Search Results

Search found 10747 results on 430 pages for 'mac 55'.

Page 109/430 | < Previous Page | 105 106 107 108 109 110 111 112 113 114 115 116  | Next Page >

  • Cisco VPNClient from Mac won't connect using iPhone Tethering

    - by Dan Short
    I just set up iPhone tethering from my Snow Leopard Macbook Pro to my iPhone 3GS with the Datapro 4GB plan from AT&T. When attempting to connect to my corporate VPN from the MacBook Pro with Cisco VPNClient 4.9.01 (0100) I get the following log information: Cisco Systems VPN Client Version 4.9.01 (0100) Copyright (C) 1998-2006 Cisco Systems, Inc. All Rights Reserved. Client Type(s): Mac OS X Running on: Darwin 10.6.0 Darwin Kernel Version 10.6.0: Wed Nov 10 18:13:17 PST 2010; root:xnu-1504.9.26~3/RELEASE_I386 i386 Config file directory: /etc/opt/cisco-vpnclient 1 13:02:50.791 02/22/2011 Sev=Info/4 CM/0x43100002 Begin connection process 2 13:02:50.791 02/22/2011 Sev=Warning/2 CVPND/0x83400011 Error -28 sending packet. Dst Addr: 0x0AD337FF, Src Addr: 0x0AD33702 (DRVIFACE:1158). 3 13:02:50.791 02/22/2011 Sev=Warning/2 CVPND/0x83400011 Error -28 sending packet. Dst Addr: 0x0A2581FF, Src Addr: 0x0A258102 (DRVIFACE:1158). 4 13:02:50.792 02/22/2011 Sev=Info/4 CM/0x43100004 Establish secure connection using Ethernet 5 13:02:50.792 02/22/2011 Sev=Info/4 CM/0x43100024 Attempt connection with server "209.235.253.115" 6 13:02:50.792 02/22/2011 Sev=Info/4 CVPND/0x43400019 Privilege Separation: binding to port: (500). 7 13:02:50.793 02/22/2011 Sev=Info/4 CVPND/0x43400019 Privilege Separation: binding to port: (4500). 8 13:02:50.793 02/22/2011 Sev=Info/6 IKE/0x4300003B Attempting to establish a connection with 209.235.253.115. 9 13:02:51.293 02/22/2011 Sev=Warning/2 CVPND/0x83400018 Output size mismatch. Actual: 0, Expected: 237. (DRVIFACE:1319) 10 13:02:51.894 02/22/2011 Sev=Warning/2 CVPND/0x83400018 Output size mismatch. Actual: 0, Expected: 237. (DRVIFACE:1319) 11 13:02:52.495 02/22/2011 Sev=Warning/2 CVPND/0x83400018 Output size mismatch. Actual: 0, Expected: 237. (DRVIFACE:1319) 12 13:02:53.096 02/22/2011 Sev=Warning/2 CVPND/0x83400018 Output size mismatch. Actual: 0, Expected: 237. (DRVIFACE:1319) 13 13:02:53.698 02/22/2011 Sev=Warning/2 CVPND/0x83400018 Output size mismatch. Actual: 0, Expected: 237. (DRVIFACE:1319) 14 13:02:54.299 02/22/2011 Sev=Warning/2 CVPND/0x83400018 Output size mismatch. Actual: 0, Expected: 237. (DRVIFACE:1319) 15 13:02:54.299 02/22/2011 Sev=Info/4 IKE/0x43000075 Unable to acquire local IP address after 5 attempts (over 5 seconds), probably due to network socket failure. 16 13:02:54.299 02/22/2011 Sev=Warning/2 IKE/0xC300009A Failed to set up connection data 17 13:02:54.299 02/22/2011 Sev=Info/4 CM/0x4310001C Unable to contact server "209.235.253.115" 18 13:02:54.299 02/22/2011 Sev=Info/5 CM/0x43100025 Initializing CVPNDrv 19 13:02:54.300 02/22/2011 Sev=Info/4 CVPND/0x4340001F Privilege Separation: restoring MTU on primary interface. 20 13:02:54.300 02/22/2011 Sev=Info/4 IKE/0x43000001 IKE received signal to terminate VPN connection 21 13:02:54.300 02/22/2011 Sev=Info/4 IPSEC/0x43700008 IPSec driver successfully started 22 13:02:54.300 02/22/2011 Sev=Info/4 IPSEC/0x43700014 Deleted all keys 23 13:02:54.300 02/22/2011 Sev=Info/4 IPSEC/0x4370000D Key(s) deleted by Interface (192.168.0.171) 24 13:02:54.300 02/22/2011 Sev=Info/4 IPSEC/0x43700014 Deleted all keys 25 13:02:54.300 02/22/2011 Sev=Info/4 IPSEC/0x43700014 Deleted all keys 26 13:02:54.300 02/22/2011 Sev=Info/4 IPSEC/0x43700014 Deleted all keys 27 13:02:54.300 02/22/2011 Sev=Info/4 IPSEC/0x4370000A IPSec driver successfully stopped The key line is 15: 15 13:02:54.299 02/22/2011 Sev=Info/4 IKE/0x43000075 Unable to acquire local IP address after 5 attempts (over 5 seconds), probably due to network socket failure. I can't find anything online about this. I found a single entry for the error message in Google, and it was a swedish (or some other nordic language site) that didn't have an answer to the question. I've tried connecting through both USB and Bluetooth tethering to the iPhone, and they both return the exact same results. I don't have direct control over the firewall, but if changes are necessary to make it work, I may be able to get the powers-that-be to make adjustments. A solution that doesn't require reconfiguring the firewall would be far better of course... Does anyone know what I can do to make this behave? Thanks, Dan

