I'm not sure how to access the memberOf attribute (it is a multi-value LDAP attribute). I have this temporary to store the information: DROP TABLE #ADUSERGROUPS CREATE TABLE #ADUSERGROUPS ( sAMAccountName varchar(30), UserGroup varchar(50) ) Each group/user association should be one row. This is my SELECT statement: SELECT sAMAccountName,memberOf FROM OpenQuery(ADSI, '<LDAP://hqdc04/DC=nt,DC=avs>; (&(objectClass=User)(sAMAccountName=9695)(sn=*)(mail=*)(userAccountControl=512)); sAMAccountName,memberOf;subtree') I get this error msg: OLE DB error trace [OLE/DB Provider 'ADSDSOObject' IRowset::GetData returned 0x40eda: Data status returned from the provider: [COLUMN_NAME=memberOf STATUS=DBSTATUS_E_CANTCONVERTVALUE], [COLUMN_NAME=sAMAccountName STATUS=DBSTATUS_S_OK]]. Msg 7346, Level 16, State 2, Line 2 Could not get the data of the row from the OLE DB provider 'ADSDSOObject'. Could not convert the data value due to reasons other than sign mismatch or overflow.

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  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

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  • Help a Python newbie with a Django model inheritance problem

    - by Joshmaker
    I'm working on my first real Django project after years of PHP programming, and I am running into a problem with my models. First, I noticed that I was copying and pasting code between the models, and being a diligent OO programmer I decided to make a parent class that the other models could inherit from: class Common(model.Model): self.name = models.CharField(max_length=255) date_created = models.DateTimeField(auto_now_add=True) date_modified = models.DateTimeField(auto_now=True) def __unicode__(self): return self.name class Meta: abstract=True So far so good. Now all my other models extend "Common" and have names and dates like I want. However, I have a class for "Categories" were the name has to be unique. I assume there should be a relatively simple way for me to access the name attribute from Common and make it unique. However, the different methods I have tried to use have all failed. For example: class Category(Common): def __init__(self, *args, **kwargs): self.name.unique=True Spits up the error "Caught an exception while rendering: 'Category' object has no attribute 'name' Can someone point me in the right direction?

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  • Cannot change borderColor of TD

    - by Tadeus Prastowo
    Using JS to set the background color of a TD is fine. But, setting the border color is problematic in FF 3.0.18 although IE 6 doesn't experience this. FF is problematic in that it requires the TD element to have an attribute style initialized to border-style: solid. Without that, setting border color of a TD won't work. Is this known bug? How do I set the border color without having to set style attribute as well as the initialization value? I know another trick of setting the class attribute instead of setting the border color directly. Is this an indication that somehow TD hates having its border color set dynamically? Is this known as well? The problematic code is below (the goal is find out why setting the border color of simple truth 1 does not work while simple truth 3 works when I employ the trick described above): <html> <head> <title>Quirks FF 3.0.18</title> <style type="text/css"> table { border-collapse: collapse; } </style> <script type="text/javascript"> function changeBgColor() { document.getElementById('simple').style.backgroundColor='yellow'; document.getElementById('simple2').style.backgroundColor='yellow'; document.getElementById('simple3').style.backgroundColor='yellow'; } function quirk(id) { var x = document.getElementById(id); x.style.border = '2px solid red'; } </script> </head> <body> <input type="button" onclick="changeBgColor()" value="Change background color"/> <input type="button" onclick="quirk('simple')" value="Change border color 1"/> <input type="button" onclick="quirk('simple2')" value="Change border color 2"/> <input type="button" onclick="quirk('simple3')" value="Change border color 3"/> <table> <tr><td id="simple">Simple truth 1</td></tr> </table> <table> <tr><td><span id="simple2">Simple truth 2</span></td></tr> <table> <tr><td id="simple3" style="border-style: solid">Simple truth 3</td></tr> </table> </body> </html>

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  • Extracting dates from html meta data in FAST-ESP

