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  • what are the following keyboard shortcuts in a terminal?

    - by kloop
    I am trying to figure out a few keyboard shortcuts in a terminal in mac osx (and Linux): In the command line: go to the next word go to the previous word go to the end of the line go to the beginning of the line This will make it easier to change commands.. Right now, I am using the left/right arrow keys, which is time consuming. I used bind -p as suggested below. EDIT: What do the following key bindings mean? "\e\e[D": backward-word "\e[1;5D": backward-word "\e[5D": backward-word "\eb": backward-word and: "\e\e[C": forward-word "\e[1;5C": forward-word "\e[5C": forward-word "\ef": forward-word

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  • Ubuntu - Is there a way to associate keyboard shortcuts to bring a window to front?

    - by Bogdan Piloca
    I am using exactly 3 programs: - a browser - a terminal - a code editor I keep all in fullscreen windows. What I need is to be able to bring any one of them up with a simple keyboard shortcut, like Ctrl+Alt+B for browser, etc. Alt-Tab sucks because I have to stop and see where the selector is. Using 3 workspaces is better but still not ideal - I need to think about where I am and where I need to go. E.g. My browser is on top of my terminal and my code editor is to the right of the terminal. So to move from browser to terminal I use Ctrl+Alt+Down, but to move from code editor to terminal I have to do Ctrl+Alt+Left. Instead I should just do Ctrl+Alt+T for terminal, for example. Thanks!

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  • Is there a keyboard shortcut in Firefox to paste the Unix "primary selection" clipboard, not the Fir

    - by mike
    I run Linux, and am used to selecting text with the mouse to copy and pressing shift-Ins to paste. (This uses an alternate clipboard known as the "Primary Selection".) This seems to work in every app besides Firefox. Firefox uses a different clipboard, where Ctrl-C copies and Ctrl-V pastes. Is there a keystroke or configuration change I can do to make Firefox paste from the Unix "primary selection" clipboard -- the one it pastes from when I click the middle mouse button? Edit: I'm looking for a keyboard shortcut. Not mouse.

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  • Why MySQL sat for 2 minutes doing nothing?

    - by Alex R
    This was a one-time thing, not reproducible... But I saved the show innodb status output. Can anybody tell what's going on here? The simple insert took almost 3 minutes to complete. | InnoDB | | ===================================== 110201 15:58:10 INNODB MONITOR OUTPUT ===================================== Per second averages calculated from the last 34 seconds ---------- SEMAPHORES ---------- OS WAIT ARRAY INFO: reservation count 11963, signal count 11766 --Thread 1824 has waited at .\btr\btr0cur.c line 443 for 118.00 seconds the sema phore: S-lock on RW-latch at 09D6453C created in file .\buf\buf0buf.c line 550 a writer (thread id 1824) has reserved it in mode wait exclusive number of readers 1, waiters flag 1 Last time read locked in file .\buf\buf0flu.c line 599 Last time write locked in file .\btr\btr0cur.c line 443 Mutex spin waits 0, rounds 527817, OS waits 7133 RW-shared spins 2532, OS waits 1226; RW-excl spins 1652, OS waits 1118 ------------ TRANSACTIONS ------------ Trx id counter 0 95830 Purge done for trx's n:o < 0 95814 undo n:o < 0 0 History list length 11 LIST OF TRANSACTIONS FOR EACH SESSION: ---TRANSACTION 0 0, not started, OS thread id 3704 MySQL thread id 551, query id 2702112 localhost 127.0.0.1 root show innodb status ---TRANSACTION 0 95829, not started, OS thread id 3132 MySQL thread id 534, query id 2702020 localhost 127.0.0.1 root ---TRANSACTION 0 95828, not started, OS thread id 3152 MySQL thread id 527, query id 2701973 localhost 127.0.0.1 root ---TRANSACTION 0 95827, ACTIVE 118 sec, OS thread id 1824 inserting, thread decl ared inside InnoDB 500 mysql tables in use 1, locked 1 1 lock struct(s), heap size 320, 0 row lock(s) MySQL thread id 526, query id 2701972 localhost 127.0.0.1 root update INSERT INTO log_searchcriteria (userid,search_criteria,date,search_type) VALUES ( NAME_CONST('userid',NULL), NAME_CONST('search_criteria',_latin1' SELECT SQL_C ALC_FOUND_ROWS idx_search.CTCX_LATITUDE, idx_search.CTCX_LONGITUDE, idx_search.b uilding_id, idx_search.LN_LIST_NUMBER, idx_search.LP_LIST_PRICE, idx_search.HSN_ ADRESS_HOUSE_NUMBER, idx_search.STR_ADDRESS_STREET, idx_search.CP_ADDRESS_COMPAS S_POINT, idx_search.UN_UNIT, idx_search.CIT_CITY, idx_search.ZP_ZIP_CODE, idx_se arch.AR_AREA_NAME, idx_search.BR_BEDROOMS, idx_search.BTH_BATHS, idx_search.ST_S TATUS, idx_search.CTCX_STYLE_TYPE, idx_s -------- FILE I/O -------- I/O thread 0 state: wait Windows aio (insert buffer thread) I/O thread 1 state: wait Windows aio (log thread) I/O thread 2 state: wait Windows aio (read thread) I/O thread 3 state: wait Windows aio (write thread) Pending normal aio reads: 0, aio writes: 1, ibuf aio reads: 0, log i/o's: 0, sync i/o's: 0 Pending flushes (fsync) log: 0; buffer pool: 0 151006 OS file reads, 120758 OS file writes, 6844 OS fsyncs 0.00 reads/s, 0 avg bytes/read, 0.00 writes/s, 0.00 fsyncs/s ------------------------------------- INSERT BUFFER AND ADAPTIVE HASH INDEX ------------------------------------- Ibuf: size 1, free list len 5, seg size 7, 24664 inserts, 24664 merged recs, 4612 merges Hash table size 553253, node heap has 629 buffer(s) 0.00 hash searches/s, 0.00 non-hash searches/s --- LOG --- Log sequence number 5 2318193115 Log flushed up to 5 2318193115 Last checkpoint at 5 2318129891 0 pending log writes, 0 pending chkp writes 3036 log i/o's done, 0.00 log i/o's/second ---------------------- BUFFER POOL AND MEMORY ---------------------- Total memory allocated 213459462; in additional pool allocated 1720192 Dictionary memory allocated 240416 Buffer pool size 8192 Free buffers 0 Database pages 7563 Modified db pages 18 Pending reads 0 Pending writes: LRU 0, flush list 18, single page 0 Pages read 150973, created 28788, written 115137 0.00 reads/s, 0.00 creates/s, 0.00 writes/s No buffer pool page gets since the last printout -------------- ROW OPERATIONS -------------- 1 queries inside InnoDB, 0 queries in queue 1 read views open inside InnoDB Main thread id 2992, state: flushing buffer pool pages Number of rows inserted 794294, updated 89203, deleted 13698, read 1453084305 0.00 inserts/s, 0.00 updates/s, 0.00 deletes/s, 0.00 reads/s ---------------------------- END OF INNODB MONITOR OUTPUT ============================ Thanks

