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  • Problems with Maverick upgrade

    - by altenuta
    I upgraded to Maverick 10.10 from Lucid. I have an old Toshiba Satellite with a 1.1 MHz and 256MB RAM. Initially I couldn't get my wireless to work. That solved itself after installing various updates and programs. The problems that remain are: I have to authorize at least 2 times at start-up. This machine is Ubuntu only. No boot load screen. I have a ton of programs and system directories that are in my home folder. Is this normal? It is difficult to wake the computer from sleep. Usually I just shut it down and restart. Tonight I waited and got a message about corrupt memory. The computer takes forever to do just about everything. Slow to start programs or doing things on the web. I am a longtime Mac user (since 1986). I also manage a network of several windoze machines. I am definitely a GUI guy and do very little in the terminal so I really need to know where to begin to get things straightened out. Can I rescue this machine without wiping it and doing a fresh install? This is basically a hobby machine. Aside from all the programs and upgrades I've installed, I have almost no files or documents to worry about saving. Anyone have any ideas about the problems I'm having and the best way to proceed? Thanks, Al

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  • How do I throttle a command in a terminal window?

    - by To Do
    I needed to run convert with a lot of images at the same time. The command took quite a while but this doesn't bother me. The issue is that this command rendered my computer unusable while the command was running (for about 15 minutes). So is it possible to throttle the command by limiting resources (processor and memory) to the command, directly from the command line? This can only work if I add something to the same line before pressing Enter because once I start the process the computer slows so much that it is impossible for example to switch to "System monitor" and reduce priority. Edit: top and iotop results I managed to run top and sudo iotop >iotop.txt while doing one of these convert operations. (The iotop.txt file produced is difficult to read) Results of top: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 14275 username 20 0 4043m 3.0g 1448 D 7.0 80.4 0:16.45 convert Results of iotop: [?1049h[1;24r(B[m[4l[?7h[?1h=[39;49m[?25l[39;49m(B[m[H[2JTotal DISK READ: 1269.04 K/s | Total DISK WRITE:[59G0.00 B/s (B[0;7m TID PRIO USER DISK READ DISK WRITE SWAPIN(B[0;1;7m IO(B[0;7m COMMAND [3;2H(B[m2516 be/4 username 350.08 K/s 0.00 B/s 0.00 % 0.00 % zeitgeist-datahub 7394 be/4 username 568.88 K/s 0.00 B/s 77.41 % 0.00 % --rendere~.530483991[5;1H14275 idle username 350.08 K/s 0.00 B/s 37.49 % 0.00 % convert S~f test.pdf[6;2H2048 be/4 root[6;24H0.00 B/s 0.00 B/s 0.00 % 0.00 % [kworker/3:2] [5G1 be/4 root[7;24H0.00 B/s 0.00 B/s 0.00 % 0.00 % init Furthermore, even after the process ends, the computer does not return to the previous performance. I found a way around this by running sudo swapoff -a followed by sudo swapon -a

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  • Storing large array of tiles, but allowing easy access to data

    - by Cyral
    I've been thinking about this for a while. I have a 2D tile bases platformer in XNA with a large array of tile data, I've been running into memory problems with large maps. (I will add chunks soon!) Currently, Each tile contains an Item along with other properties like how its rotated, if it has forground / background, etc. An Item is static and has properties like the name, tooltip, type of item, how much light it emits, the collision it does to player, etc. Examples: public class Item { public static List<Item> Items; public Collision blockCollisionType; public string nameOfItem; public bool someOtherVariable,etc,etc public static Item Air public static Item Stone; public static Item Dirt; static Item() { Items = new List<Item>() { (Stone = new Item() { nameOfItem = "Stone", blockCollisionType = Collision.Solid, }), (Air = new Item() { nameOfItem = "Air", blockCollisionType = Collision.Passable, }), }; } } Would be an Item, The array of Tiles would contain a Tile for each point, public class Tile { public Item item; //What type it is public bool onBackground; public int someOtherVariables,etc,etc } Now, Most would probably use an enum, or a form of ID to identify blocks. Well my system is really nice just to find out about an item. I can simply do tiles[x,y].item.Name To get the name for example. I realized my Item property of the tile is over 1000 Bytes! Wow! What I'm looking for is a way to use an ID (Int or byte depending on how many items) instead of an Item but still have a method for retreiving data about the type of item a tile contains.

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  • how to enable iis 7 dynamic content compression?

    - by davidcl
    I've turned on dynamic content compression in IIS 7, but Fiddler is showing that my dynamic pages are still being served without content-encoding: gzip. Static content compression is working fine on the same servers. Not sure if it matters but most of the dynamic pages are coldfusion pages and we're also using the IIS URL rewriting module. This is from my applicationhost.config. <httpCompression directory="%SystemDrive%\inetpub\temp\IIS Temporary Compressed Files"> <scheme name="gzip" dll="%Windir%\system32\inetsrv\gzip.dll" /> <dynamicTypes> <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/javascript" enabled="true" /> <add mimeType="*/*" enabled="false" /> </dynamicTypes> <staticTypes> <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/javascript" enabled="true" /> <add mimeType="*/*" enabled="false" /> </staticTypes> </httpCompression> ... <urlCompression doDynamicCompression="true" /> Here's a sample request: GET / HTTP/1.1 Host: web5.example.com User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.2) Gecko/20100115 Firefox/3.6 (.NET CLR 3.5.30729) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 115 Connection: keep-alive and response header: HTTP/1.1 200 OK Transfer-Encoding: chunked Content-Type: text/html; charset=UTF-8 Server: Microsoft-IIS/7.0 ... Date: Mon, 22 Feb 2010 20:59:36 GMT

