Search Results

Search found 15134 results on 606 pages for 'spring framework'.

Page 107/606 | < Previous Page | 103 104 105 106 107 108 109 110 111 112 113 114  | Next Page >

  • Load balancing using Mina example with Java DSL

    - by Flame_Phoenix
    So, recently I started learning Camel. As part of the process I decided to go through all the examples (listed HERE and available when you DOWNLOAD the package with all the examples and docs) and to see what I could learn. One of the examples, Load Balancing using Mina caught my attention because it uses a Mina in different JVM's and it simulates a load balancer with round robin. I have a few problems with this example. First it uses the Spring DSL, instead of the Java DSL which my project uses and which I find a lot easier to understand now (mainly also because I am used to it). So the first question: is there a version of this example using only the Java DSL instead of the Spring DSL for the routes and the beans? My second questions is code related. The description states, and I quote: Within this demo every ten seconds, a Report object is created from the Camel load balancer server. This object is sent by the Camel load balancer to a MINA server where the object is then serialized. One of the two MINA servers (localhost:9991 and localhost:9992) receives the object and enriches the message by setting the field reply of the Report object. The reply is sent back by the MINA server to the client, which then logs the reply on the console. So, from what I read, I understand that the MINA server 1 (per example) receives a report from the loadbalancer, changes it, and then it sends that report back to some invisible client. Upon checking the code, I see no client java class or XML and when I run, the server simply posts the results on the command line. Where is the client ?? What is this client? In the MINA 1server code presented here: <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:camel="http://camel.apache.org/schema/spring" xsi:schemaLocation=" http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans.xsd http://camel.apache.org/schema/spring http://camel.apache.org/schema/spring/camel-spring.xsd"> <bean id="service" class="org.apache.camel.example.service.Reporting"/> <camelContext xmlns="http://camel.apache.org/schema/spring"> <route id="mina1"> <from uri="mina:tcp://localhost:9991"/> <setHeader headerName="minaServer"> <constant>localhost:9991</constant> </setHeader> <bean ref="service" method="updateReport"/> </route> </camelContext> </beans> I don't understand how the updateReport method magically prints the object on my console. What if I wanted to send message to a third MINA server? How would I do it? (I would have to add a new route, and send it to the URI of the 3rd server correct?) I know most of these questions may sound dumb, but I would appreciate if anyone could help me. A Java DSL version of this would really help me.

    Read the article

  • emo-framework in android move on collision of sprites with physics

    - by KaHeL
    I'm developing my first ever game for Android where I'm still learning about using of framework. To begin I made two sprites of ball where one ball is movable by dragging and another one is just standing on it's place on load. Now I've already added the collision listener for both sprites and as tested it's working properly. Now what I need to learn is on how can I add physics on both sprites where when they collide the standing sprite will move based on the physics and bounce around the screen. It would be best if you teach it to me step by step since I'm a little slow on this. Here's my nut so far: local stage = emo.Stage(); class Okay_1 { sprite = null; spriteok = null; dragStart = false; angle = 0; // Called when the stage is loaded function onLoad() { print("Level_1 is loaded!"); // Create new sprite and load 'f1.png' sprite = emo.Sprite("f1.png"); sprite.moveCenter(stage.getWindowWidth() * 0.5, stage.getWindowHeight() * 0.5); sprite.load(); spriteok = emo.Sprite("okay.png") spriteok.setWidth(100); spriteok.setHeight(100); spriteok.load(); // Check if the coordinate (X=100, Y=100) is inside the sprite if (spriteok.contains(100, 100)) { print("contains!"); } // Does the sprite collides with the other sprite? if (spriteok.collidesWith(sprite)) { print("collides!"); } } function onMotionEvent(ev) { if (ev.getAction() == MOTION_EVENT_ACTION_DOWN) { // Moves the sprite at the position of motion event angle = sprite.getAngle(); sprite.remove(); sprite = emo.Sprite("f2.png"); sprite.load(); sprite.rotate(angle); sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(sprite.getAngle()+10); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } dragStart = true; }else if (ev.getAction() == MOTION_EVENT_ACTION_MOVE) { if (dragStart) { // Moves the sprite at the position of motion event sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(sprite.getAngle()+10); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } } }else if (ev.getAction() == MOTION_EVENT_ACTION_UP || ev.getAction() == MOTION_EVENT_ACTION_CANCEL) { if (dragStart) { // change block color to red dragStart = false; angle = sprite.getAngle(); sprite.remove(); sprite = emo.Sprite("f1.png"); sprite.load(); sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(angle); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } } } } // Called when the stage is disposed function onDispose() { sprite.remove(); // Remove the sprite print("Level_1 is disposed!"); } } function emo::onLoad() { emo.Stage().load(Okay_1()); }

