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  • Software install failure

    - by ilandroffshore
    I am getting a "Package Operations Failed" message at the 95% mark of each download. Details show "Reading database" for each 5 percentage segment until Reading database ... 95%dpkg: unrecoverable fatal error aborting: failed in buffer_read(fd): files list for package `gstreamer0.10-plugins-ugly' I have tried to download a number of piece of software (most recently PDF Editor) and am getting the same message at the same point in the download. Is there something wrong with my Ubuntu version, a virus or is it the software being downloaded? Using 10.04 LTS. P.S. Same problem when trying to download updates.

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  • C++ game architecture

    - by rxc
    I'm trying to make a game, but I'm not sure of the best way to set up the main loop and classes. For really small games, I could put everything in the main() loop, including event handling, collision checking, etc. However, for large games, that's seems like a highly inefficient way to get things done. The architecture I want is kind like the way the Minecraft coders did it (I quote Minecraft code because I've seen the source code when downloading MCP). They have objects entity classes EntityCow and EntityChicken and they have methods like onDeath(), onLivingUpdate(); and item classes like ItemSword have methods like onItemUse(). I've never seen these methods get called directly, but apparently, they get stored in a class called DataWatcher, which, I think "watches" all the data (as the name implies) and calls the appropriate methods in the objects. Is that how most games do it? If so, how is the DataWatcher class implemented? Any help or alternate suggestions is really appreciated.

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  • 3?????????????(Fusion Middleware??)

    - by rika.tokumichi
    ??????????OTN????????? 4????????????????????????????????????????????????????? ???????????????????????????????? ??????????????????????????4??????????????????????????????????^^ ??????Fusion Middleware??3?1?~3?31?????????????! ??????????? 1?:Oracle WebLogic Server 11g?Download? 2?:Oracle JDeveloper 11g?Download? 3?:Oracle JRockit Mission Control 3.1.2?Download? 4?:Oracle JDeveloper 10g?Download? 5?:Oracle SOA Suite 11g ?Download? (????3?1?~3?31?) 4??Oracle JDeveloper 10g?????????????????????????????????????????????????????????????????WebLogic Server??????????????????? OTN?????????? >WebLogic ~OTN???? ???????????~ WebLogic Server???????(?????????????)???PDF????Flash???????????????????? ???????: ?????????????WebLogic Server????????????? ????????????????????~Oracle WebLogic Server 11g~ Oracle WebLogic Server???????Web??????? -??? ???!!????????·???????!?~Oracle Weblogic Server ???~ OTN ??? Oracle WebLogic Server 11g?WebLogic Server?????????????~????????????????IT??????????????·????~ ?????| ????? ???WebLogic Server???Oracle WebLogic Server 11g???????????????????????????????????????2??????????????? >????????Oracle WebLogic Server 11g???????????????????????? BEA?????WebLogic Server??????????????????????????????????????????????Oracle WebLogic Server 11g????????????????????????????????????WebLogic Server 8.1?????????????????????????????????????????? ???? >How To: WebLogic Server??????????????? ?????????????????????????????????????????????Oracle WebLogic Server???????????????????????·????????????????????????????????? ????????????????????????????????????1) ????????·?????????? 2) ????????????WebLogic?????? 3. WebLogic?????????(WLDF)?3??????????? >????????????WebLogic Server????????????? Oracle WebLogic Server??????????????????????????????????????????????????????????????????????????WebLogic Server??????Java??????????·????????????????????????????????????? ????????????Oracle Direct Seminar(????)?????????? OTN?????????????????????OTN???? ?????? ??????????????????? ???? >Oracle WebLogic Server ??????????????????????!

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  • 4?????????????(Database??)

    - by rika.tokumichi
    ???????????OTN????????? ???????5???????????????????????????????????????? ?????????????????????????????????? ????????????????????????????????????????????????????? ????????????????????????????????????^^ ???Database??????????????4?????????????????????????????????? ??????????? 1?:Oracle Database 11g Release 2?Download? 2?:Oracle Database 10g Express Edition?Download? 3?:Oracle SQL Developer 2.1 (2.1.0.63.73)?Download? 4?:Oracle Database 11g Release 1?Download? 5?:Oracle Database 10g Release 2?Download? (????4?1?~4?30?) ??????????Oracle Database 11g Release2?Windows?????????????????? Oracle Database 11g Release 2?4?????????! Oracle Database 11g Release 2 5??1? ? Oracle Database 10g Express Edition 3??2? ? Oracle SQL Developer 1??3? ? Oracle Database 11g Release 1 2??4? ? Oracle Database 10g Release 2 4??5? ? ???Oracle Database 11g Release2?Windows???????????? ???: >11g R2 on Windows???????! ???:???????????GUI??????/???????????????? >?????!? Oracle Database 11g Release2 - Windows? ???????????(PDF) ????:Oracle Database 11g R2?????????????????????6?15???!! >Oracle Database 11g R2 Windows? ??????!??????????? ???????????

