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  • iPhone SDK: subFolders inside the main bundle

    - by codemercenary
    Hi, in the current project I have a number of folders, with subfolders, and these contain images: 01.png, 02.png. Folder1/FolderA/f1.png Folder1/FolderB/F1.png When I compile the app, I looked inside the the .app and noticed that all the images are placed in the top level, with no sub-folders. So clearly when trying to load the image this doesn't work: NSString *filePath = [[NSBundle mainBundle] pathForResource:@"f1" ofType:@"png" inDirectory:@"Folder1/FolderA"]; But even more strangely, when loading image "f1", the image actually loads "F1" UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"f1.png"]]; Anyone have ideas on how to get around this problem? Is there a compile option to create the folders in the app bundle? TIA.

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  • iPhone SDK: subFolders inside the main bundle

    - by codemercenary
    Hi, in the current project I have a number of folders, with subfolders, and these contain images: 01.png, 02.png. Folder1/FolderA/f1.png Folder1/FolderB/F1.png When I compile the app, I looked inside the the .app and noticed that all the images are placed in the top level, with no sub-folders. So clearly when trying to load the image this doesn't work: NSString *filePath = [[NSBundle mainBundle] pathForResource:@"f1" ofType:@"png" inDirectory:@"Folder1/FolderA"]; But even more strangely, when loading image "f1", the image actually loads "F1" UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"f1.png"]]; Anyone have ideas on how to get around this problem? Is there a compile option to create the folders in the app bundle? TIA.

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  • Compiling program that uses libpcap on Mac OSX using iPhone 3.1.1 SDK for use on iPhone

    - by Alan
    Hey SOV users, I have a question that I'm hoping some iPhone Developers may be able to help with. I had a look at statically compiling a binary on my Mac and moving it over to the iPhone for execution. I have managed to get this bit of it working by installing the iPhone 3.1.3 SDK on my Mac and setting the architecture to the iPhone in the gcc line as follows; /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc -I ~/Downloads/libpcap-1.1.1/pcap-compiled/ -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk -o test test.c I have managed to successfully compile a "Hello World" C program and executed it on the iPhone with success. e.g. include int main() { printf("Hello, World!\n"); return(0); } This worked a charm. I am also using 'ldid' to sign the application (but only if necessary). Anyways, I have been trying to get a program to compile which uses libpcap (http://www.tcpdump.org/) but with little success. I have downloaded and installed libpcap-1.1.1 on my mac and set the configure --prefix to /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk/usr/local and build the application. I then saw that the includes actually reside in Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk/usr/includes and so moved the Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk/usr/local/include files (which contained only the pcap stuff) to the correct location. I then attempted to compile the test program using; /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc -I /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk/usr/include/ -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk -o pcap pcap.c -lpcap This worked a lot better than other tests but produces an error; i.e. ld: library not found for -lcrt1.o collect2: ld returned 1 exit status Do you have any ideas as to how I can do this successfully? I've tried a load of different things but none seem to be successful. Basically, I just want to install (or add) some headers to the existing iPhoneOS SDK for use in compiling programs. Any ideas? Cheers, A

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  • Serving static content with jetty 7, using defaultservlet configured from web.xml

    - by Chilly
    Hi All, This is jetty 7 and xml configured, not embedded. I'm trying to serve a static file, crossdomain.xml, to an app that connects to a datasource I run from jetty. To do this, I configured a servlet and its mapping thus: default org.eclipse.jetty.servlet.DefaultServlet resourceBase /moo/somedirectory default /* Sadly all I get are 404's. Any help would be much appreciated, btw the rest of my web.xm lfile looks like: <?xml version="1.0" encoding="UTF-8"?> <web-app xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_2_5.xsd" version="2.5" cometd org.cometd.server.continuation.ContinuationCometdServlet 1 cometd /cometd/* default org.eclipse.jetty.servlet.DefaultServlet resourceBase /foo/foo default /* initializer com.foo.research.Initializer 2 cross-origin org.eclipse.jetty.servlets.CrossOriginFilter cross-origin /cometd/* </web-app>

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  • Cannot Open Shared Object cygmpfr-1.dll

