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  • Can you declare <canvas> methods within a template in javascript?

    - by Binarytales
    Not entirely sure I posed the question in the best way but here goes... I have been playing around with the HTML5 canvas API and have got as far as drawing a shape in the canvas and getting it to move around with the arrow keys. I then tried to move my various variables and functions to a template so I could spawn multiple shapes (that would eventually be controlled by different keys). This is what I have: function player(x, y, z, colour, speed){ this.lx = x; this.ly = y; this.speed = 10; this.playerSize = z; this.colour = colour; } playerOne = new player(100, 100, 10, "#F0F"); function persona(z, colour){ zone.fillStyle = colour; offset = 0 - (z / 2); zone.fillRect(offset, offset, z, z); } function move(x, y){ playerOne.lx = playerOne.lx + x; playerOne.ly = playerOne.ly + y; zone.clearRect(0, 0, 500, 500); zone.save(); zone.translate(playerOne.lx, playerOne.ly); persona(playerOne.playerSize, playerOne.colour); zone.restore(); } window.onkeydown = function() { var direction = this.event.keyCode; var s = playerOne.speed; // Arrow Keys if( direction == 38 && playerOne.ly >= 10){ // Up move(0,-s); } if( direction == 40 && playerOne.ly <= 490){ // Down move(0,s); } if( direction == 37 && playerOne.lx >= 10){ // Left move(-s,0); } if( direction == 39 && playerOne.lx <= 490){ // Right move(s,0); } }; window.onload = function() { zone = document.getElementById('canvas').getContext('2d'); zone.save(); zone.translate(playerOne.lx, playerOne.ly); persona(playerOne.playerSize, playerOne.colour); zone.restore(); }; So what I tried to do was move the persona function into the player template like this: function player(x, y, z, colour, speed){ this.lx = x; this.ly = y; this.speed = 10; function persona(){ zone.fillStyle = colour; var offset = 0 - (z / 2); zone.fillRect(offset, offset, z, z); } } And then where before it said persona(playerOne.playerSize, playerOne.colour); it now just says playerOne.persona(); But this is just totally flaking out and not working and I can't figure out why. I'm probably going about it all the wrong way and I think the problem is that I'm trying to manipulate the canvas.context (call zone in my script) from within a object/template. Perhaps its nothing to do with that at all and I an just not declaring my persona functions properly in the context of the template. Documentation for the canvas API is very thin on the ground and any hint in the right direction will be very much appreciated.

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  • Default template parameters with forward declaration

    - by Seth Johnson
    Is it possible to forward declare a class that uses default arguments without specifying or knowing those arguments? For example, I would like to declare a boost::ptr_list< TYPE > in a Traits class without dragging the entire Boost library into every file that includes the traits. I would like to declare namespace boost { template<class T> class ptr_list< T >; }, but that doesn't work because it doesn't exactly match the true class declaration: template < class T, class CloneAllocator = heap_clone_allocator, class Allocator = std::allocator<void*> > class ptr_list { ... }; Are my options only to live with it or to specify boost::ptr_list< TYPE, boost::heap_clone_allocator, std::allocator<void*> in my traits class? (If I use the latter, I'll also have to forward declare boost::heap_clone_allocator and include <memory>, I suppose.) I've looked through Stroustrup's book, SO, and the rest of the internet and haven't found a solution. Usually people are concerned about not including STL, and the solution is "just include the STL headers." However, Boost is a much more massive and compiler-intensive library, so I'd prefer to leave it out unless I absolutely have to.

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  • XSLT: Is there a way to "inherit" canned functionality?

    - by Ian Boyd
    i am once again having to cobble together a bit of XSLT into order to turn generated XML into (rather than simply generating HTML). i'm having huge deja-vu this time again. i'm once again having to solve again basic problems, e.g.: how to convert characters into valid html entity references how to preserve whitespace/carriage returns when converting to html how to convert to HTML as opposed to xhtml how to convert dates from xml format into presentable format how to tear apart strings with substring This is all stuff that i've solved many times before. But every time i come back to XSLT i have to start from scratch, re-inventing the wheel every time. If it were a programming language i would have a library of canned functions and procedures i can call. i would have subroutines to perform the commonly repeated tasks. i would inherit from a base class that already implements the ugly boilerplate stuff. Is there any way in XSLT to grow, expand and improve the ecosystem with canned code?