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  • 2?????????????(Database??)

    - by rika.tokumichi
    ???????????OTN????????? ??????????????????????????????????????????????????????? ????????????????????????????????????????? ???Database??????????????2?????????????????????????????????? ??????????? 1?:Oracle SQL Developer 2.1 (2.1.0.63.73)?Download? 2?:Oracle Database 11g Release 1?Download? 3?:Oracle Database 10g Express Edition?Download? 4?:Oracle Database 10g Release 2?Download? 5?:Oracle Database 11g Release 2?Download? (????2?1?~2?28?) ??????1??2??????????! ?????TOP5?????????????????????????? ??12????????????????????????????? ???Oracle Database 11g Release2?????Grid Infrastructure???? ??Grid Infrastructure??????????Oracle Clusterware?Oracle Automatic Storage Management(ASM)???????? ??????·????????????????????????????????????????????? ????????????????????OTN???????????????????????????????? >?????:Oracle Database 11g R2?????Oracle VM???????????? ??10?30????????????Oracle VM Forum 2009????????????????2009?9?????????Oracle Database 11g Release 2??????????????????????????????????????????????????????????????????????????????????????????????????????? >???:???????????????????2(???????) ????????????????????????????????????????????????????????????????????????????2???????????(????????????????)????????????????????????????????????????????????????? >Oracle Database 11g Release 2???????? ?????????????????????????????????????????????????????????? ???????????

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  • Why does File.Exists return false?

    - by Jonas Stawski
    I'm querying all images on the Android device as such: string[] columns = { MediaStore.Images.Media.InterfaceConsts.Data, MediaStore.Images.Media.InterfaceConsts.Id }; string orderBy = MediaStore.Images.Media.InterfaceConsts.Id; var imagecursor = ManagedQuery(MediaStore.Images.Media.ExternalContentUri, columns, null, null, orderBy); for (int i = 0; i < this.Count; i++) { imagecursor.MoveToPosition(i); Paths[i]= imagecursor.GetString(dataColumnIndex); Console.WriteLine(Paths[i]); Console.WriteLine(System.IO.File.Exists(Paths[i])); } The problem is that the output shows that some files don't exist. Here's a sample output: /storage/sdcard0/Download/On-Yom-Kippur-Jews-choose-different-shoes-VSETQJ6-x-large.jpg False /storage/sdcard0/Download/397277_10151250943161341_876027377_n.jpg False /storage/sdcard0/Download/Roxy_Cottontail_&_Melo-X_Present..._Some_Bunny_Love's_You.jpg False /storage/sdcard0/Download/album-The-Rolling-Stones-Some-Girls.jpg True /storage/sdcard0/Download/some-people-ust-dont-appreciate-fashion[1].jpg True /storage/sdcard0/Download/express.gif True ... /storage/sdcard0/Download/some-joys-are-expressed-better-in-silence.JPG False How is this possible? I downloaded these images myself from the internet! They should exist in disk.

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  • How can I capture output from LFTP? (Output not written to STDOUT or STDERR?)

    - by jondahl
    I would like get access to progress information from lftp. Currently, I'm using curl like so: curl http://example.com/file -o file -L 2> download.log This writes curl's progress information to the download.log file, which I can tail to get real-time progress. But the same approach doesn't work with lftp, either with stdout or stderr. I end up with an empty download.log file, until the transfer is complete. lftp -e 'get http://example.com/file;quit' 2> download.log lftp -e 'get http://example.com/file;quit' 1> download.log When I don't redirect output, I see progress on the screen. When I do redirect output, I stop seeing progress on the screen, but nothing shows up in download.log. After the file transfer is complete, I see the final result, like this - but nothing before: 97618627 bytes transferred in 104 seconds (913.1K/s) Is lftp doing something unusual with its output - printing to screen without printing to stdout/stderr? Are there other ways of capturing screen output than redirecting stdout/stderr?

