Search Results

Search found 8039 results on 322 pages for 'init param'.

Page 108/322 | < Previous Page | 104 105 106 107 108 109 110 111 112 113 114 115  | Next Page >

  • Using Upstart after building Apache & Mysql from source

    - by Tek
    I'm using Ubuntu 10.10, Apache 2.2.17 and Mysql 5.5.10. I need some assistance getting Apache and Mysql running on boot. Reading the getting started over at upstart website attempting to get it to work. I added /etc/init/apache2.conf along with the following line: exec /usr/local/apache2/bin/apachectl I'm probably doing everything wrong, could someone point me in the right direction? Thanks. :)

    Read the article

  • What is the default file system of /var/run, /var/lock

    - by Casey
    Trying to figure out if my /var/run is using disk or not. See the command output: $ df -h Filesystem Size Used Avail Use% Mounted on /dev/mapper/vg0-root 40G 15G 26G 36% / none 3.9G 340K 3.9G 1% /dev none 3.9G 1.1M 3.9G 1% /dev/shm tmpfs 3.9G 600K 3.9G 1% /tmp none 3.9G 452K 3.9G 1% /var/run none 3.9G 0 3.9G 0% /var/lock none 3.9G 0 3.9G 0% /lib/init/rw /dev/md0 236M 59M 165M 27% /boot /dev/mapper/vg0-home 60G 58G 2.3G 97% /home

    Read the article

  • Is this Ubuntu One DBus signal connection code correct?

    - by Chris Wilson
    This is my first time using DBus so I'm not entirely sure if I'm going about this the right way. I'm attempting to connect the the Ubuntu One DBus service and obtain login credentials for my app, however the slots I've connected to the DBus return signals detailed here never seem to be firing, despite a positive result being returned during the connection. Before I start looking for errors in the details relating to this specific service, could someone please tell me if this code would even work in the first place, or if I'm done something wrong here? int main() { UbuntuOneDBus *u1Dbus = new UbuntuOneDBus; if( u1Dbus->init() ){ qDebug() << "Message queued"; } } UbuntuOneDBus::UbuntuOneDBus() { service = "com.ubuntuone.Credentials"; path = "/credentials"; interface = "com.ubuntuone.CredentialsManagement"; method = "register"; signature = "a{ss} (Dict of {String, String})"; connectReturnSignals(); } bool UbuntuOneDBus::init() { QDBusMessage message = QDBusMessage::createMethodCall( service, path, interface, method ); bool queued = QDBusConnection::sessionBus().send( message ); return queued; } void UbuntuOneDBus::connectReturnSignals() { bool connectionSuccessful = false; connectionSuccessful = QDBusConnection::sessionBus().connect( service, path, interface, "CredentialsFound", "a{ss} (Dict of {String, String})", this, SLOT( credentialsFound() ) ); if( ! connectionSuccessful ) qDebug() << "Connection to DBus::CredentialsFound signal failed"; connectionSuccessful = QDBusConnection::systemBus().connect( service, path, interface, "CredentialsNotFound", "(nothing)", this, SLOT( credentialsNotFound() ) ); if( ! connectionSuccessful ) qDebug() << "Connection to DBus::CredentialsNotFound signal failed"; connectionSuccessful = QDBusConnection::systemBus().connect( service, path, interface, "CredentialsError", "a{ss} (Dict of {String, String})", this, SLOT( credential if( ! connectionSuccessful ) qDebug() << "Connection to DBus::CredentialsError signal failed"; } void UbuntuOneDBus::credentialsFound() { std::cout << "Credentials found" << std::endl; } void UbuntuOneDBus::credentialsNotFound() { std::cout << "Credentials not found" << std::endl; } void UbuntuOneDBus::credentialsError() { std::cout << "Credentials error" << std::endl; }

    Read the article

  • How to boot from a debootstrap based install?

