Which unit test framework for c++ based games?
- by jmp97
Which combination of testing tools do you feel is best?
Given the framework / library of your choice you might consider:
suitability for TDD
ease of use / productivity
dealing with mock objects
setup with continuous integration
error reporting
Note: While this is potentially a generic question like the one on SO I would argue that game development is usually bound to a specific work flow which influences the choice for testing. For a higher-level perspective, see question Automated testing of games.