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  • WPF storyboard animation issue when using VisualBrush

    - by Flack
    Hey guys, I was playing around with storyboards, a flipping animation, and visual brushes. I have encountered an issue though. Below is the xaml and code-behind of a small sample I quickly put together to try to demonstrate the problem. When you first start the app, you are presented with a red square and two buttons. If you click the "Flip" button, the red square will "flip" over and a blue one will appear. In reality, all that is happening is that the scale of the width of the StackPanel that the red square is in is being decreased until it reaches zero and then the StackPanel where a blue square is, whose width is initially scaled to zero, has its width increased. If you click the "Flip" button a few times, the animation looks ok and smooth. Now, if you hit the "Reflection" button, a reflection of the red/blue buttons is added to their respective StackPanels. Hitting the "Flip" button now will still cause the flip animation but it is no longer a smooth animation. The StackPanels width often does not shrink to zero. The width shrinks somewhat but then just stops before being completely invisible. Then the other StackPanel appears as usual. The only thing that changed was adding the reflection, which is just a VisualBrush. Below is the code. Does anyone have any idea why the animations are different between the two cases (stalling in the second case)? Thanks. <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xml:lang="en-US" xmlns:d="http://schemas.microsoft.com/expression/blend/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="WpfFlipTest.Window1" x:Name="Window" Title="Window1" Width="214" Height="224"> <Window.Resources> <Storyboard x:Key="sbFlip"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="redStack" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.4" Value="0"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00.4" Storyboard.TargetName="blueStack" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.8" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> <Storyboard x:Key="sbFlipBack"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="blueStack" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.4" Value="0"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00.4" Storyboard.TargetName="redStack" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.8" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </Window.Resources> <Grid x:Name="LayoutRoot" Background="Gray"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition Width="Auto"/> </Grid.ColumnDefinitions> <StackPanel Name="redStack" Grid.Row="0" Grid.Column="0" RenderTransformOrigin="0.5,0.5"> <StackPanel.RenderTransform> <ScaleTransform/> </StackPanel.RenderTransform> <Border Name="redBorder" BorderBrush="Transparent" BorderThickness="4" Width="Auto" Height="Auto"> <Button Margin="0" Name="redButton" Height="75" Background="Red" Width="105" /> </Border> <Border Width="{Binding ElementName=redBorder, Path=ActualWidth}" Height="{Binding ElementName=redBorder, Path=ActualHeight}" Opacity="0.2" BorderBrush="Transparent" BorderThickness="4" Name="redRefelction" Visibility="Collapsed"> <Border.OpacityMask> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="Black"/> <GradientStop Offset=".6" Color="Transparent"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.OpacityMask> <Border.Background> <VisualBrush Visual="{Binding ElementName=redButton}"> <VisualBrush.Transform> <ScaleTransform ScaleX="1" ScaleY="-1" CenterX="52.5" CenterY="37.5" /> </VisualBrush.Transform> </VisualBrush> </Border.Background> </Border> </StackPanel> <StackPanel Name="blueStack" Grid.Row="0" Grid.Column="0" RenderTransformOrigin="0.5,0.5"> <StackPanel.RenderTransform> <ScaleTransform ScaleX="0"/> </StackPanel.RenderTransform> <Border Name="blueBorder" BorderBrush="Transparent" BorderThickness="4" Width="Auto" Height="Auto"> <Button Grid.Row="0" Grid.Column="1" Margin="0" Width="105" Background="Blue" Name="blueButton" Height="75"/> </Border> <Border Width="{Binding ElementName=blueBorder, Path=ActualWidth}" Height="{Binding ElementName=blueBorder, Path=ActualHeight}" Opacity="0.2" BorderBrush="Transparent" BorderThickness="4" Name="blueRefelction" Visibility="Collapsed"> <Border.OpacityMask> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="Black"/> <GradientStop Offset=".6" Color="Transparent"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.OpacityMask> <Border.Background> <VisualBrush Visual="{Binding ElementName=blueButton}"> <VisualBrush.Transform> <ScaleTransform ScaleX="1" ScaleY="-1" CenterX="52.5" CenterY="37.5" /> </VisualBrush.Transform> </VisualBrush> </Border.Background> </Border> </StackPanel> <Button Grid.Row="1" Click="FlipButton_Click" Height="19.45" HorizontalAlignment="Left" VerticalAlignment="Top" Width="76">Flip</Button> <Button Grid.Row="0" Grid.Column="1" Click="ReflectionButton_Click" Height="19.45" HorizontalAlignment="Left" VerticalAlignment="Top" Width="76">Reflection</Button> </Grid> </Window> Here are the button click handlers: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Media.Animation; namespace WpfFlipTest { public partial class Window1 : Window { public Window1() { InitializeComponent(); } bool flipped = false; private void FlipButton_Click(object sender, RoutedEventArgs e) { Storyboard sbFlip = (Storyboard)Resources["sbFlip"]; Storyboard sbFlipBack = (Storyboard)Resources["sbFlipBack"]; if (flipped) { sbFlipBack.Begin(); flipped = false; } else { sbFlip.Begin(); flipped = true; } } bool reflection = false; private void ReflectionButton_Click(object sender, RoutedEventArgs e) { if (reflection) { reflection = false; redRefelction.Visibility = Visibility.Collapsed; blueRefelction.Visibility = Visibility.Collapsed; } else { reflection = true; redRefelction.Visibility = Visibility.Visible; blueRefelction.Visibility = Visibility.Visible; } } } } UPDATE: I have been testing this some more to try to find out what is causing the issue I am seeing and I believe I found what is causing the issue. Below I have pasted new xaml and code-behind. The new sample below is very similar to the original sample, with a few minor modifications. The xaml basically consists of two stack panels, each containing two borders. The second border in each stack panel is a visual brush (a reflection of the border above it). Now, when I click the "Flip" button, one stack panel gets its ScaleX reduced to zero, while the second stack panel, whose initial ScaleX is zero, gets its ScaleX increased to 1. This animation gives the illusion of flipping. There are also two textblocks which display the scale factor of each stack panel. I added those to try to diagnose my issue. The issue is (as described in the oringal post) that the flipping animation is not smooth. Every time I hit the flip button, the animation starts but whenever the ScaleX factor gets to around .14 to .16, the animation looks like it stalls and the stack panels never have there ScaleX reduced to zero, so they never totally disappear. Now, the strange thing is that if I change the Width/Height properties of the "frontBorder" and "backBorder" borders defined below to use explict values instead of Auto, such as Width=105 and Height=75 (to match the button in the border) everything works fine. The animation stutters the first two or three times I run it but after that the flips are smooth and flawless. (BTW, when an animation is run for the first time, is there something going on in the background, some sort of initialization, that causes it to be a little slow the first time?) Is it possible that the Auto Width/Height of the borders are causing the issue? I can reproduce it everytime but I am not sure why Auto Width/Height would be a problem. Below is the sample. Thanks for the help. <Window x:Class="FlipTest.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <Window.Resources> <Storyboard x:Key="sbFlip"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="front" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.5" Value="0"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00.5" Storyboard.TargetName="back" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.5" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> <Storyboard x:Key="sbFlipBack"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="back" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.5" Value="0"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00.5" Storyboard.TargetName="front" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.5" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </Window.Resources> <Grid x:Name="LayoutRoot" Background="White" ShowGridLines="True"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition Width="Auto"/> </Grid.ColumnDefinitions> <StackPanel x:Name="front" RenderTransformOrigin="0.5,0.5"> <StackPanel.RenderTransform> <ScaleTransform/> </StackPanel.RenderTransform> <Border Name="frontBorder" BorderBrush="Yellow" BorderThickness="2" Width="Auto" Height="Auto"> <Button Margin="0" Name="redButton" Height="75" Background="Red" Width="105" Click="FlipButton_Click"/> </Border> <Border Width="{Binding ElementName=frontBorder, Path=ActualWidth}" Height="{Binding ElementName=frontBorder, Path=ActualHeight}" Opacity="0.2" BorderBrush="Transparent"> <Border.OpacityMask> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="Black"/> <GradientStop Offset=".6" Color="Transparent"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.OpacityMask> <Border.Background> <VisualBrush Visual="{Binding ElementName=frontBorder}"> <VisualBrush.Transform> <ScaleTransform ScaleX="1" ScaleY="-1" CenterX="52.5" CenterY="37.5" /> </VisualBrush.Transform> </VisualBrush> </Border.Background> </Border> </StackPanel> <StackPanel x:Name="back" RenderTransformOrigin="0.5,0.5"> <StackPanel.RenderTransform> <ScaleTransform ScaleX="0"/> </StackPanel.RenderTransform> <Border Name="backBorder" BorderBrush="Yellow" BorderThickness="2" Width="Auto" Height="Auto"> <Button Margin="0" Width="105" Background="Blue" Name="blueButton" Height="75" Click="FlipButton_Click"/> </Border> <Border Width="{Binding ElementName=backBorder, Path=ActualWidth}" Height="{Binding ElementName=backBorder, Path=ActualHeight}" Opacity="0.2" BorderBrush="Transparent"> <Border.OpacityMask> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="Black"/> <GradientStop Offset=".6" Color="Transparent"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.OpacityMask> <Border.Background> <VisualBrush Visual="{Binding ElementName=backBorder}"> <VisualBrush.Transform> <ScaleTransform ScaleX="1" ScaleY="-1" CenterX="52.5" CenterY="37.5" /> </VisualBrush.Transform> </VisualBrush> </Border.Background> </Border> </StackPanel> <Button Grid.Row="1" Click="FlipButton_Click" Height="19.45" HorizontalAlignment="Left" VerticalAlignment="Top" Width="76">Flip</Button> <TextBlock Grid.Row="2" Grid.Column="0" Foreground="DarkRed" Height="19.45" HorizontalAlignment="Left" VerticalAlignment="Top" Width="76" Text="{Binding ElementName=front, Path=(UIElement.RenderTransform).(ScaleTransform.ScaleX)}"/> <TextBlock Grid.Row="3" Grid.Column="0" Foreground="DarkBlue" Height="19.45" HorizontalAlignment="Left" VerticalAlignment="Top" Width="76" Text="{Binding ElementName=back, Path=(UIElement.RenderTransform).(ScaleTransform.ScaleX)}"/> </Grid> </Window> Code-behind: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Media.Animation; namespace FlipTest { /// <summary> /// Interaction logic for Window1.xaml /// </summary> public partial class Window1 : Window { public Window1() { InitializeComponent(); } bool flipped = false; private void FlipButton_Click(object sender, RoutedEventArgs e) { Storyboard sbFlip = (Storyboard)Resources["sbFlip"]; Storyboard sbFlipBack = (Storyboard)Resources["sbFlipBack"]; if (flipped) { sbFlipBack.Begin(); flipped = false; } else { sbFlip.Begin(); flipped = true; } } } }