    - by João Pinto
    I would like to boot a testing Ubuntu release from a directory (which contains a debootstrap based install). As far as I understand I just need someway to tell the boot process (initrd scripts?) that it should chroot() into the specified dir immediately after mounting the root partition, and then resume the regular upstart/init start. Could someone provide some instructions on how to achieve this?

    Read the article

  • Configuring the iPlanet as web tier for Oracle WebCenter Content (UCM)

    - by Adao Junior
    If you are looking for configure the iPlanet as Web server/proxy to use with the Oracle WebCenter Content, you probably won’t found an specific documentation for that or will found some old complex notes related to the old 10gR3. This post will help you out with few simple steps. That’s the diagram of the test scenario, considering that you will deploy in production in an cluster environment. First you need the software, for our scenario you will need: - Oracle iPlanet Web Server 7.0.15+ (Installed) - Oracle WebCenter Content 11gR1 PS5 (Installed) - Oracle WebLogic Web Server Plugins 11g (1.1) - Supported JDK (Using Oracle Java JDK 7u4 for the test) - Certified Client OS - Certified Server OS (Using Oracle Solaris 11 for the test) - Certified Database (Using Oracle Database 11.2.0.3 for the test) Then the configuration: - Download the latest plugin: http://www.oracle.com/technetwork/middleware/ias/downloads/wls-plugins-096117.html - Extract the WLSPlugin11g-iPlanet7.0 in some folder, like <iPlanet_Home>/plugins/wls11 - Include the plugin reference to the magnus.conf: If Unix (Solaris or Linux), include the line: Init fn="load-modules" shlib="/apps/oracle/WebServer7/plugins/wls11/lib/mod_wl.so" If Windows, Include the line:        Init fn="load-modules" shlib="D:\\oracle\\WebServer7\\plugins\\wls11\\lib\\mod_wl.dll" - Include the proxy reference to the obj.conf of each instance: <Object name="weblogic" ppath="*/cs/*"> Service fn="wl-proxy" WebLogicCluster="wcc-node1:16201,wcc-node2:16202, wcc-node3:16203" </Object>   <Object name="weblogic" ppath="*/_dav/*"> Service fn="wl-proxy" WebLogicCluster="wcc-node1:16201,wcc-node2:16202, wcc-node3:16203" </Object>   <Object name="weblogic" ppath="*/_ocsh/*"> Service fn="wl-proxy" WebLogicCluster="wcc-node1:16201,wcc-node2:16202, wcc-node3:16203" </Object>   <Object name="weblogic" ppath="*/adfAuthentication/*"> Service fn="wl-proxy" WebLogicCluster="wcc-node1:16201,wcc-node2:16202, wcc-node3:16203" </Object> If you are using an single node setup, change the Service fn=…. line to something like: Service fn="wl-proxy" WebLogicHost=<wcc-server> WebLogicPort=16200 With these configurations, your should have the WebCenter Content UI working with the iPlanet, test it. [http://<web-server>/cs/] With the UI working, the last step is to configure the WebDav: - Go to the iPlanet Admin Console (usually https://<web-server>:8989) - Go to Configurations >> [instance] >> Virtual Servers >> [Virtual Server] >> WebDAV: - Click New - Populate the URI with /cs/idcplg/webdav: - Select “Anyone (No Authentication)”, the wc Content will take care of the security: This will allow you to use the WebDav feature and the Desktop Integration Suite, including double-byte characters. Anothers iPlanet tunes could be done, I can cover in the next post related to the iPlanet. Cross-posted on the ContentrA.com Blog Related posts:  - Using a Web Proxy Server with WebCenter Family

