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  • Which c# project files should I version control?

    - by DTown
    I have a project I'm looking to manually manage via perforce version control as I only have the Express edition. What I'm looking for is which files should be excluded in the version control as locking many of the files can result in a problem for visual studio compiling and debugging. What I have, so far, included. .cs files (except properties folder) .resx files .csproj files Excluded bin folder obj folder Properties folder .user file Let me know if there is something more that should be included that I have excluded or if there is a better way to do this.

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  • emacs elisp buffer not running font lock mode until opened by user

    - by jacob
    My problem is I am opening a buffer using (set-buffer (find-tag-noselect (current-word))) and then I try to copy some text out of that buffer. The text that I get back has only the properties (fontified nil). find-tag-noselect automatically opens the buffer found in the TAGS file but it seems it does not run the font lock mode over it. When I manually switch to this buffer after it has been opened and then run the function again when it copies the text it has all the correct text properties attached. So what do I need to do to have this buffer completely initialized so that the correct syntax highlighting will be copied in?

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  • Custom ValidationAttribute test against whole model

    - by griegs
    I know this is probably not possible but let's say I have a model with two properties. I write a ValidationAttribute for one of the properties. Can that VA look at the other property and make a decision? So; public class QuickQuote { public String state { get; set; } [MyRequiredValidator(ErrorMessage = "Error msg")] public String familyType { get; set; } So in the above example, can the validator test to see what's in the "state" property and take that into consideration when validating "familyType"? I know I can probably save the object to the session but would like to avoid any saving of state if possible.

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  • Entity Framework Custom T4 Template

    - by s7orm
    Hello, I am using the Entity Framework 4.0 and I am trying to extend my POCO classes generated by the standart T4 template with some custom properties. The classes which are generated by default from EF (without T4) contain 2 properties for every navigation property - NavigationPropertyId and navigationPropertyReference. What I am trying to do is basically extend the generated POCO class with an "Id" property of the foreign key object. I know that I can do that by editing the POCO t4 template. However I have no idea how I can populate/persist the property - I guess I have to somehow extend/modify the method than converts the object to a sql query and vice versa, but I have no idea where to start. Can anyone help? Edit: I just found out, that the EF team has planned to implement something like this - http://blogs.msdn.com/efdesign/archive/2010/03/10/poco-template-code-generation-options.aspx (see Basic POCO with/without Fixup), however this can take ages, so I rather implement it myself.

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  • VS2008: Add custom build rule to a Property Sheet (vsprops)?

    - by shoosh
    I'm using the CUDA .rules file which comes with the CUDA SDK for custom build steps in my project. To save on property duplication I'd like to define the properties of the CUDA rule in a .vsprops file. For some reason, the CUDA rule branch of the properties tree does not show under any of my property sheets, only under the main configurations sheets. I tried editing the .vsprops with a text edition and add the section by hand but there is no change it still does't show when in visual studio. Is there a way to do this?

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  • How do I manage library symbols with linked classes in Flash CS4 to compile/debug in Flash Builder 4

