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  • How to escape this in the bash script?

    - by allenskd
    I'm trying to complete a batch of 3 videos to leave it there till morning processing but it seems there are special characters in it... I try it "raw" in the terminal and it works but in bash script it stops working Example: args1="-r 29.97 -t 00:13:30 -vsync 0 -vpre libx264-medium -i" args12="-r 29.97 -ss 00:40:30 -vsync 0 -vpre libx264-medium -i" args2="[in] scale=580:380 [T1],[T1] pad=720:530:0:50 (other arguments with lots of [ and ]" In the output it says Unable to find a suitable output format for 'scale=580:380' not sure why... like I said, the command runs fine in the command-line, just not in the script /usr/local/bin/ffmpeg "$args1" "${file}" -vf "$args2" "$args3" "${args[0]}_${startingfrom}_0001_02.mp4"

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  • Ring in the Holiday with Papercraft Star Wars Snowflakes

    - by Jason Fitzpatrick
    Whether your holiday decorating is begging for a geeky touch (or your nieces and nephews are begging for something to occupy their time while visiting this holiday), Anthony Herrera’s Star Wars themed paper snowflakes are a perfect geeky holiday project. This year’s collection includes Admiral Ackbar, A-Wings, B-Wings, Chewbacca, Ewoks, and more. Be sure to check out the 2011 and 2010 editions, for even more characters. Star Wars Snowflakes 2012 [Anthony Herrera Designs] Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Unity GUI pauses/freezes for less than a few seconds

    - by Ahmad Nassri
    I've just got my new Lenovo ThinkPad X220 with Intel HD graphics (I'm not sure what the chip is) and I've installed Natty. Everything works great out of the box, except there are short pauses/freezes in the UI that randomly occur, they last less than 2 seconds, actions are still taking place in the background (like typing) when the UI un-freezes I can see the characters I've typed, the app I've clicked, loaded . I can confirm that this is only happening with the new Natty 3D interface, I've tried 2D and the classic interface and there were no issues. Googling this topic seems challenging as I can't relate the problem in keywords. And I keep getting results relating to full GUI freeze which I don't have. This is troubling since I have Natty 3D running on older machines without any issues . I wonder if anybody else have experienced this or came across this issue before. Thanks.

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  • Collision Detection Game Design and Architecture

    - by Chompas
    I've reading some articles about collision detection. My question here is about ideas on the design for it. Baically I have a C++ game that has a main loop with entities with an update method. Based on keyboard input, these characters updates their positions. My question is not about how to detect collisions, it's about getting ideas in which is the best way to implement this. The game has a main character but also enemies that have to collide between them, so I'm not sure where to make all the iterations for checking collisions and if the right way is to check everything against everything. Thanks in advance.

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  • Collision Detection in Java for a game

    - by gordsmash
    Im making a game in Java with a few other people but we are stuck on one part of it, making the collision detection. The game is an RPG and I know how to do the collision detection with the characters using Rectangles, but what I dont know how to do is the collision detection for the maps. What I mean by that is like so the character cant walk over trees or water and that stuff but using rectangles doesnt seem like the best option here. Well to explain what the game maps are gonna look like, here is an example http://i980.photobucket.com/albums/ae287/gordsmash/7-8.jpg Now I could use rectangles to get bounds and stop the player from walking over the trees and water but that would take a lot of them. But is there another easier way to prevent the player from walking over the trees and obstacles besides using Rectangles?

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  • International multi-OS keyboard layout for both coding and surfing?

    - by rassie
    So yes, the problem has been raised in parts multiple times already. Still I'm looking for a keyboard layout that has the following features: Easy on fingers (Dvorak-like layouts welcome) Easy for coding Includes german characters (typing ä with AltGr-p is not ok). Works well with web-browsing (Ctrl-t and Ctrl-w on one hand, left one very much preferred, since that's where my ex-CapsLock, now Ctrl lies) Works well with default Emacs bindings Works on both Windows and Linux (at least easily installable) I've looked at Dvorak and Neo, they both have a "shortcut problem", i.e. web-browsing and most frequent Emacs combinations use both parts of the keyboard. Using right Ctrl is usually not an option, since it'll give me RSI much faster than keeping QWERTY/Z. Funnily enough, mirroring the default Neo layout would probably be enough for me. So, any ideas?

