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  • Android - Clicking on notification in status bar binds the intent with the target activity

    - by araja
    I have created an activity which sends a number of notifications to status bar. Each notification contains an intent with a bundle. Here is the code: String ns = Context.NOTIFICATION_SERVICE; NotificationManager mNotificationManager = (NotificationManager) getSystemService(ns); int icon = R.drawable.icon; long when = System.currentTimeMillis(); Notification notification = new Notification(icon, "Test Notification", when); Context context = getApplicationContext(); Bundle bundle = new Bundle(); bundle.putString("action", "view"); Intent notificationIntent = new Intent(this, MainActivity.class); notificationIntent.putExtras(bundle); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, Intent.FLAG_ACTIVITY_NEW_TASK); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); mNotificationManager.notify(1, notification); When user clicks this notifications, I read the bundle string "action" and performs that action. Here is the code: Bundle bundle = this.getIntent().getExtras(); if(bundle != null) { String action = bundle.getString("action"); performAction(action) } Everything works as expected. But, when I minimize the app using "arrow" button on device and then press and hold home button and clicks on my app icon the application starts and performs the same last action which have been performed by clicking the last notification. I figured out that when we click the app icon the application starts with last intent triggered by the notification. Can anyone help in this?

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  • UITableViewCells of different heights place their accessoryViews at different X positions

    - by Jasarien
    Hey Guys, My app has some table cells that vary in height. The cells can also have a UIButton set to be a detail disclosure button (round, blue with arrow) as their accessory view. Depending on the height of the cell, the accessory view is positioned differently. At first I thought it was my layout code for my cell that was causing the problem, so I set up a quick independent test that uses vanilla UITableCells to remove the possibility that it could be my fault. I set up a view in interface builder, and just added a view table cells to the view, set their heights to different values and then added a detail disclosure button to each. Nothing more, nothing less. This is what I see: I added the size guides (thanks to Xscope) so you can see the difference in the accessory view x positions. The heights are: top 37px mid 68px bottom 44px (default, untouched height) If I increase the height any heigher than 68px the accessory view doesn't move any further to the left. Is this a bug? Is there any way I can prevent this from happening?

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  • The 10.6.3 os x update broke simulated key-presses for Nestopia.

    - by Lou Z.
    The iPhone app that I released is a wireless game controller, it translates touches on the device into key-presses on the networked Mac. This allowed for playing emulator (e.g. Nestopia) games using the iPhone as a controller. Of course, the day that I released it coincided with an os x update. After installing this update, the simulated key-presses no longer work in Nestopia! The crazier thing is, when I go to 'File Open' within Nestopia, I can cycle through the file list by hitting the up-arrow on my iphone controller; i.e. the simulated key-presses work in menu items, but not in the game itself. The code that I use to simulate keys is below. Given the list of changes here, can anyone identify which change would cause this problem? Thanks!! #define UP false #define DOWN true -(void)sendKey:(CGKeyCode)keycode andKeyDirection:(BOOL)keydirection{ CGEventRef eventRef = CGEventCreateKeyboardEvent(NULL, keycode, keydirection); CGEventPost(kCGSessionEventTap, eventRef); CFRelease(eventRef); }

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  • How can Safari be prevented from scrolling an overflow:hidden iframe?

    - by Alexander Ljungberg
    With Safari you can disable most iframe scrolling by setting style="overflow: hidden;" on the iframe. However, if you click in the iframe and move the mouse the content scrolls anyhow. Example: <html> <body> <iframe style="width: 100%; height:100px; overflow: hidden;" scrolling="no" src="scrollcontent.html"> </iframe> </body> </html> scrollcontent.html: <html scroll="no" style="overflow:hidden;"> <body scroll="no" style="overflow:hidden;"> <div style="background-color: green; height:100px;">A</div> <div style="background-color: red; height:100px;">B</div> </body> </html> In this example, the iframe should only show a green area and it should be impossible to reveal the red area. This is mostly true: there is no scrollbar, the mouse wheel doesn't do anything and neither do the arrow keys. However click and drag still scrolls the view. This is particularly noticeable when selecting text. Does anyone know any trick to stop Safari from doing this?

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  • learning to type - tips for programmers?

