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  • Require extended permissions in FBML pyfacebook app

    - by jlpp
    I'm trying to get my FBML canvas page to automatically prompt new app users for permission to publish_stream. Following Facebook's documentation I tried using the required_permissions argument to require_login. That is, I tried to use the pyfacebook require_login decorator like this: @facebook.require_login(required_permissions='publish_stream') as in: @decorator_from_middleware(FacebookMiddleware) @facebook.require_login(required_permissions='publish_stream') def canvas(request, template): ... Requesting extended permissions in a pyfacebook-based Facebook iFrame app has been discussed. Requesting extended permissions in an FBML app too. My objective is to require extended permissions in an FBML app. Am I missing something or can anyone suggest a workaround? Thanks.

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  • itunes connect rejection: "The binary you uploaded was invalid. A pre-release beta version of the SD

    - by Adam
    I'm having trouble submitting apps on Apple's app store. I was using a beta version of xcode- 3.2.3/iphone sdk 4.0- and I assumed that if I set the base sdk and deployment target to an acceptable version it would work, but it didn't. I deleted the beta version of xcode/sdk using "sudo /Developer/Library/uninstall-devtools --mode=all" and did a fresh install of the old release version- xcode 3.2.2/iphone sdk 3.2- but I still have the same problem. Has anyone run into this before? Is there something left over from the beta version that could still be hanging around causing problems?

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  • Sometimes Xcode appears to ignore target build settings?

    - by Derek Clarkson
    Hi all, I've created a iPhone static library project with two targets like this Project -- Library (Device) target -- Library (simulator) target The device target has the SDK set to the device so it produces an armv6/7 library and the simulator target is set to the simulator SDK so it produces an i386 library. The issue I'm having is that the SDK settings on the targets keep getting overridden by the XCode active target setting. i.e. if I build the device target, but the XCode window is showing the active SDK as being the simlulator, XCode will build a simulator library instead of a device library, ignoring the settings of the target. Although it will put it into the *-iphoneos/ directory in the build directories! I originally had the same issue with another static library project, and after a lot of playing around got everything to work correctly. i.e. The targets ignore the XCode active SDK because they have their own specifications of what to build. The problem is that I don't know what made it work in that project and I have not been able to reproduce the issue in it either. Does anyone have any ideas as to what is going on? ciao Derek

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  • Missing AVFoundation.framework

    - by Alex
    Hi, AVFoundation.framework is not where the documentation says it should be. I have iPhone SDK 2.2 installed (never had previous sdk versions installed) and I can't find that folder under /System/Library/Frameworks I did find it under /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.2.sdk/System/Library/Frameworks/ folder but if I add it from that location, then the compiler can't find the header files. I tried copying the entire AVFoundation.framework folder to /System/Library/Framework, but it still can't find the header files. How can I use AVFoundation classes? Thanks, Alex

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  • Crash on iOS when system purges memory and closes a UIViewController