    - by Neil
    During document processing I want to extract all dates from html meta data and then identify the latest date which will be used to populate a date field (dtgeneric1). <meta name="OriginalPublicationDate" content="2010/04/21 12:06:36" /> <meta name="LastModificationDate" content="2010/04/22 14:10:16" /> + other non-date meta data Inspection using spy stages shows that our pipeline already adds meta_* attributes but the meta data names will be different across documents from different sources. #### ATTRIBUTE meta_originalpublicationdate <class 'docproc.DocumentAttributes.TextChunks'>: 2010/04/21 12:06:36 #### ATTRIBUTE meta_lastmodificationdate <class 'docproc.DocumentAttributes.TextChunks'>: 2010/04/22 14:10:16 + other non-date meta attributes Ideally we would like to pass all the meta_* attributes to a Python stage and use that to work out which are dates and which is the largest but there seems to be no way of specifying "all meta attributes" as input. Has anyone done something similar and can offer any advice on the best way to do this. Thanks Neil

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  • AD Stopping a Script and Writing a Value to a User's AD Account PPT Presentation

    - by Steven Maxon
    ‘This will launch the PPT in a GPO Dim ppt Set ppt = CreateObject("PowerPoint.Application") ppt.Visible = True ppt.Presentations.Open "C:\Scripts\Test.pptx" ‘This is the batch file at the end of the PPT that records the date, time, computer name and username echo "Logon Date:%date%,Logon Time:%time%,Computer Name:%computername%,User Name:%username%" >> \\servertest\g$\Tracking\LOGON.TXT ‘This is what I need but can’t find: I need the script to check a value in the Active Directory user’s account in the Web page: attribute that would shut off the script if the user has already competed reading the presentation. Could be as simple as writing XXXX. I need the value XXXX written to the Active Directory user’s account in the Web page: attribute when they finish reading the presentation after they click on the bat file so the script will not run again when they log in.

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  • TinyMce + Ajax File Manager + Codeigniter = Little Problem

    - by lucha libre
    OK, I'm using the following: TinyMCE, CodeIgniter, and the TinyMCE Ajax File Manager. I can upload correctly and it looks pretty good. However, when I view the HTML (from TinyMCE), this is what I get. <img src="../../../data/page/verde_enfemera.jpg" alt="" /> What I need to be getting is the following: <img src="http://localhost/http/data/page/verde_enfemera.jpg" alt="" /> Can someone help? EDIT: I changed the code in the HTML editor of Tinymce, then I saved it. When I re-opened it, the code was reverted back to the original "../.../../data", etc. please, help, someone.

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  • javascript hide/unhide, but want an arrow to point down/up on hide/unhide

    - by user1305810
    I have a simple hide/unhide div section using simple JavaScript. I need to have an arrow image, which will toggle the content visibility when clicked, and I want the little arrow to toggle between right/down positions when the content is hidden and unhidden. HTML content: <a href="javascript:showOrHide();"><img src="Image_Files/Copyright.png" alt="BioProtege Inc" border="0" /></a> <img src="Image_Files/Copyright_Arrow_Hidden.png" alt="Arrow" border="0" /> <div id="showorhide"> Copyright 2012+ BioProtege-Inc.Net | LG Fresh Designz <br /> Contact Us @ [email protected] </div> JavaScript content: function showOrHide() { var div = document.getElementById("showorhide"); if (div.style.display == "block") { div.style.display = "none"; } else { div.style.display = "block"; } }

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  • Customizing an item's view in SharePoint Designer

    - by agnieszka
    I've created a list called Newsletters (columns: Title, Date and News - a multi lookup to a News list), and a DataFormWebPart displaying an item from this list. Now I'm modifing the XSLT transformation to change the displayed view. At the moment an item is simply displayed with its Title, Date and News attributes, where News attribute is displayed as a list of News items titles - this is the default. Instead of the titles, I would like to also display these news' Content. The problem is that I have no idea how to get to these elements. The News attribute is being referred in xslt simply as <xsl:value-of select="@News"/> and I can't get to the elements that lie behind it. Any suggestions on how I can do it?

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  • jQuery's next() on elements not next to each other

    - by Rio
    I have bits of horrible code I have to deal with ... <div class="container"> ... <tr> <td width="100" height="50"> <a class="swaps"><img src="http://www.blah.jpg" alt="Some Title" id="1"></a></span></td> </tr> <tr> <td width="100" height="50"> <a class="swaps"><img src="http://www.blah2.jpg" alt="Another title" id="2"></a></span></td> </tr> </div> If I use var thisone = $("#container .swaps:first") to select the first one (with id 1) why do I have trouble selecting thisone.next()?