    - by OrbMan
    After hunting and pecking for about 35 years, I have decided to learn to type. I am learning QWERTY and have learned about 2/3 of the letters so far. While learning, I have noticed how asymmeterical the keyboard is, which really bothers me. (I will probably switch to a symmetrical keyboard eventually, but for now am trying to do everything as standard and "correct" as possible.) Although I am not there yet in my lessons, it seems that many of the keys I am going to use as a C# web developer are supposed to be typed by the pinky of my right hand. Are there any typing patterns you have developed that are more ergonomic (or faster) when typing large volumes of code rife with braces, colons, semi-colons and quotes? Or, should I just accept the fact that every other key is going to be hit with my right pinky? It is not that speed is such a huge concern, as much as that it seems so inefficient to rely on one finger so much... As an example, some of the conventions I use as a hunt and pecker, like typing open and close braces right away with my index and middle finger, and then hitting the left arrow key to fill in the inner content, don't seem to work as well with just a pinky. What are some typing patterns using a standard QWERTY keyboard that work really well for you as a programmer?

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  • keyup bindings not working in Firefox

    - by Jarred
    Hi. You can see my project here - http://www.inluxphoto.com/custom/jsgallery/index.php I am attempting to make the left and right arrow keys move the slideshow. I was able to get it to work in all browsers by following exactly the instructions on the front page of jqueryfordesigners.com (sorry I am only allowed one link). However, it is necessary that the keyup be unbinded until the animation completes, so the user cannot do a quick double tap of the key, which breaks the show. This led me to the following function - function keyCommands() { //Bind Keys according to keyAssignments function keyCommandBind() { $(document.documentElement).bind('keyup', keyAssignments) } //Bind functions to specific keys function keyAssignments() { if (event.keyCode == 37) { leftArrow(); } if (event.keyCode == 39) { rightArrow(); } if (event.keyCode == 32) { spaceBar(); } } function leftArrow() { //unbind, do stuff, rebind } function rightArrow() { //unbind, do stuff, rebind } function spaceBar() { //unbind, do stuff, rebind } keyCommandBind(); } This works in all browsers except Firefox & Camino. Firebug tells me event (ie event.keyCode) is not defined. That's true, it's not defined, and I understand that. However I don't understand why, if it's not defined, does it work in all other browsers. How can I appropriately define this? Or, am I doing it wrong? Any help would be most appreciated, thanks for your time!

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  • Text box creates gap when floated left in IE7

    - by Sixfoot Studio
    Hi, I've got a left rounded corner box - textbox - right rounded corner box which all make up part of a search box. All's well in FF, Chrome, IE8 but not IE7. I've checked it using the debug tool and and I have tried a number of options, none of which want to work at the moment, so I am hoping someone might know what this issue (bug) might be please? Here's a snippet of my code: <div class="roundBox4"> <img src="../App_Themes/MyChoice2010/Images/reality-box-top.gif" width="228" height="8" /><img src="../App_Themes/MyChoice2010/Images/reality-box-locate.gif" width="228" height="49" /> <asp:ContentPlaceHolder ID="Box4Content" runat="server"> </asp:ContentPlaceHolder> <div class="locateABroker"> <img src="../App_Themes/MyChoice2010/Images/locate-broker-left.gif" class="locateBrokerLeft" height="19" width="3" /><asp:TextBox ID="TextBox1" CssClass="locateBrokerCenter" runat="server"></asp:TextBox><img src="../App_Themes/MyChoice2010/Images/locate-broker-right.gif" height="19" width="3" class="locateBrokerRight" /> <a href="" class="locateBrokerSubmit">Submit</a><img src="../App_Themes/MyChoice2010/Images/box-arrow.gif" class="linkArrow" width="8" height="14" /> </div>

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  • Dropdown in PHP

    - by VP
    Hi, I am using PHP 5.2 on SUN OS server. Having problems with the following piece of code that for a drop down: echo '<form action="" method="get">'; echo '<p>Information:<br />'; echo '<select name="acctno" style="width: 100px;">'; foreach ($this->account_names as $acctno => $acctname) { echo '<option value="'.$acctno.'">'.$acctname.'</option>'; } echo '</select> <input type="submit" value="view" />'; echo '</form>'; Worked perfectly fine on Firefox and Chrome; however there is a problem with Internet Explorer. In IE the dropdown width is limited to the size i.e 100px. So only the first 15-16 characters of the account name are displayed all the time. However in chrome or firefox, even if only 15-16 characters are displayed initially, when the drop down arrow is clicked upon, it show the entire name (however long it may be). This does not happen with IE. So if the account name is, lets say, "1223456789abcdefghijkl" then: For IE: shows only "123456789" all the time Ffor chrome or firefox: shows "123456789" and when it is dropped down it show the full name as "123456789abcdefghijkl". Any help here would be much appreciated. Thanks, VP

