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  • (VB.NET + WPF) Drag + Drop (to allow user sorting) of stackpanel elements within a Scrollviewer?

    - by Matt H.
    I have good model (I think!) for how to allow a user to drag an element in a stackpanel and reposition it to another location within the stackpanel. However, my Stackpanel is placed within a ScrollViewer, like this (generalized): <ScrollViewer> <StackPanel> ....First item ....Second item ....Third item ....Etc. </StackPanel> <ScrollViewer> Here is the problem, I wish to simulate the functionality of programs like word, where if I am dragging selected content (or an object) outside the viewable area, the window will scroll in the direction of the mouse to see more places to drop my nifty little object. ...i.e. If I move the mouse to the top of my ScrollViewer while dragging a stackpanel's contents, I want the scrollviewer to slowly move up so I can see more locations to drop my content. Any suggestions? If you can help me solve this, you will be a godsend!

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  • [WPF] selected item in listbox unreadable because of the color !

    - by Anna
    I dynamically create a collection of stackpanels in my listbox. In this stackpanel are contained labels and checkbox horizontally aligned. The problem is when I click on a stackpanel, the selection is unreadable because the line become dark-blue whereas the letters stay black so black on blue, you see nothing... how can I dynamically change the forecolor of the selected elements in the stackpanel ? I say dynamically and not in the xml file, because all those elements are dynamically created, base on a database... thanksssss!!

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  • WPF : how can i use a picture while i'm showing it?

    - by Roy Gavrielov
    hello, i'm trying to do so but the program throws this exception : An unhandled exception of type 'System.IO.IOException' occurred in mscorlib.dll Additional information: The process cannot access the file 'C:\Users\Roy\documents\visual studio 2010\Projects\Assignment3\Assignment3\bin\Debug\Images\Chrysanthemum.jpg' because it is being used by another process. is there a way to use it while it's open? code : if (imgAddMessage.Source != null) { BitmapImage src = (BitmapImage)imgAddMessage.Source; if (!Directory.Exists("Images")) { Directory.CreateDirectory("Images"); } FileStream stream = new FileStream("Images/" + imageName, FileMode.Create, FileAccess.ReadWrite); JpegBitmapEncoder encoder = new JpegBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(src)); encoder.Save(stream); stream.Close(); } thanks.

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  • How to have ListView items with Label show up at the bottom of the item not to the right in WPF?

    - by Joan Venge
    I am using a WrapPanel with an Image and Label, but the Label shows up to the right of the item. How can I make it show up at the bottom of the Image/Item? <Window.Resources> <DataTemplate x:Key="ItemTemplate"> <WrapPanel Orientation="Horizontal"> <Image Width="50" Height="50" Stretch="Fill" Source="{Binding Cover}"/> <Label Content="{Binding Title}" /> </WrapPanel> </DataTemplate> </Window.Resources>

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  • How to determine if an item is the last one in a WPF ItemTemplate?

    - by Mike
    Hi everyone, I have some XAML <ItemsControl Name="mItemsControl"> <ItemsControl.ItemTemplate> <DataTemplate> <TextBox Text="{Binding Mode=OneWay}" KeyUp="TextBox_KeyUp"/> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> that's bound to a simple ObservableCollection private ObservableCollection<string> mCollection = new ObservableCollection<string>(); public MainWindow() { InitializeComponent(); this.mCollection.Add("Test1"); this.mCollection.Add("Test2"); this.mItemsControl.ItemsSource = this.mCollection; } Upon hitting the enter key in the last TextBox, I want another TextBox to appear. I have code that does it, but there's a gap: private void TextBox_KeyUp(object sender, KeyEventArgs e) { if (e.Key != Key.Enter) { return; } TextBox textbox = (TextBox)sender; if (IsTextBoxTheLastOneInTheTemplate(textbox)) { this.mCollection.Add("A new textbox appears!"); } } The function IsTextBoxTheLastOneInTheTemplate() is something that I need, but can't figure out how to write. How would I go about writing it? I've considered using ItemsControl.ItemContainerGenerator, but can't put all the pieces together. Thanks! -Mike

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  • How to draw a full ellipse in a StreamGeometry in WPF?

