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  • How does MediaWiki calculate the file path to an image?

    - by Gillian
    Hi All, I'm just installing MediaWiki (loving it). I'm lookin at this for adding images. I can se the logic of [[File:MediaWiki:Image sample|50px]] but where so I set the filepath for "File" (nothing obvious in LocalSettings.php) ... or is there some other logic at work? I'd appreciate any help Thanks

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  • Does anyone know what is the 32 character string before the product image filename in Magento ?

    - by Daniel Higgins
    I ask this question, since I am trying to get the images I have just copied from Domain A to work in Domain B, (which is using the same database). http://DOMAIN_A/magento/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/b/0/b0041-1.jpg I think knowing what the 32 character string is, which help me find a good explanation why the images are not being found in the front or backend of Magento after reinstall on DOMAIN B. RE: Magento version 1.4.0.1

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  • How do I overlay text on an image who's size is to be set?

    - by Mike
    I am trying to make a bar chart using tables, which I have almost accomplished to my liking. The last step I want is text over my image which represents the bar. Here is the code I have thus far for building my little bar charts: $height = 50; //build length $width = 450; $multi = $brewAvg / 5; $width = $width * $multi; print " <tr > <td > $count. <a href=\"$breweryURL\"> $brewR</a> </td> <td > <img src=\"blueBar.png\" width=\"$width\" height=\"$height\"> </td> </tr> "; And this produces something like this: You can see in the code how I simply calculate the length of the bar based on a breweries rating. What I want to do next is have the rating number show on top of each breweries on the left hand side. How would I go about accomplishing this? Update: I tried a tutorial I read here: http://www.kavoir.com/2009/02/css-text-over-image.html and I changed my code to this: print "<div class=\"overlay\"> "; print " <tr valign=\"middle\" > <td > $count. <a href=\"$breweryURL\"> $brewR</a> </td> <td > <img src=\"blueBar.png\" width=\"$width\" height=\"$height\"> </td> </tr> "; print" <div class=\"text\"> <p> $brewAvg </p> </div> </div> "; And my css I added was this: <style> .overlay { position:relative; float:left; /* optional */ } .overlay .text { position:absolute; top:10px; /* in conjunction with left property, decides the text position */ left:10px; width:300px; /* optional, though better have one */ } </style> And it did put any of the value son top of my images. All the text is in a list above all the bars like this:

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  • HTTP Live Streaming, FFMPEG & FFSERVER, and iPhone OS 3

    - by jcnnghm
    In iPhone OS 3, Apple has introduced HTTP Live Streaming which should allow live streaming of video from the internet. I am currently operating a webcam, which feeds into my server, and is then converted into a flv stream by ffmpeg, and streamed back out using ffserver. Does anyone know how to setup a video stream the iPhone can use using ffmpeg and ffserver? I should be able to re-encode into just about any format on the fly.

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  • JavaScript - Settting property on Object in Image load function, property not set once outside funct

    - by Sunday Ironfoot
    Sometimes JavaScript doesn't make sense to me, consider the following code that generates a photo mosaic based on x/y tiles. I'm trying to set a .Done property to true once each Mosaic image has been downloaded, but it's always false for some reason, what am I doing wrong? var tileData = []; function generate() { var image = new Image(); image.onload = function() { // Build up the 'tileData' array with tile objects from this Image for (var i = 0; i < tileData.length; i++) { var tile = tileData[i]; var tileImage = new Image(); tileImage.onload = function() { // Do something with this tile Image tile.Done = true; }; tileImage.src = tile.ImageUrl; } }; image.src = 'Penguins.jpg'; tryDisplayMosaic(); } function tryDisplayMosaic() { setTimeout(function() { for (var i = 0; i < tileData.length; i++) { var tile = tileData[i]; if (!tile.Done) { tryDisplayMosaic(); return; } } // If we get here then all the tiles have been downloaded alert('All images downloaded'); }, 2000); } Now for some reason the .Done property on the tile object is always false, even though it is explicitly being set to true inside tileImage.onload = function(). And I can ensure you that this function DOES get called because I've placed an alert() call inside it. Right now it's just stuck inside an infinite loop calling tryDisplayMosaic() constantly. Also if I place a loop just before tryDisplayMosaic() is called, and in that loop I set .Done = true, then .Done property is true and alert('All images downloaded'); will get called.

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  • Streaming live video from WCF service to Silverlight

    - by Yuval Peled
    Hi, I need to stream live captured data (from a screen/web cam) from a WCF service to a Silverlight client. Since it's live data I don't mind losing packets... More important that it will be real-time data. Any suggestions how can I do it? How does the WCF service transfer it? How does the Silverlight client should consume the stream?

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  • PyQt WebKit CSS background image not showing

    - by Enfors
    I'm making a Twitter client with PyQt, which uses WebKit to draw the tweet list. Now I'm trying to use CSS to set a background image in the WebKit widget - but the image won't show up. This is the relevant part of the CSS: body { background-image: url("gradient2.jpg"); } The file name is correctly spelled, and it is located in the same directory as the Python program, which is also where I start the program from (so the image file should be in PWD). To check if WebKit somehow looks for the image in the wrong directory anyway, I ran my program through strace, which creates a log of all system calls made by the program. And surprisingly, the name of the image does not appear in the log - so it seems as if WebKit doesn't even try to find it. To verify that my CSS is used at all by WebKit, I tried changing it to a solid background color instead of an image: body { background: #CCFFCC; } And that works. So I know that the CSS is used, that's not the problem. Could it be that WebKit refuses to use "ordinary" files in the filesystem, and that I somehow have to create some sort of "resource" file containing my image in Qt Designer?

