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  • Modular Architecture for Processing Pipeline

    - by anjruu
    I am trying to design the architecture of a system that I will be implementing in C++, and I was wondering if people could think of a good approach, or critique the approach that I have designed so far. First of all, the general problem is an image processing pipeline. It contains several stages, and the goal is to design a highly modular solution, so that any of the stages can be easily swapped out and replaced with a piece of custom code (so that the user can have a speed increase if s/he knows that a certain stage is constrained in a certain way in his or her problem). The current thinking is something like this: struct output; /*Contains the output values from the pipeline.*/ class input_routines{ public: virtual foo stage1(...){...} virtual bar stage2(...){...} virtual qux stage3(...){...} ... } output pipeline(input_routines stages); This would allow people to subclass input_routines and override whichever stage they wanted. That said, I've worked in systems like this before, and I find the subclassing and the default stuff tends to get messy, and can be difficult to use, so I'm not giddy about writing one myself. I was also thinking about a more STLish approach, where the different stages (there are 6 or 7) would be defaulted template parameters. Can anyone offer a critique of the pattern above, thoughts on the template approach, or any other architecture that comes to mind?

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  • Should Android and iPhone UI be different?

    - by Phonon
    I'm not completely new to developing apps, but I'm at a point where I'm trying to develop something and deploy it on several mobile platforms. To only concentrate on two major ones, suppose I'm developing an app for Android and iPhone and designing UI and the general user interaction architecture. Both platforms give guidelines as to how their UIs should work. For example, most iPhone apps have the Navigation Bar (the one that says Testing 1 and has a Back button) and an Icon Bar for navigating a program, while Android uses an Options Menu fetched via a Menu button and the "back" navigation is handled with the physical Back button on the device. I've seen many apps that try to force the same UI on every platform. For example, custom-building an iPhone style Icon Bar and putting it in their Android apps, but it just doesn't quite look right to me and it feels like it violates UI design guidelines somewhat. Are there any good design patters for implementing something sufficiently similar on both platforms, yet still platform-specific enough so that the user would not feel out of their comfort zone? What do people usually do in these situations?

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  • Object desing problem for simple school application

    - by Aragornx
    I want to create simple school application that provides grades,notes,presence,etc. for students,teachers and parents. I'm trying to design objects for this problem and I'm little bit confused - because I'm not very experienced in class designing. Some of my present objects are : class PersonalData() { private String name; private String surename; private Calendar dateOfBirth; [...] } class Person { private PersonalData personalData; } class User extends Person { private String login; private char[] password; } class Student extends Person { private ArrayList<Counselor> counselors = new ArrayList<>(); } class Counselor extends Person { private ArrayList<Student> children = new ArrayList<>(); } class Teacher extends Person { private ArrayList<ChoolClass> schoolClasses = new ArrayList<>(); private ArrayList<Subject> subjects = new ArrayList<>(); } This is of course a general idea. But I'm sure it's not the best way. For example I want that one person could be a Teacher and also a Parent(Counselor) and present approach makes me to have two Person objects. I want that user after successful logging in get all roles that it has (Student or Teacher or (Teacher & Parent) ). I think I should make and use some interfaces but I'm not sure how to do this right. Maybe like this: interface Role { } interface TeacherRole implements Role { void addGrade( Student student, Grade grade, [...] ); } class Teacher implements TeacherRole { private Person person; [...] } class User extends Person{ ArrayList<Role> roles = new ArrayList<>(); } Please if anyone could help me to make this right or maybe just point me to some literature/article that covers practical objects design.