    - by wpjmurray
    I'm building a video player using Flash CS4 (hereby referred to as "Flash") to create the graphic symbols and compiling and debugging with Flash Builder 4 ("FB4"). Here are the steps I take in my current workflow: --Create the graphic symbols in Flash. I've created a few different symbols for the player, but I'll focus on just the play/pause button ("ppbutton") here. --In the Library panel, I go to the ppbutton symbol's Linkage properties and link to a class named assets.PlayPauseButtonAsset that extends MovieClip. I do not actually have an assets package nor do I have a class file for PlayPauseButtonAsset as Flash will create them for me when I publish. --In Flash's Publish settings, I set the project to export a SWC that will be used in FB4, called VideoPlayerAssets.swc. --After the SWC is created, I create my FB4 project called "VideoPlayer" and add the SWC to my path. FB4 creates the class VideoPlayer in the default package automatically. --In VideoPlayer.as, I import assets.*, which imports all of the symbol classes I created in Flash and are available via VideoPlayerAssets.swc. I can now instantiate the ppbutton and add to the stage, like this: var ppbutton:PlayPauseButtonAsset = new PlayPauseButtonAsset(); addChild(ppbutton); At this point ppbutton doesn't have any functionality because I didn't create any code for it. So I create a new class called video.controls.PlayPauseButtonLogic which extends assets.PlayPauseButtonAsset. I add some logic, and now I can use that new class to put a working ppbutton on the stage: var ppbutton:PlayPauseButtonLogic = new PlayPauseButtonLogic(); addChild(ppbutton); This works fine, but you may be asking why I didn't just link the ppbutton symbol in Flash to the video.controls.PlayPauseButtonLogic class in the first place. The reason is that I have a designer creating the UI in Flash and I don't want to have to re-publish the SWC from Flash every time I make a change in the logic. Basically, I want my designer to be able to make a symbol in Flash, link that symbol to a logically named class in Linkage properties, and export the SWC. I do not want to have to touch that .fla file again unless the designer makes changes to the symbols or layout. I'm using a versioning system for the project as well and it's cleaner to make sure only the designer is touching the .fla file. So, finally, here's the issue I'm running into: --As the design gets more complex, the designer is nesting symbols to position the video controls on the control bar. He creates a controlbar symbol and links it to assets.ControlBarAsset. The controlbar symbol contains the ppbutton symbol. --The designer publishes the SWC and ControlBarAsset is now available in FB4. I create new class called video.controls.ControlBarLogic that extends assets.ControlBarAsset so I can add some logic to the controlbar, and I add the controlbar to the stage: var controlbar:ControlBarLogic = new ControlBarLogic(); addChild(controlbar); --This works, but the ppbutton doesn't do anything. That's because ppbutton, while inside controlbar, is still only linked to PlayPauseButtonAsset, which doesn't have any logic. I'm no longer instantiating a ppbutton object because it's part of controlbar. That's where I'm stuck today. I can't seem to simply re-cast controlbar's ppbutton as PlayPauseButtonLogic as I get a Type error. And I don't want to have to make a class that has to instantiate each of the video player controls, the place them at their x and y values on the stage according to how the designer placed them, as that would require me to open the .fla and check the various properties of a symbol, then add those values to the code. If the designer made a change, I'd have to go into the code each time just to update those properties each time. Not good. How do I re-cast nested symbols to use the logic classes that I create that extend the asset classes? Remember, the solution is not to link Flash symbols to actual classes so I don't have to keep recompiling the SWC, unless there's a way to do that without having to re-compile the SWC. I want the designer to do his thing, publish the SWC, and be done with it. Then I can take his SWC, apply my logic to his assets, and be able to debug and compile the final SWF.

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  • Get HDD (and NOT Volume) Serial Number on Vista Ultimate 64 bit

    - by TheAgent
    Hi all. I was once looking for getting the HDD serial number without using WMI, and I found it. The code I found and posted on StackOverFlow.com works very well on 32 bit Windows, both XP and Vista. The trouble only begins when I try to get the serail number on 64 bit OSs (Vista Ultimate 64, specifically). The code returns String.Empty, or a Space all the time. Anyone got an idea how to fix this? EDIT: I used the tools Dave Cluderay suggested, with interesting results: Here is the output from DiskId32, on Windows XP SP2 32-bit: To get all details use "diskid32 /d" Trying to read the drive IDs using physical access with admin rights Drive 0 - Primary Controller - - Master drive Drive Model Number________________: [MAXTOR STM3160215AS] Drive Serial Number_______________: [ 6RA26XK3] Drive Controller Revision Number__: [3.AAD] Controller Buffer Size on Drive___: 2097152 bytes Drive Type________________________: Fixed Drive Size________________________: 160041885696 bytes Trying to read the drive IDs using the SCSI back door Drive 4 - Tertiary Controller - - Master drive Drive Model Number________________: [MAXTOR STM3160215AS] Drive Serial Number_______________: [ 6RA26XK3] Drive Controller Revision Number__: [3.AAD] Controller Buffer Size on Drive___: 2097152 bytes Drive Type________________________: Fixed Drive Size________________________: 160041885696 bytes Trying to read the drive IDs using physical access with zero rights **** STORAGE_DEVICE_DESCRIPTOR for drive 0 **** Vendor Id = [] Product Id = [MAXTOR STM3160215AS] Product Revision = [3.AAD] Serial Number = [] **** DISK_GEOMETRY_EX for drive 0 **** Disk is fixed DiskSize = 160041885696 Trying to read the drive IDs using Smart Drive 0 - Primary Controller - - Master drive Drive Model Number________________: [MAXTOR STM3160215AS] Drive Serial Number_______________: [ 6RA26XK3] Drive Controller Revision Number__: [3.AAD] Controller Buffer Size on Drive___: 2097152 bytes Drive Type________________________: Fixed Drive Size________________________: 160041885696 bytes Hard Drive Serial Number__________: 6RA26XK3 Hard Drive Model Number___________: MAXTOR STM3160215AS And DiskId32 run on Windows Vista Ultimate 64-bit: To get all details use "diskid32 /d" Trying to read the drive IDs using physical access with admin rights Trying to read the drive IDs using the SCSI back door Trying to read the drive IDs using physical access with zero rights **** STORAGE_DEVICE_DESCRIPTOR for drive 0 **** Vendor Id = [MAXTOR S] Product Id = [TM3160215AS] Product Revision = [3.AA] Serial Number = [] **** DISK_GEOMETRY_EX for drive 0 **** Disk is fixed DiskSize = 160041885696 Trying to read the drive IDs using Smart Hard Drive Serial Number__________: Hard Drive Model Number___________: Notice how much lesser the information is on Vista, and how the Serial Number is not returned. Also the other tool, EnumDisk, refers to my hard disks on Vista as "SCSI" as opposed to "ATA" on Windows XP. Any ideas? EDIT 2: I'm posting the results from EnumDisks: On Windows XP SP2 32-bit: Properties for Device 1 Device ID: IDE\DiskMAXTOR_STM3160215AS_____________________3.AAD___ Adapter Properties ------------------ Bus Type : ATA Max. Tr. Length: 0x20000 Max. Phy. Pages: 0xffffffff Alignment Mask : 0x1 Device Properties ----------------- Device Type : Direct Access Device (0x0) Removable Media : No Product ID : MAXTOR STM3160215AS Product Revision: 3.AAD Inquiry Data from Pass Through ------------------------------ Device Type: Direct Access Device (0x0) Vendor ID : MAXTOR S Product ID : TM3160215AS Product Rev: 3.AA Vendor Str : *** End of Device List

