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  • What's the best way to get up to speed with Java?

    - by Kosta
    I'm a software developer that just switched teams so I shall write code in Java now. Last time I wrote something in the language was in programming 101 at uni (I was already an amateur coder back then). So what is the best book/tutorial to get up to speed with Java? Where's the Java - the good parts? Learn you some Java for great good? Learn Java the hard way? Or is it too enterprisey for that kind of passion...?

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  • How to speed up SSH login using a public key and PuTTY?

    - by BarsMonster
    Hi! I am using PuTTY to log into my local server, but it takes about 1.5 seconds to log in (from the click on 'Connect' to working command prompt, most of time is spend on "Authenticating with public key..."). I know many see even slower speeds, but I would like to have not more than 0.1 sec. login time. I already set UseDNS=no, allowed only IPv4 in the PuTTY client, and reduced key length from 4k down to 1k. Any other suggestions to speed it up even further?

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  • XBMC is slow and sluggish in Ubuntu 13.04; how can I speed it up?

    - by Dreamdealer
    I have a Zotac ZBOX ID84 with Intel D2550 proc and Nvidia GT520M GPU, 2GB memory and 320GB hard disk. I tried XBMCbuntu first and it ran perfectly for a few months until I started to mess around with the Terminal. After a re-install I could get the HDMI sound to work again so I installed the latest version of Ubuntu (13.04) instead. That worked fine. The sound and everything worked right away, but the interface of Ubuntu is sluggish and XBMC doesn't run as good as it did in XBMCbuntu. The video playback is slow and it stutters. It speeds up and slows down with the complexity of the video. So, the PC is more than capable to run XBMC and play the videos, but something in Ubuntu (GUI?) slows it down to an unusable pace. Can anybody tell me what I can do to speed things up? Since I'm new to Ubuntu I have no clue where to start looking.

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  • Big delay to open web pages on Ubuntu 11.10; also slow torrent client speed

    - by user54234
    The keywords for my issue are too common among other issues, so, I couldn't find anything that could answer me: why will it take around 30+ seconds for any of my browsers to open a page? happens even with google.com... with both Firefox and Chromium. This does not happen while I use Windows, from exactly the same point at my house (I've got enough wi-fi signal here for sure). Also, the standard torrent client won't hit the max download speed... I can hit 1 Mb/s with utorrent on Windows, and can't go over 300 kbps here. I tried changing the program settings, no results. Please help me. I REALLY don't wanna go back to Windows. Thanks in advance, I admire this community, and I'm sorry that I couldn't find something that could help me. I already solved a lot of issues without asking, but couldn't do it this time.

