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  • JQuery in ASP.NET - Form Validation Issue

    - by user1026288
    It's not working at all and I'm not sure why. Ideally I'd like to have all the errors pop up in a modal dialog box. But right now I can't even get it to work normally. Any help would be appreciated. Thanks. HTML <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.7.0/jquery.min.js" type="text/javascript"></script> <script src="https://ajax.googleapis.com/ajax/libs/jqueryui/1.8.16/jquery-ui.min.js" type="text/javascript"></script> <script src="http://ajax.microsoft.com/ajax/jquery.validate/1.7/jquery.validate.min.js" type="text/javascript"></script> <script src="../Scripts/Frame.js" type="text/javascript"></script> </head> <body runat="server" id="bodyLogin"> <div runat="server" id="frameLogin"> <form runat="server" id="formLogin"> <asp:CheckBox runat="server" ID="checkboxRemember" /> <div><span id="un">Username</span><div id="forgotUsername">?</div><br /> <asp:TextBox runat="server" ID="textUsername" Name="username" /></div> <div><span id="pw">Password</span><div id="forgotPassword">?</div><br /> <asp:TextBox runat="server" ID="textPassword" Name="password" TextMode="Password" /></div> <asp:Button runat="server" ID="buttonLogin" Text="L" /> <asp:Button runat="server" ID="buttonRegister" Text="R" /> </form> </div> <div id="dialog" title="Errors" style="display:none;"><ul></ul></div> </body> </html> JQuery <script type="text/javascript"> $(function () { $("#formLogin").validate({ rules: { username: { required:true, minlength:3, maxlength:15 }, password: { required:true, minlength:6, maxlength:15 }, }, messages: { username: { required: "Username is required.", minlength: "Username minimum length is 3 characters.", maxlength: "Username maxumum length is 15 characters." }, password: { required: "Password is required.", minlength: "Password minumum length is 6 characters.", maxlength: "Password maximum length is 15 characters." } } }); }); </script>

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  • shuffling array javascript

    - by Dennis Callanan
    <!doctype html> <html lang="en"> <head> <meta charset="utf=8" /> <title>Blackjack</title> <link rel="stylesheet" href="blackjack.css" /> <script type="text/javascript"> var H2 = 2; var S2 = 2; var D2 = 2; var C2 = 2; var H3 = 3; var S3 = 3; var D3 = 3; var C3 = 3; var deck = new Array(H2, S2, D2, C2, H3, S3, D3, C3); var new_deck = new Array(); var r; document.write("deck = ") for (r =0; r<deck.length; r++){ document.write(deck[r]); } document.write("</br>") document.write("new deck = ") for (r=0; r<new_deck.length; r++){ document.write(new_deck[r]); } document.write("</br>") for (r=0;r<deck.length;r++){ var randomindex = Math.floor(Math.random()*deck.length); new_deck.push(randomindex) deck.pop(randomindex) } document.write("deck = ") for (r =0; r<deck.length; r++){ document.write(deck[r]); } document.write("</br>") document.write("new deck = ") for (r=0; r<new_deck.length; r++){ document.write(new_deck[r]); } document.write("</br>") </script> </head> <body> </body> </html> Obviously this isn't the full Blackjack game here. It's just a test to see if shuffling the array works by printing the contents of both decks (arrays) before and after the shuffle. I'm only using 8 cards at the moment, 4 2's and 4 3's. What I am getting from this is: deck = 22223333 new deck = deck = 2222 new deck = 7502 What I'm hoping to get is: deck = 22223333 new deck = deck = new deck = 23232323 (or any of the 8 numbers, generated randomly) So it should be shuffling those 8 cards, what am I doing wrong? I'm only new to javascript but I've used some python before. I've done something similar in python and worked perfectly, but I'm not sure what's wrong here. Thanks for any answers in advance!!

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  • Windows 7 - pydoc from cmd

    - by Random_Person
    Okay, I'm having one of those moments that makes me question my ability to use a computer. This is not the sort of question I imagined asking as my first SO post, but here goes. Started on Zed's new "Learn Python the Hard Way" since I've been looking to get back into programming after a 10 year hiatus and python was always what I wanted. This book has really spoken to me. That being said, I'm having a serious issue with pydoc from the command. I've got all the directories in c:/python26 in my system path and I can execute pydoc from the command line just fine regardless of pwd - but it accepts no arguments. Doesn't matter what I type, I just get the standard pydoc output telling me the acceptable arguments. Any ideas? For what it's worth, I installed ActivePython as per Zed's suggestion. C:\Users\Chevee>pydoc file pydoc - the Python documentation tool pydoc.py <name> ... Show text documentation on something. <name> may be the name of a Python keyword, topic, function, module, or package, or a dotted reference to a class or function within a module or module in a package. If <name> contains a '\', it is used as the path to a Python source file to document. If name is 'keywords', 'topics', or 'modules', a listing of these things is displayed. pydoc.py -k <keyword> Search for a keyword in the synopsis lines of all available modules. pydoc.py -p <port> Start an HTTP server on the given port on the local machine. pydoc.py -g Pop up a graphical interface for finding and serving documentation. pydoc.py -w <name> ... Write out the HTML documentation for a module to a file in the current directory. If <name> contains a '\', it is treated as a filename; if it names a directory, documentation is written for all the contents. C:\Users\Chevee> EDIT: New information, pydoc works just fine in PowerShell. As a linux user, I have no idea why I'm trying to use cmd anyways--but I'd still love to figure out what's up with pydoc and cmd. EDIT 2: More new information. In cmd... c:\>python c:/python26/lib/pydoc.py file ...works just fine. Everything works just fine with just pydoc in PowerShell without me worrying about pwd, or extensions or paths.

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  • How do I display a jquery dialog box before the entire page is loaded?