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  • JQuery Window blinking

    - by Nisanth
    Hi All I am developing a chat application(Customer and operator). Using jquery Ajax and PHP . From customer side he can handle multiple chat.. For example ha have two chat.. How he knows in which window the new msg comes.. I can take the count . But is there any option in jquery to blink the window when count change ?

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  • Set Proxy Credential in Web Browser Control

    - by rockacola
    I am working on a legacy code where an application uses AxSHDocVw.AxWebBrowser (NOT System.Windows.Forms.Control) to open up web pages and am extending it to take proxy into considerations. I have following example on http://www.pinvoke.net/default.aspx/wininet/internetsetoption.html to use InternetSetOption() to go through specified proxy and tested that it works. Now the hurdle is I tried everything but failed to pass username and password with following code: //-- Set Proxy Username bool resultF = InternetSetOption(IntPtr.Zero, INTERNET_OPTION_PROXY_USERNAME, username, username.Length+1); var errorF = Marshal.GetLastWin32Error(); //-- Set Proxy Password bool resultG = InternetSetOption(IntPtr.Zero, INTERNET_OPTION_PROXY_PASSWORD, password, password.Length+1); var errorG = Marshal.GetLastWin32Error(); Both resultF and resultG return true and has no errors but it still working. Any hint on what may be happening here? and what method do I have to debug this? Thanks in advance.

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  • App using MonoTouch Core Graphics mysteriously crashes