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  • CloudFront for dynamic content CDN

    - by Elad Lachmi
    I would like to use CF as a CDN for my entire site, including static and dynamic content. I have been using CF for static content for a while and I am very happy with the results. I am now doing POC of putting the web server completely behind CF. For the dynamic content I created a new distribution and set the origin to be my web server. Right now I'm looking to test the solution, so I have the web server on the original domain and the CF distribution on the amazon domain. This works with the exception of HTTPS urls and POST requests. For HTTPS requests, I see the requests are forwarded to the original site domain for now, but how will CF handle them when I move the distribution to the www cname? What configuration changes should I make so that CF forwards HTTPS requests to the origin? For POST requests, I want the post to be made to the origin server. Can I set this up in CF? Finally, the site has membership. Can I configure CF to pull all content from the origin if the user is logged in? Sorry for the long question. I'm a little lost and documentation for dynamic CF is still kind of scarce. Thank you!

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  • Router that allows custom Dynamic DNS server [closed]

    - by Thuy
    I've made my own DDNS service and it works fine using an application running on clients to update the IP. But if for some reason I don't have the choice of using my software and instead I need to use a router to update the IP, it becomes troublesome. For example, I needed to setup IPsec from a customer to me and the customers router/firewall (netgear srx5308) has a dynamic IP which is given from the ISP which can't offer static IPs. So it needs to use dynamic dns for it to work. In this case there really isn't a client to run the software on since it's a router/firewall. Unfortunately it seems that most routers are rather unfriendly towards custom DDNS solutions and most offer only dyndns.com or similar templates. Which was the case with this router too. Leaving me with no way to use my own dynamic dns server IP. I have the option of switching out the customers router and I've been looking around for alternatives and other routers/solutions and I was wondering if anyone on this great site might have been in a similar situation or might just know about some router/firewall that is more friendly towards custom ddns solutions that I might be able to use. Thanks in advance for any help or guidance!

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  • Is there any danger in calling free() or delete instead of delete[]? [closed]

    - by Matt Joiner
    Possible Duplicate: ( POD )freeing memory : is delete[] equal to delete ? Does delete deallocate the elements beyond the first in an array? char *s = new char[n]; delete s; Does it matter in the above case seeing as all the elements of s are allocated contiguously, and it shouldn't be possible to delete only a portion of the array? For more complex types, would delete call the destructor of objects beyond the first one? Object *p = new Object[n]; delete p; How can delete[] deduce the number of Objects beyond the first, wouldn't this mean it must know the size of the allocated memory region? What if the memory region was allocated with some overhang for performance reasons? For example one could assume that not all allocators would provide a granularity of a single byte. Then any particular allocation could exceed the required size for each element by a whole element or more. For primitive types, such as char, int, is there any difference between: int *p = new int[n]; delete p; delete[] p; free p; Except for the routes taken by the respective calls through the delete-free deallocation machinery?

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  • Boost::Mutex & Malloc

    - by M. Tibbits
    Hi all, I'm trying to use a faster memory allocator in C++. I can't use Hoard due to licensing / cost. I was using NEDMalloc in a single threaded setting and got excellent performance, but I'm wondering if I should switch to something else -- as I understand things, NEDMalloc is just a replacement for C-based malloc() & free(), not the C++-based new & delete operators (which I use extensively). The problem is that I now need to be thread-safe, so I'm trying to malloc an object which is reference counted (to prevent excess copying), but which also contains a mutex pointer. That way, if you're about to delete the last copy, you first need to lock the pointer, then free the object, and lastly unlock & free the mutex. However, using malloc to create a boost::mutex appears impossible because I can't initialize the private object as calling the constructor directly ist verboten. So I'm left with this odd situation, where I'm using new to allocate the lock and nedmalloc to allocate everything else. But when I allocate a large amount of memory, I run into allocation errors (which disappear when I switch to malloc instead of nedmalloc ~ but the performance is terrible). My guess is that this is due to fragmentation in the memory and an inability of nedmalloc and new to place nice side by side. There has to be a better solution. What would you suggest?

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  • safe structures embedded systems

    - by user405633
    I have a packet from a server which is parsed in an embedded system. I need to parse it in a very efficient way, avoiding memory issues, like overlapping, corrupting my memory and others variables. The packet has this structure "String A:String B:String C". As example, here the packet received is compounded of three parts separated using a separator ":", all these parts must be accesibles from an structure. Which is the most efficient and safe way to do this. A.- Creating an structure with attributes (partA, PartB PartC) sized with a criteria based on avoid exceed this sized from the source of the packet, and attaching also an index with the length of each part in a way to avoid extracting garbage, this part length indicator could be less or equal to 300 (ie: part B). typedef struct parsedPacket_struct { char partA[2];int len_partA; char partB[300];int len_partB; char partC[2];int len_partC; }parsedPacket; The problem here is that I am wasting memory, because each structure should copy the packet content to each the structure, is there a way to only save the base address of each part and still using the len_partX.