    - by obarshay
    On my site a number of operations can take a long time to complete. When I know a page will take a while to load, I would like to display a progress indicator while the page is loading. Ideally I would like to say something along the lines of: $("#dialog").show("progress.php"); and have that overlay on top of the page that is being loaded (disappearing after the operation is completed). Coding the progress bar and displaying progress is not an issue, the issue is getting a progress indicator to pop up WHILE the page is being loaded. I have been trying to use JQuery's dialogs for this but they only appear after the page is already loaded. This has to be a common problem but I am not familiar enough with JavaScript to know the best way to do this. Here's simple example to illustrate the problem. The code below fails to display the dialog box before the 20 second pause is up. I have tried in Chrome and Firefox. In fact I don't even see the "Please Wait..." text. Here's the code I am using: <html> <head> <link type="text/css" href="http://jqueryui.com/latest/themes/base/ui.all.css" rel="stylesheet" /> <script type="text/javascript" src="http://jqueryui.com/latest/jquery-1.3.2.js"></script> <script type="text/javascript" src="http://jqueryui.com/latest/ui/ui.core.js"></script> <script type="text/javascript" src="http://jqueryui.com/latest/ui/ui.dialog.js"></script> </head> <body> <div id="please-wait">My Dialog</div> <script type="text/javascript"> $("#please-wait").dialog(); </script> <?php flush(); echo "Waiting..."; sleep(20); ?> </body> </html>

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  • ASP.NET MVC CRUD PartialView Popup Issue

    - by Smiley Face
    I am creating an MVC website which makes use of Partial Views on Popups to handle all my CRUD transactions. Please note that my application can already handle these CRUD operations perfectly (LINQ-To-Entity). However, I have a problem with my popup forms. Below is the code from my _Add.cshtml: @model MyStore.Models.MyModels.ProductsModel @{ Layout = null; } @using (Ajax.BeginForm("_Add", "Products", new AjaxOptions { InsertionMode = InsertionMode.Replace, HttpMethod = "POST", OnSuccess = "addSuccess" }, new { @id = "addForm" })) { @Html.ValidationSummary(true) <div id="add-message" class="error invisible"></div> <fieldset> <legend>Products</legend> @Html.HiddenFor(m => Model.ProductCode) <div class="editor-label"> @Html.LabelFor(model => model.ProductName) </div> <div class="editor-field"> @Html.EditorFor(model => model.ProductName) @Html.ValidationMessageFor(model => model.ProductName) </div> <div class="editor-label"> @Html.LabelFor(model => model.Price) </div> <div class="editor-field"> @Html.TextBoxFor(model => model.Price) @Html.ValidationMessageFor(model => model.Price) </div> </fieldset> } Below is the code from my Controller: [HttpGet] public ActionResult _Add(string productCode) { ProductsModel model = newProductsModel(); model.ProductCode = ProductCode ; return PartialView(model); } [HttpPost] public JsonResult _Add(ProductsModel model) { if (ModelState.IsValid) { ProductsManager prod = new ProductsManager(); Products pa = new Products(); pa.ProductCode = model.ProductCode; pa.ProductName = model.ProductName; pa.Price = model.Price; prod.AddProduct(pa); return Json(HelperClass.SuccessResponse(pa), JsonRequestBehavior.AllowGet); } else { return Json(HelperClass.ErrorResponse("Please review your form"), JsonRequestBehavior.DenyGet); } } Please note that the _Add.cshtml is a partial view which is being rendered through a Popup.js which I found on the internet. It is rendered through this code: @Html.ActionLink("[Add Product]", "_Add", new { ProductCode = @ViewData["ProductCode"] }, new { @class = "editLink" }) This works okay. I mean it adds product to my database. But my problem is upon clicking the Proceed button, I get this pop-up download dialog from the page: Can somebody please help me with this? I have a hunch it's because of the HttpMethod i'm using (POST, PUT, GET, DELETE) but i'm not really sure which one is right to use or if it really is the problem in the first place. Any help would be greatly appreciated! PS. Sorry for the long post.

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  • Windows Question: RunOnce/Second Boot Issues [closed]

    - by Greg
    Moved to Super User: Windows Question: RunOnce/Second Boot Issues I am attempting to create a Windows XP SP3 image that will run my application on Second Boot. Here is the intended workflow. 1) Run Image Prep Utility (I wrote) on windows to add my runonce entries and clean a few things up. 2) Reboot to ghost, make image file. 3) Package into my ISO and distribute. 4) System will be imaged by user. 5) On first boot, I have about 5 things that run, one of which includes a driver updater (I wrote) for my own specific devices. 6) One of the entries inside of HKCU/../runonce is a reg file, which adds another key to HKLM/../runonce. This is how second boot is acquired. 7) As a result of the driver updater, user is prompted to reboot. 8) My application is then launched from HKLM/../runonce on second boot. This workflow works perfectly, except for a select few legacy systems that contain devices that cause the add hardware wizard to pop up. When the add hardware wizard pops up is when I begin to see problems. It's important to note, that if I manually inspect the registry after the add hardware wizard pops up, it appears as I would expect, with all the first boot scripts having run, and it's sitting in a state I would correctly expect it to be in for a second boot scenario. The problem comes when I click next on the add hardware wizard, it seems to re-run the single entry I've added, and re-executes the runonce scripts. (only one script now as it's already executed and cleared out the initial entries). This causes my application to open as if it were a second boot, only when next is clicked on the add hardware wizard. If I click cancel, and reboot, then it also works as expected. I don't care as much about other solutions, because I could design a system that doesn't fully rely on Microsoft's registry. I simply can't find any information as to WHY this is happening. I believe this is some type of Microsoft issue that's presenting itself as a result of an overstretched image that's expected to support too many legacy platforms, but any help that can be provided would be appreciated. Thanks,

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  • Multi-threaded Pooled Allocators

    - by Darren Engwirda
    I'm having some issues using pooled memory allocators for std::list objects in a multi-threaded application. The part of the code I'm concerned with runs each thread function in isolation (i.e. there is no communication or synchronization between threads) and therefore I'd like to setup separate memory pools for each thread, where each pool is not thread-safe (and hence fast). I've tried using a shared thread-safe singleton memory pool and found the performance to be poor, as expected. This is a heavily simplified version of the type of thing I'm trying to do. A lot has been included in a pseudo-code kind of way, sorry if it's confusing. /* The thread functor - one instance of MAKE_QUADTREE created for each thread */ class make_quadtree { private: /* A non-thread-safe memory pool for int linked list items, let's say that it's * something along the lines of BOOST::OBJECT_POOL */ pooled_allocator<int> item_pool; /* The problem! - a local class that would be constructed within each std::list as the * allocator but really just delegates to ITEM_POOL */ class local_alloc { public : //!! I understand that I can't access ITEM_POOL from within a nested class like //!! this, that's really my question - can I get something along these lines to //!! work?? pointer allocate (size_t n) { return ( item_pool.allocate(n) ); } }; public : make_quadtree (): item_pool() // only construct 1 instance of ITEM_POOL per // MAKE_QUADTREE object { /* The kind of data structures - vectors of linked lists * The idea is that all of the linked lists should share a local pooled allocator */ std::vector<std::list<int, local_alloc>> lists; /* The actual operations - too complicated to show, but in general: * * - The vector LISTS is grown as a quadtree is built, it's size is the number of * quadtree "boxes" * * - Each element of LISTS (each linked list) represents the ID's of items * contained within each quadtree box (say they're xy points), as the quadtree * is grown a lot of ID pop/push-ing between lists occurs, hence the memory pool * is important for performance */ } }; So really my problem is that I'd like to have one memory pool instance per thread functor instance, but within each thread functor share the pool between multiple std::list objects.

