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  • Where can I get a list of SCHEMA / PATH / KEY to use with gsettings?

    - by Sri
    After doing some research, I found that I can quickly set configuration options using the gsettings command in the terminal, instead of installing dconf-editor or gconf-editor or CCSM. But we need the SCHEMA/PATH and KEY to set the value. Syntax is: gsettings set SCHEMA[:PATH] KEY VALUE For example to never auto-hide the launcher: gsettings set com.canonical.Unity2d.Launcher hide-mode 0 And, for windows not to overlap the launcher: gsettings set com.canonical.Unity2d.Launcher use-strut true So, where can I get a list of all the SCHEMA / PATH / KEY that can be set with gsettings? No, please don't suggest the gsettings list-keys command, because I don't know the possibly hundreds of schema available.

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  • When to use identity comparison instead of equals?

    - by maaartinus
    I wonder why would anybody want to use identity comparison for fields in equals, like here (Java syntax): class C { private A a; public boolean equals(Object other) { // standard boring prelude if (other==this) return true; if (other==null) return false; if (other.getClass() != this.getClass()) return false; C c = (C) other; // the relevant part if (c.a != this.a) return false; // more tests... and then return true; } // getter, setters, hashCode, ... } Using == is a bit faster than equals and a bit shorter (due to no need for null tests), too, but in what cases (if any) you'd say it's really better to use == for fields inside equals?

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  • How do I become a programmer and not some guy that can type some C?

    - by Phoxxent
    From what I understand, programming has a lot more to it than learning syntax, that it involves an understanding of what happens under-the-hood and even more. Currently, I am just a guy that can pump out a few loops in Python or C and maybe make a small-scope Zork clone as the hight of skill. So, what can I do to become an actual programmer? How can I find out what I need to know and learn it? I know this has been vaguely asked before, but I kind of want an answer of how as opposed to the whats that I have seen. Would it be nice to know how real programmers define being a programmer? yes. Is that going to actually help me (or anyone else) learn what they need to learn? no. (well, maybe.)

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  • How to Quickly Resize, Convert & Modify Images from the Linux Terminal

    - by Chris Hoffman
    ImageMagick is a suite of command-line utilities for modifying and working with images. ImageMagick can quickly perform operations on an image from a terminal, perform batch processing of many images, or be integrated into a bash script. ImageMagick can perform a wide variety of operations. This guide will introduce you to ImageMagick’s syntax and basic operations and show you how to combine operations and perform batch processing of many images. The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos

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  • Java dev learning Python: what concepts do I need to wrap my head around?

    - by LRE
    I've run through a few tutorials and written some small projects. I'm right in the middle of a small project now infact. All is going well enough thanks in no small part to Uncle Google (who usually points me to Stackoverflow ;-) Several times in the last few days I've found myself wondering "what am I missing?" - I feel that I'm still thinking in Java as I write in Python. This question over at StackOverflow is full of tips about what resources to read up on for learning Python, but I still feel that I'm a Java dev with a dictionary (pun unintended) to translate into Python. What I really want to do is refactor my head to be able to write Pythonic Python instead of Java disguised as Python (not that I want to loose my Java skills). So, the crux of my question is: what concepts does a Java dev really need to learn to think Pythonic? This includes anything that needs to be un-learnt. ps: I consider language syntax to not be particularly relevant to this question.

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  • When to reply 400 Bad Request

    - by KajMagnus
    According to www.w3.org, a Web server should reply with status code 400 Bad Request if: "The request could not be understood by the server due to malformed syntax. The client SHOULD NOT repeat the request without modifications" Does that mean only request that violates some HTTP spec? Or does it include a request that my particular Web app thinks is broken? When would you reply 400? For example, if my Web app expects a query string to always include a "function=..." parameter, would you reply code 400 Bad Request or 403 Forbidden? (403 means that "The server understood the request, but is refusing to fulfill it.")