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  • How to correctly write an installation or setup document

    - by UmNyobe
    I just joined a small start-up as a software engineer after graduation. The start-up is 4 year old, and I am working with the CEO and the COO, even if there are some people abroad. Basically they both used to do almost everything. I am currently on some kind of training phase. I have at my disposition architecture, setup and installation internal documentation. Architecture documentation is like a bible and should contain complete information. The rest are used to give directions in different processes. The issue is that these documents are more or less dated, as they just didn't have the time to change them. I will be in charge of training the next hires, and updating these documents is part of my training. In some there is a lot of hard-coded information like: Install this_module_which_still_exists cd this_dir_name_changed cp this_file_name_changed other_dir_name_changed ./config_script.sh ./execute_script.sh The issues i have faced : Either the module installation is completely different (for instance now there is an rpm, or a different OS) Either names changed, and i need to switch old names by new names Description of the purpose of the current step missing. Information about a whole topic is missing Fortunately these guys are around and I get all the information I want and all the explanations I need. I want to bring a design to the next documents so in the future people don't feel like they are completely rewriting a document each time they are updating it. Do you have suggestions? If there is a lightweight design methodology available online you can point me to it's nice too. One thing I will do for sure is set up a versioning repository for the documents alone. There is already one for the source code so I don't know why internal documents deserve a different treatment.

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  • Help with Abstract Factory Pattern

    - by brazc0re
    I need help with a abstract factory pattern design. This question is a continuation of: Design help with parallel process I am really confused where I should be initializing all of the settings for each type of medium (ex: RS232, TCP/IP, etc). Attached is the drawing on how I am setting up the pattern: As shown, when a medium is created, each medium imposes a ICreateMedium interface. I would assume that the Create() method also create the proper object, such as SerialPort serialPort = new SerialPort("COM1", baud); however, TCPIPMedium would have an issue with the interface because it wouldn't need to initialize a serial port object. I know I am doing something majorly wrong here. I just can't figure it out and have been stuck for a while. What I also get confused on show the interface IMedium will get access to the communication object once it is created so it can write out the appropriate byte[] packet. Any guidance would be greatly appreciated. My main goal is to have the Communicator class spit a packet out without caring which type of medium is active.

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  • How should I structure the implementation of turn-based board game rules?

    - by Setzer22
    I'm trying to create a turn-based strategy game on a tilemap. I'm using design by component so far, but I can't find a nice way to fit components into the part I want to ask. I'm struggling with the "game rules" logic. That is, the code that displays the menu, allows the player to select units, and command them, then tells the unit game objects what to do given the player input. The best way I could thing of handling this was using a big state machine, so everything that could be done in a "turn" is handled by this state machine, and the update code of this state machine does different things depending on the state. However, this approach leads to a large amount of code (anything not model-related) going into a big class. Of course I can subdivide this big class into more classes, but it doesn't feel modular and upgradable enough. I'd like to know of better systems to handle this in order to be able to upgrade the game with new rules without having a monstruous if/else chain (or switch / case, for that matter). Any ideas? What specific design pattern other than MVC should I be using?

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  • .net developers and web designers: how to interact?

    - by just_name
    I'm an asp.net developer, and I face some problems when I deal with designers. The designer always complains about the asp.net server controls. They rather just have an html file and create css files along with the required images to go with those. Sometimes if the design phase is done in advance I get html files with related css files, but then we face many problems integrating the design with the aspx files (sever controls an telerik controls ... etc). What I want to ask about is: How to overcome these problems? The designers prefer php- and mvc developers because of the problems with .net server controls. I need to know how to interact with the designers in a correct way. Are there any tools or applications to provide the designers with the rendered (html page) of the .aspx pages? By that I mean the page in runtime rather than the aspx in visual studio. They do use Web Expression but they want the rendered page in html as well.

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  • Move SharePoint Designer workflow from one document library to another

    - by Buffernet
    Hi, I built a sharepoint workflow for a "test" document library. I would now like to move this workflow to a "prod" document library. I copied the workflow in sharepoint designer from one document library to the next successfully. However when I bring up the wizard and try to change the document library the workflow was made for I am unable because the drop down box with this option is disabled. Does anyone know how I can accomplish this?

