Search Results

Search found 113970 results on 4559 pages for 'source code control'.

Page 106/4559 | < Previous Page | 102 103 104 105 106 107 108 109 110 111 112 113  | Next Page >

  • Help with code optimization

    - by Ockonal
    Hello, I've written a little particle system for my 2d-application. Here is raining code: // HPP ----------------------------------- struct Data { float x, y, x_speed, y_speed; int timeout; Data(); }; std::vector<Data> mData; bool mFirstTime; void processDrops(float windPower, int i); // CPP ----------------------------------- Data::Data() : x(rand()%ScreenResolutionX), y(0) , x_speed(0), y_speed(0), timeout(rand()%130) { } void Rain::processDrops(float windPower, int i) { int posX = rand() % mWindowWidth; mData[i].x = posX; mData[i].x_speed = WindPower*0.1; // WindPower is float mData[i].y_speed = Gravity*0.1; // Gravity is 9.8 * 19.2 // If that is first time, process drops randomly with window height if (mFirstTime) { mData[i].timeout = 0; mData[i].y = rand() % mWindowHeight; } else { mData[i].timeout = rand() % 130; mData[i].y = 0; } } void update(float windPower, float elapsed) { // If this is first time - create array with new Data structure objects if (mFirstTime) { for (int i=0; i < mMaxObjects; ++i) { mData.push_back(Data()); processDrops(windPower, i); } mFirstTime = false; } for (int i=0; i < mMaxObjects; i++) { // Sleep until uptime > 0 (To make drops fall with randomly timeout) if (mData[i].timeout > 0) { mData[i].timeout--; } else { // Find new x/y positions mData[i].x += mData[i].x_speed * elapsed; mData[i].y += mData[i].y_speed * elapsed; // Find new speeds mData[i].x_speed += windPower * elapsed; mData[i].y_speed += Gravity * elapsed; // Drawing here ... // If drop has been falled out of the screen if (mData[i].y > mWindowHeight) processDrops(windPower, i); } } } So the main idea is: I have some structure which consist of drop position, speed. I have a function for processing drops at some index in the vector-array. Now if that's first time of running I'm making array with max size and process it in cycle. But this code works slower that all another I have. Please, help me to optimize it. I tried to replace all int with uint16_t but I think it doesn't matter.

    Read the article

  • Is there an OSS license that works for this:

    - by mattcodes
    Say you started as SaaS service with freemium business model such 37Signals - Basecamp or Dropbox etc.. Is there an OSS license that says that you can use the source code etc.. but you cant release a SaaS based on it, esssentially released in good faith with non-compete expectations. e.g. if 37Signals released the source for highrise, basecamp etc.. someone could start 37signals4lesss.com (albeit once they built the same bit of provisioning logic) and damage the core business model.

    Read the article

  • Best book/source to learn the unix commands

    - by Kraken
    So I was intern at this company wherein they'd use just putty. Now I've never worked with unix commands, apart from the basic , compile code , run C code. But now I would love to know all the things about the unix. Starting off with the commands, from the most basic of all to the decent level. Also, moving forward, how the different folders/files are arranged in a unix (ubuntu is installed on my system) system. I have picked up a couple of books, but they dont seem to help. Can someone suggest a comprehensive book that'll fulfill my needs. Because, working with a GUI on ubuntu does not really give me the real feel of things. Hence I'd want to move on to the terminal instead. Thanks.

    Read the article

  • why my code show messy code ..

    - by zjm1126
    class sss(webapp.RequestHandler): def get(self): url = "http://www.google.com/" result = urlfetch.fetch(url) if result.status_code == 200: self.response.out.write(result.content) and this view show : when i change code to this: if result.status_code == 200: self.response.out.write(result.content.decode('utf-8').encode('gb2312')) it show : so ,what i should do ? thanks

    Read the article

  • A tool for finding duplicate code in PHP

    - by Toby
    Are there any tools available that can scan multiple .php files and report back duplicated lines/chunks of code? It doesn't have to be really smart but basically give me a starting point for manual scans to improve the codebase of some of my apps.

    Read the article

  • Which is the best license for Open Source project?