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  • Better variant of getting the output dinamically-allocated array from the function?

    - by Raigomaru
    Here is to variants. First: int n = 42; int* some_function(int* input) { int* result = new int[n]; // some code return result; } void main() { int* input = new int[n]; int* output = some_function(input); delete[] input; delete[] output; } Here the function returns the memory, allocated inside the function. Second variant: int n = 42; void some_function(int* input, int* output) { // some code } void main() { int* input = new int[n]; int* output = new int[n]; some_function(input, output); delete[] input; delete[] output; } Here the memory is allocated outside the function. Now I use the first variant. But I now that many built-in c++ functions use the second variant. The first variant is more comfortable (in my opinion). But the second one also has some advantages (you allocate and delete memory in the same block). Maybe it's a silly question but what variant is better and why?

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  • More CPU cores may not always lead to better performance – MAXDOP and query memory distribution in spotlight

    - by sqlworkshops
    More hardware normally delivers better performance, but there are exceptions where it can hinder performance. Understanding these exceptions and working around it is a major part of SQL Server performance tuning.   When a memory allocating query executes in parallel, SQL Server distributes memory to each task that is executing part of the query in parallel. In our example the sort operator that executes in parallel divides the memory across all tasks assuming even distribution of rows. Common memory allocating queries are that perform Sort and do Hash Match operations like Hash Join or Hash Aggregation or Hash Union.   In reality, how often are column values evenly distributed, think about an example; are employees working for your company distributed evenly across all the Zip codes or mainly concentrated in the headquarters? What happens when you sort result set based on Zip codes? Do all products in the catalog sell equally or are few products hot selling items?   One of my customers tested the below example on a 24 core server with various MAXDOP settings and here are the results:MAXDOP 1: CPU time = 1185 ms, elapsed time = 1188 msMAXDOP 4: CPU time = 1981 ms, elapsed time = 1568 msMAXDOP 8: CPU time = 1918 ms, elapsed time = 1619 msMAXDOP 12: CPU time = 2367 ms, elapsed time = 2258 msMAXDOP 16: CPU time = 2540 ms, elapsed time = 2579 msMAXDOP 20: CPU time = 2470 ms, elapsed time = 2534 msMAXDOP 0: CPU time = 2809 ms, elapsed time = 2721 ms - all 24 cores.In the above test, when the data was evenly distributed, the elapsed time of parallel query was always lower than serial query.   Why does the query get slower and slower with more CPU cores / higher MAXDOP? Maybe you can answer this question after reading the article; let me know: [email protected].   Well you get the point, let’s see an example.   The best way to learn is to practice. To create the below tables and reproduce the behavior, join the mailing list by using this link: www.sqlworkshops.com/ml and I will send you the table creation script.   Let’s update the Employees table with 49 out of 50 employees located in Zip code 2001. update Employees set Zip = EmployeeID / 400 + 1 where EmployeeID % 50 = 1 update Employees set Zip = 2001 where EmployeeID % 50 != 1 go update statistics Employees with fullscan go   Let’s create the temporary table #FireDrill with all possible Zip codes. drop table #FireDrill go create table #FireDrill (Zip int primary key) insert into #FireDrill select distinct Zip from Employees update statistics #FireDrill with fullscan go  Let’s execute the query serially with MAXDOP 1. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --First serially with MAXDOP 1 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 1) goThe query took 1011 ms to complete.   The execution plan shows the 77816 KB of memory was granted while the estimated rows were 799624.  No Sort Warnings in SQL Server Profiler.  Now let’s execute the query in parallel with MAXDOP 0. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --In parallel with MAXDOP 0 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 0) go The query took 1912 ms to complete.  The execution plan shows the 79360 KB of memory was granted while the estimated rows were 799624.  The estimated number of rows between serial and parallel plan are the same. The parallel plan has slightly more memory granted due to additional overhead. Sort properties shows the rows are unevenly distributed over the 4 threads.   Sort Warnings in SQL Server Profiler.   Intermediate Summary: The reason for the higher duration with parallel plan was sort spill. This is due to uneven distribution of employees over Zip codes, especially concentration of 49 out of 50 employees in Zip code 2001. Now let’s update the Employees table and distribute employees evenly across all Zip codes.   update Employees set Zip = EmployeeID / 400 + 1 go update statistics Employees with fullscan go  Let’s execute the query serially with MAXDOP 1. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --Serially with MAXDOP 1 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 1) go   The query took 751 ms to complete.  The execution plan shows the 77816 KB of memory was granted while the estimated rows were 784707.  No Sort Warnings in SQL Server Profiler.   Now let’s execute the query in parallel with MAXDOP 0. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --In parallel with MAXDOP 0 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 0) go The query took 661 ms to complete.  The execution plan shows the 79360 KB of memory was granted while the estimated rows were 784707.  Sort properties shows the rows are evenly distributed over the 4 threads. No Sort Warnings in SQL Server Profiler.    