    Read the article

  • NUnit fail with System.ArgumentException: The net-4.0 framework is not available

    - by Andreas
    Exception: ProcessModel: Default DomainUsage: Single Execution Runtime: net-4.0 Unhandled Exception: System.ArgumentException: The net-4.0 framework is not available Parameter name: framework at NUnit.Util.TestAgency.GetAgent(RuntimeFramework framework, Int32 waitTime, Boolean enableDebug) at NUnit.Util.ProcessRunner.Load(TestPackage package) at NUnit.ConsoleRunner.ConsoleUi.Execute(ConsoleOptions options) at NUnit.ConsoleRunner.Runner.Main(String[] args) OS Winserver 2008 R2 x64 Nunit 2.5.4.10098 Test assembly Built for .net 4.0 RTM (v4.0.30319) Commandline nunit-console.exe NServiceBus.Config.UnitTests.dll /framework=net-4.0 Any ideas?

    Read the article

  • Redirect to show ModelAndView from another Controller - (Spring 3 MVC, Hibernate 3)???

    - by Mimi
    How exactly can I trigger display of a model and view from another model and view’s controller? [B][COLOR="Blue"]HTTP Request View -- HttpRequestController POST - new HttpResponse POJO and a string of the POJO in XML as an Http Response msg to be sent back to the Requestor --[/COLOR][/B] [B][COLOR="Red"][/COLOR][/B] I have HttpRequestController() to handle a POST message with data from an input Form and populated an HttpRequest POJO with it. An HttpResponse POJO is composed and persisted along with the HttpRequest to a Db. I made this HttResponse POJO an XML string as the @Responsebody to be sent back by the HttpRequestController() (as an actual HTTP Response message with header and body) and I want to present this HttpResponse POJO in a View. I tried different things, none worked and I could not find a similar example anywhere.

    Read the article

  • What is the equivalent of Struts ActionMessages in Spring MVC?

    - by Umar
    Please let me know if you have any idea about it. Thanks EDIT What ActionMessages is? ActionMessages is basically a class that holds messages that you want to display on a JSP page. Messages can be added in ActionMessages in an Action(controller) class. On the JSP, the position where the messages are intended to be displayed, is marked by <html:messages/> tag. Hence, all your messages are rendered automatically on that specific position. These messages are usually feedback texts that need to appear after some user actions. For example, if the user creates a new record, a feedback message could be "Record created successfully!".

    Read the article

  • what are good blogs to read relating java, spring, hibernate, maven?

    - by c0mrade
    To continue to question further I'm more interested in blogs, websites who once in a while release a tutorial, tip or best-practice on the topics I mentioned. For ex : http://net.tutsplus.com/ is very good website to follow if you wanna learn about or upgrade your knowledge about CSS, HTML, Javascript, PHP .. Is there a website like this for Java and related technologies?

    Read the article

  • How to pass SQLXML type to view in Spring MVC?

    - by Horacy Oliwka
    Hello! In my webapp controller I'm getting results from the db, which are of type SQLXML. I want to pass it to the view to be returned verbatim (as XML). The problem is, the data associated with SQLXML is released as soon as I leave JdbcTemplate call. How then should I pass the data to the view using a model? Best regards, ho.

    Read the article

  • .Net framework 2.0 Configuration Tool

    - by Cédric Boivin
    I recently installed windows 7, visual studio 2008, and .net framework 3.5. With these installed, I was unable to find the .net framework configuration tool. It should be located in %windir%\Microsoft.net\framework\v2.0.507727\ with the file name mscorcfg.msc The only place I found something similar is in %windir%\Microsoft.net\framework\v1.0.3705 where there are files named mscormmc.cfg and mscormmc.dll Any idea where to get the configuration tool?

    Read the article

  • 11415 compile errors FTW?!

