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  • Multiple monitors on ATI Radeon HD 5450 1GB DDR2 (Brand: Sapphire)

    - by Robert
    From other posts here, I understand that it might be possible to use up to 3 monitors on this card. My understanding (from the other posts here as well) is that since I have a HDMI output, I do not have a 'DisplayPort', right ? Mine has indeed 3 ports: DVI, HDMI and VGA. Can I have dual-monitor using both the HDMI and DVI ports simulataneously (I am not looking for Eyefinity, but simply extended desktop). Currently I am using dual monitor with DVI and VGA but will replace my 17 inches next week with a new (larger) one that has both VGA and DVI, so I intend to use both monitors connected digitally. I intend to purchase a cable ''HDMI to DVI''(MM) to do so on the second monitor. Optimal resolution on the one I intend to keep (22 inches) : 1680 x 1050, primary monitor. New one (24 inches) has an optimal resolution of 1920 x 1080. Am I running for problems ? Thanks, Rob

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  • Second Monitor "Input Not Supported"

    - by Drew
    I have two identical monitors (new Acer s211hl) with a native resolution of 1920x1080. When enabling dual monitor support in Windows 7, the primary monitor works as expected, but the second monitor says, "Input not Supported" and fails to display anything. If I change the resolution of the second monitor to 1440x900, it works as expected. Likewise, if I set it to 1920x1080 with a refresh rate of 30hz, the monitor displays video. However, neither of these are solutions, because the output looks very blurry, and the content is stretched. I am using the following hardware: Monitors: Acer s211hl Motherboard: Asus F1A75M-Pro CPU/GPU: AMD A8-3850 with integrated Radeon HD 6550D graphics I suspect that there is probably an issue with the integrated graphics or motherboard not being able to output to two 1920x1080 monitors, but I am hoping for official confirmation.

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  • Intermittent graphics issue

    - by Rob
    An older (~3 year old) PC I have passed on to my younger brother has a Sony 17" LCD monitor and uses on-board Intel GMA 3100 graphics (supports Aero under Windows 7 and no more is required). Recently he has complained to me twice that after booting up the screen looks all 'fuzzy'. Initially I thought maybe he messed up the ClearType settings by mistake, but resetting that did nothing. The only thing that finally worked was changing the resolution to something else temporarily, then setting it back to the original native (highest supported) resolution. The second time this happened the same 'fix' worked. This is happening only intermittently as of now and is not predictable/reproducible. I suspect either the monitor or on-board graphics is dying. How can I check and confirm which of the two it is (or maybe something else you guys can think of)? If it's the on-board graphics, would I be able to keep using the same motherboard with the addition of a cheap PCI-E graphics card?

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  • Force Windows 8 Metro apps to run lower resolutions below 1024x768?

    - by piokuc
    I have installed Windows 8 Consumer Preview on my Samsung NB30 netbook. I was very excited to try it on this little box cause it has a touchscreen and Windows 8 is supposed to be optimized for touchscreen devices. The installation was quick and smooth and all the drivers seem to work well including the one for the touchscreen. There is one major problem, though: when I try to tap one of the tiles on the Metro UI it displays This app can't open. The screen resolution is too low for this app to run. The machine has Intel Atom N450 processor and Intel GMA 3159 integrated graphics card and has maximum resolution 1024x600. I've read that Metro requires at least 1024x768. Is there a solution to this problem? Is there a way to force Windows 8 Metro apps to run in lower resolutions?

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  • Blurred refurbished TFT

    - by PeterMmm
    I got 3 refurbished PC+TFT 19". All TFT shows a very blurry image. I estimate the TFT's are 2-3 yrs old. The PC's running Windows7 Pro. The resolution is set to the TFT native values. It could be possible that all TFT's are broken but I have similiar models that are up to 5 yrs old, without any issue. I still think it could be a config issue but from the hardware it is possible that a TFT get broken I shows up a very blurry image. Update TFT HP 2035, grafic Intel Q35/GMA 3100, analog D-SUB connector, Manuf. date Sep 2005. Config. resolution 1600x1200, PPP 150% Without ClearType it is worst. Desktop Icon titles seems to be good and clear. But in Notepad for example the effect is that on the right of the characters is a pinky shadow.

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  • Can Remote Desktop connect only 2 monitors when the client has 3 or 4 monitors connected?

    - by user12931
    I have three monitors (all 1920x1200) connected to my desktop and I would like to RDP into another computer (running Windows Server 2003) and use only two of my three monitors. The main monitor is used for notification from the LAN like email, build status, etc. I've tried modifying the .rdp file to have a higher resolution (i.e. 3840x1200 ) which sort of works but the bits per pixel goes down to 8 and you have to manually resize the window which means that you need to change it to around 3840x1150. If I supply /span to the commandline it gives me a bit more than 3840 spanned across the three monitors (is there perhaps a limitation of say 4096 for the maximum resolution?). WORKAROUND: Connect twice to the same computer. Here's an interesting post from Microsoft: http://blogs.msdn.com/b/rds/archive/2009/08/21/remote-desktop-connection-7-for-windows-7-windows-xp-windows-vista.aspx

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  • 1024x768 gone (1024x600 availble) on HDMI, yesterday it worked?

    - by Gam Erix
    When I try to play a game called F-22 Total Air War 2.0 I get an error which says that the resolution 1024.768 is unsupported by the harware.. so I look into my desktop options and it looks like there is an option for 800x600, 1024x600, 1152x648 and higher wide screen resolutions but the 1024x768 is gone? I did play the game yezterday, I disconnected the HDMI, got upstairs, played a few more games, came back downstairs, plugged in the HDMI, launched the game and bam I got the error! I have a ATI Radeon Mobility HD5470 and the newest ATI Catalyst Center downloaded 3 days ago. How can I 'enable' the 1024x768 resolution again? Without it I can't play the game on my Big TV and I will be stuck with my little laptop screen.