Intermediate Summary: When employees were distributed unevenly, concentrated on 1 Zip code, parallel sort spilled while serial sort performed well without spilling to tempdb. When the employees were distributed evenly across all Zip codes, parallel sort and serial sort did not spill to tempdb. This shows uneven data distribution may affect the performance of some parallel queries negatively. For detailed discussion of memory allocation, refer to webcasts available at www.sqlworkshops.com/webcasts.     Some of you might conclude from the above execution times that parallel query is not faster even when there is no spill. Below you can see when we are joining limited amount of Zip codes, parallel query will be fasted since it can use Bitmap Filtering.   Let’s update the Employees table with 49 out of 50 employees located in Zip code 2001. update Employees set Zip = EmployeeID / 400 + 1 where EmployeeID % 50 = 1 update Employees set Zip = 2001 where EmployeeID % 50 != 1 go update statistics Employees with fullscan go  Let’s create the temporary table #FireDrill with limited Zip codes. drop table #FireDrill go create table #FireDrill (Zip int primary key) insert into #FireDrill select distinct Zip       from Employees where Zip between 1800 and 2001 update statistics #FireDrill with fullscan go  Let’s execute the query serially with MAXDOP 1. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --Serially with MAXDOP 1 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 1) go The query took 989 ms to complete.  The execution plan shows the 77816 KB of memory was granted while the estimated rows were 785594. No Sort Warnings in SQL Server Profiler.  Now let’s execute the query in parallel with MAXDOP 0. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --In parallel with MAXDOP 0 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 0) go The query took 1799 ms to complete.  The execution plan shows the 79360 KB of memory was granted while the estimated rows were 785594.  Sort Warnings in SQL Server Profiler.    The estimated number of rows between serial and parallel plan are the same. The parallel plan has slightly more memory granted due to additional overhead.  Intermediate Summary: The reason for the higher duration with parallel plan even with limited amount of Zip codes was sort spill. This is due to uneven distribution of employees over Zip codes, especially concentration of 49 out of 50 employees in Zip code 2001.   Now let’s update the Employees table and distribute employees evenly across all Zip codes. update Employees set Zip = EmployeeID / 400 + 1 go update statistics Employees with fullscan go Let’s execute the query serially with MAXDOP 1. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --Serially with MAXDOP 1 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 1) go The query took 250  ms to complete.  The execution plan shows the 9016 KB of memory was granted while the estimated rows were 79973.8.  No Sort Warnings in SQL Server Profiler.  Now let’s execute the query in parallel with MAXDOP 0.  --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --In parallel with MAXDOP 0 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 0) go The query took 85 ms to complete.  The execution plan shows the 13152 KB of memory was granted while the estimated rows were 784707.  No Sort Warnings in SQL Server Profiler.    Here you see, parallel query is much faster than serial query since SQL Server is using Bitmap Filtering to eliminate rows before the hash join.   Parallel queries are very good for performance, but in some cases it can hinder performance. If one identifies the reason for these hindrances, then it is possible to get the best out of parallelism. I covered many aspects of monitoring and tuning parallel queries in webcasts (www.sqlworkshops.com/webcasts) and articles (www.sqlworkshops.com/articles). I suggest you to watch the webcasts and read the articles to better understand how to identify and tune parallel query performance issues.   Summary: One has to avoid sort spill over tempdb and the chances of spills are higher when a query executes in parallel with uneven data distribution. Parallel query brings its own advantage, reduced elapsed time and reduced work with Bitmap Filtering. So it is important to understand how to avoid spills over tempdb and when to execute a query in parallel.   I explain these concepts with detailed examples in my webcasts (www.sqlworkshops.com/webcasts), I recommend you to watch them. The best way to learn is to practice. To create the above tables and reproduce the behavior, join the mailing list at www.sqlworkshops.com/ml and I will send you the relevant SQL Scripts.   Register for the upcoming 3 Day Level 400 Microsoft SQL Server 2008 and SQL Server 2005 Performance Monitoring & Tuning Hands-on Workshop in London, United Kingdom during March 15-17, 2011, click here to register / Microsoft UK TechNet.These are hands-on workshops with a maximum of 12 participants and not lectures. For consulting engagements click here.   Disclaimer and copyright information:This article refers to organizations and products that may be the trademarks or registered trademarks of their various owners. Copyright of this article belongs to R Meyyappan / www.sqlworkshops.com. You may freely use the ideas and concepts discussed in this article with acknowledgement (www.sqlworkshops.com), but you may not claim any of it as your own work. This article is for informational purposes only; you use any of the suggestions given here entirely at your own risk.   Register for the upcoming 3 Day Level 400 Microsoft SQL Server 2008 and SQL Server 2005 Performance Monitoring & Tuning Hands-on Workshop in London, United Kingdom during March 15-17, 2011, click here to register / Microsoft UK TechNet.These are hands-on workshops with a maximum of 12 participants and not lectures. For consulting engagements click here.   R Meyyappan [email protected] LinkedIn: http://at.linkedin.com/in/rmeyyappan  

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  • Round Table - Minimum Cost Algorithm