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  • How to Disable the Auto-Complete Feature in Outlook 2013

    - by Lori Kaufman
    The Auto-Complete feature in Outlook 2013 automatically fills in names and email addresses for you when entering them in the To or Cc fields. Based on the characters you start to enter, Outlook displays a list of possible choices that match what you’ve entered. You can then either click the desired email address from the list or press Enter to insert the email address in the list. The Auto-Complete feature can save you time if you compose a lot of emails and have a lot of contacts in your address book. However, you do have to be careful when using the feature, so you don’t accidentally select the wrong email address and send an email to the wrong person. If you find the feature irritating and don’t want to use it, you can easily disable it. To disable the Auto-Complete feature, open Outlook and click the FILE tab.    

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  • How to better adjust more then 2 keyboard layouts

    - by zetah
    From time to time I have to use characters not present in my two layouts: Latin and Cyrillic and instead digging in Character map I thought to additionally add 2 more keyboard layouts. My issue with this approach is that most of the time I use just two layouts, and while changing to different layout (Alt-Shift) I now have to press couple of times to switch to previous layout. It's not just number of pressings, but I have to press two keys at once and track keyboard indicator which is distracting. I tried some options presented in keyboard settings, but I think there is no option that I would like - change just between first two layouts on Alt-Shift, and if I want to use additional layout I can choose it from keyboard indicator drop-down menu. Any ideas how this might be possible

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  • Displaying Tweets in an ASP.NET UserControl with TweetSharp

    As I mentioned in my previous blog post, I'll be having a little fun over the next few weeks talking about all of the Social Media APIs I've been experimenting with. I thought I would start out today by talking about one of the most popular services, Twitter. Twitter is essentially a microblogging service that allows its users to post messages of up to 140 characters long known as Tweets. Users can subscribe to each other and see tweets from all of their subscriptions in their main feed listings. Due to this ease of providing and receiving updates to and from the masses, Twitter has been adopted by anything from bloggers to celebrities to large corporations. If you have a blog or just a website in general, having a Twitter account alongside it could potentially be a useful way to attract new visitors. Displaying your tweets on your website and ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Best way to go about sorting 2D sprites in a "RPG Maker" styled RPG

    - by Aaron Stewart
    I am trying to come up with the best way to create overlapping sprites without having any issues. I was thinking of having a SortedDictionary and setting the Entity's key to it's Y position relative to the max bound of the simulation, aka the Z value. I'd update the "Z" value in the update method each frame, if the entity's position has changed at all. For those who don't know what I mean, I want characters who are standing closer in front of another character to be drawn on top, and if they are behind the character, they are drawn behind. I'm leery of using SpriteBatch back to front or front to back, I've been doing some searching and have been under the impression they are a bad idea. and want to know exactly how other people are dealing with their depth sorting. Just ultimately trying to come up with the best method of sorting for good practice before I get too far in to refactor the system effectively.

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  • C++ difference between "char *" and "char * = new char[]"

    - by nashmaniac
    So, if I want to declare an array of characters I can go this way char a[2]; char * a ; char * a = new char[2]; Ignoring the first declaration, the other two use pointers. As far as I know the third declaration is stored in heap and is freed using the delete operator . does the second declaration also hold the array in heap ? Does it mean that if something is stored in heap and not freed can be used anywhere in a file like a variable with file linkage ? I tried both third and second declaration in one function and then using the variable in another but it didn't work, why ? Are there any other differences between the second and third declarations ?

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  • how do you read from system.out in Java [closed]

    - by Dan
    I'm trying to create a word scramble game and so far I have taken a vector of randomly assorted strings that contains both words and hints and split them into two vectors. I have randomly scrambled the word and set this all up in text boxes. Right now I'm stuck because I have a text box that takes input but I'm not sure how to read that in? I want the user to type the unscrambled word into the text box and have it calculate as correct and move on to the next word immediately. I also don't know how to get the keys working. I want the "?" character to be the hint button that shows the hint. At the moment the hint box works if I type the question mark in using the System.in but it doesn't work if I type it directly in to the text box. The characters are showing up in the text box but nothing is working after that.