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  • How to set Img scr from a server that is not live but connected with live server.

    - by Ghulam Haider
    I want to display photo of employee who is login but our company doesn't want to expose the photos of all employees publically that is why we put that employees photos on a server that is not live but connected with the live server. Now problem it that when I run my website on localhost the photos of employees display but as soon as I publish it on IIS it doesn't display images. Please suggest a solution.

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  • Post-loading : check if an image is in the browser cache

    - by Mathieu
    Short version question : Is there navigator.mozIsLocallyAvailable equivalent function that works on all browsers, or an alternative? Long version :) Hi, Here is my situation : I want to implement an HtmlHelper extension for asp.net MVC that handle image post-loading easily (using jQuery). So i render the page with empty image sources with the source specified in the "alt" attribute. I insert image sources after the "window.onload" event, and it works great. I did something like this : $(window).bind('load', function() { var plImages = $(".postLoad"); plImages.each(function() { $(this).attr("src", $(this).attr("alt")); }); }); The problem is : After the first loading, post-loaded images are cached. But if the page takes 10 seconds to load, the cached post-loaded images will be displayed after this 10 seconds. So i think to specify image sources on the "document.ready" event if the image is cached to display them immediatly. I found this function : navigator.mozIsLocallyAvailable to check if an image is in the cache. Here is what I've done with jquery : //specify cached image sources on dom ready $(document).ready(function() { var plImages = $(".postLoad"); plImages.each(function() { var source = $(this).attr("alt") var disponible = navigator.mozIsLocallyAvailable(source, true); if (disponible) $(this).attr("src", source); }); }); //specify uncached image sources after page loading $(window).bind('load', function() { var plImages = $(".postLoad"); plImages.each(function() { if ($(this).attr("src") == "") $(this).attr("src", $(this).attr("alt")); }); }); It works on Mozilla's DOM but it doesn't works on any other one. I tried navigator.isLocallyAvailable : same result. Is there any alternative?

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  • Splitting an image in GWT results in unwanted white space

    - by rancidfishbreath
    I am using GWT 2.03 and am have an image that I want to place partially in an area with a background and partially above a background. I am using a FlexTable to try to accomplish this and have used GIMP to cut the image into two sections. I am trying to load the top part of the image into row 0 and the bottom part of the image into row 1. I set the alignment of the top image to ALIGN_BOTTOM but there is a bit of space at the bottom of cell and so the two parts of the picture don't touch. Here is an image showing what I am talking about. I set the background of the cell to be yellow show where the cell boundaries are. The bottom image and background are rendering correctly. Here is the relevant code snippet: FlexTable table = new FlexTable(); table.setCellSpacing(0); table.setCellPadding(0); table.setBorderWidth(0); FlexCellFormatter formatter = table.getFlexCellFormatter(); table.setWidget(0, 0, topImage); formatter.setStyleName(0, 0, "topImageStyle"); formatter.setVerticalAlignment(0, 0, HasVerticalAlignment.ALIGN_BOTTOM); table.setWidget(1, 0, bottomImage); formatter.setStyleName(1, 0, "bottomImageStyle"); How can I get rid of that space between my image and the cell boundary?

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  • Using max-width = 100% and max-height = 100% on an image, calculate the display width/height

    - by NatalieMac
    I am creating a slideshow for images of various sizes to display centered vertically and horizontally within a canvas area. In my CSS, I set the width and height of the image to 100% so that each image would proportionally fill the canvas. I want the canvas to auto-size itself to fit within the viewer's screensize as the original size of the images is quite large (up to 800 pixels tall). I am using jQuery 1.4, and using the height of the image to calculate the top value for absolute positioning it to the middle of the canvas. I have tried using jQuery to get the .height(), innerHeight(), and outerHeight(), but it always gets the full size of the image. I extracted the DOM element from the jQuery object and tried using .width, .offsetWidth, and .clientWidth, but that too always seems to return the full size of the image. Firebug displays the correct dimensions, so I know there's some way of calculating the actual display height of the image, I just can't figure out what it is. How do you get the actual display height of an image if you've set max-height = 100%? I didn't want to have to calculate and set the height of each image in the js, but if I have to, I will. It just seems like I should be able to set the canvas size and have the images auto-adjust.

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  • Move rotating image along Canvas

    - by fatnic
    Hi. I've managed to make an image rotate on my canvas. And I've managed to make an image move along the canvas. My problem now is making it do both. I have got it working but I seems a bit like a hack. I've posted a demo online Here's the code. var cnv = document.getElementById("drawing"); var c = cnv.getContext('2d'); var image = new Image(); image.src = 'images/spaceship.png'; var imgWidth = image.width; var imgHeight = image.height; var i=0; function animate() { c.clearRect(0,0,640,480); c.save(); c.translate(-(imgWidth/2)+i,200); c.rotate(i * Math.PI/180); c.translate(-(imgWidth/2),-(imgHeight/2)); c.drawImage(image, 0, 0); c.restore(); (i==640+imgWidth) ? i=0: i+=2; }; setInterval(animate, 1); I think my problem is I'm not understanding the translate() method properly. Is this the correct way to do it or am I competely way off?

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