Search Results

Search found 4009 results on 161 pages for 'protocol buffers'.

Page 106/161 | < Previous Page | 102 103 104 105 106 107 108 109 110 111 112 113  | Next Page >

  • SMS war continues, ideas welcome

    - by Pavel Radzivilovsky
    I am trying to make U9 telit modem send SMS messages. I think I handle protocol correctly, at least, I manage to send them, but only under these circumstances: the native application was executed beforehand, and killed by task manager (without giving it a chance to initialize things). It looks like the supplied application is good at doing certain initialization/deinitialization which is critical. I also see the difference between the two states in output of AT+CIND command. When I am trying to do things on my own, it returns zeroes (including signal quality), but when I run the same command after killing the native application, the output looks reasonable. I am out nearly of ideas. I have tried many things, including attempts to spy at modem's COM ports (didn't work). Haven't tried setting windows hooks to see what the application is trying to get thru. Perhaps you have encountered a similar situation?

    Read the article

  • java.io.FileNotFoundException for valid URL

    - by Alexei
    Hello. I use library rome.dev.java.net to fetch RSS. Code is URL feedUrl = new URL("http://planet.rubyonrails.ru/xml/rss"); SyndFeedInput input = new SyndFeedInput(); SyndFeed feed = input.build(new XmlReader(feedUrl)); You can check that http://planet.rubyonrails.ru/xml/rss is valid URL and the page is shown in browser. But I get exception from my application java.io.FileNotFoundException: http://planet.rubyonrails.ru/xml/rss at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1311) at com.sun.syndication.io.XmlReader.<init>(XmlReader.java:237) at com.sun.syndication.io.XmlReader.<init>(XmlReader.java:213) at rssdaemonapp.ValidatorThread.run(ValidatorThread.java:32) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:619) I don't use any proxy. I get this exception on my PC and on the production server and only for this URL, other URLs are working.

    Read the article

  • Server returned HTTP response code: 500 for URL

    - by user617162
    java.io.IOException: Server returned HTTP response code: 500 for URL: http://ww .huadt.com.cn/zh-cn/i/l/@357671030745308@V500@0000@AUTOLOW@1@11d590f7$GPRMC,065 48.000,A,3959.8587,N,11617.2447,E,0.00,55.32,210311,,,A*56@@ at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown S urce) at hdt.SendCmdToP.Sendplatform(SendCmdToP.java:67) at hdt.SendCmdToP.process(SendCmdToP.java:198) at hdt.SendCmdToP.run(SendCmdToP.java:131) java.lang.NullPointerException at hdt.SendCmdToP.Sendplatform(SendCmdToP.java:91) at hdt.SendCmdToP.process(SendCmdToP.java:198) at hdt.SendCmdToP.run(SendCmdToP.java:131) Appeared pointer, and 500 wrong with the closure of the abnormal, a firewall relationship? If not is it code problems? Please help everybody see how to solve the problem. thanks?

    Read the article

  • Scala and HttpClient: How do I resolve this error?

    - by Benjamin Metz
    I'm using scala with Apache HttpClient, and working through examples. I'm getting the following error: /Users/benjaminmetz/IdeaProjects/JakartaCapOne/src/JakExamp.scala Error:Error:line (16)error: overloaded method value execute with alternatives (org.apache.http.HttpHost,org.apache.http.HttpRequest)org.apache.http.HttpResponse <and> (org.apache.http.client.methods.HttpUriRequest,org.apache.http.protocol.HttpContext)org.apache.http.HttpResponse cannot be applied to (org.apache.http.client.methods.HttpGet,org.apache.http.client.ResponseHandler[String]) val responseBody = httpclient.execute(httpget, responseHandler) Here is the code with the error and line in question highlighted: import org.apache.http.client.ResponseHandler import org.apache.http.client.HttpClient import org.apache.http.client.methods.HttpGet import org.apache.http.impl.client.BasicResponseHandler import org.apache.http.impl.client.DefaultHttpClient object JakExamp { def main(args : Array[String]) : Unit = { val httpclient: HttpClient = new DefaultHttpClient val httpget: HttpGet = new HttpGet("www.google.com") println("executing request..." + httpget.getURI) val responseHandler: ResponseHandler[String] = new BasicResponseHandler val responseBody = httpclient.execute(httpget, responseHandler) // ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ println(responseBody) client.getConnectionManager.shutdown } } I can successfully run the example in java...