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  • How to use Fixedsys in the Gnome Terminal, or wherever monospaced fonts are required

    - by Walter Tross
    I think that the Fixedsys font is one of the most readable monospaced fonts for programming. It has zero antialiasing, with vertical lines mostly 2 pixels wide. Close to ideal for current monitor dot pitches, in my eyes (literally). After years of Windows at home (for family reasons) and Linux servers at work accessed through Cygwin on Windows (for company policy reasons), with Fixedsys as the shell and IDE font, I have decided to switch to the Ubuntu desktop. Eclipse and gedit are no problem, they accept the Fixedsys Excelsior TTF font. But the Gnome Terminal only accepts monospaced fonts. Although Fixedsys Excelsior is essentially monospaced, it contains larger glyphs (mostly for eastern languages), and also some ligatures. Since apparently ALL characters must have the same width for a font to be recognized as monospaced, Fixedsys Excelsior cannot be selected in all those contexts where monospaced fonts are required, including gnome-terminal. So what is the easiest/cleanest way to use a Fixedsys clone font in contexts that only accept monospaced fonts?

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  • What are the cons of using DrawableGameComponent for every instance of a game object?

    - by Kensai
    I've read in many places that DrawableGameComponents should be saved for things like "levels" or some kind of managers instead of using them, for example, for characters or tiles (Like this guy says here). But I don't understand why this is so. I read this post and it made a lot of sense to me, but these are the minority. I usually wouldn't pay too much attention to things like these, but in this case I would like to know why the apparent majority believes this is not the way to go. Maybe I'm missing something.

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  • Simplified knapsack in PHP

    - by Mikhail
    I have two instances where I'd like to display information in a "justified" alignment - but I don't care if the values are switched in order. One example being displaying the usernames of people online: Anton Brother68 Commissar Dougheater Elflord Foobar Goop Hoo Iee Joo Rearranging them we could get exactly 22 characters long on each line: Anton Brother68 Foobar Commissar Elflord Goop Dougheater Hoo Iee Joo This is kind of a knapsack, except seems like there ought to be a P solution since I don't care about perfection, and I have multiple lines. Second instance is identical, except instead of names and character count I would be displaying random images and use their width.

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  • Running 32-bit Firefox with sun-jre in 64-bit Ubuntu

    - by rojanu
    I am trying to run juniper networks connect program to vpn into work and it only works on 32bit sun jre. All the things I have found with google failed so far. I can't use any scripts, like madscientists, as part of the authentication I need to provide some random characters from a grid. So to isolate this 32bit app install to a corner, I downloaded firefox and jre and unpack them to /opt. I run firefox with sudo as Juniper asks for root password. Here is Firefox plugins folder /ot/firefox32/plugins# ls -la total 8 drwxr-xr-x 2 root root 4096 Mar 11 00:57 . drwxr-xr-x 11 root root 4096 Mar 10 23:48 .. lrwxrwxrwx 1 root root 49 Mar 11 00:57 libnpjp2.so -> /opt/java/32/jdk1.6.0_31/jre/lib/i386/libnpjp2.so Firefox lists sun jre but when check it with "http://java.com/en/download/installed.jsp" it either can't detect java or Firefox freezes Any Ideas? Thanks

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  • How can I fix TTF fonts' ligatures (tt, ti, fi, ff, etc) in Firefox?

    - by Oli
    With certain Windows fonts there is a display issue where ligature-kerning seems to flip out and make the two letters bold. Here's a screenshot of an email using Helvetica in Firefox: As you can see, it seems to be something about the way crossed characters (t and f) connect to each other and letters like i. I've had this problem for a very long time (over multiple systems) and wondered if anybody has ever seen similar issues popping up and found a way to fix them. Note: I think this does just affect Firefox. Chrome and LibreOffice are both fine.

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  • How to do google webpage translate in a Java class

    - by Robert
    Hi,this is a follow-up question of mine. Suppose now I have a URL : http://www.baidu.com/s?bs=%B0%C2%B0%CD%C2%ED&f=8&wd=%B0%C2%B0%CD%C2%ED and it work perfectly by inputting it in the text field of google translate and select from "Chinese" to English. My question is ,suppose now I want to achieve this in Java, I would like to adopt "Process q=Runtime.getRuntime().exec( "cmd /c start +URL" approach to do this. Could I achieve that by simply concatenating the Google translate URL and the webpage URL? If yes,could you please elaborte,thanks.

