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  • How to connect two files and use the radio button?

    - by Stupefy101
    I have here a set of form from the index.php to upload a zip file, select an option then perform a converter process. <form action="" method="post" accept-charset="utf-8"> <p class="buttons"><input type="file" value="" name="zip_file"/></p> </form> <form action="index.php" method="post" accept-charset="utf-8" name="form1"> <h3><input type="radio" name="option" value="option1"/> Option1 </h3> <h3><input type="radio" name="option" value="option2"/> Option2 </h3> <h3><input type="radio" name="option" value="option3"/> Option3 </h3> <p class="buttons"><input type="submit" value="Convert"/></p> </form> In the other hand, this is my code for the upload.php that will extract the Zip file. <?php if($_FILES["zip_file"]["name"]) { $filename = $_FILES["zip_file"]["name"]; $source = $_FILES["zip_file"]["tmp_name"]; $type = $_FILES["zip_file"]["type"]; $name = explode(".", $filename); $accepted_types = array('application/zip', 'application/x-zip-compressed', 'multipart/x-zip', 'application/x-compressed'); foreach($accepted_types as $mime_type) { if($mime_type == $type) { $okay = true; break; } } $continue = strtolower($name[1]) == 'zip' ? true : false; if(!$continue) { $message = "The file you are trying to upload is not a .zip file. Please try again."; } $target_path = "C:xampp/htdocs/themer/".$filename; // change this to the correct site path if(move_uploaded_file($source, $target_path)) { $zip = new ZipArchive(); $x = $zip->open($target_path); if ($x === true) { $zip->extractTo("C:xampp/htdocs/themer/"); // change this to the correct site path $zip->close(); unlink($target_path); } $message = "Your .zip file was uploaded and unpacked."; } else { $message = "There was a problem with the upload. Please try again."; } } ?> How can i connect both files that will perform the extracting process? And how to include the codes for radio button after submission? Please Help.

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  • What is the best way to slide a panel in WPF?

    - by Kris Erickson
    I have a fairly simple UserControl that I have made (pardon my Xaml I am just learning WPF) and I want to slide the off the screen. To do so I am animating a translate transform (I also tried making the Panel the child of a canvas and animating the X position with the same results), but the panel moves very jerkily, even on a fairly fast new computer. What is the best way to slide in and out (preferably with KeySplines so that it moves with inertia) without getting the jerkyness. I only have 8 buttons on the panel, so I didn't think it would be too much of a problem. Here is the Xaml I am using, it runs fine in Kaxaml, but it is very jerky and slow (as well as being jerkly and slow when run compiled in a WPF app). <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="1002" Height="578"> <UserControl.Resources> <Style TargetType="Button"> <Setter Property="Control.Padding" Value="4"/> <Setter Property="Control.Margin" Value="10"/> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Grid Name="backgroundGrid" Width="210" Height="210" Background="#00FFFFFF"> <Grid.BitmapEffect> <BitmapEffectGroup> <DropShadowBitmapEffect x:Name="buttonDropShadow" ShadowDepth="2"/> <OuterGlowBitmapEffect x:Name="buttonGlow" GlowColor="#A0FEDF00" GlowSize="0"/> </BitmapEffectGroup> </Grid.BitmapEffect> <Border x:Name="background" Margin="1,1,1,1" CornerRadius="15"> <Border.Background> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="#FF0062B6"/> <GradientStop Offset="1" Color="#FF0089FE"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.Background> </Border> <Border Margin="1,1,1,0" BorderBrush="#FF000000" BorderThickness="1.5" CornerRadius="15"/> <ContentPresenter HorizontalAlignment="Center" Margin="{TemplateBinding Control.Padding}" VerticalAlignment="Center" Content="{TemplateBinding ContentControl.Content}" ContentTemplate="{TemplateBinding ContentControl.ContentTemplate}"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Canvas> <Grid x:Name="Panel1" Height="578" Canvas.Left="0" Canvas.Top="0"> <Grid.RenderTransform> <TransformGroup> <TranslateTransform x:Name="panelTranslate" X="0" Y="0"/> </TransformGroup> </Grid.RenderTransform> <Grid.RowDefinitions> <RowDefinition Height="287"/> <RowDefinition Height="287"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition x:Name="Panel1Col1"/> <ColumnDefinition x:Name="Panel1Col2"/> <ColumnDefinition x:Name="Panel1Col3"/> <ColumnDefinition x:Name="Panel1Col4"/> <!-- Set width to 0 to hide a column--> </Grid.ColumnDefinitions> <Button x:Name="Panel1Product1" Grid.Column="0" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"> <Button.Triggers> <EventTrigger RoutedEvent="Button.Click" SourceName="Panel1Product1"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard> <DoubleAnimation BeginTime="00:00:00.6" Duration="0:0:3" From="0" Storyboard.TargetName="panelTranslate" Storyboard.TargetProperty="X" To="-1000"/> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> </Button> <Button x:Name="Panel1Product2" Grid.Column="0" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product3" Grid.Column="1" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product4" Grid.Column="1" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product5" Grid.Column="2" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product6" Grid.Column="2" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product7" Grid.Column="3" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product8" Grid.Column="3" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> </Grid> </Canvas> </UserControl>