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  • Question about POP3 message termination octet

    - by user361633
    This is from the POP3 RFC. "Responses to certain commands are multi-line. In these cases, which are clearly indicated below, after sending the first line of the response and a CRLF, any additional lines are sent, each terminated by a CRLF pair. When all lines of the response have been sent, a final line is sent, consisting of a termination octet (decimal code 046, ".") and a CRLF pair. If any line of the multi-line response begins with the termination octet, the line is "byte-stuffed" by pre-pending the termination octet to that line of the response. Hence a multi-line response is terminated with the five octets "CRLF.CRLF". When examining a multi-line response, the client checks to see if the line begins with the termination octet. If so and if octets other than CRLF follow, the first octet of the line (the termination octet) is stripped away. If so and if CRLF immediately follows the termination character, then the response from the POP server is ended and the line containing ".CRLF" is not considered part of the multi-line response." Well, i have problem with this, for example gmail sometimes sends the termination octet and then in the NEXT LINE sends the CRLF pair. For example: "+OK blah blah" "blah blah." "\r\n" That's very rare, but it happens sometimes, so obviously i'm unable to determine the end of the message in such case, because i'm expecting a line that consists of '.\r\n'. Seriously, is Gmail violating the POP3 protocol or i'm doing something wrong? Also i have a second question, english is not my first language so i cannot understand that completely: "If any line of the multi-line response begins with the termination octet, the line is "byte-stuffed" by pre-pending the termination octet to that line of the response. Hence a multi-line response is terminated with the five octets "CRLF.CRLF"." When exactly CRLF.CRLF is used? Can someone gives me a simple example? The rfc says that is used when any line of the response begins with the termination octet. But i don't see any lines that starts with '.' in the messages that are terminated with CRLF.CRLF. I checked that. Maybe i don't understand something, that's why i'm asking.

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  • Javascript terminates after trying to select data from an object passed to a function

    - by Silmaril89
    Here is my javascript: $(document).ready(function(){ var queries = getUrlVars(); $.get("mail3.php", { listid: queries["listid"], mindex: queries["mindex"] }, showData, 'html'); }); function showData(data) { var response = $(data).find("#mailing").html(); if (response == null) { $("#results").html("<h3>Server didn't respond, try again.</h3>"); } else if (response.length) { var old = $("#results").html(); old = old + "<br /><h3>" + response + "</h3>"; $("#results").html(old); var words = response.split(' '); words[2] = words[2] * 1; words[4] = words[4] * 1; if (words[2] < words[4]) { var queries = getUrlVars(); $.get("mail3.php", { listid: queries["listid"], mindex: words[2] }, function(data){showData(data);}, 'html'); } else { var done = $(data).find("#done").html(); old = old + "<br />" + done; $("#results").html(old); } } else { $("#results").html("<h3>Server responded with an empty reply, try again.</h3>"); } } function getUrlVars() { var vars = [], hash; var hashes = window.location.href.slice(window.location.href.indexOf('?') + 1).split('&'); for (var i = 0; i < hashes.length; i++) { hash = hashes[i].split('='); vars.push(hash[0]); vars[hash[0]] = hash[1]; } return vars; } After the first line in showData: var response = $(data).find("#mailing").html(); the javascript stops. If I put an alert before it, the alert pops up, after it, it doesn't pop up. There must be something wrong with using $(data), but why? Any ideas would be appreciated.

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  • Simple Modal with Autocomplete in ASP.NET

    - by DanielJaymes
    Hello, I am quite new to this so any help is very much appreciated. I am generating a modal pop using Simple Modal, this works ok. I now want to add jquery autocomplete to the element txtEmail. When I run the page outside of Simple Modal I can use Autocomplete, however when the page is loaded through Simple Modal it does not work. I have checked to ensure the element is loaded, and it is allowing me to change the text color, but I can not add autocomplete to it. The code is /** * @author Daniel */ jQuery(function($) { $("input.ema, a.ema").click(function(e) { e.preventDefault(); $("#osx-modal-content").modal({ appendTo: 'form', overlayId: 'osx-overlay', containerId: 'osx-container', closeHTML: '<div class="close"><a href="#" class="simplemodal-close">X</a></div>', minHeight: 80, opacity: 65, position: ['0', ], overlayClose: true, onOpen: OSX.open, onClose: OSX.close, onShow: OSX.show }); }); var OSX = { container: null, open: function(d) { var self = this; $.ajax({ url: "/Message/UserMessage/", type: 'GET', dataType: 'html', // <-- to expect an html response success: function(result) { var data = "Core Selectors Attributes Traversing Manipulation CSS Events Effects Ajax Utilities".split(" "); $('div#osx-modal-data').html(result).find("#txtEmail").css('color', '#c00'); if ($('div#osx-modal-data').find("#txtEmail").length) { // implies *not* zero $('div#osx-modal-data').find("#txtEmail").autocomplete(data); alert('We found img elements on the page using "img"'); } else { alert('No txtEmail elements found'); } } }); self.container = d.container[0]; d.overlay.fadeIn('slow', function() { $("#osx-modal-content", self.container).show(); $('div#osx-modal-title').html("Send Email"); var title = $("#osx-modal-title", self.container); title.show(); d.container.slideDown('slow', function() { setTimeout(function() { var h = $("#osx-modal-data", self.container).height() + title.height() + 20; // padding d.container.animate({ height: h }, 200, function() { $("div.close", self.container).show(); $("#osx-modal-data", self.container).show(); }); }, 300); }); }) }, close: function(d) { var self = this; d.container.animate({ top: "-" + (d.container.height() + 20) }, 500, function() { self.close(); // or $.modal.close(); }); }, show: function(d) { // $('div#osx-modal-data').find("#txtEmail").css('color', '#ccc') } }; });

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  • C++ DLL creation for C# project - No functions exported

