Search Results

Search found 3596 results on 144 pages for 'division by zero'.

Page 109/144 | < Previous Page | 105 106 107 108 109 110 111 112 113 114 115 116  | Next Page >

  • concurrency::extent<N> from amp.h

    - by Daniel Moth
    Overview We saw in a previous post how index<N> represents a point in N-dimensional space and in this post we'll see how to define the N-dimensional space itself. With C++ AMP, an N-dimensional space can be specified with the template class extent<N> where you define the size of each dimension. From a look and feel perspective, you'd expect the programmatic interface of a point type and size type to be similar (even though the concepts are different). Indeed, exactly like index<N>, extent<N> is essentially a coordinate vector of N integers ordered from most- to least- significant, BUT each integer represents the size for that dimension (and hence cannot be negative). So, if you read the description of index, you won't be surprised with the below description of extent<N> There is the rank field returning the value of N you passed as the template parameter. You can construct one extent from another (via the copy constructor or the assignment operator), you can construct it by passing an integer array, or via convenience constructor overloads for 1- 2- and 3- dimension extents. Note that the parameterless constructor creates an extent of the specified rank with all bounds initialized to 0. You can access the components of the extent through the subscript operator (passing it an integer). You can perform some arithmetic operations between extent objects through operator overloading, i.e. ==, !=, +=, -=, +, -. There are operator overloads so that you can perform operations between an extent and an integer: -- (pre- and post- decrement), ++ (pre- and post- increment), %=, *=, /=, +=, –= and, finally, there are additional overloads for plus and minus (+,-) between extent<N> and index<N> objects, returning a new extent object as the result. In addition to the usual suspects, extent offers a contains function that tests if an index is within the bounds of the extent (assuming an origin of zero). It also has a size function that returns the total linear size of this extent<N> in units of elements. Example code extent<2> e(3, 4); _ASSERT(e.rank == 2); _ASSERT(e.size() == 3 * 4); e += 3; e[1] += 6; e = e + index<2>(3,-4); _ASSERT(e == extent<2>(9, 9)); _ASSERT( e.contains(index<2>(8, 8))); _ASSERT(!e.contains(index<2>(8, 9))); grid<N> Our upcoming pre-release bits also have a similar type to extent, grid<N>. The way you create a grid is by passing it an extent, e.g. extent<3> e(4,2,6); grid<3> g(e); I am not going to dive deeper into grid, suffice for now to think of grid<N> simply as an alias for the extent<N> object, that you create when you encounter a function that expects a grid object instead of an extent object. Usage The extent class on its own simply defines the size of the N-dimensional space. We'll see in future posts that when you create containers (arrays) and wrappers (array_views) for your data, it is an extent<N> object that you'll need to use to create those (and use an index<N> object to index into them). We'll also see that it is a grid<N> object that you pass to the new parallel_for_each function that I'll cover in the next post. Comments about this post by Daniel Moth welcome at the original blog.

    Read the article

  • AABB vs OBB Collision Resolution jitter on corners

    - by patt4179
    I've implemented a collision library for a character who is an AABB and am resolving collisions between AABB vs AABB and AABB vs OBB. I wanted slopes for certain sections, so I've toyed around with using several OBBs to make one, and it's working great except for one glaring issue; The collision resolution on the corner of an OBB makes the player's AABB jitter up and down constantly. I've tried a few things I've thought of, but I just can't wrap my head around what's going on exactly. Here's a video of what's happening as well as my code: Here's the function to get the collision resolution (I'm likely not doing this the right way, so this may be where the issue lies): public Vector2 GetCollisionResolveAmount(RectangleCollisionObject resolvedObject, OrientedRectangleCollisionObject b) { Vector2 overlap = Vector2.Zero; LineSegment edge = GetOrientedRectangleEdge(b, 0); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.X = axisRange.Maximum - rProjection.Minimum; } else { overlap.X = rProjection.Maximum - axisRange.Minimum; overlap.X = -overlap.X; } } edge = GetOrientedRectangleEdge(b, 1); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.Y = axisRange.Maximum - rProjection.Minimum; overlap.Y = -overlap.Y; } else { overlap.Y = rProjection.Maximum - axisRange.Minimum; } } return overlap; } And here is what I'm doing to resolve it right now: if (collisionDetection.OrientedRectangleAndRectangleCollide(obb, player.PlayerCollision)) { var resolveAmount = collisionDetection.GetCollisionResolveAmount(player.PlayerCollision, obb); if (Math.Abs(resolveAmount.Y) < Math.Abs(resolveAmount.X)) { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else if (Math.Abs(resolveAmount.Y) <= 30.0f) //Catch cases where the player should be able to step over the top of something { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else { var roundedAmount = (float)Math.Floor(resolveAmount.X); player.PlayerCollision._position.X -= roundedAmount; } } Can anyone see what might be the issue here, or has anyone experienced this before that knows a possible solution? I've tried for a few days to figure this out on my own, but I'm just stumped.