    Read the article

  • can't install psycopg2 in my env on mac os x lion

    - by Alexander Ovchinnikov
    I tried install psycopg2 via pip in my virtual env, but got this error: ld: library not found for -lpq (full log here: http://pastebin.com/XdmGyJ4u ) I tried install postgres 9.1 from .dmg and via port, (gksks)iMac-Alexander:~ lorddaedra$ locate libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq/libpq-fs.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq-events.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq-fe.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/internal/libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/internal/libpq/pqcomm.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/internal/libpq-int.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/auth.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/be-fsstubs.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/crypt.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/hba.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/ip.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/libpq-be.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/libpq-fs.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/libpq.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/md5.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/pqcomm.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/pqformat.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/pqsignal.h /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.5.3.dylib /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.5.dylib /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.a /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.dylib /Library/PostgreSQL/9.1/doc/postgresql/html/install-windows-libpq.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-async.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-build.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-cancel.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-connect.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-control.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-copy.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-envars.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-events.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-example.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-exec.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-fastpath.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-ldap.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-misc.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-notice-processing.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-notify.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-pgpass.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-pgservice.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-ssl.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-status.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-threading.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq.html /Library/PostgreSQL/9.1/include/libpq /Library/PostgreSQL/9.1/include/libpq/libpq-fs.h /Library/PostgreSQL/9.1/include/libpq-events.h /Library/PostgreSQL/9.1/include/libpq-fe.h /Library/PostgreSQL/9.1/include/postgresql/internal/libpq /Library/PostgreSQL/9.1/include/postgresql/internal/libpq/pqcomm.h /Library/PostgreSQL/9.1/include/postgresql/internal/libpq-int.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq /Library/PostgreSQL/9.1/include/postgresql/server/libpq/auth.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/be-fsstubs.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/crypt.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/hba.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/ip.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/libpq-be.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/libpq-fs.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/libpq.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/md5.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/pqcomm.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/pqformat.