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  • Third monitor randomly defaults to 640 x 480 on startup

    - by ajbdev
    I purchased a PowerColor HD 5770 video card so I could get a third monitor working. I have two widescreen monitors, one attached via HDMI and the other attached via DVI. My third monitor is attached from DisplayPort to VGA (using a passive connector like this one) The third monitor is a 19" Hyundai L90D. I was unable to find any Windows 7 (or Vista for that matter) drivers for the monitor, so it's stuck with "Generic Non-PNP Monitor". It's native resolution is 1280 x 1024. Randomly Windows will boot up in the correct native res, but sometimes it boots up in 640 x 480 res. When it does boot up into 640 x 480 res, the screen resolution slider is stuck and I cannot slide it back to 1280 x 1024. I cannot find a pattern for when or why it will do this, I've tried rebooting five or six times in a row at times to get it to boot into native res, but this doesn't always work.

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  • Program to scale any OpenGL/DirectX window 2x larger?

    - by Neeb
    I would like to run some game on windowed mode, but its hard to see the game when my desktop resolution is huge. One solution could be to change my desktop resolution every time i play the game. But the bad thing is that my screen automatically smoothes the pixels when im using non-native resolutions, and the blurred pixels really makes it ugly and hard to look at. Is there some program to double the pixel size of any opengl/directx window without smoothing the pixels? I've tried multiple magnifying glass programs, but they all seem to make it blurred...

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  • samsung netbook OS for clean install

    - by Alex
    Hello - I recently had a problem with a corrupted registry on a samsung N120. When all else failed i reformatted the drive. However having bought the machine with windows home ed pre-installed, I didn't have original windows disck for the clean install. So I managed to install another edition of windows XP (PRO this time). Now windows opens, but several key functions are missing. e.g.: screen resolution - will not allow me any but 800x600 resolution native buttons - such as the fn + screen brightness is not working at all. Any suggestions please? ? Is there a way to get the samsung OS online (since I do have the manufacturer's/installed product key)? thanks PS: It has been my intention to install ubuntu, but i need to know i will not lose functions like screen brightness, volume, and the trackpad's scrolling function. I'd be happy to bypass the windows option if i was sure to have full keyboard/samsung functionality

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  • Curiosity’s Descent to Mars in HD [Video]

    - by Jason Fitzpatrick
    Thanks to the Mars Descent Imager (MARDI) mounted on the fore-port side of Curiosity we’re treated to a high-resolution video of Curiosity’s descent to Mars. The video from MARDI, combined with the video editing of YouTube user DLFitch, yields the above video. He writes: This is a full-resolution version of the NASA Curiosity rover descent to Mars, taken by the MARDI descent imager. As of August 20, all but a dozen 1600×1200 frames have been uploaded from the rover, and those missing were interpolated using thumbnail data. The result was applied a heavy noise reduction, color balance, and sharpening for best visibility. The video plays at 15fps, or 3x realtime. The heat shield impacts in the lower left frame at 0:21, and is shown enlarged at the end of the video. Image source. Complete MSL Curiosity Descent – Full Quality Enhanced 1080p + Heat Shield impact [YouTube] HTG Explains: Is UPnP a Security Risk? How to Monitor and Control Your Children’s Computer Usage on Windows 8 What Happened to Solitaire and Minesweeper in Windows 8?

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  • How to configure Unity/Compiz in 12.04 so that Update Manager opens maximized w/screen bigger than 1024×600?

    - by Jani Uusitalo
    In Precise, window auto-maximize is disabled on monitors with a resolution above 1024 × 600 [1]. I have a bigger resolution, but I prefer maximized windows anyway. I want Update Manager to start maximized. What I've tried so far: In Compiz Config Settings Manager, I have Place Windows activated and 'Windows with fixed placement mode' has windows matching the rule "(name=gnome-terminal) | (name=update-manager)" set to 'Maximize'. With this, Gnome Terminal starts maximized, Update Manager does not. In Compiz Config Settings Manager, I have set a Window Rules [2] rule to match "name=update-manager". Irregardless of any rules set or not, activating Window Rules results in not being able to bring out Unity Launcher anymore, Alt+Tab window switching becoming slow or nonfunctional entirely and the screen sporadically freezing completely. Not a viable option apparently. I've installed Maximus [3] and started it. Update Manager ignores it (or vice versa). I've not tried devilspie and would prefer not to. Having to configure something external for this would seem stupidly redundant with (the no-brainer) Maximus and all these Compiz options already available. I just can't seem to make them work. [1] https://bugs.launchpad.net/ayatana-design/+bug/797808 [2] http://askubuntu.com/a/53657/34756 [3] How to configure my system so that all windows start maximized?

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  • Calculating Screen Resolutions Using WPF

    - by Jeff Ferguson
    WPF measures all elements in device independent pixels (DIPs). These DIPs equate to device pixels if the current display monitor is set to the default of 96 DPI. However, for monitors set to a DPI setting that is different than 96 DPI, then WPF DIPs will not correspond directly to monitor pixels. Consider, for example, the WPF properties SystemParameters.PrimaryScreenHeight and SystemParameters.PrimaryScreenWidth. If your monitor resolution is set to 1024 pixels wide by 768 pixels high, and your monitor is set to 96 DPI, then WPF will report the value of SystemParameters.PrimaryScreenHeight as 768 and the value of SystemParameters.PrimaryScreenWidth as 1024. No problem. This aligns nicely because the WPF device independent pixel value (96) matches your monitor's DPI setting (96). However, if your monitor is not set to display pixels at 96 DPI, then SystemParameters.PrimaryScreenHeight and SystemParameters.PrimaryScreenWidth will not return what you expect. The values returned by these properties may be greater than or less than what you expect, depending on whether or not your monitor's DPI value is less than or greater than 96. Since the SystemParameters.PrimaryScreenHeight and SystemParameters.PrimaryScreenWidth properties are WPF properties, their values are measured in WPF DIPs, rather than taking monitor DPI into effect. Once again: WPF measures all elements in device independent pixels (DIPs). To combat this issue, you must take your monitor's DPI settings into effect if you're looking for the monitor's width and height using the monitor's DPI settings. The handy code block below will help you calculate these values regardless of the DPI setting on your monitor: Window MainWindow = Application.Current.MainWindow; PresentationSource MainWindowPresentationSource = PresentationSource.FromVisual(MainWindow); Matrix m = MainWindowPresentationSource.CompositionTarget.TransformToDevice; DpiWidthFactor = m.M11; DpiHeightFactor = m.M22; double ScreenHeight = SystemParameters.PrimaryScreenHeight * DpiHeightFactor; double ScreenWidth = SystemParameters.PrimaryScreenWidth * DpiWidthFactor; The values of ScreenHeight and ScreenWidth should, after this code is executed, match the resolution that you see in the display's Properties window.