    - by coderex
    Hi friends, I am a web developer, and i don't have enough knowledge in software licenses. I wish to publish some of my works. and i need to apply a licenses for that. My software/product is free of cost. But I have some restrictions on the distribution/Modification. Its free of cost.(but donations are acceptable ;-)) Source Code is freely available; that you can use, customize or edit/remove(but don't deviate the basic nature of the software). You don't have any permission to change the product name. There are some lib or class are and which is put into a folder caller "myname", you don't have the permission to rename "myname". You can contribute any additions modifications to my project, to the original source repository. (The contributors name/email/site link will be listed on the credit file). Don't remove the original author's name from the license. Put the license file or license code any where is in the project file or folder. You can redistribute this code as free or commercial. :) What you this, all these kinda restrictions are valid or ... ? For this, which license i want to use.

    Read the article

  • C++ code generation with Python

    - by norapinephrine
    Can anyone point me to some documentation on how to write scripts in Python (or Perl or any other Linux friendly script language) that generate C++ code from XML or py files from the command line. I'd like to be able to write up some xml files and then run a shell command that reads these files and generates .h files with fully inlined functions, e.g. streaming operators, constructors, etc.

    Read the article

  • Converting "A* Search" code from C++ to Java [on hold]

    - by mr5
    Updated! I get this code from this site It's A* Search Algorithm(finding shortest path with heuristics) I modify most of variable names and some if conditions from the original version to satisfy my syntactic taste. It works in C++ (as I can't see any trouble with it) but fails in Java version. Java Code: String findPath(int startX, int startY, int finishX, int finishY) { @SuppressWarnings("unchecked") LinkedList<Node>[] nodeList = (LinkedList<Node>[]) new LinkedList<?>[2]; nodeList[0] = new LinkedList<Node>(); nodeList[1] = new LinkedList<Node>(); Node n0; Node m0; int nlIndex = 0; // queueList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = new Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[nlIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[nlIndex].isEmpty() ) { LinkedList<Node> pq = nodeList[nlIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = new Node( pq.peek().getX(), pq.peek().getY(), pq.peek().getIterCount(), pq.peek().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[nlIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions String path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; int c = '0' + ( j + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; path = (char)c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < Node.DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!(xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( gridMap.getData( ydy, xdx ) == GridMap.WALKABLE || gridMap.getData( ydy, xdx ) == GridMap.FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = new Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[nlIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; // replace the node // by emptying one queueList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while( !(nodeList[nlIndex].peek().getX() == xdx && nodeList[nlIndex].peek().getY() == ydy ) ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nodeList[nlIndex].pop(); // remove the wanted node // empty the larger size queueList to the smaller one if( nodeList[nlIndex].size() > nodeList[ 1 - nlIndex ].size() ) nlIndex = 1 - nlIndex; while( !nodeList[nlIndex].isEmpty() ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nlIndex = 1 - nlIndex; nodeList[nlIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output1: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Misleading path) Output2: Changing these lines: n0 = new Node( a, b, c, d ); m0 = new Node( e, f, g, h ); to n0.set( a, b, c, d ); m0.set( e, f, g, h ); I get (I'm really confused) C++ Code: std::string A_Star::findPath(int startX, int startY, int finishX, int finishY) { typedef std::queue<Node> List_Container; List_Container nodeList[2]; // list of open (not-yet-tried) nodes Node n0; Node m0; int pqIndex = 0; // nodeList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[pqIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[pqIndex].empty() ) { List_Container &pq = nodeList[pqIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = Node( pq.front().getX(), pq.front().getY(), pq.front().getIterCount(), pq.front().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[pqIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions std::string path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; char c = '0' + ( j + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; path = c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!( xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( pGrid->getData(ydy,xdx) == WALKABLE || pGrid->getData(ydy, xdx) == FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[pqIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; // replace the node // by emptying one nodeList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while ( !( nodeList[pqIndex].front().getX() == xdx && nodeList[pqIndex].front().getY() == ydy ) ) { nodeList[1 - pqIndex].push( nodeList[pqIndex].front() ); nodeList[pqIndex].pop(); } nodeList[pqIndex].pop(); // remove the wanted node // empty the larger size nodeList to the smaller one if( nodeList[pqIndex].size() > nodeList[ 1 - pqIndex ].size() ) pqIndex = 1 - pqIndex; while( !nodeList[pqIndex].empty() ) { nodeList[1-pqIndex].push(nodeList[pqIndex].front()); nodeList[pqIndex].pop(); } pqIndex = 1 - pqIndex; nodeList[pqIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Just right) From what I read about Java's documentation, I came up with the conclusion: C++'s std::queue<T>::front() == Java's LinkedList<T>.peek() Java's LinkedList<T>.pop() == C++'s std::queue<T>::front() + std::queue<T>::pop() What might I be missing in my Java version? In what way does it became different algorithmically from the C++ version?