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  • create xml from object

    - by Gannesh
    Basically i want to create XMLDesigner kind of thing in Flex, using which user can add/edit components and properties of view/dashboard. i am storing view structure in a xml file. i parsed that file at runtime and display view. How to convert an object (having properties and sub-objects) to xml node (having attributes and elements) and add that xml to the existing xml file. so that next time when i parsed xml file i'll get that new component in my view/dashboard. for e.g, object structure of component in xml file : <view id="productView" label="Products"> <panel id="chartPanel" type="CHART" ChartType="Pie2D" title="Productwise Sales" x="215" y="80" width="425" height="240" showValues="0" > </panel> </view> Thanks in Advance.

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  • GUI to include a .prop` file to a VS 2010 project?

    - by jwfearn
    Visual Studio 2010 has no longer uses .vsprops files and instead uses .props files. To include a .vsprops file in a Visual Studio 2008 project, one could right-click the project icon in the Solution Explorer panel, choose Properties, go to the Configuration Properties | General section, and modify the Inherited Project Property Sheets property to contain a list of .vsprops paths. One could also modify the Visual Studio 2008 project file directly. Is there a way in the Visual Studio 2010 GUI to include .props files to a project? The Inherited Project Property Sheets property seems to have been removed. If manual editing of the project file is the only way to include .props files, where can one find documentation on doing it? I'm not talking about adding a .props file to the list of files in the project, I mean how do I tell the project to use a .props file.

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  • .Net reflection to get description of class / property etc?

    - by ClarkeyBoy
    Hi, I know its unlikely but I was wondering if there is any way to get the comments (i.e. the bits after the ''') of a class or property..? I have managed to get a list of properties of a class using the PropertyInfo class but I cant find a way to get the comments / description.. I need it for a guide I am writing for the administrators of my site - it would be great if it could automatically update if new properties are added, so there is no need to worry about updating it in the future too much. Anyone know how to do this? Thanks in advance. Regards, Richard

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  • window.open function in HREF TAG not working

    - by Rahul
    Hi All, I am trying to open popup using window.open finction but somehow it's not working ... well below is the code string properties = "left=250px, top=245px, width=700px, height=450px,scrollbars=yes, status=yes, resizable=yes"; TableCell cell = new TableCell(); cell.Text = "<a href=\"javascript:void(window.open('details.aspx?node="+node+"','"+properties+"'))\">" + "View Details</a>"; But his is not working. While clicking the anchor tag getting javascript error "Invalid argument". Please tell where am I going wrong? Thanks, Rahul

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  • Question about Jboss deployment