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  • The WaitForAll Roadshow

    - by adweigert
    OK, so I took for granted some imaginative uses of WaitForAll but lacking that, here is how I am using. First, I have a nice little class called Parallel that allows me to spin together a list of tasks (actions) and then use WaitForAll, so here it is, WaitForAll's 15 minutes of fame ... First Parallel that allows me to spin together several Action delegates to execute, well in parallel.   public static class Parallel { public static ParallelQuery Task(Action action) { return new Action[] { action }.AsParallel(); } public static ParallelQuery> Task(Action action) { return new Action[] { action }.AsParallel(); } public static ParallelQuery Task(this ParallelQuery actions, Action action) { var list = new List(actions); list.Add(action); return list.AsParallel(); } public static ParallelQuery> Task(this ParallelQuery> actions, Action action) { var list = new List>(actions); list.Add(action); return list.AsParallel(); } }   Next, this is an example usage from an app I'm working on that just is rendering some basic computer information via WMI and performance counters. The WMI calls can be expensive given the distance and link speed of some of the computers it will be trying to communicate with. This is the actual MVC action from my controller to return the data for an individual computer.  public PartialViewResult Detail(string computerName) { var computer = this.Computers.Get(computerName); var perf = Factory.GetInstance(); var detail = new ComputerDetailViewModel() { Computer = computer }; try { var work = Parallel .Task(delegate { // Win32_ComputerSystem var key = computer.Name + "_Win32_ComputerSystem"; var system = this.Cache.Get(key); if (system == null) { using (var impersonation = computer.ImpersonateElevatedIdentity()) { system = computer.GetWmiContext().GetInstances().Single(); } this.Cache.Set(key, system); } detail.TotalMemory = system.TotalPhysicalMemory; detail.Manufacturer = system.Manufacturer; detail.Model = system.Model; detail.NumberOfProcessors = system.NumberOfProcessors; }) .Task(delegate { // Win32_OperatingSystem var key = computer.Name + "_Win32_OperatingSystem"; var os = this.Cache.Get(key); if (os == null) { using (var impersonation = computer.ImpersonateElevatedIdentity()) { os = computer.GetWmiContext().GetInstances().Single(); } this.Cache.Set(key, os); } detail.OperatingSystem = os.Caption; detail.OSVersion = os.Version; }) // Performance Counters .Task(delegate { using (var impersonation = computer.ImpersonateElevatedIdentity()) { detail.AvailableBytes = perf.GetSample(computer, "Memory", "Available Bytes"); } }) .Task(delegate { using (var impersonation = computer.ImpersonateElevatedIdentity()) { detail.TotalProcessorUtilization = perf.GetValue(computer, "Processor", "% Processor Time", "_Total"); } }).WithExecutionMode(ParallelExecutionMode.ForceParallelism); if (!work.WaitForAll(TimeSpan.FromSeconds(15), task => task())) { return PartialView("Timeout"); } } catch (Exception ex) { this.LogException(ex); return PartialView("Error.ascx"); } return PartialView(detail); }

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  • Is there an application I can run that will tell me how fast my computer is running?

    - by Robert Hume
    At work I log into a virtual Windows machine. I'm told it runs as fast as a PC, but I'm skeptical. Is there an application I can run on the machine that will tell me how faster the machine is actually running? It would be nice if it ran on Windows and on Mac. Updating with more details -- I was asked "why does it matter" -- here's why: It matters because I'm a programmer and I need as much speed (CPU and memory) as possible to do my work. IMO, the virtual machine is noticeably slower than a basic $800 PC would be, but I need a way a proving it. Websites like Bandwidthtest.com can show me my internet speed, so I'm wondering if there's an app that can test my computer's speed.

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  • Is computer's DRAM size not as important once we get a Solid State Drive?

    - by Jian Lin
    I am thinking of getting a Dell X11 netbook, and it can go up to 8GB of DRAM, together with a 256GB Solid State Drive. So in that case, it can handle quite a bit of Virtual PC running Linux, and Win XP, etc. But is the 8GB of RAM not so important any more. Won't 2GB or 4GB be quite good if a Solid State Hard drive is used? I think the most worried thing is that the memory is not enough and the less often used data is swapped to the pagefile on hard disk and it will become really slow, but with SDD drive, the problem is a lot less of a concerned? Is there a comparison as to, if DRAM speed is n, then SDD drive speed is how many n and hard disk speed is how many n just as a ball park comparison?

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  • Is a computer's DRAM size not as important once we get a Solid State Drive?

    - by Jian Lin
    I am thinking of getting a Dell X11 netbook, and it can go up to 8GB of DRAM, together with a 256GB Solid State Drive. So in that case, it can handle quite a bit of Virtual PC running Linux, and Win XP, etc. But is the 8GB of RAM not so important any more? Won't 2GB or 4GB be quite good if a Solid State Drive is used? I think the most worrying thing is that the memory is not enough and the less often used data is swapped to the pagefile on hard disk and it will become really slow, but with an SSD drive, the problem is a lot less of a concern? Is there a comparison as to, if DRAM speed is n, then SSD drive speed is how many n and hard disk speed is how many n just as a ball park comparison?