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  • Automatically add links to class source files under a specified directory of an another project in V

    - by Binary255
    I want to share some class source files between two projects in Visual Studio 2008. I can't create a project for the common parts and reference it (see my comment if you are curious to why). I've managed to share some source files, but it could be a lot more neat. I've created a test solution called Commonality. The Solution Explorer of the Commonality solution which contains project One and Two: What I like: All class files under the Common folder of project One are automatically added to project Two by linking. It's mostly the same as if I would have chosen Add / Existing Item... : Add As Link on each new class source file. It's clear that these files have been linked in. The shortcut arrow symbol is marking each file icon. What I do not like: The file and folder tree structure under Common of project One isn't included. It's all flat. The linked source files are shown under the project root of project Two. It would look much less cluttered if they were located under Common like in project One. The file tree structure of the Commonality solution which contains project One and Two: $ tree /F /A Folder PATH listing for volume Cystem Volume serial number is 0713370 1337:F6A4 C:. | Commonality.sln | +---One | | One.cs | | One.csproj | | | +---bin | | \---Debug | | One.vshost.exe | | One.vshost.exe.manifest | | | +---Common | | | Common.cs | | | CommonTwo.cs | | | | | \---SubCommon | | CommonThree.cs | | | +---obj | | \---Debug | | +---Refactor | | \---TempPE | \---Properties | AssemblyInfo.cs | \---Two | Two.cs | Two.csproj | Two.csproj.user | Two.csproj~ | +---bin | \---Debug +---obj | \---Debug | +---Refactor | \---TempPE \---Properties AssemblyInfo.cs And the relevant part of project Two's project file Two.csproj: <ItemGroup> <Compile Include="..\One\Common\**\*.cs"> </Compile> <Compile Include="Two.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> How do I address what I do not like, while keeping what I like?

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  • What are some typing patterns using a standard QWERTY keyboard that work well for you as a programme

    - by OrbMan
    After hunting and pecking for about 35 years, I have decided to learn to type. I am learning QWERTY and have learned about 2/3 of the letters so far. While learning, I have noticed how asymmeterical the keyboard is, which really bothers me. (I will probably switch to a symmetrical keyboard eventually, but for now am trying to do everything as standard and "correct" as possible.) Although I am not there yet in my lessons, it seems that many of the keys I am going to use as a C# web developer are supposed to be typed by the pinky of my right hand. Are there any typing patterns you have developed that are more ergonomic (or faster) when typing large volumes of code rife with braces, colons, semi-colons and quotes? Or, should I just accept the fact that every other key is going to be hit with my right pinky? It is not that speed is such a huge concern, as much as that it seems so inefficient to rely on one finger so much... As an example, some of the conventions I use as a hunt and pecker, like typing open and close braces right away with my index and middle finger, and then hitting the left arrow key to fill in the inner content, don't seem to work as well with just a pinky. What are some typing patterns using a standard QWERTY keyboard that work really well for you as a programmer? Update: US layout and I use home row Update 2: Despite my best efforts to the contrary, people are interpreting this questionas "how do I learn to type" or "what keyboard should I use". Take it as a given, that I will learn to type, and that I will be doing so on a standard QWERTY layout keyboard, not DVORAK. I am interested in aquiring a skill that will be useful wherever I go.