    - by Yeti
    I am working on a project that requires some image processing. The front end of the program is C# (cause the guys thought it is a lot simpler to make the UI in it). However, as the image processing part needs a lot of CPU juice I am making this part in C++. The idea is to link it to the C# project and just call a function from a DLL to make the image processing part and allow to the C# environment to process the data afterwards. Now the only problem is that it seems I am not able to make the DLL. Simply put the compiler refuses to put any function into the DLL that I compile. Because the project requires some development time testing I have created two projects into a C++ solution. One is for the Dll and another console application. The console project holds all the files and I just include the corresponding header into my DLL project file. I thought the compiler should take out the functions that I marked as to be exported and make the DLL from them. Nevertheless this does not happens. Here it is how I defined the function in the header: extern "C" __declspec(dllexport) void _stdcall RobotData(BYTE* buf, int** pToNewBackgroundImage, int* pToBackgroundImage, bool InitFlag, ObjectInformation* robot1, ObjectInformation* robot2, ObjectInformation* robot3, ObjectInformation* robot4, ObjectInformation* puck); extern "C" __declspec(dllexport) CvPoint _stdcall RefPointFinder(IplImage* imgInput, CvRect &imgROI, CvScalar &refHSVColorLow, CvScalar &refHSVColorHi ); Followed by the implementation in the cpp file: extern "C" __declspec(dllexport) CvPoint _stdcall RefPointFinder(IplImage* imgInput, CvRect &imgROI,&refHSVColorLow, CvScalar &refHSVColorHi ) { \\... return cvPoint((int)( M10/M00) + imgROI.x, (int)( M01/M00 ) + imgROI.y) ;} extern "C" __declspec(dllexport) void _stdcall RobotData(BYTE* buf, int** pToNewBackgroundImage, int* pToBackgroundImage, bool InitFlag, ObjectInformation* robot1, ObjectInformation* robot2, ObjectInformation* robot3, ObjectInformation* robot4, ObjectInformation* puck) { \\ ...}; And my main file for the DLL project looks like: #ifdef _MANAGED #pragma managed(push, off) #endif /// <summary> Include files. </summary> #include "..\ImageProcessingDebug\ImageProcessingTest.h" #include "..\ImageProcessingDebug\ImageProcessing.h" BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) { return TRUE; } #ifdef _MANAGED #pragma managed(pop) #endif Needless to say it does not work. A quick look with DLL export viewer 1.36 reveals that no function is inside the library. I don't get it. What I am doing wrong ? As side not I am using the C++ objects (and here it is the C++ DLL part) such as the vector. However, only for internal usage. These will not appear in the headers of either function as you can observe from the previous code snippets. Any ideas? Thx, Bernat

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  • How can I embed a conditional comment for IE with innerHTML?

    - by Samuel Charpentier
    Ok so I want to conditionally add this line of code; <!--[if ! IE]> <embed src="logo.svg" type="image/svg+xml" /> <![endif]--> Using: document.getElementById("logo") .innerHTML='...'; In a if()/else() statement and it don't write it! If i get rid of the selective comment ( <!--[if ! IE]><![endif]-->) and only put the SVG ( <embed src="logo.svg" type="image/svg+xml" /> ) it work! what should I do? I found a way around but i think in the Android browser the thing will pop up twice. here's what I've done ( and its Validated stuff!); <!DOCTYPE html> <html> <head> <META CHARSET="UTF-8"> <title>SVG Test</title> <script type="text/javascript"> //<![CDATA[ onload=function() { var ua = navigator.userAgent.toLowerCase(); var isAndroid = ua.indexOf("android") > -1; //&& ua.indexOf("mobile"); if(isAndroid) { document.getElementById("logo").innerHTML='<img src="fin_palais.png"/>'; } } //]]> </script> </head> <body> <div id="logo"> <!--[if lt IE 9]> <img src="fin_palais.png"/> <![endif]--> <!--[if gte IE 9]><!--> <embed src="fin_palais.svg" type="image/svg+xml" /> <!--<![endif]--> </div> </body>

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  • C++ SQLDriverConnect API

    - by harshalkreddy
    Hi, I am using visual studio 2008 and sql server 2008 for developing application(SQL server is in my system). I need to fetch some fields from the database. I am using the SQLDriverConnect API to connect to the database. If I use the "SQL_DRIVER_PROMPT" I will get pop window to select the data source. I don't want this window to appear. As per my understanding this window will appear if we provide insufficient information in the connection string. I think I have provided all the information. I am trying to connect with windows authentication. I tried different options but still no luck. Please help me in solving this problem. Below is the code that I am using: //******************************************************************************** // SQLDriverConnect_ref.cpp // compile with: odbc32.lib user32.lib #include <windows.h> #include <sqlext.h> int main() { SQLHENV henv; SQLHDBC hdbc; SQLHSTMT hstmt; SQLRETURN retcode; SQLWCHAR OutConnStr[255]; SQLSMALLINT OutConnStrLen; SQLCHAR ConnStrIn[255] = "DRIVER={SQL Server};SERVER=(local);DSN=MyDSN;DATABASE=MyDatabase;Trusted_Connection=yes;"; //SQLWCHAR *ConntStr =(SQLWCHAR *) "DRIVER={SQL Server};DSN=MyDSN;"; HWND desktopHandle = GetDesktopWindow(); // desktop's window handle // Allocate environment handle retcode = SQLAllocHandle(SQL_HANDLE_ENV, SQL_NULL_HANDLE, &henv); // Set the ODBC version environment attribute if (retcode == SQL_SUCCESS || retcode == SQL_SUCCESS_WITH_INFO) { retcode = SQLSetEnvAttr(henv, SQL_ATTR_ODBC_VERSION, (SQLPOINTER*)SQL_OV_ODBC3, 0); // Allocate connection handle if (retcode == SQL_SUCCESS || retcode == SQL_SUCCESS_WITH_INFO) { retcode = SQLAllocHandle(SQL_HANDLE_DBC, henv, &hdbc); // Set login timeout to 5 seconds if (retcode == SQL_SUCCESS || retcode == SQL_SUCCESS_WITH_INFO) { SQLSetConnectAttr(hdbc, SQL_LOGIN_TIMEOUT, (SQLPOINTER)5, 0); retcode = SQLDriverConnect( // SQL_NULL_HDBC hdbc, desktopHandle, (SQLWCHAR *)ConnStrIn, SQL_NTS, OutConnStr, 255, &OutConnStrLen, SQL_DRIVER_NOPROMPT); // Allocate statement handle if (retcode == SQL_SUCCESS || retcode == SQL_SUCCESS_WITH_INFO) { retcode = SQLAllocHandle(SQL_HANDLE_STMT, hdbc, &hstmt); // Process data if (retcode == SQL_SUCCESS || retcode == SQL_SUCCESS_WITH_INFO) { SQLFreeHandle(SQL_HANDLE_STMT, hstmt); } SQLDisconnect(hdbc); } SQLFreeHandle(SQL_HANDLE_DBC, hdbc); } } SQLFreeHandle(SQL_HANDLE_ENV, henv); } } //******************************************************************************** Thanks in advance, Harsha