    - by Nathan Campos
    I'm testing CeGCC, that is a gcc built to cross-compile applications to Windows CE devices. As everyone do to test compilers, I've done a Hello World program: #include <stdio.h> int main() { printf("Hello, World!"); return 0; } As I'm using Windows now(because this is my other laptop), I'm using Cygwin. But when I tried to compile I got some errors, as you can see on the terminal log: C:\Dev\WinCE\Testarm-mingw32ce-gcc test.c /opt/mingw32ce/libexec/gcc/arm-mingw32ce/4.4.0/cc1.exe: error while loading shared libraries: cygmpfr-1.dll: cannot open shared object file: No such file or directory C:\Dev\WinCE\Test What can I do?

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  • How do i specify wcf behaviorExtension class type without the assembly version number?

    - by Mr Bell
    I have a web app that uses a WCF service that utilizes a behaviorExtension like so: <behaviorExtensions> <add name="clientCredentialsExtension" type="Simon.Web.Giftcard.WCFSecurity.ClientCredentialsExtensionElement, Simon.Web.Giftcard, Version=1.0.3736.20411, Culture=neutral, PublicKeyToken=null"/> </behaviorExtensions> The problem is this web app's version changes with every compile (i think) and thus invalidating this entry. How can I avoid having to change the version number every time I compile this? Can I specify the extension in code somewhere?

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  • Unable to find standard libraries when compiling Objective-C using GNUstep on Windows

    - by Jason Roberts
    I just installed GNUstep on my Windows XP machine and I'm attempting to compile the following Objective-C Hello World program from the command line: #import <Foundation/Foundation.h> int main(int argc, const char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSLog(@"Hello world\n"); [pool drain]; return 0; } When I try to compile the program from the command line like so gcc hello.m -o hello I end up getting the following error hello.m:1:34: Foundation/Foundation.h: No such file or directory Is there something I need to do order to inform the compiler of where the standard Objective-C libraries are located?

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  • gcc 4.5 installation problem under ubuntu

    - by Claire Huang
    I tried to install gcc 4.5 on ubuntu 10.04 but failed. Here is a compile error that I don't know how to solve. Is there anyone successfully install the latest gcc on ubuntu? Following is my steps and the error message, I'd like to know where is the problem.... Step1: download these files: gcc-core-4.5.0.tar.gz gcc-g++-4.5.0.tar.gz gmp-4.3.2.tar.bz2 mpc-0.8.1.tar.gz mpfr-2.4.2.tar.gz Step2: Unzip above files Step3: move gmp, mpc, mpfr to the gcc-4.5.0/ directory. mv gmp-4.3.2 gcc-4.5.0/gmp mv mpc-0.8.1 gcc-4.5.0/mpc mv mpfr-2.4.2 gcc-4.5.0/mpfr Step4: go to gcc-4.5.0 directory and do configuration: sudo ./configure Step5: compile and install sudo make sudo make install The first 4 steps is OK, I can configure it successfully. However, when I try to compile it, following error message comes out, I cannot figure out what the problem is. Should I change the name from "gcc 4.5" to "gcc"?? It's a little strange that we need to do this by ourself. Is there anything I missed during the installation? xxx@xxx-laptop:/media/Data/Tool/linux/gcc 4.5/gcc-4.5.0$ sudo make [sudo] password for xxx: [ -f stage_final ] || echo stage3 > stage_final /bin/bash: line 2: test: /media/Data/Tool/linux/gcc: binary operator expected /bin/bash: /media/Data/Tool/linux/gcc: No such file or directory make[1]: Entering directory `/media/Data/Tool/linux/gcc 4.5/gcc-4.5.0' make[2]: Entering directory `/media/Data/Tool/linux/gcc 4.5/gcc-4.5.0' make[3]: Entering directory `/media/Data/Tool/linux/gcc 4.5/gcc-4.5.0' rm -f stage_current make[3]: Leaving directory `/media/Data/Tool/linux/gcc 4.5/gcc-4.5.0' make[2]: Leaving directory `/media/Data/Tool/linux/gcc 4.5/gcc-4.5.0' make[2]: Entering directory `/media/Data/Tool/linux/gcc 4.5/gcc-4.5.0' Configuring stage 1 in host-x86_64-unknown-linux-gnu/intl /bin/bash: /media/Data/Tool/linux/gcc: No such file or directory make[2]: *** [configure-stage1-intl] Error 127 make[2]: Leaving directory `/media/Data/Tool/linux/gcc 4.5/gcc-4.5.0' make[1]: *** [stage1-bubble] Error 2 make[1]: Leaving directory `/media/Data/Tool/linux/gcc 4.5/gcc-4.5.0' make: *** [all] Error 2