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  • Create ControlTemplate programmatically in wpf

    - by Thomas Stock
    Hi, How can I programmatically set a button's template? Polygon buttonPolygon = new Polygon(); buttonPolygon.Points = buttonPointCollection; buttonPolygon.Stroke = Brushes.Yellow; buttonPolygon.StrokeThickness = 2; // create ControlTemplate based on polygon ControlTemplate template = new ControlTemplate(); template.Childeren.Add(buttonPolygon); // This does not work! What's the right way? //create button based on controltemplate Button button = new Button(); button.Template = template; So I need a way to set my Polygon as the button's template.. Suggestions? Thanks.

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  • UIButton of type UIButtonTypeCustom will not display Title (iPhone)

    - by RickiG
    Hi I must have overlooked something completely obvious?? but my button displays its image and size correctly, but I simply can't get the Title to show up. I did a really simple test, the Title does not even show up when I do this: CGRect frameBtn = CGRectMake(160.0f, 150.0f, 144.0f, 42.0f); UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; [button setImage:[UIImage imageNamed:@"left_halfscreen_button.png"] forState:UIControlStateNormal]; [button setTitle:@"Hello" forState:UIControlStateNormal]; [button setFrame:frameBtn]; NSLog(@"Title:%@", [button currentTitle]); //prints "Title:Hello [self addSubview:button]; I have a factory class that generates custom buttons for me and I thought I messed some detail up there, so I moved the above code directly into my UIView, the title is still blank. Is this a bug or am I simply missing something right in front of my eyes. Thank you for the extra set of eyes:)

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  • UIButtonTypeRoundedRect as an accessoryView

    - by phunehehe
    Hello, I have a table view and I want to put a label on the right of each cell, so in - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath I'm having some code like this UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; button.titleLabel.text = @"title"; cell.accessoryView = button; However, the button is not displaying at all. Anyone know why? I am sure that the declaration is correct, because if I replace the button declaration with UIButton *button = [UIButton buttonWithType:UIButtonTypeDetailDisclosure]; then the button appears, which make me think that the rounded rectangle should also appear.

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  • Why does this jquery slideToggle code not work?

    - by cbmeeks
    I am trying to alter the button text for a expand/collapse button. Basically, a user clicks "Collapse" and I perform a slideToggle and when the slideToggle is done, I change the button text to "Expand" and vice-versa. The following code works great however if you click the expand/collapse button rapidly, it looses its mind and shows "Expand" when it's already expanded or "Collapse" when it's already collapsed. Any tips are appreciated. Thanks! function toggleBox( button, box ){ if($(box).is(":hidden")) { $(box).slideToggle("slow", function(){ $(button).html("Collapse"); }); } else { $(box).slideToggle("slow", function(){ $(button).html("Expand"); }); } }

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  • Jalopy comments indentation

    - by Neil Wightman
    Hi All. We use jalopy to format our code to the sun standard (well 99%). I have 1 issue with it. It keeps moving comments to the right of the line. E.g // Panel "JPanel.border", new LazyValue(packageName + "PanelBorder"), //frozen // Button "Button.background", new ColorUIResource(251, 251, 251), //frozen "Button.foreground", new ColorUIResource(0, 0, 0), //frozen But jalopy always moves the // Button to the far right. // Panel "JPanel.border", new LazyValue(packageName + "PanelBorder"), //frozen // Button "Button.background", new ColorUIResource(251, 251, 251), //frozen "Button.foreground", new ColorUIResource(0, 0, 0), //frozen Is there any way to stop this? Thanks Neil

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  • Can't set anchor tag to [disabled] in IE

    - by Alex
    Hi. I have the following css code. button.png is image where 3 button states are pasted vetrically, so i just move image in css. a.button { background-image: url(button.png); background-position: 0px 0px; width: 100px; height: 30px; display: block; background-repeat: no-repeat; text-indent: -9999px; } a:hover.button { background-position: -100px 0px; } a.button[disabled] { background-position: -200px 0px; cursor:default; } I put this in html <a href="#" class="button" disabled="disabled"></a> In Chrome all is ok. IE dont show disabled image.