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/pqsignal.h /Library/PostgreSQL/9.1/lib/libpq.5.4.dylib /Library/PostgreSQL/9.1/lib/libpq.5.dylib /Library/PostgreSQL/9.1/lib/libpq.a /Library/PostgreSQL/9.1/lib/libpq.dylib /Library/PostgreSQL/9.1/lib/postgresql/libpqwalreceiver.so /Library/PostgreSQL/9.1/pgAdmin3.app/Contents/Frameworks/libpq.5.dylib /Library/PostgreSQL/psqlODBC/lib/libpq.5.4.dylib /Library/PostgreSQL/psqlODBC/lib/libpq.5.dylib /Library/PostgreSQL/psqlODBC/lib/libpq.dylib /Library/WebServer/Documents/postgresql/html/install-windows-libpq.html /Library/WebServer/Documents/postgresql/html/libpq-async.html /Library/WebServer/Documents/postgresql/html/libpq-build.html /Library/WebServer/Documents/postgresql/html/libpq-cancel.html /Library/WebServer/Documents/postgresql/html/libpq-connect.html /Library/WebServer/Documents/postgresql/html/libpq-control.html /Library/WebServer/Documents/postgresql/html/libpq-copy.html /Library/WebServer/Documents/postgresql/html/libpq-envars.html /Library/WebServer/Documents/postgresql/html/libpq-events.html /Library/WebServer/Documents/postgresql/html/libpq-example.html /Library/WebServer/Documents/postgresql/html/libpq-exec.html /Library/WebServer/Documents/postgresql/html/libpq-fastpath.html /Library/WebServer/Documents/postgresql/html/libpq-ldap.html /Library/WebServer/Documents/postgresql/html/libpq-misc.html /Library/WebServer/Documents/postgresql/html/libpq-notice-processing.html /Library/WebServer/Documents/postgresql/html/libpq-notify.html /Library/WebServer/Documents/postgresql/html/libpq-pgpass.html /Library/WebServer/Documents/postgresql/html/libpq-pgservice.html /Library/WebServer/Documents/postgresql/html/libpq-ssl.html /Library/WebServer/Documents/postgresql/html/libpq-status.html /Library/WebServer/Documents/postgresql/html/libpq-threading.html /Library/WebServer/Documents/postgresql/html/libpq.html /opt/local/include/postgresql90/internal/libpq /opt/local/include/postgresql90/internal/libpq/pqcomm.h /opt/local/include/postgresql90/internal/libpq-int.h /opt/local/include/postgresql90/libpq /opt/local/include/postgresql90/libpq/libpq-fs.h /opt/local/include/postgresql90/libpq-events.h /opt/local/include/postgresql90/libpq-fe.h /opt/local/include/postgresql90/server/libpq /opt/local/include/postgresql90/server/libpq/auth.h /opt/local/include/postgresql90/server/libpq/be-fsstubs.h /opt/local/include/postgresql90/server/libpq/crypt.h /opt/local/include/postgresql90/server/libpq/hba.h /opt/local/include/postgresql90/server/libpq/ip.h /opt/local/include/postgresql90/server/libpq/libpq-be.h /opt/local/include/postgresql90/server/libpq/libpq-fs.h /opt/local/include/postgresql90/server/libpq/libpq.h /opt/local/include/postgresql90/server/libpq/md5.h /opt/local/include/postgresql90/server/libpq/pqcomm.h /opt/local/include/postgresql90/server/libpq/pqformat.h /opt/local/include/postgresql90/server/libpq/pqsignal.h /opt/local/lib/postgresql90/libpq.5.3.dylib /opt/local/lib/postgresql90/libpq.5.dylib /opt/local/lib/postgresql90/libpq.a /opt/local/lib/postgresql90/libpq.dylib /opt/local/lib/postgresql90/libpqwalreceiver.so /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx/Portfile /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx26 /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx26/Portfile /usr/include/libpq /usr/include/libpq/libpq-fs.h /usr/include/libpq-events.h /usr/include/libpq-fe.h /usr/include/postgresql/internal/libpq /usr/include/postgresql/internal/libpq/pqcomm.h /usr/include/postgresql/internal/libpq-int.h /usr/include/postgresql/server/libpq /usr/include/postgresql/server/libpq/auth.h /usr/include/postgresql/server/libpq/be-fsstubs.h /usr/include/postgresql/server/libpq/crypt.h /usr/include/postgresql/server/libpq/hba.h /usr/include/postgresql/server/libpq/ip.h /usr/include/postgresql/server/libpq/libpq-be.h /usr/include/postgresql/server/libpq/libpq-fs.h /usr/include/postgresql/server/libpq/libpq.h /usr/include/postgresql/server/libpq/md5.h /usr/include/postgresql/server/libpq/pqcomm.h /usr/include/postgresql/server/libpq/pqformat.h /usr/include/postgresql/server/libpq/pqsignal.h /usr/lib/libpq.5.3.dylib /usr/lib/libpq.5.dylib /usr/lib/libpq.a /usr/lib/libpq.dylib How to tell pip to use this lib in /Library/PostgreSQL/9.1/lib/ (or may be in /usr/lib)? or may be install this lib again in my env (i try keep my env isolated from mac as possible)