    - by Koning Baard
    Hello. This is something I've really never seen but, I downloaded the source code of the sine wave example at http://www.audiosynth.com/sinewavedemo.html . It is in an old Project Builder Project format, and I want to compile it with Xcode (GCC). However, Xcode gives me 11415 compile errors. The first few are (all in the precompilation of AppKit.h): /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46: error: expected identifier or '(' before '-' token Some of the code is: HAL.c /* * HAL.c * Sinewave * * Created by james on Fri Apr 27 2001. * Copyright (c) 2001 __CompanyName__. All rights reserved. * */ #include "HAL.h" #include "math.h" appGlobals gAppGlobals; OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* device); #define FailIf(cond, handler) \ if (cond) { \ goto handler; \ } #define FailWithAction(cond, action, handler) \ if (cond) { \ { action; } \ goto handler; \ } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // HAL Sample Code ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //#define noErr 0 //#define false 0 OSStatus SetupHAL (appGlobalsPtr globals) { OSStatus err = noErr; UInt32 count, bufferSize; AudioDeviceID device = kAudioDeviceUnknown; AudioStreamBasicDescription format; // get the default output device for the HAL count = sizeof(globals->device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); fprintf(stderr, "kAudioHardwarePropertyDefaultOutputDevice %d\n", err); if (err != noErr) goto Bail; // get the buffersize that the default device uses for IO count = sizeof(globals->deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &bufferSize); fprintf(stderr, "kAudioDevicePropertyBufferSize %d %d\n", err, bufferSize); if (err != noErr) goto Bail; // get a description of the data format used by the default device count = sizeof(globals->deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &format); fprintf(stderr, "kAudioDevicePropertyStreamFormat %d\n", err); fprintf(stderr, "sampleRate %g\n", format.mSampleRate); fprintf(stderr, "mFormatFlags %08X\n", format.mFormatFlags); fprintf(stderr, "mBytesPerPacket %d\n", format.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket %d\n", format.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame %d\n", format.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame %d\n", format.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel %d\n", format.mBitsPerChannel); if (err != kAudioHardwareNoError) goto Bail; FailWithAction(format.mFormatID != kAudioFormatLinearPCM, err = paramErr, Bail); // bail if the format is not linear pcm // everything is ok so fill in these globals globals->device = device; globals->deviceBufferSize = bufferSize; globals->deviceFormat = format; Bail: return (err); } /* struct AudioStreamBasicDescription { Float64 mSampleRate; // the native sample rate of the audio stream UInt32 mFormatID; // the specific encoding type of audio stream UInt32 mFormatFlags; // flags specific to each format UInt32 mBytesPerPacket; // the number of bytes in a packet UInt32 mFramesPerPacket; // the number of frames in each packet UInt32 mBytesPerFrame; // the number of bytes in a frame UInt32 mChannelsPerFrame; // the number of channels in each frame UInt32 mBitsPerChannel; // the number of bits in each channel }; typedef struct AudioStreamBasicDescription AudioStreamBasicDescription; */ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // This is a simple playThru ioProc. It simply places the data in the input buffer back into the output buffer. // Watch out for feedback from Speakers to Microphone OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* appGlobals) { appGlobalsPtr globals = appGlobals; int i; double phase = gAppGlobals.phase; double amp = gAppGlobals.amp; double pan = gAppGlobals.pan; double freq = gAppGlobals.freq * 2. * 3.14159265359 / globals->deviceFormat.mSampleRate; int numSamples = globals->deviceBufferSize / globals->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * amp; phase = phase + freq; *out++ = wave * (1.0-pan); *out++ = wave * pan; } gAppGlobals.phase = phase; return (kAudioHardwareNoError); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StartPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (globals->soundPlaying) return 0; globals->phase = 0.0; err = AudioDeviceAddIOProc(globals->device, appIOProc, (void *) globals); // setup our device with an IO proc if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceStart(globals->device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = true; // set the playing status global to true Bail: return (err); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StopPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (!globals->soundPlaying) return 0; err = AudioDeviceStop(globals->device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceRemoveIOProc(globals->device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = false; // set the playing status global to false Bail: return (err); } Sinewave.m // // a very simple Cocoa CoreAudio app // by James McCartney [email protected] www.audiosynth.com // // Sinewave - this class implements a sine oscillator with dezippered control of frequency, pan and amplitude // #import "Sinewave.h" // define a C struct from the Obj-C object so audio callback can access data typedef struct { @defs(Sinewave); } sinewavedef; // this is the audio processing callback. OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* defptr) { sinewavedef* def = defptr; // get access to Sinewave's data int i; // load instance vars into registers double phase = def->phase; double amp = def->amp; double pan = def->pan; double freq = def->freq; double ampz = def->ampz; double panz = def->panz; double freqz = def->freqz; int numSamples = def->deviceBufferSize / def->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * ampz; // generate sine wave phase = phase + freqz; // increment phase // write output *out++ = wave * (1.0-panz); // left channel *out++ = wave * panz; // right channel // de-zipper controls panz = 0.001 * pan + 0.999 * panz; ampz = 0.001 * amp + 0.999 * ampz; freqz = 0.001 * freq + 0.999 * freqz; } // save registers back to object def->phase = phase; def->freqz = freqz; def->ampz = ampz; def->panz = panz; return kAudioHardwareNoError; } @implementation Sinewave - (void) setup { OSStatus err = kAudioHardwareNoError; UInt32 count; device = kAudioDeviceUnknown; initialized = NO; // get the default output device for the HAL count = sizeof(device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioHardwarePropertyDefaultOutputDevice error %ld\n", err); return; } // get the buffersize that the default device uses for IO count = sizeof(deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &deviceBufferSize); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyBufferSize error %ld\n", err); return; } fprintf(stderr, "deviceBufferSize = %ld\n", deviceBufferSize); // get a description of the data format used by the default device count = sizeof(deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &deviceFormat); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyStreamFormat error %ld\n", err); return; } if (deviceFormat.mFormatID != kAudioFormatLinearPCM) { fprintf(stderr, "mFormatID != kAudioFormatLinearPCM\n"); return; } if (!(deviceFormat.mFormatFlags & kLinearPCMFormatFlagIsFloat)) { fprintf(stderr, "Sorry, currently only works with float format....\n"); return; } initialized = YES; fprintf(stderr, "mSampleRate = %g\n", deviceFormat.mSampleRate); fprintf(stderr, "mFormatFlags = %08lX\n", deviceFormat.mFormatFlags); fprintf(stderr, "mBytesPerPacket = %ld\n", deviceFormat.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket = %ld\n", deviceFormat.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame = %ld\n", deviceFormat.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame = %ld\n", deviceFormat.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel = %ld\n", deviceFormat.mBitsPerChannel); } - (void)setAmpVal:(double)val { amp = val; } - (void)setFreqVal:(double)val { freq = val * 2. * 3.14159265359 / deviceFormat.mSampleRate; } - (void)setPanVal:(double)val { pan = val; } - (BOOL)start { OSStatus err = kAudioHardwareNoError; sinewavedef *def; if (!initialized) return false; if (soundPlaying) return false; // initialize phase and de-zipper filters. phase = 0.0; freqz = freq; ampz = amp; panz = pan; def = (sinewavedef *)self; err = AudioDeviceAddIOProc(device, appIOProc, (void *) def); // setup our device with an IO proc if (err != kAudioHardwareNoError) return false; err = AudioDeviceStart(device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) return false; soundPlaying = true; // set the playing status global to true return true; } - (BOOL)stop { OSStatus err = kAudioHardwareNoError; if (!initialized) return false; if (!soundPlaying) return false; err = AudioDeviceStop(device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) return false; err = AudioDeviceRemoveIOProc(device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) return false; soundPlaying = false; // set the playing status global to false return true; } @end Can anyone help me compiling this example? I'd really appriciate it. Thanks