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  • Unity JS - simple if statements not behaving as expected?

    - by IHazABone
    I have a simple script (please no remarks on the fact that I'm not using a switch statement or better code, this is the earliest version and written this way by a peer, I am improving it) that takes an object and moves it back and forth. For some reason, the variable time gets stuck at 249. It is probably an obvious bug with this inefficient logic, but I cannot seem to find it. var speed = 1; private var time = 0; function Start() { } function Update() { if(condition == true)moveStuff(); } function moveStuff() { var timeSwitch = false; if(time == 0)timeSwitch = false; if(time == timeSet)timeSwitch = true; if(direction == 1) { if(timeSwitch == false) { transform.Translate(Vector3.up * (Time.deltaTime * speed)); time += 1; Debug.Log(time); }else if(timeSwitch == true) { transform.Translate(Vector3.up * ((Time.deltaTime * speed) * -1)); time -= 1; Debug.Log(time); } } else if(direction == 2) { if(timeSwitch == false) { transform.Translate(Vector3.down * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved down. "); }else if(timeSwitch == true){ transform.Translate(Vector3.down * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 3) { if(timeSwitch == false) { transform.Translate(Vector3.forward * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved forward. "); }else if(timeSwitch == true){ transform.Translate(Vector3.forward * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 4) { if(timeSwitch == false) { transform.Translate(Vector3.back * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved back. "); }else if(timeSwitch == true){ transform.Translate(Vector3.back * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 5) { if(timeSwitch == false) { transform.Translate(Vector3.right * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved right. "); }else if(timeSwitch == true){ transform.Translate(Vector3.right * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 6) { if(timeSwitch == false) { transform.Translate(Vector3.left * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved left. "); }else if(timeSwitch == true){ transform.Translate(Vector3.left * ((Time.deltaTime * speed) * -1)); time -= 1; } } }

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  • Cause of slow download speed on a particular EC2 instance?

    - by James
    I have a networking issue I'm trying to solve. I have two EC2 instances, same zone, same type. On one of the two EC2 instances (the 'bad' instance), the download speed is really poor (200k/s), while on the other (the 'good' instance), the download speed is fine, comfortable at 30M/s +). To clarify, I'm talking about downloading files to the EC2 instance while ssh'd into the server, e.g running wget with a large file. I've tried different files, including S3 objects and a large linux ISO from elsewhere. Running ethtool eth0 only returns 'Link detected: yes' for both. When running ifconfig, both return the same for most part, aside from how the good instance shows no error packets yet the bad instance shows many: UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:168372370 errors:5075643 dropped:0 overruns:0 frame:0 TX packets:122116480 errors:0 dropped:0 overruns:0 carrier:0 Both servers are configured the same, at least were supposed to be. How can I go about diagnosing the cause for the slow download speed? Is there anything particular to EC2 instances that could cause this? Having trouble knowing where to start. Thanks for any help!

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  • Collect temperature and fan speed with munin from Windows 7 PC?

    - by mfn
    Hi, I'm quite fond of munin and using it also at home to monitor my PCs. What was super-duper easy under Linux is pretty much unsolvable for me under Windows: I'd like to monitor CPU and Motherboard temperatures as well as fan speed. On Linux I'm using lm-sensors and the plugin for munin was basically there. I access already some information from my Windows machine via SNMP (disk space, CPU usage, memory usage); the graphs are simple as is the information exposed via SNMP, but they do their job. But when it comes to temperature and fan speed I'm running against a wall. My research so far resulted in that Windows does not by default provide out of the box ability to retrieve temperature/fan speed data. Third party applications are necessary which have know-how how to communicate with the Motherboard chips. The best I cam up with is that SpeedFan exposes a shared memory interface and there exists a library which hooks into Windows SNMP facility and bridges over to SpeedFans shared memory interface; it's called SFSNMP (site currently down). Unfortunately the library doesn't work, there's a bug report at SpeedFan open about it, but it's currently not moving (although the SFSNMP author is active there) . So, unless that's going to work like anytime soon, are there any alternatives? I'm not found of buying any software to get that feature, given that I take it as granted that my system exposes me the information to properly monitor it, but anyway don't just not answer because of this.