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  • Objective-C categories in static library

    - by Vladimir
    Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency (target - general - direct dependecies) and all works OK, but categories. A category defined in static library is not working in app. So my question is how to add static library with some categories into other project? And in general, what is best practice to use in app project code from other projects?

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  • Debugging into a shared library source from consuming app, using QTCreator

    - by morpheous
    I am using QTCreator (1.3.1) on Ubuntu Karmic. I have built two projects: a shared library an application that links to the shared library I am debugging the application, and need to step into the implementation (i.e. the source) of one of the functions exported by the shared library. Does anyone know how to setup the QTCreator to allow me to step into the source of a shared library?

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  • Obj-c categories in static library

    - by Vladimir
    Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency (target - general - direct dependecies) and all works OK, but categories. A category defined in static library is not working in app. So my question is how to add static library with some categories into other project? And in general, what is best practice to use in app project code from other projects?

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  • static library, but I still need headers?

    - by ML
    Hi All, I have a bunch of projects that all could share a "common" static library of classes. What confuses me is if I make a static library out of these classes and link against it in my projects that I still need the headers of the classes in the static library in my main projects. What is the benefit of the static library then? How do companies like Adobe deal with this?

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  • Zxing project as library in a project won't build

    - by iie
    ( again ) I want to use the ZXing library in my project, I followed this tutorial http://damianflannery.wordpress.com/2011/06/13/integrate-zxing-barcode-scanner-into-your-android-app-natively-using-eclipse/ [ only difference I'm using netbeans ]after building zxing android project and marking it as a library, I wanted to od it as a library in my own project. After doing it, I can't build it. It looks like the R file can't be created in both [library and myProject ] for example: error: constant expression required case R.id.zxinglib_auto_focus:

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  • Finding out document template type of document library

    - by blade
    Hi, When I make a document library in Sharepoint 2003 and select the document template type etc and come back to edit/administer the document library, how can I find out what document template type I selected at the time of creation? Another way of putting it: If an administrator makes a document library and selects a document template type and he/she leaves without documenting his/her settings for the document library, how could I find out what document template type he selected? Thanks

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  • F# Library in Silverlight Application?

    - by cam
    I have an F# library in the same solution as a Silverlight (C#) project that I'd like to use the library in. When I try to add a reference to the library project, it says I can only add Silverlight references. How can I make this F# library compatible with my Silverlight project? I'm using Visual Studio 2010.

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  • StackWrap4J Java wrapper

    - by Bill the Lizard
    The StackWrap4J 1.0.1 jar is now available! (See the changelog) Sample Code / Screen Shot The following code snippet was used to test the wrapper in the Android emulator: TextView text = (TextView)findViewById(R.id.output); StackWrapper stackWrap = new StackOverflow(); String displayText = null; try { Stats stats = stackWrap.getStats(); displayText = "Stack Overflow Statistics"; displayText += "\nTotal Questions: " + stats.getTotalQuestions(); displayText += "\nTotal Unanswered: " + stats.getTotalUnanswered(); displayText += "\nTotal Answers: " + stats.getTotalAnswers(); displayText += "\nTotal Comments: " + stats.getTotalComments(); displayText += "\nTotal Votes: " + stats.getTotalVotes(); displayText += "\nTotal Users: " + stats.getTotalUsers(); } catch(Exception e){ displayText = e.getMessage(); } text.setText(displayText); About StackWrap4J is a Java wrapper for the Stack Exchange API. It is designed to be easy to use, and intuitive to learn while providing the full functionality of the API. License StackWrap4J is available under the MIT license. Download StackWrap4J Platform StackWrap4J was built using Java 1.5 and tested on Sun's JVM. It should run on any implementation of the JVM (1.5 or later). It's also been tested on the Android emulator. It also runs under the Google App Engine. Code You can download the code from our SVN repository hosted on SourceForge. Documentation for the code is also available on the SourceForge site. Authors Bill Cruise Justin Nelson Contact Please feel free to leave feedback here in the Answers section or on the StackWrap4J project discussion forum. Alternatively: Bill is available at: lizard.bill (at) gmail.com Justin can be reached at: jjnguy13 (at) gmail.com Future Currently we are focusing on adding more tests and fixing bugs. We are also working on adding serialization so that our objects can be easily persisted, and throttling so that users of our library don't have to worry about breaking the terms of use of the API. Notes The latest build was tested against version 1.0 of the API on July 28th.