    Read the article

  • HERMES Medical Solutions Helps Save Lives with MySQL

    - by Bertrand Matthelié
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Cambria","serif"; mso-ascii-font-family:Cambria; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Cambria; mso-hansi-theme-font:minor-latin;} HERMES Medical Solutions was established in 1976 in Stockholm, Sweden, and is a leading innovator in medical imaging hardware/software products for health care facilities worldwide. HERMES delivers a plethora of different medical imaging solutions to optimize hospital workflow. Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Cambria","serif"; mso-ascii-font-family:Cambria; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Cambria; mso-hansi-theme-font:minor-latin;} HERMES advanced algorithms make it possible to detect the smallest changes under therapies important and necessary to optimize different therapeutic methods and doses. Challenges Fighting illness & disease requires state-of-the-art imaging modalities and software in order to diagnose accurately, stage disease appropriately and select the best treatment available. Selecting and implementing a new database platform that would deliver the needed performance, reliability, security and flexibility required by the high-end medical solutions offered by HERMES. Solution Decision to migrate from in-house database to an embedded SQL database powering the HERMES products, delivered either as software, integrated hardware and software solutions, or via the cloud in a software-as-a-service configuration. Evaluation of several databases and selection of MySQL based on its high performance, ease of use and integration, and low Total Cost of Ownership. On average, between 4 and 12 Terabytes of data are stored in MySQL databases underpinning the HERMES solutions. The data generated by each medical study is indeed stored during 10 years or more after the treatment was performed. MySQL-based HERMES systems also allow doctors worldwide to conduct new drug research projects leveraging the large amount of medical data collected. Hospitals and other HERMES customers worldwide highly value the “zero administration” capabilities and reliability of MySQL, enabling them to perform medical analysis without any downtime. Relying on MySQL as their embedded database, the HERMES team has been able to increase their focus on further developing their clinical applications. HERMES Medical Solutions could leverage the Oracle Financing payment plan to spread its investment over time and make the MySQL choice even more valuable. “MySQL has proven to be an excellent database choice for us. We offer high-end medical solutions, and MySQL delivers the reliability, security and performance such solutions require.” Jan Bertling, CEO.

    Read the article

  • Shrinking a Linux OEL 6 virtual Box image (vdi) hosted on Windows 7

    - by AndyBaker
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Recently for a customer demonstration there was a requirement to build a virtual box image with Oracle Enterprise Manager Cloud Control 12c. This meant installing OEL Linux 6 as well as creating an 11gr2 database and Oracle Enterprise Manager Cloud Control 12c on a single virtual box. Storage was sized at 300Gb using dynamically allocated storage for the virtual box and about 10Gb was used for Linux and the initial build. After copying over all the binaries and performing all the installations the virtual box became in the region of 80Gb used size on the host operating system, however internally it only really needed around 20Gb. This meant 60Gb had been used when copying over all the binaries and although now free was not returned to the host operating system due to the growth of the virtual box storage '.vdi' file.  Once the ‘vdi’ storage had grown it is not shrunk automatically afterwards. Space is always tight on the laptop so it was desirable to shrink the virtual box back to a minimal size and here is the process that was followed. Install 'zerofree' Linux package into the OEL6 virtual box The RPM was downloaded and installed from a site similar to below; http://rpm.pbone.net/index.php3/stat/4/idpl/12548724/com/zerofree-1.0.1-5.el5.i386.rpm.html A simple internet search for ’zerofree Linux rpm’ was easy to perform and find the required rpm. Execute 'zerofree' package on the desired Linux file system To execute this package the desired file system needs to be mounted read only. The following steps outline this process. As root: # umount /u01 As root:# mount –o ro –t ext4 /u01 NOTE: The –o is options and the –t is the file system type found in the /etc/fstab. Next run zerofree against the required storage, this is located by a simple ‘df –h’ command to see the device associated with the mount. As root:# zerofree –v /dev/sda11   NOTE: This takes a while to run but the ‘-v’ option gives feedback on the process. What does Zerofree do? Zerofree’s purpose is to go through the file system and zero out any unused sectors on the volume so that the later stages can shrink the virtual box storage obtaining the free space back. When zerofree has completed the virtual box can be shutdown as the last stage is performed on the physical host where the virtual box vdi files are located. Compact the virtual box ‘.vdi’ files The final stage is to get virtual box to shrink back the storage that has been correctly flagged as free space after executing zerofree. On the physical host in this case a windows 7 laptop a DOS window was opened. At the prompt the first step is to put the virtual box binaries onto the PATH. C:\ >echo %PATH%   The above shows the current value of the PATH environment variable. C:\ >set PATH=%PATH%;c:\program files\Oracle\Virtual Box;   The above adds onto the existing path the virtual box binary location. C:\>cd c:\Users\xxxx\OEL6.1   The above changes directory to where the VDI files are located for the required virtual box machine. C:\Users\xxxxx\OEL6.1>VBoxManage.exe modifyhd zzzzzz.vdi compact  NOTE: The zzzzzz.vdi is the name of the required vdi file to shrink. Finally the above command is executed to perform the compact operation on the ‘.vdi’ file(s). This also takes a long time to complete but shrinks the VDI file back to a minimum size. In the case of the demonstration virtual box OEM12c this reduced the virtual box to 20Gb from 80Gb which was a great outcome to achieve.