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  • backgroundDisabledColor error when upgrading from Flex3 to FlashBuilder 4

    - by DShultz
    I've upgraded a FlexBuilder3 project to FlashBuilder4, and I am seeing many compilation errors regarding unsupported tag attributes: The style 'backgroundDisabledColor' is only supported by type 'mx.controls.TextInput' with the theme(s) 'halo' Here is the offending mxml element: <mx:TextInput x="245" y="86" id="code1" maxChars="15" change="enableButton(event)" cornerRadius="9" borderStyle="solid" backgroundDisabledColor="#7977b6" /> ...what is the best workaround for this particular error? I was able to easily resolve a similar error with the "backgroundColor" attribute by changing it to "contentBackgroundColor", and was hoping there was a simple workaround for backgroundDisabledColor as well. I realize I can apply a css style, but I'd rather have a simpler solution as there are many many other attribute errors similar to this one.

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  • string comparison xslt sheet

    - by dbomb101
    I am trying to compare a value which was grabbed using the get method in a form and then passed into a xslt sheet. I named the string variable passed in browse. I want to check if the variable browse has a string value browse. the code is below <xsl:if test="$browse = 'browse' "> <A> <xsl:attribute name="href">searchPage.php?search=<xsl:value-of select="$search" />&amp;browseButton=Browse&amp;XML=Xml&amp;page=<xsl:value-of select="number($Page)-1"/>&amp;pagesize=<xsl:value-of select="$PageSize"/></xsl:attribute> &lt;&lt;Prev </A> </xsl:if>

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  • Instantiating a context in LINQ to Entities

    - by Jagd
    I've seen two different manners that programmers approach when creating an entity context in their code. The first is like such, and you can find it all over the MSDN code examples: public void DoSomething() { using TaxableEducationEntities context = new TaxableEducationEntities()) { // business logic and whatever else } } The second is to create the context as a private attribute in some class that encapsulates your business logic. So you would have something like: public class Education_LINQ { private TaxableEducationEntities context = new TaxableEducationEntities(); public void DoSomething() { var result = from a in context.luAction select a; // business logic and whatever else } } Which way is more efficient? Assume that you have two methods, one called DoSomething1() and another called DoSomething2(), and both methods incorporate the using statement to open the context and do whatever with it. Were you to call one method after the other, would there be any superfluous overhead going on, since essentially both methods create the context and then clean it up when they're done? As opposed to having just one private attribute that is created when a class object is instantiated, and then in turn cleaned up when the object goes out of scope?

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  • ASP.NET MVC SSL POST Error

    - by RyanFetz
    I have a Logon page in a MVC (1.0) application that I am securing with SSL, I have an attribute that inspects the request for the page and redirects to a https uri when it is requested with http. This all works, however when I post the form content i get the following error: The parameters dictionary contains a null entry for parameter 'rememberMe' of non-nullable type 'System.Boolean' for method 'System.Web.Mvc.ActionResult LogOn(System.String, System.String, Boolean, System.String)' in 'DAC.US.Web.Portal.Controllers.AccountController'. To make a parameter optional its type should be either a reference type or a Nullable type. Parameter name: parameters here is the controller code... // // GET: /Account/LogOn [RequiresSSL] public ActionResult LogOn(string ReturnUrl) { if (TempData["Message"] != null) ViewData["Message"] = TempData["Message"]; TempData["Message"] = null; ViewData["ReturnUrl"] = ReturnUrl ?? "/Home"; return View(); } Again, the RequireSSL Attribute works, but the POST from that SSL uri does not. What is not working?

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  • strip extra quotes from html using uTidy

    - by mridang
    Hi, Could anyone tell me how I could remove extra-quotes from my HTML using uTidy. The malformed HTML tag looks like this: <th align="left""> <input type="submit" style="font-weight: bold;" value="Go"> </th> I would also like to remove some empty attributes in the HTML that looks like this (notice the alt tag): <img src="http://static.foobar.org/images/blank.gif" width="1" height="1" alt="" border="0"> Thank you.

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  • When functionalities of html attributes and css styles overlap

    - by AspOnMyNet
    1) If inside CSS file we specify the following style: .td { text-align:center; } While in a Html file we have <td align=”right” … > then value set in CSS file will take precedence over an inline html attribute and thus elements contained inside <td> cell will be aligned to the center. a) Is same true for all html attributes? Meaning if a CSS rule and an html attribute functionalities overlap , will the CSS rule always take precedence? BTW – I know we should usually prefer using CSS rules vs html attributes thanx

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  • What does this rake db:seed error mean?