    Read the article

  • OSX Server 3, Mac clients binding to OD and Profile Manager failing

    - by dbf
    I've made a setup containing a Mac Mini with OSX Server 3 (Mavericks 10.9.2) using Open Directory and Profile Manager (Mail, etc all set up and working). Now the thing is, internally on the local network, everything works great. Clients can bind to the OD and the users are able to login. I can install trust and settings profiles (either custom or group profiles) and all services in the profiles mentioned are being configured correctly. I can log in and out, hump around and do it a 100 times on different macs with different users, it works. My goal is to make this service publicly. The domain is with a FQDN which I own, for simplicity let's say server.domain.com. Now the only way for me to bind the clients to the OD is using LDAP mapping RCF2307 (without SSL) and a DN suffix of dc=server,dc=domain,dc=com using the Directory Utility. The options from server, or open directory will throw several errors like Connection failed to node '/LDAPv3/server.domain.com (2100). First of all I don't really understand the problem why clients can't bind to the OD like it does locally, with and without SSL (all ports are open, literally all ports are open, not just 389,636 and 1640, wasn't sure if I was missing any). When the clients are using LDAP mapping RFC2307 to bind (without SSL only), clients are able to authenticate, login and even load the Trust profile. But every Settings profile will fail with a Debug Message: Unable to find GUID in user record OD or fail to install saying missing user identification. Is there any way to get this to work without RFC2307? Because there is quite some stuff missing when using RFC2307 and not pull the mapping from the server or use open directory. Is this setup even possible? Or should I use VPN to authenticate with the OD? The network setup is a Modem/Router (DHCP off) with WAN NATted to an Airport Extreme (Using DHCP+NAT). The AE does notify with a double NAT message but I haven't had any problems with it on any other service. So WAN - 192.168.2.220 (static), AE - 10.0.1.* (dhcp) Output of DIG from the outside using dig server.domain.com ;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0 ;; QUESTION SECTION: ;server.domain.com. IN A ;; ANSWER SECTION: server.domain.com. 77 IN A 91.50.*.* (valid WAN IP) ;; SERVER 172.*.*.1#53(172.*.*.1) (iPhone) DIG locally from a client and server (same output) ;; flags: qr aa rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 2, ADDITIONAL: 0 ;; QUESTION SECTION: ;server.domain.com. IN A ;; ANSWER SECTION: server.domain.com. 10800 IN A 10.0.1.11 ;; AUTHORITY SECTION: server.domain.com. 10800 IN NS domain.com. (used for email send in relay) server.domain.com. 10800 IN NS server.domain.com. ;; SERVER 10.0.1.11#53(10.0.1.11) Are there any things I should check? Only have OSX. -- double NAT issue, plugged in the server directly on the Modem/Router with a static IP and issue remains. Guess that rules out the double NAT thing. -- changeip -checkhostname comes with There is nothing to change, e.g. success. Primary address = 10.0.1.11 Current HostName = server.domain.com DNS HostName = server.domain.com For now, I've made a workaround by using an admin account that forces a permanent VPN connection on boot. That means before it comes to the login, a connection is already made or underway. I will continue this post when I have more time, also locating all the necessary .log files of each application involved. I have some suspicions but have to debug a bit more when I have more time on my hands .. Unless, of course, I get sidetracked with having a life. Which is arguably not very likely. krypted.com

    Read the article

  • Performance of Silverlight Datagrid in Silverlight 3 vs Silverlight 4 on a mac

    - by Simon
    I'm using Silverlight Beta 4 for a LOB application. After finding out today that I'll have to wait perhaps 4 months to be able to develop with SL4 on Visual Studio 2010 I'm thinking I need to downgrade my application to SL3 but thats another question. The problem is I'm noticing absolutely abismal performance for simple datagrids that work just fine on a PC when I'm running on a Mac. These grids contain only 5-10 columns and maybe 50 rows. Paging up and down takes about 1-2 seconds sometimes. I would appreciate anybody's experience in which of the following is the best solution: reverting to Silverlight 3 and hoping DataGrid is faster switching to 3rd party datagrid such as Telerik forgetting silverlight altogether I was hoping that possibly SL4 runtime might be updated but that won't happen probably for 3-4 months. Just a reminder - this is specifically a mac issue. Performance on my PC while slightly slow to populate the grid initially is fine.