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  • Perl cgi @INC different in shell and in http request

    - by pistacchio
    Hi to all, I have the follwing, simplest per cgi script: use strict; use warnings; use CGI(); use CGI::Carp qw(fatalsToBrowser); use Template; print CGI::header(); foreach(@INC) { print "$_\n"; } When called (http://[..]/cgi-bin/p.cgi) I am given the following error: Can't locate Template.pm in @INC (@INC contains: /usr/lib/perl5/site_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/site_perl/5.8.8 /usr/lib/perl5/site_perl /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/vendor_perl/5.8.8 /usr/lib/perl5/vendor_perl /usr/lib/perl5/5.8.8/i386-linux-thread-multi /usr/lib/perl5/5.8.8 .) at /home/pistacchio/webapps/htdocs/cgi-bin/p.cgi line 8. BEGIN failed--compilation aborted at /home/pistacchio/webapps/htdocs/cgi-bin/p.cgi line 8. I made sure that Template is installed and indeed when running this program from shell it works (loads Template) and outputs: Content-Type: text/html; charset=ISO-8859-1 /home/pistacchio/lib/perl5 /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi /home/pistacchio/lib/perl5/lib /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi /usr/lib/perl5/site_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/site_perl/5.8.8 /usr/lib/perl5/site_perl /usr/lib/perl5/vendor_perl/5.8.8/i386-linux-thread-multi /usr/lib/perl5/vendor_perl/5.8.8 /usr/lib/perl5/vendor_perl /usr/lib/perl5/5.8.8/i386-linux-thread-multi /usr/lib/perl5/5.8.8 Template is installed in /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi [pistacchio@web118 i386-linux-thread-multi]$ pwd /home/pistacchio/lib/perl5/lib/i386-linux-thread-multi [pistacchio@web118 i386-linux-thread-multi]$ ls auto perllocal.pod Template Template.pm This directory is correctly listed in env and, as previously posted, in @INC. In @INC it is shown twice, so I even tried to pop it out before calling use Template, but without result. From env: [pistacchio@web118 i386-linux-thread-multi]$ env [..] PERL5LIB=/home/pistacchio/lib/perl5:/home/pistacchio/lib/perl5/lib:/home/pistacchio/lib/perl5/lib/i386-linux-thread-multi [..] Removing use Template gets rid of the problem. Can anybody help?

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  • Design pattern question: encapsulation or inheritance

    - by Matt
    Hey all, I have a question I have been toiling over for quite a while. I am building a templating engine with two main classes Template.php and Tag.php, with a bunch of extension classes like Img.php and String.php. The program works like this: A Template object creates a Tag objects. Each tag object determines which extension class (img, string, etc.) to implement. The point of the Tag class is to provide helper functions for each extension class such as wrap('div'), addClass('slideshow'), etc. Each Img or String class is used to render code specific to what is required, so $Img->render() would give something like <img src='blah.jpg' /> My Question is: Should I encapsulate all extension functionality within the Tag object like so: Tag.php function __construct($namespace, $args) { // Sort out namespace to determine which extension to call $this->extension = new $namespace($this); // Pass in Tag object so it can be used within extension return $this; // Tag object } function render() { return $this->extension->render(); } Img.php function __construct(Tag $T) { $args = $T->getArgs(); $T->addClass('img'); } function render() { return '<img src="blah.jpg" />'; } Usage: $T = new Tag("img", array(...); $T->render(); .... or should I create more of an inheritance structure because "Img is a Tag" Tag.php public static create($namespace, $args) { // Sort out namespace to determine which extension to call return new $namespace($args); } Img.php class Img extends Tag { function __construct($args) { // Determine namespace then call create tag $T = parent::__construct($namespace, $args); } function render() { return '<img src="blah.jpg" />'; } } Usage: $Img = Tag::create('img', array(...)); $Img->render(); One thing I do need is a common interface for creating custom tags, ie I can instantiate Img(...) then instantiate String(...), I do need to instantiate each extension using Tag. I know this is somewhat vague of a question, I'm hoping some of you have dealt with this in the past and can foresee certain issues with choosing each design pattern. If you have any other suggestions I would love to hear them. Thanks! Matt Mueller

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  • How to display table in ASP.NET website?