    - by romkyns
    The only method in a StreamGeometryContext that seems related to ellipses is the ArcTo method. Unfortunately it is heavily geared to joining lines rather than drawing ellipses. In particular, the position of the arc is determined by a starting and ending point. For a full ellipse the two coincide obviously, and the exact orientation becomes undefined. So far the best way of drawing an ellipse centered on 100,100 of size 10,10 that I found is like this: using (var ctx = geometry.Open()) { ctx.BeginFigure(new Point(100+5, 100), isFilled: true, isClosed: true); ctx.ArcTo( new Point(100 + 5*Math.Cos(0.01), 100 + 5*Math.Sin(0.01)), // need a small angle but large enough that the ellipse is positioned accurately new Size(10/2, 10/2), // docs say it should be 10,10 but in practice it appears that this should be half the desired width/height... 0, true, SweepDirection.Counterclockwise, true, true); } Which is pretty ugly, and also leaves a small "flat" area (although not visible at normal zoom levels). How else might I draw a full ellipse using StreamGeometryContext?

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  • WPF: How do I get a reference to a styled window control in code behind?

    - by Brad
    I have a window defined with a style: <Window x:Class="winBorderless" x:Name="winBorderless" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Local="clr-namespace:WindowStyle" Style="{StaticResource Window_Cartesia}" WindowStartupLocation="CenterScreen" BorderThickness="1" BorderBrush="#FF9CAAC1" Margin="5" Title="[Document Title]"> and the style defined in an application level dictionary: <Style x:Key="Window_Cartesia" TargetType="{x:Type Window}"> <Setter Property="WindowStyle" Value="None"/> <Setter Property="AllowsTransparency" Value="True"/> <Setter Property="Background" Value="Transparent"/> <EventSetter Event="Loaded" Handler="Loaded"/> <EventSetter Event="PreviewKeyDown" Handler="Preview_KeyDown"/> <EventSetter Event="MouseMove" Handler="FullScreen_MouseMove"/> <Setter Property="Template"> In code behind I have a reference to the Window instance set: Win = DirectCast(sender, winBorderless) This allows access to the window properties as the EventSetters pass references to the various controls. However, it doesn't provide for access to the controls defined in the style through the window reference as they don't exist there. So, what is the best way to reference a control through code behind that is defined in the style. I'd prefer not to iterate the trees to find them but ya gotta do....

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  • WPF DataTemplates with VS2010 designer support + reusable - would you do it that way?

    - by Christian
    Ok, I am currently tidying up all my old stuff. I ran into the issue of "code only DataTemplates" - which are really a pain in the ass. You can't see anything, they are really hard to design, and I want to improve my project. So I had the idea to use the following solution. The main benefits are: You have designer support for your data template You can easily include example sample data The file naming is consistent and easy to remember The preview does not require an additional XAML wrapper (even with code only controls) I will try to explain and illustrate my solution using a few pictures. I am interested in feedback, especially if you can imagine a better way to do it. And, of course, if you see any maintenance or performance issues. Ok, lets start with a simple PreviewObject. I want to have some data in it, so I create a subclass which will automatically fill in some dummy data. Then I add a list to the control, and name this list. Afterwards I add a DataTemplate, this is the sole reason for the whole control (to be able to see and edit the DataTemplate in place): Now I use this control to get my DataTemplate, to use it in other places. To make this easier, I added some code in the code behind, see here: Now I want a control to show me a list of PreviewItems, so I created a "code-only" control which creates an instance of my service (or gets one using DI in real world) and fills its list box with it: To view the result of this work, I added this control inside the same named XAML, this is basically only to be able to see the final result: What I do not like in this solution: The need to create the last control in "code only". So I tried something different while writing this post. The following two screenshots illustrate the approach. I am creating an instance of the service inside the DataContext, and I am using bindings to supply the Itemssourc and the ItemTemplate. The reason for the strange "static property" is refactoring support. If I hardcode the path in the designer (e.g. using "Path = PreviewHistory") and I refactor the names (which happens quite often, early design phase) - I screw up my controls without realizing it. Does anyone has a better idea for this? I am using Resharper, btw. Thanks for any input, and sorry for the image overkill. Just easier to explain that way.. Chris

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  • How to implement Master-Detail with Multi-Selection in WPF?