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  • What is use of universal character names in identifiers in C++

    - by Jan Hudec
    The C++ standard (I noticed it in the new one, but it did already exist in C++03) specifies universal character names, written as \uNNNN and \UNNNNNNNN and representing the characters with unicode codepoints NNNN/NNNNNNNN. This is useful with string literals, especially since explicitly UTF-8, UTF-16 and UCS-4 string literals are also defined. However, the universal character literals are also allowed in identifiers. What is the motivation behind that? The syntax is obviously totally unreadable, the identifiers may be mangled for the linker and it's not like there was any standard function to retrieve symbols by name anyway. So why would anybody actually use an identifier with universal character literals in it? Edit: Since it actually existed in C++03 already, additional question would be whether you actually saw a code that used it?

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  • What's the best platform for blogging about coding? [closed]

    - by timday
    I'm toying with starting an occasional blog for posting odd bits of coding related stuff (mainly C++, probably). Are there any platforms which can be recommended as providing exceptionally good support (e.g syntax highlighting) for posting snippets of code ? (Or any to avoid because posting mono-spaced font blocks of text is a pain). Outcome: I accepted Josh K's answer because what I actually ended up doing was realizing I was more interested in articles than a blog style, getting back into LaTeX (after almost 20 years away from it), using the "listings" package for code, and pushing the HTML/PDF results to my ISP's static-hosting pages. (HTML generated using tex4ht). Kudos to the answers mentioning Wordpress, Tumblr and Jekyll; I spent some time looking into all of them.

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  • New insights I can learn from the Groovy language

    - by Andrea
    I realize that, for a programmer coming from the Java world, Groovy contains a lot of new ideas and cool tricks. My situation is different, as I am learning Groovy coming from a dynamic background, mainly Python and Javascript. When learning a new language, I find that it helps me if I know beforehand which features are more or less old acquaintances under a new syntax and which ones are really new, so that I can concentrate on the latter. So I would like to know which traits distinguish Groovy among the dynamic languages. What are the ideas and insights that a programmer well-versed in dynamic languages should pay attention to when learning Groovy?

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  • Draggable & Resizable Editors

    - by Geertjan
    Thanks to a cool tip from Steven Yi (here in the comments to a blog entry), I was able to make a totally pointless but fun set of draggable and resizable editors: What you see above are two JEditorPanes within JPanels. The JPanels are within ComponentWidgets provided by the NetBeans Visual Library, which is also where the special border comes from. The ComponentWidgets are within a Visual Library Scene, which is within a JScrollPane in a TopComponent. Each editor has this, which means the NetBeans Java Editor is bound to the JEditorPane: jEditorPane1.setContentType("text/x-java"); EditorKit kit = CloneableEditorSupport.getEditorKit("text/x-java"); jEditorPane1.setEditorKit(kit); jEditorPane1.getDocument().putProperty("mimeType", "text/x-java"); A similar thing is done in the other JEditorPane, i.e., it is bound to the XML Editor. While the XML Editor also has code completion, in addition to syntax coloring, as can be seen above, this is not the case for the JEditorPane bound to the Java Editor, since the JEditorPane doesn't have a Java classpath, which is needed for Java code completion to work.

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  • Recommendation for Improving Programming Skills

    - by Moaz ELdeen
    I'm 25, I know C++ syntax since 9 years.. but It seems that I have copied so much code, and I didn't learn that much and didn't solve a lot of algorithms in my own. Currently I'm working for computer vision programmer as a junior and I have difficulity of doing algorithms like blob tracking or object tracking, writing algorithms like KNN, Quadtree,..etc. I don't know what to do, or what to improve, I tried to write asteriods game, I have finished it, and here you can watch it https://www.youtube.com/watch?v=jw0L4aCB4TU What should I do more to enhance my skills ?

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  • Hilfe?! Wie funktioniert mein Werkzeug?