    - by salvationishere
    I am developing a C# VS 2008 / SQL Server 2008 website, but now I cannot display the Gridview containing my table. I included the Default.aspx and aspx.cs files below. What do I need to do to fix this? I am not getting any errors now; just that this grid does not show up. Thanks! ASPX file: <%@ Page Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" Title="Untitled Page" %> <asp:Content ID="Content1" ContentPlaceHolderID="MainContent" Runat="Server"> <asp:Panel runat="server" ID="AuthenticatedMessagePanel"> <asp:Label runat="server" ID="WelcomeBackMessage"></asp:Label> <table> <tr > <td> <asp:Label ID="tableLabel" runat="server" Font-Bold="True" Text="Select target table:"></asp:Label> </td> <td> <asp:Label ID="inputLabel" runat="server" Font-Bold="True" Text="Select input file:"></asp:Label> </td></tr> <tr><td valign="top"> <asp:Label ID="feedbackLabel" runat="server"></asp:Label> <asp:SqlDataSource ID="SelectTables" runat="server" ConnectionString="<%$ ConnectionStrings:AdventureWorks3_SelectTables %>" SelectCommand="SELECT TABLE_NAME FROM information_schema.Tables WHERE TABLE_TYPE = 'BASE TABLE' AND TABLE_SCHEMA = @SchemaName"> <SelectParameters> <asp:Parameter Name="SchemaName" Type="String" DefaultValue="" /> </SelectParameters> <InsertParameters> <asp:Parameter Name="TABLE_NAME" Direction="Output" Type="String" DefaultValue="" /> </InsertParameters> </asp:SqlDataSource> <asp:GridView ID="GridView1" DatasourceID="SelectTables" runat="server" style="WIDTH: 400px;" CellPadding="4" ForeColor="#333333" GridLines="None" onselectedindexchanged="GridView1_SelectedIndexChanged" AutoGenerateSelectButton="True" DataKeyNames="TABLE_NAME"> <RowStyle BackColor="#F7F6F3" ForeColor="#333333" /> <Columns> <asp:BoundField HeaderText="TABLE_NAME" DataField="TABLE_NAME" /> </Columns> <FooterStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <PagerStyle BackColor="#284775" ForeColor="White" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="#E2DED6" Font-Bold="True" ForeColor="#333333" /> <HeaderStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <EditRowStyle BackColor="#999999" /> <AlternatingRowStyle BackColor="White" ForeColor="#284775" /> </asp:GridView> </td> <td valign="top"> <input id="uploadFile" type="file" size="26" runat="server" name="uploadFile" title="UploadFile" class="greybar" enableviewstate="True" /> </td></tr> </table> </asp:Panel> <asp:Panel runat="Server" ID="AnonymousMessagePanel"> <asp:HyperLink runat="server" ID="lnkLogin" Text="Log In" NavigateUrl="~/Login.aspx"> </asp:HyperLink> </asp:Panel> </asp:Content> ASPX.CS file: using System; using System.Collections; using System.Configuration; using System.Data; using System.Linq; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Xml.Linq; using System.Collections.Generic; using System.IO; using System.Drawing; using System.ComponentModel; using System.Data.SqlClient; using ADONET_namespace; using System.Security.Principal; //using System.Windows; public partial class _Default : System.Web.UI.Page //namespace AddFileToSQL { //protected System.Web.UI.HtmlControls.HtmlInputFile uploadFile; protected System.Web.UI.HtmlControls.HtmlInputButton btnOWrite; protected System.Web.UI.HtmlControls.HtmlInputButton btnAppend; protected System.Web.UI.WebControls.Label Label1; protected static string inputfile = ""; public static string targettable; public static string selection; // Number of controls added to view state protected int default_NumberOfControls { get { if (ViewState["default_NumberOfControls"] != null) { return (int)ViewState["default_NumberOfControls"]; } else { return 0; } } set { ViewState["default_NumberOfControls"] = value; } } protected void uploadFile_onclick(object sender, EventArgs e) { } protected void Load_GridData() { //GridView1.DataSource = ADONET_methods.DisplaySchemaTables(); //GridView1.DataBind(); } protected void btnOWrite_Click(object sender, EventArgs e) { if (uploadFile.PostedFile.ContentLength > 0) { feedbackLabel.Text = "You do not have sufficient access to overwrite table records."; } else { feedbackLabel.Text = "This file does not contain any data."; } } protected void btnAppend_Click(object sender, EventArgs e) { string fullpath = Page.Request.PhysicalApplicationPath; string path = uploadFile.PostedFile.FileName; if (File.Exists(path)) { // Create a file to write to. try { StreamReader sr = new StreamReader(path); string s = ""; while (sr.Peek() > 0) s = sr.ReadLine(); sr.Close(); } catch (IOException exc) { Console.WriteLine(exc.Message + "Cannot open file."); return; } } if (uploadFile.PostedFile.ContentLength > 0) { inputfile = System.IO.File.ReadAllText(path); Session["Message"] = inputfile; Response.Redirect("DataMatch.aspx"); } else { feedbackLabel.Text = "This file does not contain any data."; } } protected void Page_Load(object sender, EventArgs e) { if (Request.IsAuthenticated) { WelcomeBackMessage.Text = "Welcome back, " + User.Identity.Name + "!"; // Reference the CustomPrincipal / CustomIdentity CustomIdentity ident = User.Identity as CustomIdentity; if (ident != null) WelcomeBackMessage.Text += string.Format(" You are the {0} of {1}.", ident.Title, ident.CompanyName); AuthenticatedMessagePanel.Visible = true; AnonymousMessagePanel.Visible = false; if (!Page.IsPostBack) { Load_GridData(); } } else { AuthenticatedMessagePanel.Visible = false; AnonymousMessagePanel.Visible = true; } } protected void GridView1_SelectedIndexChanged(object sender, EventArgs e) { GridViewRow row = GridView1.SelectedRow; targettable = row.Cells[2].Text; } }