    - by Amiramix
    My application is crashing when one of the views is purged from memory because of low-memory condition. At least this is what I understand from the crashlog. It happens on numerous screens but only when opening a Facebook dialog (using the Facebook SDK). Basically, looks like the system sometimes runs out of memory when we need to present a Facebook dialog (e.g. to let user post something on the Facebook timeline). Date/Time: 2012-03-14 19:47:33.819 +0000 OS Version: iPhone OS 5.1 (9B176) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x30000008 Crashed Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 libobjc.A.dylib 0x30f2bf78 objc_msgSend + 16 1 MyApp 0x00003c0e -LTBaseViewController viewDidUnload (LTBaseViewController.m:145) 2 MyApp 0x00004ea2 -LTBaseTableViewController viewDidUnload (LTBaseTableViewController.m:90) 3 UIKit 0x33766bd8 -[UIViewController unloadViewForced:] + 244 4 UIKit 0x338ae492 -[UIViewController purgeMemoryForReason:] + 58 5 Foundation 0x3071a4f8 __57-NSNotificationCenter addObserver:selector:name:object:_block_invoke_0 + 12 6 CoreFoundation 0x30e95540 ___CFXNotificationPost_block_invoke_0 + 64 7 CoreFoundation 0x30e21090 _CFXNotificationPost + 1400 8 Foundation 0x3068e3e4 -NSNotificationCenter postNotificationName:object:userInfo: + 60 9 Foundation 0x3068fc14 -NSNotificationCenter postNotificationName:object: + 24 10 UIKit 0x3387926a -UIApplication _performMemoryWarning + 74 11 UIKit 0x33879364 -UIApplication _receivedMemoryNotification + 168 12 libdispatch.dylib 0x36a12252 _dispatch_source_invoke + 510 13 libdispatch.dylib 0x36a0fb1e _dispatch_queue_invoke$VARIANT$up + 42 14 libdispatch.dylib 0x36a0fe64 _dispatch_main_queue_callback_4CF$VARIANT$up + 152 15 CoreFoundation 0x30e9c2a6 __CFRunLoopRun + 1262 16 CoreFoundation 0x30e1f49e CFRunLoopRunSpecific + 294 17 CoreFoundation 0x30e1f366 CFRunLoopRunInMode + 98 18 GraphicsServices 0x33fb6432 GSEventRunModal + 130 19 UIKit 0x336f5e76 UIApplicationMain + 1074 20 MyApp 0x00004818 main (main.m:16) 21 MyApp 0x000023b4 0x1000 + 5044 I checked and there are almost no memory leaks, e.g. when testing the app for an hour the total memory leaked was around 2-3Kb caused by some string-copying libraries. So I don't believe this is caused by the application. I guess that when the phone is not restarted for some time there are applications running in the background and when using Facebook SDK the memory becomes a problem and the system tries to recover the memory from random applications, including my application. My question is, how can I prevent this crash from happening? How should I handle unloadViewForced on a view controller to make the app more robust in low-memory conditions? And lastly, am I right that this crashlog suggests the crash occurred because the system tried to free memory and my application didn't handle it properly? Any help greatly appreciated.

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  • Android Source Not Compilable?

    - by GuyNoir
    So I've been looking at code from various parts of the Android git, but when I try to load and compile many of them (camera, media player, etc) they reference classes and parts of the SDK that just aren't available even with my SDK version updated to 2.2. (for example the bitmap config option inNativeAlloc) Is there a reason that these are not in the SDK given out to developers?

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  • Using the Windows 7 and DirectX SDKs with VS2005

    - by Eduardo León
    I have Visual Studio 2005 and want to teach myself DirectX in my free time. I downloaded the latest Windows 7 and DirectX SDKs. According to Microsoft's website, the latest DirectX SDK is not compatible with Visual Studio 2005 (I assume they mean it's not compatible with the SDK it came with). Can I configure VS2005 to use the SDKs I downloaded instead of the SDK it came with? If so, is there anything I should be particularly careful with?

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  • problems to setup the ruby on rails facebooker plugin

    - by fenec
    i am developing a facebook application with rails and the facebooker plugin from my local machine and have problems to set it up. here is my facebooker.yml file enter code here development: api_key: myAPIKey secret_key: mySecretKey canvas_page_name: http://apps.facebook.com/rafikbennacer/ callback_url: http://207.172.82.237:3000 pretty_errors: true set_asset_host_to_callback_url: true tunnel: public_host_username: public_host: public_port: 4007 local_port: 3000 server_alive_interval: 0 I got my Callback URL accessible from the outside by doing a port forwarding on my router, everything seems to work but i still have this message error when i go to http://apps.facebook.com/rafikbennacer/: Errors while loading page from application Received HTTP error code 404 while loading http://207.172.82.237:3000/ Please try again later. We appreciate your patience as the developers of test1 and Facebook resolve this issue. Thanks! where am i wrong in my configuration , how can i trouble shoot this error? thank you

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  • auth.getSession not working