    - by DBA Community
    Es gibt eine ganze Reihe an Oracle Tools für die Oracle Datenbank, die per Command Line Interfaces bedient werden können: Von RMAN über ADRCI, vom SQL*Loader über Export/Import, von SRVCTL über SQL*Plus. Und wie es sich für ordentliche Werkzeug gehört, besitzt auch (fast) jedes einzelne von ihnen eine eigene Hilfestellung. Wobei die Betonung eindeutig auf "eigene" liegt. Auch der ungeübte Benutzer wird sehr schnell merken, dass Oracle sich hier wohl nie so wirklich Gedanken darüber gemacht hat, die Hilfefunktionen zu vereinheitlichen - außer dass die Hilfe mehr oder weniger hilfreich ist. Die wohl interessanteste Ausprägung dieser Hilfefunktion ist hier sicherlich der RMAN, dessen umfangreiche Syntaxhilfe nur schwer zu erhalten ist - es sei denn man vertippt sich absichtlich. Solange man alles richtig macht (oder eben falsch, aber leider mit der richtigen Syntax) ist RMAN kein Hinweis über seine umfangreichen Syntaxchecker zu "entlocken". Wie man bei den vielen unterschiedlichen Oracle Tools die hilfreichen Informationen bekommt, damit beschäftigt sich unser Tipp. Weiter zum Tipp

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  • Choice of node.js modules to demo flexibility

    - by John K
    I'm putting together a presentation to talk about and demo node.js to client-side JavaScript developers. The language concepts and syntax are not an issue for them, so instead I'd like to get right into things and show off node's abilities that differ from client-side scripting. There are numerous modules available in the NPM registry and many people have much more experience with the registry than I do. I'm looking for a selection of node modules based on recommendations from your experience that show a variety of uses for node that are practical, broadly useful and can be demonstrated with a small code sample without requiring much domain knowledge on behalf of the audience. Neat and impressive is good too - I can throw in a couple of shock and awe items for cool factor. To be fair, top-voted answers will get most consideration for inclusion. My hope is this will result in a well-rounded demonstration of node technology.

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  • Markup format or script for data files?

    - by Aaron
    The game I'm designing will be mainly written in a high level scripting language (leaning towards either Lua or Squirrel) with a C++ core. In addition to scripts I'm also going to need different data files. Many data files will be for static information such as graphical assets and monster types. I'd also want to create and update data files at runtime for user information like option settings and game saves. Can I get away with using plain script files (i.e. .lua or .nut files) for my data files, or is it better to use dedicated markup formats like XML or YAML? If I use script files, loaded separately from my true scripts, then I wouldn't need an extra library to read those files. Scripting languages like Lua also have table syntax that lend themselves towards data definition. On the other hand I'd have to write my own schema check code. These languages also don't seem to support serialization "out of the box" like the markup format libraries do.

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  • Should you document everything or just most?

    - by TheLQ
    It seems a bit of a controversial subject to document everything, including the "JavaBean" syntax of getters and setters for fields: People say its needlessly long and repetitive breaking DRY (don't repeat yourself), that the naming convention should explain everything, and it clutters code/documentation. Sometimes those arguments work. But other times, you end up with this: Above is common to open source projects that do boldly follow those principles. Your left with entirely useless documentation. That doesn't explain anything about whats going on underneath, the possible effects, or even what the expected value is (could it be null or never null? I don't know, the Javadoc doesn't tell me). So when should I document? Do I document everything even if it occasionally clutters code? Or do I document nothing since in my eyes its "obvious"?

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  • "Imprinting" as a language feature?