    - by Kenji Kina
    I've been trying to solve this problem for a couple of hours but I can't seem to understand what's going on. I'm using Rails 3 beta, and want to seed some data to the database. However, when I try to seed some values through db:seed, I get this error: rake aborted! Attribute(#81402440) expected, got Array(#69024170) The seeds.rb is: DataType.delete_all DataType.create( :name => 'String' ) And I got these classes: class DataType < ActiveRecord::Base has_many :attributes end class Attribute < ActiveRecord::Base belongs_to :data_types end While the migration definition for DataType is merely: class CreateDataTypes < ActiveRecord::Migration def self.up create_table :data_types do |t| t.string :name t.timestamps end end def self.down drop_table :data_types end end Can anyone tell me what I'm doing wrong?

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  • Jquery Cycle issue or css issue in Chrome/Safari for Mac

    - by Mark
    Hi i have used the jquery cycle plugin to create multiple simple sliding galleries. In Chrome/Safair on Mac the browser is not loading the images. Here is the link the js i am using is here, although it could be a css issue..? I am struggling to find the real problem. $(document).ready(function() { $('.slides').each(function() { var $this = $(this), $ss = $this.closest('.slideshow'); var prev = $ss.find('a.prev'), next = $ss.find('a.next'); $this.cycle({ prev: prev, next: next, fx: 'scrollLeft', speed: 'fast', timeout: 0 }); }); }); CSS .slideshow { width:476px; height:287px; float:left; margin-right:30px; position:relative; z-index:0; margin-bottom:20px; } .slides { position:absolute; top:0; left:0; z-index:1; } a.prev { display:block; width:23px; height:22px; background:red; position:absolute; z-index:1000; background: url(../images/next_prev.png) no-repeat 0 0; top:133px; left:-11px; } a.next { display:block; width:23px; height:22px; background:red; position:absolute; z-index:1000; background: url(../images/next_prev.png) no-repeat -23px 0; top:133px; right:-11px; } Markup: <div class="slideshow"> <div class="slides"> <img src="images/chief_st_1.jpg" alt="CHIEF stationery + literature" /> <img src="images/chief_st_3.jpg" alt="CHIEF stationery + literature" /> <img src="images/chief_st_2.jpg" alt="CHIEF stationery + literature" /> </div> <a class="prev" href="#"></a> <a class="next" href="#"></a> </div> Any help would be appreciated. thanks

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  • Mysql CASE - WHEN - THEN - returning wrong data type (blob)

    - by Jack
    Hi there. Im creating customizable product attributes in a web store - each attribute can have different type of data, each data type is stored in a separate column using corresponding mysql datatype. I Have a query like: SELECT products.id AS id, products.sku AS sku, products.name AS name, products.url_key AS url_key, attributes.name AS attribute, CASE WHEN `attribute_types`.`type` = 'text' THEN product_attribute_values.value_text WHEN `attribute_types`.`type` = 'float' THEN product_attribute_values.value_float WHEN `attribute_types`.`type` = 'price' THEN product_attribute_values.value_float WHEN `attribute_types`.`type` = 'integer' THEN product_attribute_values.value_integer WHEN `attribute_types`.`type` = 'multiple' THEN product_attribute_values.value_text WHEN `attribute_types`.`type` = 'dropdown' THEN product_attribute_values.value_text WHEN `attribute_types`.`type` = 'date' THEN product_attribute_values.value_date WHEN `attribute_types`.`type` = 'textarea' THEN product_attribute_values.value_textarea END as value from (...) Now, the problem is that when attribute_types.type equals to ?some-type? i want it to return a value as it's stored in product_attribute_values table. Currently I get BLOb every time. Should I use type-casting or there's some behind-the-scene magic that I dont know about, OR maybe there's some better alternative ?

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  • Is there a way to construct HTML/CSS in an HTML email such that if image X does not load, text Y will appear?

    - by wide_eyed_pupil
    I'm looking for something a little more sophisticated than the alt="Newsletter Heading text" attribute of <img> tag. So if the Masthead.png image doesn't load for whatever reason, I want the display text, say Font: 60px Helvetica Neue Black, Helvetica, ..., Sans Serif text-align: center to appear in the middle of the table cell that is my masthead instead of just the alt text in some small default font in top right corner. One idea I had was to use to put the image on-top of the text display but I don't know if z-depth is something I can use in email HTML(?4)?