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  • Why do things change between using a LiveCD/LiveUSB and installing Ubuntu?

    - by ahow628
    Here have been a couple of weird experiences I've had with a Ubuntu LiveCD or LiveUSB: 1) I had one of the original Chromebooks (CR-48). I ended up wiping ChromeOS and installing only Ubuntu 12.04.0 just after it came out. It worked like a charm. About a year later, I broke something and reinstalled Ubuntu using 12.04.3 on a LiveUSB. The LiveUSB worked perfectly - screen resolution, wifi, trackpad all worked fine. I installed it (once installing updates, once stock from the USB drive) and both times screen resolution, wifi, and trackpad all broke. I ended up downloading 12.04.0 and installing it then upgrading to 12.04.3 after the fact and everything worked perfectly once again. 2) I purchased a Toshiba Portege z935 and the LiveUSB worked perfectly, namely the wifi. After install, wifi was extremely slow and basically couldn't load any pages. The answer was that Bluetooth conflicted somehow with wifi and Bluetooth had to be disabled to get wifi to work. Yet both could be enabled in the LiveUSB version, no problem. So my question is, why does this happen? Why does everything work perfectly from the LiveUSB version but then get broken when installed on the system? Is there a different way to install Ubuntu that would allow things to be installed over exactly as they were on the LiveUSB version (drivers, settings, etc)? Are there assumptions that the install makes that I could override somehow?

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  • Management Reporter Installation – Lessons Learned Part II - Dynamics GP

    - by Ryan McBee
    After feeling pretty good about my deployment skills of Management Reporter for Dynamics GP a few weeks ago, I ran into two additional lessons learned that I wanted to share. First, on another new deployment, I got the error shown below which says “An error occurred while creating the database.  View the installation log for additional information.”  This problem initially pointed me to KB 2406948 which did not provide resolution. After several hours of troubleshooting, I found there is an issue if the defaults database locations in SQL Server are set to the root of a drive. You will want to set the default to something like the following to get it installed; C:\Program Files\Microsoft SQL Server\MSSQL10.MSSQLSERVER\MSSQL\DATA.  My default database locations for the data and log files were indeed sitting on the H:\ and I:\ drives. To change this property in your SQL Server Instance you need to open SQL Server Management Studio, right click on the server, and choose properties and then database settings. When I initially got the error, I briefly considered creating the ManagementReporter database by hand, but experience tells me that would have created more headaches down the road. The second problem I ran into with this particular deployment of Management Reporter happened when I started the FRx conversion utility.  The errors reads “The ‘Microsoft.ACE.OLEDB.12.0’ provider is not registered on the local machine. I had a suspicion that this error was related to the fact FRx uses outdated technology and I happened to be on a new install of Server 2008 R2.  A knowledge base search quickly pointed me to KB 2102486. The resolution for this Management Reporter issue was to install the Microsoft Access Database Engine Redistributable, by following the site below. http://www.microsoft.com/downloads/details.aspx?familyid=C06B8369-60DD-4B64-A44B-84B371EDE16D&displaylang=en

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  • Desktop Fun: Need for Speed Wallpaper Collection

    - by Asian Angel
    Are you a passionate fan of the Need for Speed series or racing games in general? Then start your engines, turn up the radio, and get ready to race with our Need for Speed Wallpaper collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. Note: At 6236*2268 pixels this last wallpaper will need to be decreased in size before being placed on an appropriately sized white background matching your monitor’s resolution. For more wallpapers be certain to see our great collections in the Desktop Fun section. Latest Features How-To Geek ETC The How-To Geek Guide to Learning Photoshop, Part 8: Filters Get the Complete Android Guide eBook for Only 99 Cents [Update: Expired] Improve Digital Photography by Calibrating Your Monitor The How-To Geek Guide to Learning Photoshop, Part 7: Design and Typography How to Choose What to Back Up on Your Linux Home Server How To Harmonize Your Dual-Boot Setup for Windows and Ubuntu Hang in There Scrat! – Ice Age Wallpaper How Do You Know When You’ve Passed Geek and Headed to Nerd? On The Tip – A Lamborghini Theme for Chrome and Iron What if Wile E. Coyote and the Road Runner were Human? [Video] Peaceful Winter Cabin Wallpaper Store Tabs for Later Viewing in Opera with Tab Vault

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  • Building a better mouse-trap &ndash; Improving the creation of XML Message Requests using Reflection, XML &amp; XSLT