    - by 7Aces
    Problem Link - http://www.iarcs.org.in/zco2013/index.php/problems/ROUNDTABLE It's dinner time in Castle Camelot, and the fearsome Knights of the Round Table are clamouring for dessert. You, the chef, are in a soup. There are N knights, including King Arthur, each with a different preference for dessert, but you cannot afford to make desserts for all of them. You are given the cost of manufacturing each Knight's preferred dessert-since it is a round table, the list starts with the cost of King Arthur's dessert, and goes counter-clockwise. You decide to pick the cheapest desserts to make, such that for every pair of adjacent Knights, at least one gets his dessert. This will ensure that the Knights do not protest. What is the minimum cost of tonight's dinner, given this condition? I used the Dynamic Programming approach, considering the smallest of i-1 & i-2, & came up with the following code - #include<cstdio> #include<algorithm> using namespace std; int main() { int n,i,j,c,f; scanf("%d",&n); int k[n],m[n][2]; for(i=0;i<n;++i) scanf("%d",&k[i]); m[0][0]=k[0]; m[0][1]=0; m[1][0]=k[1]; m[1][1]=1; for(i=2;i<n;++i) { c=1000; for(j=i-2;j<i;++j) { if(m[j][0]<c) { c=m[j][0]; f=m[j][1];} } m[i][0]=c+k[i]; m[i][1]=f; } if(m[n-2][0]<m[n-1][0] && m[n-2][1]==0) printf("%d\n",m[n-2][0]); else printf("%d\n",m[n-1][0]); } I used the second dimension of the m array to store from which knight the given sequence started (1st or 2nd). I had to do this because of the case when m[n-2]<m[n-1] but the sequence started from knight 2, since that would create two adjacent knights without dessert. The problem arises because of the table's round shape. Now an anomaly arises when I consider the case - 2 1 1 2 1 2. The program gives an answer 5 when the answer should be 4, by picking the 1st, 3rd & 5th knight. At this point, I started to doubt my initial algorithm (approach) itself! Where did I go wrong?

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  • Why does creating dynamic bodies in JBox2D freeze my app?

    - by Amplify91
    My game hangs/freezes when I create dynamic bullet objects with Box2D and I don't know why. I am making a game where the main character can shoot bullets by the user tapping on the screen. Each touch event spawns a new FireProjectileEvent that is handled properly by an event queue. So I know my problem is not trying to create a new body while the box2d world is locked. My bullets are then created and managed by an object pool class like this: public Projectile getProjectile(){ for(int i=0;i<mProjectiles.size();i++){ if(!mProjectiles.get(i).isActive){ return mProjectiles.get(i); } } return mSpriteFactory.createProjectile(); } mSpriteFactory.createProjectile() leads to the physics component of the Projectile class creating its box2d body. I have narrowed the issue down to this method and it looks like this: public void create(World world, float x, float y, Vec2 vertices[], boolean dynamic){ BodyDef bodyDef = new BodyDef(); if(dynamic){ bodyDef.type = BodyType.DYNAMIC; }else{ bodyDef.type = BodyType.STATIC; } bodyDef.position.set(x, y); mBody = world.createBody(bodyDef); PolygonShape dynamicBox = new PolygonShape(); dynamicBox.set(vertices, vertices.length); FixtureDef fixtureDef = new FixtureDef(); fixtureDef.shape = dynamicBox; fixtureDef.density = 1.0f; fixtureDef.friction = 0.0f; mBody.createFixture(fixtureDef); mBody.setFixedRotation(true); } If the dynamic parameter is set to true my game freezes before crashing, but if it is false, it will create a projectile exactly how I want it just doesn't function properly (because a projectile is not a static object). Why does my program fail when I try to create a dynamic object at runtime but not when I create a static one? I have other dynamic objects (like my main character) that work fine. Any help would be greatly appreciated. This is a screenshot of a method profile I did: Especially notable is number 8. I'm just still unsure what I'm doing wrong. Other notes: I am using JBox2D 2.1.2.2. (Upgraded from 2.1.2.1 to try to fix this problem) When the application freezes, if I hit the back button, it appears to move my game backwards by one update tick. Very strange.

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  • Static IP for dynamic IP

    - by scape279
    I have a dynamic IP address. I would like to have a static IP, but Virgin Media don't allow static IPs for residential broadband services, even if you ask them really nicely and offer to pay for it without switching to a business tariff. I am already registered with a dynamic DNS service which is updated by my router eg me.example.com will always resolve to my dynamic IP. This is fine for some circumstances, but not if you can only enter an IP address into configuration files/hardware etc like firewalls, subversion services etc etc. Is there a way I can have a static IP address 'forwarding' to my dynamic IP? Would a possible solution involve tunnelling? Setting up a private proxy? Please note the following: I am able to buy an IP address from my web host. I have access to a webserver and I am able to create custom DNS zones. I'm happy to have a webserver running at home if necessary also. I do not wish to change broadband providers. I have zero control over the services that require the IP address entering so I cannot tackle the problem that way round (services I need to access are at work). PS I've tried googling this issue, but it is very difficult to search for as most results are related to dynamic dns (which I already have set up and isnt quite what I'm after)

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  • Using a dynamic <script> (a <script> appended to the DOM by JavaScript) to load and initialize Click