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  • Cancel page forward/back hotkeys in Firefox with Greasemonkey

    - by Stimulating Pixels
    First the background: In Firefox 3.6.3 on Mac OS X 10.5.8 when entering text into a standard the hotkey combination of Command+LeftArrow and Command+RightArrow jump the cursor to the start/end of the current line, respectively. However, when using CKEditor, FCKEditor and YUI Editor, Firefox does not seem to completely recognize that it's a text area. Instead, it drops back to the default function for those hotkeys which is to move back/forward in the browser history. After this occurs, the text in the editor is also cleared when you return to the page making it very easy to loose whatever is being worked on. I'm attempting to write a greasemonkey script that I can use to capture the events and prevent the page forward/back jumps from being executed. So far, I've been able to see the events with the following used as a .user.js script in GreaseMonkey: document.addEventListener('keypress', function (evt) { // grab the meta key var isCmd = evt.metaKey; // check to see if it is pressed if(isCmd) { // if so, grab the key code; var kCode = evt.keyCode; if(kCode == 37 || kCode == 39) { alert(kCode); } } }, false ); When installed/enabled, pressing command+left|right arrow key pops an alert with the respective code, but as soon as the dialog box is closed, the browser executes the page forward/back move. I tried setting a new code with evt.keyCode = 0, but that didn't work. So, the question is, can this Greasemonkey script be updated so that it prevents the back/forward page moves? (NOTE: I'm open to other solutions as well. Doesn't have to be Greasemonkey, that's just the direction I've tried. The real goal is to be able to disable the forward/back hotkey functionality.)

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  • What points to be used for Drawing Hexagonal Shaped Button

    - by Durga
    Using below code I am able to draw arrow shaped button(shown below) ,but I want to draw hexagone(shown below as result image) ,so that I can use png image of size 175x154 as button image ,What Points I need to use to draw this ? and i need to to draw 6 such buttons ,how do i achieve this ? private void Parent_Load(object sender, EventArgs e) { // Define the points in the polygonal path. Point[] pts = { new Point( 20, 60), new Point(140, 60), new Point(140, 20), new Point(220, 100), new Point(140, 180), new Point(140, 140), new Point( 20, 140) }; // Make the GraphicsPath. GraphicsPath polygon_path = new GraphicsPath(FillMode.Winding); polygon_path.AddPolygon(pts); // Convert the GraphicsPath into a Region. Region polygon_region = new Region(polygon_path); // Constrain the button to the region. btnExam.Region = polygon_region; // Make the button big enough to hold the whole region. btnExam.SetBounds( btnExam.Location.X, btnExam.Location.Y, pts[3].X + 5, pts[4].Y + 5); }

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  • the error in the stringbuilder

    - by Kubi
    string rowString = "<tr id=\"row1\" bgcolor=\"#FFFFFF\" onMouseOver=\"this.bgColor='#EEEEEE';\" onMouseOut=\"this.bgColor='#FFFFFF';\" style=\"cursor:pointer;\">" + "<td bgcolor=\"#FFFFFF\"><img src=\"images/"+"-companylogofilename-"+"\" width=\"108\" height=\"32\" alt=\""+"-companyname-"+"\" /></td>" + //turkish.airlines.jpg airlineiconfilename, airline name "<td class=\"table_content\">{0}</td>" + "<td class=\"table_content\">{1}</td>" + "<td class=\"table_content\">{2}</td>" + "<td class=\"table_content\">{3}</td>" + "<td class=\"table_content\">{4}</td>" + "<td class=\"table_content\"><table width=\"98%\" border=\"0\" cellspacing=\"0\" cellpadding=\"0\">" + "<tr><td class=\"table_content\">{5}</td>" + "<td width=\"20\" align=\"right\">" + "<a href=\"default.aspx\" onClick=\"return hs.htmlExpand(this, { headingText: '{6} - {7}', width: 600, height: 215, targetX: 'row1 400px', targetY: 'row1 40px' })\">" + "<img src=\"images/arrow.png\" width=\"13\" height=\"16\" border=\"0\" class=\"tip\" onMouseOver=\"tooltip('Click for Details.');\" onMouseOut=\"exit();\" />" + "</a>"; accordionHTML.Append(String.Format(rowString, flight.Get_AirlineCode(), flight.Get_Clase(), flight.Get_Departure(), flight.Get_DeprtDate(), flight.Get_DeprtTime(), flight.Get_Destination(), flight.Get_Departure(), flight.Get_Destination())); Hi, Can someone please help me to find the mistake above ? I am getting an error as "Input string was not correct !"; Thanks in advance,

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  • Windows Forms: Unable to Click to Focus a MaskedTextBox in a Non TopLevel Form