    Read the article

  • Android P2P Multiplayer game (with a) XMPP/Google talk b) JXTA peerdroid c) other way)

    - by Kristof
    Hi, I am an android developer and I made some board games. Now i want to make some of my board games multiplayer. I don't want to create and host my own web service, so i thought about P2P. The first thing i found was the XMPP protocol, however it's not real P2P, but if i can use the existing google talk service, i'm ready to go. Is this possible while using your existing google account without interfering with the normal working of your google talk client? Then i heard about JXTA, a real P2P solution, and it's already ported from J2ME to Android (http://code.google.com/p/peerdroid/). Maybe i am overcomplexing things here (as i do sometimes) I just want to know the easiest way to do simple P2P for a boardgame. All your opinions are welcome! Thanks in advance

    Read the article

  • my realtime network receiving time differs a lot, anyone can help?

    - by sguox002
    I wrote a program using tcpip sockets to send commands to a device and receive the data from the device. The data size would be around 200kB to 600KB. The computer is directly connected to the device using a 100MB network. I found that the sending packets always arrive at the computer at 100MB/s speed (I have debugging information on the unit and I also verified this using some network monitoring software), but the receiving time differs a lot from 40ms to 250ms, even if the size is the same (I have a receiving buffer about 700K and the receiving window of 8092 bytes and changing the window size does not change anything). The phenomena differs also on different computers, but on the same computer the problem is very stable. For example, receiving 300k bytes on computer a would be 40ms, but it may cost 200ms on another computer. I have disabled firewall, antivirus, all other network protocol except the TCP/IP. Any experts on this can give me some hints?

    Read the article

  • iphone: is there any secure way to establish 2-way SSL from an application

    - by pmilosev
    Hi I need to establish a HTTPS 2-way SSL connection from my iPhone application to the customer's server. However I don't see any secure way to deliver the client side certificates to the application (it's an e-banking app, so security is really an issue). From what I have found so far the only way that the app would be able to access the certificate is to provide it pre-bundeled with the application itself, or expose an URL from which it could be fetched (http://stackoverflow.com/questions/2037172/iphone-app-with-ssl-client-certs). The thing is that neither of this two ways prevent some third party to get the certificate, which if accepted as a risk eliminates the need for 2-way SSL (since anyone can have the client certificate). The whole security protocol should look like this: - HTTPS 2-way SSL to authenticate the application - OTP (token) based user registration (client side key pair generated at this step) - SOAP / WSS XML-Signature (requests signed by the keys generated earlier) Any idea on how to establish the first layer of security (HTTPS) ? regards

    Read the article

  • Increasing speed of webservice - howto

    - by Koran
    Hi, Our client-server product has the protocol between them as XML over HTTP. Here, the client asks a GET/POST query to the web server and the server responds with XML. The server is written using django. The server has to be on the web because there are many clients across the world using this. The server code uses extensive memoization and also there is very less db queries - most queries dont have any db queries, some of them has max 1. The biggest problem is the speed. Every query takes close to 5 seconds for the reply. The data replied is also very less - in the range of 4-6 Kb. What are the mechanisms to improve speed of the web service? Is this the usual way of writing a client-server? Are there other technologies and are we missing out on it? Thank you K

    Read the article

  • Passing parameters to web service method in c#

    - by wafa.cs1
    Hello I'm developing an android application .. which will send location data to a web service to store in the server database. In Java: I've used REST protocol so the URI is: HttpPost request = new HttpPost("http://trafficmapsa.com/GService.asmx/GPSdata? lon="+Lon+"&Lat="+Lat+"&speed="+speed); In Asp.net (c#) web service will be: [WebMethod] public CountryName GPSdata(Double Lon, Double Lat, Double speed) { after passing the data from android ..nothing return in back .. and there is no data in the database!! Is there any library missing in the CS file!! I cannot figure out what is the problem.