    - by Stephen Ashley
    My app launches with a view controller and a simple view consisting of a button and a subview. When the user touches the button, the subview is populated with scrollviews that display the column headers, row headers, and cells of a spreadsheet. To draw the cells, I use CGBitmapContext to draw the cells, generate an image, and then put the image into the imageview contained in the scrollview that displays the cells. When I run the app on the iPad, it displays the cells just fine, and the scrollview lets the user scroll around in the spreadsheet without any problems. If the user touches the button a second time, the spreadsheet redraws and continues to work perfectly, If, however, the user touches the button a third time, the app crashes. There is no exception information display in the Application Output window. My first thought was that the successive button pushes were using up all the available memory, so I overrode the DidReceiveMemoryWarning method in the view controller and used a breakpoint to confirm that this method was not getting called. My next thought was that the CGBitmapContext was not getting released and looked for a Monotouch equivalent of Objective C's CGContextRelease() function. The closest I could find was the CGBitmapContext instance method Dispose(), which I called, without solving the problem. In order to free up as much memory as possible (in case I was somehow running out of memory without tripping a warning), I tried forcing garbage collection each time I finished using a CGBitmapContext. This made the problem worse. Now the program would crash moments after displaying the spreadsheet the first time. This caused me to wonder whether the Garbage Collector was somehow collecting something necessary to the continued display of graphics on the screen. I would be grateful for any suggestions on further avenues to investigate for the cause of these crashes. I have included the source code for the SpreadsheetView class. The relevant method is DrawSpreadsheet(), which is called when the button is touched. Thank you for your assistance on this matter. Stephen Ashley public class SpreadsheetView : UIView { public ISpreadsheetMessenger spreadsheetMessenger = null; public UIScrollView cellsScrollView = null; public UIImageView cellsImageView = null; public SpreadsheetView(RectangleF frame) : base() { Frame = frame; BackgroundColor = Constants.backgroundBlack; AutosizesSubviews = true; } public void DrawSpreadsheet() { UInt16 RowHeaderWidth = spreadsheetMessenger.RowHeaderWidth; UInt16 RowHeaderHeight = spreadsheetMessenger.RowHeaderHeight; UInt16 RowCount = spreadsheetMessenger.RowCount; UInt16 ColumnHeaderWidth = spreadsheetMessenger.ColumnHeaderWidth; UInt16 ColumnHeaderHeight = spreadsheetMessenger.ColumnHeaderHeight; UInt16 ColumnCount = spreadsheetMessenger.ColumnCount; // Add the corner UIImageView cornerView = new UIImageView(new RectangleF(0f, 0f, RowHeaderWidth, ColumnHeaderHeight)); cornerView.BackgroundColor = Constants.headingColor; CGColorSpace cornerColorSpace = null; CGBitmapContext cornerContext = null; IntPtr buffer = Marshal.AllocHGlobal(RowHeaderWidth * ColumnHeaderHeight * 4); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory."); try { cornerColorSpace = CGColorSpace.CreateDeviceRGB(); cornerContext = new CGBitmapContext (buffer, RowHeaderWidth, ColumnHeaderHeight, 8, 4 * RowHeaderWidth, cornerColorSpace, CGImageAlphaInfo.PremultipliedFirst); cornerContext.SetFillColorWithColor(Constants.headingColor.CGColor); cornerContext.FillRect(new RectangleF(0f, 0f, RowHeaderWidth, ColumnHeaderHeight)); cornerView.Image = UIImage.FromImage(cornerContext.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (cornerContext != null) { cornerContext.Dispose(); cornerContext = null; } if (cornerColorSpace != null) { cornerColorSpace.Dispose(); cornerColorSpace = null; } } cornerView.Image = DrawBottomRightCorner(cornerView.Image); AddSubview(cornerView); // Add the cellsScrollView cellsScrollView = new UIScrollView (new RectangleF(RowHeaderWidth, ColumnHeaderHeight, Frame.Width - RowHeaderWidth, Frame.Height - ColumnHeaderHeight)); cellsScrollView.ContentSize = new SizeF (ColumnCount * ColumnHeaderWidth, RowCount * RowHeaderHeight); Size iContentSize = new Size((int)cellsScrollView.ContentSize.Width, (int)cellsScrollView.ContentSize.Height); cellsScrollView.BackgroundColor = UIColor.Black; AddSubview(cellsScrollView); CGColorSpace colorSpace = null; CGBitmapContext context = null; CGGradient gradient = null; UIImage image = null; int bytesPerRow = 4 * iContentSize.Width; int byteCount = bytesPerRow * iContentSize.Height; buffer = Marshal.AllocHGlobal(byteCount); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); context = new CGBitmapContext (buffer, iContentSize.Width, iContentSize.Height, 8, 4 * iContentSize.Width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); float[] components = new float[] {.75f, .75f, .75f, 1f, .25f, .25f, .25f, 1f}; float[] locations = new float[]{0f, 1f}; gradient = new CGGradient(colorSpace, components, locations); PointF startPoint = new PointF(0f, (float)iContentSize.Height); PointF endPoint = new PointF((float)iContentSize.Width, 0f); context.DrawLinearGradient(gradient, startPoint, endPoint, 0); context.SetLineWidth(Constants.lineWidth); context.BeginPath(); for (UInt16 i = 1; i <= RowCount; i++) { context.MoveTo (0f, iContentSize.Height - i * RowHeaderHeight + (Constants.lineWidth/2)); context.AddLineToPoint((float)iContentSize.Width, iContentSize.Height - i * RowHeaderHeight + (Constants.lineWidth/2)); } for (UInt16 j = 1; j <= ColumnCount; j++) { context.MoveTo((float)j * ColumnHeaderWidth - Constants.lineWidth/2, (float)iContentSize.Height); context.AddLineToPoint((float)j * ColumnHeaderWidth - Constants.lineWidth/2, 0f); } context.StrokePath(); image = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (gradient != null) { gradient.Dispose(); gradient = null; } if (context != null) { context.Dispose(); context = null; } if (colorSpace != null) { colorSpace.Dispose(); colorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } UIImage finalImage = ActivateCell(1, 1, image); finalImage = ActivateCell(0, 0, finalImage); cellsImageView = new UIImageView(finalImage); cellsImageView.Frame = new RectangleF(0f, 0f, iContentSize.Width, iContentSize.Height); cellsScrollView.AddSubview(cellsImageView); } private UIImage ActivateCell(UInt16 column, UInt16 row, UIImage backgroundImage) { UInt16 ColumnHeaderWidth = (UInt16)spreadsheetMessenger.ColumnHeaderWidth; UInt16 RowHeaderHeight = (UInt16)spreadsheetMessenger.RowHeaderHeight; CGColorSpace cellColorSpace = null; CGBitmapContext cellContext = null; UIImage cellImage = null; IntPtr buffer = Marshal.AllocHGlobal(4 * ColumnHeaderWidth * RowHeaderHeight); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: ActivateCell()"); try { cellColorSpace = CGColorSpace.CreateDeviceRGB(); // Create a bitmap the size of a cell cellContext = new CGBitmapContext (buffer, ColumnHeaderWidth, RowHeaderHeight, 8, 4 * ColumnHeaderWidth, cellColorSpace, CGImageAlphaInfo.PremultipliedFirst); // Paint it white cellContext.SetFillColorWithColor(UIColor.White.CGColor); cellContext.FillRect(new RectangleF(0f, 0f, ColumnHeaderWidth, RowHeaderHeight)); // Convert it to an image cellImage = UIImage.FromImage(cellContext.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (cellContext != null) { cellContext.Dispose(); cellContext = null; } if (cellColorSpace != null) { cellColorSpace.Dispose(); cellColorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } // Draw the border on the cell image cellImage = DrawBottomRightCorner(cellImage); CGColorSpace colorSpace = null; CGBitmapContext context = null; Size iContentSize = new Size((int)backgroundImage.Size.Width, (int)backgroundImage.Size.Height); buffer = Marshal.AllocHGlobal(4 * iContentSize.Width * iContentSize.Height); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: ActivateCell()."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); // Set up a bitmap context the size of the whole grid context = new CGBitmapContext (buffer, iContentSize.Width, iContentSize.Height, 8, 4 * iContentSize.Width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); // Draw the original grid into the bitmap context.DrawImage(new RectangleF(0f, 0f, iContentSize.Width, iContentSize.Height), backgroundImage.CGImage); // Draw the cell image into the bitmap context.DrawImage(new RectangleF(column * ColumnHeaderWidth, iContentSize.Height - (row + 1) * RowHeaderHeight, ColumnHeaderWidth, RowHeaderHeight), cellImage.CGImage); // Convert the bitmap back to an image backgroundImage = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (context != null) { context.Dispose(); context = null; } if (colorSpace != null) { colorSpace.Dispose(); colorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } return backgroundImage; } private UIImage DrawBottomRightCorner(UIImage image) { int width = (int)image.Size.Width; int height = (int)image.Size.Height; float lineWidth = Constants.lineWidth; CGColorSpace colorSpace = null; CGBitmapContext context = null; UIImage returnImage = null; IntPtr buffer = Marshal.AllocHGlobal(4 * width * height); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: DrawBottomRightCorner()."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); context = new CGBitmapContext (buffer, width, height, 8, 4 * width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); context.DrawImage(new RectangleF(0f, 0f, width, height), image.CGImage); context.BeginPath(); context.MoveTo(0f, (int)(lineWidth/2f)); context.AddLineToPoint(width - (int)(lineWidth/2f), (int)(lineWidth/2f)); context.AddLineToPoint(width - (int)(lineWidth/2f), height); context.SetLineWidth(Constants.lineWidth); context.SetStrokeColorWithColor(UIColor.Black.CGColor); context.StrokePath(); returnImage = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (context != null){ context.Dispose(); context = null;} if (colorSpace != null){ colorSpace.Dispose(); colorSpace = null;} // GC.Collect(); //GC.WaitForPendingFinalizers(); } return returnImage; } }