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  • FTP Server with advanced features

    - by Nikolas Sakic
    Hi, We supply zone-files to our customers. Some zone files are big about 300MB and some are quite small, maybe like 1MB. We had this issue that someone setup a script to continually download the file. Imagine downloading 300MB file a few hundred times a day. Since, we don't have packet-shaper to throttle the traffic, we need to upgrade ftp server and use add-on modules to limit the download somehow. We currently use proftpd server. Also note that there are different users for different domains - say, if you want to download zone file for .INFO domain, then you use a particular user. That user can't download any other zone's file. This is what we are looking for: Have maximum of 400MB download per user per day. Or even have different download limit for different users per day. Have one connection per user at any time. Max # of connection (non-simultaneous) per user per day is 5. Anyone trying to exceed that gets banned for 24 hours. Has anyone used FTP server with similar restrictions above? Does anyone have any ideas where I can start? Any help would be appreciated. Thanks. -N

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  • .htaccess modify rules and redirect if there's .php in the url

    - by Ron
    Hello everyone. I got the following code in my .htaccess: Options +FollowSymlinks RewriteBase /temp/test/ RewriteEngine on RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME}\.php -f RewriteRule ^about/(.*)/$ $1.php [L] RewriteRule ^(.*)/download/(.*)/(.*)/(.*)/downloadfile/$ file-download.php?product=$1&version=$2&os=$3&method=$4 [L] RewriteRule ^(.*)/download/(.*)/(.*)/(.*)/$ download-donate.php?product=$1&version=$2&os=$3&method=$4 [L] RewriteRule ^(.*)/download/(.*)/$ download.php?product=$1&version=$2 [L] RewriteRule ^newsletter-confirm/(.*)/$ newsletter-confirm.php?email=$1 [L] RewriteRule ^newsletter-remove/(.*)/$ newsletter-remove.php?email=$1 [L] RewriteRule ^(.*)/screenshots/$ screenshots.php?product=$1 [L] RewriteRule ^(.*)/(.*)/$ products.php?product=$1&page=$2 [L] RewriteRule ^schedule-manager/$ products.php?product=schedule-manager&page=view [L] RewriteRule ^visual-command-line/$ products.php?product=visual-command-line&page=view [L] RewriteRule ^windows-hider/$ products.php?product=windows-hider&page=view [L] RewriteRule ^(.*)/$ $1.php [L] RewriteRule ^products/$ products.php [L] everything work perfect. I would like to know how can I modify it so it will be less lines. I am pretty sure I can atleast remove 4-5 lines, but I dont know how. (merge the schedule-manager, visual-command-line and windows-hider, and some more). I know that the order of the rules is important, this order works - although I have no idea why, I just played with the rules until it worked. If you think that there'll be a bug with the following order please tell me where. Another thing - I would like to redirect for example www.myweb.com/products.php to www.myweb.com/products/ (I mean that the URL in the address bar will change). I dont know if the redirect can go along with my rewrite rules. Thank you.

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  • How can I install .NET framework 3.5 on XP machines without internet connection?

    - by EricSchaefer
    I want to install .NET framework 3.5 on a couple of machines that do not have internet access. If I install the "no internet access"-package it still wants to download something. How can I figure out what is missing? Are there other installation packages? Edit: I would present screenshots but I cannot upload anything from here and the shots would be in german. So I present only the text translated back to english... Installing the "full redistributable package": At the bottom of the license agreement page it display this text: Size of download file: 67 MB Appoximate download time: 2h 44min (56KBit/s) 18min (512KBit/s) It shows the text even if I installed Windows Installer 3.1. After agreeing it displays the "Download and Installation Status"-Dialog with a progress bar labeled "Download:" and Status: Connection to server attempted (try X of 5). Total Download Status: 56MB/67MB I tried it in a VM with no network connection. It tries 5 times while the progress bar shows progress. Later the progress bar is labeled "Installation:". Even later it reports problems during setup and provides two buttons "Send Report Later" and "Don't Send". Now here it comes: "Setup completed" and "Microsoft .NET Framework 3.5 has been deinstalled successfully." (Emphasis is mine) "It is recommended to install current service packs and security updates. More information at Windows Update (link)." Edit2: Installed Service Pack 3, but still no success.

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  • Where to start with game development?

    - by steven_desu
    I asked this earlier in this thread at stackoverflow.com. One of the early comments redirected me here to gamedev.stackexchange.com, so I'm reposting here. Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems as well as graphing problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • Where to start with game development?