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  • Convert templated parameter type to string

    - by wheaties
    I've got a small bit of DRY going on in code I and others have written that I'd like to reduce but I'm failing to figure out how to get it done. This is legacy COM code but it's interfering with the readability. I'd like to do the following: bool queryInterface<class T, class V>(T &_input, V &_output, Logger &_logger){ if( FAILED( _input->QueryInterface( &_output ) ) ){ _logger.error() << "Failed to Query Interface between " << MAGICHAPPENS<T>() << " and " << MAGICHAPPENS<V>(); return false; } if( _output == NULL ){ _logger.warn() << "Unable to Query Interface between " << MAGICHAPPENS<T>() << " and " << MAGICHAPPENS<V>(); return false; } } Wherein the "MAGICHAPPENS()" function would spit out the name of the variable type. Such that if "V" were a IQueryFilter I'd get back a string of "IQueryFilter." I can't think of any reasonable solution without having to write a bunch of template specializations totally defeating the point in the first place. Is there a way to write ANDMAGICHAPPENS?

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  • explicit template instantiations

    - by user323422
    see following code and please clear doubts1. as ABC is template why it not showing error when we put defination of ABC class member function in test.cpp 2.if i put test.cpp code in test.h and remve 2 , then it working fine. // test.h template <typename T> class ABC { public: void foo( T& ); void bar( T& ); }; // test.cpp template <typename T> void ABC<T>::foo( T& ) {} // definition template <typename T> void ABC<T>::bar( T& ) {} // definition template void ABC<char>::foo( char & ); // 1 template class ABC<char>; // 2 // main.cpp #include "test.h" int main() { ABC<char> a; a.foo(); // valid with 1 or 2 a.bar(); // link error if only 1, valid with 2 }

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  • Minimalist, Tiny Javascript Template System?

    - by Parand
    I'm looking for a minimalist template system for javascript, ala John Resig's Javascript Micro Templating. The smaller the better, and if it's jquery based even better. Recommendations? I tried John's micro-templating but ran into a few issues, wanted to see if there are more baked / better packaged solutions out there. [Update] I tried Resig's Micro Templating again and it's working well for me. Would still like to hear about other alternatives if there are any.

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  • Choosing the right template engine

    - by asrijaal
    Hi there, since today - I always used simple JSP Tags and JSTL which works but now I'm looking for a little bit more features and maybe more usability. With googling I've found Freemaker, Velocity and Tiles which seem to be very famous. Does someone of you has some further experiences with some of these and can give me a short brief about it. Or are there other frameworks which are worth to look into?

