Search Results

Search found 15239 results on 610 pages for 'array population'.

Page 108/610 | < Previous Page | 104 105 106 107 108 109 110 111 112 113 114 115  | Next Page >

  • Getting the type of an array of T, without specifying T - Type.GetType("T[]")

    - by Merlyn Morgan-Graham
    I am trying to create a type that refers to an array of a generic type, without specifying the generic type. That is, I would like to do the equivalent of Type.GetType("T[]"). I already know how to do this with a non-array type. E.g. Type.GetType("System.Collections.Generic.IEnumerable`1") // or typeof(IEnumerable<>) Here's some sample code that reproduces the problem. using System; using System.Collections.Generic; public class Program { public static void SomeFunc<T>(IEnumerable<T> collection) { } public static void SomeArrayFunc<T>(T[] collection) { } static void Main(string[] args) { Action<Type> printType = t => Console.WriteLine(t != null ? t.ToString() : "(null)"); Action<string> printFirstParameterType = methodName => printType( typeof(Program).GetMethod(methodName).GetParameters()[0].ParameterType ); printFirstParameterType("SomeFunc"); printFirstParameterType("SomeArrayFunc"); var iEnumerableT = Type.GetType("System.Collections.Generic.IEnumerable`1"); printType(iEnumerableT); var iEnumerableTFromTypeof = typeof(IEnumerable<>); printType(iEnumerableTFromTypeof); var arrayOfT = Type.GetType("T[]"); printType(arrayOfT); // Prints "(null)" // ... not even sure where to start for typeof(T[]) } } The output is: System.Collections.Generic.IEnumerable`1[T] T[] System.Collections.Generic.IEnumerable`1[T] System.Collections.Generic.IEnumerable`1[T] (null) I'd like to correct that last "(null)". This will be used to get an overload of a function via reflections by specifying the method signature: var someMethod = someType.GetMethod("MethodName", new[] { typeOfArrayOfT }); // ... call someMethod.MakeGenericMethod some time later I've already gotten my code mostly working by filtering the result of GetMethods(), so this is more of an exercise in knowledge and understanding.

    Read the article

  • create CLLocationCoordinate2D from array

    - by shani
    I have a plist with dictionary of array's with coordinates (stored as strings). I want to create a CLLocationCoordinate2D from every array and crate an overlay for the map. I did that - NSString *thePath = [[NSBundle mainBundle] pathForResource:@"Roots" ofType:@"plist"]; NSDictionary *pointsDic = [[NSDictionary alloc] initWithContentsOfFile:thePath]; NSArray *pointsArray = [NSArray arrayWithArray:[pointsDic objectForKey:@"roade1"]]; CLLocationCoordinate2D pointsToUse[256]; for(int i = 0; i < 256; i++) { CGPoint p = CGPointFromString([pointsArray objectAtIndex:i]); pointsToUse[i] = CLLocationCoordinate2DMake(p.x,p.y); NSLog(@"coord %f",pointsToUse [i].longitude); NSLog(@"coord %f",pointsToUse [i].latitude); } MKPolyline *myPolyline = [MKPolyline polylineWithCoordinates:pointsToUse count:256]; [[self mv] addOverlay:myPolyline]; but the app is crashing without any error. (BTW when i remove the addOverLay method the app does not crash). I have 2 questions- What am i doing wrong? I have tried to set the pointsArray count as the argument for the CLLocationCoordinate2D like that - CLLocationCoordinate2D pointsToUse[pointsArray count]; And i am getting an error. How can i set the CLLocationCoordinate2D dynamically ? Thanks for any help. Shani

    Read the article

  • Array Assignment

    - by Mahesh
    Let me explain with an example - #include <iostream> void foo( int a[2], int b[2] ) // I understand that, compiler doesn't bother about the // array index and converts them to int *a, int *b { a = b ; // At this point, how ever assignment operation is valid. } int main() { int a[] = { 1,2 }; int b[] = { 3,4 }; foo( a, b ); a = b; // Why is this invalid here. return 0; } Is it because, array decays to a pointer when passed to a function foo(..), assignment operation is possible. And in main, is it because they are of type int[] which invalidates the assignment operation. Doesn't a,b in both the cases mean the same ? Thanks. Edit 1: When I do it in a function foo, it's assigning the b's starting element location to a. So, thinking in terms of it, what made the language developers not do the same in main(). Want to know the reason.

    Read the article

  • An array with values 4 days apart

    - by Luke
    I have a piece of code that generates soccer/football fixtures. The idea is that for every round of fixtures, the date will be 4 days further than the last round. So round one will be 3rd may, round two will be 7th may, round three 11th may, etc. I am not sure how to do this? The code that currently makes the fixtures are as follows: $totalRounds = $teams - 1; $matchesPerRound = $teams / 2; $rounds = array(); for ($i = 0; $i < $totalRounds; $i++) { $rounds[$i] = array(); } for ($round = 0; $round < $totalRounds; $round++) { for ($match = 0; $match < $matchesPerRound; $match++) { $home = ($round + $match) % ($teams - 1); $away = ($teams - 1 - $match + $round) % ($teams - 1); // Last team stays in the same place while the others // rotate around it. if ($match == 0) { $away = $teams - 1; } $rounds[$round][$match] = "$user[$home]~$team[$home]@$user[$away]~$team[$away]"; } } The teams would be the total users in the league. So if there are 8 teams, there will be 7 rounds. And i will want each round 4 days apart. And that date will be within each fixture within each round. Any further information needed just ask! Thanks, really stuck on this

    Read the article

  • Pass 2-dimensional array trough view

    - by Mikael
    Hi, I'm trying to print a 2-dimensional array but can't figure it out. My controller uses this code: public ActionResult Test(string str) { DateTimeOffset offset = new DateTimeOffset(DateTime.Now); offset = offset.AddHours(-5); string[,] weekDays = new string[7,2]; for (int i = 0; i < 7; i++) { weekDays[i,0] = String.Format("{0:yyyy-MM-dd:dddd}", offset); //Date weekDays[i,1] = String.Format("{0:dddd}", offset); //Text offset = offset.AddHours(24); } weekDays[0,1] = "Today"; ViewData["weekDays"] = weekDays; return View(); } Now I wan't to print this array of weekdays as a dropdown-list and i thought this would work: <% foreach (var item in (string[,])ViewData["weekDays"]) { %> <option value=" <%= item[0] %> "> <%= item[1] %> </option> <% } %> But that's not the case, this code output just the first char of the string. So anyone got a suggestion? Thanks! /M

    Read the article

  • Perl help dereferencing a reference to an array of hash references, containing record set data