    - by paulschapman
    Introduction The way I previously created messages to send to the GovTalk service I used the XMLDocument to create the request. While this worked it left a number of problems; not least that for every message a special function would need to created. This is OK for the short term but the biggest cost in any software project is maintenance and this would be a headache to maintain. So the following is a somewhat better way of achieving the same thing. For the purposes of this article I am going to be using the CompanyNumberSearch request of the GovTalk service – although this technique would work for any service that accepted XML. The C# functions which send and receive the messages remain the same. The magic sauce in this is the XSLT which defines the structure of the request, and the use of objects in conjunction with reflection to provide the content. It is a bit like Sweet Chilli Sauce added to Chicken on a bed of rice. So on to the Sweet Chilli Sauce The Sweet Chilli Sauce The request to search for a company based on it’s number is as follows; <GovTalkMessage xsi:schemaLocation="http://www.govtalk.gov.uk/CM/envelope http://xmlgw.companieshouse.gov.uk/v1-0/schema/Egov_ch-v2-0.xsd" xmlns="http://www.govtalk.gov.uk/CM/envelope" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:gt="http://www.govtalk.gov.uk/schemas/govtalk/core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" > <EnvelopeVersion>1.0</EnvelopeVersion> <Header> <MessageDetails> <Class>NumberSearch</Class> <Qualifier>request</Qualifier> <TransactionID>1</TransactionID> </MessageDetails> <SenderDetails> <IDAuthentication> <SenderID>????????????????????????????????</SenderID> <Authentication> <Method>CHMD5</Method> <Value>????????????????????????????????</Value> </Authentication> </IDAuthentication> </SenderDetails> </Header> <GovTalkDetails> <Keys/> </GovTalkDetails> <Body> <NumberSearchRequest xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://xmlgw.companieshouse.gov.uk/v1-0/schema/NumberSearch.xsd"> <PartialCompanyNumber>99999999</PartialCompanyNumber> <DataSet>LIVE</DataSet> <SearchRows>1</SearchRows> </NumberSearchRequest> </Body> </GovTalkMessage> This is the XML that we send to the GovTalk Service and we get back a list of companies that match the criteria passed A message is structured in two parts; The envelope which identifies the person sending the request, with the name of the request, and the body which gives the detail of the company we are looking for. The Chilli What makes it possible is the use of XSLT to define the message – and serialization to convert each request object into XML. To start we need to create an object which will represent the contents of the message we are sending. However there is a common properties in all the messages that we send to Companies House. These properties are as follows SenderId – the id of the person sending the message SenderPassword – the password associated with Id TransactionId – Unique identifier for the message AuthenticationValue – authenticates the request Because these properties are unique to the Companies House message, and because they are shared with all messages they are perfect candidates for a base class. The class is as follows; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Security.Cryptography; using System.Text; using System.Text.RegularExpressions; using Microsoft.WindowsAzure.ServiceRuntime; namespace CompanyHub.Services { public class GovTalkRequest { public GovTalkRequest() { try { SenderID = RoleEnvironment.GetConfigurationSettingValue("SenderId"); SenderPassword = RoleEnvironment.GetConfigurationSettingValue("SenderPassword"); TransactionId = DateTime.Now.Ticks.ToString(); AuthenticationValue = EncodePassword(String.Format("{0}{1}{2}", SenderID, SenderPassword, TransactionId)); } catch (System.Exception ex) { throw ex; } } /// <summary> /// returns the Sender ID to be used when communicating with the GovTalk Service /// </summary> public String SenderID { get; set; } /// <summary> /// return the password to be used when communicating with the GovTalk Service /// </summary> public String SenderPassword { get; set; } // end SenderPassword /// <summary> /// Transaction Id - uses the Time and Date converted to Ticks /// </summary> public String TransactionId { get; set; } // end TransactionId /// <summary> /// calculate the authentication value that will be used when /// communicating with /// </summary> public String AuthenticationValue { get; set; } // end AuthenticationValue property /// <summary> /// encodes password(s) using MD5 /// </summary> /// <param name="clearPassword"></param> /// <returns></returns> public static String EncodePassword(String clearPassword) { MD5CryptoServiceProvider md5Hasher = new MD5CryptoServiceProvider(); byte[] hashedBytes; UTF32Encoding encoder = new UTF32Encoding(); hashedBytes = md5Hasher.ComputeHash(ASCIIEncoding.Default.GetBytes(clearPassword)); String result = Regex.Replace(BitConverter.ToString(hashedBytes), "-", "").ToLower(); return result; } } } There is nothing particularly clever here, except for the EncodePassword method which hashes the value made up of the SenderId, Password and Transaction id. Each message inherits from this object. So for the Company Number Search in addition to the properties above we need a partial number, which dataset to search – for the purposes of the project we only need to search the LIVE set so this can be set in the constructor and the SearchRows. Again all are set as properties. With the SearchRows and DataSet initialized in the constructor. public class CompanyNumberSearchRequest : GovTalkRequest, IDisposable { /// <summary> /// /// </summary> public CompanyNumberSearchRequest() : base() { DataSet = "LIVE"; SearchRows = 1; } /// <summary> /// Company Number to search against /// </summary> public String PartialCompanyNumber { get; set; } /// <summary> /// What DataSet should be searched for the company /// </summary> public String DataSet { get; set; } /// <summary> /// How many rows should be returned /// </summary> public int SearchRows { get; set; } public void Dispose() { DataSet = String.Empty; PartialCompanyNumber = String.Empty; DataSet = "LIVE"; SearchRows = 1; } } As well as inheriting from our base class, I have also inherited from IDisposable – not just because it is just plain good practice to dispose of objects when coding, but it gives also gives us more versatility when using the object. There are four stages in making a request and this is reflected in the four methods we execute in making a call to the Companies House service; Create a request Send a request Check the status If OK then get the results of the request I’ve implemented each of these stages within a static class called Toolbox – which also means I don’t need to create an instance of the class to use it. When making a request there are three stages; Get the template for the message Serialize the object representing the message Transform the serialized object using a predefined XSLT file. Each of my templates I have defined as an embedded resource. When retrieving a resource of this kind we have to include the full namespace to the resource. In making the code re-usable as much as possible I defined the full ‘path’ within the GetRequest method. requestFile = String.Format("CompanyHub.Services.Schemas.{0}", RequestFile); So we now have the full path of the file within the assembly. Now all we need do is retrieve the assembly and get the resource. asm = Assembly.GetExecutingAssembly(); sr = asm.GetManifestResourceStream(requestFile); Once retrieved  So this can be returned to the calling function and we now have a stream of XSLT to define the message. Time now to serialize the request to create the other side of this message. // Serialize object containing Request, Load into XML Document t = Obj.GetType(); ms = new MemoryStream(); serializer = new XmlSerializer(t); xmlTextWriter = new XmlTextWriter(ms, Encoding.ASCII); serializer.Serialize(xmlTextWriter, Obj); ms = (MemoryStream)xmlTextWriter.BaseStream; GovTalkRequest = Toolbox.ConvertByteArrayToString(ms.ToArray()); First off we need the type of the object so we make a call to the GetType method of the object containing the Message properties. Next we need a MemoryStream, XmlSerializer and an XMLTextWriter so these can be initialized. The object is serialized by making the call to the Serialize method of the serializer object. The result of that is then converted into a MemoryStream. That MemoryStream is then converted into a string. ConvertByteArrayToString This is a fairly simple function which uses an ASCIIEncoding object found within the System.Text namespace to convert an array of bytes into a string. public static String ConvertByteArrayToString(byte[] bytes) { System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); return enc.GetString(bytes); } I only put it into a function because I will be using this in various places. The Sauce When adding support for other messages outside of creating a new object to store the properties of the message, the C# components do not need to change. It is in the XSLT file that the versatility of the technique lies. The XSLT file determines the format of the message. For the CompanyNumberSearch the XSLT file is as follows; <?xml version="1.0"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:template match="/"> <GovTalkMessage xsi:schemaLocation="http://www.govtalk.gov.uk/CM/envelope http://xmlgw.companieshouse.gov.uk/v1-0/schema/Egov_ch-v2-0.xsd" xmlns="http://www.govtalk.gov.uk/CM/envelope" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:gt="http://www.govtalk.gov.uk/schemas/govtalk/core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" > <EnvelopeVersion>1.0</EnvelopeVersion> <Header> <MessageDetails> <Class>NumberSearch</Class> <Qualifier>request</Qualifier> <TransactionID> <xsl:value-of select="CompanyNumberSearchRequest/TransactionId"/> </TransactionID> </MessageDetails> <SenderDetails> <IDAuthentication> <SenderID><xsl:value-of select="CompanyNumberSearchRequest/SenderID"/></SenderID> <Authentication> <Method>CHMD5</Method> <Value> <xsl:value-of select="CompanyNumberSearchRequest/AuthenticationValue"/> </Value> </Authentication> </IDAuthentication> </SenderDetails> </Header> <GovTalkDetails> <Keys/> </GovTalkDetails> <Body> <NumberSearchRequest xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://xmlgw.companieshouse.gov.uk/v1-0/schema/NumberSearch.xsd"> <PartialCompanyNumber> <xsl:value-of select="CompanyNumberSearchRequest/PartialCompanyNumber"/> </PartialCompanyNumber> <DataSet> <xsl:value-of select="CompanyNumberSearchRequest/DataSet"/> </DataSet> <SearchRows> <xsl:value-of select="CompanyNumberSearchRequest/SearchRows"/> </SearchRows> </NumberSearchRequest> </Body> </GovTalkMessage> </xsl:template> </xsl:stylesheet> The outer two tags define that this is a XSLT stylesheet and the root tag from which the nodes are searched for. The GovTalkMessage is the format of the message that will be sent to Companies House. We first set up the XslCompiledTransform object which will transform the XSLT template and the serialized object into the request to Companies House. xslt = new XslCompiledTransform(); resultStream = new MemoryStream(); writer = new XmlTextWriter(resultStream, Encoding.ASCII); doc = new XmlDocument(); The Serialize method require XmlTextWriter to write the XML (writer) and a stream to place the transferred object into (writer). The XML will be loaded into an XMLDocument object (doc) prior to the transformation. // create XSLT Template xslTemplate = Toolbox.GetRequest(Template); xslTemplate.Seek(0, SeekOrigin.Begin); templateReader = XmlReader.Create(xslTemplate); xslt.Load(templateReader); I have stored all the templates as a series of Embedded Resources and the GetRequestCall takes the name of the template and extracts the relevent XSLT file. /// <summary> /// Gets the framwork XML which makes the request /// </summary> /// <param name="RequestFile"></param> /// <returns></returns> public static Stream GetRequest(String RequestFile) { String requestFile = String.Empty; Stream sr = null; Assembly asm = null; try { requestFile = String.Format("CompanyHub.Services.Schemas.