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  • onstop() for mp3 files

    - by kostas_menu
    i have this two button.as i press the first it plays an mp3 file.but if i press the second and the first mp3 hasnt finished yet,they play both together.how could i fix it??this is my btn code!!thanks Button button = (Button) findViewById(R.id.btn); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v){ MediaPlayer mp = MediaPlayer.create(olympiakos.this, R.raw.myalo); mp.start(); Toast.makeText(olympiakos.this, "Eisai sto myalo", Toast.LENGTH_SHORT).show(); } }); Button button2 = (Button) findViewById(R.id.btn2); button2.setOnClickListener(new View.OnClickListener() { public void onClick(View v){ MediaPlayer mp = MediaPlayer.create(olympiakos.this, R.raw.thryleole); mp.start(); Toast.makeText(olympiakos.this, "thryle ole trelenomai", Toast.LENGTH_SHORT).show(); }

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  • How do I trigger a single event defined for a class of objects

    - by mrbinky3000
    I have a question. I have 8 buttons that have unique incrementing id's and a shared class. <button class="btnChapter" id="btnChapter_1" value="1">1</button> <button class="btnChapter" id="btnChapter_2" value="2">2</button> <button class="btnChapter" id="btnChapter_3" value="3">3</button> ... In order to prevent me from duplicating code, I bound a click event to the btnChapter class instead of binding an event individually to each button's ID. $('.btnChapter').click(function(){ .. do stuff .. }); How do I trigger() the click() event only for #btnChapter_2? The following doesn't seem to work. $('#btnChapter_2').click()

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  • Android - Array or for statement problem

    - by Normano
    I making on a app, but I have a problem with for or with a array. When I use this code case MotionEvent.ACTION_MOVE: for (int i = 0; i < Button.length; i++) { if (Y > Button[i].getTop()+25 && Y < Button[i].getBottom()+25 && X > Button[i].getLeft() && X < Button[i].getRight()){ LastButton = i; edittext.setText("id " + i); } } break; But the for statement skip the first button in the array and the second button get id 1. anyone know how I can fix it? Thanks

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  • Pyjamas import statements

    - by Gordon Worley
    I'm starting to use Pyjamas and I'm running into some annoyances. I have to import a lot of stuff to make a script work well. For example, to make a button I need to first from pyjamas.ui.Button import Button and then I can use Button. Note that import pyjamas.ui.Button and then using Button.Button doesn't work (results in errors when you build to JavaScript, at least in 0.7pre1). Does anyone have a better example of a good way to do the import statements in Pyjamas than what the Pyjamas folks have on their site? Doing things their way is possible, but ugly and overly complicated from my perspective, especially when you want to use a dozen or more ui components.

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  • how to remove sub views.

    - by mac
    Hi I have added UIButton,UITextView as subview to my view, programatically. notesDescriptionView = [[UIView alloc]initWithFrame:CGRectMake(0,0,320,460)]; notesDescriptionView.backgroundColor=[UIColor redColor]; [self.view addSubview:notesDescriptionView]; textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0,320,420)]; [self.view addSubview:textView]; printf("\n description button \n"); button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:@selector(cancel:) forControlEvents:UIControlEventTouchDown]; [button setTitle:@"OK" forState:UIControlStateNormal]; button.frame = CGRectMake(80.0, 420.0, 160.0, 40.0); [self.view addSubview:button]; here if we click the button , i need to remove the all the sub views, i am trying [self.view removeFromSuperView] but its not working any help.

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  • Adding a new row in between rows in a grid view.

    - by SARAVAN
    I have an ASP .net grid view. It has some template columns like a command button, a text box, and a dropdown control. When I click the command button, a new row needs to be inserted below the current row (from where I hit the command button). If I have rows 1 and 2 and I hit the command button in row1 a new row needs to be inserted between rows 1 and 2 Now in the new row I should be able to select values from dropdown and enter some value in a text box and finally hit my save button. (Which should work fine as I am expecting) The grid view is bound to some data source say for instance a datatable for now. Oneway that I could think about is when Command button is clicked, I can add a new row to the datatable in my server side code and rebind the grid. But I am not sure that, from a UI perspective how I can make sure that the new row goes exactly below the row from where I hit the command button. Any thoughts or comments?

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  • jquery dynamic stracture with Eq

    - by mapet
    i want to make a single submission with dynamic jquery script but it doesn't worked what wrong with my code? $(document).ready(function(){ $("#foo").each( function( i ) { $("button#foo").eq(i).click(function() { var a = this.value(); alert(a); }); }); }); <div id="tabs-1"><input type="type" value="one"><button id="foo"></button></div> <div id="tabs-2"><input type="type" value="two"><button id="foo"></button></div> <div id="tabs-3"><input type="type" value="tree"><button id="foo"></button></div> thanks mapet

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  • Problem with anonymouse delegate within foreach

    - by geting
    public Form1() { InitializeComponent(); Collection<Test> tests = new Collection<Test>(); tests.Add(new Test("test1")); tests.Add(new Test("test2")); foreach (Test test in tests) { Button button = new Button(); button.Text = test.name; button.Click+=new EventHandler((object obj, EventArgs arg)=>{ this.CreateTest(test); }); this.flowLayoutPanel1.Controls.Add(button); } } public void CreateTest(Test test) { MessageBox.Show(test.name); } } when i click the button witch text is 'test1', the messagebox will show 'test2',but my expect is 'test1'. So ,would anyone please tell me why or what`s wrong with my code.