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  • Issue with dynamic array Queue data structure with void pointer

    - by Nazgulled
    Hi, Maybe there's no way to solve this the way I'd like it but I don't know everything so I better ask... I've implemented a simple Queue with a dynamic array so the user can initialize with whatever number of items it wants. I'm also trying to use a void pointer as to allow any data type, but that's the problem. Here's my code: typedef void * QueueValue; typedef struct sQueueItem { QueueValue value; } QueueItem; typedef struct sQueue { QueueItem *items; int first; int last; int size; int count; } Queue; void queueInitialize(Queue **queue, size_t size) { *queue = xmalloc(sizeof(Queue)); QueueItem *items = xmalloc(sizeof(QueueItem) * size); (*queue)->items = items; (*queue)->first = 0; (*queue)->last = 0; (*queue)->size = size; (*queue)->count = 0; } Bool queuePush(Queue * const queue, QueueValue value, size_t val_sz) { if(isNull(queue) || isFull(queue)) return FALSE; queue->items[queue->last].value = xmalloc(val_sz); memcpy(queue->items[queue->last].value, value, val_sz); queue->last = (queue->last+1) % queue->size; queue->count += 1; return TRUE; } Bool queuePop(Queue * const queue, QueueValue *value) { if(isEmpty(queue)) return FALSE; *value = queue->items[queue->first].value; free(queue->items[queue->first].value); queue->first = (queue->first+1) % queue->size; queue->count -= 1; return TRUE; } The problem lies on the queuePop function. When I call it, I lose the value because I free it right away. I can't seem to solve this dilemma. I want my library to be generic and modular. The user should not care about allocating and freeing memory, that's the library's job. How can the user still get the value from queuePop and let the library handle all memory allocs/frees?

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  • Searching for Windows User SID's in C#

    - by Ubiquitous Che
    Context Context first - issues I'm trying to resolve are below. One of our clients has asked as to quote how long it would take for us to improve one of our applications. This application currently provides basic user authentication in the form of username/password combinations. This client would like the ability for their employees to log-in using the details of whatever Windows User account is currently logged in at the time of running the application. It's not a deal-breaker if I tell them know - but the client might be willing to pay the costs of development to add this feature to the application. It's worth looking into. Based on my hunting around, it seems like storing the user login details against Domain\Username will be problematic if those details are changed. But Windows User SID's aren't supposed to change at all. I've got the impression that it would be best to record Windows Users by SID - feel free to relieve me of that if I'm wrong. I've been having a fiddle with some Windows API calls. From within C#, grabbing the current user's SID is easy enough. I can already take any user's SID and process it using LookupAccountSid to get username and domain for display purposes. For the interested, my code for this is at the end of this post. That's just the tip of the iceberg, however. The two issues below are completely outside my experience. Not only do I not know how to implement them - I don't even known how to find out how to implement them, or what the pitfalls are on various systems. Any help getting myself aimed in the right direction would be very much appreciated. Issue 1) Getting hold of the local user at runtime is meaningless if that user hasn't been granted access to the application. We will need to add a new section to our application's 'administrator console' for adding Windows Users (or groups) and assigning within-app permissions against those users. Something like an 'Add Windows User Login' button that will raise a pop-up window that will allow the user to search for available Windows User accounts on the network (not just the local machine) to be added to the list of available application logins. If there's already a component in .NET or Windows that I can shanghai into doing this for me, it would make me a very happy man. Issue 2) I also want to know how to take a given Windows User SID and check it against a given Windows User Group (probably taken from a database). I'm not sure how to get started with this one either, though I expect it to be easier than the issue above. For the Interested [STAThread] static void Main(string[] args) { MessageBox.Show(WindowsUserManager.GetAccountNameFromSID(WindowsIdentity.GetCurrent().User.Value)); MessageBox.Show(WindowsUserManager.GetAccountNameFromSID("S-1-5-21-57989841-842925246-1957994488-1003")); } public static class WindowsUserManager { public static string GetAccountNameFromSID(string SID) { try { StringBuilder name = new StringBuilder(); uint cchName = (uint)name.Capacity; StringBuilder referencedDomainName = new StringBuilder(); uint cchReferencedDomainName = (uint)referencedDomainName.Capacity; WindowsUserManager.SID_NAME_USE sidUse; int err = (int)ESystemError.ERROR_SUCCESS; if (!WindowsUserManager.LookupAccountSid(null, SID, name, ref cchName, referencedDomainName, ref cchReferencedDomainName, out sidUse)) { err = Marshal.GetLastWin32Error(); if (err == (int)ESystemError.ERROR_INSUFFICIENT_BUFFER) { name.EnsureCapacity((int)cchName); referencedDomainName.EnsureCapacity((int)cchReferencedDomainName); err = WindowsUserManager.LookupAccountSid(null, SID, name, ref cchName, referencedDomainName, ref cchReferencedDomainName, out sidUse) ? (int)ESystemError.ERROR_SUCCESS : Marshal.GetLastWin32Error(); } } if (err != (int)ESystemError.ERROR_SUCCESS) throw new ApplicationException(String.Format("Could not retrieve acount name from SID. {0}", SystemExceptionManager.GetDescription(err))); return String.Format(@"{0}\{1}", referencedDomainName.ToString(), name.ToString()); } catch (Exception ex) { if (ex is ApplicationException) throw ex; throw new ApplicationException("Could not retrieve acount name from SID", ex); } } private enum SID_NAME_USE { SidTypeUser = 1, SidTypeGroup, SidTypeDomain, SidTypeAlias, SidTypeWellKnownGroup, SidTypeDeletedAccount, SidTypeInvalid, SidTypeUnknown, SidTypeComputer } [DllImport("advapi32.dll", EntryPoint = "GetLengthSid", CharSet = CharSet.Auto)] private static extern int GetLengthSid(IntPtr pSID); [DllImport("advapi32.dll", SetLastError = true)] private static extern bool ConvertStringSidToSid( string StringSid, out IntPtr ptrSid); [DllImport("advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern bool LookupAccountSid( string lpSystemName, [MarshalAs(UnmanagedType.LPArray)] byte[] Sid, StringBuilder lpName, ref uint cchName, StringBuilder ReferencedDomainName, ref uint cchReferencedDomainName, out SID_NAME_USE peUse); private static bool LookupAccountSid( string lpSystemName, string stringSid, StringBuilder lpName, ref uint cchName, StringBuilder ReferencedDomainName, ref uint cchReferencedDomainName, out SID_NAME_USE peUse) { byte[] SID = null; IntPtr SID_ptr = IntPtr.Zero; try { WindowsUserManager.ConvertStringSidToSid(stringSid, out SID_ptr); int err = SID_ptr == IntPtr.Zero ? Marshal.GetLastWin32Error() : (int)ESystemError.ERROR_SUCCESS; if (SID_ptr == IntPtr.Zero || err != (int)ESystemError.ERROR_SUCCESS) throw new ApplicationException(String.Format("'{0}' could not be converted to a SID byte array. {1}", stringSid, SystemExceptionManager.GetDescription(err))); int size = (int)GetLengthSid(SID_ptr); SID = new byte[size]; Marshal.Copy(SID_ptr, SID, 0, size); } catch (Exception ex) { if (ex is ApplicationException) throw ex; throw new ApplicationException(String.Format("'{0}' could not be converted to a SID byte array. {1}.", stringSid, ex.Message), ex); } finally { // Always want to release the SID_ptr (if it exists) to avoid memory leaks. if (SID_ptr != IntPtr.Zero) Marshal.FreeHGlobal(SID_ptr); } return WindowsUserManager.LookupAccountSid(lpSystemName, SID, lpName, ref cchName, ReferencedDomainName, ref cchReferencedDomainName, out peUse); } }