    - by user1724150
    I'm using the a Amazon Perl module that returns a reference to an array of hash references as $record_sets, containing record set data and I'm having a hard time dereferencing it. I can print the data using data dumper but I need to be able to manipulate the data. Below is the documentation provided for the module Thanks In Advance: #list_resource_record_sets #Lists resource record sets for a hosted zone. #Called in scalar context: $record_sets = $r53->list_resource_record_sets(zone_id => '123ZONEID'); #Returns: A reference to an array of hash references, containing record set data. Example: $record_sets = [ { name => 'example.com.', type => 'MX' ttl => 86400, records => [ '10 mail.example.com' ] }, { name => 'example.com.', type => 'NS', ttl => 172800, records => [ 'ns-001.awsdns-01.net.', 'ns-002.awsdns-02.net.', 'ns-003.awsdns-03.net.', 'ns-004.awsdns-04.net.' ]

    Read the article

  • Array loading with doubles in C

    - by user2892120
    I am trying to load a 3x8 array of doubles but my code keeps outputting 0.00 for all of the values. The code should be outputting the array (same as the input) under the Read#1 Read#2 Read#3 lines, with the average under average. Here is my code: #include <stdio.h> double getAvg(double num1, double num2, double num3); int main() { int numJ,month,day,year,i,j; double arr[3][8]; scanf("%d %d %d %d",&numJ,&month,&day,&year); for (i = 0; i < 8; i++) { scanf("%f %f %f",&arr[i][0], &arr[i][1], &arr[i][2]); } printf("\nJob %d Date: %d/%d/%d",numJ,month,day,year); printf("\n\nLocation Read#1 Read#2 Read#3 Average"); for (j = 0; j < 8; j++) { printf("\n %d %.2f %.2f %.2f %.2f",j+1,arr[j][0],arr[j] [1],arr[j][2],getAvg(arr[j][0],arr[j][1],arr[j][2])); } return 0; } double getAvg(double num1, double num2, double num3) { double avg = (num1 + num2 + num3) / 3; return avg; } Input example: 157932 09 01 2013 0.00 0.00 0.00 0.36 0.27 0.23 0.18 0.16 0.26 0.27 0.00 0.34 0.24 0.00 0.31 0.16 0.33 0.36 0.29 0.36 0.00 0.21 0.36 0.00

    Read the article

  • Placing and removing element on array trough object

    - by Chris
    Hello, Lets assume i have 2 methods 1 that places a element on the array and one that removes it. const int Max = 10; int[] table= new int[Max]; I would like to call it up like this: s1.Place(5); // 5 0 0 0 0 0 0 0 0 0 0 s1.Place(9); // 5 9 0 0 0 0 0 0 0 0 0 s1.Remove(9); // 5 0 0 0 0 0 0 0 0 0 0 I would only like to use : using system for this. The result i get right now when i run the program is s1 = "nameofprogram" "name of class object" Normally i should get 0 0 0 0 0 0 0 0 0 0 to begin with. Any ideas how i can exactly add or remove those elements on the array? public void Place(int g) { if (top == Max) { throw new Exception("Stack overflow..."); } else { table[top] = g; top++; } .... Best Regards.

    Read the article

  • searching array of words faster

    - by Martijn
    hi eveybody i want to look how much an array comes in a database. Its pretty slow and i want to know if there's a way of searching like multiple words or an whole array without a for loop.. i'm struggeling for a while now. here's my code $dateBegin = "2010-12-07 15:54:24.0"; $dateEnd = "2010-12-30 18:19:52.0"; $textPerson = " text text text text text text text text text text text text text text "; $textPersonExplode = explode(" ", $textPerson ); $db = dbConnect(); for ( $counter = 0;$counter <= sizeof($textPersonExplode)-1 ; $counter++) { $query = "SELECT count(word) FROM `news_google_split` WHERE `word` LIKE '$textPersonExplode[$counter]' AND `date` >= '$dateBegin' AND `date` <= '$dateEnd'"; $result = mysql_query($query) or die(mysql_error()); while($row = mysql_fetch_array($result, MYSQL_ASSOC)) { $word[] = $textPersonExplode[$counter]; $count[] = $row[0]; } if (!$result) { die('Invalid query: ' . mysql_error()); } } thanks for the help.

    Read the article

  • Correct way to initialize dynamic Array in C++

    - by mef
    Hey guys, I'm currently working on a C++ project, where dynamic arrays often appear. I was wondering, what could be the correct way to initialize a dynamic array using the new-operator? A colleague of mine told me that it's a no-no to use new within the constructor, since a constructor is a construct that shouldn't be prone to errors or shouldn't fail at all, respectively. Now let's consider the following example: We have two classes, a more or less complex class State and a class StateContainer, which should be self-explained. class State { private: unsigned smth; public: State(); State( unsigned s ); }; class StateContainer { private: unsigned long nStates; State *states; public: StateContainer(); StateContainer( unsigned long n ); virtual ~StateContainer(); }; StateContainer::StateContainer() { nStates = SOME_DEFINE_N_STATES; states = new State[nStates]; if ( !states ) { // Error handling } } StateContainer::StateContainer( unsigned long n ) { nStates = n; try { states = new State[nStates] } catch ( std::bad_alloc &e ) { // Error handling } } StateContainer::~StateContainer() { if ( states ) { delete[] states; states = 0; } } Now actually, I have two questions: 1.) Is it ok, to call new within a constructor, or is it better to create an extra init()-Method for the State-Array and why? 2.) Whats the best way to check if new succeeded: if (!ptr) std::cerr << "new failed." or try { /*new*/ } catch (std::bad_alloc) { /*handling*/ } 3.) Ok its three questions ;o) Under the hood, new does some sort of ptr = (Struct *)malloc(N*sizeof(Struct)); And then call the constructor, right?

    Read the article

  • HP DL380 Losing Drive Array

    - by jidl
    I have an HP Proliant DG380 G7 dropping one of it's arrays every hour, on the hour, for 2-5 minutes. The OS is SBS 2011 Standard, the servers runs Exchange, DC, files & Trend WFBS 8. I can watch the D Drive disappear for the duration of the problem - then it just comes back up and all is well again. There is no loss of network connectivity, although the mapped drives also disappear. We thought it might be to do with Sharepoint / VSS writers failing but it looks as though this is a symptom rather than cause. It survives a reboot. Any ideas as to what could be running on a regular schedule like this?

    Read the article

  • How to pass values from array into mysql with php

    - by moustafa
    my original code is this <tr> <th> <label for="user_level"> User Level: * <?php echo isset($valid_user_level) ? $valid_user_level : NULL; ?> </label> </th> </tr> <td> <select name="user_level" id="user_level" class="sel"> <option value="">Select one…</option> <option value="1">User</option> <option value="5">Admin</option> </select> </td> this give me the option to select one of choice from the drop down menu i.e. user and when user is selected and the submit button is pressed this will insert the value 1 into the database which will when the user logs in tell the system that they are are normal user. I want to change the code to the following <tr> <td> <select name="user_level" id="user_level" class="sel"> <option value="">Select one…</option> <?php if(!empty($level)) { foreach($level as $value) { echo "<option value='{$value}'"; echo getSticky(2,'user_level',$value); echo ">{$value}</option>"; } } ?> </select> </td> </tr> With this being my array query $level = array('User','Admin'); How can I pass the values of 1 for user level and 5 for admin in this code so when the user is selected it inouts 1 into the database?