    Read the article

  • JBox2D Polygon Collisions Acting Strange

    - by andy
    I have been playing around with JBox2D and Slick2D and made a little demo with a ground object, a box object, and two different polygons. The problem I am facing is that the collision-detection for the polygons seems to be off (see picture below), but the box's collision works fine. My Code: Main Class package main; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.BodyType; import org.jbox2d.dynamics.World; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; import shapes.Box; import shapes.Polygon; public class State1 extends BasicGameState{ World world; int velocityIterations; int positionIterations; float pixelsPerMeter; int state; Box ground; Box box1; Polygon poly1; Polygon poly2; Renderer renderer; public State1(int state) { this.state = state; } @Override public void init(GameContainer gc, StateBasedGame game) throws SlickException { velocityIterations = 10; positionIterations = 10; pixelsPerMeter = 1f; world = new World(new Vec2(0.f, -9.8f)); renderer = new Renderer(gc, gc.getGraphics(), pixelsPerMeter, world); box1 = new Box(-100f, 200f, 40, 50, BodyType.DYNAMIC, world); ground = new Box(-14, -275, 50, 900, BodyType.STATIC, world); poly1 = new Polygon(50f, 10f, new Vec2[] { new Vec2(-6f, -14f), new Vec2(0f, -20f), new Vec2(6f, -14f), new Vec2(10f, 10f), new Vec2(-10f, 10f) }, BodyType.DYNAMIC, world); poly2 = new Polygon(0f, 10f, new Vec2[] { new Vec2(10f, 0f), new Vec2(20f, 0f), new Vec2(30f, 10f), new Vec2(30f, 20f), new Vec2(20f, 30f), new Vec2(10f, 30f), new Vec2(0f, 20f), new Vec2(0f, 10f) }, BodyType.DYNAMIC, world); } @Override public void update(GameContainer gc, StateBasedGame game, int delta) throws SlickException { world.step((float)delta / 180f, velocityIterations, positionIterations); } @Override public void render(GameContainer gc, StateBasedGame game, Graphics g) throws SlickException { renderer.render(); } @Override public int getID() { return this.state; } } Polygon Class package shapes; import org.jbox2d.collision.shapes.PolygonShape; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef; import org.jbox2d.dynamics.BodyType; import org.jbox2d.dynamics.FixtureDef; import org.jbox2d.dynamics.World; import org.newdawn.slick.Color; public class Polygon { public float x, y; public Color color; public BodyType bodyType; org.newdawn.slick.geom.Polygon poly; BodyDef def; PolygonShape ps; FixtureDef fd; Body body; World world; Vec2[] verts; public Polygon(float x, float y, Vec2[] verts, BodyType bodyType, World world) { this.verts = verts; this.x = x; this.y = y; this.bodyType = bodyType; this.world = world; init(); } public void init() { def = new BodyDef(); def.type = bodyType; def.position.set(x, y); ps = new PolygonShape(); ps.set(verts, verts.length); fd = new FixtureDef(); fd.shape = ps; fd.density = 2.0f; fd.friction = 0.7f; fd.restitution = 0.5f; body = world.createBody(def); body.createFixture(fd); } } Rendering Class package main; import org.jbox2d.collision.shapes.PolygonShape; import org.jbox2d.collision.shapes.ShapeType; import org.jbox2d.common.MathUtils; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.Fixture; import org.jbox2d.dynamics.World; import org.newdawn.slick.Color; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.geom.Polygon; import org.newdawn.slick.geom.Transform; public class Renderer { World world; float pixelsPerMeter; GameContainer gc; Graphics g; public Renderer(GameContainer gc, Graphics g, float ppm, World world) { this.world = world; this.pixelsPerMeter = ppm; this.g = g; this.gc = gc; } public void render() { Body current = world.getBodyList(); Vec2 center = current.getLocalCenter(); while(current != null) { Vec2 pos = current.getPosition(); g.pushTransform(); g.translate(pos.x * pixelsPerMeter + (0.5f * gc.getWidth()), -pos.y * pixelsPerMeter + (0.5f * gc.getHeight())); Fixture f = current.getFixtureList(); while(f != null) { ShapeType type = f.getType(); g.setColor(getColor(current)); switch(type) { case POLYGON: { PolygonShape shape = (PolygonShape)f.getShape(); Vec2[] verts = shape.getVertices(); int count = shape.getVertexCount(); Polygon p = new Polygon(); for(int i = 0; i < count; i++) { p.addPoint(verts[i].x, verts[i].y); } p.setCenterX(center.x); p.setCenterY(center.y); p = (Polygon)p.transform(Transform.createRotateTransform(current.getAngle() + MathUtils.PI, center.x, center.y)); p = (Polygon)p.transform(Transform.createScaleTransform(pixelsPerMeter, pixelsPerMeter)); g.draw(p); break; } case CIRCLE: { f.getShape(); } default: } f = f.getNext(); } g.popTransform(); current = current.getNext(); } } public Color getColor(Body b) { Color c = new Color(1f, 1f, 1f); switch(b.m_type) { case DYNAMIC: if(b.isActive()) { c = new Color(255, 123, 0); } else { c = new Color(99, 99, 99); } break; case KINEMATIC: break; case STATIC: c = new Color(111, 111, 111); break; default: break; } return c; } } Any help with fixing the collisions would be greatly appreciated, and if you need any other code snippets I would be happy to provide them.