    Read the article

  • Connecting a TV remote control to a Windows 7 Desktop?

    - by Craig Butikofer
    I was just wondering how possible it is to connect a remote control to a Windows 7 system. I’m connecting the computer to a 24" TV via HDMI to be used as a TV, playing things mainly through VLC. Clearly I don’t want to have to access the PC every time I want to change something. The problem is that I have no idea how to configure a remote to a PC, or even what remote will do the job. I’m not looking for anything overly flashy or in the $100-$200 range, but something that is functional and will get the job done.

    Read the article

  • How to use my computer to control a lamp?

    - by nona urbiz
    I've been researching computer automation systems, but everything I've found has been overkill for what I'm interested in. Can anyone help me control a lamp that is on my desk, plugged in the wall beneath the desk, with my computer (also on the desk, usually). What got me thinking is that I have the lamp plugged into a Belkin extension cord/surge protector that came with a wireless switch that toggles the power going to 6 of the eight sockets. Can I somehow hook my computer into this? I'm not too afraid to get into some wiring type thing, but do have a somewhat limited budget. It'd also be cool to get a dimmer in the loop too. thanks aha. after more research, i have realized what i'm looking for is instructions for a DIY version of this that won't look so ugly, and that i can build a UI for rather than shortcuts.

    Read the article

  • How to programmatically control slave computer on BIOS level?

    - by PovilasSid
    I want to run some test on hardware level. My goal is to create or find a way to control one computer from another down to BIOS settings changing. For example: Master computer sends a signal for slave to restart and opens BIOS settings dialog. Master computer sends a signal to slave to change BIOS parameters and then restart. Then slave fully boots up master starts up some software on slave. Then software finishes operations cycle continues till certain conditions are met. I know that I am looking for a complex thing but mainly what I need are correct keywords because now I am being flooded by BIOS configurations tutorials. Main concerns: Is it possible without using any custom tailer chip? How can master monitor salve`s hardware activity? How to let master handled more than one slave? How what connections are needed to create this kind of setup? (cables)

    Read the article

  • ASP.NET MVC, Web API, Razor, e Open Source (Código Aberto)