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  • Struts 2: redirect-action ? From on page to another and back again.

    - by Stephan
    Hello, i have a jsp page that has a submit button. This button is linked with another jsp page. So lets assume my stuts file looks like this: B.jsp So now the submit button being on page "A.jsp" will take me to B.jsp. This works. The problem is that i want to do the following: press on the submit button on page A.jsp , go to B.jsp where i will press again a button and go back to A.jsp . The problem is that to page B.jsp go many pages, so B.jsp has to know when pressing the submit button to which page will take me back , in this case A.jsp again. So in a few words, B.jsp has to know from which page i came from so that i can go back again by pressing a submit button (this could be a parameter that would be sent back to A.jsp again, but does not really matter at the current point) A.jsp - B.jsp - A.jsp C.jsp - B.jsp - C.jsp

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  • Android - creating a custom preferences activity screen

    - by Bill Osuch
    Android applications can maintain their own internal preferences (and allow them to be modified by users) with very little coding. In fact, you don't even need to write an code to explicitly save these preferences, it's all handled automatically! Create a new Android project, with an intial activity title Main. Create two more activities: ShowPrefs, which extends Activity Set Prefs, which extends PreferenceActivity Add these two to your AndroidManifest.xml file: <activity android:name=".SetPrefs"></activity> <activity android:name=".ShowPrefs"></activity> Now we'll work on fleshing out each activity. First, open up the main.xml layout file and add a couple of buttons to it: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"    android:orientation="vertical"    android:layout_width="fill_parent"    android:layout_height="fill_parent"> <Button android:text="Edit Preferences"    android:id="@+id/prefButton"    android:layout_width="wrap_content"    android:layout_height="wrap_content"    android:layout_gravity="center_horizontal"/> <Button android:text="Show Preferences"    android:id="@+id/showButton"    android:layout_width="wrap_content"    android:layout_height="wrap_content"    android:layout_gravity="center_horizontal"/> </LinearLayout> Next, create a couple button listeners in Main.java to handle the clicks and start the other activities: Button editPrefs = (Button) findViewById(R.id.prefButton);       editPrefs.setOnClickListener(new View.OnClickListener() {              public void onClick(View view) {                  Intent myIntent = new Intent(view.getContext(), SetPrefs.class);                  startActivityForResult(myIntent, 0);              }      });           Button showPrefs = (Button) findViewById(R.id.showButton);      showPrefs.setOnClickListener(new View.OnClickListener() {              public void onClick(View view) {                  Intent myIntent = new Intent(view.getContext(), ShowPrefs.class);                  startActivityForResult(myIntent, 0);              }      }); Now, we'll create the actual preferences layout. You'll need to create a file called preferences.xml inside res/xml, and you'll likely have to create the xml directory as well. Add the following xml: <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"> </PreferenceScreen> First we'll add a category, which is just a way to group similar preferences... sort of a horizontal bar. Add this inside the PreferenceScreen tags: <PreferenceCategory android:title="First Category"> </PreferenceCategory> Now add a Checkbox and an Edittext box (inside the PreferenceCategory tags): <CheckBoxPreference    android:key="checkboxPref"    android:title="Checkbox Preference"    android:summary="This preference can be true or false"    android:defaultValue="false"/> <EditTextPreference    android:key="editTextPref"    android:title="EditText Preference"    android:summary="This allows you to enter a string"    android:defaultValue="Nothing"/> The key is how you will refer to the preference in code, the title is the large text that will be displayed, and the summary is the smaller text (this will make sense when