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  • iphone compass tilt compensation

    - by m01d
    hi, has anybody already programmed a iphone compass heading tilt compensation? i have got some approaches, but some help or a better solution would be cool! FIRST i define a vector Ev, calculated out of the cross product of Gv and Hv. Gv is a gravity vector i build out of the accelerometer values and Hv is an heading vector built out the magnetometer values. Ev stands perpendicular on Gv and Hv, so it is heading to horizonatl East. SECOND i define a vector Rv, calculated out of the cross product Bv and Gv. Bv is my looking vector and it is defined as [0,0,-1]. Rv is perpendicular to Gv and Bv and shows always to the right. THIRD the angle between these two vectors, Ev and Rv, should be my corrected heading. to calculate the angle i build the dot product and thereof the arcos. phi = arcos ( Ev * Rv / |Ev| * |Rv| ) Theoretically it should work, but maybe i have to normalize the vectors?! Has anybody got a solution for this? Thanks, m01d

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  • How to use SAPI's SetNotifyCallbackFunction() in a CLR project with Windows Form as the interface wi

    - by manuel
    Hi, I'm trying to write a dll plugin for Winamp. I'm using Microsoft Visual Studio 2008 and Microsoft SAPI 5.1. I created the interface window using Windows Form (System::Windows::Forms::Form). I tried to use SetNotifyWIndowMessage(), but the method is never called when I speak to the microphone. So I tried using SetNotifyCallbackFunction(), but I got a compile error saying that I should use '&' in front of the method name in the parameter. However, when I add the '&', I got another compile error saying that i can't take the address of the method unless creating delegate instance. What should I do? Someone please help me..

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  • Does Java support dynamic method invocation?

    - by eSKay
    class A { void F() { System.out.println("a"); }} class B extends A { void F() { System.out.println("b"); }} public class X { public static void main(String[] args) { A objA = new B(); objA.F(); } } Here, F() is being invoked dynamically, isn't it? This article says ... the Java bytecode doesn’t support dynamic method invocation. There are three supported invocations modes : invokestatic, invokespecial, invokeinterface or invokevirtual. These modes allows to call methods with known signature. We talk of strongly typed language. This allows to to make some checks directly at compile time. On the other side, the dynamic languages use dynamic types. So we can call a method unknown at the compile time, but that’s completely impossible with the Java bytecode. What am I missing?

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  • 'dxerr9.h': No such file or directory

    - by numerical25
    I am trying to compile a program I took off a cd from a book that uses directx to render 3d objects. when i press compile I get the following error C1083: Cannot open include file: 'dxerr9.h': No such file or directory I am using VC++ 2008 Express Edition and i am running off of Vista. I went to the following folder C:\Program Files\Microsoft SDKs\Windows\v6.0A\Include and I was not able to find the header there. Unless I am looking in the wrong place. When I initially installed DX sdk I allowed the installer to put everything in a default location. I am not sure If I am looking in the right places or what.

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  • WM_CONCAT with DISTINCT Clause - Compiled Package versus Stand-Alone Query Issue

    - by Reimius
    I was writing some program that uses the WM_CONCAT function. When I run this query: SELECT WM_CONCAT(DISTINCT employee_id) FROM employee WHERE ROWNUM < 20; It works fine. When I try to compile the relatively same query in a package function or procedure, it produces this error: PL/SQL: ORA-30482: DISTINCT option not allowed for this function FUNCTION fetch_raw_data_by_range RETURN VARCHAR2 IS v_some_string VARCHAR2(32000); BEGIN SELECT WM_CONCAT(DISTINCT employee_id) INTO v_some_string FROM employee WHERE ROWNUM < 20; RETURN v_some_string; END; I realize WM_CONCAT is not officially supported, but can someone explain why it would work as a stand alone query with DISTINCT, but not compile in a package?