    Read the article

  • Criminals and Other Illegal Characters

    - by Most Valuable Yak (Rob Volk)
    SQLTeam's favorite Slovenian blogger Mladen (b | t) had an interesting question on Twitter: http://www.twitter.com/MladenPrajdic/status/347057950470307841 I liked Kendal Van Dyke's (b | t) reply: http://twitter.com/SQLDBA/status/347058908801667072 And he was right!  This is one of those pretty-useless-but-sounds-interesting propositions that I've based all my presentations on, and most of my blog posts. If you read all the replies you'll see a lot of good suggestions.  I particularly like Aaron Bertrand's (b | t) idea of going into the Unicode character set, since there are over 65,000 characters available.  But how to find an illegal character?  Detective work? I'm working on the premise that if SQL Server will reject it as a name it would throw an error.  So all we have to do is generate all Unicode characters, rename a database with that character, and catch any errors. It turns out that dynamic SQL can lend a hand here: IF DB_ID(N'a') IS NULL CREATE DATABASE [a]; DECLARE @c INT=1, @sql NVARCHAR(MAX)=N'', @err NVARCHAR(MAX)=N''; WHILE @c<65536 BEGIN BEGIN TRY SET @sql=N'alter database ' + QUOTENAME(CASE WHEN @c=1 THEN N'a' ELSE NCHAR(@c-1) END) + N' modify name=' + QUOTENAME(NCHAR(@c)); RAISERROR(N'*** Trying %d',10,1,@c) WITH NOWAIT; EXEC(@sql); SET @c+=1; END TRY BEGIN CATCH SET @err=ERROR_MESSAGE(); RAISERROR(N'Ooops - %d - %s',10,1,@c,@err) WITH NOWAIT; BREAK; END CATCH END SET @sql=N'alter database ' + QUOTENAME(NCHAR(@c-1)) + N' modify name=[a]'; EXEC(@sql); The script creates a dummy database "a" if it doesn't already exist, and only tests single characters as a database name.  If you have databases with single character names then you shouldn't run this on that server. It takes a few minutes to run, but if you do you'll see that no errors are thrown for any of the characters.  It seems that SQL Server will accept any character, no matter where they're from.  (Well, there's one, but I won't tell you which. Actually there's 2, but one of them requires some deep existential thinking.) The output is also interesting, as quite a few codes do some weird things there.  I'm pretty sure it's due to the font used in SSMS for the messages output window, not all characters are available.  If you run it using the SQLCMD utility, and use the -o switch to output to a file, and -u for Unicode output, you can open the file in Notepad or another text editor and see the whole thing. I'm not sure what character I'd recommend to answer Mladen's question.  I think the standard tab (ASCII 9) is fine.  There's also several specific separator characters in the original ASCII character set (decimal 28-31). But of all the choices available in Unicode whitespace, I think my favorite would be the Mongolian Vowel Separator.  Or maybe the zero-width space. (that'll be fun to print!)  And since this is Mladen we're talking about, here's a good selection of "intriguing" characters he could use.

    Read the article

  • Validation and authorization in layered architecture

    - by SonOfPirate
    I know you are thinking (or maybe yelling), "not another question asking where validation belongs in a layered architecture?!?" Well, yes, but hopefully this will be a little bit of a different take on the subject. I am a firm believer that validation takes many forms, is context-based and varies at each level of the architecture. That is the basis for the post - helping to identify what type of validation should be performed in each layer. In addition, a question that often comes up is where authorization checks belong. The example scenario comes from an application for a catering business. Periodically during the day, a driver may turn in to the office any excess cash they've accumulated while taking the truck from site to site. The application allows a user to record the 'cash drop' by collecting the driver's ID, and the amount. Here's some skeleton code to illustrate the layers involved: public class CashDropApi // This is in the Service Facade Layer { [WebInvoke(Method = "POST")] public void AddCashDrop(NewCashDropContract contract) { // 1 Service.AddCashDrop(contract.Amount, contract.DriverId); } } public class CashDropService // This is the Application Service in the Domain Layer { public void AddCashDrop(Decimal amount, Int32 driverId) { // 2 CommandBus.Send(new AddCashDropCommand(amount, driverId)); } } internal class AddCashDropCommand // This is a command object in Domain Layer { public AddCashDropCommand(Decimal amount, Int32 driverId) { // 3 Amount = amount; DriverId = driverId; } public Decimal Amount { get; private set; } public Int32 DriverId { get; private set; } } internal class AddCashDropCommandHandler : IHandle<AddCashDropCommand> { internal ICashDropFactory Factory { get; set; } // Set by IoC container internal ICashDropRepository CashDrops { get; set; } // Set by IoC container internal IEmployeeRepository Employees { get; set; } // Set by IoC container public void Handle(AddCashDropCommand command) { // 4 var driver = Employees.GetById(command.DriverId); // 5 var authorizedBy = CurrentUser as Employee; // 6 var cashDrop = Factory.CreateCashDrop(command.Amount, driver, authorizedBy); // 7 CashDrops.Add(cashDrop); } } public class CashDropFactory { public CashDrop CreateCashDrop(Decimal amount, Employee driver, Employee authorizedBy) { // 8 return new CashDrop(amount, driver, authorizedBy, DateTime.Now); } } public class CashDrop // The domain object (entity) { public CashDrop(Decimal amount, Employee driver, Employee authorizedBy, DateTime at) { // 9 ... } } public class CashDropRepository // The implementation is in the Data Access Layer { public void Add(CashDrop item) { // 10 ... } } I've indicated 10 locations where I've seen validation checks placed in code. My question is what checks you would, if any, be performing at each given the following business rules (along with standard checks for length, range, format, type, etc): The amount of the cash drop must be greater than zero. The cash drop must have a valid Driver. The current user must be authorized to add cash drops (current user is not the driver). Please share your thoughts, how you have or would approach this scenario and the reasons for your choices.

    Read the article

  • Using WKA in Large Coherence Clusters (Disabling Multicast)