you see it). Let's say we've got a second group of preferences that apply to a different part of the app. Add a new category just below the first one: <PreferenceCategory android:title="Second Category"> </PreferenceCategory> In there we'll a list with radio buttons, so add: <ListPreference    android:key="listPref"    android:title="List Preference"    android:summary="This preference lets you select an item in a array"    android:entries="@array/listArray"    android:entryValues="@array/listValues" /> When complete, your full xml file should look like this: <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android">  <PreferenceCategory android:title="First Category"> <CheckBoxPreference    android:key="checkboxPref"    android:title="Checkbox Preference"    android:summary="This preference can be true or false"    android:defaultValue="false"/> <EditTextPreference    android:key="editTextPref"    android:title="EditText Preference"    android:summary="This allows you to enter a string"    android:defaultValue="Nothing"/>  </PreferenceCategory>  <PreferenceCategory android:title="Second Category">   <ListPreference    android:key="listPref"    android:title="List Preference"    android:summary="This preference lets you select an item in a array"    android:entries="@array/listArray"    android:entryValues="@array/listValues" />  </PreferenceCategory> </PreferenceScreen> However, when you try to save it, you'll get an error because you're missing your array definition. To fix this, add a file called arrays.xml in res/values, and paste in the following: <?xml version="1.0" encoding="utf-8"?> <resources>  <string-array name="listArray">      <item>Value 1</item>      <item>Value 2</item>      <item>Value 3</item>  </string-array>  <string-array name="listValues">      <item>1</item>      <item>2</item>      <item>3</item>  </string-array> </resources> Finally (for the preferences screen at least...) add the code that will display the preferences layout to the SetPrefs.java file:  @Override     public void onCreate(Bundle savedInstanceState) {      super.onCreate(savedInstanceState);      addPreferencesFromResource(R.xml.preferences);      } OK, so now we've got an activity that will set preferences, and save them without the need to write custom save code. Let's throw together an activity to work with the saved preferences. Create a new layout called showpreferences.xml and give it three Textviews: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"     android:orientation="vertical"     android:layout_width="fill_parent"     android:layout_height="fill_parent"> <TextView   android:id="@+id/textview1"     android:layout_width="fill_parent"     android:layout_height="wrap_content"     android:text="textview1"/> <TextView   android:id="@+id/textview2"     android:layout_width="fill_parent"     android:layout_height="wrap_content"     android:text="textview2"/> <TextView   android:id="@+id/textview3"     android:layout_width="fill_parent"     android:layout_height="wrap_content"     android:text="textview3"/> </LinearLayout> Open up the ShowPrefs.java file and have it use that layout: setContentView(R.layout.showpreferences); Then add the following code to load the DefaultSharedPreferences and display them: SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(this);    TextView text1 = (TextView)findViewById(R.id.textview1); TextView text2 = (TextView)findViewById(R.id.textview2); TextView text3 = (TextView)findViewById(R.id.textview3);    text1.setText(new Boolean(prefs.getBoolean("checkboxPref", false)).toString()); text2.setText(prefs.getString("editTextPref", "<unset>"));; text3.setText(prefs.getString("listPref", "<unset>")); Fire up the application in the emulator and click the Edit Preferences button. Set various things, click the back button, then the Edit Preferences button again. Notice that your choices have been saved.   Now click the Show Preferences button, and you should see the results of what you set:   There are two more preference types that I did not include here: RingtonePreference - shows a radioGroup that lists your ringtones PreferenceScreen - allows you to embed a second preference screen inside the first - it opens up a new set of preferences when clicked