    - by steven_desu
    Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • Gaming on Cloud

    - by technomad
    Sometimes I wonder the pundits of cloud computing are way to consumed with the enterprise applications. With all the CAPEX / OPEX, ROI-talk taking the center stage, an opportunity to affect masses directly is getting overlooked. I am a self proclaimed die hard gamer. I come from the generation of gamers who started their journey in DOS games like Wolfenstein 3D and Allan Border Cricket (the latter is still a favorite pastime). In the late 90s, a revolution called accelerated graphics started in DirectX and OpenGL. Games got more advanced. Likes of Quake III and Unreal Tournament became the crown jewels of the industry. But with all these advancements, there started a race. A race of GFX giants ATI and NVIDIA to beat each other for better frame and image quality. Revisions to the graphics chipsets became frequent. Games became eye candies but at the cost of more GPU power / memory. Every eagerly awaited title started demanding more muscle power in graphics and PC hardware. Latest games and all the liquid smooth frame rates became the territory of the once with deep pockets who could spend lavishly on latest hardware. Enthusiasts like yours truly, who couldn’t afford this route, started exploring over-clocking, optimized hardware cooling... etc. to pursue the passion. Ever rising cost of hardware requirements lead to rampant piracy of PC games. Gamers were willing to spend on the latest titles, but the ones with tight budget prefer hardware upgrades against a legal copy of the game. It was also fueled by emergence of the P2P file sharing networks. Then came the era of Xbox and PS3s. It solved the major issue of hardware standardization and provided an alternative to ever increasing hardware costs. I have always admired these consoles, but being born and brought up in a keyboard/mouse environment, I still find it difficult to play first person shooters with a gamepad. I leave the topic of PC v/s Consol gaming for another day, but the bottom line is… PC gamers deserve an equally democratized solution. This is where I think Cloud Computing can come to rescue. It can minimize hardware requirements. Virtually end the software piracy and rationalize costs for gamers. Subscription based models like pay-as-you-play. In game rewards, like extended subscription credits for exceptional gamers (oh yes, I have beaten Xaero on nightmare in Quake III, time and again!) Easy deployment for patches and fixes. Better game AI. The list goes on and on… Fortunately, companies like OnLive are thinking in the same direction. Their gaming service is all set to launch on 17th June 2010 in E3 2010 expo in L.A. I wish them all the luck. I hope they will start a trend which will bring the smiles back on the face of budget gamers with the help of cloud computing.

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  • Please give the solution of the following programs in R Programming

    - by NEETHU
    Table below gives data concerning the performance of 28 national football league teams in 1976.It is suspected that the no. of yards gained rushing by opponents(x8) has an effect on the no. of games won by a team(y) (a)Fit a simple linear regression model relating games won by y to yards gained rushing by opponents x8. (b)Construct the analysis of variance table and test for significance of regression. (c)Find a 95% CI on the slope. (d)What percent of the total variability in y is explained by this model. (e)Find a 95% CI on the mean number of games won in opponents yards rushing is limited to 2000 yards. Team y x8 1 10 2205 2 11 2096 3 11 1847 4 13 1803 5 10 1457 6 11 1848 7 10 1564 8 11 1821 9 4 2577 10 2 2476 11 7 1984 12 10 1917 13 9 1761 14 9 1709 15 6 1901 16 5 2288 17 5 2072 18 5 2861 19 6 2411 20 4 2289 21 3 2203 22 3 2592 23 4 2053 24 10 1979 25 6 2048 26 8 1786 27 2 2876 28 0 2560 Suppose we would like to use the model developed in problem 1 to predict the no. of games a team will win if it can limit opponents yards rushing to 1800 yards. Find a point estimate of the no. of games won when x8=1800.Find a 905 prediction interval on the no. of games won. The purity of Oxygen produced by a fractionation process is thought to be percentage of Hydrocarbon in the main condenser of the processing unit .20 samples are shown below. Purity(%) Hydrocarbon(%) 86.91 1.02 89.85 1.11 90.28 1.43 86.34 1.11 92.58 1.01 87.33 0.95 86.29 1.11 91.86 0.87 95.61 1.43 89.86 1.02 96.73 1.46 99.42 1.55 98.66 1.55 96.07 1.55 93.65 1.4 87.31 1.15 95 1.01 96.85 0.99 85.2 0.95 90.56 0.98 (a)Fit a simple linear regression model to the data. (b)Test the hypothesis H0:ß=0 (c)Calculate R2 . (d)Find a 95% CI on the slope. (e)Find a 95% CI on the mean purity and the Hydrocarbon % is 1. Consider the Oxygen plant data in Problem3 and assume that purity and Hydrocarbon percentage are jointly normally distributed r.vs (a)What is the correlation between Oxygen purity and Hydrocarbon% (b)Test the hypothesis that ?=0. (c)Construct a 95% CI for ?.