    Read the article

  • IP address problem

    - by mavric
    I built a TicTacToe game application (I'm using TCP protocol) that consist of server and client (that run two times to represent the 2 opponents). I have a problem and I can't find the solution for it, that is why I'm asking this question. the problem is : when the client try to connect the server on my machine, it never connect because of the IP address(obtained from the support tab from the local area connection in my windows) of my machine isn't correct. I tried to obtain my IP address from websites that told you your IP but I doesn't work. I have a problem to determine my IP address that any machine can connect to me from anywhere. p.s. I'm using router to connect the internet. thanks.

    Read the article

  • How do I force SSL for some URLs and force non-SSL for all others?

    - by brad
    I'd like to ensure that certain URLs on my site are always accessed via HTTPS while all other URLs are accessed via HTTP. I can get either case working in my .htaccess file, however if I enable both, then I get infinite redirects. My .htaccess file is: <IfModule mod_expires.c> # turn off the module for this directory ExpiresActive off </IfModule> Options +FollowSymLinks AddHandler application/x-httpd-php .csv RewriteEngine On RewriteRule ^/?registration(.*)$ /register$1 [R=301,L] # Force SSL for certain URL's RewriteCond %{HTTPS} off RewriteCond %{REQUEST_URI} (login|register|account) RewriteRule ^(.*)$ https://%{HTTP_HOST}%{REQUEST_URI} [R=301,L] # Force non-SSL for certain URL's RewriteCond %{HTTPS} on RewriteCond %{REQUEST_URI} !(login|register|account) RewriteRule ^(.*)$ http://%{HTTP_HOST}%{REQUEST_URI} [R=301,L] # Force files ending in X to use same protocol as initial request RewriteRule \.(gif|jpg|jpeg|jpe|png|ico|css|js)$ - [S=1] # Use index.php as the controller RewriteCond %{REQUEST_URI} !\.(exe|css|js|jpe?g|gif|png|pdf|doc|txt|rtf|xls|swf|htc|ico)$ [NC] RewriteCond %{REQUEST_URI} !^(/js.*)$ RewriteRule ^(.*)$ index.php [NC,L]

    Read the article

  • Ideas on simulating webservices for local automated testing.

    - by novice123
    I am testing an app, which talks to different webservices over the internet. For my automated testing, I don't want to go over the network. To achieve this, I need to simulate the webservice on my machine using another app. My initial thought is to record all the requests and responses between client and webservice, and then just write a simulation app which replays these responses. The disadvantage here is that everytime the webservice protocol changes a bit, I have to modify all my recorded resposnes. so I am looking to see if there are more elegant solutions. have anyone solved a similar problem? any thoughts, suggestion are appreciated.

    Read the article

  • Winsock WSAAsyncSelect sending without an infinite buffer

    - by Xexr
    Hi, This is more of a design question than a specific code question, I'm sure I am missing the obvious, I just need another set of eyes. I am writing a multi-client server based on WSAAsyncSelect, each connection is made into an object of a connection class I have written which contains associated settings and buffers etc. My question concerns FD_WRITE, I understand how it operates: One FD_WRITE is sent immediately after a connection is established. Thereafter, you should send until WSAEWOULDBLOCK is received at which point you store what is left to send in a buffer, and wait to be told that it is ok to send again. This is where I have a problem, how large do I make this holding buffer within each connections object? The amount of time until a new FD_WRITE is received is unknown, I could be attempting to send a lot of stuff during this period, all the time adding to my outgoing buffer. If I make the buffer dynamic, memory usage could spiral out of control if for whatever reason, I am unable to send() and reduce the buffer. So my question is how do you generally handle this situation? Note I am not talking about the network buffer itself which winsock uses, but one of my own creation used to "queue" up sends. Hope I explained that well enough, thanks all!