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  • Slick2d/Nifty-gui input

    - by eerongal
    I'm trying to get input from slick2d into nifty gui. Ive searched online, and I've seen a few examples, but I can't seem to get it working right. i've tried the example on here but I can't seem to get everything working. I'm not entirely sure what I'm doing wrong. I've also looked at examples using the JMonkeyEngine to help point me in the right direction, but still having issues with input. I can get everything else working like i need. Here's the code for my element controller: package gui; import java.util.Properties; import de.lessvoid.nifty.Nifty; import de.lessvoid.nifty.controls.Controller; import de.lessvoid.nifty.elements.Element; import de.lessvoid.nifty.input.NiftyInputEvent; import de.lessvoid.nifty.screen.Screen; import de.lessvoid.xml.xpp3.Attributes; public class BaseElementController implements Controller { private Element element; public void bind(Nifty arg0, Screen arg1, Element arg2, Properties arg3, Attributes arg4) { this.element = element; } public void init(Properties arg0, Attributes arg1) { // TODO Auto-generated method stub } public boolean inputEvent(NiftyInputEvent arg0) { // TODO Auto-generated method stub return false; } public void onFocus(boolean arg0) { // TODO Auto-generated method stub } public void onStartScreen() { // TODO Auto-generated method stub } public void test() { System.out.println("test"); } public void bam() { System.out.println("bam"); } } Here's my XML file: <?xml version="1.0" encoding="UTF-8" standalone="no"?> <nifty> <useStyles filename="nifty-default-styles.xml"/> <useControls filename="nifty-default-controls.xml"/> <screen id="screen2" controller="gui.BaseScreenController"> <layer backgroundColor="#fff0" childLayout="absolute" id="layer4" controller="gui.BaseElementController"> <panel childLayout="center" height="30%" id="panel1" style="nifty-panel-simple" width="50%" x="282" y="334" controller="gui.BaseElementController"> <control id="checkbox1" name="checkbox"/> <control childLayout="center" id="button2" label="button2" name="button" x="381" y="224" visibleToMouse="true" controller="gui.BaseElementController"> <interact onClick="bam()"/> </control> </panel> <text text="${CALL.getPlayerName()}" style="nifty-label" width="100%" height="100%" x="0" y="10" /> </layer> </screen> </nifty> Here's how I'm trying to bind the controller: public void init(GameContainer gc) throws SlickException { Input input = gc.getInput(); inputSystem = new PlainSlickInputSystem(); inputSystem.setInput(input); gui = new Gui(); gui.init(gc, inputSystem, "gui/tset.xml", "screen2"); input.removeListener(this); input.removeListener(inputSystem); input.addListener(inputSystem); } Essentially, all that happens right now is the screen loads up and displays, and it grabs the variable correctly in the label, but none of the input seems to be getting forwarded to Nifty from slick. I assume there's something I'm missing, but I can't seem to figure out what that is. In so far as what I have tried, I attempted to define a custom input listener to pick up events and assign that to my game in order to pick up input, which did not work, so i dropped that implementation, at current i'm trying to take the default inputs and bind then with a PlainSlickInputSystem and assigning that to the input (as shown in the first example link). On code execution, all the code is hit, and i've put several system.out.println's to get ouput of what is happening (the code above has been cleaned for presentation), and i even see the elements getting bound to the controller, yet it doesn't pick up controller events. As far as EXACTLY what's wrong, that I don't know, because I've followed all implementations i can find of this, and none of them seem to do anything it's like the input is just getting thrown out. None of the objects from niftyGui appear to be recognizing any input. Here is the binding from my objects at run time: ******INITIALIZED SCREEN: de.lessvoid.nifty.screen.Screen@4a1ab1c1 ******INITIALIZED ELEMENT: button2 (de.lessvoid.nifty.elements.Element@1e8c1be9) ******INITIALIZED ELEMENT: focusable => true, width => 100px {nifty-button#panel}, backgroundImage => button/button.png {nifty-button#panel}, label => button2, paddingLeft => 7px {nifty-button#panel}, imageMode => sprite-resize:100,23,0,2,96,2,2,2,96,2,19,2,96,2,2 {nifty-button#panel}, paddingRight => 7px {nifty-button#panel}, id => button2, visibleToMouse => true, height => 23px {nifty-button#panel}, style => nifty-button, name => button, inputMapping => de.lessvoid.nifty.input.mapping.MenuInputMapping, childLayout => center, controller => gui.BaseElementController, y => 224, x => 381 ******INITIALIZED SCREEN: de.lessvoid.nifty.screen.Screen@4a1ab1c1 ******INITIALIZED ELEMENT: panel1 (de.lessvoid.nifty.elements.Element@373ec894) ******INITIALIZED ELEMENT: id => panel1, height => 30%, style => nifty-panel-simple, width => 50%, backgroundImage => panel/nifty-panel-simple.png {nifty-panel-simple}, controller => gui.BaseElementController, childLayout => center, padding => 5px {nifty-panel-simple}, imageMode => resize:9,2,9,9,9,2,9,2,9,2,9,9 {nifty-panel-simple}, y => 334, x => 282 ******INITIALIZED SCREEN: de.lessvoid.nifty.screen.Screen@4a1ab1c1 ******INITIALIZED ELEMENT: layer4 (de.lessvoid.nifty.elements.Element@6427d489) ******INITIALIZED ELEMENT: id => layer4, backgroundColor => #fff0, controller => gui.BaseElementController, childLayout => absolute the button2 object is getting bound to my BaseElementController, but i can't seem to get it into the defined "onClick" call.

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  • JavaOne Latin America Schedule Changes For Thursday

