I'm writing a game where I want to use ContentTypeReader. While loading my model like this:
terrain = Content.Load<Model>("Text/terrain");
I get following error:
Error loading "Text\terrain". Cannot find ContentTypeReader
AdventureGame.World.HeightMapInfoReader,AdventureGame,Version=1.0.0.0,Culture=neutral.
I've read that this kind of error can be caused by space's in assembly name so i've already removed them all but exception still occurs.
This is my content class:
[ContentTypeWriter]
public class HeightMapInfoWriter : ContentTypeWriter<HeightmapInfo>
{
protected override void Write(ContentWriter output, HeightmapInfo value)
{
output.Write(value.getTerrainScale);
output.Write(value.getHeight.GetLength(0));
output.Write(value.getHeight.GetLength(1));
foreach (float height in value.getHeight)
{
output.Write(height);
}
}
public override string GetRuntimeType(TargetPlatform targetPlatform)
{
return
"AdventureGame.World.Heightmap,AdventureGame,Version=1.0.0.0,Culture=neutral";
}
public override string GetRuntimeReader(TargetPlatform targetPlatform)
{
return
"AdventureGame.World.HeightMapInfoReader,AdventureGame,Version=1.0.0.0,Culture=neutral";
}
}
Does anyone meed that kind of error before?