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  • Building XUL app a-la SongBird

    - by Ben
    Hi, I've started exploring XUL Runner as a potential tool for an upcoming app. I can get some good examples running using the command line xulrunner-bin myapp. How can compile it all in a native looking application, like SongBird does. I understand SongBird packages the entire xul runtime with it, and I'm happy with that. I'm just wondering is there are any tool I can use to compile my xul project as a standalone app? Any Mac and/or PC hint much appreciated! EDIT: I guess what I'm looking for is a way to generate a Mac and/or PC XUL stub application (but not an installer). Is there something like that? cheers Ben

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  • How do I replace a modal view controller?

    - by Theory
    I'm using a modal view controller to allow a user to select an address book entry and email address. The ABPeoplePickerNavigationController object is displayed via presentModalViewController:animated: [self presentModalViewController:picker animated:YES]; What I want to do is keep the modal dialog up, but when the user selects the email address, it should cross-fade to a different controller that displays a message composition window. I've tried various approaches in peoplePickerNavigationController:shouldContinueAfterSelectingPerson:property:identifier: to dismiss the picker and set my custom composition controller as the modal view. I can do it any number of ways, but never does it fade smoothly from the picker to the composition controller -- unless I make the composition controller a modal dialog of the picker, in which case the picker re-appears when I dismiss the composition controller. I don't want that, either. There must be some way to smoothly replace one controller and its view with another controller and its view, all within the context of a modal dialog, and preferably with a cross fade. Suggestions greatly appreciated.

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  • Vs2010 MvcBuildViews Not firing

    - by Maslow
    This project in Vs2008 targeting .net 3.5 used to compile views. Vs2010 Targeting .net 4.0 the following view code is not picked up as an error, and I have not found anyway to listen to the mvcBuildview trace/debug output: <%{ %> A completely unmatched code block declaration is not being picked up, neither was a partial view inheriting from a non existent namespace/class. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugWithBuildViews|AnyCPU' "> <!--<BaseIntermediateOutputPath>bin/intermediate</BaseIntermediateOutputPath>--> <!--<MvcBuildViews Condition=" '$(Configuration)' == 'DebugWithBuildViews' ">true</MvcBuildViews>--> <EnableUpdateable>false</EnableUpdateable> <MvcBuildViews>true</MvcBuildViews> <DebugSymbols>true</DebugSymbols> <OutputPath>bin</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <DebugType>full</DebugType> <PlatformTarget>AnyCPU</PlatformTarget> <CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression> <CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile> <ErrorReport>prompt</ErrorReport> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <RunCodeAnalysis>true</RunCodeAnalysis> </PropertyGroup> My BeforeBuild: <Target Name="BeforeBuild"> <WriteLinesToFile File="$(OutputPath)\env.config" Lines="$(Configuration)" Overwrite="true"> </WriteLinesToFile> My AfterBuild: <Target Name="AfterBuild" Condition="'$(MvcBuildViews)'=='true'"> <!--<BaseIntermediateOutputPath>[SomeKnownLocationIHaveAccessTo]</BaseIntermediateOutputPath>--> <Message Importance="high" Text="Precompiling views" /> <!--<AspNetCompiler VirtualPath="temp" PhysicalPath="$(ProjectDir)..\$(ProjectName)" />--> <!--<AspNetCompiler VirtualPath="temp" />--> <!--PhysicalPath="$(ProjectDir)\..\$(ProjectName)"--> I know the MvcBuildViews property is true because the Precompiling views message comes through. The compile is a success but it does not catch the view compilation errors. I have Vs2010 ultimate, vs 2008 developer+database edition on this machine. So either it compiles ignoring the errors with some combinations of the fixes I've tried, or it errors with Error 410 It is an error to use a section registered as allowDefinition='MachineToApplication' beyond application level. This error can be caused by a virtual directory not being configured as an application in IIS. web.config 100 The commented out sections are things I have tried Previously I have tried the fixes from these posts: Compile Views in Asp.net Mvc AllowDefinitionMachinetoApplicationError MvcBuildviews Issue Turning on MVC Build Views in 2010 TFS Johnny Coder

