What's New in Google Chrome? The Google Chrome Dev channel has been updated to 5.0.356.2 for all platforms since our last developer post. It includes a few new...
In 2007 , Google Mail introduced IMAP access for all users. The only way to login to IMAP was with a Google password. Meanwhile OAuth , an industry-standard...
Google I/O 2012 - Up Close and Personal: NFC and Android Beam
Martijn Coenen, Robert Hamilton A session covering the developer-oriented NFC features we've been adding to the Android platform. Learn how to use Android Beam to add magic sharing abilities to your application, and see what other new and exciting NFC features we're working on. For all I/O 2012 sessions, go to developers.google.com
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Google Drive SDK: Writing your First App in Java
During this session we'll show how to build a complete Java application that uses the Google Drive API to upload a file into the user's Drive account. If you follow along with the presentation, you can have a working Drive command-line application running by the end of the session.
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With Google I/O 2010 finally upon us, what better time to introduce developers to the latest updates to the Google Buzz API ? As announced at the launch...
Google I/O 2012 - Building Mobile App Engine Backends for Android, iOS and the Web
Dan Holevoet, Christina Ilvento Mobile application development is growing at explosive rates and the best of those applications have a backend server. Find out how you can use App Engine's new feature to build powerful APIs to support mobile applications running on Android, iOS, and mobile browsers. For all I/O 2012 sessions, go to developers.google.com
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48:38
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Google I/O 2012 - Dart - A Modern Web Language
Lars Bak, Kasper Lund The two creators of Dart will discuss the rationale behind Dart's design and its impact on web scalability and performance. They'll also present how Dart helps developers innovate by increasing their productivity without breaking backwards compatibility. For all I/O 2012 sessions, go to developers.google.com
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Google I/O 2012 - New Low-Level Media APIs in Android
Dave Burke Jellybean introduces a new set of powerful low-level media APIs that provide developers with the ability to access hardware codecs directly from Java. This session introduces the new APIs with examples. For all I/O 2012 sessions, go to developers.google.com
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Google I/O 2012 - New Low-Level Media APIs in Android
Dave Burke Jellybean introduces a new set of powerful low-level media APIs that provide developers with the ability to access hardware codecs directly from Java. This session introduces the new APIs with examples. For all I/O 2012 sessions, go to developers.google.com
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Google I/O 2012 - Writing Efficient Drive Apps for Android
Alain Vongsouvanh, Claudio Cherubino This session goes through how to write Drive apps that synchronize files with Android devices. We'll also go into how to open files on Android devices, or create new files from this environment. For all I/O 2012 sessions, go to developers.google.com
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234
5
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52:45
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Editor's Note: Cross-posted from the Open Source at Google Blog . Google App Engine is a powerful system, designed to take all the pain of infrastructure management and...
Google I/O 2012 - Migrating Code from GWT to Dart
Ray Cromwell Curious to learn how to port your GWT code to Dart? In this session, we will go over Dart equivalents for various GWT libraries and idioms, techniques for interoperating with existing GWT server backends, and tricks to allow Dart code to talk to existing GWT and Javascript code. For all I/O 2012 sessions, go to developers.google.com
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178
2
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57:46
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We'd like your feedback about how to make Google Code a more useful destination for developers to find information about using Google's APIs and developer products. Please take...