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  • Template problems: No matching function for call

    - by Nick Sweet
    I'm trying to create a template class, and when I define a non-member template function, I get the "No matching function for call to randvec()" error. I have a template class defined as: template <class T> class Vector { T x, y, z; public: //constructors Vector(); Vector(const T& x, const T& y, const T& z); Vector(const Vector& u); //accessors T getx() const; T gety() const; T getz() const; //mutators void setx(const T& x); void sety(const T& y); void setz(const T& z); //operations void operator-(); Vector plus(const Vector& v); Vector minus(const Vector& v); Vector cross(const Vector& v); T dot(const Vector& v); void times(const T& s); T length() const; //Vector<T>& randvec(); //operators Vector& operator=(const Vector& rhs); friend std::ostream& operator<< <T>(std::ostream&, const Vector<T>&); }; and the function in question, which I've defined after all those functions above, is: //random Vector template <class T> Vector<double>& randvec() { const int min=-10, max=10; Vector<double>* r = new Vector<double>; int randx, randy, randz, temp; const int bucket_size = RAND_MAX/(max-min +1); temp = rand(); //voodoo hackery do randx = (rand()/bucket_size)+min; while (randx < min || randx > max); r->setx(randx); do randy = (rand()/bucket_size)+min; while (randy < min || randy > max); r->sety(randy); do randz = (rand()/bucket_size)+min; while (randz < min || randz > max); r->setz(randz); return *r; } Yet, every time I call it in my main function using a line like: Vector<double> a(randvec()); I get that error. However, if I remove the template and define it using 'double' instead of 'T', the call to randvec() works perfectly. Why doesn't it recognize randvec()? P.S. Don't mind the bit labeled voodoo hackery - this is just a cheap hack so that I can get around another problem I encountered.

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  • Comparison of web template engines

    - by Mark
    Post a snippet of code from your favorite templating engine, with the name of the engine and a link to its homepage; show off its basic syntax and maybe some neat features about it that makes it unique. Hopefully this will give people an idea of what's out there and make it easier for them to decide on an engine.

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  • PHP Menu Question

    - by Vecta
    As one of the steps toward a greater website redesign I am putting the majority of the content of our website into html files to be used as includes. I am intending on passing a variable to the PHP template page through the URL to call the proper include. Our website has many programs that each need an index page as well as about 5 sub-pages. These program pages will need a menu system to navigate between the different pages.I am naming the pages pagex_1, pagex_2, pagex_3, etc. where "pagex" is descriptive of the page content. My question is, what would be the best way to handle this menu system? Is there a way to modify the initial variable used to arrive at the index page to create links in the menu to arrive at the other pages? Thanks for any help!

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  • Binder and variadic template ends up in a segmentation fault

    - by phlipsy
    I wrote the following program #include <iostream> template<typename C, typename Res, typename... Args> class bind_class_t { private: Res (C::*f)(Args...); C *c; public: bind_class_t(Res (C::*f)(Args...), C* c) : f(f), c(c) { } Res operator() (Args... args) { return (c->*f)(args...); } }; template<typename C, typename Res, typename... Args> bind_class_t<C, Res, Args...> bind_class(Res (C::*f)(Args...), C* c) { return bind_class<C, Res, Args...>(f, c); } class test { public: int add(int x, int y) { return x + y; } }; int main() { test t; // bind_class_t<test, int, int, int> b(&test::add, &t); bind_class_t<test, int, int, int> b = bind_class(&test::add, &t); std::cout << b(1, 2) << std::endl; return 0; } compiled it with gcc 4.3.3 and got a segmentation fault. After spending some time with gdb and this program it seems to me that the addresses of the function and the class are mixed up and a call of the data address of the class isn't allowed. Moreover if I use the commented line instead everything works fine. Can anyone else reproduce this behavior and/or explain me what's going wrong here?

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  • Partial template specialization: matching on properties of specialized template parameter

    - by Kenzo
    template <typename X, typename Y> class A {}; enum Property {P1,P2}; template <Property P> class B {}; class C {}; Is there any way to define a partial specialization of A such that A<C, B<P1> > would be A's normal template, but A<C, B<P2> > would be the specialization? Replacing the Y template parameter by a template template parameter would be nice, but is there a way to partially specialize it based on P then? template <typename X, template <Property P> typename Y> class A {}; // template <typename X> class A<X,template<> Y<P2> > {}; <-- not valid Is there a way by adding traits to a specialization template<> B<P2> and then using SFINAE in A?

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  • C++ Template Classes Circular Dependency Problem

    - by TomWij
    We have two classes: template<typename T, typename Size, typename Stack, typename Sparse> class Matrix and template<typename T, typename Size> class Iterator Matrix should be able to return begin and end iterators and Iterator will keep a referrence to the Matrix to access the elements via it's interface. We don't want Iterator to depend on the internal storage of the Matrix to prevent coupling. How can we solve this cyclic dependency problem? (The internal Storage class has the same template parameters as the Matrix class and the same access procedures as the Matrix itself)

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  • Best intro to C++ static metaprogramming?