    - by MKO
    Idea I had this idea for a language feature that I think would be useful, does anyone know of a language that implements something like this? The idea is that besides inheritance a class can also use something called "imprinting" (for lack of better term). A class can imprint one or several (non-abstract) classes. When a class imprints another class it gets all it's properties and all it's methods. It's like the class storing an instance of the imprinted class and redirecting it's methods/properties to it. A class that imprints another class therefore by definition also implements all it's interfaces and it's abstract class. So what's the point? Well, inheritance and polymorphism is hard to get right. Often composition gives far more flexibility. Multiple inheritance offers a slew of different problems without much benefits (IMO). I often write adapter classes (in C#) by implementing some interface and passing along the actual methods/properties to an encapsulated object. The downside to that approach is that if the interface changes the class breaks. You also you have to put in a lot of code that does nothing but pass things along to the encapsulated object. A classic example is that you have some class that implements IEnumerable or IList and contains an internal class it uses. With this technique things would be much easier Example (c#) [imprint List<Person> as peopleList] public class People : PersonBase { public void SomeMethod() { DoSomething(this.Count); //Count is from List } } //Now People can be treated as an List<Person> People people = new People(); foreach(Person person in people) { ... } peopleList is an alias/variablename (of your choice)used internally to alias the instance but can be skipped if not needed. One thing that's useful is to override an imprinted method, that could be achieved with the ordinary override syntax public override void Add(Person person) { DoSomething(); personList.Add(person); } note that the above is functional equivalent (and could be rewritten by the compiler) to: public class People : PersonBase , IList<Person> { private List<Person> personList = new List<Person>(); public override void Add(object obj) { this.personList.Add(obj) } public override int IndexOf(object obj) { return personList.IndexOf(obj) } //etc etc for each signature in the interface } only if IList changes your class will break. IList won't change but an interface that you, someone in your team, or a thirdparty has designed might just change. Also this saves you writing a whole lot of code for some interfaces/abstract classes. Caveats There's a couple of gotchas. First we, syntax must be added to call the imprinted classes's constructors from the imprinting class constructor. Also, what happends if a class imprints two classes which have the same method? In that case the compiler would detect it and force the class to define an override of that method (where you could chose if you wanted to call either imprinted class or both) So what do you think, would it be useful, any caveats? It seems it would be pretty straightforward to implement something like that in the C# language but I might be missing something :) Sidenote - Why is this different from multiple inheritance Ok, so some people have asked about this. Why is this different from multiple inheritance and why not multiple inheritance. In C# methods are either virtual or not. Say that we have ClassB who inherits from ClassA. ClassA has the methods MethodA and MethodB. ClassB overrides MethodA but not MethodB. Now say that MethodB has a call to MethodA. if MethodA is virtual it will call the implementation that ClassB has, if not it will use the base class, ClassA's MethodA and you'll end up wondering why your class doesn't work as it should. By the terminology sofar you might already confused. So what happens if ClassB inherits both from ClassA and another ClassC. I bet both programmers and compilers will be scratching their heads. The benefit of this approach IMO is that the imprinting classes are totally encapsulated and need not be designed with multiple inheritance in mind. You can basically imprint anything.

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  • Besides macros, are there any other metaprogramming techniques?

    - by mhr
    I'm making a programming language, and, having spent some time in Lisp/Scheme, I feel that my language should be malleable. Should I use macros, or is there something else I might/should use? Is malleable syntax even a good idea? Is it perhaps too powerful a concept? EDIT: In doing some research, I found fexprs. I don't really understand what these are. Help with that in an answer too please. EDIT2: Is it possible to have a language with macros/something-of-a-similar-nature without having s-expressions?

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  • Smarty: Tags Matching and Unpaired Tags Errors

    - by Martin Fousek
    Hello, today we would like to show you other improvements we have prepared in PHP Smarty Framework. Let's talk about highlighting of matching tags and error reporting of unpaired ones. Tags Matching Some of your enhancements talked  about paired tags matching to be able to see matching tags at first glance.We have good news for you that this feature you can try out already in our latest PHP Development builds and of course later in NetBeans 7.3. Unpaired Tags Errors To make easier detecting of template syntax issues, we provide basic tags pairing. If you forgot to begin some paired Smarty tag or you end it unexpectedly you should get error hint which complains about your issue. That's all for today. As always, please test it and report all the issues or enhancements you find in NetBeans BugZilla (component php, subcomponent Smarty).

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  • Why should I declare a class as an abstract class?

    - by Pied Piper
    I know the syntax, rules applied to abstract class and I want know usage of an abstract class Abstract class can not be instantiated directly but can be extended by other class What is the advantage of doing so? How it is different from an Interface? I know that one class can implement multiple interfaces but can only extend one abstract class. Is that only difference between an interface and an abstract class? I am aware about usage of an Interface. I have learned that from Event delegation model of AWT in Java. In which situations I should declare class as an abstract class? What is benefits of that?

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  • Which numeral systems are useful in computer science?