    - by gehho
    Hi, I plan to create a typical Master-Detail scenario, i.e. a collection of items displayed in a ListView via DataBinding to an ICollectionView, and details about the selected item in a separate group of controls (TextBoxes, NumUpDowns...). No problem so far, actually I have already implemented a pretty similar scenario in an older project. However, it should be possible to select multiple items in the ListView and get the appropriate shared values displayed in the detail view. This means, if all selected items have the same value for a property, this value should be displayed in the detail view. If they do not share the same value, the corresponding control should provide some visual clue for the user indicating this, and no value should be displayed (or an "undefined" state in a CheckBox for example). Now, if the user edits the value, this change should be applied to all selected items. Further requirements are: MVVM compatibility (i.e. not too much code-behind) Extendability (new properties/types can be added later on) Does anyone have experience with such a scenario? Actually, I think this should be a very common scenario. However, I could not find any details on that topic anywhere. Thanks! gehho. PS: In the older project mentioned above, I had a solution using a subclass of the ViewModel which handles the special case of multi-selection. It checked all selected items for equality and returned the appropriate values. However, this approach had some drawbacks and somehow seemed like a hack because (besides other smelly things) it was necessary to break the synchronization between the ListView and the detail view and handle it manually.

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  • How to apply styles to all windows in WPF app?

    - by Brandon
    I have the following App.xaml file: <Application x:Class="MiniDeviceConfig.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" StartupUri="MiniDeviceConfig.xaml"> <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="Button.xaml"/> <ResourceDictionary Source="CheckBox.xaml"/> <ResourceDictionary Source="ComboBox.xaml"/> <ResourceDictionary Source="Common.xaml"/> <ResourceDictionary Source="GroupBox.xaml"/> <ResourceDictionary Source="Label.xaml"/> <ResourceDictionary Source="LinkButton.xaml"/> <ResourceDictionary Source="ListBox.xaml"/> <ResourceDictionary Source="ListView.xaml"/> <ResourceDictionary Source="RadioButton.xaml"/> <ResourceDictionary Source="Tooltip.xaml"/> <ResourceDictionary Source="Window.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> In my application, my main window is MiniDeviceConfig.xaml (as seen above). In my Button.xaml file, I clearly set the button height to some obscene number. And, this size is reflected in my main window's buttons. However, some action on the main window triggers a modal window that has more buttons on it. I was expecting the same tall buttons but no such luck. How do I get the style to propagate into all windows in the application?

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  • How can I make a WPF combo box have the width of its widest element in XAML ?

    - by csuporj
    I know how to do it in code, but can this be done in XAML ? Window1.xaml: <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <Grid> <ComboBox Name="ComboBox1" HorizontalAlignment="Left" VerticalAlignment="Top"> <ComboBoxItem>ComboBoxItem1</ComboBoxItem> <ComboBoxItem>ComboBoxItem2</ComboBoxItem> </ComboBox> </Grid> </Window> Window1.xaml.cs: using System.Windows; using System.Windows.Controls; namespace WpfApplication1 { public partial class Window1 : Window { public Window1() { InitializeComponent(); double width = 0; foreach (ComboBoxItem item in ComboBox1.Items) { item.Measure(new Size( double.PositiveInfinity, double.PositiveInfinity)); if (item.DesiredSize.Width > width) width = item.DesiredSize.Width; } ComboBox1.Measure(new Size( double.PositiveInfinity, double.PositiveInfinity)); ComboBox1.Width = ComboBox1.DesiredSize.Width + width; } } }

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  • Is it possible to template a template in WPF XAML?

    - by imekon
    Is it possible to use templates within templates? For instance, I have the following two templates: <HierarchicalDataTemplate x:Key="RecursiveTemplate" ItemsSource="{Binding Children}"> <StackPanel Margin="1" Orientation="Horizontal"> <Ellipse Fill="DarkGreen" Width="14" Height="14"/> <TextBlock MouseDown="OnTreeMouseDown" TargetUpdated="OnTargetUpdated" Visibility="{Binding Editing, Converter={StaticResource visibilityInverter}}" Margin="5" Text="{Binding Name}"/> <TextBox PreviewKeyDown="OnTreeKeyDown" Visibility="{Binding Editing, Converter={StaticResource visibilityConverter}}" Margin="2" Text="{Binding Name}"/> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate x:Key="ContainerTemplate" ItemsSource="{Binding Children}"> <StackPanel Margin="1" Orientation="Horizontal"> <Ellipse Fill="DarkBlue" Width="14" Height="14"/> <TextBlock MouseDown="OnTreeMouseDown" TargetUpdated="OnTargetUpdated" Visibility="{Binding Editing, Converter={StaticResource visibilityInverter}}" Margin="5" Text="{Binding Name}"/> <TextBox PreviewKeyDown="OnTreeKeyDown" Visibility="{Binding Editing, Converter={StaticResource visibilityConverter}}" Margin="2" Text="{Binding Name}"/> </StackPanel> </HierarchicalDataTemplate> There's a section of identical XAML: <TextBlock MouseDown="OnTreeMouseDown" TargetUpdated="OnTargetUpdated" Visibility="{Binding Editing, Converter={StaticResource visibilityInverter}}" Margin="5" Text="{Binding Name}"/> <TextBox PreviewKeyDown="OnTreeKeyDown" Visibility="{Binding Editing, Converter={StaticResource visibilityConverter}}" Margin="2" Text="{Binding Name}"/> Is it possible to move that to a resource and refer to it by name, rather than repeat it?