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  • Is there a way to "lock" the viewport in vim?

    - by breadjesus
    I recently started using Vim with NERDTree. The annoying thing is when I close the buffer, NERDTree expands to fill the rest of the screen, and I have to open another file and reopen NERDTree to get it back to the old layout. Is there a way to "lock" NERDTree in place? Ideally, closing a buffer would replace it with another buffer that's hidden, or open a new blank buffer if no other buffers are open. Thanks!

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  • Unicode problems with Delphi 2009 / 2010 and windows API calls

    - by Charles Faiga
    Hi I have been using this function in Delphi 2006, but now with D2010 it throws an error. I think it is related to the switch to Unicode. Function TWinUtils.GetTempFile(Const Extension: STRING): STRING; Var Buffer: ARRAY [0 .. MAX_PATH] OF char; Begin Repeat GetTempPath(SizeOf(Buffer) - 1, Buffer); GetTempFileName(Buffer, '~~', 0, Buffer); Result := ChangeFileExt(Buffer, Extension); Until not FileExists(Result); End; What should I do to make it work? EDIT I get an 'access violation' when the ChangeFileExt is called

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  • idomatic batch processing of text in emacs?

    - by Stephen
    In python, you might do something like fout = open('out','w') fin = open('in') for line in fin: fout.write(process(line)+"\n") fin.close() fout.close() (I think it would be similar in many other languages as well). In emacs lisp, would you do something like (find-file 'out') (setq fout (current-buffer) (find-file 'in') (setq fin (current-buffer) (while moreLines (setq begin (point)) (move-end-of-line 1) (setq line (buffer-substring-no-properties begin (point)) ;; maybe (print (process line) fout) ;; or (save-excursion (set-buffer fout) (insert (process line))) (setq moreLines (= 0 (forward-line 1)))) (kill-buffer fin) (kill-buffer fout) which I got inspiration (and code) from here. Or should I try something entirely different? And how to remove the "" from the print statement? Thanks!

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  • How to stream video content in asp.net?

    - by Kon
    Hi, I have the following code which downloads video content: WebRequest wreq = (HttpWebRequest)WebRequest.Create(url); using (HttpWebResponse wresp = (HttpWebResponse)wreq.GetResponse()) using (Stream mystream = wresp.GetResponseStream()) { using (BinaryReader reader = new BinaryReader(mystream)) { int length = Convert.ToInt32(wresp.ContentLength); byte[] buffer = new byte[length]; buffer = reader.ReadBytes(length); Response.Clear(); Response.Buffer = false; Response.ContentType = "video/mp4"; //Response.BinaryWrite(buffer); Response.OutputStream.Write(buffer, 0, buffer.Length); Response.End(); } } But the problem is that the whole file downloads before being played. How can I make it stream and play as it's still downloading? Or is this up to the client/receiver application to manage?

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  • How do I execute a shell-command in background?

    - by Adobe
    Here's a simple defun to run a shell script: (defun bk-konsoles () "Calls: bk-konsoles.bash" (interactive) (shell-command (concat (expand-file-name "~/its/plts/goodies/bk-konsoles.bash ") (if (buffer-file-name) (file-name-directory (buffer-file-name))) " &") nil nil)) If I start a program with no ampersand - it start the script, but blocks emacs until I close the program, if I don't put ampersand it gives error: /home/boris/its/plts/goodies/bk-konsoles.bash /home/boris/scl/geekgeek/: exited abnormally with code 1. Edit: So now I'm using: (defun bk-konsoles () "Calls: bk-konsoles.bash" (interactive) (shell-command (concat (expand-file-name "~/its/plts/goodies/bk-konsoles.bash ") (if (buffer-file-name) (file-name-directory (buffer-file-name))) " & disown") nil nil) (kill-buffer "*Shell Command Output*")) Edit 2: Nope - doesn't work: (defun bk-konsoles () "Calls: bk-konsoles.bash" (interactive) (let ((curDir default-directory)) ;; (shell-command (concat "nohup " (expand-file-name "~/its/plts/goodies/bk-konsoles.bash ") curDir) nil nil) (shell-command (concat (expand-file-name "~/its/plts/goodies/bk-konsoles.bash ") curDir "& disown") nil nil) (kill-buffer "*Shell Command Output*"))) keeps emacs busy - either with disown, or nohup. Here's a script I'm running if it might be of help: bk-konsoles.bash

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  • How to configure the framesize using AudioUnit.framework on iOS