    Read the article

  • Using Upstart after building Apache & Mysql from source.

    - by Tek
    I'm using Ubuntu 10.10, Apache 2.2.17 and Mysql 5.5.10. I need some assistance getting Apache and Mysql running on boot. Reading the getting started over at upstart website attempting to get it to work. I added /etc/init/apache2.conf along with the following line: exec /usr/local/apache2/bin/apachectl I'm probably doing everything wrong, could someone point me in the right direction? Thanks. :)

    Read the article

  • Can't see my iPod

    - by Tom Brito
    When I plug in my 32GB iPod Touch 4G, it mounts a 1GB drive. Rhythmbox does not react, neither does Banshee. Any ideas how to copy my music? The output of df is: Filesystem 1K-blocks Used Available Use% Mounted on /dev/sda1 28834716 4347480 23022512 16% / udev 1026788 288 1026500 1% /dev none 1026788 1496 1025292 1% /dev/shm none 1026788 204 1026584 1% /var/run none 1026788 0 1026788 0% /var/lock none 1026788 0 1026788 0% /lib/init/rw /dev/sda6 96124904 62709456 28532496 69% /home

    Read the article

  • Ubuntu not mounting brand-new external drive

    - by user245115
    I bought a brand new 3TB external drive for my birthday coming up, It's a WD My Book, it came as NTFS, and I'm trying to make it mount using a simple script on boot. (Not /etc/fstab, I ruined my comp. using that by accident and had to re-install, I'm instead having a script run in /etc/init.d) The thing is, it's under /dev/sdf and I want it to mount in /exhd, the script seems to run but it doesn't mount it, any help here?

    Read the article

  • How can I make a universal construction more efficient?