    - by Leniel Macaferi
    A Microsoft tornou o código fonte da ASP.NET MVC disponível sob uma licença open source (de código aberto) desde a primeira versão V1. Nós também integramos uma série de grandes tecnologias de código aberto no produto, e agora entregamos jQuery, jQuery UI, jQuery Mobile, jQuery Validation, Modernizr.js, NuGet, Knockout.js e JSON.NET como parte integrante dos lançamentos da ASP.NET MVC. Estou muito animado para anunciar hoje que também iremos liberar o código fonte da ASP.NET Web API e ASP.NET Web Pages (também conhecido como Razor) sob uma licença open source (Apache 2.0), e que iremos aumentar a transparência do desenvolvimento de todos os três projetos hospedando seus repositórios de código no CodePlex (usando o novo suporte ao Git anunciado na semana passada - em Inglês). Isso permitirá um modelo de desenvolvimento mais aberto, onde toda a comunidade será capaz de participar e fornecer feedback nos checkins (envios de código), corrigir bugs, desenvolver novos recursos, e construir e testar os produtos diariamente usando a versão do código-fonte e testes mais atualizada possível. Nós também pela primeira vez permitiremos que os desenvolvedores de fora da Microsoft enviem correções e contribuições de código que a equipe de desenvolvimento da Microsoft irá rever para potencial inclusão nos produtos. Nós anunciamos uma abordagem de desenvolvimento semelhantemente aberta com o Windows Azure SDK em Dezembro passado, e achamos que essa abordagem é um ótimo caminho para estreitar as relações, pois permite um excelente ciclo de feedback com os desenvolvedores - e, finalmente, permite a entrega de produtos ainda melhores, como resultado. Muito importante - ASP.NET MVC, Web API e o Razor continuarão a ser totalmente produtos suportados pela Microsoft que são lançados tanto independentemente, bem como parte do Visual Studio (exatamente da mesma maneira como é feito hoje em dia). Eles também continuarão a ser desenvolvidos pelos mesmos desenvolvedores da Microsoft que os constroem hoje (na verdade, temos agora muito mais desenvolvedores da Microsoft trabalhando na equipe da ASP.NET). Nosso objetivo com o anúncio de hoje é aumentar ainda mais o ciclo de feedback/retorno sobre os produtos, para nos permitir oferecer produtos ainda melhores. Estamos realmente entusiasmados com as melhorias que isso trará. Saiba mais Agora você pode navegar, sincronizar e construir a árvore de código fonte da ASP.NET MVC, Web API, e Razor através do website http://aspnetwebstack.codeplex.com.  O repositório Git atual no site refere-se à árvore de desenvolvimento do marco RC (release candidate/candidata a lançamento) na qual equipe vem trabalhando nas últimas semanas, e esta mesma árvore contém ambos o código fonte e os testes, e pode ser construída e testada por qualquer pessoa. Devido aos binários produzidos serem bin-deployable (DLLs instaladas diretamente na pasta bin sem demais dependências), isto permite a você compilar seus próprios builds e experimentar as atualizações do produto, tão logo elas sejam adicionadas no repositório. Agora você também pode contribuir diretamente para o desenvolvimento dos produtos através da revisão e envio de feedback sobre os checkins de código, enviando bugs e ajudando-nos a verificar as correções tão logo elas sejam enviadas para o repositório, sugerindo e dando feedback sobre os novos recursos enquanto eles são implementados, bem como enviando suas próprias correções ou contribuições de código. Note que todas as submissões de código serão rigorosamente analisadas ??e testadas pelo Time da ASP.NET MVC, e apenas aquelas que atenderem a um padrão elevado de qualidade e adequação ao roadmap (roteiro) definido para as próximas versões serão incorporadas ao código fonte do produto. Sumário Todos nós da equipe estamos realmente entusiasmados com o anúncio de hoje - isto é algo no qual nós estivemos trabalhando por muitos anos. O estreitamento no relacionamento entre a comunidade e os desenvolvedores nos permitirá construir produtos ainda melhores levando a ASP.NET para o próximo nível em termos de inovação e foco no cliente. Obrigado! Scott P.S. Além do blog, eu uso o Twitter para disponibilizar posts rápidos e para compartilhar links. Meu apelido no Twitter é: @scottgu Texto traduzido do post original por Leniel Macaferi.

    Read the article

  • Unit testing statically typed functional code

    - by back2dos
    I wanted to ask you people, in which cases it makes sense to unit test statically typed functional code, as written in haskell, scala, ocaml, nemerle, f# or haXe (the last is what I am really interested in, but I wanted to tap into the knowledge of the bigger communities). I ask this because from my understanding: One aspect of unit tests is to have the specs in runnable form. However when employing a declarative style, that directly maps the formalized specs to language semantics, is it even actually possible to express the specs in runnable form in a separate way, that adds value? The more obvious aspect of unit tests is to track down errors that cannot be revealed through static analysis. Given that type safe functional code is a good tool to code extremely close to what your static analyzer understands. However a simple mistake like using x instead of y (both being coordinates) in your code cannot be covered. However such a mistake could also arise while writing the test code, so I am not sure whether its worth the effort. Unit tests do introduce redundancy, which means that when requirements change, the code implementing them and the tests covering this code must both be changed. This overhead of course is about constant, so one could argue, that it doesn't really matter. In fact, in languages like Ruby it really doesn't compared to the benefits, but given how statically typed functional programming covers a lot of the ground unit tests are intended for, it feels like it's a constant overhead one can simply reduce without penalty. From this I'd deduce that unit tests are somewhat obsolete in this programming style. Of course such a claim can only lead to religious wars, so let me boil this down to a simple question: When you use such a programming style, to which extents do you use unit tests and why (what quality is it you hope to gain for your code)? Or the other way round: do you have criteria by which you can qualify a unit of statically typed functional code as covered by the static analyzer and hence needs no unit test coverage?