    - by Piperoman
    I have an audio app i need to capture mic samples to encode into mp3 with ffmpeg First configure the audio: /** * We need to specifie our format on which we want to work. * We use Linear PCM cause its uncompressed and we work on raw data. * for more informations check. * * We want 16 bits, 2 bytes (short bytes) per packet/frames at 8khz */ AudioStreamBasicDescription audioFormat; audioFormat.mSampleRate = SAMPLE_RATE; audioFormat.mFormatID = kAudioFormatLinearPCM; audioFormat.mFormatFlags = kAudioFormatFlagIsPacked | kAudioFormatFlagIsSignedInteger; audioFormat.mFramesPerPacket = 1; audioFormat.mChannelsPerFrame = 1; audioFormat.mBitsPerChannel = audioFormat.mChannelsPerFrame*sizeof(SInt16)*8; audioFormat.mBytesPerPacket = audioFormat.mChannelsPerFrame*sizeof(SInt16); audioFormat.mBytesPerFrame = audioFormat.mChannelsPerFrame*sizeof(SInt16); The recording callback is: static OSStatus recordingCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) { NSLog(@"Log record: %lu", inBusNumber); NSLog(@"Log record: %lu", inNumberFrames); NSLog(@"Log record: %lu", (UInt32)inTimeStamp); // the data gets rendered here AudioBuffer buffer; // a variable where we check the status OSStatus status; /** This is the reference to the object who owns the callback. */ AudioProcessor *audioProcessor = (__bridge AudioProcessor*) inRefCon; /** on this point we define the number of channels, which is mono for the iphone. the number of frames is usally 512 or 1024. */ buffer.mDataByteSize = inNumberFrames * sizeof(SInt16); // sample size buffer.mNumberChannels = 1; // one channel buffer.mData = malloc( inNumberFrames * sizeof(SInt16) ); // buffer size // we put our buffer into a bufferlist array for rendering AudioBufferList bufferList; bufferList.mNumberBuffers = 1; bufferList.mBuffers[0] = buffer; // render input and check for error status = AudioUnitRender([audioProcessor audioUnit], ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList); [audioProcessor hasError:status:__FILE__:__LINE__]; // process the bufferlist in the audio processor [audioProcessor processBuffer:&bufferList]; // clean up the buffer free(bufferList.mBuffers[0].mData); //NSLog(@"RECORD"); return noErr; } With data: inBusNumber = 1 inNumberFrames = 1024 inTimeStamp = 80444304 // All the time same inTimeStamp, this is strange However, the framesize that i need to encode mp3 is 1152. How can i configure it? If i do buffering, that implies a delay, but i would like to avoid this because is a real time app. If i use this configuration, each buffer i get trash trailing samples, 1152 - 1024 = 128 bad samples. All samples are SInt16.

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  • Pushing a variable onto a vector, value at that point in vector changes when the variable does.

    - by David Andrews
    I have a programming problem =) std::vector<char*> Names; if(MyPacket.ID == 3) {Names.push_back(MyPacket.Buffer);} I push the recieved buffer onto a vector like so, but when the buffer changes so does the value of the variable at that point in the vector. So say I sent and pushed a buffer containing 'Simon' onto the vector that would be fine so at point [0] on the vector would be the word Simon. but then when I recieve a new buffer it overwrites position [0] even though the packets ID is different, a breakpoint within the if statement is not reached with this new buffer. I really hope i'm explaining this well enough, I tried asking a friends advice and he pointed me towards this site. Any help appreciated David Andrews

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  • How to encrypt and save a binary stream after serialization and read it back?

    - by Anindya Chatterjee
    I am having some problems in using CryptoStream when I want to encrypt a binary stream after binary serialization and save it to a file. I am getting the following exception System.ArgumentException : Stream was not readable. Can anybody please show me how to encrypt a binary stream and save it to a file and deserialize it back correctly? The code is as follows: class Program { public static void Main(string[] args) { var b = new B {Name = "BB"}; WriteFile<B>(@"C:\test.bin", b, true); var bb = ReadFile<B>(@"C:\test.bin", true); Console.WriteLine(b.Name == bb.Name); Console.ReadLine(); } public static T ReadFile<T>(string file, bool decrypt) { T bObj = default(T); var _binaryFormatter = new BinaryFormatter(); Stream buffer = null; using (var stream = new FileStream(file, FileMode.OpenOrCreate)) { if(decrypt) { const string strEncrypt = "*#4$%^.++q~!cfr0(_!#$@$!&#&#*&@(7cy9rn8r265&$@&*E^184t44tq2cr9o3r6329"; byte[] dv = {0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF}; CryptoStream cs; DESCryptoServiceProvider des = null; var byKey = Encoding.UTF8.GetBytes(strEncrypt.Substring(0, 8)); using (des = new DESCryptoServiceProvider()) { cs = new CryptoStream(stream, des.CreateEncryptor(byKey, dv), CryptoStreamMode.Read); } buffer = cs; } else buffer = stream; try { bObj = (T) _binaryFormatter.Deserialize(buffer); } catch(SerializationException ex) { Console.WriteLine(ex.Message); } } return bObj; } public static void WriteFile<T>(string file, T bObj, bool encrypt) { var _binaryFormatter = new BinaryFormatter(); Stream buffer; using (var stream = new FileStream(file, FileMode.Create)) { try { if(encrypt) { const string strEncrypt = "*#4$%^.++q~!cfr0(_!#$@$!&#&#*&@(7cy9rn8r265&$@&*E^184t44tq2cr9o3r6329"; byte[] dv = {0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF}; CryptoStream cs; DESCryptoServiceProvider des = null; var byKey = Encoding.UTF8.GetBytes(strEncrypt.Substring(0, 8)); using (des = new DESCryptoServiceProvider()) { cs = new CryptoStream(stream, des.CreateEncryptor(byKey, dv), CryptoStreamMode.Write); buffer = cs; } } else buffer = stream; _binaryFormatter.Serialize(buffer, bObj); buffer.Flush(); } catch(SerializationException ex) { Console.WriteLine(ex.Message); } } } } [Serializable] public class B { public string Name {get; set;} } It throws the serialization exception as follows The input stream is not a valid binary format. The starting contents (in bytes) are: 3F-17-2E-20-80-56-A3-2A-46-63-22-C4-49-56-22-B4-DA ...

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  • Unknown symbols when I read file

    - by Sergey Gavruk
    I read file, but in the end of file i get unknown symbols: int main() { char *buffer, ch; int i = 0, size; FILE *fp = fopen("file.txt", "r"); if(!fp){ printf("File not found!\n"); exit(1); } fseek(fp, 0, SEEK_END); size = ftell(fp); printf("%d\n", size); fseek(fp, 0, SEEK_SET); buffer = malloc(size * sizeof(*buffer)); while(((ch = fgetc(fp)) != NULL) && (i <= size)){ buffer[i++] = ch; } printf(buffer); fclose(fp); free(buffer); getch(); return 0; }

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  • Same loop giving different output. Java IO

    - by Nitesh Panchal
    Hi, I am facing a very strange problem where the same loop keeps giving me different different output on change of value of BUFFER final int BUFFER = 100; char[] charArr = new char[BUFFER]; StringBuffer objStringBuffer = new StringBuffer(); while (objBufferedReader.read(charArr, 0,BUFFER) != -1) { objStringBuffer.append(charArr); } objFileWriter.write(objStringBuffer.toString()); When i change BUFFER size to 500 it gives me a file of 7 kb when i change BUFFER size to 100000 it gives a file of 400 kb where the contents are repeated again and again. Please help. What should i do to prevent this?