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  • How to use GWT when downloading Files with a Servlet?

    - by molleman
    Hello Guys I am creating a simple project that will allow me to upload and download files using gwt. i am having trouble with the downloading of files that are on my server. For the file upload i used http://code.google.com/p/gwtupload/ and followed the instructions there. My file is stored on the server outside of the website container(on the hard drive), Now when it comes to the downloading of a file, i want a user to press a download button and whatever item is currently selected will download. i dont really know how this will be done i know i need a download servlet public class DownloadAttachmentServlet extends HttpServlet { @Override protected void doPost(HttpServletRequest req, HttpServletResponse resp) throws ServletException, IOException { // TODO Auto-generated method stub super.doGet(req, resp); } @Override protected void doGet(HttpServletRequest req, HttpServletResponse resp) throws ServletException, IOException { String fileName = (String) req.getSession().getAttribute("fileName"); YFUser user = (YFUser) req.getSession().getAttribute(TestServiceImpl.SESSION_USER); if (user == null) throw new ServletException("Invalid Session"); InputStream in = null; OutputStream out = resp.getOutputStream(); FileInputStream fIn = new FileInputStream(fileName); byte[] buffer = new byte[4096]; int length; while ((length = in.read(buffer)) > 0){ out.write(buffer, 0, length); } in.close(); out.flush(); } } for the moment i will just pass a fileName string to retrieve the file for testing now i am lost at what to do on the client side, i have a simple public class DownloadFilePanel extends Composite { public DownloadFilePanel(final YFUser user , final String fileName){ final Element downloadIframe = RootPanel.get("__download").getElement(); VerticalPanel content = new VerticalPanel(); content.add(new Label("Download For this File : " + fileName)); Button button = new Button("Download"); button.addClickHandler(new ClickHandler(){ @Override public void onClick(ClickEvent event) { // i do not know what to do here }); content.add(button); initWidget(content); } } above is a simple widget that will supply a panel that will allow for the download of a file based on a fileName as you can see above, i do not know what to do to be able to download the file is there any one that can point me in the right direction?

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  • Delphi - Proper way to page though data.