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  • How to control the volume of a media player using jquery / javascript

    - by Geetha
    Hi All, I am using the following code for media player in asp.net page. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="70" /> </object> Problem: 1. How to set the default value for volume. [I have set it as 70 but showing 40] 2. If volume is zero the system volume also be zero.

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  • MDX: Problem filtering results in MDX query used in Reporting Services query

    - by wgpubs
    Why aren't my results being filtered by the members from my [Group Hierarchy] returned via the filter() statment below? SELECT NON EMPTY {[Measures].[Group Count], [Measures].[Overall Group Count] } ON COLUMNS, NON EMPTY { [Survey].[Surveys By Year].[Survey Year].ALLMEMBERS * [Response Status].[Response Status].[Response Status].ALLMEMBERS} DIMENSION PROPERTIES MEMBER_CAPTION, MEMBER_UNIQUE_NAME ON ROWS FROM ( SELECT ( { [Survey Type].[Survey Type Hierarchy].&[9] } ) ON COLUMNS FROM ( SELECT ( { [Response Status].[Response Status].[All] } ) ON COLUMNS FROM ( SELECT ( STRTOSET(@SurveySurveysByYear, CONSTRAINED) ) ON COLUMNS FROM ( SELECT(filter([Group].[Group Hierarchy].members, instr(@GroupGroupFullName,[Group].[Group Hierarchy].Properties( "Group Full Name" )))) on columns FROM [SysSurveyDW])))) CELL PROPERTIES VALUE, BACK_COLOR, FORE_COLOR, FORMATTED_VALUE, FORMAT_STRING, FONT_NAME, FONT_SIZE, FONT_FLAGS

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  • pchart pie chart legend and graph not correlating

    - by madphp
    Hi, I have ten values in the dataset, numbers 1 - 10 and corresponding values. Some of the values are coming back as zero, so they are not added to the chart, BUT, the legend is still listing 1 - 10. Because theres values missing in the chart, the colour coding is knocked off. ie Item 1, has a value of zero, its passed over in the chart, the colour in the legend is red, Item 2, has a value of 4, the percentage is calculated, and the chart gives it the colour red which is the colour for item 1 in the legend. Hope that makes sense. How can I print the legend just for the values that are displayed in the chart? --Mark

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  • RegEx match open tags except XHTML self-contained tags

    - by Jeff
    I need to match all of these opening tags: <p> <a href="foo"> But not these: <br /> <hr class="foo" /> I came up with this and wanted to make sure I've got it right. I am only capturing the a-z. <([a-z]+) *[^/]*?> I believe it says: Find a less-than, then Find (and capture) a-z one or more times, then Find zero or more spaces, then Find any character zero or more times, greedy, except /, then Find a greater-than Do I have that right? And more importantly, what do you think? =) EDIT: Hmm, which answer to mark as correct? For the record, ALL the answers are appreciated. Many thanks!

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  • WCF service monitoring

    - by Cicik
    I am writing WCF service hosted in WinForms application. Is there some way to monitor performance and statistics(count of instances, count of calls to endpoints, duration of calls, etc...) about service and display them in Form in which service is hosted?

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  • Eclipse BIRT: Problem with number of rows in a dataset

    - by Patrick
    Hello!:-) My new Problem is the following: An sql-query to a database (DB2) returns 1500 rows but BIRT shows me only 500 in the dataset-editior. To count them i used a computed column (Integer) with the following logic: Total.count(row["VPK"]) I'm using the RCP-Designer (BIRT 2.1.3). How can i get the other rows as well? Patrick

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  • F# Static Member Type Constraints

    - by Stephen Swensen
    I'm trying to define a function, factorize, which uses structural type constraints (requires static members Zero, One, +, and /) similar to Seq.sum so that it can be used with int, long, bigint, etc. I can't seem to get the syntax right, and can't find a lot of resources on the subject. This is what I have, please help. let inline factorize (n:^NUM) = ^NUM : (static member get_Zero: unit->(^NUM)) ^NUM : (static member get_One: unit->(^NUM)) let rec factorize (n:^NUM) (j:^NUM) (flist: ^NUM list) = if n = ^NUM.One then flist elif n % j = ^NUM.Zero then factorize (n/j) (^NUM.One + ^NUM.One) (j::flist) else factorize n (j + ^NUM.One) (flist) factorize n (^NUM.One + ^NUM.One) []