    - by dC
    hi all, i am having troubles with calling auth.getSession in my proxy. It is being called from a iPhone connect client. When the proxy URL is invocated from the iphone, FB returns a 100 invalid parameter error to the proxy. However the 2nd attempt from iPhone yields success. Both times the proxy is doing the same code, only the auth_token is different. Doing a good search, shows that this is a problematic method. I have tried everything in code and even called in a iPhone expert to see if the problem is on the iPhone client. I have concentrated my efforts on the java api being the problem, however i believe the problem lies else where. I have done the following checked and tested java code checked and test iphone code checked FB application settings. any help is most appreciated. ------Here is my java code.--------- String api_secret = FacebookProperty.getString(FacebookConstants.PROPERTY_API_SECRET); String api_key = FacebookProperty.getString(FacebookConstants.PROPERTY_API_KEY); String call_back_url = FacebookProperty.getString(FacebookConstants.PROPERTY_CALLBACK_URL); int connectTimeout = 200000; //use the xml helper // Make sure the user is logged in to Facebook String authToken = request.getParameter("auth_token"); log.info( "FACEBOOK: auth_token?: " + authToken ); Map<String, Object> model = new HashMap<String, Object>(); model.put(FacebookConstants.MODEL_WELCOME_SELECTED, true); FacebookXmlRestClient facebookRestClient = new FacebookXmlRestClient(api_key, api_secret); boolean generateSessionSecret = true; //always true of connect client try{ facebookRestClient.setConnectTimeout(connectTimeout ); String authSessionKey = facebookRestClient.auth_getSession(authToken, true); } catch (Exception e) { log.log( Level.SEVERE, e.toString()); log.log( Level.SEVERE, e.getMessage()); } String rawResponse = facebookRestClient.getRawResponse(); log.info( rawResponse ); -------the iphone code is ----------- session = [FBSession sessionForApplication:myApiKey getSessionProxy:myURL delegate:self]; -----------the error is -------------- <error_response xmlns="http://api.facebook.com/1.0/" xmlns:xsi="http:// www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http:// api.facebook.com/1.0/ http://api.facebook.com/1.0/facebook.xsd"> <error_code>100</error_code> <error_msg>Invalid parameter</error_msg> <request_args list="true"> <arg> <key>api_key</key> <value>bf22a0512c8558a1656d73160507460b</value> </arg> <arg> <key>auth_token</key> <value>fcd1e597aca5c9ba43875cdd01221be5</value> </arg> <arg> <key>call_id</key> <value>1269066988055</value> </arg> <arg> <key>format</key> <value>xml</value> </arg> <arg> <key>generate_session_secret</key> <value>true</value> </arg> <arg> <key>method</key> <value>facebook.auth.getSession</value> </arg> <arg> <key>sig</key> <value>e9f477fd72adf74cd2de72528fd9aa72</value> </arg> <arg> <key>v</key> <value>1.0</value> </arg> </request_args> </error_response>

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  • Add "Become-a-Fan" button to my website

    - by vamsivanka
    I am trying to add "Become-a-Fan" button to my 2008 asp.net website (vb) Here is an example i have followed http://www.docstoc.com/docs/9646635/Add-a-Facebook-Fan-Button-to-your-Website/ posted this following script to my website: <script type="text/javascript" src="http://static.ak.connect.facebook.com/connect.php/en_US"></script><div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({ appId: "myapiid", xfbml: true }); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }()); </script> <fb:fan profile_id="253787057811" stream="0" connections="0" logobar="1" width="300"></fb:fan> <div style="font-size:8px; padding-left:10px"> <a href="http://www.facebook.com/pages/FanPageName/myapiid">FanPageName</a> on Facebook </div> But Not able to see the Image button "Become-a-Fan" Please Let me know.

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  • Should I Abandon Adobe Flash for HTML5 and <canvas> ?

    - by helpmarnie
    I'm currently looking into developing Facebook applications and was planning on using Flash as the basis of my application, I have test built some simple PHP Facebook applications and I know enough about action-script 3 to start me on my way, but the API for Facebook development in AS looks far more tedious than the PHP one. my question is would I be able to create interactive graphics (games) like we see across the web in the HTML5 canvas class? and which would be simpler?