    - by Overhed
    Like the title says, I've got a Child form being shown with it's TopLevel property set to False and I am unable to click a MaskedTextBox control that it contains (in order to bring focus to it). I can bring focus to it by using TAB on the keyboard though. The child form contains other regular TextBox controls and these I can click to focus with no problems, although they also exhibit some odd behavior: for example if I've got a value in the Textbox and I try to drag-click from the end of the string to the beginning, nothing happens. In fact I can't use my mouse to move the cursor inside the TextBox's text at all (although they keyboard arrow keys work). I'm not too worried about the odd TextBox behavior, but why can't I activate my MaskedTextBox by clicking on it? Below is the code that shows the form: Dim newReportForm As New Form Dim formName As String Dim FullTypeName As String Dim FormInstanceType As Type formName = TreeView1.SelectedNode.Name FullTypeName = Application.ProductName & "." & formName FormInstanceType = Type.GetType(FullTypeName, True, True) newReportForm = CType(Activator.CreateInstance(FormInstanceType), Form) Try newReportForm.Top = CType(SplitContainer1.Panel2.Controls(0), Form).Top + 25 newReportForm.Left = CType(SplitContainer1.Panel2.Controls(0), Form).Left + 25 Catch End Try newReportForm.TopLevel = False newReportForm.Parent = SplitContainer1.Panel2 newReportForm.BringToFront() newReportForm.Show()

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  • JTextField vs JComboBox behaviour in JTable

    - by Ash
    Okay, this is a hard one to explain but I'll try my best. I have a JTextField and a JComboBox in a JTable, whose getCellEditor method has been overriden as follows: public TableCellEditor getCellEditor( int row, int column ) { if ( column == 3 ) { // m_table is the JTable if ( m_table.getSelectedRowCount() == 1 ) { JComboBox choices = new JComboBox(); choices.setEditable( true ); choices.addItem( new String( "item 1" ) ); return new DefaultCellEditor( choices ); } return super.getCellEditor( row, column ); } Here are the behavioral differences (NOTE that from this point on, when I say JTextField or JComboBox, I mean the CELL in the JTable containing either component): When I click once on a JTextField, the cell is highlighted. Double clicking brings up the caret and I can input text. Whereas, with a JComboBox, single clicking brings up the caret to input text, as well as the combo drop down button. When I tab or use the arrow keys to navigate to a JTextField and then start typing, the characters I type automatically get entered into the cell. Whereas, when I navigate to a JComboBox the same way and then start typing, nothing happens apart from the combo drop down button appearing. None of the characters I type get entered unless I hit F2 first. So here's my question: What do I need to do have JComboBoxes behave exactly like JTextFields in the two instances described above? Please do not ask why I'm doing what I'm doing or suggest alternatives (it's the way it is and I need to do it this way) and yes, I've read the API for all components in question....the problem is, it's a swing API. Thanks in advance, Ash

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  • Hiding Opetions of a Selection with JQuery

    - by Syed Abdul Rahman
    Okay, let's start with an example. <select id = "selection1">     <option value = "1" id = "1">Number 1</option>     <option value = "2" id = "2">Number 2</option>     <option value = "3" id = "3">Number 3</option> </select> Now from here, we have a dropdown with 3 options. What I want to do now is to hide an option. Adding style = "display:none" will not help. The option would not appear in the dropdownlist, but using the arrow keys, you can still select it. Essentially, it does exactly what the code says. It isn't displayed, and it stops there. A JQuery function of $("1").hide() will not work. Plus, I don't only want to hide the option, I want to completely remove it. Any possibility on doing so? Do I have to use parent/sibling/child elements? If so, I'm still not sure how. Any help on this would be greatly appreciated. Thanks.

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  • My cocoa app won't capture key events

    - by Oscar
    Hi, i usually develop for iPhone. But now trying to make a pong game in Cocoa desktop application. Working out pretty well, but i can't find a way to capture key events. Here's my code: #import "PongAppDelegate.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 10 #define BallSpeedY 15 @implementation PongAppDelegate @synthesize window, leftPaddle, rightPaddle, ball; - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { gameState = GameStateRunning; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > window.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > window.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } } - (void)keyDown:(NSEvent *)theEvent { NSLog(@"habba"); // Arrow keys are associated with the numeric keypad if ([theEvent modifierFlags] & NSNumericPadKeyMask) { [window interpretKeyEvents:[NSArray arrayWithObject:theEvent]]; } else { [window keyDown:theEvent]; } } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