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  • Freeware Programmer Calculator

    - by AdamC
    There have been lots of times in the past where a good programmer-oriented calculator would've saved me a lot of time. Lately, I've been doing quite a lot of bit manipulation, and having to do build/run to debug my calculations feels really slow. I've looked for something like this in the past, but found nothing that worked very well. The only thing that comes close is this one from AnalogX, but I can't get it to work or really do anything on my vista box which is where I'm doing most of my work at the moment. (btw - please send comments about my vista usage here;). Anyway, I'm looking for something for simple calculations using a C-like syntax with support for proper precenedce, operators, etc. Bonus points for cross-platform. The python interpreter was a great idea and is totally cross-platform. For windows only SpeQ is amazing. Thanks for the suggestions.

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  • Objective C++ support in autotools

    - by vian
    I'm working under Mac OS X 10.6.5 autoconf version 2.68 automake version 1.11.1 In a large project that is built using autoconf, automake, I need to add .mm files to the library sources. When I add them to the library_SOURCES variable they won't compile even after I use AS_IF([test "$with_target" = "quartz"], [AC_PROG_OBJCXX]) in my configure.ac. The test is passed successfully and it event outputs checking whether we are using the GNU Objective C++ compiler... yes and .mm files don't compile. Where can I look to solve this problem?

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  • IEnumerable.GetEnumerator() and IEnumerable<T>.GetEnumerator()

    - by Dylan Lin
    Hi, In the .net framework, there's a generic IEnumerable<T> interface which inherits from the not-generic IEnumerable, and they both have a GetEnumerator() method. The only differents between these two GetEnumerator() is the return type. Now I have a similar design, but when I compile the code, the compiler said: MyInterface<T>.GetItem()' hides inherited member 'MyInterface.GetItem()'. Use the new keyword if hiding was intended. The MyInterface<T>.GetItem() returns a concrete type T, while MyInterface.GetItem() returns type System.Object. So I think if the BCL team guys compile the .net framework, they will get the same warning. I think having compiler warnings is not good, what do you think? And how can I solve this problem? I mean I want to get the concrete type T when calling the MyInterface<T>.GetItem() not just a instance of type System.Object. Thanks in advance! :-)

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  • Cygwin compiling error: "this application has requested the runtime to terminate it in an unusual wa

    - by naspinski
    I am trying to run Cygwin, and I am running into some problems. I tried to compile a program that works both on Windows with mingw and on a Unix system, but when I go to compile it through Cygwin: gcc threads.c -o threads I get the error: this application has requested the runtime to terminate it in an unusual way And that's it... any ideas what I am forgetting or screwing up? I haven't touched this stuff in about 5 years so I am beyond rusty; thanks!

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  • install make command without already having make (mac os 10.5)

    - by adam n
    I'm trying to write a script that uses the make command, but Mac os 10.5 doesn't come with make installed by default, and when you download the make source code from gnu's website, you have to use make itself to compile and install it. which is hard if you don't have it in the first place. How can I install make? (I know you can get make by installing Xcode and the developer tools that come with mac os, but I don't want people to have to go find their mac os install dvds to be able to use the script.) It doesn't even have to be make, i'm just looking for a utility that you can easily download in a script (using ftp or curl) and use to compile source code.

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  • Should External Routine Be Declared Always in Fortran?

    - by Ngu Soon Hui
    In my fortran code I made the following call to dnrm2 routine d = dnrm2(n, ax, 1) Just a simple call that would return me a double precision result. The problem is whether I should declare the function at the start of my script. I found that if I don't declare it, and when I compile the code in 32 bit Windows, then the result is correct. But if I compile the code in 64 bit Windows, then the result won't be correct. Why this is so? Is external routine must always be declared?

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  • How to use c++0x thread in Android NDK?

