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  • Objective-C - open SMS

    - by teepusink
    Hi, How do I open SMS from my app and have the new message popped up and prepopulated? Right now this is what I have NSString *stringURL = @"sms:"; NSURL *url = [NSURL URLWithString:stringURL]; [[UIApplication sharedApplication] openURL:url]; That opens the SMS app but you have to click on new message etc. Thanks, Tee

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  • What's the UITableView index magnifying glass character?

    - by David Grant
    In Apple's iPhone apps (like Contacts), they have a nice magnifying glass icon at the top of the table view index. Since the table view index API is character-based, I assume that this magnifying glass is a Unicode character. So far I've resorted to placing a question mark character there, but that looks lame. Can anyone tell me what character the magnifying glass is?

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  • Core Location Best Placement and User Interruption

    - by b.dot
    Hi All, My application uses Core Location in three different views. It's working perfectly. In my first view, I subclass the CLLocationManager and use protocol methods for location updates to my calling class. Before I install the framework and code in my other classes, I was wondering: Is the protocol method the best way? What happens to the Core Location execution if the user exits the view or quits the app while it's trying to get a location fix? Is the location task terminated with the GPS system turned off immediately? If the user simply switches to another view, is it OK to assume that I can start Core Location in the next view without regard to the last? Where should the first update location call be placed. Should the application delegate instantiate the CLLocation Manager class using protocol so that it can update any of the views chosen or should each class instantiate the manager. Any feedback would be appreciated. Thanks.

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  • Communicating with the PC via USB connection in Android

    - by Danny Singh
    I'm fairly new to android programming and need some information for a 4th year forensics course project. Basically I am trying to create a suite of tools for live analysis of an android phone. I know how to get the information I need on the phone, but I was wondering if there was a way to communicate that information back to the PC? I want to be able to run a program from a PC, which, when the phone is docked, will allow the user to access information about the phone (ie currently running services/processes, bluetooth/wifi connections, etc). I have a bunch of methods that will run on the phone and get all the information, but I want to be able to call those methods from the PC, execute on the phone, then have the information sent back to the PC to display to the user instead of just displaying it on the phone. This is to leave as small a footprint on the phone as possible. Thanks a lot.

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  • how to add a instance variable and use it in a custom UIButton

    - by thndrkiss
    Hi, I created a custom UIButton like this @interface CustomButton : UIButton { NSString *firstLine; NSString *secondLine; } @property (nonatomic, retain) NSString *firstLine; @property (nonatomic, retain) NSString *secondLine; @end CustomButton* rightButton = [CustomButton buttonWithType:UIButtonTypeDetailDisclosure]; rightButton.secondLine:@"hello"; error message is * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[UIButton setSecondLine:]: unrecognized selector sent to instance 0x43280e0' What has to be done to fix this up ? how should the instance variable added ?

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  • How to set up a user Quartz2D coordinate system with scaling that avoids fuzzy drawing?

    - by jdmuys
    This topic has been scratched once or twice, but I am still puzzled. And Google was not friendly either. Since Quartz allows for arbitrary coordinate systems using affine transform, I want to be able to draw things such as floorplans using real-life coordinate, e.g. feet. So basically, for the sake of an example, I want to scale the view so that when I draw a 10x10 rectangle (think a 1-inch box for example), I get a 60x60 pixels rectangle. It works, except the rectangle I get is quite fuzzy. Another question here got an answer that explains why. However, I'm not sure I understood that reason why, and moreover, I don't know how to fix it. Here is my code: I set my coordinate system in my awakeFromNib custom view method: - (void) awakeFromNib { CGAffineTransform scale = CGAffineTransformMakeScale(6.0, 6.0); self.transform = scale; } And here is my draw routine: - (void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGRect r = CGRectMake(10., 10., 11., 11.); CGFloat lineWidth = 1.0; CGContextStrokeRectWithWidth(context, r, lineWidth); } The square I get is scaled just fine, but totally fuzzy. Playing with lineWidth doesn't help: when lineWidth is set smaller, it gets lighter, but not crisper. So is there a way to set up a view to have a scaled coordinate system, so that I can use my domain coordinates? Or should I go back and implementing scaling in my drawing routines? Note that this issue doesn't occur for translation or rotation. Thanks

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  • sqlite3 update text in uitextview

    - by summer
    i had the sqlite statement ready for update..but i am confuse about grabbing text from uitextview and updating it..and i waned to update it using a uibutton..how do i carry on after creating the sql statement???kinda lost..any new solution is appreciate.. - (void) saveAllData { if(isDirty) { if(updateStmt == nil) { const char *sql = "update Snap Set snapTitle = ?, snapDesc = ?, Where snapID = ?"; if(sqlite3_prepare_v2(database, sql, -1, &updateStmt, NULL) != SQLITE_OK) NSAssert1(0, @"Error while creating update statement. '%s'", sqlite3_errmsg(database)); } sqlite3_bind_text(updateStmt, 1, [snapTitle UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(updateStmt, 2, [snapDescription UTF8String], -2, SQLITE_TRANSIENT); sqlite3_bind_int(updateStmt, 3, snapID); if(SQLITE_DONE != sqlite3_step(updateStmt)) NSAssert1(0, @"Error while updating. '%s'", sqlite3_errmsg(database)); sqlite3_reset(updateStmt); isDirty = NO; } //Reclaim all memory here. [snapTitle release]; snapTitle = nil; [snapDescription release]; snapDescription = nil; //isDetailViewHydrated = NO; }