    Read the article

  • How can I create an array of random numbers in C++

    - by Nick
    Instead of The ELEMENTS being 25 is there a way to randomly generate a large array of elements....10000, 100000, or even 1000000 elements and then use my insertion sort algorithms. I am trying to have a large array of elements and use insertion sort to put them in order and then also in reverse order. Next I used clock() in the time.h file to figure out the run time of each algorithm. I am trying to test with a large amount of numbers. #define ELEMENTS 25 void insertion_sort(int x[],int length); void insertion_sort_reverse(int x[],int length); int main() { clock_t tStart = clock(); int B[ELEMENTS]={4,2,5,6,1,3,17,14,67,45,32,66,88, 78,69,92,93,21,25,23,71,61,59,60,30}; int x; cout<<"Not Sorted: "<<endl; for(x=0;x<ELEMENTS;x++) cout<<B[x]<<endl; insertion_sort(B,ELEMENTS); cout <<"Sorted Normal: "<<endl; for(x=0;x<ELEMENTS;x++) cout<< B[x] <<endl; insertion_sort_reverse(B,ELEMENTS); cout <<"Sorted Reverse: "<<endl; for(x=0;x<ELEMENTS;x++) cout<< B[x] <<endl; double seconds = clock() / double(CLK_TCK); cout << "This program has been running for " << seconds << " seconds." << endl; system("pause"); return 0; }

    Read the article

  • Initialize void pointer to point to an array

    - by idealistikz
    Suppose I have the following: typedef struct { int itemSize; int count; void *list; } Mystruct; Mystruct *InitStruct(int itemSize, int count) { Mystruct *my = malloc(sizeof(Mystruct)); my->itemSize = itemSize; my->count = count; //What is the best way to initialize list? For example: //my->list = malloc(count * sizeof(void *)); OR //my->list = malloc(count * sizeof(itemSize)); } //The following should return a pointer to the element stored at a given index void *Retrieve(const MyStruct *my, int index) { void *item; //What is the best way to return a pointer to the item at the given index from //my->list? } Mystruct is similar to an array and void *list is supposed to store the elements or pointers to the elements. Mystruct *InitStruct is a function that initializes a Mystruct pointer and void *Retrieve is a function that returns a pointer to the element stored at a given index. First, how should I initialize void* list? Should it hold the actual elements or be an array of pointers pointing to the elements? Second, using the void *Retrieve function, how do I return a pointer to the element stored at a given index in my-list?

    Read the article

  • Outputting array contents as nested list in PHP

    - by Mamadou
    I have the array $tab[1,2,3,4,5,6,7,8,9,10] and I would like to display it like this: <ul> <li> <a href=""/>FIRST ELEMENT OF THE TAB ==> 1</a> <a href=""/>2ND ELEMENT OF THE TAB ==> 2</a> </li> <li> <a href=""/>3THIRD ELEMENT==> 3</a> <a href=""/>FORTH ELEMENT OF THE TAB ==> 4</a> </li> <li> <a href=""/>FIFTH ELEMENT==> 5</a> <a href=""/>SIXTITH ELEMENT OF THE TAB ==> 6</a> </li> </ul> How can I achieve this in PHP? I am thinking of creating a sub array with array_slice.

    Read the article

  • Best way to make sure I get all available options array/loop

    - by jaz872
    OK, here is my problem. I'm looking for the best way to loop through a bunch of options to make sure that I hit all available options. Some detail. I've created a feature that allows a client to build images that are basically other images layered on top of each other. These other images are split up into different groups. They have links on the side of the image that they can click to scroll through all the different images to view them. I'm now making an automated process that is going to run the function that changes the image when a user clicks one of the links. I need to make sure that every possible combo of the different images is hit during this process. So I have an array with the number of options for each group. The current array is [3, 9, 3, 3] My question is what is the best way to loop through this to make sure that all possible options will be shown? I apologize if this seems simple for someone out there, but I'm just having trouble wrapping my head around it. Hopefully if that person is out there, they can give a helping hand :)

    Read the article

  • php, how to get a array varible value ?

    - by NovaYear
    $lang['profil_basic_medeni'] = array( 1 => 'Bekâr', 2 => 'Evli', 3 => 'Nisanli', 4 => 'Iliskide', 5 => 'Ayrilmis', 6 => 'Bosanmis' ); $lang['profil_basic_sac'] = array( 1 => 'Normal', 2 => 'Kisa', 3 => 'Orta', 4 => 'Uzun', 5 => 'Fönlü', 6 => 'Saçsiz (Dazlak)', 7 => 'Karisik/Daginik', 8 => 'Her Zaman Bol Jöleli :)' ); function sGetVAL($item,$valno) { $sonuc = $lang[$item][$valno]; return $sonuc; } $tempVAL1 = sGetVAL('profil_basic_medeni','3'); // return null //or $tempVAL2 = sGetVAL('profil_basic_sac','7'); // return null $tempVAL1 or $tempVAL2 always return null. why ? how to fix function sGetVAL ???

    Read the article

  • Trying to draw 2 objects on screen and store the selected item names in an array