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  • How to increase the speed between two external hard drives on my laptop?

    - by Roman
    Hello, I own Sony Vaio Z laptop with two external USB ports. It's quite new and has USB 2.0 support. I'm using Vista x64 on it. I also have two external usb hard drives, Iomega 500GB and WD for 1TB. Every hard drive has USB 2.0 support. I connect two devices to my laptop and trying to copy date from one hard drive to another. But it takes a lot of time! The speed is about 15 Megabytes per second. I have to wait toooooo long to copy all the information from one hard drive to another. When I try to copy information from my internal (SSD) hard drive, it works fine for both external drives. The speed is very high and it shows me something about 100 Megabytes per second. It makes me feel that USB 2.0 is OK on both drives. But when I'm trying to copy from one external drive to another external, I still get very low speed. I checked out Device Manager and here is the settings I have: (sorry, can't upload image because of my rating, check this url: http://picbite.com/image/122073daljo/ ) I think it's because two of my external drives use the same USB 2.0 controller. Is there any way to make it work faster? Is it possible to move one of my USB ports to other USB 2.0 controller? Or is there any software which can help me to automate copying all the files thru my internal drive? I have only about 3 gigabytes free space on internal drive and it's quite difficult to move manually every file from one hard drive to internal and then again to another internal.

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  • How to increase the speed between two external hard drives on my laptop?

    - by Roman
    Hello, I own Sony Vaio Z laptop with two external USB ports. It's quite new and has USB 2.0 support. I'm using Vista x64 on it. I also have two external usb hard drives, Iomega 500GB and WD for 1TB. Every hard drive has USB 2.0 support. I connect two devices to my laptop and trying to copy date from one hard drive to another. But it takes a lot of time! The speed is about 15 Megabytes per second. I have to wait toooooo long to copy all the information from one hard drive to another. When I try to copy information from my internal (SSD) hard drive, it works fine for both external drives. The speed is very high and it shows me something about 100 Megabytes per second. It makes me feel that USB 2.0 is OK on both drives. But when I'm trying to copy from one external drive to another external, I still get very low speed. I checked out Device Manager and here is the settings I have: (sorry, can't upload image because of my rating, check this url: http://picbite.com/image/122073daljo/ ) I think it's because two of my external drives use the same USB 2.0 controller. Is there any way to make it work faster? Is it possible to move one of my USB ports to other USB 2.0 controller? Or is there any software which can help me to automate copying all the files thru my internal drive? I have only about 3 gigabytes free space on internal drive and it's quite difficult to move manually every file from one hard drive to internal and then again to another internal.

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  • Collect temperature and fan speed with munin from Windows 7 PC?

    - by nfm
    Hi, I'm quite fond of munin and using it also at home to monitor my PCs. What was super-duper easy under Linux is pretty much unsolvable for me under Windows: I'd like to monitor CPU and Motherboard temperatures as well as fan speed. On Linux I'm using lm-sensors and the plugin for munin was basically there. I access already some information from my Windows machine via SNMP (disk space, CPU usage, memory usage); the graphs are simple as is the information exposed via SNMP, but they do their job. But when it comes to temperature and fan speed I'm running against a wall. My research so far resulted in that Windows does not by default provide out of the box ability to retrieve temperature/fan speed data. Third party applications are necessary which have know-how how to communicate with the Motherboard chips. The best I cam up with is that SpeedFan exposes a shared memory interface and there exists a library which hooks into Windows SNMP facility and bridges over to SpeedFans shared memory interface; it's called SFSNMP (site currently down). Unfortunately the library doesn't work, there's a bug report at SpeedFan open about it, but it's currently not moving (although the SFSNMP author is active there) . So, unless that's going to work like anytime soon, are there any alternatives? I'm not found of buying any software to get that feature, given that I take it as granted that my system exposes me the information to properly monitor it, but anyway don't just not answer because of this.