{0}", RequestFile); asm = Assembly.GetExecutingAssembly(); sr = asm.GetManifestResourceStream(requestFile); } catch (Exception) { throw; } finally { asm = null; } return sr; } // end private static stream GetRequest We first take the template name and expand it to include the full namespace to the Embedded Resource I like to keep all my schemas in the same directory and so the namespace reflects this. The rest is the default namespace for the project. Then we get the currently executing assembly (which will contain the resources with the call to GetExecutingAssembly() ) Finally we get a stream which contains the XSLT file. We use this stream and then load an XmlReader with the contents of the template, and that is in turn loaded into the XslCompiledTransform object. We convert the object containing the message properties into Xml by serializing it; calling the Serialize() method of the XmlSerializer object. To set up the object we do the following; t = Obj.GetType(); ms = new MemoryStream(); serializer = new XmlSerializer(t); xmlTextWriter = new XmlTextWriter(ms, Encoding.ASCII); We first determine the type of the object being transferred by calling GetType() We create an XmlSerializer object by passing the type of the object being serialized. The serializer writes to a memory stream and that is linked to an XmlTextWriter. Next job is to serialize the object and load it into an XmlDocument. serializer.Serialize(xmlTextWriter, Obj); ms = (MemoryStream)xmlTextWriter.BaseStream; xmlRequest = new XmlTextReader(ms); GovTalkRequest = Toolbox.ConvertByteArrayToString(ms.ToArray()); doc.LoadXml(GovTalkRequest); Time to transform the XML to construct the full request. xslt.Transform(doc, writer); resultStream.Seek(0, SeekOrigin.Begin); request = Toolbox.ConvertByteArrayToString(resultStream.ToArray()); So that creates the full request to be sent  to Companies House. Sending the request So far we have a string with a request for the Companies House service. Now we need to send the request to the Companies House Service. Configuration within an Azure project There are entire blog entries written about configuration within an Azure project – most of this is out of scope for this article but the following is a summary. Configuration is defined in two files within the parent project *.csdef which contains the definition of configuration setting. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="OnlineCompanyHub" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceDefinition"> <WebRole name="CompanyHub.Host"> <InputEndpoints> <InputEndpoint name="HttpIn" protocol="http" port="80" /> </InputEndpoints> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" /> <Setting name="DataConnectionString" /> </ConfigurationSettings> </WebRole> <WebRole name="CompanyHub.Services"> <InputEndpoints> <InputEndpoint name="HttpIn" protocol="http" port="8080" /> </InputEndpoints> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" /> <Setting name="SenderId"/> <Setting name="SenderPassword" /> <Setting name="GovTalkUrl"/> </ConfigurationSettings> </WebRole> <WorkerRole name="CompanyHub.Worker"> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" /> </ConfigurationSettings> </WorkerRole> </ServiceDefinition>   Above is the configuration definition from the project. What we are interested in however is the ConfigurationSettings tag of the CompanyHub.Services WebRole. There are four configuration settings here, but at the moment we are interested in the second to forth settings; SenderId, SenderPassword and GovTalkUrl The value of these settings are defined in the ServiceDefinition.cscfg file; <?xml version="1.0"?> <ServiceConfiguration serviceName="OnlineCompanyHub" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration"> <Role name="CompanyHub.Host"> <Instances count="2" /> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" value="UseDevelopmentStorage=true" /> <Setting name="DataConnectionString" value="UseDevelopmentStorage=true" /> </ConfigurationSettings> </Role> <Role name="CompanyHub.Services"> <Instances count="2" /> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" value="UseDevelopmentStorage=true" /> <Setting name="SenderId" value="UserID"/> <Setting name="SenderPassword" value="Password"/> <Setting name="GovTalkUrl" value="http://xmlgw.companieshouse.gov.uk/v1-0/xmlgw/Gateway"/> </ConfigurationSettings> </Role> <Role name="CompanyHub.Worker"> <Instances count="2" /> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" value="UseDevelopmentStorage=true" /> </ConfigurationSettings> </Role> </ServiceConfiguration>   Look for the Role tag that contains our project name (CompanyHub.Services). Having configured the parameters we can now transmit the request. This is done by ‘POST’ing a stream of XML to the Companies House servers. govTalkUrl = RoleEnvironment.GetConfigurationSettingValue("GovTalkUrl"); request = WebRequest.Create(govTalkUrl); request.Method = "POST"; request.ContentType = "text/xml"; writer = new StreamWriter(request.GetRequestStream()); writer.WriteLine(RequestMessage); writer.Close(); We use the WebRequest object to send the object. Set the method of sending to ‘POST’ and the type of data as text/xml. Once set up all we do is write the request to the writer – this sends the request to Companies House. Did the Request Work Part I – Getting the response Having sent a request – we now need the result of that request. response = request.GetResponse(); reader = response.GetResponseStream(); result = Toolbox.ConvertByteArrayToString(Toolbox.ReadFully(reader));   The WebRequest object has a GetResponse() method which allows us to get the response sent back. Like many of these calls the results come in the form of a stream which we convert into a string. Did the Request Work Part II – Translating the Response Much like XSLT and XML were used to create the original request, so it can be used to extract the response and by deserializing the result we create an object that contains the response. Did it work? It would be really great if everything worked all the time. Of course if it did then I don’t suppose people would pay me and others the big bucks so that our programmes do not a) Collapse in a heap (this is an area of memory) b) Blow every fuse in the place in a shower of sparks (this will probably not happen this being real life and not a Hollywood movie, but it was possible to blow the sound system of a BBC Model B with a poorly coded setting) c) Go nuts and trap everyone outside the airlock (this was from a movie, and unless NASA get a manned moon/mars mission set up unlikely to happen) d) Go nuts and take over the world (this was also from a movie, but please note life has a habit of being of exceeding the wildest imaginations of Hollywood writers (note writers – Hollywood executives have no imagination and judging by recent output of that town have turned plagiarism into an art form). e) Freeze in total confusion because the cleaner pulled the plug to the internet router (this has happened) So anyway – we need to check to see if our request actually worked. Within the GovTalk response there is a section that details the status of the message and a description of what went wrong (if anything did). I have defined an XSLT template which will extract these into an XML document. <?xml version="1.0"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:ev="http://www.govtalk.gov.uk/CM/envelope" xmlns:gt="http://www.govtalk.gov.uk/schemas/govtalk/core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <xsl:template match="/"> <GovTalkStatus xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Status> <xsl:value-of select="ev:GovTalkMessage/ev:Header/ev:MessageDetails/ev:Qualifier"/> </Status> <Text> <xsl:value-of select="ev:GovTalkMessage/ev:GovTalkDetails/ev:GovTalkErrors/ev:Error/ev:Text"/> </Text> <Location> <xsl:value-of select="ev:GovTalkMessage/ev:GovTalkDetails/ev:GovTalkErrors/ev:Error/ev:Location"/> </Location> <Number> <xsl:value-of select="ev:GovTalkMessage/ev:GovTalkDetails/ev:GovTalkErrors/ev:Error/ev:Number"/> </Number> <Type> <xsl:value-of select="ev:GovTalkMessage/ev:GovTalkDetails/ev:GovTalkErrors/ev:Error/ev:Type"/> </Type> </GovTalkStatus> </xsl:template> </xsl:stylesheet>   Only thing different about previous XSL files is the references to two namespaces ev & gt. These are defined in the GovTalk response at the top of the response; xsi:schemaLocation="http://www.govtalk.gov.uk/CM/envelope http://xmlgw.companieshouse.gov.uk/v1-0/schema/Egov_ch-v2-0.xsd" xmlns="http://www.govtalk.gov.uk/CM/envelope" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:gt="http://www.govtalk.gov.uk/schemas/govtalk/core" If we do not put these references into the XSLT template then  the XslCompiledTransform object will not be able to find the relevant tags. Deserialization is a fairly simple activity. encoder = new ASCIIEncoding(); ms = new MemoryStream(encoder.GetBytes(statusXML)); serializer = new XmlSerializer(typeof(GovTalkStatus)); xmlTextWriter = new XmlTextWriter(ms, Encoding.ASCII); messageStatus = (GovTalkStatus)serializer.Deserialize(ms);   We set up a serialization object using the object type containing the error state and pass to it the results of a transformation between the XSLT above and the GovTalk response. Now we have an object containing any error state, and the error message. All we need to do is check the status. If there is an error then we can flag an error. If not then  we extract the results and pass that as an object back to the calling function. We go this by guess what – defining an XSLT template for the result and using that to create an Xml Stream which can be deserialized into a .Net object. In this instance the XSLT to create the result of a Company Number Search is; <?xml version="1.0" encoding="us-ascii"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:ev="http://www.govtalk.gov.uk/CM/envelope" xmlns:sch="http://xmlgw.companieshouse.gov.uk/v1-0/schema" exclude-result-prefixes="ev"> <xsl:template match="/"> <CompanySearchResult xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <CompanyNumber> <xsl:value-of select="ev:GovTalkMessage/ev:Body/sch:NumberSearch/sch:CoSearchItem/sch:CompanyNumber"/> </CompanyNumber> <CompanyName> <xsl:value-of select="ev:GovTalkMessage/ev:Body/sch:NumberSearch/sch:CoSearchItem/sch:CompanyName"/> </CompanyName> </CompanySearchResult> </xsl:template> </xsl:stylesheet> and the object definition is; using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace CompanyHub.Services { public class CompanySearchResult { public CompanySearchResult() { CompanyNumber = String.Empty; CompanyName = String.Empty; } public String CompanyNumber { get; set; } public String CompanyName { get; set; } } } Our entire code to make calls to send a request, and interpret the results are; String request = String.Empty; String response = String.Empty; GovTalkStatus status = null; fault = null; try { using (CompanyNumberSearchRequest requestObj = new CompanyNumberSearchRequest()) { requestObj.PartialCompanyNumber = CompanyNumber; request = Toolbox.CreateRequest(requestObj, "CompanyNumberSearch.xsl"); response = Toolbox.SendGovTalkRequest(request); status = Toolbox.GetMessageStatus(response); if (status.Status.ToLower() == "error") { fault = new HubFault() { Message = status.Text }; } else { Object obj = Toolbox.GetGovTalkResponse(response, "CompanyNumberSearchResult.xsl", typeof(CompanySearchResult)); } } } catch (FaultException<ArgumentException> ex) { fault = new HubFault() { FaultType = ex.Detail.GetType().FullName, Message = ex.Detail.Message }; } catch (System.Exception ex) { fault = new HubFault() { FaultType = ex.GetType().FullName, Message = ex.Message }; } finally { } Wrap up So there we have it – a reusable set of functions to send and interpret XML results from an internet based service. The code is reusable with a little change with any service which uses XML as a transport mechanism – and as for the Companies House GovTalk service all I need to do is create various objects for the result and message sent and the relevent XSLT files. I might need minor changes for other services but something like 70-90% will be exactly the same.