    - by Brad
    I have a string list (TStrings) that has a couple thousand items in it. I need to process them in groups of 100. I basically want to know what the best way to do the loop is in Delphi. I'm hitting a brick wall when I'm trying to figure it out. Thanks unit Unit2; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls; type TForm2 = class(TForm) Memo1: TMemo; Memo2: TMemo; Button1: TButton; procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; var Form2: TForm2; implementation Uses math; {$R *.dfm} procedure TForm2.Button1Click(Sender: TObject); var I:Integer; pages:Integer; str:string; begin pages:= ceil(memo1.Lines.Count/100) ; memo2.Lines.add('Total Pages: '+inttostr(pages)); memo2.Lines.add('Total Items: '+inttostr(memo1.Lines.Count)); // Should just do in batches of 100 VS entire list for I := 0 to memo1.lines.Count - 1 do begin if str '' then str:= str+#10+ memo1.Lines.Strings[i] else str:= memo1.Lines.Strings[i]; end; //I need to stop here every 100 items, then process the items. memo2.Lines.Add(str); end; end. Example form object Form2: TForm2 Left = 0 Top = 0 Caption = 'Form2' ClientHeight = 245 ClientWidth = 527 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'Tahoma' Font.Style = [] OldCreateOrder = False PixelsPerInch = 96 TextHeight = 13 object Memo1: TMemo Left = 16 Top = 8 Width = 209 Height = 175 Lines.Strings = ( '4xlt columbia thunder storm jacket' '5 things about thunder storms' 'a thunder storm with a lot of thunder ' 'and lighting sccreensaver' 'a thunder storm with a lot of thunder ' 'and lighting screensaver with no nag ' 'screens' 'all about thunder storms' 'all about thunderstorms for kids' 'amazing tornado videos and ' 'thunderstorm videos' 'are thunder storms louder in ohio?' 'bad thunder storms' 'bathing in thunder storm' 'best thunderstorm pictures' 'cartoon thunder storms' 'celtic thunder storm' 'central valley thunder storm' 'chicago thunderstorm pictures' 'cool thunderstorm pictures' 'current thunderstorm warnings' 'does thunder storms in december mean ' 'snow will be coming' 'facts about thunderstorms for kids' 'facts on thunderstorms for kids' 'fedex thunderstorm video' 'florida thunderstorms facts' 'free relaxing thunderstorm music' 'free soothing thunderstorm sounds ' 'online' 'free thunderstorm mp3' 'free thunderstorm mp3 download' 'free thunderstorm mp3 downloads' 'free thunderstorm mp3s' 'free thunderstorm music' 'free thunderstorm pictures' 'free thunderstorm sound effects' 'free thunderstorm sounds' 'free thunderstorm sounds cd' 'free thunderstorm sounds mp3' 'free thunderstorm sounds online' 'free thunderstorm soundscape' 'free thunderstorm video' 'free thunderstorm video download' 'free thunderstorm videos' 'god of storm and thunder' 'horses storm thunder rain' 'how do thunder storms form' 'how far away is a thunder storm' 'how long do thunder storms last' 'ice cube in a thunder storm' 'indoor thunderstorm safety tips' 'information about thunderstorms for kids' 'interesting thunderstorm facts' 'is it dangerous to shower during thunder ' 'storm' 'is there frequently thunder during snow ' 'storms' 'isolated thunderstorms' 'it'#39's just a thunder storm baby there is ' 'nothing you should fear lyrics' 'lightning & thunder storm safety' 'lightning and thunderstorm facts' 'lightning and thunderstorms facts' 'lightning and thunderstorms for kids' 'listen to thunderstorm sounds online' 'mississauga thunder storm' 'nature sounds free mp3 thunder storm' 'only about thunderstorms facts' 'original storm deep thunderstick' 'phone use during thunder storms' 'pictures of thunderstorms' 'pocono thunder storm' 'posters of thunder storms' 'power rangers ninja storm' 'power rangers thunder storm' 'power rangers thunder storm cast' 'power rangers thunder storm games' 'power rangers thunder storm morphers' 'power rangers thunder storm part 1' 'power rangers thunder storm part 2' 'power rangers thunderstorm' 'power rangers thunderstorm cannon' 'power rangers thunderstorm deluxe ' 'megazord' 'power rangers thunderstorm games' 'power rangers thunderstorm megazord' 'power rangers thunderstorm part 2' 'power rangers thunderstorm pictures' 'power rnager ninja storm thunder staff' 'powerful thunder and lightning storms' 'precambrian thunder storms' 'rain thunderstorm mp3' 'rain thunderstorm pictures' 'relaxing thunderstorm music' 'reminds me of ohio river thunder lighten ' 'storms' 'sacramento thunder storm' 'safety tips for when your caught in a ' 'thunder storm' 'scattered thunderstorms' 'schemer puts his head in the thunder ' 'storm' 'sedative thunder storm' 'server thunder storms' 'severe supercell thunderstorm pictures' 'severe thunder storm pictures' 'severe thunder storms' 'severe thunderstorm facts' 'severe thunderstorm pictures' 'severe thunderstorm pictures hail' 'severe thunderstorm pictures in alberta' 'severe thunderstorm pictures tornado' 'severe thunderstorm safety' 'severe thunderstorm safety tips' 'severe thunderstorm videos' 'severe thunderstorm warning' 'severe thunderstorm warning los ' 'angeles' 'severe thunderstorm warning signs' 'severe thunderstorm warnings' 'severe thunderstorms' 'severe thunderstorms facts' 'shakespeare use thunder storm for ' 'cosmic disorder julius caesar' 'soothing thunderstorm sounds online' 'sound effects of severe thunder storm' 'sound of rain storm finger snapping ' 'thunder chorus' 'split thunder storm' 'storm 