    - by Manoj
    Hi All, I am new to Jboss and deployment of web applications etc. I have two different war files deployed on the same Jboss server. Further they also share some classes which read different properties based on the application settings (Let's call a common class as CommonClass.class which is present in App1.war and App2.war; CommonClass has a member "FIELD1", so both these war files have CommonClass.class each of which reads different properties, into CommonClass.FIELD1). But during run-time when I access FIELD1 in one application (App2.war-CommonClass.FIELD1) it has the value from another application (App1.war-CommonClass.FIELD1). Is there any way I can explicitly specify so that JBoss treats these classes and fields to be different? so that both these classes can exist in memory yet hold their respective correct values? Thanks a ton, Manoj

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  • Reflecting derived classes in C#

    - by rook
    Let's assume there's a class with a virtual property (let's call it 'P'). It's overridden in a deriving class. Now I want to use something like this: obj.GetType().GetProperty("P") to get info about the overriding property. This search is ambigous, because there are two "P" properties (base and override). So I typed: obj.GetType().GetProperty("P", BindingFlags.DeclaredOnly | BindingFlags.Public | BindingFlags.Instance) It returns the overriding "P" only, but what if I can't guess in compile time if there's an override at all? The latter call would return null. The case is even more complicated, if the hierarchy of inheritance is bigger. In other words, I want to get the 'top-most' override available, otherwise - the base property. What is the cleanest way to achieve the aim? Only one I know at the moment is to go through all properties and check name and declaring type.

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  • UIScrollView strange zoom behavior when content is a UIView subclass

    - by sigsegv
    Hi, I'm experiencing the following: I created a UIView subclass with a CATiledLayer as backing layer by overriding the layerClass method. The layer properties (delegate, tileSize, etc) are set in the initWithFrame: method of the subclass. +(Class)layerClass { return [CATiledLayer class]; } -(id)initWithFrame:(CGRect)frame { if(self = [super initWithFrame:frame]) { renderer = [[MFPDFRenderer alloc]init]; tiledLayer = (CATiledLayer *)[self layer]; [tiledLayer setFrame:frame]; [tiledLayer setLevelsOfDetail:2]; [tiledLayer setLevelsOfDetailBias:3]; [tiledLayer setTileSize:CGSizeMake(512, 512)]; [tiledLayer setDelegate:renderer]; } return self; } Then I add an instance of said class as the content of an UIScrollView and set UIScrollView properties and implement the required delegate's methods. Everything works fine but when zooming the scroll view keep repositioning itself on its center. It's hardly noticeable when zooming in the center of the content, but unbearable otherwise. The same scroll view works fine when I use as (zoomable) content any other view such as an UIImageView or even a normal UIView with a CATiledLayer with the same properties and delegate of the subclass implementation as sublayer. When I check layer bounds and frame in the drawLayer:inContext: method of the delegate I get the following result as the zoom increase UIView with CATiledLayer as sublayer: 2010-04-03 21:05:33.499 Renderer[89293:4903] Layer: (0.000, 0.000) 320.000 x 460.000 2010-04-03 21:05:33.500 Renderer[89293:4903] Bounds: (0.000, 0.000) 320.000 x 460.000 2010-04-03 21:05:33.529 Renderer[89293:4903] Layer: (0.000, 0.000) 320.000 x 460.000 2010-04-03 21:05:33.534 Renderer[89293:4903] Bounds: (0.000, 0.000) 320.000 x 460.000 Custom subclass: 2010-04-03 21:04:15.969 Renderer[88957:4903] Layer: (0.000, 0.000) 657.910 x 945.746 2010-04-03 21:04:15.970 Renderer[88957:4903] Bounds: (0.000, 0.000) 320.000 x 460.000 2010-04-03 21:04:17.428 Renderer[88957:4903] Layer: (-0.000, 0.000) 766.964 x 1102.510 2010-04-03 21:04:17.429 Renderer[88957:4903] Bounds: (0.000, 0.000) 320.000 x 460.000 [...] 2010-04-03 21:19:10.388 Renderer[92573:4903] Layer: (-0.000, 0.000) 905.680 x 1301.916 2010-04-03 21:19:10.388 Renderer[92573:4903] Bounds: (0.000, 0.000) 320.000 x 460.000 I suppose that's the culprit or at least another symptom. I can add that I get the same erratic behavior if my subclass is built over a standard CALayer with the same renderer. Any suggestion will be appreciated!