    Read the article

  • How To Identify Establishment Code Of A PF Account[India]

    - by Gopinath
    One the readers of Tech Dreams sent a mail to me asking about how to know establishment code of his PF account. Also I see the most asked question in comments section of the article Know Your PF Transfer /Withdrawal Status Online is how to identify establishment code of  a PF account. In order to help the readers who is not able to identify establishment code of their PF account, here is the information for you. Establish Code is an unique number assigned to your organization by Government of India and Extension Number is for the branch of your organisation if any. Establishment code is part of your PF account number and it’s a 5 digit code. Here is a simple illustration that highlights(underlined in red) establishment codes of two PF accounts. For example if your Bangalore PF account number is KN/46753/987 then establishment code of your PF account is 46753. Hope this article helps you to easily identify establishment code of your PF account. Related: Know Your PF Transfer /Withdrawal Status Online and Know your PF Balance This article titled,How To Identify Establishment Code Of A PF Account[India], was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

    Read the article

  • How successful is GPL in reaching its goals?

    - by StasM
    There are, broadly, two types of FOSS licenses when it relates to commercial usage of the code - let's say the GPL-type and the BSD-type. The first is, broadly, restrictive about commercial usage (by usage I also mean modification and redistribution, as well as creating derived works, etc.) of the code under the license, and the second is much more permissive. As I understand, the idea behind GPL-type licenses is to encourage people to abandon the proprietary software model and instead convert to the FOSS code, and the license is the instrument to entice them to do so - i.e. "you can use this nice software, but only if you agree to come to our camp and play by our rules". What I want to ask is - was this strategy successful so far? I.e. are there any major achievements in the form of some big project going from closed to open because of GPL or some software being developed in the open only because GPL made it so? How big is the impact of this strategy - compared, say, to the world where everybody would have BSD-type licenses or release all open-source code under public domain? Note that I am not asking if FOSS model is successful - this is beyond question. What I am asking is if the specific way of enticing people to convert from proprietary to FOSS used by GPL-type and not used by BSD-type licenses was successful. I also don't ask about the merits of GPL itself as the license - just about the fact of its effectiveness.

    Read the article

  • What is the "default" software license?

    - by Tesserex
    If I release some code and binaries, but I don't include any license at all with it, what are the legal terms that apply by default (in the US, where I am). I know that I automatically have copyright without doing anything, but what restrictions are there on it? If I upload my code to github and announce it as a free download / contribute at will, then are people allowed to modify and close source my work? I haven't said that they cannot, as a GPL would, but I don't feel that it would by default be acceptable to steal my work either. So what can and cannot people do with code that is freely available, but has absolutely no licensing terms attached? By the way, I know that it would be a good idea for me to pick a license and apply it to my code soon, but I'm still curious about this. Edit Thanks! So it looks like the consensus is that it starts out very restricted, and then my actions imply any further rights. If I just put software on my website with no security, it would be an infringement to download it. If I post a link to that download on a forum, then that would implicitly give permission to use it for free, but not distribute it or its derivatives (but you can modify it for your own use). If I put it on GitHub, then it is conveyed as FOSS. Again, this is probably not codified exactly in law but may be enough to be defensible in court. It's still a good idea to post a complete license to be safe.