    Read the article

  • Hosted Mac OS X/iPhone development

    - by dwj
    I want to try my hand at developing for the iPhone but I don't have an Intel-based Mac available to me; likewise, my budget doesn't include provisions for getting one anytime soon. I've tried messing around with winchain and that hasn't gone too well. I'm not interested in jail-breaking my phone and installing other tools for developing. I've read posts on using older macs with the development tool-kit but haven't tried it yet. In the end I just want to know I can compile without doing a ton of extra work or finding work-arounds. I don't mind only having access to a CLI compiler. Does anyone know of a hosting service that provides a shell access account on Intel-based Mac OS X machines?

    Read the article

  • npruntime example plugin (c++) of NPAPI fails to run on mac OSX 10.5

    - by Parimal Das
    Hi I have compiled Mozilla NPAPI plugin example npruntime on Mac OSX 10.5. It give me a libnprt.dylib I am bundling this dylib with proper plist. On loading the plugin, NP_GetMIMEDescription() is getting called (i am logging this), but its not going inside NP_GetEntryPoints(). How a part of code is getting loaded and a part not? Can you suggest me of any other documentation or example code? Any light on "How to make an NPAPI plugin for Mac"? Advance thanks -Parimal Das

    Read the article

  • getting firewatir to run on mac osx: jssh problems

    - by z3cko
    I am trying to get firewatir to run on Mac OSX Leopard. I have Firefox 3.6rc2 installed but running the most simple script does not work: require 'rubygems' require 'firewatir' ff=FireWatir::Firefox.new ff.goto("http://mail.yahoo.com") i am getting the following error /usr/local/lib/ruby/gems/1.8/gems/firewatir-1.6.5/lib/firewatir/firefox.rb:237:in `set_defaults': Unable to connect to machine : 127.0.0.1 on port 9997. Make sure that JSSh is properly installed and Firefox is running with '-jssh' option (Watir::Exception::UnableToStartJSShException) from /usr/local/lib/ruby/gems/1.8/gems/firewatir-1.6.5/lib/firewatir/firefox.rb:131:in `initialize' from ./watir-test.rb:12:in `new' from ./watir-test.rb:12 even when I am trying to start Firefox with the -jssh option, I get an error (although another one) /Applications/Firefox.app/Contents/MacOS/firefox-bin -jssh the error output in that case: /usr/local/lib/ruby/gems/1.8/gems/firewatir-1.6.5/lib/firewatir/firefox.rb:125:in `initialize': Firefox is running without -jssh (RuntimeError) is there any tutorial or hnt to get firewatir actually running on Mac OSX?

    Read the article

  • Serial Mac OS X constantly freezes/locks/dissappears for USB to Arduino

    - by Niraj D
    I have a problem with my C++ code running in Xcode with both the AMSerial library as well as the generic C (ioctl, termios). After a fresh restart, my application works well but after I "kill" the program the Serial (I think) is not released. I have checked my open files under /dev and have killed the connection to serial USB from there, but my C++ still can't open the USB port. I have narrowed this down to being a low level Mac OS X issue, regarding blocking the port indefinitely, regardless of closing it using the aforementioned libraries. Just for context, I'm trying to send numbers through my USB port, serially to an Arduino Duemilanove at 9600 baud. Running Serial Monitor in Arduino is perfectly fine, however, running through a C++ application it freezes up my computer, occasionally, my mouse/keyboard freeze up: requiring a hard reset. How can this problem be fixed? It seems like Mac OS X is not USB friendly!

    Read the article

  • cross-compiling autoconf-based tools with mingw on Mac OS X

    - by paleozogt
    I'd like to cross-compile some open-source libraries (libiconv, gettext, glib2) for windows using mingw on Mac OS X. I've installed mingw on Mac with MacPorts. But now I'm not sure what to give to the configure script so that it will work. The cross-compilation tutorials I've seen all talk about makefiles, but no one mentions what to give autoconf-based projects. I'm configuring like this: ./configure --prefix=/opt/local/i386-mingw32 --host=i586-mingw32msvc but it doesn't seem to take. While the configure will pass, running "make" will give this error: i686-apple-darwin9-gcc-4.0.1: no input files I thought the "--host" argument to configure was supposed to tell it to use the mingw compiler? I'm not sure what's going on here.