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  • CSS-Specifity and CSS Inheritance (concrete question)?

    - by jens
    Hello, i would by thankful for an official link (and section) of the specification for CSS, that explains if: .one two h1 {color:green;font-family:arial;} /*case 1 */ .one two h1 {color:blue;} /*case 2*/ will result in (when evaluated by the browser) .one two h1 {color:blue;font-family:arial;} /*case 3*/ or will it be: .one two h1 {color:blue;} /*case 4*/ ==I have read a lot about inheritance, specifity, cascading etc but I still have not found for the given example which rules apply here. In regard to specifity both elements are equal in specifity the case2 will be the most specify one (as it is equal specific but the last one). But does specifity always apply to the whole selector with ALL properties defined. Or only the the properties that are are in "competition" (and declared in both). thanks!!!!

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  • Convert/Cast base type to Derived type

    - by user102533
    I am extending the existing .NET framework class by deriving it. How do I convert an object of base type to derived type? public class Results { //Framework methods } public class MyResults : Results { //Nothing here } //I call the framework method public static MyResults GetResults() { Results results = new Results(); //Results results = new MyResults(); //tried this as well. results = CallFrameworkMethod(); return (MyResults)results; //Throws runtime exception } I understand that this happens as I am trying to cast a base type to a derived type and if derived type has additional properties, then the memory is not allocated. When I do add the additional properties, I don't care if they are initialized to null. How do I do this without doing a manual copy?

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  • Get drive label in C#

    - by Rick
    When I use System.IO.DriveInfo.GetDrives() and look at the .VolumeLabel property of one of the drives, I see "PATRIOT XT", which is indeed the drive's volume label. If I open "My Computer", instead I see "TrueCrypt Traveler Disk", and I can't seem to find any way to programmatically retrieve that value as none of the DriveInfo properties hold that value. I also tried querying the information via WMI's Win32_LogicalDisk, but no properties contained that value there either. So any idea what the label My Computer uses is called, and more importantly, how to programmatically retrieve it? Thanks

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  • In WPF RichTextBox, does overriding of Underline/Strikethrough work?

    - by Daniel Earwicker
    In a WPF RichTextBox, the effective style of a Run of text is a result of combining the properties defined on the Run with the properties it "inherits" from the enclosing Paragraph and finally the styles on the Document. So you can set FontWeight to Bold at any of those levels. You can also set it Bold on the Paragraph and then switch it to Normal (override it) for a specific Run. However, underline and strikethrough are different. They are items that can optionally appear in a list of TextDecorations, which is a property of Inline (and hence Run) and of Paragraph, but not of Document. And you can switch on Underline in the Paragraph, and it gets inherited so that all Runs within that Paragraph default appear underlined by default. Is it possible to switch it off underline in a specific Run? i.e. is there a way to insert an entry into the list of TextDecorations which would mean "Don't underline", thus overriding the Paragraph's setting?

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  • .Net reflection to get developers comments about class / property etc?

    - by ClarkeyBoy
    Hi, I know its unlikely but I was wondering if there is any way to get the comments (i.e. the bits after the ''') of a class or property..? I have managed to get a list of properties of a class using the PropertyInfo class but I cant find a way to get the comments / description.. I need it for a guide I am writing for the administrators of my site - it would be great if it could automatically update if new properties are added, so there is no need to worry about updating it in the future too much. Anyone know how to do this? Thanks in advance. Regards, Richard

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  • How does Entity Framework 4.0 determine which parameters are required for the factory method of an e

    - by Scott Davies
    Hi, I am working with Entity Framework 4.0 (VS 2010 Beta 2, NOT RC). I can model the EDM and produce the required database. When I ask VS to generate the code for the model, it generates the expected .designer.cs file. When I look at the factory methods for each entity that the designer has generated, I've noticed that it doesn't include all of the properties of the entity. Is it correct to say that the factory method only includes properties that cannot be null ? This appears to be the case, but I'm not entirely sure. Thanks, Scott

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  • c#: IsNullableType helper class ?

    - by mark smith
    Hi there, Can anyone help? I have some code that is shared between 2 projects. The code points to a model which basically is a collection of properties that comes from a db. Problem being is that some properties use nullable types in 1 model and the other it doesn't Really the dbs should use the same but they don't .. so for example there is a property called IsAvailble which uses "bool" in one model and the other it uses bool? (nullable type) so in my code i do the following objContract.IsAvailble.Value ? "Yes" : "No" //notice the property .VALUE as its a bool? (nullable type) but this line will fail on model that uses a standard "bool" (not nullable) as there is no property .VALUE on types that are NOT nullable Is there some kind of helper class that i check if the property is a nullable type and i can return .Value .. otherwise i just return the property. Anybody have a solution for this?