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  • C# - How to convert 10 bytes to unsigned long

    - by Justin
    Hey, I have 10 bytes - 4 bytes of low order, 4 bytes of high order, 2 bytes of highest order - that I need to convert to an unsigned long. I've tried a couple different methods but neither of them worked: Try #1: var id = BitConverter.ToUInt64(buffer, 0); Try #2: var id = GetID(buffer, 0); long GetID(byte[] buffer, int startIndex) { var lowOrderUnitId = BitConverter.ToUInt32(buffer, startIndex); var highOrderUnitId = BitConverter.ToUInt32(buffer, startIndex + 4); var highestOrderUnitId = BitConverter.ToUInt16(buffer, startIndex + 8); return lowOrderUnitId + (highOrderUnitId * 100000000) + (highestOrderUnitId * 10000000000000000); } Any help would be appreciated, thanks!

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  • C# How to download files from FTP Server

    - by user3696888
    I'm trying to download a file (all kinds of files, exe dll txt etc.). And when I try to run it an error comes up on: using (FileStream ws = new FileStream(destination, FileMode.Create)) This is the error message: Access to the path 'C:\Riot Games\League of Legends\RADS\solutions \lol_game_client_sln\releases\0.0.1.41\deploy'(which is my destination, where I want to save it) is denied. Here is my code void download(string url, string destination) { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(url); request.Method = WebRequestMethods.Ftp.DownloadFile; request.Credentials = new NetworkCredential("user", "password"); request.UseBinary = true; using (FtpWebResponse response = (FtpWebResponse)request.GetResponse()) { using (Stream rs = response.GetResponseStream()) { using (FileStream ws = new FileStream(destination, FileMode.Create)) { byte[] buffer = new byte[2048]; int bytesRead = rs.Read(buffer, 0, buffer.Length); while (bytesRead > 0) { ws.Write(buffer, 0, bytesRead); bytesRead = rs.Read(buffer, 0, buffer.Length); } } } }

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  • Need some help in understanding SSL concepts

    - by user1115256
    I am new to SSL programming and finding some difficulties in understanding SSL concepts. I tried to get it through openssl site,but it is not much informative. Here is my doubts. What is difference between SSL Buffer and BIO buffer..? I mean layerwise detail will be very helpful. Can I use SSL_Write and SSL_Read without setting any BIO object to SSL object..? What exactly BIO_flush will do... I mean is it going to flush all the data to network buffer from BIO buffer.. ? If it is possible to do write and read data from SSL directly without using any BIO object then is it possible to flush the data from SSL buffer to network buffer by any means.. ? It would be very helpful if any body explain these things or giving any links where I can find answers to my questions.

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  • The Evolution of Computer Keyboards

    - by Jason Fitzpatrick
    While the basic shape of keyboards has remained largely unchanged over the last thirty years, the guts have undergone several transformations. Read on to explore the history of the computer keyboard. ComputerWorld delves into the history of the modern keyboard, including the heavy influence IBM’s extensive keyboard research on early keyboards: As far as direct influences on the modern computer keyboard, IBM’s Selectric typewriter was one of the biggest. IBM released the first model of its iconic electromechanical typewriter in 1961, a time when being able to type fast and accurately was a highly sought-after skill. Dag Spicer, senior curator at the Computer History Museum, notes that as the Selectric models rose to prominence, admins grew to love the feel of the keyboard because of IBM’s dogged focus on making the ergonomics comfortable. “IBM’s probably done more than anyone to find [keyboard] ergonomics that work for everyone,” Spicer says. So when the PC hit the scene a decade or two later, the Selectric was largely viewed as the baseline to design keyboards for those newfangled computers you could put in your office or home. Hit up the link below to continue reading about how the Selectric influenced keyboards throughout the 1980s and what replaced the crisp clacking of early IBM-styled models. 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8

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  • 32bit SQLServer with AWE NOT enabled. Buffer Cache Hit Ratio High, Disk Read Queue VERY HIGH, WHY?

    - by chenwq
    We have a "SQLServer 2005 SP3 32bit Enterprise Edition" running on a 32 bit Windows 2003 32bit Enterprise Edition 12GB RAM with AWE enabled using RAID5(5 pysical disks). We tuned AWE to enabled and restart sqlserver this afternoon after work, hope the performance will be better than old time. But there is something that we are very confused. On working days, SQLServer has a very bad performance. When we are looking for reasons, we check Windows Performance counter. Avg. Disk Read Queue Lenght > 140 Avg. Disk Write Queue Length < 1 SQL Server Buffer Cache Hit Ratio > 96% %Processor Time < 30% SQL Server Total Server Memory < 1.8G Obviously, without AWE enabled, SQL Server can use only less than 2G memory. My Question is: why "SQL Server Total server Memory" is less than 2G?I think SQL Server will use all 2G process address space. Does this counter count anything out? we known that sql server is sufferring lack of memory, but why "buffer hit ratio“ is as high as 96? Any advice is welcomed!