    - by jpurdy
    Disabling hardware multicast (by configuring well-known addresses aka WKA) will place significant stress on the network. For messages that must be sent to multiple servers, rather than having a server send a single packet to the switch and having the switch broadcast that packet to the rest of the cluster, the server must send a packet to each of the other servers. While hardware varies significantly, consider that a server with a single gigabit connection can send at most ~70,000 packets per second. To continue with some concrete numbers, in a cluster with 500 members, that means that each server can send at most 140 cluster-wide messages per second. And if there are 10 cluster members on each physical machine, that number shrinks to 14 cluster-wide messages per second (or with only mild hyperbole, roughly zero). It is also important to keep in mind that network I/O is not only expensive in terms of the network itself, but also the consumption of CPU required to send (or receive) a message (due to things like copying the packet bytes, processing a interrupt, etc). Fortunately, Coherence is designed to rely primarily on point-to-point messages, but there are some features that are inherently one-to-many: Announcing the arrival or departure of a member Updating partition assignment maps across the cluster Creating or destroying a NamedCache Invalidating a cache entry from a large number of client-side near caches Distributing a filter-based request across the full set of cache servers (e.g. queries, aggregators and entry processors) Invoking clear() on a NamedCache The first few of these are operations that are primarily routed through a single senior member, and also occur infrequently, so they usually are not a primary consideration. There are cases, however, where the load from introducing new members can be substantial (to the point of destabilizing the cluster). Consider the case where cluster in the first paragraph grows from 500 members to 1000 members (holding the number of physical machines constant). During this period, there will be 500 new member introductions, each of which may consist of several cluster-wide operations (for the cluster membership itself as well as the partitioned cache services, replicated cache services, invocation services, management services, etc). Note that all of these introductions will route through that one senior member, which is sharing its network bandwidth with several other members (which will be communicating to a lesser degree with other members throughout this process). While each service may have a distinct senior member, there's a good chance during initial startup that a single member will be the senior for all services (if those services start on the senior before the second member joins the cluster). It's obvious that this could cause CPU and/or network starvation. In the current release of Coherence (3.7.1.3 as of this writing), the pure unicast code path also has less sophisticated flow-control for cluster-wide messages (compared to the multicast-enabled code path), which may also result in significant heap consumption on the senior member's JVM (from the message backlog). This is almost never a problem in practice, but with sufficient CPU or network starvation, it could become critical. For the non-operational concerns (near caches, queries, etc), the application itself will determine how much load is placed on the cluster. Applications intended for deployment in a pure unicast environment should be careful to avoid excessive dependence on these features. Even in an environment with multicast support, these operations may scale poorly since even with a constant request rate, the underlying workload will increase at roughly the same rate as the underlying resources are added. Unless there is an infrastructural requirement to the contrary, multicast should be enabled. If it can't be enabled, care should be taken to ensure the added overhead doesn't lead to performance or stability issues. This is particularly crucial in large clusters.

    Read the article

  • I need help with 2D collision response (of stacking rotating polygons, with friction and gravity, for a game)

    - by Register Sole
    Hi I am looking for suggestions on how to write a collision response for game programming purpose (so not a scientific simulation). I am dealing with 2D polygons that are rotating, and I want them to be able to stack. I also want friction and gravity. I have a detection mechanism that returns the separating axis, how long the polygons are overlapping, and up to 2 points of contact. For the response, I am currently using an impulse-based response, which main idea is: find the separating axis, length of overlap, and the point of contact (if there are two, pick a random point between to simulate averaged force. i believe there are better ways than this) separate the object (modifying their positions, taking into account of their masses. i do not separate them completely though, to keep track that they are colliding to reduce jitter) calculate normal force based on the coefficient of restitution as if there is no friction. calculate friction, as if there is no normal force. I also assume that the direction of the friction is the same throughout the collision. apply the two forces (which result in a rather inaccurate result, since each force is calculated as if the other is not present. for non-rotating bodies though, this method is exact) I am aware that this method requires the coefficient of friction to be sufficiently small due to the assumption that the direction of friction stays the same in a collision. Also, the result is visually satisfying if gravity is not present. However, when there is gravity, objects on ground jitter and drift (even with zero coefficient of restitution)! It also happens for stacking objects. Larger coefficient of restitution and gravity increase the jittering. I hope you can help me with this. Some things i would like to know more about is how to handle collision with two point of contacts (how to end up having an object sitting still on the ground?), how to reduce, and prevent if possible, jitter and drift (do people use the most accurate method possible, or is there a trick to overcome this?), and how to handle multiple objects collision (for example, in the case of stacking objects, how do I check collisions between all of them and keep them all stable at every frame so they don't jitter?). A total reformulation of my algorithm is also welcomed, as long as it works. Another thing to note is that I am not making a Physics game, so I only need a visually satisfying response (though a realistic response is preferable, if it is not performance-heavy). But surely jittering and drifting objects on flat ground are not at all acceptable. In addition, I am a Physics student, so feel free to talk about impulse and whatever needed. Finally, I'm sorry for the long post. I tried to be as concise as I can. Thank you for reading it! EDIT It seems what I didn't manage to come up all this time is to separate resting contact as a class of its own and how to solve them. Currently reading the paper suggested by Jedediah. More suggestions on the topic are welcome :) CASE CLOSED After reading various papers referenced in the paper, successfully implemented simultaneous impulse method (referring to the original paper by Erin Catto, [Catt05]). Thanks maaaan!! The paper is wonderful. The current system is visibly much better than the previous. Still haven't separated resting contact as a class of its own though, which brings me to my next question. Love you all! Haha (sorry, I'm just so happy thanks to you).

    Read the article

  • Pass a JSON array to a WCF web service

    - by Tawani
    I am trying to pass a JSON array to a WCF service. But it doesn't seem to work. I actually pulled an array [GetStudents] out the service and sent the exact same array back to the service [SaveStudents] and nothing (empty array) was received. The JSON array is of the format: [ {"Name":"John","Age":12}, {"Name":"Jane","Age":11}, {"Name":"Bill","Age":12} ] And the contracts are of the following format: //Contracts [DataContract] public class Student{ [DataMember]public string Name { get; set; } [DataMember]public int Age{ get; set; } } [CollectionDataContract(Namespace = "")] public class Students : List<Student> { [DataMember]public Endorsements() { } [DataMember]public Endorsements(IEnumerable<Student> source) : base(source) { } } //Operations public Students GetStudents() { var result = new Students(); result.Add(new Student(){Name="John",12}); result.Add(new Student(){Name="Jane",11}); result.Add(new Student(){Name="Bill",12}); return result; } //Operations public void SaveStudents(Students list) { Console.WriteLine(list.Count); //It always returns zero } It there a particular way to send an array to a WCF REST service?

    Read the article

  • Managed c++ std::string not accessible in unmanaged c++

    - by Radhesham
    In unmanaged c++ dll i have a function which takes constant std::string as argument Prototype : void read ( const std::string &amp;imageSpec_ ) I call this function from managed c++ dll by passing a std::string. When i debug the unmanaged c++ code the parameter imageSpec_ shows the value correctly but does not allow me to copy that value in other variable. imageSpec_.copy( sFilename, 4052 ); It shows length of imageSpec_ as 0(zero). If i try copying like std::string sTempFileName(imageSpec_); this statement string new string is a empty string. But for std::string sTempFileName(imageSpec_.c_str()); this statement string gets copied correctly. i.e. with charpointer string is copied correctly. Copying this way will need a major change in unmanaged c++ code. I am building unmanaged code in Visual studio 6.0 and managed c++ in Visual studio 2008. Is there any specific setting or code change in managed c++ that will solve the issue?