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  • Using socket API on IPhone

    - by dl3nar
    Hi, for a little project I have to do the following task on my IPhone: open a TCP socket send a command to the server shutdown the WRITE part of the connection read the response from the server close the connection I'm not experienced with socket programming - I've just started with network programming and I've already used the CFStream interface. But obviously streams are not adequate for this task. Who can point me in the right direction? I tried to find a tutorial on Apples website about sockets, but there is nothing. Regards, Thomas

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  • OutOfMemoryError what to increase and how?

    - by Pentium10
    I have a really long collection with 10k items, and when running a toString() on the object it crashes. I need to use this output somehow. 05-21 12:59:44.586: ERROR/dalvikvm-heap(6415): Out of memory on a 847610-byte allocation. 05-21 12:59:44.636: ERROR/dalvikvm(6415): Out of memory: Heap Size=15559KB, Allocated=12932KB, Bitmap Size=613KB 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): Uncaught handler: thread main exiting due to uncaught exception 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): java.lang.OutOfMemoryError 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.lang.AbstractStringBuilder.enlargeBuffer(AbstractStringBuilder.java:97) 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.lang.AbstractStringBuilder.append0(AbstractStringBuilder.java:155) 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.lang.StringBuilder.append(StringBuilder.java:202) 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.util.AbstractCollection.toString(AbstractCollection.java:384) I need step by step guide how to increase the heap for and Android application. I don't run the command line.

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  • view .txt, .pdf files in iphone

    - by Ekra
    Hi friends, I am getting the data of the file from network and receiving it in NSData(not saving it any were). I want to view the files without saving it anywere. I tried it with UIWebView but with no success [webView loadData:data_ MIMEType:@"text" textEncodingName:@"UTF-8" baseURL:nil]; Any hint in right direction would be highly appreciated.

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  • iPhone to iPhone communication

    - by Dan
    Hi, I have been looking into communication methods between two iPhone devices and as I understand it there are two main methods to do this: Bluetooth and WiFi. However I wanted to know if anyone knows of any other way of sharing information between two iPhones? If I were in an area with no WiFi or mobile signal, and couldn't use Bluetooth for whatever reason, is there anything that could be done to broadcast data from one iPhone to another? I'm sure its a bit of a silly question, but if you don't ask, you don't get; and if someone knows of anything I might be able to look into with regards to this, I would be very appreciative. Thanks, Dan

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  • Problem when loading image from google chart api URL

    - by user304839
    I want to show concentric charts of google api in iphone, but the imageData varible returns null value and image does not loaded from url to image view this is code: NSData *imageData = [[NSData alloc] initWithContentsOfURL:[NSURL URLWithString:@"http://chart.apis.google.com/chart?cht=pc&chd=t:120,45|120,60,50,70,60&chs=300x200&chl=||helo|wrd|india|pak|ban&chco=FFFFFF|FFFFFF,e72a28|a9d331|ffce08|8a2585|184a7d"]]; NSLog(@"%@",imageData); UIImage *myimage = [[UIImage alloc] initWithData:imageData]; self.myImageView.image=myimage; please any one help me to overcome on this problem

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  • AVAudioPlayer making noise when playing multiple sounds at the same time

    - by Rob
    I am having an issue where AVAudioPlayer is introducing noise into playback ONLY when I play multiple sound files at the same time. If I play them each individually, they all sound perfect. But, if I play sound clip B while sound clip A is still playing, the speakers start crackling like there is noise. I have tried both m4a files AND caf files and both make the same noise, so it has to be something with how I am implementing this method or a quirk with AVAudioPlayer. Any insights? code I am using: UITouch* touch = [[event allTouches] anyObject]; NSString* filename = [soundArray objectAtIndex:[touch view].tag]; NSString *path = [[NSBundle mainBundle] pathForResource:filename ofType:@"m4a"]; AVAudioPlayer * newAudio=[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; self.theAudio = newAudio; // automatically retain audio and dealloc old file if new m4a file is loaded [newAudio release]; // release the audio safely theAudio.delegate = self; [theAudio prepareToPlay]; [theAudio setNumberOfLoops:0]; [theAudio setVolume: volumeLevel]; [theAudio play];

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  • mkmapview userlocation annimation issue

    - by Gedeon
    I have issue with userlocation in mkmapview. The thing is that i have navigation controller which pushes mapview , as soon as it pushes it userlocation is queried. But if user pop mapview view before userlocation animation is finished , it throws exception because animation is trying to access deallocated mapview instance. So my question is , how to prevent that. I could do it by disabling back button , but i am not sure if that right way to take. Does anybody know how to stop current animation?