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  • Passing dynamic CSS to jQuery.animate

    - by harpo
    The documentation of jQuery.animate states that The only required parameter is a map of CSS properties. This map is similar to the one that can be sent to the .css() method, except that the range of properties is more restrictive. So, why does this work $('#con div').css( { top : function(i) { console.log(i); return (i * 500) + 'px'; } } ); and this doesn't? $('#con div').animate( { top : function(i) { console.log(i); return (i * 500) + 'px'; } } ); The console shows that the function is being evaluated for css, but not for animate. Am I missing something? By the way, I'm using 1.4.2.

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  • Create UserControl DependencyProperty of which value can be chosen in dropdown list (as combo box)

    - by Viet
    Hello everybody, I'm a starter at WPF, now i would like to make a WPF userControl library which include a Rating bar userControl. All the steps of creating the rating Bar has been done, however i would like to add a property RatingValue: public static readonly DependencyProperty RatingValueProperty = DependencyProperty.Register("RatingValue", typeof(int), typeof(RatingControl), new FrameworkPropertyMetadata(0, FrameworkPropertyMetadataOptions.BindsTwoWayByDefault, new PropertyChangedCallback(RatingValueChanged))); public int RatingValue { get { return (int)GetValue(RatingValueProperty); } set { SetValue(RatingValueProperty, value); } } private static void RatingValueChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e) { //... change the rating value } that the user of my UserControl can modify by a value from 0 to 5 that are shown in a dropdown list (combo box) in the Properties windows (as some exist properties of Usercontrols like Visibility, windows style, background ...) How can i do? Thank you very much in advance, Viet

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  • How to represent different entities that have identical behavior?

    - by Dominik
    I have several different entities in my domain model (animal species, let's say), which have a few properties each. The entities are readonly (they do not change state during the application lifetime) and they have identical behavior (the differ only by the values of properties). How to implement such entities in code? Unsuccessful attempts: Enums I tried an enum like this: enum Animals { Frog, Duck, Otter, Fish } And other pieces of code would switch on the enum. However, this leads to ugly switching code, scattering the logic around and problems with comboboxes. There's no pretty way to list all possible Animals. Serialization works great though. Subclasses I also thought about where each animal type is a subclass of a common base abstract class. The implementation of Swim() is the same for all Animals, though, so it makes little sense and serializability is a big issue now. Since we represent an animal type (species, if you will), there should be one instance of the subclass per application, which is hard and weird to maintain when we use serialization. public abstract class AnimalBase { string Name { get; set; } // user-readable double Weight { get; set; } Habitat Habitat { get; set; } public void Swim(); { /* swim implementation; the same for all animals but depends uses the value of Weight */ } } public class Otter: AnimalBase{ public Otter() { Name = "Otter"; Weight = 10; Habitat = "North America"; } } // ... and so on Just plain awful. Static fields This blog post gave me and idea for a solution where each option is a statically defined field inside the type, like this: public class Animal { public static readonly Animal Otter = new Animal { Name="Otter", Weight = 10, Habitat = "North America"} // the rest of the animals... public string Name { get; set; } // user-readable public double Weight { get; set; } public Habitat Habitat { get; set; } public void Swim(); } That would be great: you can use it like enums (AnimalType = Animal.Otter), you can easily add a static list of all defined animals, you have a sensible place where to implement Swim(). Immutability can be achieved by making property setters protected. There is a major problem, though: it breaks serializability. A serialized Animal would have to save all its properties and upon deserialization it would create a new instance of Animal, which is something I'd like to avoid. Is there an easy way to make the third attempt work? Any more suggestions for implementing such a model?

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  • Wpf: Tips for better performance

    - by viky
    I am working on a wpf application. In which I am working with a TreeView, each node represents different datatypes, these datatypes are having properties defined and using data template to show their properties. My application reads from xml and create tree accordingly. My problem is that when I load it, it is too slow, I want to know about the tricks that will help me to improve performance of my(any) wpf application. Edit: Please provide me some tips for better performance in wpf!! I am using wpf Profiler but it is not much helpful for me.

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