    Read the article

  • Where is the documentation for MSBUILD arguments to run MSDEPLOY?

    - by Simon_Weaver
    There is an excellent PDC talk available here which describes the new MSDEPLOY features in Visual Studio 2010 - as well as how to deploy an application within TFS. The talk explains some of the command line parameters such as : /p:DeployOnBuild /p:DeployTarget=MsDeployPublish /p:CreatePackageOnPublish=True /p:MSDeployPublishMethod=InProc /p:MSDeployServiceURL=localhost /p:DeployIISAppApth="Default Web Site" But where is the documentation for this - explaining how they work and what i should use? Most of these turn up very few or zero results when searching. Isn't there some actual documentation for these parameters somewhere? I'd rather use these to deploy than try to add a command line exec command to run the package. I've managed to create a web deployment package, which TFS is copying to the output. But I'm ending up with all kinds of errors trying to actually deploy the package. Currently in my build configuration in TFS I have the following arguments for MSBuild Arguments /p:DeployOnBuild=True /p:DeployTarget=MsDeployPublish /p:Configuration=Release /p:CreatePackageOnPublish=True /p:DeployIisAppPath=staging.example.com /p:MsDeployServiceUrl=localhost This however gives me this error : Is there any actual real documentation for these arguments? It would probably take me about 5 minutes to get it running the package by the command line, but i want to get them deploying like this because it will simplify multiple configurations later.

    Read the article

  • Is it possible for a WPF control to have an ActualWidth and ActualHeight if it has never been render

    - by DanM
    I need a Viewport3D for the sole purpose of doing geometric calculations using Petzold.Media3D.ViewportInfo. I do now want to place it in a Window. I'm creating a Viewport3D using the following code: private Viewport3D CreateViewport(MainSettings settings) { var cameraPosition = new Point3D(0, 0, settings.CameraHeight); var cameraLookDirection = new Vector3D(0, 0, -1); var cameraUpDirection = new Vector3D(0, 1, 0); var camera = new PerspectiveCamera { Position = cameraPosition, LookDirection = cameraLookDirection, UpDirection = cameraUpDirection }; var viewport = new Viewport3D { Camera = camera, Width = settings.ViewportWidth, Height = settings.ViewportHeight }; return viewport; } Later, I'm attempting to use this viewport to convert the mouse location to a 3D location using this method: public Point3D? Point2dToPoint3d(Point point) { var range = new LineRange(); var isValid = ViewportInfo.Point2DtoPoint3D(_viewport, point, out range); if (isValid) return range.PointFromZ(0); else return null; } Unfortunately, it's not working. I think the reason is that the ActualWidth and ActualHeight of the viewport and both zero (and these are read-only properties, so I can't set them manually). (I have tested the exact same with an actual rendered Viewport3D, so I know the issue is not with my converter method.) Any idea how I can get WPF to assign the ActualWidth and ActualHeight based on my Width and Height settings? I tried setting the HorizontalAlignment and VerticalAlignment to Left and Top, respectively, and I also messed with the MinWidth and MinHeight, but none of these properties had any effect on the ActualWidth or ActualHeight.

    Read the article

  • Binding Image.Source to String in WPF ?

    - by Mohammad
    I have below XAML code : <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" DataContext="{Binding RelativeSource={RelativeSource Self}}" WindowStartupLocation="CenterScreen" Title="Window1" Height="300" Width="300"> <Grid> <Image x:Name="TestImage" Source="{Binding Path=ImageSource}" /> </Grid> </Window> Also, there is a method that makes an Image from a Base64 string : Image Base64StringToImage(string base64ImageString) { try { byte[] b; b = Convert.FromBase64String(base64ImageString); MemoryStream ms = new System.IO.MemoryStream(b); System.Drawing.Image img = System.Drawing.Image.FromStream(ms); ////////////////////////////////////////////// //convert System.Drawing.Image to WPF image System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(img); IntPtr hBitmap = bmp.GetHbitmap(); System.Windows.Media.ImageSource imageSource = System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap(hBitmap, IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions()); Image wpfImage = new Image(); wpfImage.Source = imageSource; wpfImage.Width = wpfImage.Height = 16; ////////////////////////////////////////////// return wpfImage; } catch { Image img1 = new Image(); img1.Source = new BitmapImage(new Uri(@"/passwordManager;component/images/TreeView/empty-bookmark.png", UriKind.Relative)); img1.Width = img1.Height = 16; return img1; } } Now, I'm gonna bind TestImage to the output of Base64StringToImage method. I've used the following way : public string ImageSource { get; set; } ImageSource = Base64StringToImage("iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAMAAAAoLQ9TAAAABGdBTUEAAK/INwWK6QAAABl0RVh0U29mdHdhcmUAQWRvYmUgSW1hZ2VSZWFkeXHJZTwAAABjUExURXK45////6fT8PX6/bTZ8onE643F7Pf7/pDH7PP5/dns+b7e9MPh9Xq86NHo947G7Hm76NTp+PL4/bHY8ojD67rc85bK7b3e9MTh9dLo97vd8/D3/Hy96Xe76Nfr+H+/6f///1bvXooAAAAhdFJOU///////////////////////////////////////////AJ/B0CEAAACHSURBVHjaXI/ZFoMgEEMzLCqg1q37Yv//KxvAlh7zMuQeyAS8d8I2z8PT/AMDShWQfCYJHL0FmlcXSQTGi7NNLSMwR2BQaXE1IfAguPFx5UQmeqwEHSfviz7w0BIMyU86khBDZ8DLfWHOGPJahe66MKe/fIupXKst1VXxW/VgT/3utz99BBgA4P0So6hyl+QAAAAASUVORK5CYIII").Source.ToString(); but nothing happen. How can I fix it ? BTW, I'm dead sure that the base64 string is correct

    Read the article

  • Java: immutable Stack?