    - by VF1
    A "universal construction" is a wrapper class for a sequential object that enables it to be linearized (a strong consistency condition for concurrent objects). For instance, here's an adapted wait-free construction, in Java, from [1], which presumes the existence of a wait-free queue that satisfies the interface WFQ (which only requires one-time consensus between threads) and assumes a Sequential interface: public interface WFQ<T> // "FIFO" iteration { int enqueue(T t); // returns the sequence number of t Iterable<T> iterateUntil(int max); // iterates until sequence max } public interface Sequential { // Apply an invocation (method + arguments) // and get a response (return value + state) Response apply(Invocation i); } public interface Factory<T> { T generate(); } // generate new default object public interface Universal extends Sequential {} public class SlowUniversal implements Universal { Factory<? extends Sequential> generator; WFQ<Invocation> wfq = new WFQ<Invocation>(); Universal(Factory<? extends Sequential> g) { generator = g; } public Response apply(Invocation i) { int max = wfq.enqueue(i); Sequential s = generator.generate(); for(Invocation invoc : wfq.iterateUntil(max)) s.apply(invoc); return s.apply(i); } } This implementation isn't very satisfying, however, since it presumes determinism of a Sequential and is really slow. I attempted to add memory recycling: public interface WFQD<T> extends WFQ<T> { T dequeue(int n); } // dequeues only when n is the tail, else assists other threads public interface CopyableSequential extends Sequential { CopyableSequential copy(); } public class RecyclingUniversal implements Universal { WFQD<CopyableSequential> wfqd = new WFQD<CopyableSequential>(); Universal(CopyableSequential init) { wfqd.enqueue(init); } public Response apply(Invocation i) { int max = wfqd.enqueue(i); CopyableSequential cs = null; int ctr = max; for(CopyableSequential csq : wfq.iterateUntil(max)) if(--max == 0) cs = csq.copy(); wfqd.dequeue(max); return cs.apply(i); } } Here are my specific questions regarding the extension: Does my implementation create a linearizable multi-threaded version of a CopyableSequential? Is it possible extend memory recycling without extending the interface (perhaps my new methods trivialize the problem)? My implementation only reduces memory when a thread returns, so can this be strengthened? [1] provided an implementation for WFQ<T>, not WFQD<T> - one does exist, though, correct? [1] Herlihy and Shavit, The Art of Multiprocessor Programming.

    Read the article

  • Why does Alacarte give me this error when I try to add items to the menu?

    - by RichardoC
    When I try to add anything to the menu in 12.04 I get this error. $ alacarte Traceback (most recent call last): File "/usr/share/alacarte/Alacarte/MainWindow.py", line 317, in on_new_item_button_clicked process = subprocess.Popen(['gnome-desktop-item-edit', file_path], env=os.environ) File "/usr/lib/python2.7/subprocess.py", line 679, in __init__ errread, errwrite) File "/usr/lib/python2.7/subprocess.py", line 1249, in _execute_child raise child_exception OSError: [Errno 2] No such file or directory Thank you, R.C.

    Read the article

  • Image loaded from TGA texture isn't displayed correctly

    - by Ramy Al Zuhouri
    I have a TGA texture containing this image: The texture is 256x256. So I'm trying to load it and map it to a cube: #import <OpenGL/OpenGL.h> #import <GLUT/GLUT.h> #import <stdlib.h> #import <stdio.h> #import <assert.h> GLuint width=640, height=480; GLuint texture; const char* const filename= "/Users/ramy/Documents/C/OpenGL/Test/Test/texture.tga"; void init() { // Initialization glEnable(GL_DEPTH_TEST); glViewport(-500, -500, 1000, 1000); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45, width/(float)height, 1, 1000); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(0, 0, -100, 0, 0, 0, 0, 1, 0); // Texture char bitmap[256][256][3]; FILE* fp=fopen(filename, "r"); assert(fp); assert(fread(bitmap, 3*sizeof(char), 256*256, fp) == 256*256); fclose(fp); glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256, 0, GL_RGB, GL_UNSIGNED_BYTE, bitmap); } void display() { glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texture); glColor3ub(255, 255, 255); glBegin(GL_QUADS); glVertex3f(0, 0, 0); glTexCoord2f(0.0, 0.0); glVertex3f(40, 0, 0); glTexCoord2f(0.0, 1.0); glVertex3f(40, 40, 0); glTexCoord2f(1.0, 1.0); glVertex3f(0, 40, 0); glTexCoord2f(1.0, 0.0); glEnd(); glDisable(GL_TEXTURE_2D); glutSwapBuffers(); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); glutInitWindowPosition(100, 100); glutInitWindowSize(width, height); glutCreateWindow(argv[0]); glutDisplayFunc(display); init(); glutMainLoop(); return 0; } But this is what I get when the window loads: So just half of the image is correctly displayed, and also with different colors.Then if I resize the window I get this: Magically the image seems to fix itself, even if the colors are wrong.Why?