    - by jwfearn
    Static metaprogramming (aka "template metaprogramming") is a great C++ technique that allows the execution of programs at compile-time. A light bulb went off in my head as soon as I read this canonical metaprogramming example: #include <iostream> using namespace std; template< int n > struct factorial { enum { ret = factorial< n - 1 >::ret * n }; }; template<> struct factorial< 0 > { enum { ret = 1 }; }; int main() { cout << "7! = " << factorial< 7 >::ret << endl; // 5040 return 0; } If one wants to learn more about C++ static metaprogramming, what are the best sources (books, websites, on-line courseware, whatever)?

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  • razor websites not working and all dlls are present

    - by Michael Tot Korsgaard
    I've uploaded a .cshtml website to a surftown server, and I got some problems running the code. But I have a problem with it running the Razor code. This is how the page renders:(Default.cshtml) I've already checked for internal communication problems. And this is my result: But then why isn't it working, and how can I fix it? I've heard that it can be a problem with views but how whould I fix this if that's the case? My websites folder tree: (And some files too) App_Code App_Data packages Microsoft.AspNet.Razor.2.0.20710.0 Microsoft.Asp.Net.WebPages.2.0.20710.0 Microsoft.Asp.Net.WebPages.Administration.2.0.20710.0 Microsoft.Asp.Net.WebPages.Data.2.0.20710.0 Microsoft.Asp.Net.WebPages.WebData.2.0.20710.0 Microsoft.Web.Infrastructure.1.0.0.0 NuGet.Core.1.6.2 bin packages jQuery.2.0.3 Content Scripts Tools Microsoft.AspNet.Mvc.4.0.30506.0 lib net40 Microsoft.AspNet.Razor.2.0.30506.0 lib net40 Microsoft.AspNet.WebPages.2.0.30506.0 lib net40 Pages Chapters Read.cshtml Edit Move Chapter.cshtml Entry.cshtml Entries EnterEntry.cshtml EnterNote.cshtml Login Login.cshtml Search Result.cshtml Scripts Addons TinyMCE Styles CSS Views _Layout.cshtml Default.cshtml My web.config file looks like this: <?xml version="1.0"?> <configuration> <system.web> <compilation debug="true" targetFramework="4.0"> <buildProviders> <add extension=".cshtml" type="System.Web.WebPages.Razor.RazorBuildProvider, System.Web.WebPages.Razor"/> </buildProviders> <assemblies> <add assembly="System.Web.Mvc, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </assemblies> </compilation> </system.web> <connectionStrings> <add connectionString="database connection" providerName="System.Data.SqlClient"/> </connectionStrings> </configuration> EDIT: Is it a problem that all my files are .cshtml?

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  • Higher order function « filter » in C++