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  • How can I set external monitor as default?

    - by iJeeves
    I have connected an external monitor to my laptop through HDMI. Currently either my Desktop is getting extended to the external monitor (with native resolution) or low resolution on both when I choose "Same Image in both". How can I ensure that the external monitor is used by default and the laptop monitor just blanks. I generated the xorg.conf file by doing: X -configure The following is the content of xorg.conf.new file generated in my user folder. Should I copy this anywhere? Should I edit the contents? Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/X11/misc" FontPath "/usr/share/fonts/X11/cyrillic" FontPath "/usr/share/fonts/X11/100dpi/:unscaled" FontPath "/usr/share/fonts/X11/75dpi/:unscaled" FontPath "/usr/share/fonts/X11/Type1" FontPath "/usr/share/fonts/X11/100dpi" FontPath "/usr/share/fonts/X11/75dpi" FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" FontPath "built-ins" EndSection Section "Module" Load "glx" Load "dri2" Load "record" Load "extmod" Load "dbe" Load "dri" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Device" ### Available Driver options are:- ### Values: : integer, : float, : "True"/"False", ### : "String", : " Hz/kHz/MHz", ### : "%" ### [arg]: arg optional #Option "NoAccel" # [] #Option "SWcursor" # [] #Option "ColorKey" # #Option "CacheLines" # #Option "Dac6Bit" # [] #Option "DRI" # [] #Option "NoDDC" # [] #Option "ShowCache" # [] #Option "XvMCSurfaces" # #Option "PageFlip" # [] Identifier "Card0" Driver "intel" BusID "PCI:0:2:0" EndSection Section "Screen" Identifier "Screen0" Device "Card0" Monitor "Monitor0" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • Desktop Fun: Triple Monitor Wallpaper Collection Series 2