    - by Tori Wieldt
    tweetmeme_url = 'http://blogs.oracle.com/javaone/2010/12/javaone_latin_america_schedule_changes_for_thursday.html'; Share .FBConnectButton_Small{background-position:-5px -232px !important;border-left:1px solid #1A356E;} .FBConnectButton_Text{margin-left:12px !important ;padding:2px 3px 3px !important;} The good news: we've got LOTS of developers at JavaOne Latin America.The bad news: the rooms are too small to hold everyone! (we've heard you)The good news: selected sessions for Thursday have been moved larger rooms (the keynote halls) More good news: some sessions that were full from Wednesday will be repeated on Thursday. SCHEDULE CHANGES FOR THURSDAY, DECEMBER 9THNote: Be sure to check the schedule on site, there still may be some last minute changes. Session Name Speaker New Time/Room Ginga, LWUIT, JavaDTV and You 2.0 Dimas Oliveria Thursday, December 9, 11:15am - 12:00pm Auditorio 4 JavaFX do seu jeito: criando aplicativos JavaFX com linguagens alternativas Stephen Chin Thursday, December 9, 3:00pm - 3:45pm Auditorio 4 Automatizando sua casa usando Java; JavaME, JavaFX, e Open Source Hardware Vinicius Senger Thursday, December 9, 9:00am - 9:45am Auditorio 3 Construindo uma arquitetura RESTful para aplicacoes ricas com HTML 5 e JSF2 Raphael Helmonth Adrien Caetano Thursday, December 9, 5:15pm - 6:00pm Auditorio 2 Dicas eTruquies sobre performance em Java EE JPA e JSF Alberto Lemos e Danival Taffarel Calegari Thursday, December 9, 2:00pm - 2:45pm Auditorio 2 Escrevendo Aplicativos Multipatforma Incriveis Usando LWUIT Roger Brinkley Cancelled Platforma NetBeans: sem slide - apenas codigo Mauricio Leal Cancelled Escalando o seu AJAX Push com Servlet 3.0 Paulo Silveria Keynote Hall 9:00am - 9:45am Cobetura Completa de Ferramentas para a Platforma Java EE 6 Ludovic Champenois Keynote Hall 10:00am - 10:45am Servlet 3.0 - Expansivel, Assincrono e Facil de Usar Arun Gupta Keynote Hall 4:00pm - 4:45pm Transforme seu processo em REST com JAX-RS Guilherme Silveria Keynote Hall 5:00pm - 5:45pm The Future of Java Fabiane Nardon e Bruno Souza Keynote Hall 6:00pm - 6:45pm Thanks for your understanding, we are tuning the conference to make it the best JavaOne possible.

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  • Consuming Hello World pagelet in WebCenter Spaces

    - by astemkov
    Introduction The goal of this exercise is to show you how can you use Hello World pagelet that you just created from your web space. Assumptions Let's assume the following: Pagelet Producer is running on http://pageletserver.company.com:8889/pagelets/ WebCenter is running on http://webcenter.company.com:8888/webcenter/ You created Hello_World pagelet as described here. For our exercise we will need a space created. So let's login into WebCenter Portal and create a space called "myspace" using "Portal Site" template: Registering Pagelet Producer with WebCenter portal In order to use our newly created pagelet from WebCenter Spaces, we first need to register Pagelet Producer: Click "Administraion" link on WebCenter toolbar Open the "Configuration" tab Click on "Services" link on the upper-left corner of the page Click on "Portlet Producers" link on the right hand pane of the screen Click on "Register" button Select "Pagelet Producer" radio button and type Producer Name = "MyPageletProducer" Server URL = http://pageletserver.company.com:8889/pagelets/ Click "Test" button If everything is succesful you will see the following screen: Now click "OK'. Pagelet producer is registered: Inserting Hello World pagelet to WebCenter Space Now let's insert Hello World pagelet into "myspace" page: Let's go back to "myspace", click on the icon in a upper-right corner of the page and select "Edit Page" Click on one of the "Add Content" buttons: Select "Mash-Ups": Select "Pagelet Producers: You will see the MyPageletProducer that we just registered: Click on it. You will see the library "MyLib" that contains our "Hello_World" pagelet. Click on "MyLib" and you will see "Hello_World" pagelet. Click on "Add" button, and then "Close" button. Click "Save" button, and then "Close". Now we see that our "Hello World" pagelet is inserted into "myspace" page:

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  • Kinect Click counter function

    - by Sweta Dwivedi
    So i have the following kinect click function which will check if the hand is within the bounds then it will click with a counter . . however there is a slight problem . .the first few button clicks work fine.. but after it clicks one of the buttons it changes the game state and immediately clicks the other button without the counter reaching 200. . . Kinect click is a method in the button class. . .and each button inside a list can access the Kinect click method. . . public bool KinectClick(int x,int y) { if ((x >= position.X && x <= position.X + position.Width) && (y >= position.Y && y <= position.Y + position.Height)) { counter++; if (counter > 200) { counter = 0; return true; } } else { counter = 0; } return false; } I call to check if this property is true in the Game update method to act as a button click. . foreach(Button g_t in Game_theme) { if ((g_t.KinectClick(x_c, y_c) == true || g_t.ButtonClicked() == true) && g_t.name == "animoe") { Selected_anim = true; currentGameState = GameState.InGame; } if ((g_t.KinectClick(x_c, y_c) == true || g_t.ButtonClicked() == true) && g_t.name == "planet") { Selected_planet = true; currentGameState = GameState.InGame; }

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  • Creating Ubuntu Browser App Frames