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  • vmware server 64 bit on ubuntu 9.10 64 bit with P2V windows 2003 SBS poor network speed

    - by RobertHC
    configuration is ubuntu 2.6.31-21 64 bit vmware 2.0.2 64 bit last release hardware is core 2 quad with 8GB ram guest is win 2003 server SBS 32 bit Dear friends, we have a converted physical to virtual windows sbs 2003, converted with last converter available nowadays http://www.vmware.com/products/converter/ vCenter converter. Running the P2V 2K3 SBS on vmware server, it does boot fine, but we do note an abnormal CPU activity and a poor lan speed. As attempts we did what follow. We removed all unneeded peripherals, we removed one NIC (phisycal server was 2 nics), we changed the vmx to ged the nic recognized as intel instead than amd, we removed 1 cpu (physical was 2 cpu), we removed anything was reported as failed driver from system events monitor. Nothing to do, no way and funny results. Let's read some tests results. All are made with the same file copied in different source folders. Copying from client side (both directions copy, to/from server) results are i.e. 10 seconds, copying the same files from server side (again from and to server) results are different... from client to server, speed is round about (bit more) 10 seconds, but from server to client direction is slower: double the time. Beeing very fast and launching a simultaneous copy "from server to client"+"from client to server", this made from the server side, results in a stuck traffic... 45 seconds to do the copy. vmware tools are installed and e1000 driver has been updated. With one processor CPU activity is still going up and down but much less than with two. Because of test, we installed win 2k8 STD 64 bit. We repeated all the above tests with exactly the same file result is just one: always 5 seconds (this matches the lan speed) Any idea about this issue is welcome and thank you if any. Kind regards R.

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  • Objective-measures of the power of programming languages

    - by Casebash
    Are there any objective measures for measuring the power of programming languages? Turing-completeness is one, but it is not particularly discriminating. I also remember there being a few others measures of power which are more limited versions (like finite-state-autonoma), but is there any objective measure that is more powerful?

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  • Software/IT security training and certificate

    - by 5YrsLaterDBA
    I am thinking about attending software security training and getting software security certificate. (or IT security in general.) I am in MA Boston area. I am new in software security field and need to know this field for current project and/or future job. Any suggestion about the training and certificate? thanks, EDIT: How about this course and certificate? http://scpd.stanford.edu/public/category/courseCategoryCertificateProfile.do?method=load&from=courseprofile&certificateId=3575647#searchResults

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  • Runtime unhandled exception while executing facedetect.py in opencv