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  • c# Properties.Settings.Default Doesn't work as expected

    - by Jack
    I've been working on a program to automate my backup checks with LogMeIn backup (a windows forms based program). I now need a way to store user settings, to save information easily. I've never worked with the Application/User settings that is somewhat "built-in" - and decided to try it, but ran into problems. I added four settings for now: IncludeCriteria (Specialized.StringCollection) ExcludeCriteria (Specialized.StringCollection) ReportPath (string) ReportType (int) But the behavior doesn't act as expected (go figure). After saving some values in my program, I go back into edit/view my settings values using the VS 2008 settings editor. None of my values are stored. While I think this may be because those values are just default values, wouldn't that be where they can be stored/read/changed? Here is my load form code (still very unrefined): private void setupForm() { txtPath.Text = BackupReport.Properties.Settings.Default.ReportPath == null ? "" : BackupReport.Properties.Settings.Default.ReportPath; if (BackupReport.Properties.Settings.Default.ReportType == 0) { radioHTML.Checked = true; } else radioExcel.Checked = true; if (BackupReport.Properties.Settings.Default.IncludeCriteria.Count > 0) { listIncludeCriteria.DataSource = Properties.Settings.Default.IncludeCriteria; //foreach (string s in Properties.Settings.Default.IncludeCriteria) // listIncludeCriteria.Items.Add(s); } if (BackupReport.Properties.Settings.Default.ExcludeCriteria.Count > 0) { listExcludeCriteria.DataSource = BackupReport.Properties.Settings.Default.ExcludeCriteria; //foreach (string s in Properties.Settings.Default.ExcludeCriteria) // listExcludeCriteria.Items.Add(s); } } listIncludeCriteria is just a listbox. When the user saves I call this method: private void saveSettings() { //var settings = BackupReport.Properties.Settings; if (txtPath.Text != "") { BackupReport.Properties.Settings.Default.ReportPath = txtPath.Text; } if (listIncludeCriteria.Items.Count > 0) { //BackupReport.Properties.Settings.Default.IncludeCriteria = (StringCollection)listIncludeCriteria.Items.AsQueryable(); foreach (var i in listIncludeCriteria.Items) { if (!isIncludeDuplicate(i.ToString())) BackupReport.Properties.Settings.Default.IncludeCriteria.Add(i.ToString()); } } if (listExcludeCriteria.Items.Count > 0) { //BackupReport.Properties.Settings.Default.ExcludeCriteria = (StringCollection)listExcludeCriteria.Items.AsQueryable(); foreach (var i in listExcludeCriteria.Items) { if (!isExcludeDuplicate(i.ToString())) Properties.Settings.Default.ExcludeCriteria.Add(i.ToString()); } } if (radioExcel.Checked == true) BackupReport.Properties.Settings.Default.ReportType = 1; else BackupReport.Properties.Settings.Default.ReportType = 0; BackupReport.Properties.Settings.Default.Save(); //Properties.Settings.Default.Save(); this.DialogResult = DialogResult.OK; this.Close(); } The wierd thing is when the form loads, the path I put in the first time seems to come up (ReportPath) - even the listBoxes are populated with a bunch of crap I put in - yet I cant find these values anywhere. Any help would be appreciated! Josh

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  • iPhone SDK: Audio Queue control

    - by codemercenary
    Hi all, I am new to the audio queue services so I have taken an example from a book called iPhone Cool Projects where it describes how to stream audio. I want to extend this to being able to play a continuous playlist of links to mp3 files like an internet radio. The problem with the example code it that it does not detect when a stream ends and does not call AudioQueueStop at any point, so I added a counter to number of buffers added to the queue, and then decrement this counter each time audioQueueOutputCallback is called by the queue. This works fine except if when the buffer count goes to 0, and then I add a call AudioQueueFlush(audioQueue) and then AudioQueueStop(audioQueue, false) I get an error. If I only call AudioQueueReset, it continues to load the buffers again, but plays them out faster then it loads them... getting stuck in a loop and then crashing. 2010-04-14 13:56:29.745 AudioPlayer[2269:207] init player with URL 2010-04-14 13:56:29.941 AudioPlayer[2269:207] did recieve data 2010-04-14 13:56:29.942 AudioPlayer[2269:207] audio request didReceiveData 2010-04-14 13:56:29.944 AudioPlayer[2269:207] >>> start audio queue 2010-04-14 13:56:29.960 AudioPlayer[2269:207] packetCallback count 2 2010-04-14 13:56:29.961 AudioPlayer[2269:207] add buffer: 1 2010-04-14 13:56:29.962 AudioPlayer[2269:207] did recieve data 2010-04-14 13:56:29.963 AudioPlayer[2269:207] audio request didReceiveData 2010-04-14 13:56:29.963 AudioPlayer[2269:207] packetCallback count 1 2010-04-14 13:56:29.964 AudioPlayer[2269:207] add buffer: 2 2010-04-14 13:56:29.965 AudioPlayer[2269:207] packetCallback count 13 2010-04-14 13:56:29.967 AudioPlayer[2269:207] add buffer: 3 2010-04-14 13:56:29.968 AudioPlayer[2269:207] done with buffer: 3 2010-04-14 13:56:29.969 AudioPlayer[2269:207] done with buffer: 2 2010-04-14 13:56:29.974 AudioPlayer[2269:207] done with buffer: 1 So this loop continues some 20 - 30 times and then it crashes. The first time it plays an audio file it queues up the buffers and then plays sound, but doesn't callback to delete them until some 100 or more have been played. Can anyone explain this behavior? I read that there was a limit of 1 audio queue for MP3 playback for the iPhone. Is that still true? If not then I suppose I should use another audio queue for the next mp3 stream. I've had a look through the apple docs but it doesn't explain this in any particular detail. A better insight into this would be great. TIA.