    - by authchir
    I am wondering which numeral system different programmers are using, or would use if their language has support for them. As an example, in C++ we can use: Octal by prefixing with 0 (e.g. 0377) Decimal by default (e.g. 255) Hexadecimal by prefixing with 0x (e.g. 0xff) When working with bitmask, I am using hexadecimal but would sometimes want to be able to express binary numbers directly. I know some programming language support it with 0b syntax (e.g. 0b11111111). Is there any other numeric system useful in some computer science domain (e.g. cryptography, codecs, 3D graphics, etc)?

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  • Jump into Android or learn Java basics first?

    - by daniels
    I am quite proficient in C and know some C++, but never touched Java. Recently I got an idea for an app which I think has potential, and I want to develop it. I am planning to go Android first, cause it doesn't require a mac/iPhone. So my question is: can I go straight to learning Android development, picking up the Java syntax as I go along and need it (after all I don't think it's much different from C/C++), or should I take a couple of weeks to learn the basics of Java first and then start with Android development?

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  • Enzo Backup for SQL Azure Beta Released!

    - by ScottKlein
    Blue Syntax is happy to announce the release of their SQL Azure database backup product! Enzo Backup for SQL Azure offers unparalleled backup and restored functionlity and flexibility of a SQL Azure database. You can download the beta release here: http://www.bluesyntax.net/backup.aspx With Enzo Backup for SQL Azure, you can: Create a backup blob, or a backup file from a SQL Azure database Restore a SQL Azure database from a backup blob, or a backup file Perform limited backup and restore of SQL Server databases (see details) Run backups entirely in the cloud using a remote agent Backup a single schema of a database Restore specific tables only Copy backup devices from on-premise to the cloud Use a command-line utility to perform backup operations Perform transactionally consistent backups for SQL Azure Please download it and provide us your feed back!

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  • How to make a non-english clone of CoffeeScript?

    - by Ans
    I want to make a non-english programming language that is identical to what CoffeeScript is to JavaScript. What I mean is that I don't want to build my own design or syntax. Just want to have a non-english programming language that compiles to JavaScript. I want to follow everything CoffeeScript fellows so I don't really want to make any design decisions. For example: This is coffeescript: number = 42 opposite = true number = -42 if opposite I want my language to be something like: ??? = 42 ??? = ???? ??? = -42 ??? ??? that get compiled to: var number, opposite; number = 42; opposite = true; if (opposite) { number = -42; }

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  • Are there any specific workflows or design patterns that are commonly used to create large functional programming applications?

    - by Andrew
    I have been exploring Clojure for a while now, although I haven't used it on any nontrivial projects. Basically, I have just been getting comfortable with the syntax and some of the idioms. Coming from an OOP background, with Clojure being the first functional language that I have looked very much into, I'm naturally not as comfortable with the functional way of doing things. That said, are there any specific workflows or design patterns that are common with creating large functional applications? I'd really like to start using functional programming "for real", but I'm afraid that with my current lack of expertise, it would result in an epic fail. The "Gang of Four" is such a standard for OO programmers, but is there anything similar that is more directed at the functional paradigm? Most of the resources that I have found have great programming nuggets, but they don't step back to give a broader, more architectural look.

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  • Upgraded Ubuntu 12.04 -> 12.10 and Drupal 7 site now get error

    - by Paul B
    I do all my Drupal 7 webdev and today I took advantage to upgrade my local WebDev box O/S to Ubuntu 12.10 from 12.04 and now I get the following errors for all my D7 projects on my localhost WebDev box (Ubuntu 12.10) It was all fine pre Ubuntu 12.04: Error The website encountered an unexpected error. Please try again later. Error message PDOException: SQLSTATE[42000]: Syntax error or access violation: 1286 Unknown storage engine 'InnoDB': SELECT expire, value FROM {semaphore} WHERE name = :name; Array ( [:name] => variable_init ) in lock_may_be_available() (line 167 of /var/www/jobsdaily/includes/lock.inc). A quick research and look into the phpmyadmin (3.4.11.1) and it seems InnoDB is an issue and when I click on a table to see data I get #1286 - Unknown storage engine 'InnoDB'. I have all my D7 sql backed up, but don't really want to go down the whole 'import' route, since it's 10 months work! Anyone had this issues and can anyone suggest fix ideas? Thanks

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