    - by Rupesh Chavan
    When i tried to execute facedetect.py python script from opencv sample example i got the following runtime exception. Can someone please give me some pointer or some clue about the exception and why it is encountering? Here is the stack trace : 'python.exe': Loaded 'C:\Python26\python.exe' 'python.exe': Loaded 'C:\WINDOWS\system32\ntdll.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\kernel32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\python26.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\user32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\gdi32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\advapi32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\rpcrt4.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\shell32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\msvcrt.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\shlwapi.dll' 'python.exe': Loaded 'C:\WINDOWS\WinSxS \x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e\msvcr90.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\imm32.dll' 'python.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\comctl32.dll' 'python.exe': Loaded 'C:\Python26\Lib\site-packages\opencv_cv.pyd', Binary was not built with debug information. 'python.exe': Loaded 'C:\OpenCV2.0\bin\libcv200.dll', Binary was not built with debug information. 'python.exe': Loaded 'C:\OpenCV2.0\bin\libcxcore200.dll', Binary was not built with debug information. 'python.exe': Loaded 'C:\Python26\Lib\site-packages\opencv_ml.pyd', Binary was not built with debug information. 'python.exe': Loaded 'C:\OpenCV2.0\bin\libml200.dll', Binary was not built with debug information. 'python.exe': Loaded 'C:\Python26\Lib\site-packages\opencv_highgui.pyd', Binary was not built with debug information. 'python.exe': Loaded 'C:\OpenCV2.0\bin\libhighgui200.dll', Binary was not built with debug information. 'python.exe': Loaded 'C:\WINDOWS\system32\ole32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\oleaut32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\avicap32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\winmm.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\version.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\msvfw32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\avifil32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\msacm32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\msctf.dll' 'python.exe': Loaded 'C:\OpenCV2.0\bin\libopencv_ffmpeg200.dll', Binary was not built with debug information. 'python.exe': Loaded 'C:\WINDOWS\system32\wsock32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\ws2_32.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\ws2help.dll' 'python.exe': Loaded 'C:\WINDOWS\system32\MSCTFIME.IME' Unhandled exception at 0x00e7e4e4 in python.exe: 0xC0000005: Access violation reading location 0xffffffff. Thanks a lot in advance, Rupesh Chavan

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  • Math for core animation?

    - by jasonbogd
    What is a good level of math required for, like, advanced core animation? Take this for example: http://cocoadex.com/2008/01/lemur-math.html And what's a good book/resource to learn it? -Jason

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  • Image Erosion for face detection in C#

    - by Chris Dobinson
    Hi, I'm trying to implement face detection in C#. I currently have a black + white outline of a photo with a face within it (Here). However i'm now trying to remove the noise and then dilate the image in order to improve reliability when i implement the detection. The method I have so far is here: unsafe public Image Process(Image input) { Bitmap bmp = (Bitmap)input; Bitmap bmpSrc = (Bitmap)input; BitmapData bmData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); int stride = bmData.Stride; int stride2 = bmData.Stride * 2; IntPtr Scan0 = bmData.Scan0; byte* p = (byte*)(void*)Scan0; int nOffset = stride - bmp.Width * 3; int nWidth = bmp.Width - 2; int nHeight = bmp.Height - 2; var w = bmp.Width; var h = bmp.Height; var rp = p; var empty = CompareEmptyColor; byte c, cm; int i = 0; // Erode every pixel for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++, i++) { // Middle pixel cm = p[y * w + x]; if (cm == empty) { continue; } // Row 0 // Left pixel if (x - 2 > 0 && y - 2 > 0) { c = p[(y - 2) * w + (x - 2)]; if (c == empty) { continue; } } // Middle left pixel if (x - 1 > 0 && y - 2 > 0) { c = p[(y - 2) * w + (x - 1)]; if (c == empty) { continue; } } if (y - 2 > 0) { c = p[(y - 2) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y - 2 > 0) { c = p[(y - 2) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y - 2 > 0) { c = p[(y - 2) * w + (x + 2)]; if (c == empty) { continue; } } // Row 1 // Left pixel if (x - 2 > 0 && y - 1 > 0) { c = p[(y - 1) * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0 && y - 1 > 0) { c = p[(y - 1) * w + (x - 1)]; if (c == empty) { continue; } } if (y - 1 > 0) { c = p[(y - 1) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y - 1 > 0) { c = p[(y - 1) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y - 1 > 0) { c = p[(y - 1) * w + (x + 2)]; if (c == empty) { continue; } } // Row 2 if (x - 2 > 0) { c = p[y * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0) { c = p[y * w + (x - 1)]; if (c == empty) { continue; } } if (x + 1 < w) { c = p[y * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w) { c = p[y * w + (x + 2)]; if (c == empty) { continue; } } // Row 3 if (x - 2 > 0 && y + 1 < h) { c = p[(y + 1) * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0 && y + 1 < h) { c = p[(y + 1) * w + (x - 1)]; if (c == empty) { continue; } } if (y + 1 < h) { c = p[(y + 1) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y + 1 < h) { c = p[(y + 1) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y + 1 < h) { c = p[(y + 1) * w + (x + 2)]; if (c == empty) { continue; } } // Row 4 if (x - 2 > 0 && y + 2 < h) { c = p[(y + 2) * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0 && y + 2 < h) { c = p[(y + 2) * w + (x - 1)]; if (c == empty) { continue; } } if (y + 2 < h) { c = p[(y + 2) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y + 2 < h) { c = p[(y + 2) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y + 2 < h) { c = p[(y + 2) * w + (x + 2)]; if (c == empty) { continue; } } // If all neighboring pixels are processed // it's clear that the current pixel is not a boundary pixel. rp[i] = cm; } } bmpSrc.UnlockBits(bmData); return bmpSrc; } As I understand it, in order to erode the image (and remove the noise), we need to check each pixel to see if it's surrounding pixels are black, and if so, then it is a border pixel and we need not keep it, which i believe my code does, so it is beyond me why it doesn't work. Any help or pointers would be greatly appreciated Thanks, Chris