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  • External HDD USB 3.0 failure

    - by Philip
    [ 2560.376113] usb 9-1: new high-speed USB device number 2 using xhci_hcd [ 2560.376186] usb 9-1: Device not responding to set address. [ 2560.580136] usb 9-1: Device not responding to set address. [ 2560.784104] usb 9-1: device not accepting address 2, error -71 [ 2560.840127] hub 9-0:1.0: unable to enumerate USB device on port 1 [ 2561.080182] usb 10-1: new SuperSpeed USB device number 5 using xhci_hcd [ 2566.096163] usb 10-1: device descriptor read/8, error -110 [ 2566.200096] usb 10-1: new SuperSpeed USB device number 5 using xhci_hcd [ 2571.216175] usb 10-1: device descriptor read/8, error -110 [ 2571.376138] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2571.744174] usb 10-1: new SuperSpeed USB device number 7 using xhci_hcd [ 2576.760116] usb 10-1: device descriptor read/8, error -110 [ 2576.864074] usb 10-1: new SuperSpeed USB device number 7 using xhci_hcd [ 2581.880153] usb 10-1: device descriptor read/8, error -110 [ 2582.040123] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2582.224139] hub 9-0:1.0: unable to enumerate USB device on port 1 [ 2582.464177] usb 10-1: new SuperSpeed USB device number 9 using xhci_hcd [ 2587.480122] usb 10-1: device descriptor read/8, error -110 [ 2587.584079] usb 10-1: new SuperSpeed USB device number 9 using xhci_hcd [ 2592.600150] usb 10-1: device descriptor read/8, error -110 [ 2592.760134] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2593.128175] usb 10-1: new SuperSpeed USB device number 11 using xhci_hcd [ 2598.144183] usb 10-1: device descriptor read/8, error -110 [ 2598.248109] usb 10-1: new SuperSpeed USB device number 11 using xhci_hcd [ 2603.264171] usb 10-1: device descriptor read/8, error -110 [ 2603.480157] usb 10-1: new SuperSpeed USB device number 12 using xhci_hcd [ 2608.496162] usb 10-1: device descriptor read/8, error -110 [ 2608.600091] usb 10-1: new SuperSpeed USB device number 12 using xhci_hcd [ 2613.616166] usb 10-1: device descriptor read/8, error -110 [ 2613.832170] usb 10-1: new SuperSpeed USB device number 13 using xhci_hcd [ 2618.848135] usb 10-1: device descriptor read/8, error -110 [ 2618.952079] usb 10-1: new SuperSpeed USB device number 13 using xhci_hcd [ 2623.968155] usb 10-1: device descriptor read/8, error -110 [ 2624.184176] usb 10-1: new SuperSpeed USB device number 14 using xhci_hcd [ 2629.200124] usb 10-1: device descriptor read/8, error -110 [ 2629.304075] usb 10-1: new SuperSpeed USB device number 14 using xhci_hcd [ 2634.320172] usb 10-1: device descriptor read/8, error -110 [ 2634.424135] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2634.776186] usb 10-1: new SuperSpeed USB device number 15 using xhci_hcd [ 2639.792105] usb 10-1: device descriptor read/8, error -110 [ 2639.896090] usb 10-1: new SuperSpeed USB device number 15 using xhci_hcd [ 2644.912172] usb 10-1: device descriptor read/8, error -110 [ 2645.128174] usb 10-1: new SuperSpeed USB device number 16 using xhci_hcd [ 2650.144160] usb 10-1: device descriptor read/8, error -110 [ 2650.248062] usb 10-1: new SuperSpeed USB device number 16 using xhci_hcd [ 2655.264120] usb 10-1: device descriptor read/8, error -110 [ 2655.480182] usb 10-1: new SuperSpeed USB device number 17 using xhci_hcd [ 2660.496121] usb 10-1: device descriptor read/8, error -110 [ 2660.600086] usb 10-1: new SuperSpeed USB device number 17 using xhci_hcd [ 2665.616167] usb 10-1: device descriptor read/8, error -110 [ 2665.832177] usb 10-1: new SuperSpeed USB device number 18 using xhci_hcd [ 2670.848110] usb 10-1: device descriptor read/8, error -110 [ 2670.952066] usb 10-1: new SuperSpeed USB device number 18 using xhci_hcd [ 2675.968081] usb 10-1: device descriptor read/8, error -110 [ 2676.072124] hub 10-0:1.0: unable to enumerate USB device on port 1 [ 2786.104531] xhci_hcd 0000:02:00.0: remove, state 4 [ 2786.104546] usb usb10: USB disconnect, device number 1 [ 2786.104686] xHCI xhci_drop_endpoint called for root hub [ 2786.104692] xHCI xhci_check_bandwidth called for root hub [ 2786.104942] xhci_hcd 0000:02:00.0: USB bus 10 deregistered [ 2786.105054] xhci_hcd 0000:02:00.0: remove, state 4 [ 2786.105065] usb usb9: USB disconnect, device number 1 [ 2786.105176] xHCI xhci_drop_endpoint called for root hub [ 2786.105181] xHCI xhci_check_bandwidth called for root hub [ 2786.109787] xhci_hcd 0000:02:00.0: USB bus 9 deregistered [ 2786.110134] xhci_hcd 0000:02:00.0: PCI INT A disabled [ 2794.268445] pci 0000:02:00.0: [1b73:1000] type 0 class 0x000c03 [ 2794.268483] pci 0000:02:00.0: reg 10: [mem 0x00000000-0x0000ffff] [ 2794.268689] pci 0000:02:00.0: PME# supported from D0 D3hot [ 2794.268700] pci 0000:02:00.0: PME# disabled [ 2794.276383] pci 0000:02:00.0: BAR 0: assigned [mem 0xd7800000-0xd780ffff] [ 2794.276398] pci 0000:02:00.0: BAR 0: set to [mem 0xd7800000-0xd780ffff] (PCI address [0xd7800000-0xd780ffff]) [ 2794.276419] pci 0000:02:00.0: no hotplug settings from platform [ 2794.276658] xhci_hcd 0000:02:00.0: enabling device (0000 -> 0002) [ 2794.276675] xhci_hcd 0000:02:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 2794.276762] xhci_hcd 0000:02:00.0: setting latency timer to 64 [ 2794.276771] xhci_hcd 0000:02:00.0: xHCI Host Controller [ 2794.276913] xhci_hcd 0000:02:00.0: new USB bus registered, assigned bus number 9 [ 2794.395760] xhci_hcd 0000:02:00.0: irq 16, io mem 0xd7800000 [ 2794.396141] xHCI xhci_add_endpoint called for root hub [ 2794.396144] xHCI xhci_check_bandwidth called for root hub [ 2794.396195] hub 9-0:1.0: USB hub found [ 2794.396203] hub 9-0:1.0: 1 port detected [ 2794.396305] xhci_hcd 0000:02:00.0: xHCI Host Controller [ 2794.396371] xhci_hcd 0000:02:00.0: new USB bus registered, assigned bus number 10 [ 2794.396496] xHCI xhci_add_endpoint called for root hub [ 2794.396499] xHCI xhci_check_bandwidth called for root hub [ 2794.396547] hub 10-0:1.0: USB hub found [ 2794.396553] hub 10-0:1.0: 1 port detected [ 2798.004084] usb 1-3: new high-speed USB device number 8 using ehci_hcd [ 2798.140824] scsi21 : usb-storage 1-3:1.0 [ 2820.176116] usb 1-3: reset high-speed USB device number 8 using ehci_hcd [ 2824.000526] scsi 21:0:0:0: Direct-Access BUFFALO HD-PZU3 0001 PQ: 0 ANSI: 6 [ 2824.002263] sd 21:0:0:0: Attached scsi generic sg2 type 0 [ 2824.003617] sd 21:0:0:0: [sdb] 1953463728 512-byte logical blocks: (1.00 TB/931 GiB) [ 2824.005139] sd 21:0:0:0: [sdb] Write Protect is off [ 2824.005149] sd 21:0:0:0: [sdb] Mode Sense: 1f 00 00 08 [ 2824.009084] sd 21:0:0:0: [sdb] No Caching mode page present [ 2824.009094] sd 21:0:0:0: [sdb] Assuming drive cache: write through [ 2824.011944] sd 21:0:0:0: [sdb] No Caching mode page present [ 2824.011952] sd 21:0:0:0: [sdb] Assuming drive cache: write through [ 2824.049153] sdb: sdb1 [ 2824.051814] sd 21:0:0:0: [sdb] No Caching mode page present [ 2824.051821] sd 21:0:0:0: [sdb] Assuming drive cache: write through [ 2824.051825] sd 21:0:0:0: [sdb] Attached SCSI disk [ 2839.536624] usb 1-3: USB disconnect, device number 8 [ 2844.620178] usb 10-1: new SuperSpeed USB device number 2 using xhci_hcd [ 2844.640281] scsi22 : usb-storage 10-1:1.0 [ 2850.326545] scsi 22:0:0:0: Direct-Access BUFFALO HD-PZU3 0001 PQ: 0 ANSI: 6 [ 2850.327560] sd 22:0:0:0: Attached scsi generic sg2 type 0 [ 2850.329561] sd 22:0:0:0: [sdb] 1953463728 512-byte logical blocks: (1.00 TB/931 GiB) [ 2850.329889] sd 22:0:0:0: [sdb] Write Protect is off [ 2850.329897] sd 22:0:0:0: [sdb] Mode Sense: 1f 00 00 08 [ 2850.330223] sd 22:0:0:0: [sdb] No Caching mode page present [ 2850.330231] sd 22:0:0:0: [sdb] Assuming drive cache: write through [ 2850.331414] sd 22:0:0:0: [sdb] No Caching mode page present [ 2850.331423] sd 22:0:0:0: [sdb] Assuming drive cache: write through [ 2850.384116] usb 10-1: USB disconnect, device number 2 [ 2850.392050] sd 22:0:0:0: [sdb] Unhandled error code [ 2850.392056] sd 22:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2850.392061] sd 22:0:0:0: [sdb] CDB: Read(10): 28 00 00 00 00 00 00 00 08 00 [ 2850.392074] end_request: I/O error, dev sdb, sector 0 [ 2850.392079] quiet_error: 70 callbacks suppressed [ 2850.392082] Buffer I/O error on device sdb, logical block 0 [ 2850.392194] ldm_validate_partition_table(): Disk read failed. [ 2850.392271] Dev sdb: unable to read RDB block 0 [ 2850.392377] sdb: unable to read partition table [ 2850.392581] sd 22:0:0:0: [sdb] READ CAPACITY failed [ 2850.392584] sd 22:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2850.392588] sd 22:0:0:0: [sdb] Sense not available. [ 2850.392613] sd 22:0:0:0: [sdb] Asking for cache data failed [ 2850.392617] sd 22:0:0:0: [sdb] Assuming drive cache: write through [ 2850.392621] sd 22:0:0:0: [sdb] Attached SCSI disk [ 2850.732182] usb 10-1: new SuperSpeed USB device number 3 using xhci_hcd [ 2850.752228] scsi23 : usb-storage 10-1:1.0 [ 2851.752709] scsi 23:0:0:0: Direct-Access BUFFALO HD-PZU3 0001 PQ: 0 ANSI: 6 [ 2851.754481] sd 23:0:0:0: Attached scsi generic sg2 type 0 [ 2851.756576] sd 23:0:0:0: [sdb] 1953463728 512-byte logical blocks: (1.00 TB/931 GiB) [ 2851.758426] sd 23:0:0:0: [sdb] Write Protect is off [ 2851.758436] sd 23:0:0:0: [sdb] Mode Sense: 1f 00 00 08 [ 2851.758779] sd 23:0:0:0: [sdb] No Caching mode page present [ 2851.758787] sd 23:0:0:0: [sdb] Assuming drive cache: write through [ 2851.759968] sd 23:0:0:0: [sdb] No Caching mode page present [ 2851.759977] sd 23:0:0:0: [sdb] Assuming drive cache: write through [ 2851.817710] sdb: sdb1 [ 2851.820562] sd 23:0:0:0: [sdb] No Caching mode page present [ 2851.820568] sd 23:0:0:0: [sdb] Assuming drive cache: write through [ 2851.820572] sd 23:0:0:0: [sdb] Attached SCSI disk [ 2852.060352] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.076533] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.076538] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.196329] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.212593] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.212599] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.456290] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.472402] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.472408] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.624304] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.640531] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.640536] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.772296] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.788536] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.788541] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2852.920349] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2852.936536] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2852.936540] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2853.072287] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2853.088565] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2853.088570] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.176339] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.192561] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.192567] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.320349] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.336526] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.336531] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.468344] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.484551] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.484556] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.612349] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.628540] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.628545] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.756350] usb 10-1: reset SuperSpeed USB device number 3 using xhci_hcd [ 2884.772528] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b19060 [ 2884.772533] xhci_hcd 0000:02:00.0: xHCI xhci_drop_endpoint called with disabled ep f6b1908c [ 2884.848116] usb 10-1: USB disconnect, device number 3 [ 2884.851493] scsi 23:0:0:0: [sdb] killing request [ 2884.851501] scsi 23:0:0:0: [sdb] killing request [ 2884.851699] scsi 23:0:0:0: [sdb] Unhandled error code [ 2884.851702] scsi 23:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2884.851708] scsi 23:0:0:0: [sdb] CDB: Read(10): 28 00 00 5f 2b ee 00 00 3e 00 [ 2884.851721] end_request: I/O error, dev sdb, sector 6237166 [ 2884.851726] Buffer I/O error on device sdb1, logical block 6237102 [ 2884.851730] Buffer I/O error on device sdb1, logical block 6237103 [ 2884.851738] Buffer I/O error on device sdb1, logical block 6237104 [ 2884.851741] Buffer I/O error on device sdb1, logical block 6237105 [ 2884.851744] Buffer I/O error on device sdb1, logical block 6237106 [ 2884.851747] Buffer I/O error on device sdb1, logical block 6237107 [ 2884.851750] Buffer I/O error on device sdb1, logical block 6237108 [ 2884.851753] Buffer I/O error on device sdb1, logical block 6237109 [ 2884.851757] Buffer I/O error on device sdb1, logical block 6237110 [ 2884.851807] scsi 23:0:0:0: [sdb] Unhandled error code [ 2884.851810] scsi 23:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 2884.851813] scsi 23:0:0:0: [sdb] CDB: Read(10): 28 00 00 5f 2c 2c 00 00 3e 00 [ 2884.851824] end_request: I/O error, dev sdb, sector 6237228 [ 2885.168190] usb 10-1: new SuperSpeed USB device number 4 using xhci_hcd [ 2885.188268] scsi24 : usb-storage 10-1:1.0 Please help me with my problem. I got this after running dmesg.