    - by Asian Angel
    Recently we shared the first batch in a series of wallpaper collections focused exclusively on triple monitor setups with you. Today we have our second offering in the series filled with all new wallpaper goodness to help make your monitors a joy to look at once again. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. Special Notes Regarding This Collection: The website lists the following resolutions as available for backgrounds: 3072*768, 3456*864, 3840*800, 3840*960, 3840*1024, 4080*768, 4098*768, 4320*900, 4800*900, 4800*1200, 5040*1050, 5760*1080, 5760*1200, and 7680*1600. Keep in mind that the largest image size we were able to download was 5120*1600 pixels even though “5760*1080, 5760*1200, and 7680*1600″ were listed. Use the “Click here to change resolution preferences” link at the top of each page to select the size best suited to your monitors before downloading. The easiest way to save these images is to right click on the previews and select “Save As”. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Sync Your Windows Computer with Your Ubuntu One Account [Desktop Client] Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap Turn a Green Laser into a Microscope Projector [Science] The Open Road Awaits [Wallpaper] N64oid Brings N64 Emulation to Android Devices

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  • Change order of monitors without changing fullscreen"size"

    - by user171489
    I have a dual monitor setup. My primary monitor is a 22" with a max resolution of 1680x1050 and my secondary is a 19" with a max resolution of 1280x1024. The secondary is standing on the left side of the primary one. My problem now is, that, if I change the order of the monitors in my nvidia x-server settings, so that my secondary is the first one (or the one on the left), the fullscreen mode in flash in scaled up to my secondary monitor, even if it´s displayed on my primary one. Meaning that i get a 1280x1024 "fullscreen" window on my bigger primary monitor. When I configure my x-server settings so the secondary monitor is the one on the right, I don´t have this problem. The only thing then is, that I have to scroll out on the right to get to my monitor on the right. I can´t move my secondary monitor on the right side of my primary due to lack of space and my belief that there must be a software solution. ;) Thanks in advance.