    - by thefonso
    Ok...this is a homework question, here is what i'm asked to do.... "Allow the user to draw two Shapes, which when instantiated, get put into the array myShapes...(store the shapes in the createShape() method." I want to know if I'm going in the right direction. Do I need to modify only Model.java or GUIDemo.java as well? Am I sufficient in thinking of only storing the values for the array via a loop inside my createShape() method? How do I go a bout checking to see if things work so far. There are many steps for this homework project after this one but i'm stuck here. Please point me in the right direction. The array myShapes lives inside my model class inside Model.java: package model; import java.awt.Color; import java.awt.Container; import shapes.Line; import shapes.Oval; import shapes.Rectangle; import shapes.Shape; import shapes.Triangle; import interfaces.Resettable; public class Model implements Resettable { private Container container; private String message; public final static String DRAW = "Draw"; public final static String MOVE = "Move"; public final static String REMOVE = "Remove"; public final static String RESIZE = "Resize"; public final static String FILL = "Fill"; public final static String CHANGE = "Change"; public final static String RECTANGLE = "Rectangle"; public final static String OVAL = "Oval"; public final static String LINE = "Line"; public final static String TRIANGLE = "Triangle"; private String action = DRAW; private boolean fill = false; public static String[] selections = {"Rectangle", "Oval", "Line", "Triangle"}; //project 9 begin public Shape[] myShapes = new Shape[2]; //project 9 stop private String currentShapeType; private Shape currentShape; public Color lineColor; private Color fillColor = Color.gray; public Shape createShape() { if(currentShapeType == RECTANGLE){ currentShape = new Rectangle(0, 0, 0, 0, lineColor, fillColor, fill); } if(currentShapeType == OVAL) { currentShape = new Oval(0,0,0,0, lineColor, fillColor, fill); } if(currentShapeType == LINE) { currentShape = new Line(0,0,0,0, lineColor, fillColor, fill); } if(currentShapeType == TRIANGLE) { currentShape = new Triangle(0,0,0,0, lineColor, fillColor, fill); } //project 9 start if(myShapes[0] == null) { myShapes[0]=currentShape; } else { myShapes[1]=currentShape; } //project 9 stop return currentShape; } public Shape getCurrentShape() { return currentShape; } public String getCurrentShapeType(){ return currentShapeType; } public void setCurrentShapeType(String shapeType){ currentShapeType = shapeType; } public Model(Container container) { this.container = container; } public void repaint() { container.repaint(); } public void resetComponents() { action = DRAW; currentShape = null; if (container instanceof Resettable) { ((Resettable) container).resetComponents(); } } public String getAction() { return action; } public void setAction(String action) { this.action = action; } public boolean isFill() { return fill; } public void setFill(boolean fill) { this.fill = fill; } public void setMessage(String msg) { this.message = msg; } public String getMessage() { return this.message; } public Color getLineColor() { return this.lineColor; } public void setLineColor(Color c) { this.lineColor = c; } public String toString() { return "Model:\n\tAction: " + action + "\n\tFill: " + fill; } } The application is run from GUIDemo.java: package ui.applet; import interfaces.Resettable; import java.applet.Applet; import java.awt.Graphics; import event.ShapeMouseHandler; import shapes.Shape; //import ui.panels.ButtonPanel; import ui.panels.ChoicePanel; import ui.panels.MainPanel; import model.Model; @SuppressWarnings("serial") public class GUIDemo extends Applet implements Resettable { MainPanel mainPanel; Model model; ChoicePanel choicePanel; public void init() { resize(600,400); model = new Model(this); choicePanel = new ChoicePanel(model); mainPanel = new MainPanel(model); this.add(choicePanel);//this is the drop down list this.add(mainPanel);//these are the radio buttons and reset button ShapeMouseHandler mouseHandler = new ShapeMouseHandler(model); addMouseListener(mouseHandler); addMouseMotionListener(mouseHandler); } public void paint(Graphics g) { Shape shape; shape = model.getCurrentShape(); if(shape != null) { shape.draw(g); } System.out.println(model); System.out.println(shape); } public void resetComponents() { mainPanel.resetComponents(); choicePanel.resetComponents(); } }

    Read the article

  • Passing GLatLng from array to Google

    - by E. Rose
    Hello All, To preface this, I am a complete programming amateur so this may be quite easily solved. As is though, it is frustrating me to no end. Basically, I have a database of Venue Names with GLat and GLng (other stuff too) that I am pulling down to my website based on a geolocated search. The javascript that I have pulls in a formatted subset of the database, dumps the glat and glng into an array and is supposed to take those points and plot out several markers each with an info window containing the details behind each marker. For some reason, the marker geodata is not being populated and/or is not being passed. The array is declared using [] and will not work when normally declared using (). It only brings up a map with the first value in the array and goes blank if i try to manually input later entries. There is a large block of commented out code relating to directions generation. That code worked for some reason. If anyone can tell me what I am doing wrong in rewriting it to map the markers and not give directions, please tell me. Any help would be much appreciated. var letters = ['A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z']; google.load("maps", "2", {"other_params":"sensor=true"}); var map function initialize(){ window.map = new google.maps.Map2(document.getElementById("map")); map.addControl(new GLargeMapControl()); } google.setOnLoadCallback(initialize); function getVenueResults(_zip, _num, _remove){ var rFlag = ''; if(_remove != null){ rFlag = "&removeId=" + _remove; } var url = 'ajax/getVenues.php?zip=' + _zip + "&num=" + _num + rFlag; new Ajax.Updater('resultsContainer', url, { onComplete: processResults }); } function processResults(){ window.map.clearOverlays(); var waypoints = []; var resultsList = $$('.resultWrapper'); var stepList = $$('.resultDirections'); for(i=0; i for(i=0; i<resultsList.length; i++){ var resultsElem = resultsList[i]; resultsElem.removeClassName('firstResult'); resultsElem.removeClassName('lastResult'); if(i == 0){ resultsElem.addClassName('firstResult'); } if(i == resultsList.length - 1){ resultsElem.addClassName('lastResult'); } var insertContent = '<div class="resultDirections" id="resultDirections' + i + '"></div>'; Element.insert(resultsElem, { bottom : insertContent }) var num = resultsElem.getElementsByClassName('numHolder'); num[0].innerHTML = '<b>' + letters[i] + ".</b> "; var geolat = resultsElem.getElementsByClassName('geolat')[0].value; var geolong = resultsElem.getElementsByClassName('geolong')[0].value; var point = new GLatLng(geolat, geolong); waypoints[i] = point; } if(waypoints.length == 1){ map.setCenter(waypoints[0], 16); map.addOverlay(new GMarker(waypoints[0])); resultsElem.getElementsByClassName('numHolder')[0].innerHTML = ''; }else{ map.setCenter(waypoints[0], 16); for(j=0; j< waypoints.length; j++) { var vLoc = waypoints[j]; var vInfo = resultsElem.getElementByClassName('resultBox[j]]').innerHTML; //unfinished function to mine name out of div and make it the marker title //x = resultsElem.getElementsByTagName("b"); // for (i=0;i<x.length;i++) // //marker.value = resultsElem.getElementBy('numHolder').innerHTML var marker = createMarker(vLoc, vInfo); map.addOverlay(marker); } } function createMarker(vLoc, vInfo) { var marker = (new GMarker(vLoc)); var cont = vInfo; GEvent.addListener(marker, 'click', function() { marker.openInfoWindowHtml(cont); }); return marker; } //var directions = new GDirections(window.map, document.getElementById('directionsPanel')); //directions.loadFromWaypoints(waypoints, { travelMode: G_TRAVEL_MODE_WALKING }); //GEvent.addListener(directions, "load" , function() { // var numRoutes = directions.getNumRoutes(); // for(j=0; j< numRoutes; j++){ // var thisRoute = directions.getRoute(j); // var routeText = ''; // for(k=0; k < thisRoute.getNumSteps(); k++){ // var thisStep = thisRoute.getStep(k); // if(k != 0){ routeText += " &nbsp;||&nbsp; "; } // routeText += thisStep.getDescriptionHtml(); // } // $('resultDirections' + j).innerHTML = routeText; // } // $('resultDirections' + numRoutes).hide(); //}); } function moveUp(_obj){ var parentObj = $(_obj).up().up(); var prevSib = parentObj.previous(); prevSib.insert({before: parentObj}); processResults(); } function moveDown(_obj){ var parentObj = $(_obj).up().up(); var nextSib = parentObj.next(); nextSib.insert({after: parentObj}); processResults(); }