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  • bind event handler on keydown listen function JavaScript jQuery

    - by user1644123
    I am trying to bind a handler to an event. The event is a keydown function. The handler will listen for hit variables to produce one of two conditions. The 1st condition (odd number of hits) will perform 1 function, the 2nd (even number of hits) will perform another function. To elaborate, the 1st function will scroll to one element, the 2nd will scroll to another element. My syntax may be the wrong approach, but it works for the 1st condition, but not the 2nd. I think I have the conditional statement in the wrong place. How can I rewrite this to work as intended? Thank you kindly, in advance! $(document).keydown(function(e) { switch (e.which) { case 37: break; case 38: break; case 39: break; case 40: //bottom arrow key var hits = 0; if (hits % 2 !== 0) { $('#wrap').animate({ scrollTop: $("#scrollToHere").offset().top }, 2800); } else { $('#wrap').animate({ scrollTop: $("#scroll2ToHere").offset().top }, 2800); } hits++; return false; break; } })? *I moved "var hits = 0;" to the top, but it only works! But is there a way I can reset the whole thing after every two hits? I want to reset because when there is a bug and if I press a 3rd time it scrolls to the very top of the page, where there is no element to make it scroll to the top. Why would it scroll to the top of the page if I never scripted it to do so?? *

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  • How to access global variable in a view in Ruby on Rails?

    - by ben
    I have a User model. I have a Session controller, in which I have a global user variable that is assigned as follows: $user = User.authenticate(params[:session][:email], params[:session][:password]) (I've made user global just to try to solve this problem, so if there's a better way please let me know!) I need to use the email of the logged in user as a parameter to send to Flex part of my website. At the moment I'm creating the link as follows: <%= link_to "secondpage", secondpage_path(:email => @session.$user.email) But I'm getting the following error: compile error /Users/benhartney/rails_projects/talk/app/views/layouts/_header.html.erb:12: syntax error, unexpected tGVAR ..._path(:email = @session.$user.email) ).to_s); @output_buffe... There's also a little arrow pointing at $user If I remove the $ from $user, I get this error: undefined method `user' for nil:NilClass If I remove the (:email => @session.user.email) part, everything works fine, so I think all of the code except for this is ok. Can anyone tell me what I'm doing wrong? Thanks for reading!

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  • Anchor tags are blank

    - by ryanday
    I'm having a problem where the my anchor tags sometimes aren't displaying their links. This is happening on Mobile Safari on multiple iPhones, and in the iPhone simulator. I'm using jQtouch r147, PhoneGap, and jQuery 1.4.2. I'm generating the data from a database call, and adding anchor tags to a list like this: for(var i=0;i<data.rows.length;i++) { var item = $('<li></li>'); var name = data.rows.item(i).name; var anchor = $('<a href="#lpage">'+name+'</a>'); item.addClass('arrow'); // This line always displays the name, even when I can't see // the name in the browser debug.log('The name: ' + name); (function(info) { anchor.bind('tap', function(e) { debug.log('Touch start ' + info.id); }); })(data.rows.item(i)); item.append(anchor); if( anchor.html() == null ) { debug.log('html is blank'); } $('#myUL').append(item); } Sometimes my list of names shows fine(http://imagebin.org/101462), and sometimes it is just blank(http://imagebin.org/101464). When the list is blank, I see the debug.log() line show me 'html is blank', and I also see the log line show me that the variable 'name' does, in fact, contain a valid name. When I check for anchor.html() == null, I've also tried to .remove() the anchor tag, and re-create it. But it always comes back without the name displayed. This happens on the mobile device and in the simulator, but I've never seen it happen in Safari or in Chrome. Has anyone seen something like this? I can't find the cause, and I can't get it to stop. Thank you for any ideas or suggestions!