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  • WPF C# how to create THIS binding in code?

    - by 0xDEAD BEEF
    I wonder, how to create this binding, since Line.X2 IS NOT dependency property! :( <Line Y1="0" X1="0" Y2="0" Stroke="Blue" StrokeThickness="3" Margin="0 -2 0 -2" X2="{Binding Path=RenderSize.Width, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type StackPanel}}}"/>

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  • Loading and binding a serialized view model to a WPF window?

    - by generalt
    Hello all. I'm writing a one-window UI for a simple ETL tool. The UI consists of the window, the code behind for the window, a view model for the window, and the business logic. I wanted to provide functionality to the users to save the state of the UI because the content of about 10-12 text boxes will be reused between sessions, but are specific to the user. I figured I could serialize the view model, which contains all the data from the textboxes, and this works fine, but I'm having trouble loading the information in the serialized XML file back into the text boxes. Constructor of window: public ETLWindow() { InitializeComponent(); _viewModel = new ViewModel(); this.DataContext = _viewModel; _viewModel.State = Constants.STATE_IDLE; Loaded += new RoutedEventHandler(MainWindow_Loaded); } XAML: <TextBox x:Name="targetDirectory" IsReadOnly="true" Text="{Binding TargetDatabaseDirectory, UpdateSourceTrigger=PropertyChanged}"/> ViewModel corresponding property: private string _targetDatabaseDirectory; [XmlElement()] public string TargetDatabaseDirectory { get { return _targetDatabaseDirectory; } set { _targetDatabaseDirectory = value; OnPropertyChanged(DataUtilities.General.Utilities.GetPropertyName(() => new ViewModel().TargetDatabaseDirectory)); } Load event in code behind: private void loadState_Click(object sender, RoutedEventArgs e) { string statePath = this.getFilePath(); _viewModel = ViewModel.LoadModel(statePath); } As you can guess, the LoadModel method deserializes the serialized file on the user's drive. I couldn't find much on the web regarding this issue. I know this probably has something to do with my bindings. Is there some way to refresh on the bindings on the XAML after I deserialize the view model? Or perhaps refresh all properties on the view model? Or am I completely insane thinking any of this could be done? Thanks.

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  • Where do I define dependency properties shared by the detail views in a master-detail MVVM WPF scena

    - by absence
    I can think of two ways to implement dependency properties that are shared between the detail views: Store them in the master view model and add data bindings to the detail view models when they are created, and bind to them in the detail view. Don't store them in the view models at all, and use FindAncestor to bind directly to properties of the master view instead. What are the pros and cons of each, and are there other/better options?

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  • WPF: Is ListBox or Panel responsible for mouse wheel navigation?

    - by HDW
    I have a custom ListBox which uses a custom Panel as ItemsHost. I want to have control over mouse wheel input, so that turning the wheel changes the single selected item. I believe that the best method to do so is to handle the OnPreviewMouseWheel event (although this is only have what I want since it doesn't provide horizontal wheel data). Now the big question: Is there a best practice where to handle OnPreviewMouseWheel? In ListBox (which by default doesn't have a clue about the arrangement of the Panel's child elements) or in Panel (which by default doesn't have a clue about the "IsSelected" property of it's child elements)?