    Read the article

  • Modify PHP Search Script to Handle Multiple Entries For a Single Input

    - by Thomas
    I need to modify a php search script so that it can handle multiple entries for a single field. The search engine is designed for a real estate website. The current search form allows users to search for houses by selecting a single neighborhood from a dropdown menu. Instead of a dropdown menu, I would like to use a list of checkboxes so that the the user can search for houses in multiple neighborhoods at one time. I have converted all of the dropdown menu items into checkboxes on the HTML side but the PHP script only searches for houses in the last checkbox selected. For example, if I selected: 'Dallas' 'Boston' 'New York' the search engine will only search for houses in New York. Im new to PHP, so I am a little at a loss as to how to modify this script to handle the behavior I have described: <?php require_once(dirname(__FILE__).'/extra_search_fields.php'); //Add Widget for configurable search. add_action('plugins_loaded',array('DB_CustomSearch_Widget','init')); class DB_CustomSearch_Widget extends DB_Search_Widget { function DB_CustomSearch_Widget($params=array()){ DB_CustomSearch_Widget::__construct($params); } function __construct($params=array()){ $this->loadTranslations(); parent::__construct(__('Custom Fields ','wp-custom-fields-search'),$params); add_action('admin_print_scripts', array(&$this,'print_admin_scripts'), 90); add_action('admin_menu', array(&$this,'plugin_menu'), 90); add_filter('the_content', array(&$this,'process_tag'),9); add_shortcode( 'wp-custom-fields-search', array(&$this,'process_shortcode') ); wp_enqueue_script('jquery'); if(version_compare("2.7",$GLOBALS['wp_version'])>0) wp_enqueue_script('dimensions'); } function init(){ global $CustomSearchFieldStatic; $CustomSearchFieldStatic['Object'] = new DB_CustomSearch_Widget(); $CustomSearchFieldStatic['Object']->ensureUpToDate(); } function currentVersion(){ return "0.3.16"; } function ensureUpToDate(){ $version = $this->getConfig('version'); $latest = $this->currentVersion(); if($version<$latest) $this->upgrade($version,$latest); } function upgrade($current,$target){ $options = $this->getConfig(); if(version_compare($current,"0.3")<0){ $config = $this->getDefaultConfig(); $config['name'] = __('Default Preset','wp-custom-fields-search'); $options['preset-default'] = $config; } $options['version']=$target; update_option($this->id,$options); } function getInputs($params = false,$visitedPresets=array()){ if(is_array($params)){ $id = $params['widget_id']; } else { $id = $params; } if($visitedPresets[$id]) return array(); $visitedPresets[$id]=true; global $CustomSearchFieldStatic; if(!$CustomSearchFieldStatic['Inputs'][$id]){ $config = $this->getConfig($id); $inputs = array(); if($config['preset']) $inputs = $this->getInputs($config['preset'],$visitedPresets); $nonFields = $this->getNonInputFields(); if($config) foreach($config as $k=>$v){ if(in_array($k,$nonFields)) continue; if(!(class_exists($v['input']) && class_exists($v['comparison']) && class_exists($v['joiner']))) { continue; } $inputs[] = new CustomSearchField($v); } foreach($inputs as $k=>$v){ $inputs[$k]->setIndex($k); } $CustomSearchFieldStatic['Inputs'][$id]=$inputs; } return $CustomSearchFieldStatic['Inputs'][$id]; } function getTitle($params){ $config = $this->getConfig($params['widget_id']); return $config['name']; } function form_processPost($post,$old){ unset($post['###TEMPLATE_ID###']); if(!$post) $post=array('exists'=>1); return $post; } function getDefaultConfig(){ return array('name'=>'Site Search', 1=>array( 'label'=>__('Key Words','wp-custom-fields-search'), 'input'=>'TextField', 'comparison'=>'WordsLikeComparison', 'joiner'=>'PostDataJoiner', 'name'=>'all' ), 2=>array( 'label'=>__('Category','wp-custom-fields-search'), 'input'=>'DropDownField', 'comparison'=>'EqualComparison', 'joiner'=>'CategoryJoiner' ), ); } function form_outputForm($values,$pref){ $defaults=$this->getDefaultConfig(); $prefId = preg_replace('/^.*\[([^]]*)\]$/','\\1',$pref); $this->form_existsInput($pref); $rand = rand(); ?> <div id='config-template-<?php echo $prefId?>' style='display: none;'> <?php $templateDefaults = $defaults[1]; $templateDefaults['label'] = 'Field ###TEMPLATE_ID###'; echo $this->singleFieldHTML($pref,'###TEMPLATE_ID###',$templateDefaults); ?> </div> <?php foreach($this->getClasses('input') as $class=>$desc) { if(class_exists($class)) $form = new $class(); else $form = false; if(compat_method_exists($form,'getConfigForm')){ if($form = $form->getConfigForm($pref.'[###TEMPLATE_ID###]',array('name'=>'###TEMPLATE_NAME###'))){ ?> <div id='config-input-templates-<?php echo $class?>-<?php echo $prefId?>' style='display: none;'> <?php echo $form?> </div> <?php } } } ?> <div id='config-form-<?php echo $prefId?>'> <?php if(!$values) $values = $defaults; $maxId=0; $presets = $this->getPresets(); array_unshift($presets,__('NONE','wp-custom-fields-search')); ?> <div class='searchform-name-wrapper'><label for='<?php echo $prefId?>[name]'><?php echo __('Search Title','wp-custom-fields-search')?></label><input type='text' class='form-title-input' id='<?php echo $prefId?>[name]' name='<?php echo $pref?>[name]' value='<?php echo $values['name']?>'/></div> <div class='searchform-preset-wrapper'><label for='<?php echo $prefId?>[preset]'><?php echo __('Use Preset','wp-custom-fields-search')?></label> <?php $dd = new AdminDropDown($pref."[preset]",$values['preset'],$presets); echo $dd->getInput()."</div>"; $nonFields = $this->getNonInputFields(); foreach($values as $id => $val){ $maxId = max($id,$maxId); if(in_array($id,$nonFields)) continue; echo "<div id='config-form-$prefId-$id'>".$this->singleFieldHTML($pref,$id,$val)."</div>"; } ?> </div> <br/><a href='#' onClick="return CustomSearch.get('<?php echo $prefId?>').add();"><?php echo __('Add Field','wp-custom-fields-search')?></a> <script type='text/javascript'> CustomSearch.create('<?php echo $prefId?>','<?php echo $maxId?>'); <?php foreach($this->getClasses('joiner') as $joinerClass=>$desc){ if(compat_method_exists($joinerClass,'getSuggestedFields')){ $options = eval("return $joinerClass::getSuggestedFields();"); $str = ''; foreach($options as $i=>$v){ $k=$i; if(is_numeric($k)) $k=$v; $options[$i] = json_encode(array('id'=>$k,'name'=>$v)); } $str = '['.join(',',$options).']'; echo "CustomSearch.setOptionsFor('$joinerClass',".$str.");\n"; }elseif(eval("return $joinerClass::needsField();")){ echo "CustomSearch.setOptionsFor('$joinerClass',[]);\n"; } } ?> </script> <?php } function getNonInputFields(){ return array('exists','name','preset','version'); } function singleFieldHTML($pref,$id,$values){ $prefId = preg_replace('/^.*\[([^]]*)\]$/','\\1',$pref); $pref = $pref."[$id]"; $htmlId = $pref."[exists]"; $output = "<input type='hidden' name='$htmlId' value='1'/>"; $titles="<th>".__('Label','wp-custom-fields-search')."</th>"; $inputs="<td><input type='text' name='$pref"."[label]' value='$values[label]' class='form-field-title'/></td><td><a href='#' onClick='return CustomSearch.get(\"$prefId\").toggleOptions(\"$id\");'>".__('Show/Hide Config','wp-custom-fields-search')."</a></td>"; $output.="<table class='form-field-table'><tr>$titles</tr><tr>$inputs</tr></table>"; $output.="<div id='form-field-advancedoptions-$prefId-$id' style='display: none'>"; $inputs='';$titles=''; $titles="<th>".__('Data Field','wp-custom-fields-search')."</th>"; $inputs="<td><div id='form-field-dbname-$prefId-$id' class='form-field-title-div'><input type='text' name='$pref"."[name]' value='$values[name]' class='form-field-title'/></div></td>"; $count=1; foreach(array('joiner'=>__('Data Type','wp-custom-fields-search'),'comparison'=>__('Compare','wp-custom-fields-search'),'input'=>__('Widget','wp-custom-fields-search')) as $k=>$v){ $dd = new AdminDropDown($pref."[$k]",$values[$k],$this->getClasses($k),array('onChange'=>'CustomSearch.get("'.$prefId.'").updateOptions("'.$id.'","'.