    - by Bungle
    I'm creating an HTML/JavaScript widget to be used on third-party sites. This widget is generated by a <script> that our customers will insert on their page. The <script> creates an <iframe> in the customer's domain, and then creates and inserts all of that <iframe>'s content using JavaScript. It's important that this <iframe> contain Clicky's tracking code to monitor clicks on outbound links. Unfortunately, I'm not having any luck getting Clicky to work when I append the requisite <script> elements to the <iframe> using JavaScript. I first tried simply appending the Clicky tracking code to the <iframe> after appending some test outbound links, hoping that Clicky could attach to those automatically as it does on a static page. That didn't seem to work, so my next inclination was to use the "advanced_disable" custom option and use clicky.log() on the links I want to track. Here's a link to a test page that's along those lines: http://onespot.wsj.com/static/clicky_iframe_test.html When clicking a link on that test page, the action is not logged in Clicky, and a JavaScript error appears: clicky is not defined This ("clicky") appears to be defined in http://static.getclicky.com/js, which I confirmed through the Firebug console is indeed loading before I click a test outbound link. Has anyone successfully loaded Clicky in this way? If so, could you provide some sample code, a link to a working implementation, or some feedback on what's wrong with my code? I would also be interested to know if this is even possible. Thanks very much for any help or advice!

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  • Ivy resolve not working with dynamic artifact

    - by richever
    I've been using Ivy a bit but I seem to still have a lot to learn. I have two projects. One is a web app and the other is a library upon which the web app depends. The set up is that the library project is compiled to a jar file and published using Ivy to a directory within the project. In the web app build file, I have an ant target that calls the Ivy resolve ant task. What I'd like to do is have the web app using the dynamic resolve mode during development (on developer's local machines) and default resolve mode for test and production builds. Previously I was appending a time stamp to the library archive file so that Ivy would notice changes in file when the web app tried to resolve its dependency on it. Within Eclipse this is cumbersome because, in the web app, the project had to be refreshed and the build path tweaked every time a new library jar was published. Publishing a similarly named jar file every time would, I figure, only require developers to refresh the project. The problem is that the web app is unable to retrieve the dynamic jar file. The output I get looks something like this: resolve: [ivy:configure] :: Ivy 2.1.0 - 20090925235825 :: http://ant.apache.org/ivy/ :: [ivy:configure] :: loading settings :: file = /Users/richard/workspace/webapp/web/WEB-INF/config/ivy/ivysettings.xml [ivy:resolve] :: resolving dependencies :: com.webapp#webapp;[email protected] [ivy:resolve] confs: [default] [ivy:resolve] found com.webapp#library;latest.integration in local [ivy:resolve] :: resolution report :: resolve 142ms :: artifacts dl 0ms --------------------------------------------------------------------- | | modules || artifacts | | conf | number| search|dwnlded|evicted|| number|dwnlded| --------------------------------------------------------------------- | default | 1 | 0 | 0 | 0 || 0 | 0 | --------------------------------------------------------------------- [ivy:resolve] [ivy:resolve] :: problems summary :: [ivy:resolve] :::: WARNINGS [ivy:resolve] :::::::::::::::::::::::::::::::::::::::::::::: [ivy:resolve] :: UNRESOLVED DEPENDENCIES :: [ivy:resolve] :::::::::::::::::::::::::::::::::::::::::::::: [ivy:resolve] :: com.webapp#library;latest.integration: impossible to resolve dynamic revision [ivy:resolve] :::::::::::::::::::::::::::::::::::::::::::::: [ivy:resolve] :::: ERRORS [ivy:resolve] impossible to resolve dynamic revision for com.webapp#library;latest.integration: check your configuration and make sure revision is part of your pattern [ivy:resolve] [ivy:resolve] :: USE VERBOSE OR DEBUG MESSAGE LEVEL FOR MORE DETAILS BUILD FAILED /Users/richard/workspace/webapp/build.xml:71: impossible to resolve dependencies: resolve failed - see output for details The web app resolve target looks like this: <target name="resolve" depends="load-ivy"> <ivy:configure file="${ivy.dir}/ivysettings.xml" /> <ivy:resolve file="${ivy.dir}/ivy.xml" resolveMode="${ivy.resolve.mode}"/> <ivy:retrieve pattern="${lib.dir}/[artifact]-[revision].[ext]" type="jar" sync="true" /> </target> In this case, ivy.resolve.mode has a value of 'dynamic' (without quotes). The web app's Ivy file is simple. It looks like this: <ivy-module version="2.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://ant.apache.org/ivy/schemas/ivy.xsd"> <info organisation="com.webapp" module="webapp"/> <dependencies> <dependency name="library" rev="${ivy.revision.default}" revConstraint="${ivy.revision.dynamic}" /> </dependencies> </ivy-module> During development, ivy.revision.dynamic has a value of 'latest.integration'. While, during production or test, 'ivy.revision.default' has a value of '1.0'. Any ideas? Please let me know if there's any more information I need to supply. Thanks!