3d thunder power' 'storm dark thunder' 'storm dark thunder bowling ball' 'storm dark thunder bowling ball sale' 'storm dark thunder for sale' 'storm dark thunder pearl' 'storm dark thunder pearl bowling ball' 'storm dark thunder review' 'storm dark thunder shirt' 'storm dark thunderball' 'storm deep thunder' 'storm deep thunder 11' 'storm deep thunder 15' 'storm deep thunder 15 lure' 'storm deep thunder 2' 'storm deep thunder lures' 'storm deep thunderstick' 'storm deep thunderstick crankbaits' 'storm deep thunderstick dts09' 'storm deep thunderstick jr' 'storm deep thunderstick lures' 'storm deep thundersticks' 'storm rolling thunder 3 ball roller' 'storm rolling thunder bowling bag' 'storm rolling thunder three ball bowling ' 'bag' 'storm shallow thunder' 'storm shallow thunder 15' 'storm thunder claw' 'storm thunder craw' 'storm watches thunder' 'storms with constant lightning and ' 'thunder non-stop' 'supercell thunder storms' 'supercell thunderstorm pictures' 'supercell thunderstorms' 'swimming pools thunder storms' 'tampa + lightning strikes + thunder ' 'storms' 'texas thunderstorm pictures' 'texas thunderstorm warnings' 'thunder and lightning storm' 'thunder and lighting storms' 'thunder and lightning storms' 'thunder bay snow storm video' 'thunder storm' 'thunder storm and windmill' 'thunder storm cd' 'thunder storm cloud' 'thunder storm clouds' 'thunder storm dog peppermint oil' 'thunder storm in winter' 'thunder storm in winter and weather ' 'prediction' 'thunder storm lx-3 & road blaster psx ' 'download' 'thunder storm occurances' 'thunder storm photos' 'thunder storm poems' 'thunder storm safety' 'thunder storm sign' 'thunder storm sounds' 'thunder storms' 'thunder storms and deaths' 'thunder storms and ilghting' 'thunder storms and lighting' 'thunder storms cd' 'thunder storms in the arctic arctic ' 'weather' 'thunder storms in winter' 'thunder storms on you tub' 'thunder storms pics' 'thunder storms with rain' 'thunderstorm' 'thunderstorm backgrounds' 'thunderstorm capital' 'thunderstorm capital 2008 dorfman' 'thunderstorm capital in boston' 'thunderstorm capital llc' 'thunderstorm capital of canada' 'thunderstorm capital of the us' 'thunderstorm capital of the world' 'thunderstorm facts' 'thunderstorm facts for kids' 'thunderstorm facts hail' 'thunderstorm facts tornadoes' 'thunderstorm mp3' 'thunderstorm mp3 download' 'thunderstorm mp3 download free' 'thunderstorm mp3 downloads' 'thunderstorm mp3 downloads free' 'thunderstorm mp3 files' 'thunderstorm mp3 free' 'thunderstorm mp3 free download' 'thunderstorm mp3 free downloads' 'thunderstorm mp3 torrent' 'thunderstorm mp3s' 'thunderstorm music' 'thunderstorm music cd' 'thunderstorm music downloads' 'thunderstorm music free' 'thunderstorm music playlists' 'thunderstorm music rain' 'thunderstorm pics' 'thunderstorm pictures' 'thunderstorm pictures for kids' 'thunderstorm safety' 'thunderstorm safety for kids' 'thunderstorm safety precautions' 'thunderstorm safety procedures' 'thunderstorm safety rules' 'thunderstorm safety tips' 'thunderstorm safety tips for kids' 'thunderstorm safety tips shelter' 'thunderstorm safety tips trees' 'thunderstorm sound effects' 'thunderstorm sound effects cd' 'thunderstorm sound effects download' 'thunderstorm sound effects free' 'thunderstorm sound effects free ' 'download' 'thunderstorm sound effects free music ' 'feature audio' 'thunderstorm sound effects mp3' 'thunderstorm sound effects rain' 'thunderstorm sounds' 'thunderstorm sounds cd' 'thunderstorm sounds download' 'thunderstorm sounds for sleep' 'thunderstorm sounds for sleeping' 'thunderstorm sounds free' 'thunderstorm sounds free download' 'thunderstorm sounds free downloads' 'thunderstorm sounds mp3' 'thunderstorm sounds mp3 download' 'thunderstorm sounds mp3 free' 'thunderstorm sounds online' 'thunderstorm sounds online for free' 'thunderstorm sounds online free' 'thunderstorm sounds sleep' 'thunderstorm sounds streaming' 'thunderstorm sounds torrent' 'thunderstorm soundscape' 'thunderstorm soundscapes' 'thunderstorm video' 'thunderstorm video clips' 'thunderstorm video download' 'thunderstorm video downloads' 'thunderstorm videos' 'thunderstorm videos for kids' 'thunderstorm videos lightning' 'thunderstorm videos online' 'thunderstorm wallpaper' 'thunderstorm warning' 'thunderstorm warning brisbane' 'thunderstorm warning definition' 'thunderstorm warning los angeles' 'thunderstorm warning san diego' 'thunderstorm warning san mateo county' 'thunderstorm warning santa barbara' 'thunderstorm warning santa clara' 'thunderstorm warning santa clara ' 'county' 'thunderstorm warning signal' 'thunderstorm warning signs' 'thunderstorm warning vs watch' 'thunderstorm warnings' 'thunderstorm warnings and watches' 'thunderstorm warnings for nj' 'thunderstorm warnings qld' 'thunderstorms' 'thunderstorms facts' 'thunderstorms facts for kids' 'thunderstorms for kids' 'tornados and thunder storms animated' 'understanding thunderstorms for kids' 'watch thunderstorm videos' 'weather underground forecast ' 'thunderstorms' 'what causes thunder storms' 'what is a thunder storm' 'where d thunder storms occur') TabOrder = 0 end object Memo2: TMemo Left = 240 Top = 8 Width = 265 Height = 129 Lines.Strings = ( 'Memo2') TabOrder = 1 end object Button1: TButton Left = 384 Top = 184 Width = 75 Height = 25 Caption = 'Button1' TabOrder = 2 OnClick = Button1Click end end