$k.'")','css_class'=>"wpcfs-$k")); $titles="<th>".$v."</th>".$titles; $inputs="<td>".$dd->getInput()."</td>".$inputs; if(++$count==2){ $output.="<table class='form-field-table form-class-$k'><tr>$titles</tr><tr>$inputs</tr></table>"; $count=0; $inputs = $titles=''; } } if($titles){ $output.="<table class='form-field-table'><tr>$titles</tr><tr>$inputs</tr></table>"; $inputs = $titles=''; } $titles.="<th>".__('Numeric','wp-custom-fields-search')."</th><th>".__('Widget Config','wp-custom-fields-search')."</th>"; $inputs.="<td><input type='checkbox' ".($values['numeric']?"checked='true'":"")." name='$pref"."[numeric]'/></td>"; if(class_exists($widgetClass = $values['input'])){ $widget = new $widgetClass(); if(compat_method_exists($widget,'getConfigForm')) $widgetConfig=$widget->getConfigForm($pref,$values); } $inputs.="<td><div id='$this->id"."-$prefId"."-$id"."-widget-config'>$widgetConfig</div></td>"; $output.="<table class='form-field-table'><tr>$titles</tr><tr>$inputs</tr></table>"; $output.="</div>"; $output.="<a href='#' onClick=\"return CustomSearch.get('$prefId').remove('$id');\">Remove Field</a>"; return "<div class='field-wrapper'>$output</div>"; } function getRootURL(){ return WP_CONTENT_URL .'/plugins/' . dirname(plugin_basename(__FILE__) ) . '/'; } function print_admin_scripts($params){ $jsRoot = $this->getRootURL().'js'; $cssRoot = $this->getRootURL().'css'; $scripts = array('Class.js','CustomSearch.js','flexbox/jquery.flexbox.js'); foreach($scripts as $file){ echo "<script src='$jsRoot/$file' ></script>"; } echo "<link rel='stylesheet' href='$cssRoot/admin.css' >"; echo "<link rel='stylesheet' href='$jsRoot/flexbox/jquery.flexbox.css' >"; } function getJoiners(){ return $this->getClasses('joiner'); } function getComparisons(){ return $this->getClasses('comparison'); } function getInputTypes(){ return $this->getClasses('input'); } function getClasses($type){ global $CustomSearchFieldStatic; if(!$CustomSearchFieldStatic['Types']){ $CustomSearchFieldStatic['Types'] = array( "joiner"=>array( "PostDataJoiner" =>__( "Post Field",'wp-custom-fields-search'), "CustomFieldJoiner" =>__( "Custom Field",'wp-custom-fields-search'), "CategoryJoiner" =>__( "Category",'wp-custom-fields-search'), "TagJoiner" =>__( "Tag",'wp-custom-fields-search'), "PostTypeJoiner" =>__( "Post Type",'wp-custom-fields-search'), ), "input"=>array( "TextField" =>__( "Text Input",'wp-custom-fields-search'), "DropDownField" =>__( "Drop Down",'wp-custom-fields-search'), "RadioButtonField" =>__( "Radio Button",'wp-custom-fields-search'), "HiddenField" =>__( "Hidden Constant",'wp-custom-fields-search'), ), "comparison"=>array( "EqualComparison" =>__( "Equals",'wp-custom-fields-search'), "LikeComparison" =>__( "Phrase In",'wp-custom-fields-search'), "WordsLikeComparison" =>__( "Words In",'wp-custom-fields-search'), "LessThanComparison" =>__( "Less Than",'wp-custom-fields-search'), "MoreThanComparison" =>__( "More Than",'wp-custom-fields-search'), "AtMostComparison" =>__( "At Most",'wp-custom-fields-search'), "AtLeastComparison" =>__( "At Least",'wp-custom-fields-search'), "RangeComparison" =>__( "Range",'wp-custom-fields-search'), //TODO: Make this work... // "NotEqualComparison" =>__( "Not Equal To",'wp-custom-fields-search'), ) ); $CustomSearchFieldStatic['Types'] = apply_filters('custom_search_get_classes',$CustomSearchFieldStatic['Types']); } return $CustomSearchFieldStatic['Types'][$type]; } function plugin_menu(){ add_options_page('Form Presets','WP Custom Fields Search',8,__FILE__,array(&$this,'presets_form')); } function getPresets(){ $presets = array(); foreach(array_keys($config = $this->getConfig()) as $key){ if(strpos($key,'preset-')===0) { $presets[$key] = $key; if($name = $config[$key]['name']) $presets[$key]=$name; } } return $presets; } function presets_form(){ $presets=$this->getPresets(); if(!$preset = $_REQUEST['selected-preset']){ $preset = 'preset-default'; } if(!$presets[$preset]){ $defaults = $this->getDefaultConfig(); $options = $this->getConfig(); $options[$preset] = $defaults; if($n = $_POST[$this->id][$preset]['name']) $options[$preset]['name'] = $n; elseif($preset=='preset-default') $options[$preset]['name'] = 'Default'; else{ list($junk,$id) = explode("-",$preset); $options[$preset]['name'] = 'New Preset '.$id; } update_option($this->id,$options); $presets[$preset] = $options[$preset]['name']; } if($_POST['delete']){ check_admin_referer($this->id.'-editpreset-'.$preset); $options = $this->getConfig(); unset($options[$preset]); unset($presets[$preset]); update_option($this->id,$options); list($preset,$name) = each($presets); } $index = 1; while($presets["preset-$index"]) $index++; $presets["preset-$index"] = __('New Preset','wp-custom-fields-search'); $linkBase = $_SERVER['REQUEST_URI']; $linkBase = preg_replace("/&?selected-preset=[^&]*(&|$)/",'',$linkBase); foreach($presets as $key=>$name){ $config = $this->getConfig($key); if($config && $config['name']) $name=$config['name']; if(($n = $_POST[$this->id][$key]['name'])&&(!$_POST['delete'])) $name = $n; $presets[$key]=$name; } $plugin=&$this; ob_start(); wp_nonce_field($this->id.'-editpreset-'.$preset); $hidden = ob_get_contents(); $hidden.="<input type='hidden' name='selected-preset' value='$preset'>"; $shouldSave = $_POST['selected-preset'] && !$_POST['delete'] && check_admin_referer($this->id.'-editpreset-'.$preset); ob_end_clean(); include(dirname(__FILE__).'/templates/options.php'); } function process_tag($content){ $regex = '/\[\s*wp-custom-fields-search\s+(?:([^\]=]+(?:\s+.*)?))?\]/'; return preg_replace_callback($regex, array(&$this, 'generate_from_tag'), $content); } function process_shortcode($atts,$content){ return $this->generate_from_tag(array("",$atts['preset'])); } function generate_from_tag($reMatches){ global $CustomSearchFieldStatic; ob_start(); $preset=$reMatches[1]; if(!$preset) $preset = 'default'; wp_custom_fields_search($preset); $form = ob_get_contents(); ob_end_clean(); return $form; } } global $CustomSearchFieldStatic; $CustomSearchFieldStatic['Inputs'] = array(); $CustomSearchFieldStatic['Types'] = array(); class AdminDropDown extends DropDownField { function AdminDropDown($name,$value,$options,$params=array()){ AdminDropDown::__construct($name,$value,$options,$params); } function __construct($name,$value,$options,$params=array()){ $params['options'] = $options; $params['id'] = $params['name']; parent::__construct($params); $this->name = $name; $this->value = $value; } function getHTMLName(){ return $this->name; } function getValue(){ return $this->value; } function getInput(){ return parent::getInput($this->name,null); } } if (!function_exists('json_encode')) { function json_encode($a=false) { if (is_null($a)) return 'null'; if ($a === false) return 'false'; if ($a === true) return 'true'; if (is_scalar($a)) { if (is_float($a)) { // Always use "." for floats. return floatval(str_replace(",", ".", strval($a))); } if (is_string($a)) { static $jsonReplaces = array(array("\\", "/", "\n", "\t", "\r", "\b", "\f", '"'), array('\\\\', '\\/', '\\n', '\\t', '\\r', '\\b', '\\f', '\"')); return '"' . str_replace($jsonReplaces[0], $jsonReplaces[1], $a) . '"'; } else return $a; } $isList = true; for ($i = 0, reset($a); $i < count($a); $i++, next($a)) { if (key($a) !== $i) { $isList = false; break; } } $result = array(); if ($isList) { foreach ($a as $v) $result[] = json_encode($v); return '[' . join(',', $result) . ']'; } else { foreach ($a as $k => $v) $result[] = json_encode($k).':'.json_encode($v); return '{' . join(',', $result) . '}'; } } } function wp_custom_fields_search($presetName='default'){ global $CustomSearchFieldStatic; if(strpos($presetName,'preset-')!==0) $presetName="preset-$presetName"; $CustomSearchFieldStatic['Object']->renderWidget(array('widget_id'=>$presetName,'noTitle'=>true),array('number'=>$presetName)); } function compat_method_exists($class,$method){ return method_exists($class,$method) || in_array(strtolower($method),get_class_methods($class)); }