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  • Javascript problem with a global external link confirmation alert

    - by OverDrive
    Below is the code from a plugin for Joomla. It works on it's own and it's purpose is to detect external links on the page and force them into new browser windows using _blank. I've tried for about an hour (I don't know javascript well) but I can't seem to figure out how to get an onclick function working. End result, I want to add to this script the ability of a confirmation dialog, shown in the 2nd code section. An external link, when clicked, will pop up the confirmation dialog, and if it says yes, they will be able to get to the external URL, opening in a new window. Otherwise, it cancels, and does nothing. When I create a link with onclick="return ExitNotice(this.href);" within it it works perfectly, but since my website has multiple people submitting input, I'd like the confirmation box global. this.blankwin = function(){ var hostname = window.location.hostname; hostname = hostname.replace("www.","").toLowerCase(); var a = document.getElementsByTagName("a"); this.check = function(obj){ var href = obj.href.toLowerCase(); return (href.indexOf("http://")!=-1 && href.indexOf(hostname)==-1) ? true : false; }; this.set = function(obj){ obj.target = "_blank"; obj.className = "blank"; }; for (var i=0;i<a.length;i++){ if(check(a[i])) set(a[i]); }; }; this.addEvent = function(obj,type,fn){ if(obj.attachEvent){ obj['e'+type+fn] = fn; obj[type+fn] = function(){obj['e'+type+fn](window.event );} obj.attachEvent('on'+type, obj[type+fn]); } else { obj.addEventListener(type,fn,false); }; }; addEvent(window,"load",blankwin); Second Part /* ---------- OnClick External Link Notice ---------- */ function ExitNotice(link,site,ltext) { if(confirm("-----------------------------------------------------------------------\n\n" + "You're leaving the HelpingTeens.org website. HelpingTeens.org\ndoes not " + "control this site and its privacy policies may differ\nfrom our own. " + "Thank you for using our site.\n\nYou will now access the following link:\n" + "\n" + link + "\n\nPress \'OK\' to proceed, or press \'Cancel\' to remain here." + "\n\n-----------------------------------------------------------------------")) { return true; } history.go(0); return false; } A) Can anyone help me fix this problem? or B) Is there a better solution?

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  • What is the proper way to change the UINavigationController transition effect

    - by Felipe Sabino
    I have seen lots of people asking on how to push/pop UINavigationControllers using other animations besides the default one, like flip or curl. The problem is that either the question/answer was relative old, which means the have some things like [UIView beginAnimations:] (example here) or they use two very different approaches. The first is to use UIView's transitionFromView:toView:duration:options:completion: selector before pushing the controller (with the animation flag set to NO), like the following: UIViewController *ctrl = [[UIViewController alloc] init]; [UIView transitionFromView:self.view toView:ctrl.view duration:1 options:UIViewAnimationOptionTransitionFlipFromTop completion:nil]; [self.navigationController pushViewController:ctrl animated:NO]; Another one is to use CoreAnimation explicitly with a CATransaction like the following: // remember you will have to have the QuartzCore framework added to your project for this approach and also add <QuartzCore/QuartzCore.h> to the class this code is used CATransition* transition = [CATransition animation]; transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]; transition.duration = 1.0f; transition.type = @"flip"; transition.subtype = @"fromTop"; [self.navigationController.view.layer removeAllAnimations]; [self.navigationController.view.layer addAnimation:transition forKey:kCATransition]; UIViewController *ctrl = [[UIViewController alloc] init]; [self.navigationController pushViewController:ctrl animated:NO]; There are pros and cons for both approaches. The first approach gives me a much cleaner code but restricts me from using animations like "suckEffect", "cube" and others. The second approach feels wrong just by looking at it. It starts by using undocumented transitions types (i.e. not present in the Common transition types documentation from CATransition Class Reference) which might get your app rejected from App Store (I mean might as I could not found any reference of apps being rejected because it was using this transactions, which I would also appreciate any clarification on this matter), but it gives you much more flexibility on your animations, as I can use other animation types such as "cameraIris", "rippleEffect" and so on. Regarding all that, do I really need to appeal for QuartzCore and CoreAnimation whenever I need a fancier UINavigationController transition? Is there any other way to accomplish the same effect using only UIKit? If not, will the use of string values like "flip" and "cube" instead of the pre-defined constants (kCATransitionFade, kCATransitionMoveIn, etc...) be an issue regarding my app approval in the App Store? Also, are there other pros and cons regarding both approaches that could help me deciding whether to choose each one of them?

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  • Facebook Connect from Localhost, doing some weird stuff

    - by Brett
    So maybe the documentation is out of date, or I am just off here. But I have done a slew of FB iframe apps (connect), but I am starting my first FB Connect site. Running it from localhost, and the Connect URL is http:// my_external_IP_address. When I click on the FB login button on my site, it pops up, says waiting for facebook, and it returns my site in that box, with the URL up top with the http:// mysite/?session={session key, user_id, etc.} The user_id is infact my FB id. And so it thinks I am logged in. If I close the popup, I'm not logged in. I'm not sure why the pop up isn't doing the normal fb connect dialog. I'm following these steps. (I added spaces to the http:// as to not be detected as 'spam') html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml" right after <body> <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"> At the end, before the body close tag: script type="text/javascript"> FB.init("fbkey", "http://127.0.0.1/xd_receiver.htm"); I have tried using xd_receiver.htm, /xd_receiver.htm (and other combos), and that brings up a blank page. using the http://127.0.0.1 at least does something. In my config file, which is called before all of those, it checks for a PHP session key to see if they are logged in, if that doesn't exist it looks for a cookie, and if that doesn't exist it does this: require_once('includes/facebook.php'); $facebook = new Facebook($fbkey, $fbsec); $user_id = $facebook->get_loggedin_user(); if($user_id > 0){ $user = $ac->getUserFromFB($user_id); $_SESSION['user_id'] = $user['user_id']; } The user_id is always empty when I echo it out to the screen to test. The session event never occurs as well. So I don't know what it is doing in the popup, but I think Facebook thinks it is logging me in. Not sure. Pretty stumped on this one. Any help would be appreciated. Thanks!