    Read the article

  • Testing Java Classes with JMeter

    - by Martin Dürrmeier
    I'd like to test a Java Service Call. My first attempt was to use the "Java Request Sampler" The docu says This sampler lets you control a java class that implements the JavaSamplerClient interface. I'm not sure how to get the org.apache.jmeter.protocol.java.sampler.JavaSamplerClient Interface as there is no Maven Artifact nor provided binaries on the JMeter side. Just a JMeter Maven Plugin (which is not what I'm looking for). I could install the needed binaries in my local Maven Repository, I Just don't know where they are available. Wondering if anybody at all is using the "Java Request Sampler" ? P.S. Maybe I should try the JUnit Sampler

    Read the article

  • [Python] How can I speed up unpickling large objects if I have plenty of RAM?

    - by conradlee
    It's taking me up to an hour to read a 1-gigabyte NetworkX graph data structure using cPickle (its 1-GB when stored on disk as a binary pickle file). Note that the file quickly loads into memory. In other words, if I run: import cPickle as pickle f = open("bigNetworkXGraph.pickle","rb") binary_data = f.read() # This part doesn't take long graph = pickle.loads(binary_data) # This takes ages How can I speed this last operation up? Note that I have tried pickling the data both in using both binary protocols (1 and 2), and it doesn't seem to make much difference which protocol I use. Also note that although I am using the "loads" (meaning "load string") function above, it is loading binary data, not ascii-data. I have 128gb of RAM on the system I'm using, so I'm hoping that somebody will tell me how to increase some read buffer buried in the pickle implementation.

    Read the article

  • Extracting Mail from Microsoft Exchange server 2007 through IMAPS in java

    - by abhishekgem84
    props.put("mail.debug", "true"); props.setProperty("mail.store.protocol","imaps"); props.setProperty("mail.imaps.auth.plain.disable","false"); props.setProperty("mail.imaps.host","Mail3.connect.com"); props.setProperty("mail.imaps.port","135"); props.setProperty("mail.imaps.user","test"); props.setProperty("mail.imaps.pwd","123"); props.setProperty("mail.imaps.ssl.protocols","SSL"); props.setProperty("mail.imaps.socketFactory.class", "javax.net.ssl.SSLSocketFactory"); props.setProperty("mail.imaps.socketFactory.fallback", "false"); props.setProperty("mail.imaps.socketFactory.port", "135"); i have done all this but it still says javax.mail.AuthenticationFailedException: failed to connect, no password specified? kindly help me out thanks

    Read the article

  • Stuck with luasec LUA secure socket

    - by PeterMmm
    This example code fails: require("socket") require("ssl") -- TLS/SSL server parameters local params = { mode = "server", protocol = "sslv23", key = "server.key", certificate = "server.crt", cafile = "server.key", password = "123456", verify = {"peer", "fail_if_no_peer_cert"}, options = {"all", "no_sslv2"}, ciphers = "ALL:!ADH:@STRENGTH", } local socket = require("socket") local server = socket.bind("*", 8888) local client = server:accept() client:settimeout(10) -- TLS/SSL initialization local conn,emsg = ssl.wrap(client, params) print(emsg) conn:dohandshake() -- conn:send("one line\n") conn:close() request https://localhost:8888/ output error loading CA locations ((null)) lua: a.lua:25: attempt to index local 'conn' (a nil value) stack traceback: a.lua:25: in main chunk [C]: ? Not very much info. Any idea how to trace down to the problem ?

    Read the article

  • Application crashing in the iPad but working fine in iPad simulator.

    - by srikanth rongali
    Hi, I am writing a game in cocos2d. In the iPad Simulator the application is running good. While I am running the application in the iPad. But it was crashing by giving the following message in terminal. I am using 2048x2048 CCSpriteSheets in my code. I used instruments tool there is sudden increase in memory to 32MB before crashing. It is crashing at CCSpriteFrameCache . Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-6258-64 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none continue The program is not being run. The program is not being run. Thank you.