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  • understanding semcor corpus structure h

    - by Sharmila
    I'm learning NLP. I currently playing with Word Sense Disambiguation. I'm planning to use the semcor corpus as training data but I have trouble understanding the xml structure. I tried googling but did not get any resource describing the content structure of semcor. <s snum="1"> <wf cmd="ignore" pos="DT">The</wf> <wf cmd="done" lemma="group" lexsn="1:03:00::" pn="group" pos="NNP" rdf="group" wnsn="1">Fulton_County_Grand_Jury</wf> <wf cmd="done" lemma="say" lexsn="2:32:00::" pos="VB" wnsn="1">said</wf> <wf cmd="done" lemma="friday" lexsn="1:28:00::" pos="NN" wnsn="1">Friday</wf> <wf cmd="ignore" pos="DT">an</wf> <wf cmd="done" lemma="investigation" lexsn="1:09:00::" pos="NN" wnsn="1">investigation</wf> <wf cmd="ignore" pos="IN">of</wf> <wf cmd="done" lemma="atlanta" lexsn="1:15:00::" pos="NN" wnsn="1">Atlanta</wf> <wf cmd="ignore" pos="POS">'s</wf> <wf cmd="done" lemma="recent" lexsn="5:00:00:past:00" pos="JJ" wnsn="2">recent</wf> <wf cmd="done" lemma="primary_election" lexsn="1:04:00::" pos="NN" wnsn="1">primary_election</wf> <wf cmd="done" lemma="produce" lexsn="2:39:01::" pos="VB" wnsn="4">produced</wf> <punc>``</punc> <wf cmd="ignore" pos="DT">no</wf> <wf cmd="done" lemma="evidence" lexsn="1:09:00::" pos="NN" wnsn="1">evidence</wf> <punc>''</punc> <wf cmd="ignore" pos="IN">that</wf> <wf cmd="ignore" pos="DT">any</wf> <wf cmd="done" lemma="irregularity" lexsn="1:04:00::" pos="NN" wnsn="1">irregularities</wf> <wf cmd="done" lemma="take_place" lexsn="2:30:00::" pos="VB" wnsn="1">took_place</wf> <punc>.</punc> </s> I'm assuming wnsn is 'word sense'. Is it correct? What does the attribute lexsn mean? How does it map to wordnet? What does the attribute pn refer to? (third line) How is the rdf attribute assigned? (again third line) In general, what are the possible attributes?

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  • Python: convert buffer type of SQLITE column into string

    - by Volatil3
    I am new to Python 2.6. I have been trying to fetch date datetime value which is in yyyy-mm-dd hh:m:ss format back in my Python program. On checking the column type in Python I get the error: 'buffer' object has no attribute 'decode'. I want to use the strptime() function to split the date data and use it but I can't find how to convert a buffer to string. The following is a sample of my code (also available here): conn = sqlite3.connect("mrp.db.db", detect_types=sqlite3.PARSE_DECLTYPES) cursor = conn.cursor() qryT = """ SELECT dateDefinitionTest FROM t WHERE IDproject = 4 AND IDstatus = 5 ORDER BY priority, setDate DESC """ rec = (4,4) cursor.execute(qryT,rec) resultsetTasks = cursor.fetchall() cursor.close() # closing the resultset for item in resultsetTasks: taskDetails = {} _f = item[10].decode("utf-8") The exception I get is: 'buffer' object has no attribute 'decode'

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  • Scala method where type of second parameter equals part of generic type from first parameter

    - by ifischer
    I want to create a specific generic method in Scala. It takes two parameters. The first is of the type of a generic Java Interface (it's from the JPA criteria query). It currently looks like this: def genericFind(attribute:SingularAttribute[Person, _], value:Object) { ... } // The Java Interface which is the type of the first parameter in my find-method: public interface SingularAttribute<X, T> extends Attribute<X, T>, Bindable<T> Now i want to achieve the following: value is currently of type java.lang.Object. But I want to make it more specific. Value has to be the of the same type as the placeholder "_" from the first parameter (and so represents the "T" in the Java interface). Is that somehow possible, and how? BTW Sorry for the stupid question title (any suggestions?)

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