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  • Direct3D11 and SharpDX - How to pass a model instance's world matrix as an input to a vertex shader

    - by Nathan Ridley
    Using Direct3D11, I'm trying to pass a matrix into my vertex shader from the instance buffer that is associated with a given model's vertices and I can't seem to construct my InputLayout without throwing an exception. The shader looks like this: cbuffer ConstantBuffer : register(b0) { matrix World; matrix View; matrix Projection; } struct VIn { float4 position: POSITION; matrix instance: INSTANCE; float4 color: COLOR; }; struct VOut { float4 position : SV_POSITION; float4 color : COLOR; }; VOut VShader(VIn input) { VOut output; output.position = mul(input.position, input.instance); output.position = mul(output.position, View); output.position = mul(output.position, Projection); output.color = input.color; return output; } The input layout looks like this: var elements = new[] { new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0, InputClassification.PerVertexData, 0), new InputElement("INSTANCE", 0, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("COLOR", 0, Format.R32G32B32A32_Float, 12, 0) }; InputLayout = new InputLayout(device, signature, elements); The buffer initialization looks like this: public ModelDeviceData(Model model, Device device) { Model = model; var vertices = Helpers.CreateBuffer(device, BindFlags.VertexBuffer, model.Vertices); var instances = Helpers.CreateBuffer(device, BindFlags.VertexBuffer, Model.Instances.Select(m => m.WorldMatrix).ToArray()); VerticesBufferBinding = new VertexBufferBinding(vertices, Utilities.SizeOf<ColoredVertex>(), 0); InstancesBufferBinding = new VertexBufferBinding(instances, Utilities.SizeOf<Matrix>(), 0); IndicesBuffer = Helpers.CreateBuffer(device, BindFlags.IndexBuffer, model.Triangles); } The buffer creation helper method looks like this: public static Buffer CreateBuffer<T>(Device device, BindFlags bindFlags, params T[] items) where T : struct { var len = Utilities.SizeOf(items); var stream = new DataStream(len, true, true); foreach (var item in items) stream.Write(item); stream.Position = 0; var buffer = new Buffer(device, stream, len, ResourceUsage.Default, bindFlags, CpuAccessFlags.None, ResourceOptionFlags.None, 0); return buffer; } The line that instantiates the InputLayout object throws this exception: *HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect.* Note that the data for each model instance is simply an instance of SharpDX.Matrix. EDIT Based on Tordin's answer, it sems like I have to modify my code like so: var elements = new[] { new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0, InputClassification.PerVertexData, 0), new InputElement("INSTANCE0", 0, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("INSTANCE1", 1, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("INSTANCE2", 2, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("INSTANCE3", 3, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("COLOR", 0, Format.R32G32B32A32_Float, 12, 0) }; and in the shader: struct VIn { float4 position: POSITION; float4 instance0: INSTANCE0; float4 instance1: INSTANCE1; float4 instance2: INSTANCE2; float4 instance3: INSTANCE3; float4 color: COLOR; }; VOut VShader(VIn input) { VOut output; matrix world = { input.instance0, input.instance1, input.instance2, input.instance3 }; output.position = mul(input.position, world); output.position = mul(output.position, View); output.position = mul(output.position, Projection); output.color = input.color; return output; } However I still get an exception.

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  • Voice echo in UDP based voice transmission [closed]

    - by Meherzad
    I have coded a java application for voice transmission between to ip in LAN. Here the code. public static Boolean flag= true; public static Boolean recFlag=true; DatagramSocket UDPSocket=null; AudioFormat format = null; TargetDataLine microphone=null; byte[] buffer=null; DatagramPacket UDPPacket=null; public void startChat(String ipAddress){ try{ buffer = new byte[1000]; UDPSocket=new DatagramSocket(1987); Thread th=new Thread(new Listener()); th.start(); microphone = AudioSystem.getTargetDataLine(format); format= new AudioFormat(8000.0f, 16, 1, true, true); UDPPacket = new DatagramPacket(buffer, buffer.length, InetAddress.getByName(ipAddress), 1988); microphone.open(format); microphone.start(); while (flag) { microphone.read(buffer, 0, buffer.length); UDPSocket.send(UDPPacket); } } catch(Exception e){ System.out.println(" ssss "+e.getMessage()); } } public class Listener extends Thread{ byte[] buff=new byte[1000]; DatagramSocket UDPSocket1=null; DatagramPacket recPacket=null; DataLine.Info info = new DataLine.Info(SourceDataLine.class, format); SourceDataLine line=null; @Override public void run(){ try{ UDPSocket1=new DatagramSocket(1988); format= new AudioFormat(8000.0f, 16, 1, true, true); line = (SourceDataLine) AudioSystem.getLine(info); line.open(format); line.start(); } catch(Exception e){ System.out.println("list "+ e.getMessage()); } recPacket=new DatagramPacket(buff, buff.length); while(recFlag){ try{ UDPSocket1.receive(recPacket); buff = (byte[])recPacket.getData(); line.write(buff, 0, buff.length); } catch(Exception e){ System.out.println("errr "+e.getMessage()); } } line.drain(); line.close(); } } Main problem which I am facing that I am getting only echo of my own voice. I am unable to hear voice from the other end only I am hearing is my own voice. Please suggest any solution.