    Read the article

  • Why is numpy's einsum faster than numpy's built in functions?

    - by Ophion
    Lets start with three arrays of dtype=np.double. Timings are performed on a intel CPU using numpy 1.7.1 compiled with icc and linked to intel's mkl. A AMD cpu with numpy 1.6.1 compiled with gcc without mkl was also used to verify the timings. Please note the timings scale nearly linearly with system size and are not due to the small overhead incurred in the numpy functions if statements these difference will show up in microseconds not milliseconds: arr_1D=np.arange(500,dtype=np.double) large_arr_1D=np.arange(100000,dtype=np.double) arr_2D=np.arange(500**2,dtype=np.double).reshape(500,500) arr_3D=np.arange(500**3,dtype=np.double).reshape(500,500,500) First lets look at the np.sum function: np.all(np.sum(arr_3D)==np.einsum('ijk->',arr_3D)) True %timeit np.sum(arr_3D) 10 loops, best of 3: 142 ms per loop %timeit np.einsum('ijk->', arr_3D) 10 loops, best of 3: 70.2 ms per loop Powers: np.allclose(arr_3D*arr_3D*arr_3D,np.einsum('ijk,ijk,ijk->ijk',arr_3D,arr_3D,arr_3D)) True %timeit arr_3D*arr_3D*arr_3D 1 loops, best of 3: 1.32 s per loop %timeit np.einsum('ijk,ijk,ijk->ijk', arr_3D, arr_3D, arr_3D) 1 loops, best of 3: 694 ms per loop Outer product: np.all(np.outer(arr_1D,arr_1D)==np.einsum('i,k->ik',arr_1D,arr_1D)) True %timeit np.outer(arr_1D, arr_1D) 1000 loops, best of 3: 411 us per loop %timeit np.einsum('i,k->ik', arr_1D, arr_1D) 1000 loops, best of 3: 245 us per loop All of the above are twice as fast with np.einsum. These should be apples to apples comparisons as everything is specifically of dtype=np.double. I would expect the speed up in an operation like this: np.allclose(np.sum(arr_2D*arr_3D),np.einsum('ij,oij->',arr_2D,arr_3D)) True %timeit np.sum(arr_2D*arr_3D) 1 loops, best of 3: 813 ms per loop %timeit np.einsum('ij,oij->', arr_2D, arr_3D) 10 loops, best of 3: 85.1 ms per loop Einsum seems to be at least twice as fast for np.inner, np.outer, np.kron, and np.sum regardless of axes selection. The primary exception being np.dot as it calls DGEMM from a BLAS library. So why is np.einsum faster that other numpy functions that are equivalent? The DGEMM case for completeness: np.allclose(np.dot(arr_2D,arr_2D),np.einsum('ij,jk',arr_2D,arr_2D)) True %timeit np.einsum('ij,jk',arr_2D,arr_2D) 10 loops, best of 3: 56.1 ms per loop %timeit np.dot(arr_2D,arr_2D) 100 loops, best of 3: 5.17 ms per loop The leading theory is from @sebergs comment that np.einsum can make use of SSE2, but numpy's ufuncs will not until numpy 1.8 (see the change log). I believe this is the correct answer, but have not been able to confirm it. Some limited proof can be found by changing the dtype of input array and observing speed difference and the fact that not everyone observes the same trends in timings.