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  • How to cover the widest range of computers when publishing?

    - by DevilWithin
    When you plan a game, or even when you already made a game, and its time to publish, you wonder how much of your audience is covered by the game technology demands. I'm directing this essentialy to casual games, as I constantly see people having old laptops and being unable to replace them. Laptops with integrated cards whose OpenGL version doesn't even support textures larger than 1024x1024. These people may be avid gamers as well, and a reasonable share of the audience to consider giving them the chance to play casual games, once they cannot play any blockbusters. As I've seen happening, a very "noticeable" example is Angry Birds. It's gameplay is merely casual (I think nobody disagrees here) and still, it uses so high resolution textures that at least OpenGL 2.0 or around is needed, which blocks away a lot of people. So, the actual question is: what is a good tradeoff for this issue? Would it be better to just sacrifice the texture resolution for everyone, but have more supported hardware? Would it be better to keep the high quality and just slice the textures into smaller ones, sacrificing the performance a little bit? What else? Any ideas about this topic are welcome for discussion.

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  • Why is Desktop Unity using the global application menu?

    - by Kazade
    It was announced in another question that the desktop version of Unity will keep the global menu by default. Here are the facts: The global menu was introduced into UNE to save vertical screen space because at Netbook resolutions the vertical space is limited. On a modern desktop with a high resolution, there is ample vertical space making this unnecessary On the announcement of UNE global menus, Mark Shuttleworth himself said the following: "There are outstanding questions about the usability of a panel-hosted menu on much larger screens, where the window and the menu could be very far apart." The benefits of a global menu don't seem to carry across to a high-resolution desktop and instead seem to bring draw backs (increased mouse travel, large distance between the menu and its associated window). The other worrying factor is that applications seem to be moving away from having a menu bar, and instead of innovating on this and defining new guidelines for moving away from the menu, we are giving it prime place right at the top of the desktop. If applications continue moving away from the desktop we will have an inconsistent experience concerning where to locate application related options/tools depending on which app you are using (e.g. Chrome). Finally, the current global menu bar implementation doesn't work for all apps, and doesn't even work for all apps in the default install. This means that the default desktop implementation will be inconsistent. So, there are a bunch of reasons why moving to a global menu is a bad idea, so we need some pretty convincing arguments for why it is a good idea. What are the reasons for the global menu implementation in the desktop version of Unity?

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  • Ubuntu 12.04.1 LTS and Nvidia dirver (304.51) 64bit: problem 640x480

    - by nibianaswen
    I have a problem with this configuration: Asus K55V, Ubuntu 12.04 LTS and Nvidia driver 304.51. I have remove the nouveau driver with: apt-get --purge remove xserver-xorg-video-nouveau I installed the official nvidia driver (from www.nvidia.com) but when I reboot the PC the resolution of screen is only 640x480 and the monitor is resized. Mo solution at this problem if i change the xorg.conf. Now i have uninstall the nvidia driver and reinstall with sudo apt-get purge nvidia-current sudo apt-add-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current When I reboot the screen resolution and size is OK, but if I start nvidia-setting I received the message: You do not appear to be using the NVIDIA X driver. and with command: sudo lshw -c display | grep driver I received configuration: driver=i915 latency=0 This sound like the system is using the Intel card. When I launch command lspci | grep VGA the output is: 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation Device 1058 (rev ff) And there is no /etc/X11/xorg.conf. I have read a lot of guides on internet but without success.. How i can use nvidia card with the driver that i have installed?

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  • Greeter login screen cropped login options in 12.04

    - by ammianus
    I have a pretty newly installed Ubuntu 12.04, using Unity. My external monitor is 1920x1080 max resolution. In the Unity desktop itself everything looks great. I have an NVidia graphics card. When I start my computer and get to the Unity greeter login screen the display is oddly formatted and the resolution seems off. It looks like a zoomed view on the larger 1920x1080 screen. As such it crops the login options off to the left hand side of the screen. So I can only just see the edge of the password box for the user I want to log in with. I can log in with one account by default by blindly typing the password, but I am unable to switch to other accounts. Is there anything I can do to fix the log in screen display so that I can see the normal login options? Note: I first noticed it when I changed my desktop background and the next time I logged in I saw the issue.

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  • Interaction using Kinect in XNA

    - by Sweta Dwivedi
    So i have written a program to play a sound file when ever my RightHand.Joint touches the 3D model . . It goes like this . . even though the code works somehow but not very accurate . . for example it will play the sound when my hand is slightly under my 3D object not exactly on my 3D object . How do i make it more accurate? here is the code . . (HandX & HandY is the values coming from the Skeleton data RightHand.Joint.X etc) and also this calculation doesnt work with Animated Sprites..which i need to do foreach (_3DModel s in Solar) { float x = (float)Math.Floor(((handX * 0.5f) + 0.5f) * (resolution.X)); float y = (float)Math.Floor(((handY * -0.5f) + 0.5f) * (resolution.Y)); float z = (float)Math.Floor((handZ) / 4 * 20000); if (Math.Sqrt(Math.Pow(x - s.modelPosition.X, 2) + Math.Pow(y - s.modelPosition.Y, 2)) < 15) { //Exit(); PlaySound("hyperspace_activate"); Console.WriteLine("1" + "handx:" + x + "," + " " + "modelPos.X:" + s.modelPosition.X + "," + " " + "handY:" + y + "modelPos.Y:" + s.modelPosition.Y); } else { Console.WriteLine("2" + "handx:" + x + "," + " " + "modelPos.X:" + s.modelPosition.X + "," + " " + "handY:" + y + "modelPos.Y:" + s.modelPosition.Y); } }

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