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  • How does mysql define DISTINCT() in reference documentation

    - by goran
    EDIT: This question is about finding definitive reference to MySQL syntax on SELECT modifying keywords and functions. /EDIT AFAIK SQL defines two uses of DISTINCT keywords - SELECT DISTINCT field... and SELECT COUNT(DISTINCT field) ... However in one of web applications that I administer I've noticed performance issues on queries like SELECT DISTINCT(field1), field2, field3 ... DISTINCT() on a single column makes no sense and I am almost sure it is interpreted as SELECT DISTINCT field1, field2, field3 ... but how can I prove this? I've searched mysql site for a reference on this particular syntax, but could not find any. Does anyone have a link to definition of DISTINCT() in mysql or knows about other authoritative source on this? Best EDIT After asking the same question on mysql forums I learned that while parsing the SQL mysql does not care about whitespace between functions and column names (but I am still missing a reference). As it seems you can have whitespace between functions and the parenthesis SELECT LEFT (field1,1), field2... and get mysql to understand it as SELECT LEFT(field,1) Similarly SELECT DISTINCT(field1), field2... seems to get decomposed to SELECT DISTINCT (field1), field2... and then DISTINCT is taken not as some undefined (or undocumented) function, but as SELECT modifying keyword and the parenthesis around field1 are evaluated as if they were part of field expression. It would be great if someone would have a pointer to documentation where it is stated that the whitespace between functions and parenthesis is not significant or to provide links to apropriate MySQL forums, mailing lists where I could raise a question to put this into reference. EDIT I have found a reference to server option IGNORE SPACE. It states that "The IGNORE SPACE SQL mode can be used to modify how the parser treats function names that are whitespace-sensitive", later on it states that recent versions of mysql have reduced this number from 200 to 30. One of the remaining 30 is COUNT for example. With IGNORE SPACE enabled both SELECT COUNT(*) FROM mytable; SELECT COUNT (*) FROM mytable; are legal. So if this is an exception, I am left to conclude that normally functions ignore space by default. If functions ignore space by default then if the context is ambiguous, such as for the first function on a first item of the select expression, then they are not distinguishable from keywords and the error can not be thrown and MySQL must accept them as keywords. Still, my conclusions feel like they have lot of assumptions, I would still be grateful and accept any pointers to see where to follow up on this.

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  • Moving items from one tableView to another tableView with extra's

    - by Totumus Maximus
    Let's say I have 2 UITableViews next to eachother on an ipad in landscape-mode. Now I want to move multiple items from one tableView to the other. They are allowed to be inserted on the bottom of the other tableView. Both have multiSelection activated. Now the movement itself is no problem with normal cells. But in my program each cell has an object which contains the consolidationState of the cell. There are 4 states a cell can have: Basic, Holding, Parent, Child. Basic = an ordinary cell. Holding = a cell which contains multiple childs but which wont be shown in this state. Parent = a cell which contains multiple childs and are shown directly below this cell. Child = a cell created by the Parent cell. The object in each cell also has some array which contains its children. The object also holds a quantityValue, which is displayed on the cell itself. Now the movement gets tricky. Holding and Parent cells can't move at all. Basic cells can move freely. Child cells can move freely but based on how many Child cells are left in the Parent. The parent will change or be deleted all together. If a Parent cell has more then 1 Child cell left it will stay a Parent cell. Else the Parent has no or 1 Child cell left and is useless. It will then be deleted. The items that are moved will always be of the same state. They will all be Basic cells. This is how I programmed the movement: *First I determine which of the tableViews is the sender and which is the receiver. *Second I ask all indexPathsForSelectedRows and sort them from highest row to lowest. *Then I build the data to be transferred. This I do by looping through the selectedRows and ask their object from the sender's listOfItems. *When I saved all the data I need I delete all the items from the sender TableView. This is why I sorted the selectedRows so I can start at the highest indexPath.row and delete without screwing up the other indexPaths. *When I loop through the selectedRows I check whether I found a cell with state Basic or Child. *If its a Basic cell I do nothing and just delete the cell. (this works fine with all Basic Cells) *If its a Child cell I go and check it's Parent cell immidiately. Since all Child cells are directly below the Parent cell and no other the the Parent's Childs are below that Parent I can safely get the path of the selected Childcell and move upwards and find it's Parent cell. When this Parent cell is found (this will always happen, no exceptions) it has to change accordingly. *The Parent cell will either be deleted or the object inside will have its quantity and children reduced. *After the Parent cell has changed accordingly the Child cell is deleted similarly like the Basic cells *After the deletion of the cells the receiver tableView will build new indexPaths so the movedObjects will have a place to go. *I then insert the objects into the listOfItems of the receiver TableView. The code works in the following ways: Only Basic cells are moved. Basic cells and just 1 child for each parent is moved. A single Basic/Child cell is moved. The code doesn't work when: I select more then 1 or all childs of some parent cell. The problem happens somewhere into updating the parent cells. I'm staring blindly at the code now so maybe a fresh look will help fix things. Any help will be appreciated. Here is the method that should do the movement: -(void)moveSelectedItems { UITableView *senderTableView = //retrieves the table with the data here. UITableView *receiverTableView = //retrieves the table which gets the data here. NSArray *selectedRows = senderTableView.indexPathsForSelectedRows; //sort selected rows from lowest indexPath.row to highest selectedRows = [selectedRows sortedArrayUsingSelector:@selector(compare:)]; //build up target rows (all objects to be moved) NSMutableArray *targetRows = [[NSMutableArray alloc] init]; for (int i = 0; i<selectedRows.count; i++) { NSIndexPath *path = [selectedRows objectAtIndex:i]; [targetRows addObject:[senderTableView.listOfItems objectAtIndex:path.row]]; } //delete rows at active for (int i = selectedRows.count-1; i >= 0; i--) { NSIndexPath *path = [selectedRows objectAtIndex:i]; //check what item you are deleting. act upon the status. Parent- and HoldingCells cant be selected so only check for basic and childs MyCellObject *item = [senderTableView.listOfItems objectAtIndex:path.row]; if (item.consolidatedState == ConsolidationTypeChild) { for (int j = path.row; j >= 0; j--) { MyCellObject *consolidatedItem = [senderTableView.listOfItems objectAtIndex:j]; if (consolidatedItem.consolidatedState == ConsolidationTypeParent) { //copy the consolidated item but with 1 less quantity MyCellObject *newItem = [consolidatedItem copyWithOneLessQuantity]; //creates a copy of the object with 1 less quantity. if (newItem.quantity > 1) { newItem.consolidatedState = ConsolidationTypeParent; [senderTableView.listOfItems replaceObjectAtIndex:j withObject:newItem]; } else if (newItem.quantity == 1) { newItem.consolidatedState = ConsolidationTypeBasic; [senderTableView.listOfItems removeObjectAtIndex:j]; MyCellObject *child = [senderTableView.listOfItems objectAtIndex:j+1]; child.consolidatedState = ConsolidationTypeBasic; [senderTableView.listOfItems replaceObjectAtIndex:j+1 withObject:child]; } else { [senderTableView.listOfItems removeObject:consolidatedItem]; } [senderTableView reloadData]; } } } [senderTableView.listOfItems removeObjectAtIndex:path.row]; } [senderTableView deleteRowsAtIndexPaths:selectedRows withRowAnimation:UITableViewRowAnimationTop]; //make new indexpaths for row animation NSMutableArray *newRows = [[NSMutableArray alloc] init]; for (int i = 0; i < targetRows.count; i++) { NSIndexPath *newPath = [NSIndexPath indexPathForRow:i+receiverTableView.listOfItems.count inSection:0]; [newRows addObject:newPath]; DLog(@"%i", i); //scroll to newest items [receiverTableView setContentOffset:CGPointMake(0, fmaxf(receiverTableView.contentSize.height - recieverTableView.frame.size.height, 0.0)) animated:YES]; } //add rows at target for (int i = 0; i < targetRows.count; i++) { MyCellObject *insertedItem = [targetRows objectAtIndex:i]; //all moved items will be brought into the standard (basic) consolidationType insertedItem.consolidatedState = ConsolidationTypeBasic; [receiverTableView.ListOfItems insertObject:insertedItem atIndex:receiverTableView.ListOfItems.count]; } [receiverTableView insertRowsAtIndexPaths:newRows withRowAnimation:UITableViewRowAnimationNone]; } If anyone has some fresh ideas of why the movement is bugging out let me know. If you feel like you need some extra information I'll be happy to add it. Again the problem is in the movement of ChildCells and updating the ParentCells properly. I could use some fresh looks and outsider ideas on this. Thanks in advance. *updated based on comments