    Read the article

  • How to change quicksort to output elements in descending order?

    - by masato-san
    Hi, I wrote a quicksort algorithm however, I would like to make a change somewhere so that this quicksort would output elements in descending order. I searched and found that I can change the comparison operator (<) in partition() to other way around (like below). //This is snippet from partition() function while($array[$l] < $pivot) { $l++; } while($array[$r] > $pivot) { $r--; } But it is not working.. If I quicksort the array below, $array = (3,9,5,7); should be: $array = (9,7,5,3) But actual output is: $array = (3,5,7,9) Below is my quicksort which trying to output elements in descending order. How should I make change to sort in descending order? If you need any clarification please let me know. Thanks! $array = (3,9,5,7); $app = new QuicksortDescending(); $app->quicksort($array, 0, count($array)); print_r($array); class QuicksortDescending { public function partitionDesc(&$array, $left, $right) { $l = $left; $r = $right; $pivot = $array[($right+$left)/2]; while($l <= $r) { while($array[$l] > $pivot) { $l++; } while($array[$r] < $pivot) { $r--; } if($l <= $r) {// if L and R haven't cross $this->swap($array, $l, $r); $l ++; $j --; } } return $l; } public function quicksortDesc(&$array, $left, $right) { $index = $this->partition($array, $left, $right); if($left < $index-1) { //if there is more than 1 element to sort on right subarray $this->quicksortDesc($array, $left, $index-1); } if($index < $right) { //if there is more than 1 element to sort on right subarray $this->quicksortDesc($array, $index, $right); } } }

    Read the article

  • Why does OpenGL's glDrawArrays() fail with GL_INVALID_OPERATION under Core Profile 3.2, but not 3.3 or 4.2?

    - by metaleap
    I have OpenGL rendering code calling glDrawArrays that works flawlessly when the OpenGL context is (automatically / implicitly obtained) 4.2 but fails consistently (GL_INVALID_OPERATION) with an explicitly requested OpenGL core context 3.2. (Shaders are always set to #version 150 in both cases but that's beside the point here I suspect.) According to specs, there are only two instances when glDrawArrays() fails with GL_INVALID_OPERATION: "if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped" -- I'm not doing any buffer mapping at this point "if a geometry shader is active and mode? is incompatible with [...]" -- nope, no geometry shaders as of now. Furthermore: I have verified & double-checked that it's only the glDrawArrays() calls failing. Also double-checked that all arguments passed to glDrawArrays() are identical under both GL versions, buffer bindings too. This happens across 3 different nvidia GPUs and 2 different OSes (Win7 and OSX, both 64-bit -- of course, in OSX we have only the 3.2 context, no 4.2 anyway). It does not happen with an integrated "Intel HD" GPU but for that one, I only get an automatic implicit 3.3 context (trying to explicitly force a 3.2 core profile with this GPU via GLFW here fails the window creation but that's an entirely different issue...) For what it's worth, here's the relevant routine excerpted from the render loop, in Golang: func (me *TMesh) render () { curMesh = me curTechnique.OnRenderMesh() gl.BindBuffer(gl.ARRAY_BUFFER, me.glVertBuf) if me.glElemBuf > 0 { gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, me.glElemBuf) gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) gl.DrawElements(me.glMode, me.glNumIndices, gl.UNSIGNED_INT, gl.Pointer(nil)) gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0) } else { gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) /* BOOM! */ gl.DrawArrays(me.glMode, 0, me.glNumVerts) } gl.BindBuffer(gl.ARRAY_BUFFER, 0) } So of course this is part of a bigger render-loop, though the whole "*TMesh" construction for now is just two instances, one a simple cube and the other a simple pyramid. What matters is that the entire drawing loop works flawlessly with no errors reported when GL is queried for errors under both 3.3 and 4.2, yet on 3 nvidia GPUs with an explicit 3.2 core profile fails with an error code that according to spec is only invoked in two specific situations, none of which as far as I can tell apply here. What could be wrong here? Have you ever run into this? Any ideas what I have been missing?

    Read the article

  • PHP: How to overwrite values in one array with values from another without adding new keys to the ar

    - by Svish
    I have an array with default settings, and one array with user-specified settings. I want to merge these two arrays so that the default settings gets overwritten with the user-specified ones. I have tried to use array_merge, which does the overwriting like I want, but it also adds new settings if the user has specified settings that doesn't exist in the default ones. Is there a better function I can use for this than array_merge? Or is there a function I can use to filter the user-specified array so that it only contains keys that also exist in the default settings array? (PHP version 5.3.0) Example of what I want $default = array('a' => 1, 'b' => 2); $user = array('b' => 3, 'c' => 4); // Somehow merge $user into $default so we end up with this: Array ( [a] => 1 [b] => 3 )

    Read the article

  • How to create an image from a 2-dimensional byte array?

    - by Manoj
    Hi all, In my project after long process, i got a 2 dimensional byte array from the IR camera. The byte array holds image in it... How to convert that byte array to image in C#.. I know that by MemoryStream ms = new MemoryStream(byteArray); System.drawing.Image im = Image.FromStream(ms); We can pass 1 dimensional array and convert it into image.. If i pass 2 dimensional array as a single dimensional array.. it shows error.. How to rectify it..???? or else how to convert 2 dimensional byte array to image...??? Thank you!!

    Read the article

< Previous Page | 104 105 106 107 108 109 110 111 112 113 114 115  | Next Page >