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  • First Tap on customcell of uitableview should expand it and second should contract it.

    - by neha
    Hi all, In my application I have this requirement that first tap on custom cell of uitableview with a label in it should expand it and second should contract it. I'm able to expand and contract cell and expand label inside cell, but not able to contract the label on second tap. I'm using this function - (void)setSelected:(BOOL)selected animated:(BOOL)animated { [super setSelected:selected animated:animated]; if( selected == YES ) { [self expandRow]; } else { [self contractRow]; } height = [lblFeed frame].size.height + 75; } expandRow expands the label and contractRow contracts it. I'm perplexed as for how many rows this function gets called. It doesn't get called only for the cell tapped, it gets called more number of times for single tap on single cell may be for other cells but I'm not getting which rows. This' really urgent. Can anybody please help?

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  • iPhone niche applications

    - by user104295
    Hi there, we want to develop a small utility for the iPhone for a very small set of users... We're thinking about developing it with PhoneGap/html/javascript as we want to make it available under other mobile platforms. Given that it's only for a small number of users within a particular organisation, would we submit that to AppStore? Is App Store meant for general public applications? Any recommendations on how to approach this? thanks

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  • Stop UITextView from jumping when programatically setting text

    - by Michael Waterfall
    Hi there, I have to update a small amount of text in a scrolling UITextView. I'll only be inserting a character where the cursor currently is, and I'll be doing this on a press of a button on my navigation bar. My problem is that whenever I call the setText method of the text view, it jumps to the bottom of the text. I've tried using contentOffset and resetting the selectedRange but it doesn't work! Here's my example: // Remember offset and selection CGPoint contentOffset = [entryTextView contentOffset]; NSRange selectedRange = [entryTextView selectedRange]; // Update text entryTextView.text = entryTextView.text; // Try and reset offset and selection [entryTextView setContentOffset:contentOffset animated:NO]; [entryTextView setSelectedRange: selectedRange]; Is there any way you can update the text without any scroll movement at all... as if they'd just typed something on the keyboard? Many thanks, Michael Edit: I've tried using the textViewDidChange: delegate method but it's still not scrolling up to the original location. - (void)textViewDidChange:(UITextView *)textView { if (self.programChanged) { [textView setSelectedRange:self.selectedRange]; [textView setContentOffset:self.contentOffset animated:NO]; self.programChanged = NO; } } - (void)changeButtonPressed:(id)sender { // Remember position self.programChanged = YES; self.contentOffset = [entryTextView contentOffset]; self.selectedRange = [entryTextView selectedRange]; // Update text entryTextView.text = entryTextView.text; }

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  • Use VersionControlExt.Explorer outside Visual Studio

    - by Ian
    Hi All, I'm developing a TFS tool to assist the developers in our company. This said tool needs to be able to "browse" the TFS server like in the Source Control Explorer. I believe that by using VersionControlExt.Explorer.SelectedItems, a UI will pop-up that will enable the user to browse the TFS server (please correct me if I'm wrong). However, VersionControlExt is only accessible when developing inside Visual Studio (aka Plugin). Unfortunately, I am developing a Windows Application that won;t run inside VS. So the question is, Can I use VersionControlExt outside of Visual Studio? If yes, how? Here's an attempt on using the Changset Details Dialog outside of Visual Studio string path = System.IO.Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); Assembly vcControls = Assembly.LoadFile(path + @"\Microsoft.TeamFoundation.VersionControl.Controls.dll"); Assembly vcClient = Assembly.LoadFile(path + @"\Microsoft.TeamFoundation.VersionControl.Client.dll"); Type dialogChangesetDetailsType = vcControls.GetType("Microsoft.TeamFoundation.VersionControl.Controls.DialogChangesetDetails",true); Type[] ctorTypes = new Type[3] {vcClient.GetType("Microsoft.TeamFoundation.VersionControl.Client.VersionControlSever"), vcClient.GetType("Microsoft.TeamFoundation.VersionControl.Client.Changeset"), typeof(System.Boolean)}; ConstructorInfo ctorInfo = dialogChangesetDetailsType.GetConstructor(ctorTypes); Object[] ctorObjects = new Object[3] {VersionControlHelper.CurrentVersionControlServer, uc.ChangeSet, true}; Object oDialog = ctorInfo.Invoke(ctorObjects); dialogChangesetDetailsType.InvokeMember("ShowDialog", BindingFlags.InvokeMethod, null, oDialog, null);

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  • check if(country == @"(null)" doesn't work

    - by Sean
    hi all, I got the problem that the if-statement doesn't work. After the first code line the variable contains the value "(null)", because the user who picked the contact from his iphone address book doesn't set the country key for this contact, so far so good. but if I check the variable, it won't be true, but the value is certainly "(null)"... does someone have an idea? NSString *country = [NSString [the dict objectForKey:(NSString *)kABPersonAddressCountryKey]]; if(country == @"(null)") { country = @""; } thanks in advance sean

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