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  • DFS Backtracking with java

    - by Cláudio Ribeiro
    I'm having problems with DFS backtracking in an adjacency matrix. Here's my code: (i added the test to the main in case someone wants to test it) public class Graph { private int numVertex; private int numEdges; private boolean[][] adj; public Graph(int numVertex, int numEdges) { this.numVertex = numVertex; this.numEdges = numEdges; this.adj = new boolean[numVertex][numVertex]; } public void addEdge(int start, int end){ adj[start-1][end-1] = true; adj[end-1][start-1] = true; } List<Integer> visited = new ArrayList<Integer>(); public Integer DFS(Graph G, int startVertex){ int i=0; if(pilha.isEmpty()) pilha.push(startVertex); for(i=1; i<G.numVertex; i++){ pilha.push(i); if(G.adj[i-1][startVertex-1] != false){ G.adj[i-1][startVertex-1] = false; G.adj[startVertex-1][i-1] = false; DFS(G,i); break; }else{ visited.add(pilha.pop()); } System.out.println("Stack: " + pilha); } return -1; } Stack<Integer> pilha = new Stack(); public static void main(String[] args) { Graph g = new Graph(6, 9); g.addEdge(1, 2); g.addEdge(1, 5); g.addEdge(2, 4); g.addEdge(2, 5); g.addEdge(2, 6); g.addEdge(3, 4); g.addEdge(3, 5); g.addEdge(4, 5); g.addEdge(6, 4); g.DFS(g, 1); } } I'm trying to solve the euler path problem. the program solves basic graphs but when it needs to backtrack, it just does not do it. I think the problem might be in the stack manipulations or in the recursive dfs call. I've tried a lot of things, but still can't seem to figure out why it does not backtrack. Can somebody help me ?

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  • Getting the value from asp:LinkButton's CommandArgument attribute using jquery/javascript

    - by LobalOrning
    I need to get the value of the CommandArgument attribute of a LinkButton, in an asp:Repeater. I have an asp:Repeater with 2 LinkButtons whose CommandArgument I set to a value: <ItemTemplate> <tr class="odd"> <td><%#DataBinder.Eval(Container.DataItem, "batch_id")%></td> <td><%#DataBinder.Eval(Container.DataItem, "productId")%></td> <td><%#DataBinder.Eval(Container.DataItem, "serial_number")%></td> <td><%#DataBinder.Eval(Container.DataItem, "activation_card_number")%></td> <td><%#DataBinder.Eval(Container.DataItem, "transaction_amount","{0:C}")%></td> <td><%#DataBinder.Eval(Container.DataItem, "response_dt", "{0:M/d/yyyy HH:mm:ss}")%></td> <td style="text-align:center;"><%#DataBinder.Eval(Container.DataItem, "resp_process_msg")%></td> <td style="text-align:center;"><%#DataBinder.Eval(Container.DataItem, "resp_response_code")%></td> <td style="text-align:center;"><asp:LinkButton ID="lnkBtnRestageAdd" CommandName="Add" CommandArgument='<%#Eval("activation_card_number")%>' runat="server" Text="stage" class="add" OnClientClick="return false;" /></td> <td style="text-align:center;"><asp:LinkButton ID="lnkBtnRestageMinus" CommandName="Subtract" CommandArgument='<%#Eval("activation_card_number")%>' runat="server" Text="stage" class="minus" OnClientClick="return false;" /></td> </tr> </ItemTemplate> I have suppressed the PostBack with OnClientClick="return false;" so that I can pop a jQuery dialog modal when the link buttons get clicked: if (btnAdd != null) { $(".add").click(function() { $("#<%=divDialogAdd.ClientID %>").removeAttr("style"); $("#<%=divDialogAdd.ClientID %>").dialog("open"); }); } In the modal I have 2 other asp:LinkButtons, and when the 'Yes' button is clicked I do the postback like so: yesBtn.click(function() { setTimeout('__doPostBack(\'btnAdd\',\'\')', 0); //need to add a param }); What I need to do, is somehow grab the CommandArgument value from the LinkButton in the Repeater, so that I can pass that as a parametere or assign it to a hidden field. I have tried jQuery's attr(), but that only works when the attribute was set using that function as well. How can I get this value, or what other way can I go about this?

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  • Android - dialer icon gets placed in recently used apps after finish()

    - by Donal Rafferty
    In my application I detect the out going call when a call is dialled from the dialer or contacts. This works fine and I then pop up a dialog saying I have detected the call and then the user presses a button to close the dialog which calls finish() on that activity. It all works fine except that when I then hold the home key to bring up the recently used apps the dialer icon is there. And when it is clicked the dialog is brought back into focus in the foreground when the dialog activity should be dead and gone and not be able to be brought back to the foreground. Here is a picture of what I mean. So two questions arise, why would the dialer icon be getting placed there and why would it be recalling my activity to the foreground? Here is the code for that Activity which has a dialog theme: public class CallDialogActivity extends Activity{ boolean isRecording; AudioManager audio_service; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.dialog); audio_service = (AudioManager) getSystemService(Context.AUDIO_SERVICE); getWindow().addFlags(WindowManager.LayoutParams.FLAG_BLUR_BEHIND); Bundle b = this.getIntent().getExtras(); String number = b.getString("com.networks.NUMBER"); String name = b.getString("com.networks.NAME"); TextView tv = (TextView) findViewById(R.id.voip) ; tv.setText(name); Intent service = new Intent(CallAudio.CICERO_CALL_SERVICE); startService(service); final Button stop_Call_Button = (Button) findViewById(R.id.widget35); this.setVolumeControlStream(AudioManager.STREAM_VOICE_CALL); stop_Call_Button.setOnClickListener(new View.OnClickListener(){ public void onClick(View v){ Intent service = new Intent(CallAudio._CALL_SERVICE); //this is for Android 1.5 (sets speaker going for a few seconds before shutting down) stopService(service); Intent setIntent = new Intent(Intent.ACTION_MAIN); setIntent.addCategory(Intent.CATEGORY_HOME); setIntent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); startActivity(setIntent); finish(); isRecording = false; } }); final Button speaker_Button = (Button) findViewById(R.id.widget36); speaker_Button.setOnClickListener(new View.OnClickListener(){ public void onClick(View v){ if(true){ audio_service.setSpeakerphoneOn(false); } else{ audio_service.setSpeakerphoneOn(true); } } }); } @Override protected void onResume() { super.onResume(); } @Override protected void onPause() { super.onPause(); } public void onCofigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); } } It calls a service that uses AudioRecord to record from the Mic and AudioTrack to play it out the earpiece, nothing in the service to do with the dialler. Has anyone any idea why this might be happening?