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  • WPF WIN32 hwndhost WM_MOUSEMOVE WM_MOUSEHOVER

    - by Neil B
    I have a WPF app with a usercontrol that contains a HwndHost. The HwndHost is created as follows: hwndHost = CreateWindowEx(0, "static", "", WS_CHILD | WS_VISIBLE, 0, 0, hostHeight, hostWidth, hwndParent.Handle, (IntPtr)HOST_ID, IntPtr.Zero, 0); hwndControl = CreateWindowEx(0, "Static", "", WS_CHILD | WS_VISIBLE | WS_CLIPCHILDREN , 0, 0, hostHeight, hostWidth, hwndHost, (IntPtr)PICTUREBOX_ID, IntPtr.Zero, 0); I then hook into the message pump using HwndSourceHook and loads of messages come through. Except the ones I want i.e. WM_MOUSEMOVE, WM_MOUSEHOVER, WM_LBUTTONDOWN and WM_LBUTTONUP Also the OnMouseLeftButtonDown event is not fired in the WPF code on the main window or the control, I assume because windows is trapping it and throwing it away. Anybody know how I can get these to come through, either with or without using the WIN32 window messages?

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  • Skype Raw API (NOT COM API) send message problem

    - by Mike Trader
    In converting this CONSOLE example to a full windows dialog implementation I have run into a very "simple problem". SendMessage() (line 283) is returning zero, GetLastError reveals 0x578 - Invalid window handle. http://read.pudn.com/downloads51/sourcecode/windows/multimedia/175678/msgapitest.cpp__.htm (https://developer.skype.com/Download/Sample...example_win.zip) C++ 2005 Studio express edition instructions http://forum.skype.com/index.php?showtopic=54549 The previous call using HWND_BROADCAST works and Skype replies as expected, so I know Skype is installed and working properly. The handle I use is the wParam value from the Skype Reply message, as in the code. This is non zero, but I am not sure if there is a way to test it other than with SendMessage. The compiled app from this C++ code example (see zip download) does actually work so I am stumped. I do encode the message with UTF8, and I create an instance of the COPYDATASTRUCT in my app, populate it then call SendMessage() with the COPYDATASTRUCT pointer in lparam. Skype does not respond nor does it obey. Am I missing something obvious here?

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  • Google Spreadsheet multiple column filter using OR

    - by thefroatgt
    I have a Google Spreadsheet with 3 columns which are either blank or have a value. I want to get the count of the number of rows that has A and either B or C populated. If I were writing a SQL query it would be select count(*) from Table where A is not null and (B is not null or C is not null) But I can't for the life of me figure out how to get this in a Google Spreadsheet

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  • UIWebView - get total height of contents using Javascript

    - by Emil
    Hey. I'm trying to use a UIWebView for displaying content higher than the screen of the iPhone, without needing to scroll in the webView itself. For that, I need a way to get the total document size, including the scrollable area. I have tried a number of different Javascript solutions: (document.height !== undefined) ? document.height : document.body.offsetHeight // Returns height of UIWebView document.body.offsetHeight // Returns zero document.body.clientHeight // Returns zero document.documentElement.clientHeight // Returns height of UIWebView window.innerHeight // Returns height of UIWebView -2 Can you think of any other way to do it? Thanks.

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  • Help make sense of a KillDisk error/log

    - by user284194
    I have a hard drive that I've been trying to reformat. I tried reformatting it in the windows XP and 7 installers, and in an Ubuntu live cd with gparted. I tried using dd to 'zero' the drive as well with no success. Finally I ran across KillDisk after a search. I tried to zero the disk again with KillDisk and after 8 hours of zeroing I get the following errors in the log: ----------------------------------------Erase Session Begin--------------------------------------- 2010-03-23 19:35:54 Active@ KILLDISK for Windows Build 5.1.39 started Target: WDC WD2500KS-00MJB0 232.9 GB Located on: WDC WD2500KS-00MJB0 (Serial number: WD-WCANK9604799) Erase method: One Pass Zeros (1 pass) Passes: 1 Bad (unwritable) sectors detected from 1701 to 488397167 on Hard Disk 1. Error (the handle is invalid) refreshing device Hard Disk 1. Error (the handle is invalid) reading sector 0 on 81h. 2010-03-24 02:28:25 Total number of erased device(s): 0, partition(s): 0 -----------------------------------------Erase Session End---------------------------------------- Is the drive dead?

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  • twitter API problem

    - by Gabri
    I am using this to get my latest Tweets <script type="text/javascript" src="http://twitter.com/javascripts/blogger.js" ></script> <script type="text/javascript"src="http://twitter.com/statuses/user_timeline/username.json?callback=twitterCallback2&amp;count=2"></script> so i have to get the latest 2 tweets cause i set the count to 2 , sometimes it returns only 1 why is that ?

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  • Refresh Windows Explorer in Win7

    - by Paja
    My program sets "HKCU\Software\Microsoft\Windows\CurrentVersion\Explorer\Advanced" value "Hidden". Hovewer I'm not able to refresh the explorer to take into account this change. I've tried: 1) SHChangeNotify(SHCNE_ASSOCCHANGED, SHCNF_IDLIST, IntPtr.Zero, IntPtr.Zero);` 2) SHELLSTATE state = new SHELLSTATE(); state.fShowAllObjects = (uint)1; SHGetSetSettings(ref state, SSF.SSF_SHOWALLOBJECTS, true); 3) SendMessageTimeout(HWND_BROADCAST, WM_SETTINGCHANGE, SPI_SETNONCLIENTMETRICS, 0, SMTO_ABORTIFHUNG, 5000, ref dwResult); 4) SendMessage(HWND_BROADCAST, WM_COMMAND, 28931 /* Refresh */, 0); Nothing works. So what should I do? If I refresh Explorer myself with F5, then it works. Hovewer I would like some elegant solution, so it would refresh the display everywhere, even in OpenFile/SaveFile dialogs, which are currently open. I'm using C# .NET, Win7.

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