    - by HH
    I chose to use Stacks and Tables before knowing Collections has immutable empty things only for Set, Map and List. Because the size of table does not change after its init: Integer[] table = new Intger[0] I can use the zero-witdh table as an empty table. But I cannot use final or empty Stack to get immutable Stack: No immutability to Stack with Final import java.io.*; import java.util.*; public class TestStack{ public static void main(String[] args) { final Stack<Integer> test = new Stack<Integer>(); Stack<Integer> test2 = new Stack<Integer>(); test.push(37707); test2.push(80437707); //WHY is there not an error to remove an elment // from FINAL stack? System.out.println(test.pop()); System.out.println(test2.pop()); } } Java Api 5 for list interface shows that Stack is an implementing class for list and arraylist, here. The java.coccurrent pkg does not have any immutable Stack data structure. From Stack to some immutable data structure How to get immutable Stack data structure? Can I box it with list? Should I switch my current implementatios from stacks to Lists to get immutable? Which immutable data structure is Very fast with about similar exec time as Stack?

    Read the article

  • Parse html and find data in the html

    - by Dan.StackOverflow
    Hi all. I am trying to use html5lib to parse an html page in to something I can query with xpath. html5lib has close to zero documentation and I've spent too much time trying to figure this problem out. Ultimate goal is to pull out the second row of a table: <html> <table> <tr><td>Header</td></tr> <tr><td>Want This</td></tr> </table> </html> so lets try it: >>> doc = html5lib.parse('<html><table><tr><td>Header</td></tr><tr><td>Want This</td> </tr></table></html>', treebuilder='lxml') >>> doc <lxml.etree._ElementTree object at 0x1a1c290> that looks good, lets see what else we have: >>> root = doc.getroot() >>> print(lxml.etree.tostring(root)) <html:html xmlns:html="http://www.w3.org/1999/xhtml"><html:head/><html:body><html:table><html:tbody><html:tr><html:td>Header</html:td></html:tr><html:tr><html:td>Want This</html:td></html:tr></html:tbody></html:table></html:body></html:html> LOL WUT? seriously. I was planning on using some xpath to get at the data I want, but that doesn't seem to work. So what can I do? I am willing to try different libraries and approaches.

    Read the article

  • Cannot resolve TargetName - Silverlight4 C#

    - by Redburn
    I am getting the error Cannot resolve TargetName grdGeneral. What I am trying to do is have a fade out function which accepts a grid and fades the opacity to zero. I have this function called on MouseLeftButtonDown and is loaded after the xaml and form has loaded. Calling the fade out: private void imgNext_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { fadeOut(grdGeneral); } The fade out function: private void fadeOut(Grid pGrid) { Storyboard stb = new Storyboard(); DoubleAnimation da = new DoubleAnimation(); da.From = 1.0; da.To = 0.0; stb.Duration = new Duration(TimeSpan.FromSeconds(.75)); stb.Children.Add(da); Storyboard.SetTargetName(da, pGrid.Name); Storyboard.SetTargetProperty(da, new PropertyPath(Grid.OpacityProperty)); stb.Begin(); } I have been on a handful of tutorial sites and my code seems to follow the same order. I also have been on this stackoverflow question before you say repost. That question has to deal with mutlipages and I am merely trying to start a animation. The Stack Trace System.InvalidOperationException was unhandled by user code Message=Cannot resolve TargetName grdGeneral. StackTrace: at MS.Internal.XcpImports.MethodEx(IntPtr ptr, String name, CValue[] cvData) at MS.Internal.XcpImports.MethodEx(DependencyObject obj, String name) at System.Windows.Media.Animation.Storyboard.Begin() at MeterTesting.QuarterReportGUI.fadeOut(Grid pGrid) at MeterTesting.QuarterReportGUI.imgNext_MouseLeftButtonDown(Object sender, MouseButtonEventArgs e) at MS.Internal.CoreInvokeHandler.InvokeEventHandler(Int32 typeIndex, Delegate handlerDelegate, Object sender, Object args) at MS.Internal.JoltHelper.FireEvent(IntPtr unmanagedObj, IntPtr unmanagedObjArgs, Int32 argsTypeIndex, String eventName) InnerException:

    Read the article

  • Instantiate an .aspx that is an embedded resource of an assembly

    - by asbjornu
    I have an ASP.NET (MVC) application in which I would like to load WebForms .aspx files that are embedded as resources in 3rd party assemblies. The reason I want to do this is to make a sort of "plug-in" system where a .dll file can be dropped in a folder and then picked up at runtime to provide additional functionality to the base application. I've gotten the plugin system to work (I'm using MEF) with plugins written in ASP.NET MVC (Views and Controllers), but for plain old ASP.NET (Pages), I've got myself into a bit of a problem. For the execution of the embedded .aspx file (which, in the usual WebForm way Inherits="My.BasePage") I've created a custom VirtualPathProvider, ResourceFile ControllerFactory and PageController. Within the PageController I've overridden the Execute(RequestContext) method and within it I'm trying to compile the .aspx with BuildManager.CreateInstanceFromVirtualPath(virtualPath, type). When doing this, I get the error message "Could not load type 'My.BasePage'", even though I'm giving the BuildManager the System.Type of My.BasePage in the call to CreateInstanceFromVirtualPath. I seem to be stuck at this point. I've tried to Server.Transfer() to the custom VirtualPathProvider handled URL to the same .aspx file, but that fails with the same error message. How can I help BuildManager find out where My.BasePage is defined and how come the Type requiredBaseType parameter of CreateInstanceFromVirtualPath seems to be ignored? I've tried to call BuildManager.AddReferencedAssembly(), but that only fails with "This method can only be called during the application's pre-start initialization stage". MSDN says: "The method must be called during the Application_PreStartInit stage of the application", but I have no such event in my HttpApplication object and find absolutely zero information about it on the internet. Either way, I don't want to be calling BuildManager.AddReferencedAssembly() in or before the Application_Start event, since that makes me have to recycle the whole application to be able to add new plugins to the system. Does anyone have any clues? Any other ideas on how I can "execute" an .aspx file that is embedded as a resource within an assembly through reflection? Can I for instance pre-compile the .aspx file within the same assembly as the base Page class it inherits?