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  • Web based library management (FOSS) application

    - by pgb
    I'm looking for a FOSS web-based library management application. I want to manage the few books we have at our company, and I'm looking for applications that provide a simple web interface to: Add new books. Search for books. (Not Required) Place holds on books. My ideal would be something like Delicious Library, but web based and open source. I've looked at Koha (which I could not install), Emilda, which seems to be a dead project (last emails are from 2006 and I could not install it) and VuFind which looks awesome but doesn't provide (or I could not find) an interface to add new records to the library. Any suggestions?

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  • OSX: iTunes won't play .ogg files over shared library

    - by Decavolt
    I have an OSX 10.5 box that is sharing its iTunes library and another 10.6 box connecting to that library through iTunes. It works as expected except for ogg files. Those ogg files are visible and selectable in the shared library but will not play through the share on the client machine. If I move the ogg files to the client machine they play locally just fine. They also play locally on the host machine. They just won't play through the iTunes share. Is this a bug or some other known issue? Is there a fix, short of converting all ogg files to mp3?

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  • Move some iTunes library items to different drive?

    - by Sören Kuklau
    My internal hard drive is somewhat small, and I only regularly listen to a fraction of my iTunes library anyway, so I'd like to keep large portions on it on an external drive for archival purposes. Since dealing with multiple iTunes libraries is somewhat painful, the solution I'm looking for is to move individual items of the library to a different location, without compromising the "Keep organized" and "Copy files" settings. I found an AppleScript that I assume is supposed to do this, Move Files To Folder…, but it instead copies them, and doesn't update the library accordingly. I can do this manually by moving the file, then accessing it in iTunes — it'll prompt me for the new location. I just don't intend to do this one by one for thousands of files.

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  • Installing multiple versions of a shared library

    - by nsfyn55
    I am running ubuntu 10.04 and I want to use tmux 1.6. tmux has a dependency on libevent 2. My solution was to compile libevent2 and drop into /usr/local/lib then compile tmux against this lib and drop into /usr/local/bin. This works great until...I restart. This is just an assumption on my part but it seems that other binaries are now linking to the libevent2 library presumably because its on the library path. Because there are 60+ packages with libevent1 dependencies this causes my install to basically lose its mind. Is there an idiomatic way to approach running an application that has a core library dependency on a different version? Should I just statically link the lib?

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  • Algorithm design, "randomising" timetable schedule in Python although open to other languages.

    - by S1syphus
    Before I start I should add I am a musician and not a native programmer, this was undertook to make my life easier. Here is the situation, at work I'm given a new csv file each which contains a list of sound files, their length, and the minimum total amount of time they must be played. I create a playlist of exactly 60 minutes, from this excel file. Each sample played the by the minimum number of instances, but spread out from each other; so there will never be a period where for where one sound is played twice in a row or in close proximity to itself. Secondly, if the minimum instances of each song has been used, and there is still time with in the 60 min, it needs to fill the remaining time using sounds till 60 minutes is reached, while adhering to above. The smallest duration possible is 15 seconds, and then multiples of 15 seconds. Here is what I came up with in python and the problems I'm having with it, and as one user said its buggy due to the random library used in it. So I'm guessing a total rethink is on the table, here is where I need your help. Whats is the best way to solve the issue, I have had a brief look at things like knapsack and bin packing algorithms, while both are relevant neither are appropriate and maybe a bit beyond me.