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  • TVirtualStringTree - resetting non-visual nodes and memory consumption

    - by Remy Lebeau - TeamB
    I have an app that loads records from a binary log file and displays them in a virtual TListView. There are potentially millions of records in a file, and the display can be filtered by the user, so I do not load all of the records in memory at one time, and the ListView item indexes are not a 1-to-1 relation with the file record offsets (List item 1 may be file record 100, for instance). I use the ListView's OnDataHint event to load records for just the items the ListView is actually interested in. As the user scrolls around, the range specified by OnDataHint changes, allowing me to free records that are not in the new range, and allocate new records as needed. This works fine, speed is tolerable, and the memory footprint is very low. I am currently evaluating TVirtualStringTree as a replacement for the TListView, mainly because I want to add the ability to expand/collapse records that span multiple lines (I can fudge it with the TListView by incrementing/decrementing the item count dynamically, but this is not as straight forward as using a real tree). For the most part, I have been able to port the TListView logic and have everything work as I need. I notice that TVirtualStringTree's virtual paradigm is vastly different, though. It does not have the same kind of OnDataHint functionality that TListView does (I can use the OnScroll event to fake it, which allows my memory buffer logic to continue working), and I can use the OnInitializeNode event to associate nodes with records that are allocated. However, once a tree node is initialized, it sees that it remains initialized for the lifetime of the tree. That is not good for me. As the user scrolls around and I remove records from memory, I need to reset those non-visual nodes without removing them from the tree completely, or losing their expand/collapse states. When the user scrolls them back into view, I can re-allocate the records and re-initialize the nodes. Basically, I want to make TVirtualStringTree act as much like TListView as possible, as far as its virtualization is concerned. I have seen that TVirtualStringTree has a ResetNode() method, but I encounter various errors whenever I try to use it. I must be using it wrong. I also thought of just storing a data pointer inside each node to my record buffers, and I allocate and free memory, update those pointers accordingly. The end effect does not work so well, either. Worse, my largest test log file has ~5 million records in it. If I initialize the TVirtualStringTree with that many nodes at one time (when the log display is unfiltered), the tree's internal overhead for its nodes takes up a whopping 260MB of memory (without any records being allocated yet). Whereas with the TListView, loading the same log file and all the memory logic behind it, I can get away with using just a few MBs. Any ideas?

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  • Where's the Swap File/Partition?

    - by chrisbunney
    I'm investigating the virtual memory configuration of a Debian based Amazon EC2 instance, and as my background isn't in system admin, I'm slightly confused by what I'm seeing. We're using MongoDB, and the monitoring server we have indicates that the Mongo process is using about 20GB of swap space, however I can't figure out where this is located on the server. As far as I can tell from using the various suggested methods from Google, there is either a much smaller amount, or none at all. top indicates that there is 1.8GB of swap memory: top - 15:35:21 up 6 days, 3:23, 1 user, load average: 1.60, 1.43, 1.37 Tasks: 47 total, 2 running, 45 sleeping, 0 stopped, 0 zombie Cpu(s): 0.0%us, 1.3%sy, 0.0%ni, 14.7%id, 83.8%wa, 0.0%hi, 0.0%si, 0.1%st Mem: 3928924k total, 2855572k used, 1073352k free, 640564k buffers Swap: 0k total, 0k used, 0k free, 1887788k cached swapon -s doesn't seem to think there's any swap space: Filename Type Size Used Priority free -m doesn't think there's any swap either: total used free shared buffers cached Mem: 3836 3663 172 0 626 2701 -/+ buffers/cache: 336 3500 Swap: 0 0 0 And neither does vmstat: procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 0 3 0 66224 641372 2874744 0 0 21 5012 21 33 2 2 76 19 But cat /etc/fstab thinks there is a swap partition: /dev/xvda1 / ext3 defaults 1 1 /dev/xvda2 /mnt ext3 defaults 0 0 /dev/xvda3 swap swap defaults 0 0 none /proc proc defaults 0 0 none /sys sysfs defaults 0 0 However df -k gives no indication of the xvda3 partition: Filesystem 1K-blocks Used Available Use% Mounted on /dev/xvda1 16513960 15675324 0 100% / tmpfs 1964460 8 1964452 1% /lib/init/rw udev 1914148 28 1914120 1% /dev tmpfs 1964460 4 1964456 1% /dev/shm So I really don't know what to make of this, because I appear to have a process using about 10 times more virtual memory than what might be available, and I have no idea where this virtual memory is on the system. I'm probably misinterpreting the output of the tools, so I'd be grateful if someone would be able to set me straight: What have I got wrong, what's the right interpretation, and how do you reach that interpretation? EDIT0: We use 10gen's MMS for monitoring the database, the relevant section for memory from the last data point is: "mem": { "virtual": 20749, "bits": 64, "supported": true, "mappedWithJournal": 20376, "mapped": 10188, "resident": 1219 }, This JSON is specific to the database process (I believe) rather than the system as a whole. fdisk -l /dev/xvda outputs... nothing? I tried each of the 3 xvda entries in /etc/fstab as well: root@ip:~# fdisk -l /dev/xvda1 Disk /dev/xvda1: 34.4 GB, 34359738368 bytes 255 heads, 63 sectors/track, 4177 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/xvda1 doesn't contain a valid partition table root@ip:~# fdisk -l /dev/xvda2 root@ip:~# fdisk -l /dev/xvda3 root@ip:~# Edit1: Output of cat /proc/meminfo for the sake of completeness: MemTotal: 3928924 kB MemFree: 726600 kB Buffers: 648368 kB Cached: 2216556 kB SwapCached: 0 kB Active: 1945100 kB Inactive: 994016 kB Active(anon): 60476 kB Inactive(anon): 12952 kB Active(file): 1884624 kB Inactive(file): 981064 kB Unevictable: 0 kB Mlocked: 0 kB SwapTotal: 0 kB SwapFree: 0 kB Dirty: 387180 kB Writeback: 0 kB AnonPages: 73380 kB Mapped: 1188260 kB Shmem: 48 kB Slab: 149768 kB SReclaimable: 146076 kB SUnreclaim: 3692 kB KernelStack: 1104 kB PageTables: 16096 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 1964460 kB Committed_AS: 305572 kB VmallocTotal: 34359738367 kB VmallocUsed: 16760 kB VmallocChunk: 34359721448 kB HardwareCorrupted: 0 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 3932160 kB DirectMap2M: 0 kB

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  • Memory management, and async operations: when does an object become nil?