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  • How should I unbind and delete OpenAL buffers?

    - by Joe Wreschnig
    I'm using OpenAL to play sounds. I'm trying to implement a fire-and-forget play function that takes a buffer ID and assigns it to a source from a pool I have previously allocated, and plays it. However, there is a problem with object lifetimes. In OpenGL, delete functions either automatically unbind things (e.g. textures), or automatically deletes the thing when it eventually is unbound (e.g. shaders) and so it's usually easy to manage deletion. However alDeleteBuffers instead simply fails with AL_INVALID_OPERATION if the buffer is still bound to a source. Is there an idiomatic way to "delete" OpenAL buffers that allows them to finish playing, and then automatically unbinds and really them? Do I need to tie buffer management more deeply into the source pool (e.g. deleting a buffer requires checking all the allocated sources also)? Similarly, is there an idiomatic way to unbind (but not delete) buffers when they are finished playing? It would be nice if, when I was looking for a free source, I only needed to see if a buffer was attached at all and not bother checking the source state. (I'm using C++, although approaches for C are also fine. Approaches assuming a GCd language and using finalizers are probably not applicable.)

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  • Extended FindWindow

    - by João Angelo
    The Win32 API provides the FindWindow function that supports finding top-level windows by their class name and/or title. However, the title search does not work if you are trying to match partial text at the middle or the end of the full window title. You can however implement support for these extended search features by using another set of Win32 API like EnumWindows and GetWindowText. A possible implementation follows: using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; public class WindowInfo { private IntPtr handle; private string className; internal WindowInfo(IntPtr handle, string title) { if (handle == IntPtr.Zero) throw new ArgumentException("Invalid handle.", "handle"); this.Handle = handle; this.Title = title ?? string.Empty; } public string Title { get; private set; } public string ClassName { get { if (className == null) { className = GetWindowClassNameByHandle(this.Handle); } return className; } } public IntPtr Handle { get { if (!NativeMethods.IsWindow(this.handle)) throw new InvalidOperationException("The handle is no longer valid."); return this.handle; } private set { this.handle = value; } } public static WindowInfo[] EnumerateWindows() { var windows = new List<WindowInfo>(); NativeMethods.EnumWindowsProcessor processor = (hwnd, lParam) => { windows.Add(new WindowInfo(hwnd, GetWindowTextByHandle(hwnd))); return true; }; bool succeeded = NativeMethods.EnumWindows(processor, IntPtr.Zero); if (!succeeded) return new WindowInfo[] { }; return windows.ToArray(); } public static WindowInfo FindWindow(Predicate<WindowInfo> predicate) { WindowInfo target = null; NativeMethods.EnumWindowsProcessor processor = (hwnd, lParam) => { var current = new WindowInfo(hwnd, GetWindowTextByHandle(hwnd)); if (predicate(current)) { target = current; return false; } return true; }; NativeMethods.EnumWindows(processor, IntPtr.Zero); return target; } private static string GetWindowTextByHandle(IntPtr handle) { if (handle == IntPtr.Zero) throw new ArgumentException("Invalid handle.", "handle"); int length = NativeMethods.GetWindowTextLength(handle); if (length == 0) return string.Empty; var buffer = new StringBuilder(length + 1); NativeMethods.GetWindowText(handle, buffer, buffer.Capacity); return buffer.ToString(); } private static string GetWindowClassNameByHandle(IntPtr handle) { if (handle == IntPtr.Zero) throw new ArgumentException("Invalid handle.", "handle"); const int WindowClassNameMaxLength = 256; var buffer = new StringBuilder(WindowClassNameMaxLength); NativeMethods.GetClassName(handle, buffer, buffer.Capacity); return buffer.ToString(); } } internal class NativeMethods { public delegate bool EnumWindowsProcessor(IntPtr hwnd, IntPtr lParam); [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool EnumWindows( EnumWindowsProcessor lpEnumFunc, IntPtr lParam); [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)] public static extern int GetWindowText( IntPtr hWnd, StringBuilder lpString, int nMaxCount); [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)] public static extern int GetWindowTextLength(IntPtr hWnd); [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)] public static extern int GetClassName( IntPtr hWnd, StringBuilder lpClassName, int nMaxCount); [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool IsWindow(IntPtr hWnd); } The access to the windows handle is preceded by a sanity check to assert if it’s still valid, but if you are dealing with windows out of your control then the window can be destroyed right after the check so it’s not guaranteed that you’ll get a valid handle. Finally, to wrap this up a usage, example: static void Main(string[] args) { var w = WindowInfo.FindWindow(wi => wi.Title.Contains("Test.docx")); if (w != null) { Console.Write(w.Title); } }

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  • Radiosity using a hemisphere

    - by P. Avery
    I'm working on a radiosity processor. I'm projecting scene geometry onto a hemisphere at a high order of tessellation during a visibility pass onto a 1024x1024 render target. The problem is that the edges of certain triangles are not being rendered to the item buffer( render target )...so when I test certain edges( or pixels during pixel shader ) for visibility during a reconstruction pass, visible edges are not identified and as a result the pixel for that edge is discarded. One solution was to increase the resolution of the item buffer( up to 4096x4096 )...this helped and more edges were visible, however, this was not fullproof. How do I increase visibility? Here is a screenshot of a scene after radiosity is applied: the seams are edges along a triangle face that were not visible due to the resolution of the item buffer... fixed the problem by sampling the item buffer w/8 points:

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