    Read the article

  • Spring: Using "Lookup method injection" for my ThreadFactory looks not scalable.

    - by Michael Bavin
    Hi, We're building a ThreadFactory so everytime a singleton controller needs a new thread, i get a new instance everytime. Looking at Lookup method injection looks good but what if we have multiple threads. like: public abstract class ThreadManager { public abstract Thread createThreadDoA(); public abstract Thread createThreadDoB(); } and config: <bean id="threadManager" class="bla.ThreadManager" singleton="true"> <lookup-method name="createThreadA" bean="threadA" /> <lookup-method name="createThreadB" bean="threadB"/> </bean> <bean id="threadA" class="bla.ThreadA"> <bean id="threadB" class="bla.ThreadB"> and usage: threadManager.createThreadA(); I don't want to create an abstract "create" method for every new threadclass. Is it possible to make this generich like: threadManager.createThread(ThreadA.class); Thank you

    Read the article

  • How do you configure jax-ws to work with Spring using jax-ws commons?

    - by LES2
    In web.xml I have the following: <servlet> <description>JAX-WS endpoint - EARM</description> <display-name>jaxws-servlet</display-name> <servlet-name>jaxws-servlet</servlet-name> <servlet-class>com.sun.xml.ws.transport.http.servlet.WSSpringServlet</servlet-class> </servlet> <servlet-mapping> <servlet-name>jaxws-servlet</servlet-name> <url-pattern>/webServices/*</url-pattern> </servlet-mapping> In my application context I have the following definitions: <bean id="helloService" class="com.foo.HelloServiceImpl"> <property name="regularService" ref="regularService" /> </bean> <wss:binding url="/webServices/helloService" service="#helloService" /> I get a NullPointerException when trying to access the WSDL: java.lang.NullPointerException at com.sun.xml.ws.transport.http.HttpAdapter.<init>(HttpAdapter.java:145) at com.sun.xml.ws.transport.http.servlet.ServletAdapter.<init>(ServletAdapter.java:76) at com.sun.xml.ws.transport.http.servlet.ServletAdapterList.createHttpAdapter(ServletAdapterList.java:5 0) at com.sun.xml.ws.transport.http.servlet.ServletAdapterList.createHttpAdapter(ServletAdapterList.java:4 7) at com.sun.xml.ws.transport.http.HttpAdapterList.createAdapter(HttpAdapterList.java:73) at com.sun.xml.ws.transport.http.servlet.SpringBinding.create(SpringBinding.java:24) at com.sun.xml.ws.transport.http.servlet.WSSpringServlet.init(WSSpringServlet.java:46) Strange ... appears to be a configuration error but the darn thing just dies with a NullPointerException!!!!!!!! No logging is provided. Deployed in Resin.

    Read the article

  • How can I render a Batik SVG Java object in the view portion of a Spring MVC application?

    - by mattblang
    I am creating and manipulating a SVGOMDocument object in a controller method. How can I render this object in a JSP view? I get very close with the following controller method and <object> tag. @RequestMapping(value = "/seal") public ResponseEntity<SVGDocument> createSeal() throws IOException { InputStream file = new ClassPathResource("seal.svg").getInputStream(); String parser = XMLResourceDescriptor.getXMLParserClassName(); SAXSVGDocumentFactory factory = new SAXSVGDocumentFactory(parser); SVGDocument svg = (SVGDocument) factory.createDocument("http://www.w3.org/2000/svg", file); svg.getElementById("name").getFirstChild().setNodeValue("a test name"); return new ResponseEntity<SVGDocument>(svg, HttpStatus.OK); } <object data="/seal" type="image/svg+xml"></object> This displays a string of XML that is a SVG. The string is in quotes with every XML quote escaped.

    Read the article

  • PHP: Ideal Folder Structure of MVC framework

    - by Sarfraz
    Hello guys, I would like to ask what is the ideal folder structure for a MVC framework that should be able to support multiple installations. For example, I install xyz framework and i run two or more sites based on this single installation of xyz framework rather than installing the framework for each site. This is probably done in Codeigniter too but i don't know much about CodeIgniter, so i need your suggestions. I know some of you might even have better idea than what is done by CodeIgniter, so please share.

    Read the article

  • executing pages built in 1.1 and 2.0 framework in same website

    - by Technovault
    I am having an application which is built in 1.1 framework.This application is now rebuilt in 2.0 framework but due to some reason we have to use some of the pages of 1.1 framework. So for this we are executing both the applications simultaneously and n carrying out the work using querystrings. So my question can we include pages made in 1.1 and 2.0 framework in one website , if not then please suggest me any other alternative because me method is not that secure... waiting for response ....

    Read the article

  • Why is the EntityManager in my GAE + Spring (+graniteds) project reset to null?

    - by prefabSOFT
    Hi all, I'm having a problem with autowiring my EntityManager. Actually at server startup I can see that the injection works ok, though when trying to use my EntityManager it appears to be null again. @Component public class DataDaoImpl { protected EntityManager entityManager; @Autowired public void setEntityManager(EntityManager entityManager) { System.out.println("Injecting "+entityManager); //works! this.entityManager = entityManager; } public void createData(String key, String value) { System.out.println("In createData entityManager is "+entityManager); //entityManager null!? ... Output: Injecting org.datanucleus.store.appengine.jpa.DatastoreEntityManager@a60d19 The server is running at http://localhost:8888/ In createData entityManager is null So somehow the autowired entityManager is reset to null when trying to use it. It's a graniteds powered project though I don't think this is graniteds related. Any ideas? Thanks a lot in advance, Jochen

    Read the article

  • How can I make properties files mandatory in Spring?