    Read the article

  • compiling opencv 2.4 on a 64 bit mac in Xcode

    - by Walt
    I have an opencv project that I've been developing under ubuntu 12.04, on a parellels VM on a mac which has an x86_64 architecture. There have been many screen switching performance issues that I believe are due to the VM, where linux video modes flip around for a couple seconds while camera access is made by the opencv application. I decided to moved the project into Xcode on the mac side of the computer to continue the opencv development. However, I'm not that familiar with xcode and am having trouble getting the project to build correctly there. I have xcode installed. I downloaded and decompressed the latest version of opencv on the mac, and ran: ~/src/opencv/build/cmake-gui -G Xcode .. per the instructions from willowgarage and various other locations. This appeared to work fine (however I'm wondering now if I'm missing an architecture setting in here, although it is 64-bit intel in Xcode). I then setup an xcode project with the source files from the linux project and changed the include directories to use /opt/local/include/... rather than the /usr/local/include/... I switched xcode to use the LLVM GCC compiler in the build settings for the project then set the Apple LLVM Dialog for C++ to Language Dialect to GNU++11 (which seems possibly inconsistant with the line above) I'm not using a makefile in xcode, (that I'm aware of - it has its own project file...) I was also running into a linker issue that looked like they may be resolved with the addition of this linker flag: -lopencv_video based on a similar posting here: other thread however in that case the person was using a Makefile in their project. I've tried adding this linker flag under "Other Linker Flags" in xcode build settings but still get build errors. I think I may have two issues here, one with the architecture settings when building the opencv libraries with Cmake, and one with the linker flag settings in my project. Currently the build error list looks like this: Undefined symbols for architecture x86_64: "cv::_InputArray::_InputArray(cv::Mat const&)", referenced from: _main in main.o "cv::_OutputArray::_OutputArray(cv::Mat&)", referenced from: _main in main.o "cv::Mat::deallocate()", referenced from: cv::Mat::release() in main.o "cv::Mat::copySize(cv::Mat const&)", referenced from: cv::Mat::Mat(cv::Mat const&)in main.o cv::Mat::operator=(cv::Mat const&)in main.o "cv::Mat::Mat(_IplImage const*, bool)", referenced from: _main in main.o "cv::imread(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int)", referenced from: _main in main.o ---SNIP--- ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status Can anyone provide some guidance on what to try next? Thanks, Walt

    Read the article

  • How to use Mesa3D on Mac OS X and Windows

    - by gutsblow
    Hello all, I need to use Mesa3D for a cross platform application(windows and Mac only) which uses only offline software rendering. The reason I wanted to use Mesa3D is because it has the same Drawing calls as OpenGL and they are really easy. Now I know that Apple itself has a software implementation (which I heard is flaky), but I prefer using Mesa so that it's a lot easier for me to maintain the code on both platforms. On windows I managed to compile three DLL's from the Mesa3d source, but don't know what to do with them. On Mac OS X I am completely clueless. I would highly appreciate your help. Thank you once again very much!

    Read the article

  • Mac OS X pygame input goes to Terminal instead of Python

    - by Parappa
    I'm having trouble running a pygame based app on Mac OS X via Terminal. Input events such as keystrokes go to the Terminal instead of my Python app, and are detected by pygame. For example, I have the following test script: import pygame pygame.init() screen = pygame.display.set_mode((640, 480)) done = False while not done: pygame.event.pump() keys = pygame.key.get_pressed() if keys[pygame.K_ESCAPE]: done = True if keys[pygame.K_SPACE]: print "got here" Neither K_ESCAPE nor K_SPACE will be handled by this script when I run it from a Mac OS X Terminal, but Terminal will echo back the spaces. I'm running the MacPorts port of pygame (py-game), which depends on Python 2.4, and I've also used python_select to make python24 the active version.

    Read the article

  • Mac OS X bluetooth programming sample ?

    - by tuttu47
    Hi, I am trying to develop an application using bluetooth in my MAC mini. However, after searching all over net, all that I could find was the "Bluetooth Device Access Guide" from apple, and not a single sample program ! Is any sample code for this available ? I will also explain what I am trying to do in my program, so that if any of you can help me.... I want pair my iPhone with my MAC programmatically over the PAN profile, and then send data (streams) both-ways. I paired them manually, and I was successfully able to transfer data. I just want to do that programmatically ! Any help would be appreciated ...