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  • cakephp site domain change, having 301 issues

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    I moved my cakephp site from a subdomain over to a different domain. I handled the permanent redirect in my htaccess file but in the redirect i am losing my neat/clean url handling. old site iphone.gameachievements.org new site gameachievements.org example of current redirect iphone.gameachievements.org/games/jungle-swing - gameachievements.org/index.php?url=games/jungle-swing what i want.. is iphone.gameachievements.org/games/jungle-swing - gameachievements.org/games/jungle-swing here is what my htaccess file looks like... RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ index.php?url=$1 [QSA,L] RewriteCond %{HTTP_HOST} iphone.gameachievements.org RewriteRule (.*) http://gameachievements.org/$1 [R=301,L] any help is appricated thanks m!

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    hi,i am want to build some games,not something big like mmorpg ,games like snake and similar,maybe in future i would like to make a progress. i built "pong" with xna before 3 month and left it without any progression. now i want program games again and i search on the internet and got to 2 final best options xna/unity3d. which is better if i know c#? tyvm.

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  • JOAL with JNLPAppletLauncher Problem

    - by user347445
    Hi, I am developing a Java Applet that makes use of JOAL. In order to avoid annoying dialogues I wanted to load JOAL with the JNLPAppletLauncher as it is shown on https://jogl-demos.dev.java.net/applettest-joal.html Unfortunately with this approach I get this exception: JNLPAppletLauncher.loadLibrary("joal_native") loading: C:\Users\Barbara\AppData\Local\Temp\jnlp-applet\jln7379734545861869319\jln1640167325490042232\joal_native.dll Exception in thread "AWT-EventQueue-2" java.lang.RuntimeException: Can not get proc address for method "alcCaptureCloseDevice": Couldn't set value of field "_addressof_alcCaptureCloseDevice" in class net.java.games.joal.impl.ALCProcAddressTable at com.sun.gluegen.runtime.ProcAddressHelper.resetProcAddressTable(ProcAddressHelper.java:113) at net.java.games.joal.impl.ALProcAddressLookup.resetALCProcAddressTable(ALProcAddressLookup.java:109) at net.java.games.joal.impl.ALCImpl.alcOpenDevice(ALCImpl.java:341) at net.java.games.joal.util.ALut.alutInit(ALut.java:69) at demos.devmaster.lesson1.SingleStaticSource.initialize(SingleStaticSource.java:194) at demos.devmaster.lesson1.SingleStaticSource.access$000(SingleStaticSource.java:57) at demos.devmaster.lesson1.SingleStaticSource$1.actionPerformed(SingleStaticSource.java:79) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Caused by: java.lang.RuntimeException: Unable to find and load OpenAL library at net.java.games.joal.impl.ALProcAddressLookup$DynamicLookup.dynamicLookupFunction(ALProcAddressLookup.java:66) at com.sun.gluegen.runtime.ProcAddressHelper.resetProcAddressTable(ProcAddressHelper.java:106) ... 30 more I am using Firefox 3.6.3, Java 1.6._017 and am on a Windows 7 Machine. I also tried this on another computer with Windows XP and on one with Linux, always with the same result, so it does not seem to be specific for my computer. I also get the same result for IE8. Any ideas how I could fix this? Thank you very much.

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