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  • Upload Photo To Album

    - by st4ck0v3rfl0w
    Hello All, I'm trying to familiarize myself with Facebook's new Graph API and so far I can fetch and write some data pretty easily. Something I'm struggling to find decent documentation on is uploading images to an album. According to http://developers.facebook.com/docs/api#publishing you need to supply the message argument. But I'm not quite sure how to construct it. Older resources I've read are: http://wiki.auzigog.com/Facebook_Photo_Uploads http://wiki.developers.facebook.com/index.php/Photos.upload If someone has more information or could help me tackle uploading photos to an album using Facebook Graph API please reply!

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  • Effect of 'myObj = [[[[MyClass alloc] init] autorelease] retain];'?

    - by filipe
    I've just downloaded the Facebook iOS SDK and I noticed that in the sample code that comes with the SDK whenever it creates an instance of the Facebook class it does it like this: _facebook = [[[[Facebook alloc] init] autorelease] retain]; where _facebook is a member variable of the calling object (i.e. not a local variable). Can anyone explain exactly what's the point of autoreleasing and then retaining it?

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  • Getting started with Android code samples - permissions error

    - by StevenX
    New to android. Running Eclipse on Ubuntu 9.10 with Android SDK plugin installed and working. Trying to get some code samples from http://developer.android.com/resources/samples/get.html , and following its procedure to load said samples in Eclipse yields: Parent of resource: /home/user/android-sdk/platforms/android-4/samples/Notepad/.project is marked as read-only. chmod is not recursive, so I entered ~/android-sdk/platforms and "chmod 777 *" ie. all folders in /platforms. Still doesnt work. Appears to be be a bug in Eclipse that wants to create the project in the SDK folder rather than under ~/workspace.

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  • fb sharer.php - use custom url for title

    - by Manasi
    Hi, I am using facebook's sharer.php to post to facebook from my application. My application is hosted at //[my_domain]/[some_param]/index I am setting the title, description and the image url to be displayed on facebook in the meta tags of the page found at the above mentioned url. when i share the link facebook generates the following message to share: [some_img] [some_title] http://[my_domain]/[some_param]/index [some_message] What i need to do is either hide or change this url "http://[my_domain]/[some_param]/index" that is shown by default, since i do not want the users to see this. Instead i am passing the desired url that i want the users to see in So is there some way of doing this?

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  • Groups equivalent for social plugin Facepile

    - by oivvio
    I need to do something similar to the Facepile social plugin for a site I'm working on. The problem is the client does not have have a Facebook page, but instead has a Facebook Group (with some 4000+ members). I guess I could urge the client to move their group members to a page, and I might do that in the future. But before I do I want to research how we're going to do Facebook-integration more thoroughly. For now I just need a quick fix.

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  • DOMNodeInserted or hashchange

    - by jakey
    I am trying to write a JavaScript script that is "overlayed" on top of a Facebook page. It uses DOMContentLoaded to detect when content is loaded, then adds some extra stuff in. However, because Facebook doesn't actually "reload" the page when going to a new page (it just uses AJAX), the DOMContentLoaded handler doesn't run again, even though there is new stuff to look through. Anyway, to detect the change, I thought about using onhashchange since Facebook used to change the page's hash, but in Firefox 4 (I need to support Firefox 3 and later with this, but no other browsers), Facebook doesn't change the hash anymore and in pre-Firefox 3.6 there is no onhashchange. I thought about using DOMNodeInserted, but would that really slow down the page? (I really can't have any slowdowns in this script.)

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  • Code to Display Stacked Button

    - by Daniel
    have the tweetmeme button on my site (http://SweatingTheBigStuff.com) and I want to add a facebook button BELOW it. Right now the tweetmeme settings show: float: right; margin-left: 10px; What's the best Facebook plugin for this and what settings do I need? I think the Simple Facebook Share Button should be good but I'm not sure the bit of code I should put to move it below the tweetmeme button.