    - by m-ric
    I am trying to compile this simple program with android-ndk-r8b: jni/hello_jni.cpp #include <iostream> #include <thread> void hello() { std::cout << "Hi i'm a thread!!!" << std::endl; } int main() { std::thread th(hello); th.join(); return 0; } jni/Application.mk APP_OPTIM := release APP_MODULES := hello_thread APP_STL := gnustl_static jni/Android.mk LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_CPPFLAGS += -std=c++0x -frtti LOCAL_MODULE := hello_thread LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -pthread LOCAL_SRC_FILES := hello_thread.cpp include $(BUILD_EXECUTABLE) ndk-build returns me an error arguin that 'thread' is not a member of 'std'. I issued ndk-build -n to get the compilation command and issued it alone in my shell: /home/evigier/android-ndk-r8b/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/bin/arm-linux-androideabi-g++ -MMD -MP -MF /home/evigier/eclipse_workspace/hello_thread/obj/local/armeabi/objs/hello_thread/hello_thread.o.d -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ -march=armv5te -mtune=xscale -msoft-float -fno-exceptions -fno-rtti -mthumb -Os -fomit-frame-pointer -fno-strict-aliasing -finline-limit=64 -I/home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include -I/home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/libs/armeabi/include -I/home/evigier/eclipse_workspace/hello_thread/jni -DANDROID -Wa,--noexecstack -std=c++0x -frtti -O2 -DNDEBUG -g -I/home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include -c /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp -o /home/evigier/eclipse_workspace/hello_thread/obj/local/armeabi/objs/hello_thread/hello_thread.o Compile++ thumb : hello_thread <= hello_thread.cpp In file included from /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/stdio.h:55:0, from /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/wchar.h:33, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/cwchar:46, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/bits/postypes.h:42, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/iosfwd:42, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/ios:39, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/ostream:40, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/iostream:40, from jni/hello_thread.cpp:4: /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/sys/types.h:124:9: error: 'uint64_t' does not name a type /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp: In function 'int main()': /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:14:5: error: 'thread' is not a member of 'std' /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:14:17: error: expected ';' before 'th' /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:15:5: error: 'th' was not declared in this scope I read a lot of threads/questions about POSIX threads and C++ threads, but still cannot find my answer. My arm-linux-androideabi/include/c++/4.6/thread file defines class thread in std only: #if defined(_GLIBCXX_HAS_GTHREADS) && defined(_GLIBCXX_USE_C99_STDINT_TR1) They don't seem to be defined in my sdk (c++config.h). But how can I possibly turn them on safely? Do i need to compile my own toolchain to use (non-p)threads? My host computer is : Linux evigier-ThinkPad-X220 3.0.0-17-generic #30-Ubuntu SMP Thu Mar 8 20:45:39 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux

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  • Wincap capture filtering expression syntax

    - by cpx
    How would specify a syntax for filtering tcp server port with its ip address? const char *packet_filter = "tcp src port 2054"; bpf_u_int32 netmask; bpf_program fcode; if (d->addresses != NULL) /* Retrieve the mask of the first address of the interface */ netmask=((struct sockaddr_in *)(d->addresses->netmask))->sin_addr.S_un.S_addr; else /* If the interface is without an address we suppose to be in a C class network */ netmask=0xffffff; //compile the filter if (pcap_compile(adhandle, &fcode, packet_filter, 1, netmask) < 0) { fprintf(stderr,"\nUnable to compile the packet filter. Check the syntax.\n"); /* Free the device list */ pcap_freealldevs(alldevs); return -1; } //set the filter if (pcap_setfilter(adhandle, &fcode) < 0) { fprintf(stderr,"\nError setting the filter.\n"); /* Free the device list */ pcap_freealldevs(alldevs); return -1; }

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  • 2D Inverse Kinematics Implementation

    - by Vic
    Hi I am trying to implement Inverse Kinematics on a 2D arm(made up of three sticks with joints). I am able to rotate the lowest arm to the desired position. Now, I have some questions: How can I make the upper arm move alongwith the third so the end point of the arm reaches the desired point. Do I need to use the rotation matrices for both and if yes can someone give me some example or an help and is there any other possibl;e way to do this without rotation matrices??? The lowest arm only moves in one direction. I tried google it, they are saying that cross product of two vectors give the direction for the arm but this is for 3D. I am using 2D and cross product of two 2D vectors give a scalar. So, how can I determine its direction??? Plz guys any help would be appreciated.... Thanks in advance Vikram

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