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  • Messing with the stack in assembly and c++

    - by user246100
    I want to do the following: I have a function that is not mine (it really doesn't matter here but just to say that I don't have control over it) and that I want to patch so that it calls a function of mine, preserving the arguments list (jumping is not an option). What I'm trying to do is, to put the stack pointer as it was before that function is called and then call mine (like going back and do again the same thing but with a different function). This doesn't work straight because the stack becomes messed up. I believe that when I do the call it replaces the return address. So, I did a step to preserve the return address saving it in a globally variable and it works but this is not ok because I want it to resist to recursitivy and you know what I mean. Anyway, i'm a newbie in assembly so that's why I'm here. Please, don't tell me about already made software to do this because I want to make things my way. Of course, this code has to be compiler and optimization independent. My code (If it is bigger than what is acceptable please tell me how to post it): // A function that is not mine but to which I have access and want to patch so that it calls a function of mine with its original arguments void real(int a,int b,int c,int d) { } // A function that I want to be called, receiving the original arguments void receiver(int a,int b,int c,int d) { printf("Arguments %d %d %d %d\n",a,b,c,d); } long helper; // A patch to apply in the "real" function and on which I will call "receiver" with the same arguments that "real" received. __declspec( naked ) void patch() { _asm { // This first two instructions save the return address in a global variable // If I don't save and restore, the program won't work correctly. // I want to do this without having to use a global variable mov eax, [ebp+4] mov helper,eax push ebp mov ebp, esp // Make that the stack becomes as it were before the real function was called add esp, 8 // Calls our receiver call receiver mov esp, ebp pop ebp // Restores the return address previously saved mov eax, helper mov [ebp+4],eax ret } } int _tmain(int argc, _TCHAR* argv[]) { FlushInstructionCache(GetCurrentProcess(),&real,5); DWORD oldProtection; VirtualProtect(&real,5,PAGE_EXECUTE_READWRITE,&oldProtection); // Patching the real function to go to my patch ((unsigned char*)real)[0] = 0xE9; *((long*)((long)(real) + sizeof(unsigned char))) = (char*)patch - (char*)real - 5; // calling real function (I'm just calling it with inline assembly because otherwise it seems to works as if it were un patched // that is strange but irrelevant for this _asm { push 666 push 1337 push 69 push 100 call real add esp, 16 } return 0; }

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  • How to close a jquery dialog box when a submit button is clicked(Submit button is residing inside the dialog box)

    - by user1268313
    i have struts2 form inside a jquery dialog box, when i submit my form inside that dialog box my Struts2 action is performing but that pop up jquery dialog box is not closing. How can i close that dialog box when![enter image description here][1] i submit my form? <table> <tr> <td> <td align="center" > <sj:head jqueryui="true" jquerytheme="cupertino" /> <sj:dialog id="mybuttondialog" autoOpen="false" showEffect="fadeIn" hideEffect="fadeOut" modal="true" title="Rename" > <s:form action="EditDayActionUserTemplate" id="formId323"> <table style="height:48px;width: 100%;" cellpadding="0" cellspacing="0" border="0"> <tr> <td colspan="2" align="center"> <input type="hidden" name="dayId" value="<%=daycont%>"/> <input type="hidden" name="workoutId" value="<%=trid%>"/> </td> </tr> <tr> <td width="50%" align="right"><font size="6px">Date</font></td> <td width="50%"> <sj:datepicker id="datghfe4" name="date" value="%{#parameters['date']}" label="Select Date" appendText=" (dd.MM.yy)" displayFormat="dd.M.yy"/></td> </tr> <tr> <td>&nbsp;</td> <td align="right"><sj:submit formIds="formId323" id="sdfdss3" button="true" value="Rename" targets="rightmiddiv"></sj:submit></td> </tr> </table> </s:form> </sj:dialog> <sj:submit openDialog="mybuttondialog" value="Rename" button="true" /> </td> </tr> </table>

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  • Is there a way for a user to disable an AlertDialog completely?

    - by NewGuyChris
    In the app I'm making, I have an "if" statement where if two strings are saved to a certain string, an AlertDialog pops up. These strings will stay the same for some users, thus having this AlertDialog constantly pop up whenever they launch the activity where the ALertDialog is set to appear. Code (I have no setNegativeButton as of yet): private void SetWarning() { AlertDialog.Builder alert = new AlertDialog.Builder(this); alert.setTitle("Warning!"); alert.setMessage(R.string.Warning); alert.setPositiveButton("Ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { //No action needed; just close the AlertDialog. } }); alert.show(); } Here is a segment of my code that makes this AlertDialog appear: SharedPreferences sharedPreferences = getSharedPreferences("MY_PREF", MODE_PRIVATE); String s = sharedPreferences2.getString("MEM1", ""); String s2 = sharedPreferences2.getString("MEM2", ""); if(s.equals("String1") && s2.equals("String2")) SetWarning(); Is there a way to make an "alert.setNegativeButton" method where if the user clicks it, the AlertDialog will NEVER appear again? I'm thinking of maybe somehow implementing another SavedPreferences somehow so it saves the users selection and will then prevent the AlertDialog from ever appearing again. So far, to no luck. I've searched to find nothing, other than people asking how to disable buttons in an AlertDialog. Thank you! New updated code: alert.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { //set sharedpreferences boolean called DONTSHOWAGAIN to true; SharedPreferences sharedPreferences2 = getSharedPreferences("MY_PREF", MODE_PRIVATE); Boolean dontShowAgain = sharedPreferences2.getBoolean("dontShowAgain ", false); SharedPreferences.Editor ed = sharedPreferences2.edit(); ed.putBoolean("dontShowAgain", true); ed.commit(); } }); alert.show(); } private void StringWarning() { SharedPreferences sharedPreferences2 = getSharedPreferences("MY_PREF", MODE_PRIVATE); String s = sharedPreferences2.getString("MEM1", ""); String s2 = sharedPreferences2.getString("MEM2", ""); if(s.equals("String1") && s2.equals("String2")){ if(!dontShowAgain){ SetWarningExamConflict(); } }

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  • elisp: posn-at-point returns nil after goto-char. How to update the display before posn-at-point?