    - by Red Hyena
    Hi all. I wanted to write a higher order function filter with C++. The code I have come up with so far is as follows: #include <iostream> #include <string> #include <functional> #include <algorithm> #include <vector> #include <list> #include <iterator> using namespace std; bool isOdd(int const i) { return i % 2 != 0; } template < template <class, class> class Container, class Predicate, class Allocator, class A > Container<A, Allocator> filter(Container<A, Allocator> const & container, Predicate const & pred) { Container<A, Allocator> filtered(container); container.erase(remove_if(filtered.begin(), filtered.end(), pred), filtered.end()); return filtered; } int main() { int const a[] = {23, 12, 78, 21, 97, 64}; vector<int const> const v(a, a + 6); vector<int const> const filtered = filter(v, isOdd); copy(filtered.begin(), filtered.end(), ostream_iterator<int const>(cout, " ")); } However on compiling this code, I get the following error messages that I am unable to understand and hence get rid of: /usr/include/c++/4.3/ext/new_allocator.h: In instantiation of ‘__gnu_cxx::new_allocator<const int>’: /usr/include/c++/4.3/bits/allocator.h:84: instantiated from ‘std::allocator<const int>’ /usr/include/c++/4.3/bits/stl_vector.h:75: instantiated from ‘std::_Vector_base<const int, std::allocator<const int> >’ /usr/include/c++/4.3/bits/stl_vector.h:176: instantiated from ‘std::vector<const int, std::allocator<const int> >’ Filter.cpp:29: instantiated from here /usr/include/c++/4.3/ext/new_allocator.h:82: error: ‘const _Tp* __gnu_cxx::new_allocator<_Tp>::address(const _Tp&) const [with _Tp = const int]’ cannot be overloaded /usr/include/c++/4.3/ext/new_allocator.h:79: error: with ‘_Tp* __gnu_cxx::new_allocator<_Tp>::address(_Tp&) const [with _Tp = const int]’ Filter.cpp: In function ‘Container<A, Allocator> filter(const Container<A, Allocator>&, const Predicate&) [with Container = std::vector, Predicate = bool ()(int), Allocator = std::allocator<const int>, A = const int]’: Filter.cpp:30: instantiated from here Filter.cpp:23: error: passing ‘const std::vector<const int, std::allocator<const int> >’ as ‘this’ argument of ‘__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> > std::vector<_Tp, _Alloc>::erase(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, __gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >) [with _Tp = const int, _Alloc = std::allocator<const int>]’ discards qualifiers /usr/include/c++/4.3/bits/stl_algo.h: In function ‘_FIter std::remove_if(_FIter, _FIter, _Predicate) [with _FIter = __gnu_cxx::__normal_iterator<const int*, std::vector<const int, std::allocator<const int> > >, _Predicate = bool (*)(int)]’: Filter.cpp:23: instantiated from ‘Container<A, Allocator> filter(const Container<A, Allocator>&, const Predicate&) [with Container = std::vector, Predicate = bool ()(int), Allocator = std::allocator<const int>, A = const int]’ Filter.cpp:30: instantiated from here /usr/include/c++/4.3/bits/stl_algo.h:821: error: assignment of read-only location ‘__result.__gnu_cxx::__normal_iterator<_Iterator, _Container>::operator* [with _Iterator = const int*, _Container = std::vector<const int, std::allocator<const int> >]()’ /usr/include/c++/4.3/ext/new_allocator.h: In member function ‘void __gnu_cxx::new_allocator<_Tp>::deallocate(_Tp*, size_t) [with _Tp = const int]’: /usr/include/c++/4.3/bits/stl_vector.h:150: instantiated from ‘void std::_Vector_base<_Tp, _Alloc>::_M_deallocate(_Tp*, size_t) [with _Tp = const int, _Alloc = std::allocator<const int>]’ /usr/include/c++/4.3/bits/stl_vector.h:136: instantiated from ‘std::_Vector_base<_Tp, _Alloc>::~_Vector_base() [with _Tp = const int, _Alloc = std::allocator<const int>]’ /usr/include/c++/4.3/bits/stl_vector.h:286: instantiated from ‘std::vector<_Tp, _Alloc>::vector(_InputIterator, _InputIterator, const _Alloc&) [with _InputIterator = const int*, _Tp = const int, _Alloc = std::allocator<const int>]’ Filter.cpp:29: instantiated from here /usr/include/c++/4.3/ext/new_allocator.h:98: error: invalid conversion from ‘const void*’ to ‘void*’ /usr/include/c++/4.3/ext/new_allocator.h:98: error: initializing argument 1 of ‘void operator delete(void*)’ /usr/include/c++/4.3/bits/stl_algobase.h: In function ‘_OI std::__copy_move_a(_II, _II, _OI) [with bool _IsMove = false, _II = const int*, _OI = const int*]’: /usr/include/c++/4.3/bits/stl_algobase.h:435: instantiated from ‘_OI std::__copy_move_a2(_II, _II, _OI) [with bool _IsMove = false, _II = __gnu_cxx::__normal_iterator<const int*, std::vector<const int, std::allocator<const int> > >, _OI = __gnu_cxx::__normal_iterator<const int*, std::vector<const int, std::allocator<const int> > >]’ /usr/include/c++/4.3/bits/stl_algobase.h:466: instantiated from ‘_OI std::copy(_II, _II, _OI) [with _II = __gnu_cxx::__normal_iterator<const int*, std::vector<const int, std::allocator<const int> > >, _OI = __gnu_cxx::__normal_iterator<const int*, std::vector<const int, std::allocator<const int> > >]’ /usr/include/c++/4.3/bits/vector.tcc:136: instantiated from ‘__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> > std::vector<_Tp, _Alloc>::erase(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, __gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >) [with _Tp = const int, _Alloc = std::allocator<const int>]’ Filter.cpp:23: instantiated from ‘Container<A, Allocator> filter(const Container<A, Allocator>&, const Predicate&) [with Container = std::vector, Predicate = bool ()(int), Allocator = std::allocator<const int>, A = const int]’ Filter.cpp:30: instantiated from here /usr/include/c++/4.3/bits/stl_algobase.h:396: error: no matching function for call to ‘std::__copy_move<false, true, std::random_access_iterator_tag>::__copy_m(const int*&, const int*&, const int*&)’ Please tell me what I am doing wrong here and what is the correct way to achieve the kind of higher order polymorphism I want. Thanks.