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  • Add Page Tab dialog not working

    - by Sim
    I was always using the direct Add to Page Tab URL like this: http://www.facebook.com/dialog/pagetab?app_id=238557109577754&redirect_uri=http://www.facebook.com And today that URL gives me "Sorry, something went wrong.". Did something changed on Facebook side? Or is it a temporary bug? Note that I have tried other redirect_uri params, such as the URL of the location where the app is hosted. It does always result in the same error.

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  • Kinect Presentation at Chippewa Valley Code Camp

    - by mbcrump
    On November 12th 2011, I gave a presentation at Chippewa Valley Code Camp titled, “Kinecting the Dots with the Kinect SDK”. As promised, here is the Slides / Code / Resources to my talk. (click image to download slides) The Kinect for Windows SDK beta is a starter kit for applications developers that includes APIs, sample code, and drivers. This SDK enables the academic research and enthusiast communities to create rich experiences by using Microsoft Xbox 360 Kinect sensor technology on computers running Windows 7. Resources : Download Kinect for Windows SDK beta 2 – You can either download a 32 or 64 bit SDK depending on your OS. FAQ for Kinect for Windows SDK Beta 2 Kinect for Windows SDK Quickstarts for Windows SDK Beta 2 Information on upgrading Kinect Applications to MS SDK Beta 2. – Brand new post by me on how to upgrade Kinect applications to Beta 2. Getting the Most out of the Kinect SDK by me for the Microsoft MVP Award Program Blog. My “Busy Developers Guide to the Kinect SDK” (still references Beta 1 – but most information is still valid) Helpful toolkits / templates mentioned in the talk. Coding4Fun Kinect Toolkit – Lots of extension methods and controls for WPF and WinForms. KinectContrib – Visual Studio 2010 Templates (not updated for Beta 2 as of 11/14/2011). Fun Projects for learning purposes (all updated to Beta 2): Kinect Mouse Cursor – Use your hands to control things like a mouse created by Brian Peek. Kinect Paint – Basically MS Paint but use your hands! Kinecting the Dots: Adding Buttons to your Kinect Application (not on Beta 2 – but check out the guide by me on how to do this) Thanks for attending! I had a really great time at the event and would like to personally thank everyone for coming out to support the local community.  Thanks for reading. Subscribe to my feed

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  • How to repair Mac OSX without reinstalling?

    - by RahulVyas
    I have an intel PC. I have installed iDeneb Mac OS X in my pc. It's running fine. After that I thought to install Snow Leopard for running the iPad SDK. So I bought a retail Snow Leopard and boot it with Rebel EFI boot loader. When I was installing Snow Leopard, at the end of installation, setup gives an error. So I restarted my PC and boot with Rebel and I saw that mac was there so I boot that into safe mode and Mac OSX runs. After that I install iPad SDK. But when I try to create an application, XCode is not responsive. It hangs when I choose new project, give it a name and save it on disk. After just as I gave name and choose save it hangs. Is there any way i can repair my Mac OSX without reinstalling? I have also unable to boot into normal mode and also without Rebel CD. So I want to boot without Rebel CD and also want to run iPad SDK so please help me to solve this problem.

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  • How to repair Mac OS X without reinstalling?

    - by RahulVyas
    I have an Intel PC. I have installed iDeneb Mac OS X in my PC. It's running fine. After that I thought about installing Snow Leopard for running the iPad SDK. So I bought a retail Snow Leopard and booted it with Rebel EFI boot loader. When I was installing Snow Leopard, at the end of installation, setup gives an error. So I restarted my PC and boot with Rebel and I saw that the Mac was there so I booted that into safe mode and Mac OS X runs. After that I installed iPad SDK. But when I try to create an application, Xcode is not responsive. It hangs when I choose new project, give it a name and save it on disk. After just as I gave name and choose save it hangs. Is there any way I can repair my Mac OS X without reinstalling? I have also been unable to boot into normal mode and also without Rebel CD. So I want to boot without Rebel CD and also want to run iPad SDK.

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