Google I/O 2012 - YouTube API + Cloud Rendering = Happy Mobile Gamers
Jarek Wilkiewicz, Danny Hermes YouTube is one of the top destinations for gamers. Many console developers already incorporate video recording and uploading directly into their titles, but uploading to YouTube from a mobile game presents a unique set of challenges. Come and learn how the YouTube API combined with cloud computing can help enable video uploads in your mobile game. For all I/O 2012 sessions, go to developers.google.com
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57:05
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Google I/O 2012 - Playing with Patterns
"Marco Paglia Best-in-class application designers and developers will talk about their experience in developing for Android, showing screenshots from their app, exploring the challenges they faced, and offering creative solutions congruent with the Android Design guide. Guests will be invited to show examples of visual and interaction patterns in their application that manage to keep it simultaneously consistent and personal. For all I/O 2012 sessions, go to developers.google.com
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Google I/O 2012 - How to Build Apps that Love Each Other with Web Intents
Paul Kinlan, James Hawkins Web Intents allows you to build applications that integrate with one another with an ease that has never been seen on the web before. In this session we will show you how to connect applications using Web Intents and how to best integrate with the many actions available in Web Intents such as editing, saving and sharing. For all I/O 2012 sessions, go to developers.google.com
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1394
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57:48
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Google I/O 2012 - Multi-Versioning Android User Interfaces
Bruno Oliveira, Adam Powell This session will show you how to build user interfaces that work consistently across Android versions, from Eclair to today. We'll cover topics including the Action Bar, Fragments, style, size qualifiers, app structure, and navigation. For all I/O 2012 sessions, go to developers.google.com
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48:22
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Google I/O 2012 - Protecting your User Experience While Integrating 3rd-party Code
Patrick Meenan The amount of 3rd-party content included on websites is exploding (social sharing buttons, user tracking, advertising, code libraries, etc). Learn tips and techniques for how best to integrate them into your sites without risking a slower user experience or even your sites becoming unavailable. For all I/O 2012 sessions, go to developers.google.com
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598
12
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48:04
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Google Wave was first unveiled at Google I/O in 2009, alongside our first draft of Wave APIs and specifications for the open-source world. We worked hard this past...
Google I/O 2012 - SPDY: It's Here!
Roberto Peon SPDY makes your web pages faster over SSL than they'd be over HTTP. We'll talk about why you should care, give tips about how to take advantage of its features, talk about working implementations, and tell you about the future. For all I/O 2012 sessions, go to developers.google.com
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290
22
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43:50
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Google I/O 2012 - Spatial Data Visualization
Brendan Kenny, Enoch Lau Maps were among the first data visualizations, but they can also provide the backdrop for visualizing your own spatial data. In this session, we'll take a voyage through the world of map based data visualization, arming you with the tools you need to most effectively bring your data to life on a map using the Maps API v3. For all I/O 2012 sessions, go to developers.google.com
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1053
26
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Google I/O 2012 - For Butter or Worse: Smoothing Out Performance in Android UIs
Chet Haase, Romain Guy Great user experience requires buttery smoothness in rendering and animating your interface; your app must have a good, consistent frame rate. This session deep-dives into our work on the Android framework to find and fix performance issues, along with tips on how you can do the same for your applications. For all I/O 2012 sessions, go to developers.google.com
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4804
116
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Google Games Chat, September 13
The Google Games Chat (official motto: "Still not cancelled") is back for yet another rousing debate about industry trends, the state of gaming in general, and, frankly, any other random thoughts that happen to cross our minds. We don't really filter what we say very much. This week, we'll be talking about App Discovery, a subject near and dear to everybody's heart.
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2
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00:00
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Google I/O 2012 - Writing Secure Web Apps and Chrome Extensions
Jorge Lucangeli Obes Today, a carefully developed web app can boast a high level of security, by taking advantage of several technologies: HTML5, CSP, NaCl, and the Chrome extension framework. The objective of this session is to show how these technologies allow a developer to create a web app that rivals or exceeds a desktop app in features, while remaining more secure than its desktop counterpart. For all I/O 2012 sessions, go to developers.google.com
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46
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56:16
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Google I/O 2012 - Knowledge-Based Application Design Patterns
Shawn Simister In this talk we'll look at emerging design patterns for building web applications that take advantage of large-scale, structured data. We'll look at open datasets like Wikipedia and Freebase as well as structured markup like Schema.org and RDFa to see what new types of applications these technologies open up for developers. For all I/O 2012 sessions, go to developers.google.com
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56:55
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