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  • Java library class to handle scheduled execution of "callbacks"?

    - by Hanno Fietz
    My program has a component - dubbed the Scheduler - that lets other components register points in time at which they want to be called back. This should work much like the Unix cron service, i. e. you tell the Scheduler "notify me at ten minutes past every full hour". I realize there are no real callbacks in Java. Here's my approach, is there a library which already does this stuff? Feel free to suggest improvements, too. Register call to Scheduler passes: a time specification containing hour, minute, second, year month, dom, dow, where each item may be unspecified, meaning "execute it every hour / minute etc." (just like crontabs) an object containing data that will tell the calling object what to do when it is notified by the Scheduler. The Scheduler does not process this data, just stores it and passes it back upon notification. a reference to the calling object Upon startup, or after a new registration request, the Scheduler starts with a Calendar object of the current system time and checks if there are any entries in the database that match this point in time. If there are, they are executed and the process starts over. If there aren't, the time in the Calendar object is incremented by one second and the entreis are rechecked. This repeats until there is one entry or more that match(es). (Discrete Event Simulation) The Scheduler will then remember that timestamp, sleep and wake every second to check if it is already there. If it happens to wake up and the time has already passed, it starts over, likewise if the time has come and the jobs have been executed. Edit: Thanks for pointing me to Quartz. I'm looking for something much smaller, however.

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  • Is there any danger in committing to a component library such as SmartGwt or Swing?

    - by Banang
    Since February this year I have been working on an app that's built using SmartGWT components. Generally, I find the components very nice to work with, and the fact that they're open source and free to use is just fantastic. However, I can't seem to shake the feeling that it's not a durable way of developing, but I can't quite explain why. Maybe it's because I know that any minute now the team developing it could decide to stop, which would leave me and my team in a bit of a pickle, but I'm sure there must be something more. I have been trying to find ways of explaining this feeling to myself, but to no avail. Therefore I turn to you, dear community, to ask if you can come up with a good reason why committing to building your app (that's supposed to be around for many more years to come) using a component library such as SmartGWT is a bad idea? Is there any reason I should just have developed the components myself? Or did I make the right choice when deciding not to reinvent the wheel and just go for what was readily available?

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  • User Control as container

    - by Luca
    I'm designing a simple expander control. I've derived from UserControl, drawn inner controls, built, run; all ok. Since an inner Control is a Panel, I'd like to use it as container at design time. Indeed I've used the attributes: [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] Great I say. But it isn't... The result is that I can use it as container at design time but: The added controls go back the inner controls already embedded in the user control Even if I push to top a control added at design time, at runtime it is back again on controls embedded to the user control I cannot restrict the container area at design time into a Panel area What am I missing? Here is the code for completeness... why this snippet of code is not working? [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] public partial class ExpanderControl : UserControl { public ExpanderControl() { InitializeComponent(); .... [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")] internal class ExpanderControlDesigner : ControlDesigner { private ExpanderControl MyControl; public override void Initialize(IComponent component) { base.Initialize(component); MyControl = (ExpanderControl)component; // Hook up events ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); s.SelectionChanged += new EventHandler(OnSelectionChanged); c.ComponentRemoving += new ComponentEventHandler(OnComponentRemoving); } private void OnSelectionChanged(object sender, System.EventArgs e) { } private void OnComponentRemoving(object sender, ComponentEventArgs e) { } protected override void Dispose(bool disposing) { ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); // Unhook events s.SelectionChanged -= new EventHandler(OnSelectionChanged); c.ComponentRemoving -= new ComponentEventHandler(OnComponentRemoving); base.Dispose(disposing); } public override System.ComponentModel.Design.DesignerVerbCollection Verbs { get { DesignerVerbCollection v = new DesignerVerbCollection(); v.Add(new DesignerVerb("&asd", new EventHandler(null))); return v; } } } I've found many resources (Interaction, designed, limited area), but nothing was usefull for being operative...

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