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  • Why won't this hit test fire a second time? wpf

    - by csciguy
    All, I have a main window that contains two custom objects (AnimatedCharacter). These objects are nothing but images. These images might contain transparent portions. One of these objects slightly overlaps the other object. There is a listener attached to the main window and is as follows. private void Window_MouseLeftButtonUp_1(object sender, MouseButtonEventArgs e) { Point pt = e.GetPosition((UIElement)sender); //store off the mouse pt hitPointMouse = pt; //clear the result list hitResultsSubList.Clear(); EllipseGeometry m_egHitArea = new EllipseGeometry(pt, 1, 1); VisualTreeHelper.HitTest(sender as Visual, HitTestFilterFuncNew, new HitTestResultCallback(HitTestCallback), new GeometryHitTestParameters(m_egHitArea)); //Check all sub items you have now hit if (hitResultsSubList.Count > 0) { CheckSubHitItems(hitResultsSubList); } } The idea is to filter out only a select group of items (called AnimatedCharacters). The hittest and filters are as follows public HitTestResultBehavior HitTestCallback(HitTestResult htrResult) { IntersectionDetail idDetail = ((GeometryHitTestResult)htrResult).IntersectionDetail; switch (idDetail) { case IntersectionDetail.FullyContains: return HitTestResultBehavior.Continue; case IntersectionDetail.Intersects: return HitTestResultBehavior.Continue; case IntersectionDetail.FullyInside: return HitTestResultBehavior.Continue; default: return HitTestResultBehavior.Stop; } } public HitTestFilterBehavior HitTestFilterFuncNew(DependencyObject potentialHitTestTarget) { if (potentialHitTestTarget.GetType() == typeof(AnimatedCharacter)) { hitResultsSubList.Add(potentialHitTestTarget as AnimatedCharacter); } return HitTestFilterBehavior.Continue; } This returns me back a list (called hitResultsSubList) that I attempt to then process further. I want to take everything in the hitResultsSubList and run a hit test on it again. This time, the hit test will be checking alpha levels on the particular animatedCharacter object. private void CheckSubHitItems(List<DependencyObject> hitResultsSub) { for(int i = 0; i<hitResultsSub.Count; i++) { hitResultsList.Clear(); AnimatedCharacter ac = hitResultsSub[i] as AnimatedCharacter; try { //DEBUGGER SKIPS THIS NEXT LINE EVERY SINGLE TIME. VisualTreeHelper.HitTest(ac, null, new HitTestResultCallback(hitCallBack), new PointHitTestParameters(hitPointMouse)); } catch (Exception e) { System.Diagnostics.Debug.WriteLine(e.StackTrace); } if (hitResultsList.Count > 0) { //do something here } } } Here is my problem now. The hit test in the second function (CheckSubHitItems) never gets called. There are definitely items (DependencyObjects of the type AnimatedCharacter) in the hitResultSub, but no matter what, the second hit test will not fire. I can walk the for loop fine, but when that line is hit, I get the following console statement. Step into: Stepping over non-user code 'System.MulticastDelegate.CtorClosed' No exceptions are thrown. Any help is appreciated.

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  • WPF: Is it possible to nest TreeView items with a binding expression?

    - by John Gietzen
    Lets say I have the following data: <XmlDataProvider x:Key="Values"> <x:XData> <folder name="C:"> <folder name="stuff" /> <folder name="things" /> <folder name="windows"> <folder name="system32" /> </folder> </folder> </x:XData> </XmlDataProvider> How can I get that into a treeview? I can't seem to grok hierarchical binding... I know that I can get it in there in C# code, but I wanted to do it with a binding expression.

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  • WPF, how can I optimize lines and circles drawing ?