    Read the article

  • Record locking problem between linux and Windows

    - by PabloG
    I need to run a bunch of old DOS FoxPro / Clipper applications in linux under DOSEMU. The programs access their "databases" located on a network server (could be a Windows or Linux server) Actually, the programs ran fine, but I cannot manage to make the record locking work as supposed: I can run a program in two terminals (or the server and any terminal for instance) and lock the same record in both. Now, I'm using Tiny Core Linux as terminal and Windows XP as server, accesing the shared files via CIFS and the latest DOSEMU (1.4.0), but I tried with various combinations of server (Ubuntu 7 to 9, Damn Small Linux, XP) <- protocol (CIFS, samba, various versions of smbclient) <- client (same as server) with no luck I tried to configure the server part to work without oplocks in samba (after reading the entire O'Reilly Samba book locking chapter in http://oreilly.com/catalog/samba/chapter/book/ch05_05.html ) and in XP (\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\LanmanServer\Parameters\UseOpportunisticLocking = 0) but the problem persist. Any ideas? TIA, Pablo

    Read the article

  • fb:comments does not showing Log out link

    - by mahfuz05
    fb.comments does not showing Log out link here is my code < fb:comments xid="mahfuz" canpost="true" candelete="false" > < /fb:comments> here is JS SDK code <div id="fb-root"></div> <script type="text/javascript"> window.fbAsyncInit = function() { FB.init({appId: 'my app id', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }()); </script>

    Read the article

  • Winsock failed to connect to local ip address

    - by JKS
    I have used the following code in a form that acts like a server, WskServer(0).Close LocalIP = WskServer(0).LocalIP WskServer(0).LocalPort = DEFAULT_TCP_PORT WskServer(0).Protocol = sckTCPProtocol txtStatus.Text = "Starting server" Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) WskServer(0).Listen when i execute above code,i received the following error "Address is not available from the local machine" . If i changed the line Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) to Call WskServer(0).Bind(DEFAULT_TCP_PORT, "127.0.0.1") this is working What's wrong with the code?, can anybody give the fix Update I just removed the line Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) now server working properly. this way is correct or not

    Read the article

  • Is there any "standard" htonl-like function for 64 bits integers in C++ ?

    - by ereOn
    Hi, I'm working on an implementation of the memcache protocol which, at some points, uses 64 bits integer values. These values must be stored in "network byte order". I wish there was some uint64_t htonll(uint64_t value) function to do the change, but unfortunately, if it exist, I couldn't find it. So I have 1 or 2 questions: Is there any portable (Windows, Linux, AIX) standard function to do this ? If there is no such function, how would you implement it ? I have in mind a basic implementation but I don't know how to check the endianness at compile-time to make the code portable. So your help is more than welcome here ;) Thank you.

    Read the article

  • Can Symfony simply reload a page request?

    - by Rob Wilkerson
    I have an app that receives a request from another app. It detects a value on the query string, checks that value against a cached value and, if they don't match, it needs to clear its cache and reload the page (establishing a new cache). Unfortunately, I can't find a way to tell Symfony to redirect to the current page in exactly the same format (protocol, URI path, query string, etc.). What am I missing? This is all happening in a filter on isFirstCall(). Thanks.

    Read the article

  • Easy way to parse a url in C++ cross platform?

    - by Andrew Bucknell
    I need to parse a url to get the protocol host path and query in an application I am writing in c++. The application is intended to be cross platform. Im surprised I cant find anything that does this in boost or poco libraries. Is it somewhere obvious Im not looking? Any suggestions on appropriate open source libs? Or is this something I just have to do my self? Its not super complicated but it seems such a common task I am surprised there isnt a common solution.

    Read the article

  • Sharing files between Mac and iPhone?

    - by senthilmuthu
    Hi, I want to share files between my iPhone and Mac. I saw a tutorial - we can do it through 2 ways such as 1) WebDAV server or 2) Bonjour. I know WebDAV needs a web server, but how can I do it through Bonjour ? Any tutorial ? Can I use Bonjour protocol only, without any FTP server to transfer files between iPhone and Mac ? Example app is in App store Files Lite, it uses both WebDAV and Bonjour. In that Bonjour uses HTTP.

    Read the article

< Previous Page | 102 103 104 105 106 107 108 109 110 111 112 113  | Next Page >