    Read the article

  • Autonumber with Entity Framework

    - by dcompiled
    I want to loop through a collection of objects and add them all to a table. The destination table has an auto-increment field. If I add a single object there is no problem. If I add two objects both with the primary key of zero, the entity framework fails. I can manually specify primary keys but the whole point of trying the EF was to make life easier not more complicated. Here is the code and the exception received follows. foreach (Contact contact in contacts) { Instructor instructor = InstructorFromContact(contact); context.AddToInstructors(instructor); } try { context.SaveChanges(); } catch (Exception ex) { Console.WriteLine(ex.ToString()); } System.InvalidOperationException: The changes to the database were committed successfully, but an error occurred while updating the object context. The ObjectContext might be in an inconsistent state. Inner exception message: AcceptChanges cannot continue because the object's key values conflict with another object in the ObjectStateManager. Make sure that the key values are unique before calling AcceptChanges. at System.Data.Objects.ObjectContext.SaveChanges(SaveOptions options) at System.Data.Objects.ObjectContext.SaveChanges() at DataMigration.Program.CopyInstructors() in C:\Projects\DataMigration\Program.cs:line 52

    Read the article

  • What is the equivalent of memset in C#?

    - by Jedidja
    I need to fill a byte[] with a single non-zero value. How can I do this in C# without looping through each byte in the array? Update: The comments seem to have split this into two questions - Is there a Framework method to fill a byte[] that might be akin to memset What is the most efficient way to do it when we are dealing with a very large array? I totally agree that using a simple loop works just fine, as Eric and others have pointed out. The point of the question was to see if I could learn something new about C# :) I think Juliet's method for a Parallel operation should be even faster than a simple loop. Benchmarks: Thanks to Mikael Svenson: http://techmikael.blogspot.com/2009/12/filling-array-with-default-value.html It turns out the simple for loop is the way to go unless you want to use unsafe code. Apologies for not being clearer in my original post. Eric and Mark are both correct in their comments; need to have more focused questions for sure. Thanks for everyone's suggestions and responses.

    Read the article

  • hibernate validationQuery.. proper way to use it

    - by cometta
    sometime the connection from application to database will drop and i get SQLState: 08006 error Code: 17002. Below is my configuration for database pooling <prop key="hibernate.dialect">org.hibernate.dialect.Oracle10gDialect</prop> <prop key="hibernate.show_sql">true</prop> <prop key="hibernate.format_sql">true</prop> <prop key="hibernate.use_sql_comments">true</prop> <prop key="hibernate.cglib.use_reflection_optimizer">true</prop> <!-- true ==start up slower, but performacen on runtime good--> <prop key="hibernate.hbm2ddl.auto">update</prop> <prop key="hibernate.c3p0.min_size">5</prop> <prop key="hibernate.c3p0.max_size">20</prop> <prop key="hibernate.c3p0.timeout">1800</prop> <prop key="hibernate.c3p0.max_statements">100</prop> <!-- c3p0's PreparedStatement cache. Zero means statement caching is turned off. --> Can anyone advise, should i use validationQuery, onBorrow.. and why need to use it? what other properties should i use to enhance stability of the connection from my application to oracle10g?

    Read the article

  • How to list column headers of a SQL Server table using sp_help perhaps?

    - by Hamish Grubijan
    Hi, I have a few tables with 70-80 columns in them. I would like to populate them with somewhat random data, unless I will not be able to do so due to key violation, etc. The first step would be simply to get the list of all headers. There seem to be two ways: A) Run select * from table_of_interest; in MSFT SQL Server Management Studio 2008. Now, right-click the result and click "Copy With headers". However, I get zero rows back, and when I try to copy nothing + headers, I get: TITLE: Microsoft SQL Server Management Studio ------------------------------ Value cannot be null. Parameter name: data (System.Windows.Forms) ------------------------------ BUTTONS: OK ------------------------------ This looks like a bug ... anyhow ... there is another way. B) I can run sp_help table_of_interest;. However, I end up getting too much back. I get 7 different tables back but I am only interested in the second one. The columns of the second table are: Column_name | Type | Computed | Length | Prec | Scale | Nullable | TrimTrailingBlanks | FixedLenNullInSource | Collation I might be interested in just a Column_name and Type, but maybe other columns. So ... since sp_help probably runs a bunch of queries ... how do I get under the hood? How can I run the second query AND filter down the number of columns that I am interested in? Many Thanks!