    - by Aurélien Ribon
    Hello ! I am developping an application where I need to draw a graph on the screen. For this purpose, I use a Canvas and I put Controls on it. An example of such a draw as shown in the app can be found here : http://free0.hiboox.com/images/1610/d82e0b7cc3521071ede601d3542c7bc5.png It works fine for simple graphs, but I also want to be able to draw very large graphs (hundreds of nodes). And when I try to draw a very large graph, it takes a LOT of time to render. My problem is that the code is not optimized at all, I just wanted it to work. Until now, I have a Canvas on the one hand, and multiple Controls on the other hands. Actually, circles and lines are listed in collections, and for each item of these collections, I use a ControlTemplate, defining a red circle, a black circle, a line, etc. Here is an example, the definition of a graph circle : <!-- STYLE : DISPLAY DATA NODE --> <Style TargetType="{x:Type flow.elements:DisplayNode}"> <Setter Property="Canvas.Left" Value="{Binding X, RelativeSource={RelativeSource Self}}" /> <Setter Property="Canvas.Top" Value="{Binding Y, RelativeSource={RelativeSource Self}}" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type flow.elements:DisplayNode}"> <!--TEMPLATE--> <Grid x:Name="grid" Margin="-30,-30,0,0"> <Ellipse x:Name="selectionEllipse" StrokeThickness="0" Width="60" Height="60" Opacity="0" IsHitTestVisible="False"> <Ellipse.Fill> <RadialGradientBrush> <GradientStop Color="Black" Offset="0.398" /> <GradientStop Offset="1" /> </RadialGradientBrush> </Ellipse.Fill> </Ellipse> <Ellipse Stroke="Black" Width="30" Height="30" x:Name="ellipse"> <Ellipse.Fill> <LinearGradientBrush EndPoint="0,1"> <GradientStop Offset="0" Color="White" /> <GradientStop Offset="1.5" Color="LightGray" /> </LinearGradientBrush> </Ellipse.Fill> </Ellipse> <TextBlock x:Name="tblock" Text="{Binding NodeName, RelativeSource={RelativeSource Mode=TemplatedParent}}" Foreground="Black" VerticalAlignment="Center" HorizontalAlignment="Center" FontSize="10.667" /> </Grid> <!--TRIGGERS--> <ControlTemplate.Triggers> <!--DATAINPUT--> <MultiTrigger> <MultiTrigger.Conditions> <Condition Property="SkinMode" Value="NODETYPE" /> <Condition Property="NodeType" Value="DATAINPUT" /> </MultiTrigger.Conditions> <Setter TargetName="tblock" Property="Foreground" Value="White" /> <Setter TargetName="ellipse" Property="Fill"> <Setter.Value> <LinearGradientBrush EndPoint="0,1"> <GradientStop Offset="-0.5" Color="White" /> <GradientStop Offset="1" Color="Black" /> </LinearGradientBrush> </Setter.Value> </Setter> </MultiTrigger> <!--DATAOUTPUT--> <MultiTrigger> <MultiTrigger.Conditions> <Condition Property="SkinMode" Value="NODETYPE" /> <Condition Property="NodeType" Value="DATAOUTPUT" /> </MultiTrigger.Conditions> <Setter TargetName="tblock" Property="Foreground" Value="White" /> <Setter TargetName="ellipse" Property="Fill"> <Setter.Value> <LinearGradientBrush EndPoint="0,1"> <GradientStop Offset="-0.5" Color="White" /> <GradientStop Offset="1" Color="Black" /> </LinearGradientBrush> </Setter.Value> </Setter> </MultiTrigger> ....... THERE IS A TOTAL OF 7 MULTITRIGGERS ....... </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> Also, the lines are drawn using the Line Control. <!-- STYLE : DISPLAY LINK --> <Style TargetType="{x:Type flow.elements:DisplayLink}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type flow.elements:DisplayLink}"> <!--TEMPLATE--> <Line X1="{Binding X1, RelativeSource={RelativeSource TemplatedParent}}" X2="{Binding X2, RelativeSource={RelativeSource TemplatedParent}}" Y1="{Binding Y1, RelativeSource={RelativeSource TemplatedParent}}" Y2="{Binding Y2, RelativeSource={RelativeSource TemplatedParent}}" Stroke="Gray" StrokeThickness="2" x:Name="line" /> <!--TRIGGERS--> <ControlTemplate.Triggers> <!--BRANCH : ASSERTION--> <MultiTrigger> <MultiTrigger.Conditions> <Condition Property="SkinMode" Value="BRANCHTYPE" /> <Condition Property="BranchType" Value="ASSERTION" /> </MultiTrigger.Conditions> <Setter TargetName="line" Property="Stroke" Value="#E0E0E0" /> </MultiTrigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> So, I need your advices. How can I drastically improve the rendering performances ? Should I define each MultiTrigger circle rendering possibility in its own ControlTemplate instead ? Is there a better line drawing technique ? Should I open a DrawingContext and draw everything in one control, instead of having hundreds of controls ?

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  • How to enforce min-width/height of a control to be always visible in WPF?

    - by MartyIX
    Hello, I've got an application and I would like to know if there's a way how to keep the whole visual element always visible. I thought that minWidth/minHeight will do that but it only changes the minimal size of the element but it doesn't enforces that the whole visual element is visible. I think what I need is minWidth from WinForms where it works exactly as I need. Example: Setting minWidth and minHeight for Window works but if I set minWidth for a StackPanel in Window the window can be resized so that the minWidth of StackPanel is ignored (actually the StackPanel has the requested size but it's hidden). Thank you for any suggestion!

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