    Read the article

  • quickly package --extras doesn't produce /opt/extras.ubuntu.com/../share/locale

    - by user75704
    I'm trying to package an app to /opt, but when installed the app won't run and complains: Traceback (most recent call last): File "/opt/extras.ubuntu.com/drawers/bin/drawers", line 45, in <module> import drawers File "/opt/extras.ubuntu.com/drawers/drawers/__init__.py", line 21, in <module> locale.bindtextdomain('drawers', '/opt/extras.ubuntu.com/drawers/share/locale') NameError: name 'locale' is not defined I can't figure out what I need to change. Is there a config file I need to alter?

    Read the article

  • 'module' object has no attribute 'element_make_factory'

    - by Ronan Dejhero
    i have this code : import pygst import st, pygtk player_name = gst.element_make_factory("playbin", "Multimedia Player") player_name.set_property("uri", "../media/alert.mp3") player_name.set_state(gst.PLAYING) it keeps throwing me the following error : player_name = gst.element_make_factory("playbin", "Multimedia Player") AttributeError: 'module' object has no attribute 'element_make_factory' nay way to solve this and why is this happening ? if i print gst i get the following : <module 'gst' from '/usr/lib/python2.7/dist-packages/gst-0.10/gst/__init__.pyc'> so it is a module !

    Read the article

  • typeset: not found error when executing shell script. Am I missing a package or something?

    - by user11045
    Hi, below is the error and corresponding script lines: spec@Lucifer:~/Documents/seagull.svn.LINUX$ ./build.ksh ./build.ksh: 36: typeset: not found ./build.ksh: 39: typeset: not found ./build.ksh: 44: function: not found Command line syntax of - options -exec : mode used for compilation (default RELEASE) -target : target used for compilation (default all) -help : display the command line syntax ./build.ksh: 52: function: not found ERROR: spec@Lucifer:~/Documents/seagull.svn.LINUX$ Script Init of variables BUILD_TARGET=${BUILD_DEFAULT_TARGET} BUILD_EXEC=${BUILD_DEFAULT_EXEC} typeset -u BUILD_OS=uname -s | tr '-' '_' | tr '.' '_' | tr '/' '_' BUILD_CODE_DIRECTORY=code BUILD_DIRECTORY=pwd typeset -u BUILD_ARCH=uname -m | tr '-' '_' | tr '.' '_' | tr '/' '_' BUILD_VERSION_FILE=build.conf BUILD_DIST_MODE=0 BUILD_FORCE_MODE=0

    Read the article

  • No WiFi after upgrading 12.04 kernel to 3.2.0-24-generic-pae

    - by lunar
    I'm on Ubuntu 12.04 LTS. With the previous kernel everything was okay — until today's upgrade to 3.2.0-24-generic-pae. The device network tools show that my WiFi card is in an inactive state. How can I enable it? These commands don't work: sudo ifconfig wlan0 up sudo /etc/init.d/networking restart The last one returns some weird errors, brackets, tildes, ampersands like in some kind of a loop.

    Read the article

  • How to stop postgres from autostarting during start up

    - by bcrawl
    I have postgresql 8.4 installed on my desktop. It keeps starting on bootup because I think I used default settings. so I issue /etc/init.d/postgresql stop everytime and sometimes i keep forgetting It has folder paths as, /etc/postgresql/8.4/main /usr/lib/postgresql/8.4 There are a lot of configuration files and if someone can tell me where to look and what to change, that will be great. Thanks.