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  • grabbing a substring while scraping with Python2.6

    - by Diego
    Hey can someone help with the following? I'm trying to scrape a site that has the following information.. I need to pull just the number after the </strong> tag.. [<li><strong>ISBN-13:</strong> 9780375853401</li>, <li><strong>Pub. Date: </strong> 05/11/2010</li>] [<li><strong>UPC:</strong> 490355000372</li>, <li><strong>Catalog No:</strong> 15024/25</li>, <li><strong>Label:</strong> CAMERATA</li>] here's a piece of the code I've been using to grab the above data using mechanize and BeautifulSoup. I'm stuck here as it won't let me use the find() function for a list br_results = mechanize.urlopen(br_results) html = br_results.read() soup = BeautifulSoup(html) local_links = soup.findAll("a", {"class" : "down-arrow csa"}) upc_code = soup.findAll("ul", {"class" : "bc-meta3"}) for upc in upc_code: upc_text = upc.contents.contents print upc_text

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  • Prgramming jquery slider

    - by Mirage
    I want to program the jquery slider myself rather than using any plugin. But i want to know the basic idea. e.g I have <ul> <li> <div>content </div> </li> <li> <div>content </div> </li> <li> <div>content </div> </li> <li> <div>content </div> </li> <li> <div>content </div> </li> </ul> I want to show horzontally only three items at one time and there will be arroes left and right end. I know jquery basics. But i don't know how should i do in steps. I mean when click on right arrow The left div should slide left and new div com right should come left ANy ideas in sequence what i need to do

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  • problem with converting simple code to silverlight app.

    - by Sara
    Hi. I have this code for window form application and I have been attempting to convert it to a Silverlight application but it does not work!. There is a Textbox and I attached KeyDown event handler to it. when the user press the arrow key ( left or right) while the focus on the textbox, it will write . or -. When it is window form i used e.KeyCode and Keys.Right and its works great but when it is silverlight I used e.Key and key.Right and the program doesn't work good because the arrows do the 2 functions moving and write ./-. How I can work this out in Silverlight? (My English not good) The code ( window form): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.KeyCode == Keys.Left || e.KeyCode == Keys.Right) { e.Handled = true; char insert; if (e.KeyCode == Keys.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } (and Silverlight): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.Key == Key.Left || e.Key == Key.Right) { e.Handled = true; char insert; if (e.Key == Key.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } I don't understand, is there huge different effect between using Keycode/Keys and Key/Key or because something else?

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  • live.com setting can't be changed

    - by M M
    I'm on mail.live.com where, in the upper left corner it says "Windows Live™" and to the right of that it says "Hotmail([number])" "Messenger" "SkyDrive" "|" "MSN." Directly under the "Windows Live™," there is a square, bluish/gray avatar (with a generic, rotund peop with a head and trunk and arms). To the right of that there is a field (with a subtle, barely perceptible speech bubble-like arrow emanating from the avatar). But there's a word inside that field that I cannot get rid of. Coincidentally I think it's the same word I used as a search term a while back, having meant to put the search term in the "Search email and more" bing field on the other side of the screen. (Even that would have been by mistake because I had been aiming for the e-mail search field.) But it remains in the field connected to the avatar--and moreover the field is editable to the limited extent that a cursor can be placed into the field with a mouse click; the word just can't be deleted. I don't know if the avatar should be there either, but I'd rather have just simply that than the word next to it continuously there for time immemorial. If I click into the field hoping to delete the word, I'm confronted with options along the bottom of the same field (now expanded by my mouse click): "Add: Photo Link Document," and a button that says "Share" and an [X] to reduce the field back to its default state--which still contains the word I'm trying to delete.

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  • Accepting more simultaneous keyboard inputs

    - by unknownthreat
    Sometimes, a normal computer keyboard will only accept user's inputs up to a certain key simultaneously. I got a logitech keyboard that can accept up to 3-4 key presses at the same time. The computer does not accept any more input if you press more than 4 keys for this keyboard. And it also depends on certain areas of your keyboard as well. Some locations allow more key to be pressed (like the arrow keys), while some locations permit you to press only 1-2 keys. This also differs from keyboard to keyboard as well. Some older keyboards only accept up 1-2 keys. This isn't problematic with usual office work, but when it comes to gaming. For instance, imagine a platform game, where you have to jump, attack, and control direction at the same time. This implies several key presses and some keyboards cannot accept such simultaneous input. However, I've tried this on several games and the amount of possible keyboard inputs seem to be also different. Therefore, we have two issues: Keyboards have different amount of simultaneous inputs. Some games can accept more keyboard inputs than other games. At first, I thought this is hardware only problem, but why do some programs behave differently? Why some programs can accept more keyboard inputs than other programs? So how can we write our programs to accept more keyboard inputs?

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