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  • Boosting my GA with Neural Networks and/or Reinforcement Learning

    - by AlexT
    As I have mentioned in previous questions I am writing a maze solving application to help me learn about more theoretical CS subjects, after some trouble I've got a Genetic Algorithm working that can evolve a set of rules (handled by boolean values) in order to find a good solution through a maze. That being said, the GA alone is okay, but I'd like to beef it up with a Neural Network, even though I have no real working knowledge of Neural Networks (no formal theoretical CS education). After doing a bit of reading on the subject I found that a Neural Network could be used to train a genome in order to improve results. Let's say I have a genome (group of genes), such as 1 0 0 1 0 1 0 1 0 1 1 1 0 0... How could I use a Neural Network (I'm assuming MLP?) to train and improve my genome? In addition to this as I know nothing about Neural Networks I've been looking into implementing some form of Reinforcement Learning, using my maze matrix (2 dimensional array), although I'm a bit stuck on what the following algorithm wants from me: (from http://people.revoledu.com/kardi/tutorial/ReinforcementLearning/Q-Learning-Algorithm.htm) 1. Set parameter , and environment reward matrix R 2. Initialize matrix Q as zero matrix 3. For each episode: * Select random initial state * Do while not reach goal state o Select one among all possible actions for the current state o Using this possible action, consider to go to the next state o Get maximum Q value of this next state based on all possible actions o Compute o Set the next state as the current state End Do End For The big problem for me is implementing a reward matrix R and what a Q matrix exactly is, and getting the Q value. I use a multi-dimensional array for my maze and enum states for every move. How would this be used in a Q-Learning algorithm? If someone could help out by explaining what I would need to do to implement the following, preferably in Java although C# would be nice too, possibly with some source code examples it'd be appreciated.

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  • two's complement, why the name "two"

    - by lenatis
    i know unsigned,two's complement, ones' complement and sign magnitude, and the difference between these, but what i'm curious about is: why it's called two's(or ones') complement, so is there a more generalize N's complement? in which way did these genius deduce such a natural way to represent negative numbers?

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  • Dynamic programming - Coin change decision problem?

    - by Tony
    I'm reviewing some old notes from my algorithms course and the dynamic programming problems are seeming a bit tricky to me. I have a problem where we have an unlimited supply of coins, with some denominations x1, x2, ... xn and we want to make change for some value X. We are trying to design a dynamic program to decide whether change for X can be made or not (not minimizing the number of coins, or returning which coins, just true or false). I've done some thinking about this problem, and I can see a recursive method of doing this where it's something like... MakeChange(X, x[1..n this is the coins]) for (int i = 1; i < n; i++) { if ( (X - x[i] ==0) || MakeChange(X - x[i]) ) return true; } return false; Converting this a dynamic program is not coming so easily to me. How might I approach this?

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