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  • Template metaprogram converting type to unique number

    - by daramarak
    I just started playing with metaprogramming and I am working on different tasks just to explore the domain. One of these was to generate a unique integer and map it to type, like below: int myInt = TypeInt<AClass>::value; I want to know if this is at all possible, and in that case how. Because although I have learned much about exploring this subject I still have failed to come up with an answer. (P.S. A yes/no answer is much more gratifying than a c++ solution that doesn't use metaprogramming, as this is the domain that I am exploring)

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  • How to detect whether there is a specific member variable in class?

    - by Kirill V. Lyadvinsky
    For creating algorithm template function I need to know whether x or X (and y or Y) in class that is template argument. It may by useful when using my function for MFC CPoint class or GDI+ PointF class or some others. All of them use different x in them. My solution could be reduces to the following code: template<int> struct TT {typedef int type;}; template<class P> bool Check_x(P p, typename TT<sizeof(&P::x)>::type b = 0) { return true; } template<class P> bool Check_x(P p, typename TT<sizeof(&P::X)>::type b = 0) { return false; } struct P1 {int x; }; struct P2 {float X; }; // it also could be struct P3 {unknown_type X; }; int main() { P1 p1 = {1}; P2 p2 = {1}; Check_x(p1); // must return true Check_x(p2); // must return false return 0; } But it does not compile in Visual Studio, while compiling in the GNU C++. With Visual Studio I could use the following template: template<class P> bool Check_x(P p, typename TT<&P::x==&P::x>::type b = 0) { return true; } template<class P> bool Check_x(P p, typename TT<&P::X==&P::X>::type b = 0) { return false; } But it does not compile in GNU C++. Is there universal solution? UPD: Structures P1 and P2 here are only for example. There are could be any classes with unknown members.

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  • Policy-based template design: How to access certain policies of the class?

    - by dehmann
    I have a class that uses several policies that are templated. It is called Dish in the following example. I store many of these Dishes in a vector (using a pointer to simple base class), but then I'd like to extract and use them. But I don't know their exact types. Here is the code; it's a bit long, but really simple: #include <iostream> #include <vector> struct DishBase { int id; DishBase(int i) : id(i) {} }; std::ostream& operator<<(std::ostream& out, const DishBase& d) { out << d.id; return out; } // Policy-based class: template<class Appetizer, class Main, class Dessert> class Dish : public DishBase { Appetizer appetizer_; Main main_; Dessert dessert_; public: Dish(int id) : DishBase(id) {} const Appetizer& get_appetizer() { return appetizer_; } const Main& get_main() { return main_; } const Dessert& get_dessert() { return dessert_; } }; struct Storage { typedef DishBase* value_type; typedef std::vector<value_type> Container; typedef Container::const_iterator const_iterator; Container container; Storage() { container.push_back(new Dish<int,double,float>(0)); container.push_back(new Dish<double,int,double>(1)); container.push_back(new Dish<int,int,int>(2)); } ~Storage() { // delete objects } const_iterator begin() { return container.begin(); } const_iterator end() { return container.end(); } }; int main() { Storage s; for(Storage::const_iterator it = s.begin(); it != s.end(); ++it){ std::cout << **it << std::endl; std::cout << "Dessert: " << *it->get_dessert() << std::endl; // ?? } return 0; } The tricky part is here, in the main() function: std::cout << "Dessert: " << *it->get_dessert() << std::endl; // ?? How can I access the dessert? I don't even know the Dessert type (it is templated), let alone the complete type of the object that I'm getting from the storage. This is just a toy example, but I think my code reduces to this. I'd just like to pass those Dish classes around, and different parts of the code will access different parts of it (in the example: its appetizer, main dish, or dessert).

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