    - by Kenny Winker
    I have a view that will be displaying downloaded images and text. I'd like to handle all the downloading asynchronously using ASIHTTPRequest, but I'm not sure how to go about notifying the view when downloads are finished... If I pass my view controller as the delegate of the ASIHTTPRequest, and then my view is destroyed (user navigates away) will it fail gracefully when it tries to message my view controller because the delegate is now nil? i.e. if i do this: UIViewController *myvc = [[UIViewController alloc] init]; request.delegate = myvc; [myvc release]; Do myvc, and request.delegate now == a pointer to nil? This is the problem with being self-taught... I'm kinda fuzzy on some basic concepts. Other ideas of how to handle this are welcome.

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  • TVirtualStringTree - resetting non-visual nodes and memory comsumption

    - by Remy Lebeau - TeamB
    I have an app that loads records from a binary log file and displays them in a virtual TListView. There are potentially millions of records in a file, and the display can be filtered by the user, so I do not load all of the records in memory at one time, and the ListView item indexes are not a 1-to-1 relation with the file record offsets (List item 1 may be file record 100, for instance). I use the ListView's OnDataHint event to load records for just the items the ListView is actually interested in. As the user scrolls around, the range specified by OnDataHint changes, allowing me to free records that are not in the new range, and allocate new records as needed. This works fine, speed is tolerable, and the memory footprint is very low. I am currently evaluating TVirtualStringTree as a replacement for the TListView, mainly because I want to add the ability to expand/collapse records that span multiple lines (I can fudge it with the TListView by incrementing/decrementing the item count dynamically, but this is not as straight forward as using a real tree). For the most part, I have been able to port the TListView logic and have everything work as I need. I notice that TVirtualStringTree's virtual paridigm is vastly different, though. It does not have the same kind of OnDataHint functionality that TListView does (I can use the OnScroll event to fake it, which allows my memory buffer logic to continue working), and I can use the OnInitializeNode event to associate nodes with records that are allocated. However, once a tree node is initialized, it sees that it remains initialized for the lifetime of the tree. That is not good for me. As the user scrolls around and I remove records from memory, I need to reset those non-visual nodes without removing them from the tree completely, or losing their expand/collapse states. When the user scrolls them back into view, I can re-allocate the records and re-initialize the nodes. Basically, I want to make TVirtualStringTree act as much like TListView as possible, as far as its virtualization is concerned. I have seen that TVirtualStringTree has a ResetNode() method, but I encounter various errors whenever I try to use it. I must be using it wrong. I also thought of just storing a data pointer inside each node to my record buffers, and I allocate and free memory, update those pointers accordingly. The end effect does not work so well, either. Worse, my largest test log file has ~5 million records in it. If I initialize the TVirtualStringTree with that many nodes at one time (when the log display is unfiltered), the tree's internal overhead for its nodes takes up a whopping 260MB of memory (without any records being allocated yet). Whereas with the TListView, loading the same log file and all the memory logic behind it, I can get away with using just a few MBs. Any ideas?

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  • How long should it take for someone to be able to type code from memory?

    - by LordSnoutimus
    Hi, I understand that this question could be answered with a simple sentence and that it may be viewed as subjective, however, I am a young student who is interested in pursuing a career in programming and wondered how long it took some of you to get to the level of experience you are now?. I ask this because I am currently working on building an application in Java on the Android platform and it bothers me that I am constantly having to look up how to write a certain section of code in my application such as writing to a database, or how the if loop should be structured. My question really is, how long did it take for you to become experienced enough to actually know exactly how your next line of code was going to look, before you even wrote it?

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  • Removing a view from it's superview causes memory error - why?

    - by mystify
    Xcode is throwing an error at me: malloc: * error for object 0x103f000: pointer being freed was not allocated * set a breakpoint in malloc_error_break to debug I tracked down the code until a line where I do this: - (void)inputValueCommitted:(NSString *)animationID finished:(BOOL)finished context:(void *)context { // retainCount of myView is 2! (one for the retain-property, one for beeing a subview) [self.myView removeFromSuperview]; // ERROR-LINE !! self.myView = nil; } When I remove that errorful line, the error is gone. So in conclusion: I can't get rid of my view! It's an UIImageView with nothing else inside, just showing an image. What I do is this: I create an UIView Animation Block, create that UIImageView, assign it to an retain-property with self.myView = ..., and after the animation is done, I just want to get rid of that view. So I remove it from it's superview and then set my property to nil, which lets it go away - in theory. Did anyone else encounter such issues? iPhone SDK 3.0.

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