    Read the article

  • Cocos2d: Adding a CCSequence to a CCArray

    - by Axort
    I have a problem with an action performed by a sprite. I have one CCSequence in a CCArray and I have an scheduled method (is called every 5 seconds) that make the sprite run the action. The action is performed correctly only the first time (the first 5 seconds), after that, the action do whatever it wants lol. Here is the code: In .h - @interface PowerUpLayer : CCLayer { PowerUp *powerUp; CCArray *trajectories; } @property (nonatomic, retain) CCArray *trajectories; In .mm - @implementation PowerUpLayer @synthesize trajectories; -(id)init { if((self = [super init])) { [self createTrajectories]; self.isTouchEnabled = YES; [self schedule:@selector(spawn:) interval:5]; } return self; } -(void)createTrajectories { self.trajectories = [CCArray arrayWithCapacity:1]; //Wave trajectory ccBezierConfig firstWave, secondWave; firstWave.controlPoint_1 = CGPointMake([[CCDirector sharedDirector] winSize].width + 30, [[CCDirector sharedDirector] winSize].height / 2);//powerUp.sprite.position.x, powerUp.sprite.position.y); firstWave.controlPoint_2 = CGPointMake([[CCDirector sharedDirector] winSize].width - ([[CCDirector sharedDirector] winSize].width / 4), 0); firstWave.endPosition = CGPointMake([[CCDirector sharedDirector] winSize].width / 2, [[CCDirector sharedDirector] winSize].height / 2); secondWave.controlPoint_1 = CGPointMake([[CCDirector sharedDirector] winSize].width / 2, [[CCDirector sharedDirector] winSize].height / 2); secondWave.controlPoint_2 = CGPointMake([[CCDirector sharedDirector] winSize].width / 4, [[CCDirector sharedDirector] winSize].height); secondWave.endPosition = CGPointMake(-30, [[CCDirector sharedDirector] winSize].height / 2); id bezierWave1 = [CCBezierTo actionWithDuration:1 bezier:firstWave]; id bezierWave2 = [CCBezierTo actionWithDuration:1 bezier:secondWave]; id waveTrajectory = [CCSequence actions:bezierWave1, bezierWave2, [CCCallFuncN actionWithTarget:self selector:@selector(setInvisible:)], nil]; [self.trajectories addObject:waveTrajectory]; //[powerUp.sprite runAction:bezierForward]; // [CCMoveBy actionWithDuration:3 position:CGPointMake(-[[CCDirector sharedDirector] winSize].width - powerUp.sprite.contentSize.width, 0)] //[powerUp.sprite runAction:[CCSequence actions:bezierWave1, bezierWave2, [CCCallFuncN actionWithTarget:self selector:@selector(setInvisible:)], nil]]; } -(void)setInvisible:(id)sender { if(powerUp != nil) { [self removeChild:sender cleanup:YES]; powerUp = nil; } } This is the scheduled method: -(void)spawn:(ccTime)dt { if(powerUp == nil) { powerUp = [[PowerUp alloc] initWithType:0]; powerUp.sprite.position = CGPointMake([[CCDirector sharedDirector] winSize].width + powerUp.sprite.contentSize.width, [[CCDirector sharedDirector] winSize].height / 2); [self addChild:powerUp.sprite z:-1]; [powerUp.sprite runAction:((CCSequence *)[self.trajectories objectAtIndex:0])]; } } I don't know what is happening; I never modify the content of the CCSequence after the first time. Thanks!

    Read the article

  • Apache / MySql is not running. What is wrong?

    - by Valeriu
    I installed lampp / xampp on my Ubuntu 12.04. After installing, Apache and MySQL were running properly. Now, they're not. Here's what I get when I try to run apache: Command: /etc/init.d/apache2 start Result: * Starting web server apache2 /usr/sbin/apache2ctl: 87: ulimit: error setting limit (Operation not permitted) (13)Permission denied: make_sock: could not bind to address 0.0.0.0:80 no listening sockets available, shutting down Unable to open logs Action 'start' failed. The Apache error log may have more information.

    Read the article

  • how to debug upstart scripts?

    - by poolie
    For some reason I'm getting an error during apport upgrades, the cause of which is % sudo service apport start start: Job failed to start Under sysvinit, I could debug this kind of problem by running eg sudo sh -x /etc/init.d/whatever start but that doesn't seem to map over to upstart. What should I try next? update: it turns out there is a workaround that will let the install proceed. But I'm still interested in the general question of how you would trace the script.