    Read the article

  • Compiling for older versions of Mac OS X

    - by Tristan
    I have recently started producing applications for the Mac, on my most recent release I got overwhelming suggestions to get the app working on OSX 10.5 as I'm working in and compiling for 10.6. I tried looking for the 10.5 SDK but couldn't find it anywhere to download! How can I go about compiling my app for older versions of Mac OS X using Xcode 2.2 and developing in 10.6? EDIT: ------ I will mention I don't have the to option to select different SDKs as I don't have any others installed and my problem is more not being able to find where to get those sdks from? then actually not know how to go about compiling for the older sdks

    Read the article

  • Sharing files between Mac and iPhone?

    - by senthilmuthu
    Hi, I want to share files between my iPhone and Mac. I saw a tutorial - we can do it through 2 ways such as 1) WebDAV server or 2) Bonjour. I know WebDAV needs a web server, but how can I do it through Bonjour ? Any tutorial ? Can I use Bonjour protocol only, without any FTP server to transfer files between iPhone and Mac ? Example app is in App store Files Lite, it uses both WebDAV and Bonjour. In that Bonjour uses HTTP.

    Read the article

  • AVD Failed to Load ~ Failed to Parse Properties ~ Mac OSX

    - by C.D. OKeefe
    I'm going to say upfront, please forgive me. I'm a newbie to android development and fairly new to programming. Also on a Mac. You're going to have to talk...real...slow. I can't get an AVD to load. I've tried it from Eclipse and from the Android SDK Manager. Failed multiple times. Received the same error each time, "Failed to parse properties from Users/myname/.android/avd/nameIGaveEmulator/config.ini." I've the forum here and saw that others have had similar problems, but of the answers given, no one came back to say if they worked, and I don't see anyone with a similar problem on a Mac. If the path needs to be "changed" what exactly does that mean and how do I go about doing so?

    Read the article

  • Qt applications on new Mac App Store

    - by PDI
    I have a Qt app that runs on OS X that has potential to go on the new Mac App Store. I have reviewed the guidelines at https://developer.apple.com/appstore/mac/resources/approval/guidelines.html. I also saw a post here on SO about Java and the AppStore. Has anyone else considered this with their own apps and whether or not the Qt framework will run afoul of the App police? You still have to stay within the Apple HIG, i.e. no theming and cannot use private APIs. Still seems like a risky proposition over pure ObjC. Anyone else tempted?

    Read the article

  • displaying mac address in right format

    - by califguy
    Hi, I am obtaining the mac(hw) address of an interface using CWNetwork. Now OS X gives me this mac address in the xx:xx:xx:xx:xx:xx format. But if the first digit is 0, OS X will output the address as 4:aa:dd:ee:34:40, instead of 04:aa:dd:ee:34:40. Now I am trying to take this string 4:aa:dd:ee:34:40 and convert it to 04:aa:dd:ee:34:40 before displaying it. Any ideas ? APpreciate the help.

    Read the article

  • Validation of viewstate MAC failed in Safari

    - by Midhat
    Hi I have a web app using forms authentication. When I perform the following steps Let the login cookie expire Click on a link that requires a logged in user The user is redirected to the login page Click the browser back button The user is redirected to the login page again Log in using a valid username/password I get this exception Validation of viewstate MAC failed. If this application is hosted by a Web Farm or cluster, ensure that configuration specifies the same validationKey and validation algorithm. AutoGenerate cannot be used in a cluster. This case appears only in safari (windows and mac). The fundamental difference between safari and other browsers is that when we click the back button in step 4, safari shows the login page again, while the other browsers show the previous page the user was working on. Please help in this regard

    Read the article

  • Mac OS X: getting names of changed/written files

    - by Patrick
    I remember having a command line tool on an older Mac OS X version (Tiger?) that told me the name of every file that was written to (or read) by any process on the system. It used fseventd (? or something like that). Is there something like that for the newest Mac OS X (10.6)? It should be run in a terminal window and then I can use the system as normal. Let's say I type cat /etc/passwd, the output of that program would be similar to /bin/cat /etc/passwd I can't use lsof because I can't get the timing right. Is this clear or do you need more information?

    Read the article

< Previous Page | 105 106 107 108 109 110 111 112 113 114 115 116  | Next Page >