    Read the article

  • Code Golf: Word Search Solver

    - by Maxim Z.
    Note: This is my first Code Golf challenge/question, so I might not be using the correct format below. I'm not really sure how to tag this particular question, and should this be community wiki? Thanks! This Code Golf challenge is about solving word searches! A word search, as defined by Wikipedia, is: A word search, word find, word seek, word sleuth or mystery word puzzle is a word game that is letters of a word in a grid, that usually has a rectangular or square shape. The objective of this puzzle is to find and mark all the words hidden inside the box. The words may be horizontally, vertically or diagonally. Often a list of the hidden words is provided, but more challenging puzzles may let the player figure them out. Many word search puzzles have a theme to which all the hidden words are related. The word searches for this challenge will all be rectangular grids with a list of words to find provided. The words can be written vertically, horizontally, or diagonally. Input/Output The user inputs their word search and then inputs a word to be found in their grid. These two inputs are passed to the function that you will be writing. It is up to you how you want to declare and handle these objects. Using a strategy described below or one of your own, the function finds the specific word in the search and outputs its starting coordinates (simply row number and column number) and ending coordinates. If you find two occurrences of the word, you must output both's set of coordinates. Example Input: A I Y R J J Y T A S V Q T Z E X B X G R Z P W V T B K U F O E A F L V F J J I A G B A J K R E S U R E P U S C Y R S Y K F B B Q Y T K O I K H E W G N G L W Z F R F H L O R W A R E J A O S F U E H Q V L O A Z B J F B G I F Q X E E A L W A C F W K Z E U U R Z R T N P L D F L M P H D F W H F E C G W Z B J S V O A O Y D L M S T C R B E S J U V T C S O O X P F F R J T L C V W R N W L Q U F I B L T O O S Q V K R O W G N D B C D E J Y E L W X J D F X M Word to find: codegolf Output: row 12, column 8 --> row 5, column 1 Strategies Here are a few strategies you might consider using. It is completely up to you to decide what strategy you want to use; it doesn't have to be in this list. Looking for the first letter of the word; on each occurrence, looking at the eight surrounding letters to see whether the next letter of the word is there. Same as above, except looking for a part of a word that has two of the same letter side-by-side. Counting how often each letter of the alphabet is present in the whole grid, then selecting one of the least-occurring letters from the word you have to find and searching for the letter. On each occurrence of the letter, you look at its eight surrounding letters to see whether the next and previous letters of the word is there.

    Read the article

  • Can MKS Integrity integrate with other source control tools? (SVN, Git...)

    - by bnsmith
    My boss is interested in using MKS Integrity for bug tracking, feature requests, Wiki documentation and so on. However, we currently use Subversion, and he doesn't want to force us devs to use a version control system that we don't like. Is is possible to integrate a different version control program into MKS Integrity? I'm particularly interested in SVN, Git, Mercurial and Bazaar. If you've tried mixing tools like this before, I'd love to hear about your experiences.

    Read the article

  • EF Code first + Delete Child Object from Parent?

    - by ebb
    I have a one-to-many relationship between my table Case and my other table CaseReplies. I'm using EF Code First and now wants to delete a CaseReply from a Case object, however it seems impossible to do such thing because it just tries to remove the CaseId from the specific CaseReply record and not the record itself.. short: Case just removes the relationship between itself and the CaseReply.. it does not delete the CaseReply. My code: // Case.cs (Case Object) public class Case { [Key] public int Id { get; set; } public string Topic { get; set; } public string Message { get; set; } public DateTime Date { get; set; } public Guid UserId { get; set; } public virtual User User { get; set; } public virtual ICollection<CaseReply> Replies { get; set; } } // CaseReply.cs (CaseReply Object) public class CaseReply { [Key] public int Id { get; set; } public string Message { get; set; } public DateTime Date { get; set; } public int CaseId { get; set; } public Guid UserId { get; set; } public virtual User User { get; set; } public virtual Case Case { get; set; } } // RepositoryBase.cs public class RepositoryBase<T> : IRepository<T> where T : class { public IDbContext Context { get; private set; } public IDbSet<T> ObjectSet { get; private set; } public RepositoryBase(IDbContext context) { Contract.Requires(context != null); Context = context; if (context != null) { ObjectSet = Context.CreateDbSet<T>(); if (ObjectSet == null) { throw new InvalidOperationException(); } } } public IRepository<T> Remove(T entity) { ObjectSet.Remove(entity); return this; } public IRepository<T> SaveChanges() { Context.SaveChanges(); return this; } } // CaseRepository.cs public class CaseRepository : RepositoryBase<Case>, ICaseRepository { public CaseRepository(IDbContext context) : base(context) { Contract.Requires(context != null); } public bool RemoveCaseReplyFromCase(int caseId, int caseReplyId) { Case caseToRemoveReplyFrom = ObjectSet.Include(x => x.Replies).FirstOrDefault(x => x.Id == caseId); var delete = caseToRemoveReplyFrom.Replies.FirstOrDefault(x => x.Id == caseReplyId); caseToRemoveReplyFrom.Replies.Remove(delete); return Context.SaveChanges() >= 1; } } Thanks in advance.

    Read the article

< Previous Page | 102 103 104 105 106 107 108 109 110 111 112 113  | Next Page >