    Read the article

  • (SOLVED) Problems Rendering Text in OpenGL Using FreeType

    - by Sean M.
    I've been following both the FreeType2 tutorial and the WikiBooks tuorial, trying to combine things from them both in order to load and render fonts using the FreeType library. I used the font loading code from the FreeType2 tutorial and tried to implement the rendering code from the wikibooks tutorial (tried being the keyword as I'm still trying to learn model OpenGL, I'm using 3.2). Everything loads correctly and I have the shader program to render the text with working, but I can't get the text to render. I'm 99% sure that it has something to do with how I cam passing data to the shader, or how I set up the screen. These are the code segments that handle OpenGL initialization, as well as Font initialization and rendering: //Init glfw if (!glfwInit()) { fprintf(stderr, "GLFW Initialization has failed!\n"); exit(EXIT_FAILURE); } printf("GLFW Initialized.\n"); //Process the command line arguments processCmdArgs(argc, argv); //Create the window glfwWindowHint(GLFW_SAMPLES, g_aaSamples); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); g_mainWindow = glfwCreateWindow(g_screenWidth, g_screenHeight, "Voxel Shipyard", g_fullScreen ? glfwGetPrimaryMonitor() : nullptr, nullptr); if (!g_mainWindow) { fprintf(stderr, "Could not create GLFW window!\n"); closeOGL(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(g_mainWindow); printf("Window and OpenGL rendering context created.\n"); glClearColor(0.2f, 0.2f, 0.2f, 1.0f); //Are these necessary for Modern OpenGL (3.0+)? glViewport(0, 0, g_screenWidth, g_screenHeight); glOrtho(0, g_screenWidth, g_screenHeight, 0, -1, 1); //Init glew int err = glewInit(); if (err != GLEW_OK) { fprintf(stderr, "GLEW initialization failed!\n"); fprintf(stderr, "%s\n", glewGetErrorString(err)); closeOGL(); exit(EXIT_FAILURE); } printf("GLEW initialized.\n"); Here is the font file (it's slightly too big to post): CFont.h/CFont.cpp Here is the solution zipped up: [solution] (https://dl.dropboxusercontent.com/u/36062916/VoxelShipyard.zip), if anyone feels they need the entire solution. If anyone could take a look at the code, it would be greatly appreciated. Also if someone has a tutorial that is a little more user friendly, that would also be appreciated. Thanks.

    Read the article

  • How to stop postgres from autostarting during start up

    - by bcrawl
    I have postgresql 8.4 installed on my desktop. It keeps starting on bootup because I think I used default settings. so I issue /etc/init.d/postgresql stop everytime and sometimes i keep forgetting It has folder paths as, /etc/postgresql/8.4/main /usr/lib/postgresql/8.4 There are a lot of configuration files and if someone can tell me where to look and what to change, that will be great. Thanks.

    Read the article

  • Upgrade from 13.04 to 13.10 broke remote SSH access?

    - by stackoverflowuser95
    I can no longer connect via SSH to my Ubuntu instance after upgrading from 13.04 to 13.10 with: # do-release-upgrade Connecting with $ ssh -vvv [ip here] gives me: OpenSSH_6.3, OpenSSL 1.0.1e 11 Feb 2013 debug2: ssh_connect: needpriv 0 debug1: Connecting to [ip here] [[ip here]] port 22. debug1: connect to address [ip here] port 22: Connection timed out ssh: connect to host [ip here] port 22: Connection timed out So I tried uncommenting #PasswordAuthentication yes in /etc/ssh/sshd_config, and restarting with /etc/init.d/ssh restart; but there was no difference.

    Read the article

  • OpenSUSE gets an Upstart

    <b>The H Open:</b> "The most important development in this release is the shift from booting with the traditional System V init scheme to the newer Upstart system."

    Read the article

< Previous Page | 104 105 106 107 108 109 110 111 112 113 114 115  | Next Page >