    - by Cheeso
    In emacs lisp, posn-at-point is documented as: posn-at-point is a built-in function in C source code. (posn-at-point &optional POS WINDOW) . Return position information for buffer POS in WINDOW. POS defaults to point in WINDOW; WINDOW defaults to the selected window. . Return nil if position is not visible in window. Otherwise, the return value is similar to that returned by event-start for a mouse click at the upper left corner of the glyph corresponding to the given buffer position: (WINDOW AREA-OR-POS (X . Y) TIMESTAMP OBJECT POS (COL . ROW) IMAGE (DX . DY) (WIDTH . HEIGHT)) The posn- functions access elements of such lists. ok, now I've got a function that looks something like this: (defun my-move-and-popup-menu () "move the point, then pop up a menu." (goto-char xxxx) (setq p (posn-at-point)) (my-popup-menu p ...) ) Basically, move the point, then retrieve the screen position at that point, and then popup a menu at that screen position. But I am finding that posn-at-point returns non-nil, only if the xxxx character position (the after position) is visible in the window, before the call to goto-char. It seems that the position is not actually updated until exit from the function. If goto-char goes a long way, more than one screenful, then the retrieved position is always nil, and my code doesn't know where to popup the menu. The reason I suggest that the position is not actually updated until exit from the function - when the menu successfully pops up, the cursor is clearly visible in its previous location while the popup menu is being displayed. When I dismiss the menu, the cursor moves to where I expected it to move, after the goto-char call. How can I get the position to be really updated, between goto-char and posn-at-point, so that posn-at-point will not return nil? In a Windows Forms application I would call Form.Update() or something similar to update the display in the middle of an event handler. What's the emacs version of that?

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  • Fastest way to copy a set (100+) of related SQLAlchemy objects and change attribute on each one

    - by rebus
    I am developing an app that keeps track of items going in and out of factory. For example, lets say you have 3 kinds of plastic coming in, they are mixed in various ratios and then sent out as a new product. So to keep track of this I've created following database structure: This is very simplified overview of my SQLAlchemy models: IN <- RATIO <- OUT <- REPORT ITEMS -> REPORT IN are products coming in, RATIO is various information on measurements, and OUT is a final product. REPORT is basically a header model which has a lot of REPORT ITEMS attached to it, which in turn relate it to OUT products. This would all work perfectly, but IN and RATION values can change. These changes ultimately change the OUT product which would mean the REPORT values would change. So in order to change an attribute on IN object for example I should copy that object with that attribute changed. I would think this is basically a question about database normalization, because i didn't want to duplicate all the IN, RATIO and OUT information by writing it in REPORT ITEMS table for example, but I've came across this problem (well not really a problem but rather a feature I'd like for a user to have). When the attribute on IN object is changed I want related objects (RATIO and OUT) automatically copied and related to a new IN object. So I was thinking something like: Take an existing instance of model IN that needs to change (call it old_in) Create a new one out of it with some attributes changed (call it new_in) Collect all the RATIO objects that are related to old_in Copy each RATIO and relate them to a new_in Collect all the OUT objects that are related to old RATIO Copy each OUT and relate them to a new RATIO Few questions pop to mind when i look at this problem: Should i just duplicate the data, does all this copying even make sense? If it does, should i rather do it in plain SQL? If no what would be the best approach to do it with Python and SQLAlchemy? Any general answer would suffice really, at least a pointer in right direction. I really want to free then end user for hassle of having create new ratios and out products.

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  • Writing OpenGL enabled GUI

    - by Jaen
    I am exploring a possibility to write a kind of a notebook analogue that would reproduce the look and feel of using a traditional notebook, but with the added benefit of customizing the page in ways you can't do on paper - ask the program to lay ruled paper here, grid paper there, paste an image, insert a recording from the built-in camera, try to do handwriting recognition on the tablet input, insert some latex for neat formulas and so on. I'm pretty interested in developing it just to see if writing notes on computer can come anywhere close to the comfort plain paper + pencil offer (hard to do IMO) and can always turn it in as a university C++ project, so double gain there. Coming from the type of project there are certain requirements for the user interface: the user will be able to zoom, move and rotate the notebook as he wishes and I think it's pretty sensible delegate it to OpenGL, so the prospective GUI needs to work well with OGL (preferably being rendered in it) the interface should be navigable with as little of keyboard input as user wishes (incorporating some sort of gestures maybe) up to limiting the keyboard keys as modifiers to the pen movements and taps; this includes tablet and possible multitouch support the interface should keep out of the way where not needed and come up where needed and be easily layerable the notebook sheet itself will be a container for objects representing the notebook blurbs, so it would be nice if the GUI would be able to overlay some frames over the exact parts of the OpenGL-drawn sheet to signify what can be done with given part (like moving, rotating, deleting, copying, editing etc.) and it's extents In terms of interface it's probably going to end up similar to Alias' Sketch Book Pro: [picture][http://1.bp.blogspot.com/_GGxlzvZW-CY/SeKYA_oBdSI/AAAAAAAAErE/J6A0kyXiuqA/s400/Autodesk_Alias_SketchBook_Pro_2.jpg] As far as toolkits go I'm considering Qt and nui, but I'm not really aware how well would they match up the requirements and how well would they handle such an application. As far as I know you can somehow coerce Qt into doing widget drawing with OpenGL, but on the other hand I heard voices it's slot-signal framework isn't exactly optimal and requires it's own preprocessor and I don't know how hard would be to do all the custom widgets I would need (say color-wheel, ruler, blurb frames, blurb selection, tablet-targeted pop-up menu etc.) in the constraints of Qt. Also quite a few Qt programs I've had on my machine seemed really sluggish, but it may be attributed to me having old PC or programmers using Qt suboptimally rather to the framework itself. As for [nui][http://www.libnui.net/] I know it's also cross-platform and all of the basic things you would require of a GUI toolkit and what is the biggest plus it is OpenGL-enabled from the start, but I don't know how it is with custom widgets and other facets and it certainly has smaller userbase and less elaborate documentation than Qt. The question goes as this: Does any of these toolkits fulfill (preferably all of) the requirements or there is a well fitting toolkit I haven't come across or maybe I should just roll up my sleeves, get SFML (or maybe Clutter would be more suited to this?) and something like FastDelegates or libsigc++ and program the GUI framework from the ground up myself? I would be very glad if anyone had experience with a similar GUI project and can offer some comments on how well these toolkits hold up or is it worthwhile to pursue own GUI toolkit in this case. Sorry for longwindedness, duh.

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