    - by user73006
    After watching the video i am inspired to create one browser but stuck at one place, could you please help me with this. Requirement = - Like you displayed in your Video i wan create Multiple Buttons in my Toolbar which will open Second ToolBar or Popup Window. - From that Pop Window i wanted to Select Specific Button Which will open My Required Browser. Question - - As displayed in your Video i create new BUtton and If i try to open new link using that it works but now i want to display tool bar or Popup window once any one click on that button, how can i do that.The Second Tool Bar Need to be Activated only after clicking on that button. Things i Tried - - As per my understanding i create Second Toolbar and on that tool bar i have created Button, now i wan know how do i link that tool bar with my Browser Toolbar button. - I tried that by passing Signal Property in Second Toolbar in Quickly but something is missing. MY Code class TvbrowserWindow(Window): gtype_name = "TvbrowserWindow" def finish_initializing(self, builder): # pylint: disable=E1002 """Set up the main window""" super(TvbrowserWindow, self).finish_initializing(builder) self.AboutDialog = AboutTvbrowserDialog self.PreferencesDialog = PreferencesTvbrowserDialog # Code for other initialization actions should be added here. self.refreshbutton=self.builder.get_object("refreshbutton") self.SONY=self.builder.get_object("SONY") self.urlentry=self.builder.get_object("urlentry") self.scrolledwindow1=self.builder.get_object("scrolledwindow1") self.webview = WebKit.WebView() self.scrolledwindow1.add(self.webview) self.webview.show() def on_refreshbutton_clicked(self, widget): print "refresh" def on_urlentry_activate(self, widget): url = widget.get_text() print url self.webview.open(url)

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  • Cordova - Scrolling with a fixed header and footer (ios)

    - by Samu Singh
    Using Cordova (phonegap) & bootstrap to make a mobile application, testing on IOS for now. Getting an issue with a header and footer bar that are fixed with scrollable content in the middle. When tapping to scroll, the header/footer bar moves down or up with the content but then snaps back to place as soon as the scrolling completes. If I use -webkit-overflow-scrolling: touch; it works as expected, but it makes it really awkward to scroll through the content, and if you scroll passed the end, it only scrolls the header or footer (with elastic overflow) until you stop for a second. here's my html for the header/footer bars: <div id="headerBar"> <div class="container-fluid" style="background-color: #1569C7"> <div class="row"> <div class="col-xs-3 text-left"> <button id="logoutButton" type="button" class="btn btn-default"> Log Out </button> <button type="button" class="btn btn-default" id="restoreQuestionFeedButton"> <span class="glyphicon glyphicon-chevron-left"></span> </button> </div> <div class="col-xs-6 text-center" style="height: 55px"> <strong id="usernameText"></strong> </div> <div class="col-xs-3 text-right"> <button id="oldCreatQuestionButton" type="button" class="btn btn-default"> <span class="glyphicon glyphicon-plus"></span> </button> </div> </div> </div> </div> <div id="footerBar"> <div class="container-fluid" style="padding: 0"> <div class="row text-center"> <button id="createQuestionButton" type="button" class="btn btn-default footerButton"> <span class="glyphicon glyphicon-plus"></span> <strong>Ask a new free question!</strong> </button> </div> </div> </div> And here is the related CSS: #headerBar { position: fixed; z-index: 100; top: 0; left: 0; width: 100%; background-color: #1569C7; } #footerBar { position: fixed; z-index: 100; bottom: 0; left: 0; width: 100%; background-color: #1569C7 !important; }

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  • how to make a javascript number keypad popup

    - by user2434653
    i have a website with 3 pages. each page has a form with two input fields. i am trying to make a popup number-keypad that will populate what ever input field called it. below is that base code i keep coming back to. <html> <head><title>test</title></head> <body> <script> function num(id) { return document.getElementById(id); } </script> <form action="/unitPage" method="POST" style=" text-align:center;"> Prefix: <input id="num" name"prefix" type="text" onfocus="num('keypad').style.display='inline-block';"/> Number: <input id="num" name"number" type="text" pattern="[0-9]{6}" onfocus="num('keypad').style.display='inline-block';"/> </form> <div id="keypad" style="display:none; background:#AAA; vertical-align:top;"> <input type="button" value="7" onclick="num('num').value+=7;"/> <input type="button" value="8" onclick="num('num').value+=8;"/> <input type="button" value="9" onclick="num('num').value+=9;"/><br/> <input type="button" value="4" onclick="num('num').value+=4;"/> <input type="button" value="5" onclick="num('num').value+=5;"/> <input type="button" value="6" onclick="num('num').value+=6;"/><br/> <input type="button" value="1" onclick="num('num').value+=1;"/> <input type="button" value="2" onclick="num('num').value+=2;"/> <input type="button" value="3" onclick="num('num').value+=3;"/><br/> <input type="button" value="X" onclick="num('keypad').style.display='none'"/> <input type="button" value="0" onclick="num('num').value+=0;"/> <input type="button" value="&larr;" onclick="num('num').value=num('num').value.substr(0,num('num').value.length-1);"/> </div> </body> </html> is there a way of making one number key pad that i call from any page or do i need to make the above for each input? thanks

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