    - by Paulo Guedes
    I have an ApplicationContext.xml file with the following node: <context:property-placeholder location="classpath:hibernate.properties, classpath:pathConfiguration.properties" /> It specifies that both properties files will be used by my application. But if one of these files does not exist, no error ir thrown. How can I throw an exception for any of these files? They should me mandatory.

    Read the article

  • How to use Grails Spring Security Plugin to require logging in before access an action?

    - by Hoàng Long
    Hi all, I know that I can use annotation or Request mapping to restrict access to an ACTION by some specific ROLES. But now I have a different circumstance. My scenario is: every user of my site can create posts, and they can make their own post public, private, or only share to some other users. I implement sharing post by a database table PERMISSION, which specify if a user have the right to view a post or not. The problem arises here is that when a customer access a post through a direct link, how can I determine he/she have the privilege to view it? There's 3 circumstances: The post is public, so it can be viewed by anyone (include not-login user) The post is private, so only the login-owner can view it The post is sharing, it means only the login-user that is shared and the owner can view it. I want to process like this: If the requested post is public: ok. If the requested post is private/sharing: I want to redirect the customer to the login page; after logging in, the user will be re-direct to the page he wants to see. The problem here is that I can redirect the user to login controller/ auth action, but after that I don't know how to redirect it back. The link to every post is different by post_id, so I can't use SpringSecurityUtils.securityConfig.successHandler.defaultTargetUrl Could anyone know a way to do this?

    Read the article

  • Is J2SE a framework?

    - by Alvin
    Hello, I want to know is this legitimate to say J2SE a framework? If J2SE is a framework, then why there is a collection framework? Isn't collection framework inside J2SE? Please help me!

    Read the article

  • How can I make properties in properties files mandatory in Spring?

    - by Paulo Guedes
    I have an ApplicationContext.xml file with the following node: <context:property-placeholder location="classpath:hibernate.properties, classpath:pathConfiguration.properties" /> It specifies that both properties files will be used by my application. Inside pathConfiguration.properties, some paths are defined, such as: PATH_ERROR=/xxx/yyy/error PATH_SUCCESS=/xxx/yyy/success A PathConfiguration bean has setters for each path. The problem is: when some of those mandatory paths are not defined, no error is thrown. How and where should I handle this problem?

    Read the article

  • In Spring MVC (2.0) how can you easily hook multiple pages/urls to use 1 controller?

    - by danny
    <!--dispatcher file--> <bean id="urlMapping" class="org.springframework.web.servlet.handler.SimpleUrlHandlerMapping"> <property name="mappings"> <props> <prop key="/foo/bar/baz/boz_a.html">bozController</prop> </props> </property> </bean> <!--mappings file--> <bean id="bozController" class="com.mycompany.foo.bar.baz.BozController"> <property name="viewPathA" value="foo/bar/baz/boz_a" /> <property name="viewPathB" value="foo/bar/baz/boz_b" /> ... <property name="viewPathZ" value="foo/bar/baz/boz_z" /> </bean> how do I set it up so that when the user loads page boz_w.html it uses the bozController, and sets the viewPath to use boz_w.jsp?

    Read the article

  • A question mark within a @PathVariable in Spring MVC?

    - by sp00m
    Within the @Controller of a search engine: @RequestMapping(value = "/search/{query}", method = RequestMethod.GET) public String search(@PathVariable String query) {} If a user wants to search /search/w?rld (wich should match world, warld, whrld, etc.), the variable query equals w, because of the question mark which indicated a GET var. I tried "/search/{query:.+}", but still doesn't work. Any idea how to solve that problem?

    Read the article

  • Spring-Hibernate: How to submit a for when the object has one-to-many relations?

    - by Czar
    Hi, I have a form changeed the properties of my object CUSTOMER. Each customer has related ORDERS. The ORDER's table has a column customer_id which is used for the mapping. All works so far, I can read customers without any problem. When I now e.g. change the name of the CUSTOMER in the form (which does NOT show the orders), after saving the name is updated, but all relations in the ORDERS table are set to NULL (the customer_id for the items is set to NULL. How can I keep the relationship working? THX

    Read the article

  • Spring 3: task namespace: How to find out time of next execution?

    - by Bernd Haug
    I have a bean that has a method executed on a schedule using <task:scheduled> in the context configuration. Is there a way for me to find the time of the next scheduled run during execution of that method? The same method is also executed manually, and the mechanism for receiving scheduler information may not break executions from outside the scheduler...

    Read the article

< Previous Page | 103 104 105 106 107 108 109 110 111 112 113 114  | Next Page >