    Read the article

  • RubyQT QGraphicsview scale images to fit window

    - by shadowskill
    I'm trying to make an image scale inside of a QGraphicsView and having zero success. I did find this C++ question with what seemed to be the same problem:http://stackoverflow.com/questions/2489754/qgraphicsview-scrolling-and-image-scaling-cropping I borrowed the approach of overriding the drawback/foreground. However when I run the script I'm greeted with a method_missing error: method_missing: undefined method drawPixmap for #<Qt::Painter:0x7ff11eb9b088> QPaintDevice: Cannot destroy paint device that is being painted What should I be doing to get the QGraphicsView to behave the way I want? class Imageview < Qt::GraphicsView attr_reader :pixmap def initialize(parent=nil) # @parent=parent super() @pixmap=pixmap Qt::MetaObject.connectSlotsByName(self) end def loadimage(pixmap) @pixmap=pixmap end def drawForeground(painter, rect) #size=event.size() #item= self.items()[0] #Qt::GraphicsPixmapItem.new #pixmap=@pixmap #painter=Qt::Painter.new [email protected](Qt::Size.new(rect.width,rect.height),Qt::KeepAspectRatio, Qt::SmoothTransformation) # painter.begin(self) painter.drawPixmap(rect,sized,Qt::Rect.new(0.0, 0.0, sized.width,sized.height)) #painter.end() # item.setPixmap(sized) #painter.end self.centerOn(1.0,1.0) #item.scale() # item.setTransformationMode(Qt::FastTransformation) # self.fitInView(item) end def updateSceneRect painter=Qt::Painter.new() drawForeground(painter,self.sceneRect) end end app=Qt::Application.new(ARGV) #grview=Imageview.new pic=Qt::Pixmap.new('pic') grview=Imageview.new() grview.loadimage(pic) scene=Qt::GraphicsScene.new #scene.addPixmap(pic) grview.setScene(scene) #grview.fitInView(scene) grview.renderHint=Qt::Painter::Antialiasing | Qt::Painter::SmoothPixmapTransform grview.backgroundBrush = Qt::Brush.new(Qt::Color.new(230, 200, 167)) grview.show app.exec

    Read the article

  • Boosting my GA with Neural Networks and/or Reinforcement Learning

    - by AlexT
    As I have mentioned in previous questions I am writing a maze solving application to help me learn about more theoretical CS subjects, after some trouble I've got a Genetic Algorithm working that can evolve a set of rules (handled by boolean values) in order to find a good solution through a maze. That being said, the GA alone is okay, but I'd like to beef it up with a Neural Network, even though I have no real working knowledge of Neural Networks (no formal theoretical CS education). After doing a bit of reading on the subject I found that a Neural Network could be used to train a genome in order to improve results. Let's say I have a genome (group of genes), such as 1 0 0 1 0 1 0 1 0 1 1 1 0 0... How could I use a Neural Network (I'm assuming MLP?) to train and improve my genome? In addition to this as I know nothing about Neural Networks I've been looking into implementing some form of Reinforcement Learning, using my maze matrix (2 dimensional array), although I'm a bit stuck on what the following algorithm wants from me: (from http://people.revoledu.com/kardi/tutorial/ReinforcementLearning/Q-Learning-Algorithm.htm) 1. Set parameter , and environment reward matrix R 2. Initialize matrix Q as zero matrix 3. For each episode: * Select random initial state * Do while not reach goal state o Select one among all possible actions for the current state o Using this possible action, consider to go to the next state o Get maximum Q value of this next state based on all possible actions o Compute o Set the next state as the current state End Do End For The big problem for me is implementing a reward matrix R and what a Q matrix exactly is, and getting the Q value. I use a multi-dimensional array for my maze and enum states for every move. How would this be used in a Q-Learning algorithm? If someone could help out by explaining what I would need to do to implement the following, preferably in Java although C# would be nice too, possibly with some source code examples it'd be appreciated.

    Read the article

  • How to get Processor and Motherboard Id ?

    - by Frank
    I use the code from http://www.rgagnon.com/javadetails/java-0580.html to get Motherboard Id, but the result is "null", <1 How can that be ? <2 Also I modified the code a bit to look like this to get processor Id : "Set objWMIService = GetObject(\"winmgmts:\\\\.\\root\\cimv2\")\n"+ "Set colItems = objWMIService.ExecQuery _ \n"+ " (\"Select * from Win32_Processor\") \n"+ "For Each objItem in colItems \n"+ " Wscript.Echo objItem.ProcessorId \n"+ " exit for ' do the first cpu only! \n"+ "Next \n"; The result is something like : ProcessorId = BFEBFBFF00010676 On http://msdn.microsoft.com/en-us/library/aa389273%28VS.85%29.aspx it says : ProcessorId : Processor information that describes the processor features. For an x86 class CPU, the field format depends on the processor support of the CPUID instruction. If the instruction is supported, the property contains 2 (two) DWORD formatted values. The first is an offset of 08h-0Bh, which is the EAX value that a CPUID instruction returns with input EAX set to 1. The second is an offset of 0Ch-0Fh, which is the EDX value that the instruction returns. Only the first two bytes of the property are significant and contain the contents of the DX register at CPU reset—all others are set to 0 (zero), and the contents are in DWORD format. I don't quite understand it, in plain English, is it unique or just a number for this class of processors, for instance all Intel Core2 Duo P8400 will have this number ? Frank

    Read the article

  • How do I use PerformanceCounterType AverageTimer32?

    - by Patrick J Collins
    I'm trying to measure the time it takes to execute a piece of code on my production server. I'd like to monitor this information in real time, so I decided to give Performance Analyser a whizz. I understand from MSDN that I need to create both an AverageTimer32 and an AverageBase performance counter, which I duly have. I increment the counter in my program, and I can see the CallCount go up and down, but the AverageTime is always zero. What am I doing wrong? Thanks! Here's a snippit of code : long init_call_time = Environment.TickCount; // *** // Lots and lots of code... // *** // Count number of calls PerformanceCounter perf = new PerformanceCounter("Cat", "CallCount", "Instance", false); perf.Increment(); perf.Close(); // Count execution time PerformanceCounter perf2 = new PerformanceCounter("Cat", "CallTime", "Instance", false); perf2.NextValue(); perf2.IncrementBy(Environment.TickCount - init_call_time); perf2.Close(); // Average base for execution time PerformanceCounter perf3 = new PerformanceCounter("Cat", "CallTimeBase", "Instance", false); perf3.Increment(); perf3.Close(); perf2.NextValue();

    Read the article

< Previous Page | 105 106 107 108 109 110 111 112 113 114 115 116  | Next Page >