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  • Are Meta tags useful for SEO?

    - by Lynda
    Reading a Search Results with this or a similar phrased question can lead to reading a lot of conflicting answers. Are there any meta tags that matter in SEO? From what I have read I do know that meta keywords are no longer used (or so little it is not worth using them) and don't worry with using them. Meta Description tags are not used for page ranking but can effect click through rates so should be used but be less than 160 characters. I know the following meta tags exist: author - the author's name and possibly email address robots - to allow or disallow indexing by robots copyright - the copyright date of the page How much do these meta tags matter and are there others that are new (including ones that may not be used by all but might be used in the future or are used by only one of the big players like Google or Bing) meta tags that should be included? Note: Even if a meta tag doesn't matter in SEO but helps with click through rates similar to the descript tag does then feel free to include it with your answer.

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  • Best practices for periodically saving game state to disk

    - by Ben Morris
    I'm working on an MMO. All of the player and environment data lives on a server and is kept in memory. There's a "world" object which keeps track of all of the maps, characters, etc. and their relations to each other. To avoid data loss in case of a crash, I've been periodically serializing the world to disk. The trouble is, this object can be quite large, so when the server starts writing, there's noticeable in-game slowdown for a few seconds, which I'd like to avoid. Any pointers on how to go about this in a more efficient way?

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  • Game-a-Week One Completed

    - by Matt Christian
    Last night I finished my Game-a-Week One and felt and extreme sense of accomplishment with what I finished in a single week. I removed all traces of the JigLibX code since it wasn't working properly due to my implementation and got my collision working thanks to some BoundingSpheres and Riemer's tutorials.  However, since the characters are Corndogs a rectangle bounding box would have made more sense although the bullets are only able to move forward currently. While developing it in a week was a challenge, developing it in a week while maintaining proper coding standards and clean, reusable code was damn near impossible.  It's possible my next step will be to either refactor it or move onto Game-a-Week Two. I will post a link to the game ZIP in the future.

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  • How to prevent Windows XP from stealing my input Ctrl-Space which is meant for Emacs

    - by Dean
    I am learning and using Emacs. What I found annoying is that Ctrl-Space input will be stolen by Windows XP to switch the language bar instead of setting the mark in Emacs. The "language bar" is the native input languages selection such as Chinese keyboard other than English keyboard. Is there a way to temporarily prevent XP from stealing it? I have disabled the language bar from "Regional and language options" from Control Panel but the problem still exists. It doesn't happen on my Windows 2000 desktop at office but it happens on my work Windows XP laptop. Thank you very much.

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  • How are realistic 3D faces created and animated in video games?

    - by Anton
    I'm interested in being able to create realistic faces and facial expressions for the 3D characters of a game I'm working on. Think something similar to the dialog scenes in games like Mass Effect. Unfortunately I'm not sure where to begin. I'm sure the faces/animations are created through 3D Modeling software, but otherwise I am lost. Do facial animations use the same "bones" that normal body animation uses? Is there any preferred 3D software for realistic faces and animations? Is there a preferred format to export these faces and animations in?

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  • Print Your Favorite Video Game Character in 3D

    - by Jason Fitzpatrick
    Beloved video game characters of yesterday are perfect candidates for 3D printing with their simple and block-based sprite shapes. Read on to learn more about the process and mathematics of turning 2D sprites into 3D models. Courtesy of Mikola Lysenko, a computer scientist and mechanical engineer, we’re treated to not just a tutorial on how to create a 3D shape from a 2D seed image, but the mathematics behind figuring out exactly what that 2D sprite should look like if stretched out into three dimensions. Hit up the link below for his tour of techniques including multiview stereo reconstruction and space carving (and why he went with one technique over the other)–the explanation of his process is just as interesting as the cool results it yields. Turning 8-Bit Sprites into Printable 3D Models [via Hack A Day] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • How should I pronounce the :: and -> in PHP?

    - by Renesis
    When I read these lines aloud to someone: $controller->process(); UserManager::getInstance(); How should the -> and :: be pronounced? Reading the characters themselves in cumbersome and I don't know of any nicknames for them. Being a developer who is used to C-style syntax, I'd like to say "dot", but I'd like something that is easy to say and people can easily understand. It would also be good to know if there are any pronunciations that have become de-facto standards among teams of developers.

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